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  • how to solve ArrayList outOfBoundsExeption?

    - by iQue
    Im getting: 09-02 17:15:39.140: E/AndroidRuntime(533): java.lang.IndexOutOfBoundsException: Invalid index 1, size is 1 09-02 17:15:39.140: E/AndroidRuntime(533): at java.util.ArrayList.throwIndexOutOfBoundsException(ArrayList.java:251) when Im killing enemies using this method: private void checkCollision() { Rect h1 = happy.getBounds(); for (int i = 0; i < enemies.size(); i++) { for (int j = 0; j < bullets.size(); j++) { Rect b1 = bullets.get(j).getBounds(); Rect e1 = enemies.get(i).getBounds(); if (b1.intersect(e1)) { enemies.get(i).damageHP(5); bullets.remove(j); Log.d("TAG", "HERE: LOLTHEYTOUCHED"); } if (h1.intersect(e1)){ happy.damageHP(5); } if(enemies.get(i).getHP() <= 0){ enemies.remove(i); } if(happy.getHP() <= 0){ //end-screen !!!!!!! } } } } using this ArrayList: private ArrayList<Enemy> enemies = new ArrayList<Enemy>(); and adding to array like this: public void createEnemies() { Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.female); if (enemyCounter < 24) { enemies.add(new Enemy(bmp, this, controls)); } enemyCounter++; } I dont really understand what the problem is, Ive been looking around for a while but cant really find anything that helps me. If you know or if you can link me someplace where they have a solution for a similar problem Ill be a very happy camper! Thanks for ur time.

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  • Write a program which works out which is the lowest priced computer in an ArrayList of computer obje

    - by Eoin
    Hello everybody! I am trying to study some java and cannot get my head around this question! Any help would be really appreciated and would help me in further studies! Thank you so much in advance! Eoin from Dublin, Ireland. ArrayList of Objects Write a program which works out which is the lowest priced computer in an ArrayList of computer objects. You should have two classes, one called ComputerTest, and the other called Computer. In the ComputerTest class you should: Have a main method which declares an ArrayList of type Computer called computerList, each element of which represents a computer. Initialise the first three entries of the ArrayList Call a static method which prints out the lowest price computer, called lowestPrice The parameter of this method is (i) an ArrayList of type Computer i.e. ArrayList data Sample output: The lowest priced computer is the Cheapo400 at 399 euro. The Computer class should have: Private instance variables: manufacturer, model, price and quality. Quality is a rating from 1 to 10. public get and set methods to retrieve and set/change the value of the four instance variables a default constructor a constructor that takes four parameters

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  • Get coordinates of arraylist

    - by opiop65
    Here's my map class: public class map{ public static final int CLEAR = 0; public static final ArrayList<Integer> STONE = new ArrayList<Integer>(); public static final int GRASS = 2; public static final int DIRT = 3; public static final int WIDTH = 32; public static final int HEIGHT = 24; public static final int TILE_SIZE = 25; // static int[][] map = new int[WIDTH][HEIGHT]; ArrayList<ArrayList<Integer>> map = new ArrayList<ArrayList<Integer>>(WIDTH * HEIGHT); enum tiles { air, grass, stone, dirt } Image air, grass, stone, dirt; Random rand = new Random(); public Map() { /* default map */ /*for(int y = 0; y < WIDTH; y++){ map[y][y] = (rand.nextInt(2)); System.out.println(map[y][y]); }*/ /*for (int y = 18; y < HEIGHT; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = STONE; } } for (int y = 18; y < 19; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = GRASS; } } for (int y = 19; y < 20; y++) { for (int x = 0; x < WIDTH; x++) { map[x][y] = DIRT; } }*/ for (int y = 0; y < HEIGHT; y++) { for(int x = 0; x < WIDTH; x++){ map.set(x * WIDTH + y, STONE); } } try { init(null, null); } catch (SlickException e) { e.printStackTrace(); } render(null, null, null); } public void init(GameContainer gc, StateBasedGame sbg) throws SlickException { air = new Image("res/air.png"); grass = new Image("res/grass.png"); stone = new Image("res/stone.png"); dirt = new Image("res/dirt.png"); } public void render(GameContainer gc, StateBasedGame sbg, Graphics g) { for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { switch (map.get(x * WIDTH + y)) { case CLEAR: air.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case STONE: stone.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case GRASS: grass.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case DIRT: dirt.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; } } } } public static boolean blocked(float x, float y) { return map[(int) x][(int) y] == STONE; } public static Rectangle blockBounds(int x, int y) { return (new Rectangle(x, y, TILE_SIZE, TILE_SIZE)); } } Specifically I am looking at this: for (int x = 0; x < WIDTH; x++) { for (int y = 0; y < HEIGHT; y++) { switch (map.get(x * WIDTH + y).intValue()) { case CLEAR: air.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case STONE: stone.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case GRASS: grass.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; case DIRT: dirt.draw(x * TILE_SIZE, y * TILE_SIZE, TILE_SIZE, TILE_SIZE); break; } } } How can I access the coordinates of my arraylist map and then draw the tiles to the screen? Thanks!

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  • how to read an arraylist from a txt file in java?

    - by lox
    how to read an arraylist from a txt file in java? my arraylist is the form of: public class Account { String username; String password; } i managed to put some "Accounts" in the a txt file, but now i don't know how to read them. this is how my arraylist look in the txt file: username1 password1 | username2 password2 | etc this is a part of the code i came up with, but it doesn't work. it looks logic to me though... :) . public static void RdAc(String args[]) { ArrayList<Account> peoplelist = new ArrayList<Account>(50); int i,i2,i3; String[] theword = null; try { FileReader fr = new FileReader("myfile.txt"); BufferedReader br = new BufferedReader(fr); String line = ""; while ((line = br.readLine()) != null) { String[] theline = line.split(" | "); for (i = 0; i < theline.length; i++) { theword = theline[i].split(" "); } for(i3=0;i3<theline.length;i3++) { Account people = new Account(); for (i2 = 0; i2 < theword.length; i2++) { people.username = theword[i2]; people.password = theword[i2+1]; peoplelist.add(people); } } } } catch (IOException ex) { System.out.println("Could not read from file"); } }

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  • vb.net -- Using arraylist as key in dictionary

    - by Zahid
    Dim dct As New Dictionary(Of ArrayList, ArrayList) ' Populate Dictionary dct.Add(New ArrayList({"Dot", "0"}), New ArrayList({20, 30, 40, 50})) dct.Add(New ArrayList({"Dot", "1"}), New ArrayList({120, 130, 140, 150})) ' Search in dictionary Dim al As New ArrayList({"Dot", "2"}) If dct.ContainsKey(al) Then *' does not work* MessageBox.Show("Found: " & al(0).ToString) End If

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  • Beginner question: ArrayList can't seem to get it right! Pls help

    - by elementz
    I have been staring at this code all day now, but just can't get it right. ATM I am just pushing codeblocks around without being able to concentrate anymore, with the due time being within almost an hour... So you guys are my last resort here. I am supposed to create a few random balls on a canvas, those balls being stored within an ArrayList (I hope an ArrayList is suitable here: the alternative options to choose from were HashSet and HashMap). Now, whatever I do, I get the differently colored balls at the top of my canvas, but they just get stuck there and refuse to move at all. Apart from that I now get a ConcurrentModificationException, when running the code: java.util.ConcurrentModificationException at java.util.AbstractList$Itr.checkForComodification(AbstractList.java:372) at java.util.AbstractList$Itr.next(AbstractList.java:343) at BallDemo.bounce(BallDemo.java:109) Reading up on that exception, I found out that one can make sure ArrayList is accessed in a threadsafe manner by somehow synchronizing access. But since I have remember fellow students doing without synchronizing, my guess is, that it would actually be the wrong path to go. Maybe you guys could help me get this to work, I at least need those stupid balls to move ;-) /** * Simulate random bouncing balls */ public void bounce(int count) { int ground = 400; // position of the ground line System.out.println(count); myCanvas.setVisible(true); // draw the ground myCanvas.drawLine(50, ground, 550, ground); // Create an ArrayList of type BouncingBalls ArrayList<BouncingBall>balls = new ArrayList<BouncingBall>(); for (int i = 0; i < count; i++){ Random numGen = new Random(); // Creating a random color. Color col = new Color(numGen.nextInt(256), numGen.nextInt(256), numGen.nextInt(256)); // creating a random x-coordinate for the balls int ballXpos = numGen.nextInt(550); BouncingBall bBall = new BouncingBall(ballXpos, 80, 20, col, ground, myCanvas); // adding balls to the ArrayList balls.add(bBall); bBall.draw(); boolean finished = false; } for (BouncingBall bBall : balls){ bBall.move(); } } This would be the original unmodified method we got from our teacher, which only creates two balls: /** * Simulate two bouncing balls */ public void bounce() { int ground = 400; // position of the ground line myCanvas.setVisible(true); myCanvas.drawLine(50, ground, 550, ground); // draw the ground // crate and show the balls BouncingBall ball = new BouncingBall(50, 50, 16, Color.blue, ground, myCanvas); ball.draw(); BouncingBall ball2 = new BouncingBall(70, 80, 20, Color.red, ground, myCanvas); ball2.draw(); // make them bounce boolean finished = false; while(!finished) { myCanvas.wait(50); // small delay ball.move(); ball2.move(); // stop once ball has travelled a certain distance on x axis if(ball.getXPosition() >= 550 && ball2.getXPosition() >= 550) { finished = true; } } ball.erase(); ball2.erase(); } }

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  • ANDROID : how to get value stored in ArrayList<HashMap<key,value>>?

    - by Roshni Kyada
    I have ArrayList. At another activity i want to access all values stored in ArrayList. I tried following code. ArrayList<HashMap<String, String>> mylist = new ArrayList<HashMap<String, String>>(); for(Hashmap<String, String> map: mylist) { for(Entry<String, String> mapEntry: map) { String key = mapEntry.getKey(); String value = mapEntry.getValue(); } } but it shows an error at for(Entry mapEntry: map) that it only interate over Array.

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  • ArrayList in Java [on hold]

    - by JNL
    I was implementing a program to remove the duplicates from the 2 character array. I implemented these 2 solutions, Solution 1 worked fine, but Solution 2 given me UnSupportedoperationException. I am wonderring why i sthat so? The two solutions are given below; public void getDiffernce(Character[] inp1, Character[] inp2){ // Solution 1: // ********************************************************************************** List<Character> list1 = new ArrayList<Character>(Arrays.asList(inp1)); List<Character> list2 = new ArrayList<Character>(Arrays.asList(inp2)); list1.removeAll(list2); System.out.println(list1); System.out.println("*********************************************************************************"); // Solution 2: Character a[] = {'f', 'x', 'l', 'b', 'y'}; Character b[] = {'x', 'b','d'}; List<Character> al1 = new ArrayList<Character>(); List<Character> al2 = new ArrayList<Character>(); al1 = (Arrays.asList(a)); System.out.println(al1); al2 = (Arrays.asList(b)); System.out.println(al2); al1.removeAll(al2); // retainAll(al2); System.out.println(al1); }

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  • How to remove items from an arraylist without shrinking the list [migrated]

    - by user73710
    I have a case where I am using the ArrayList to keep a list of items that are keyed by their position in the list. Other objects reference the ArrayList items by their position. If I delete one of the items from the list, I don't want the list to shrink because that would invalidate all other references to items in the list (e.g. item 2 is now in position 1). My solution to the shrinking array list problem is to null the position in the arraylist so that the list will not shrink. I am curious whether this will free the memory formerly held by the item at that position. If there is a better way to accomplish this requirement, I would like to know about it.

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  • How does a Java Arraylist contains() method evalute objects?

    - by mvid
    Say i create one object and add it to my ArrayList. If I then create another object with exactly the same constructor input, will the contain() method evaluate the two objects to be the same? Assume the constructor doesn't do anything funny with the input, and the variables stored in both objects are identical. ArrayList<Thing> basket = new ArrayList<Thing>(); Thing thing = new Thing(100); basket.add(thing); Thing another = new Thing(100); basket.contains(another); // true or false?

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  • How to find multiples of the same integer in an arraylist?

    - by Dan
    Hi My problem is as follows. I have an arraylist of integers. The arraylist contains 5 ints e.g[5,5,3,3,9] or perhaps [2,2,2,2,7]. Many of the arraylists have duplicate values and i'm unsure how to count how many of each of the values exist. The problem is how to find the duplicate values in the arraylist and count how many of that particular duplicate there are. In the first example [5,5,3,3,9] there are 2 5's and 2 3's. The second example of [2,2,2,2,7] would be only 4 2's. The resulting information i wish to find is if there are any duplicates how many of them there are and what specific integer has been duplicated. I'm not too sure how to do this in java. Any help would be much appreciated. Thanks.

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  • How does a Java Arraylist contains() method evaluate objects?

    - by mvid
    Say i create one object and add it to my ArrayList. If I then create another object with exactly the same constructor input, will the contain() method evaluate the two objects to be the same? Assume the constructor doesn't do anything funny with the input, and the variables stored in both objects are identical. ArrayList<Thing> basket = new ArrayList<Thing>(); Thing thing = new Thing(100); basket.add(thing); Thing another = new Thing(100); basket.contains(another); // true or false?

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  • Can I have fixed typed ArrayList in C#, just like C++?

    - by Kazoom
    I have an ArrayList which contains fixed type of objects. However everytime I need to extract an object a particular index, I need to typecast it to my user defined type from object type. Is there a way in C# to declare ArrayList of fixed types just like Java and C++, or is there a work around to avoid the typecasting everytime? Edit: I apologize I forgot mentioning that I require the datastructure to be thread-safe, which List is not. Otherwise I would have just used a normal Array. But I want to save myself from the effort of explicitly locking and unlocking while writing the array. So I thought of using ArrayList, synchronize it, but it requires typecasting every time.

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  • Add & Show data in Java ArrayList [closed]

    - by Kaidul Islam Sazal
    I have a class inside a main class : static class Graph{ static int u, v, cost; } I have instantiated an arraylist of the class: static List<Graph> g = new ArrayList<Graph>(); And I insert several values into the arraylist like this: Scanner input = new Scanner(System.in); for (int i = 0; i < edge_no; i++) { Graph e = new Graph(); e.u = input.nextInt(); e.v = input.nextInt(); e.cost = input.nextInt(); g.add(e); } And I print it like this: for (int i = 0; i < edge_no; i++) { System.out.println(g.get(i).u + " " + g.get(i).v + " " + g.get(i).cost); } But the problem is that, when I print it, only the last value is shown all the time.It seems that, all the previous values are over-written with it. Input : 1 2 5 1 3 8 2 3 9 Output: 2 3 9 2 3 9 2 3 9 Expected output is just like the input.But I can't fix the problem as I am novice in java.

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  • ArrayList.Sort should be a stable sort with an IComparer but is not?

    - by Kaleb Pederson
    A stable sort is a sort that maintains the relative ordering of elements with the same value. The docs on ArrayList.Sort say that when an IComparer is provided the sort is stable: If comparer is set to null, this method performs a comparison sort (also called an unstable sort); that is, if two elements are equal, their order might not be preserved. In contrast, a stable sort preserves the order of elements that are equal. To perform a stable sort, you must implement a custom IComparer interface. Unless I'm missing something, the following testcase shows that ArrayList.Sort is not using a stable sort: internal class DisplayOrdered { public int ID { get; set; } public int DisplayOrder { get; set; } public override string ToString() { return string.Format("ID: {0}, DisplayOrder: {1}", ID, DisplayOrder); } } internal class DisplayOrderedComparer : IComparer { public int Compare(object x, object y) { return ((DisplayOrdered)x).DisplayOrder - ((DisplayOrdered)y).DisplayOrder; } } [TestFixture] public class ArrayListStableSortTest { [Test] public void TestWeblinkCallArrayListIsSortedUsingStableSort() { var call1 = new DisplayOrdered {ID = 1, DisplayOrder = 0}; var call2 = new DisplayOrdered {ID = 2, DisplayOrder = 0}; var call3 = new DisplayOrdered {ID = 3, DisplayOrder = 2}; var list = new ArrayList {call1, call2, call3}; list.Sort(new DisplayOrderedComparer()); // expected order (by ID): 1, 2, 3 (because the DisplayOrder // is equal for ID's 1 and 2, their ordering should be // maintained for a stable sort.) Assert.AreEqual(call1, list[0]); // Actual: ID=2 ** FAILS Assert.AreEqual(call2, list[1]); // Actual: ID=1 Assert.AreEqual(call3, list[2]); // Actual: ID=3 } } Am I missing something? If not, would this be a documentation bug or a library bug? Apparently using an OrderBy in Linq gives a stable sort.

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  • Displaying individual elements of an object in an Arraylist through a for loop?

    - by user1180888
    I'm trying to Display individual elements of an Object I have created. It is a simple Java program that allows users to add and keep track of Player Details. I'm just stumped when it comes to displaying the details after they have been added already. here is what my code looks like I can create the object and input it into the arraylist no problem using the case 2, but when I try to print it out I want to do something like System.out.println("Player Name" + myPlayersArrayList.PlayerName + "Player Position" + myPlayerArrayList.PlayerPosition + "Player Age" + "Player Age"); I know that is not correct, but I dont really know what to do, if anyone can be of any help it would be greatly appreciated. Thanks System.out.println("Welcome to the Football Player database"); System.out.print(System.getProperty("line.separator")); UserInput myFirstUserInput = new UserInput(); int selection; ArrayList<Player> myPlayersArrayList = new ArrayList<Player>(); while (true) { System.out.println("1. View The Players"); System.out.println("2. Add A Player"); System.out.println("3. Edit A Player"); System.out.println("4. Delete A Player"); System.out.println("5. Exit ") ; System.out.print(System.getProperty("line.separator")); selection = myFirstUserInput.getInt("Please select an option"); System.out.print(System.getProperty("line.separator")); switch(selection){ case 1: if (myPlayersArrayList.isEmpty()) { System.out.println("No Players Have Been Entered Yet"); System.out.print(System.getProperty("line.separator")); break;} else {for(int i = 0; i < myPlayersArrayList.size(); i++){ System.out.println(myPlayersArrayList); } break; case 2: { String playerName,playerPos; int playerAge; playerName = (myFirstUserInput.getString("Enter Player name")); playerPos = (myFirstUserInput.getString("Enter Player Position")); playerAge = (myFirstUserInput.getInt("Enter Player Age")); myPlayersArrayList.add(new Player(playerName, playerPos, playerAge)); ; break; }

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  • Session State ArrayList in Shopping Cart ASP.NET

    - by user330342
    Hi guys, I'm creating a shopping cart application and I'm having some issues with implementing a session state for my arraylist. in my page load i declared if (Session["Cart"] == null) { Session["Cart"] = new ArrayList(); } else { ArrayList cart = (ArrayList)Session["Cart"]; } to create the session if it doesn't exist yet. then i have an event handler for a button to add items to the arraylist protected void onClick_AddBooking(object sender, EventArgs e) { int ClassID = Convert.ToInt32(Request.QueryString.Get("Class_Id")); ArrayList cart1 = new ArrayList(); cart1 = Session["Cart"]; cart1.Add(ClassID); i'm guessing i just don't know how to handle session states yet, thus the confusion. I'm essentially storing the class_ID then when the student confirms i'll store that to the DB and associate that ID with the Class Details. Thanks in advance guys!

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  • Problem in arranging contents of Class in JAVA

    - by LuckySlevin
    Hi, I have some classes and I'm trying to fill the objects of this class. Here is what i've tried. (Question is at the below) public class Team { private String clubName; private String preName; private ArrayList<String> branches; public Team(String clubName, String preName) { this.clubName = clubName; this.preName = preName; branches = new ArrayList<String>(); } public Team() { // TODO Auto-generated constructor stub } public String getClubName() { return clubName; } public String getPreName() { return preName; } public ArrayList<String> getBranches() { return branches; } public void setClubName(String clubName) { this.clubName = clubName; } public void setPreName(String preName) { this.preName = preName; } public void setBranches(ArrayList<String> branches) { this.branches = branches; } } public class Branch { private ArrayList<Player> players = new ArrayList<Player>(); String brName; public Branch() {} public void setBr(String brName){this.brName = brName;} public String getBr(){return brName;} public ArrayList<Player> getPlayers() { return players; } public void setPlayers(ArrayList<Player> players) { this.players = players; } } //TEST CLASS public class test { /** * @param args * @throws IOException */ public static void main(String[] args) throws IOException { String a,b,c; String q = "q"; int brCount = 0, tCount = 0; BufferedReader input = new BufferedReader(new InputStreamReader(System.in)); Team[] teams = new Team[30]; Branch[] myBranch = new Branch[30]; for(int z = 0 ; z <30 ;z++) { teams[z] = new Team(); myBranch[z] = new Branch(); } ArrayList<String> tmp = new ArrayList<String>(); int k = 0; int secim = Integer.parseInt(input.readLine()); while(secim != 0) { if(k!=0) secim = Integer.parseInt(input.readLine()); k++; switch(secim) { case 1 : brCount = 0; a = input.readLine(); teams[tCount].setClubName(a); b= input.readLine(); teams[tCount].setPreName(b); c = input.readLine(); while(c.equals(q) == false) { if(brCount != 0) {c = input.readLine();} if(c.equals(q)== false){ myBranch[brCount].brName = c; tmp.add(myBranch[brCount].brName); brCount++; } System.out.println(brCount); } teams[tCount].setBranches(tmp); for(int i=0;i<=tCount;i++ ){ System.out.print("a :" + teams[i].getClubName()+ " " + teams[i].getPreName()+ " "); System.out.println(teams[i].getBranches());} tCount++; break; case 2: String src = input.readLine();//LATERRRRRRRr } } } } The problem is one of my class elements. I have an arraylist as an element of a class. When i enter: AAA as preName BBB as clubName c d e as Branches Then as a second element www as preName GGG as clubName a b as branches The result is coming like: AAA BBB c,d,e,a,b GGG www c,d,e,a,b Which means ArrayList part of the class is putting it on and on. I tried to use clear() method but caused problems. Any ideas.

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  • How to fill a two Dimensional ArrayList in java with Integers?

    - by eNetik
    I have to create a 2d array with unknown size. So I have decided to go with a 2d ArrayList the problem is I'm not sure how to initialize such an array or store information. Say I have the following data 0 connects 1 2 connects 3 4 connects 5 ....etc up to a vast amount of random connections and I want to insert true(1) into [0][1], true(1) into [2][3], true(1) into [4][5]. Can the array automatically update the column/rows for me Any help is appreciated thanks

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  • Does the List in .NET work the same way as arraylist in Java?

    - by eflles
    When I learned Java, I was told that the arraylist works this way: It creates an array with room for 10 elements. When the 11th element is added, it is created a new list with room for 20 elements, and the 10 elements are copied into the new array. This will repeat as until there are no more elements to add, or to a maximum size. Is the List in .NET constructed the same way?

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  • .NET – ArrayList hidden gem

    - by nmgomes
    From time to time I end-up finding really old hidden gems and a few days ago I found another one. IList System.Collections.ArrayList.ReadOnly(IList list) This amazing method is available since the beginning (.NET 1.0). I always complain about the small support for ReadOnly lists and collections and I have no clue why I miss this one. For those of you that have to maintain and extend legacy applications prior to ASP.NET 2.0 SP2 this could be a very useful finding.

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  • How to shuffle pairs

    - by Jessy
    How to shuffle the elements in the pairs? The program below, generate all possible pairs and later shuffle the pairs. e.g. possible pairs before shuffle is ab,ac,ae,af..etc shuffled to ac,ae,af,ab...etc How to make it not only shuffled in pairs but within the elements in the pair itself? e.g. instead of ab, ac, how can I make ba, ac ? String[] pictureFile = {"a.jpg","b.jpg","c.jpg","d.jpg","e.jpg","f.jpg","g.jpg"}; List <String> pic1= Arrays.asList(pictureFile); ... ListGenerator pic2= new ListGenerator(pic1); ArrayList<ArrayList<Integer>> pic2= new ArrayList<ArrayList<Integer>>(); public class ListGenerator { public ListGenerator(List<String> pic1) { int size = pic1.size(); // create a list of all possible combinations for(int i = 0 ; i < size ; i++) { for(int j = (i+1) ; j < size ; j++) { ArrayList<Integer> temp = new ArrayList<Integer>(); temp.add(i); temp.add(j); pic2.add(temp); } } Collections.shuffle(pic2); } //This method return the shuffled list public ArrayList<ArrayList<Integer>> getList() { return pic2; } }

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  • How to merge arraylist element ?

    - by tiendv
    I have a string example = " Can somebody provide an algorithm sample code in your reply ", after token and do some i want on string example i have arraylist like : ArrayList <token > arl = " "Can somebody provide ", "code in your ", "somebody provide an algorith", " in your reply" ) "Can somebody provide ", i know position start and end in string test : star = 1 end = 3 " code in your ", i know position stat = 7 end = 10, "somebody provide an algorith", i know position stat = 7 end = 10, "in your reply" i know position stat = 11 end = 14, we can see,some element in arl overlaping :"Can somebody provide "," code in your ","somebody provide an algorith". The problem here is how can i merge overlaping element to recived arraylist like ArrayList result ="" Can somebody provide an algorithm sample code","" in your reply""; Here my code : but it only merge fist elecment if check is overloaping public ArrayList<TextChunks> finalTextChunks(ArrayList<TextChunks> textchunkswithkeyword) { ArrayList<TextChunks > result = (ArrayList<TextChunks>) textchunkswithkeyword.clone(); //System.out.print(result.size()); int j; for(int i=0;i< result.size() ;i++) { int index = i; if(i+1>=result.size()){ break; } j=i+1; if(result.get(i).checkOverlapingTwoTextchunks(result.get(j))== true) { TextChunks temp = new TextChunks(); temp = handleOverlaping(textchunkswithkeyword.get(i),textchunkswithkeyword.get(j),resultSearchEngine); result.set(i, temp); result.remove(j); i = index; continue; } } return result; } Thanks in avadce

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