What file formats and conventions should I support to make my game engine artist-friendly?
- by Avi
I'm writing a game engine, and I want to know what I should do to make it more artist-friendly. I don't want to be too limiting in terms of what file formats I support, etc.
Some specific questions:
Are there specific formats artists like to model in? Does it not matter because the 3D modeler abstracts the data storage away?
Is it okay if I…