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  • Speed up your Silverlight Debugging for large projects

    - by Aligned
    I'm working on a 5+ year old ASP.NET project that has 74+ projects and we've been adding new Silverlight applications to run in the ASP.NET page islands. My machine at work isn't the most powerful, so I find myself waiting a lot for the whole thing to build. I'm using Visual Studio 2010, so that takes up a lot of resources as well. This causes me to get distracted and I start looking at the news... I need to combat that more :-). I can't get a new machine, that's up to someone else, so I've found a few tricks to help. 1. Only build the Silverlight project you're working with. This will build all referenced projects (you can see these by right clicking and clicking Project Dependencies) and package a new XAP (you can see all the actions in your output build window). Then refresh your page with the Silverlight app and it's up-to-date. 2. I was working with a co-worker (thanks Jordan) who was using the the Debug -> attach to processes window. In the Attach to: row there is a "Select..." button. In the dialog, click "Debug these code types:" and select Silverlight. Hit ok. Then all you need to do is find your process (you might need to click the refresh button). I'm usually debugging in IE, so I select the first one and push "i" on the keyboard. That brings me to the IE windows open. Find the one with type of Silverlight, x86. It is usually directly above one with type of x86 that has the page title for "title". Click attach and watch your output window spit out messages about loading debug symbols and your breakpoints enabled (if this doesn't happen you chose the wrong process, hit stop and try again). Now you can debug the client code as normal, server code requires a full F5 or attaching to the correct process. To improve this even further, bind the menu item to a key stroke. I chose ctrl + x, x. (Tools -> Options -> Keyboard, search for Debug.AttachToProcess, set the shortcut keys globaly and assign). Most of the time I build the project, then hit ctrl + x, x then i, then enter and I'm debugging. The process I want is usually the first IE in the list.

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  • Getting started with webserver clustering.

    - by Ernie
    I work for a small ISP, and we host about 250 domains and all the stuff that goes along with that: DNS, mail, spam filtering, and backups. Currently, we have separate DNS servers (two of them) and mail servers (outgoing mail is actually on the secondary DNS server, but was previously on its own server). In the past, this was done as an insurance measure. The last thing we need is for some doofus (usually yours truly) to hose a server, taking out DNS and mail right along with it, or for spammers to jam our incoming SMTP server, preventing outgoing mail from being sent too. In the past, this was a problem, and our servers were set up the way they are now to combat it. However, clustering solutions like Sun's Cobalt RAQ (in days of olde) and Virtualmin appear to cater to an all-in-one approach, then deal with failures through redundant servers. I have avoided this thus far, but we've been using Virtualmin on our web server for a while now, and I'd like to expand into using it for a high availability cluster. Our networking partner has recently built a datacenter that has eliminated all of our other bugaboos like network, cooling, and power issues, so now the only thing left to go wrong is me hosing a server, which happened earlier this month. One of the bigger reasons we've avoided going this route is because our hardware requirements aren't particularly high. One server easily handles all the sites we host (most of them are flat sites). Also, load-balancing routers tend to be expensive and complicated. All that I'm really expecting to do is building a two-node cluster for redundancy so that when I hose a server (however rare that might be), we're not out for 8-12 hours while I rebuild it. What I need to know is how to get started, and if I'm really in a position to bother with this kind of thing at all.

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  • Printing to a remote printer through the internet

    - by Lock
    I have a remote network (A) that is connected to a head office (B) through a private network. Network A only has 1 PC that requires the connection, and this is into a terminal server at network B. We want to save money by getting rid of the private network as only 1 PC now access it and it seems silly to pay ~$400 per month for something that is accessed by 1 PC. A VPN tunnel is out of the question as the provider wants to charge $600 a month for a VPN tunnel (more than a private network? I might get them to check these numbers). I was thinking of 2 options: 1) VPN client on the PC. This wouldn't cost a thing as we already have VPN users available. 2) Open up a port on the firewall of network B, forwarding to the terminal server. Now the problem is this: On the terminal server, the program that is accessed is for printing labels to the printer that is at network A. The program is setup to send all print jobs to a printer that is setup locally on the terminal server, which has its port mapped to the IP address of the printer that is at network A. If we got rid of the VPN tunnel and used clients/open up firewall port, the printer would no longer be able to find network A, and hence printing would not work. Any ideas to combat this issue? Can the printers at the remote network be setup as internet printers? I've never had any experience with internet printers. Can you open up ports and map to a public static IP address?

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  • Changing default openVPN IP in linux server

    - by Lamboo
    The problem is that we have a public OpenVPN service. Pay €9.95 and you get an OpenVPN account at currently half a dozen of servers for a month. This means there are always and will always be some people who create a certain amount of abuse or trouble. On the long run, the external IP every OpenVPN user gets assigned is prohibited from editing Wikipedia, it might be banned by e-gold and on some popular webforums, one-click-hosters, etc. Not a pleasant experience for the 97% of our customers who use our service responsibly and legitimately to regain their privacy. So even if I could change the assigned external IP every few months; e. g. from 216.xx.xx.164 to 216.xx.xx.170, it would help us a lot to combat this abuse and to provide our paying clients with "fresh" IP addresses that aren't banned or restricted on some popular Internet sites and services, yet. Does anybody know how to change the first IP address assigned to the public interface in CentOS? So that e.g. OpenVPN in future doesn't give our OpenVPN clients the external IP 123.xx.xx.164 but rather 123.xx.xx.170?

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  • Vim - Displaying Code Output in a New Window á la Textmate?

    - by Michael Density
    A few months back I switched from Textmate to Vim. Overall I really love Vim, but one of the things I miss from Textmate is using the ⌘R command to run Ruby code and having the results neatly pop up in a new, scrollable window. Obviously, Vim is capable of running Ruby code and displaying the output with :w !ruby. The only downside to this is that if the resulting output is too long I can't scroll through it. To combat this problem I tried modifying a :redir function from Vim Tips. It looks like this: function! TabNew(cmd) redir => message silent execute a:cmd redir END tabnew silent put=message set nomodified endfunction command! -nargs=+ -complete=command TabNew call TabNew(<q-args>) Now the output from Ruby is put into a new tab. However, I can't get it to pop up in a new, separate window. Changing tabnew to new just sends the output to a split in the same window. The other problem is that a visible ^M gets appended to the end of each line, so the output ends up looking like this, which is kind of bothersome: Hello World!^M So, is there any way to get the output into a separate window without the ^M appended to the end? Are there any plugins I should be trying to achieve this Textmate-like effect for code output?

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  • Inside Red Gate - Exercises in Leanness

    - by simonc
    There's a new movement rumbling around Red Gate Towers - the Lean Startup. At its core is the idea that you don't have to be in a company with single-digit employees to be an entrepreneur; you simply have to (being blunt) not know what you should be doing. Specifically, you accept that you don't know everything you need to know in order to create a useful, successful & profitable product. This is something that Red Gate has had problems with in the past; we've created products that weren't aimed at the correct market, or didn't solve the problem the user had (although they solved the problem we thought the users had, or the problem the users thought they had). As a result, these products weren't as successful as they could have been. The ideas at the core of the Lean Startup help to combat this tendency to build large, well-engineered products that solve the wrong problem. You need to actually test your hypotheses about what the users and the market needs, rather than just running a project based on those untested assumptions. Furthermore, these tests need to be done as fast as possible (on the order of a week) so that, if necessary, you can change the direction of the project without wasting effort going down a dead end. Over time, as more tests are done and more hypotheses are confirmed or refuted, the project moves towards something that solves users' actual problems. However, re-aligning the development teams that operate within Red Gate along these lines does itself have some issues; we've got very good at doing large, monolithic releases, with a feature set decided well in advance. Currently it takes about 2 weeks to do install & release testing before a release; this is clearly not practicable for a team doing weekly, or even daily releases. There's also many infrastructure issues to be solved; in our source control, build system, release mechanism, support pages & documentation, licensing system, update system, and download pages. All these need modifications to allow the fast releases necessary for each experiment. Not only do we have to change our infrastructure, we have to change our mindset. Doing daily releases means each release won't get nearly as much testing as 'standard' releases. As a team, we have to be prepared that there will be releases that have bugs and issues with them; not only do we have to be prepared to change direction with every experiment we do, but we have to be ready to fix any bugs that are reported very quickly as well. The SmartAssembly team is spearheading this move towards leanness within the company, using Feature Usage Reporting (FUR). We think this is a cracking feature that will really help developers learn how people use their products, but we need to confirm this hypothesis. So, over the next few weeks, we'll be running a variety of experiments on SmartAssembly to either confirm or refute our hypotheses concerning how people use SmartAssembly and apply FUR to their own products. In the rest of this series, I'll be documenting how the experiments we perform get on, and our experiences with applying the Lean Startup model to a mature product like SmartAssembly. Cross posted from Simple Talk.

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  • Inside Red Gate - Exercises in Leanness

    - by Simon Cooper
    There's a new movement rumbling around Red Gate Towers - the Lean Startup. At its core is the idea that you don't have to be in a company with single-digit employees to be an entrepreneur; you simply have to (being blunt) not know what you should be doing. Specifically, you accept that you don't know everything you need to know in order to create a useful, successful & profitable product. This is something that Red Gate has had problems with in the past; we've created products that weren't aimed at the correct market, or didn't solve the problem the user had (although they solved the problem we thought the users had, or the problem the users thought they had). As a result, these products weren't as successful as they could have been. The ideas at the core of the Lean Startup help to combat this tendency to build large, well-engineered products that solve the wrong problem. You need to actually test your hypotheses about what the users and the market needs, rather than just running a project based on those untested assumptions. Furthermore, these tests need to be done as fast as possible (on the order of a week) so that, if necessary, you can change the direction of the project without wasting effort going down a dead end. Over time, as more tests are done and more hypotheses are confirmed or refuted, the project moves towards something that solves users' actual problems. However, re-aligning the development teams that operate within Red Gate along these lines does itself have some issues; we've got very good at doing large, monolithic releases, with a feature set decided well in advance. Currently it takes about 2 weeks to do install & release testing before a release; this is clearly not practicable for a team doing weekly, or even daily releases. There's also many infrastructure issues to be solved; in our source control, build system, release mechanism, support pages & documentation, licensing system, update system, and download pages. All these need modifications to allow the fast releases necessary for each experiment. Not only do we have to change our infrastructure, we have to change our mindset. Doing daily releases means each release won't get nearly as much testing as 'standard' releases. As a team, we have to be prepared that there will be releases that have bugs and issues with them; not only do we have to be prepared to change direction with every experiment we do, but we have to be ready to fix any bugs that are reported very quickly as well. The SmartAssembly team is spearheading this move towards leanness within the company, using Feature Usage Reporting (FUR). We think this is a cracking feature that will really help developers learn how people use their products, but we need to confirm this hypothesis. So, over the next few weeks, we'll be running a variety of experiments on SmartAssembly to either confirm or refute our hypotheses concerning how people use SmartAssembly and apply FUR to their own products. In the rest of this series, I'll be documenting how the experiments we perform get on, and our experiences with applying the Lean Startup model to a mature product like SmartAssembly.

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  • Friday Fun: Spell Blazer

    - by Asian Angel
    Are you ready for some fun and adventure after a long week back at work? This week’s game combines jewel-matching style game play with an RPG story for an awesome mix of fun and fiction. Your goal is to help a young wizard reach the magic academy in Raven as the forces of darkness are building. Spell Blazer The object of the game is to help young Kaven reach the Lightcaster Academy in Raven alive, but he will encounter many dangers along the way. Are you ready to begin the quest? As soon as you click Start Game the intro will automatically begin. If this is your first time playing the game the intro provides a nice background story for the game and what is happening in the game environment. Once you are past the intro, you will see a map of the region with your starting point in the Farmlands, various towns and the roads connecting them, along with your final destination of Raven. Notice that some of the roads are different colors…those colors indicate the “danger levels” for each part of your journey (green = good, yellow = some danger, etc.). To begin your journey click on the Town of Goose with your mouse. You will encounter your first monster part of the way towards Goose. This first round takes you through the game play process step-by-step. Once you have clicked Okay you will see the details about the monster you have just encountered. It is very important that you do not click on Fight! or Flee! until viewing and noting the types of spells that the monster is resistant to or has a weakness against. Choose your spells wisely based on the information provided about the monster. Keep in mind that the healing spell can be very useful depending on the monster you meet and your current health status. Note: Spells shown in order here are Healing, Fireball, Icebolt, & Lightning. Ready to fight! The first battle will also explain how to fight…click Okay to get started. Once the main window is in full view there are details that you need to look at. Beneath each of the combatants you will see the three attacks that each brings to the battle and at the bottom you will see their respective health points. We got lucky and had an Icebolt attack that we could utilize on the first play! Note: You can exchange two squares without making a match in order to try and line up an attack. While it happened too quickly to capture in our screenshot, there will be cool lightning bolt effects shoot out from matched up squares to the opposite combatant. You will also see the amount of damage inflicted from a particular attack on top of the avatars. Victory! Once you have won a round of combat a window will appear showing the amount of gold coins left behind by the monster. When you reach a town you will have the opportunity to stop over and rest or directly continue on with your journey. On to Halgard after a good rest! Play Spell Blazer Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC The Deep – Awesome Use of Metal Objects as Deep Sea Creatures [Video] Convert or View Documents Online Easily with Zoho, No Account Required Build a Floor Scrubbing Robot out of Computer Fans and a Frisbee Serene Blue Windows Wallpaper for Your Desktop 2011 International Space Station Calendar Available for Download (Free) Ultimate Elimination – Lego Black Ops [Video]

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  • Why you need to tag your build servers in TFS

    - by Martin Hinshelwood
    At SSW we use gated check-in for all of our projects. The benefits are based on the number of developers you have working on your project. Lets say you have 30 developers and each developer breaks the build once per month. That could mean that you have a broken build every day! Gated check-ins help, but they have a down side that manifests as queued builds and moaning developers. The way to combat this is to have more build servers, but with that comes complexity. Inevitably you will need to install components that you would expect to be installed on target computers, but how do you keep track of which build servers have which bits? What about a geographically diverse team? If you have a centrally controlled infrastructure you might have build servers in multiple regions and you don’t want teams in Sydney copying files from Beijing and vice a versa on a regular basis. So, what is the answer. Its Tags. You can add a set of Tags to your agents and then set which tags to look for in the build definition. Figure: Open up your Build Controller Manager Select “Build | Manage Build Controllers…” to get a list of all of your controllers and he build agents that are associated with them. Figure: the list of build agents and their controllers Each of these Agents might be subtly different. For example only one of these agents has FTP software installed. This software is required for only one of the many builds we have set up. My ethos for build servers is to keep them as clean as possible and not to install anything that is not absolutely necessary. For me that means anything that does not add a *.target file is suspect, and should really be under version control and called via the command line from there. So, some of the things you may install are: Silverlight 4 SDK Visual Studio 2010 Visual Studio 2008 WIX etc You should not install things that will not end up on the target users computer. For a website that means something different to a client than to a server, but I am sure you get the idea. One thing you can do to make things easier is to create a tag for each of the things that you install. that way developers can find the things they need. We may change to using a more generic tagging structure (Like “Web Application” or “WinForms Application”) if this gets too unwieldy, but for now the list of tags is limited. Figure: Tags associated with one of our build agents Once you have your Build Agents all tagged up ALL your builds will start to fail This is because the default setting for a build is to look for an Agent that exactly matches the tags for the build, and we have not added any yet. The quick way to fix this is to change the “Tag Comparison Operator” from “ExactMatch” to “MatchAtLease” to get your build immediately working. Figure: Tag Comparison Operator changes to MatchAtLeast to get builds to run. The next thing to do is look for specific tags. You just select from the list of available tags and the controller will make sure you get to a build agent that uses them. Figure: I want Silverlight, VS2010 and WIX, but do not care about Location. And there you go, you can now have build agents for different purposes and regions within the same environment. You can also use name filtering, so if you have a good Agent naming convention you can filter by that for regions. For example, your Agents might be “SYDVMAPTFSBP01” and “SYDVMAPTFSBP02” so a name filter of “SYD*” would target all of the Sydney build agents. Figure: Agent names can be used for filtering as well This flexibility will allow you to build better software by reducing the likelihood of not having a certain dependency on the target machines. Figure: Setting the name filter based on server location  Used in combination there is a lot of power here to coordinate tens of build servers for multiple projects across multiple regions so your developers get the most out of your environment. Technorati Tags: ALM,TFBS,TFS 2010,TFS Admin

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  • Screen Aspect Ratio

    - by Bill Evjen
    Jeffrey Dean, Pixar Aspect Ratio is very important to home video. What is aspect ratio – the ratio from the height to the width 2.35:1 The image is 2.35 times wide as it is high Pixar uses this for half of our movies This is called a widescreen image When modified to fit your television screen They cut this to fit the box of your screen When a comparison is made huge chunks of picture is missing It is harder to find what is going on when these pieces are missing The whole is greater than the pieces themselves. If you are missing pieces – you are missing the movie The soul and the mood is in the film shots. Cutting it to fit a screen, you are losing 30% of the movie Why different aspect ratios? Film before the 1950s 1.33:1 Academy Standard There were all aspects of images though. There was no standard. Thomas Edison developed projecting images onto a wall/screen He didn’t patent it as he saw no value in it. Then 1.37:1 came about to add a strip of sound This is the same size as a 35mm film Around 1952 – TV comes along NTSC Television followed the Academy Standard (4x3) Once TV came out, movie theater attendance plummets So Film brought forth color to combat this. Also early 3D Also Widescreen was brought forth. Cinema-Scope Studios at the time made movies bigger and bigger There was a Napoleon movie that was actually 4x1 … really wide. 1.85:1 Academy Flat 2.35:1 Anamorphic Scope (aka Panavision/Cinemascope) Almost all movies are made in these two aspect ratios Pixar has done half in one and half in the other Why choose one over the other? Artist choice It is part of the story the director wants to tell Can we preserve the story outside of the theaters? TVs before 1998 – they were very square Now TVs are very wide Historical options Toy Story released as it was and people cut it in a way that wasn’t liked by the studio Pan and Scan is another option Cut and then scan left or right depending on where the action is Frame Height Pixar can go back and animate more picture to account for the bottom/top bars. You end up with more sky and more ground The characters seem to get lost in the picture You lose what the director original intended Re-staging For animated movies, you can move characters around – restage the scene. It is a new completely different version of the film This is the best possible option that Pixar came up with They have stopped doing this really as the demand as pretty much dropped off Why not 1.33 today? There has been an evolution of taste and demands. VHS is a linear item The focus is about portability and not about quality Most was pan and scan and the quality was so bad – but people didn’t notice DVD was introduced in 1996 You could have more content – two versions of the film You could have the widescreen version and the 1.33 version People realized that they are seeing more of the movie with the widescreen High Def Televisions (16x9 monitors) This was introduced in 2005 Blu-ray Disc was introduced in 2006 This is all widescreen You cannot find a square TV anymore TVs are roughly 1.85:1 aspect ratio There is a change in demand Users are used to black bars and are used to widescreen Users are educated now What’s next for in-flight entertainment? High Def IFE Personal Electronic Devices 3D inflight

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  • SQL Server Optimizer Malfunction?

    - by Tony Davis
    There was a sharp intake of breath from the audience when Adam Machanic declared the SQL Server optimizer to be essentially "stuck in 1997". It was during his fascinating "Query Tuning Mastery: Manhandling Parallelism" session at the recent PASS SQL Summit. Paraphrasing somewhat, Adam (blog | @AdamMachanic) offered a convincing argument that the optimizer often delivers flawed plans based on assumptions that are no longer valid with today’s hardware. In 1997, when Microsoft engineers re-designed the database engine for SQL Server 7.0, SQL Server got its initial implementation of a cost-based optimizer. Up to SQL Server 2000, the developer often had to deploy a steady stream of hints in SQL statements to combat the occasionally wilful plan choices made by the optimizer. However, with each successive release, the optimizer has evolved and improved in its decision-making. It is still prone to the occasional stumble when we tackle difficult problems, join large numbers of tables, perform complex aggregations, and so on, but for most of us, most of the time, the optimizer purrs along efficiently in the background. Adam, however, challenged further any assumption that the current optimizer is competent at providing the most efficient plans for our more complex analytical queries, and in particular of offering up correctly parallelized plans. He painted a picture of a present where complex analytical queries have become ever more prevalent; where disk IO is ever faster so that reads from disk come into buffer cache faster than ever; where the improving RAM-to-data ratio means that we have a better chance of finding our data in cache. Most importantly, we have more CPUs at our disposal than ever before. To get these queries to perform, we not only need to have the right indexes, but also to be able to split the data up into subsets and spread its processing evenly across all these available CPUs. Improvements such as support for ColumnStore indexes are taking things in the right direction, but, unfortunately, deficiencies in the current Optimizer mean that SQL Server is yet to be able to exploit properly all those extra CPUs. Adam’s contention was that the current optimizer uses essentially the same costing model for many of its core operations as it did back in the days of SQL Server 7, based on assumptions that are no longer valid. One example he gave was a "slow disk" bias that may have been valid back in 1997 but certainly is not on modern disk systems. Essentially, the optimizer assesses the relative cost of serial versus parallel plans based on the assumption that there is no IO cost benefit from parallelization, only CPU. It assumes that a single request will saturate the IO channel, and so a query would not run any faster if we parallelized IO because the disk system simply wouldn’t be able to handle the extra pressure. As such, the optimizer often decides that a serial plan is lower cost, often in cases where a parallel plan would improve performance dramatically. It was challenging and thought provoking stuff, as were his techniques for driving parallelism through query logic based on subsets of rows that define the "grain" of the query. I highly recommend you catch the session if you missed it. I’m interested to hear though, when and how often people feel the force of the optimizer’s shortcomings. Barring mistakes, such as stale statistics, how often do you feel the Optimizer fails to find the plan you think it should, and what are the most common causes? Is it fighting to induce it toward parallelism? Combating unexpected plans, arising from table partitioning? Something altogether more prosaic? Cheers, Tony.

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  • SQLite on iPhone - Techniques for tracking down multithreading-related bugs

    - by Jasarien
    Hey guys, I'm working with an Objective-C wrapper around SQLite that I didn't write, and documentation is sparse... It's not FMDB. The people writing this wrapper weren't aware of FMDB when writing this code. It seems that the code is suffering from a bug where database connections are being accessed from multiple threads -- which according to the SQLite documentation won't work if the if SQLite is compiled with SQLITE_THREADSAFE 2. I have tested the libsqlite3.dylib provided as part of the iPhone SDK and seen that it is compiled in this manner, using the sqlite_threadsafe() routine. Using the provided sqlite library, the code regularly hits SQLITE_BUSY and SQLITE_LOCKED return codes when performing routines. To combat this, I added some code to wait a couple of milliseconds and try again, with a maximum retry count of 50. The code didn't contain any retry logic prior to this. Now when a sqlite call returns SQLITE_BUSY or SQLITE_LOCKED, the retry loop is invoked and the retry returns SQLITE_MISUSE. Not good. Grasping at straws, I replaced the provided sqlite library with a version compiled by myself setting SQLITE_THREADSAFE to 1 - which according to the documentation means sqlite is safe to be used in a multithreaded environment, effectively serialising all of the operations. It incurs a performance hit, that which I haven't measured, but it ridded the app of the SQLITE_MISUSE happening and seemed to not need the retry logic as it never hit a busy or locked state. What I would rather do is fix the problem of accessing a single db connection from multiple threads, but I can't for the life of me find where it's occurring. So if anyone has any tips on locating multithreaded bugs I would be extremely appreciative. Thanks in advance.

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  • Dealing with Imprecise Drawing in CAD Drawing

    - by Graviton
    I have a CAD application, that allows user to draw lines and polygons and all that. One thorny problem that I face is user drawing can be highly imprecise, for example, a user might want to draw two rectangles that are connected to each other. Hence there should be one line shared by two rectangles. However, it's easy for user to, instead of draw a line, draw two lines that are very close to each other, so close to each other that when look from the screen, you would be mistaken that they are the same line, except that they aren't when you zoom in a little bit. My application would require user to properly draw the lines ( or my preprocessing must be able to do auto correction), or else my internal algorithm would not be able to process the inputs correctly. What is the best strategy to combat this kind of problem? I am thinking about rounding the point coordinates to a certain degree of precision, but although I can't exactly pinpoint the problem of this approach, but I feel that this is not the correct way of doing things, that this will introduce a new set of problem. Any idea?

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  • Change classes instantiated with loadNibNamed

    - by Nick H247
    I am trying to change the class of objects created with a nib with the iPhone SDK. The reason for this is; i dont know until runtime what the class is that i want the nib object to be (though they will have the same UIView based super class), and i dont want to create a different nib for every eventuality - as the .nib will be the same for each, apart from the class of one object. I have been successful, with a couple of methods, but either have some knock on effects or am unsure of how safe the methods I have used are: Method 1: Override alloc, on the super class and set a c variable to the class I require: + (id) alloc { if (theClassIWant) { id object = [theClassIWant allocWithZone:NSDefaultMallocZone()]; theClassIWant = nil; return object; } return [BaseClass allocWithZone:NSDefaultMallocZone()]; } this works well, and i assume is 'reasonably' safe, though if I alloc a subclass myself (without setting 'theClassIWant') - an object of the base class is created. I also dont really like the idea of overriding alloc... Method 2: use object_setClass(self,theClassIWant) in initWithCoder (before calling initWithCoder on the super class): - (id) initWithCoder:(NSCoder *)aDecoder { if (theClassIWant) { // the framework doesn't like this: //[self release]; //self = [theClassIWant alloc]; // whoa now! object_setClass(self,theClassIWant); theClassIWant = nil; return [self initWithCoder:aDecoder]; } if (self = [super initWithCoder:aDecoder]) { ... this also works well, but not all the subclasses are necessarily going to be the same size as the super class, so this could be very unsafe! To combat this i tried releasing and re-allocing to the correct type within initWithCoder, but i got the following error from the framework: "This coder requires that replaced objects be returned from initWithCoder:" dont quite get what this means! i am replacing an object in initWithCoder... Any comments on the validity of these methods, or suggestions of improvements or alternatives welcome!

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  • What are the advantages of using J2EE over ASP.net?

    - by m_oLogin
    We are currently planning to launch a couple of internal web projects in the future. Our company's dev teams are mostly experienced in J2EE and have worked with it for years. Today, we have the choice of launching a couple of our projects on .net. I have checked out a couple of sources on the net, and it seems like the "J2EE vs ASP.net" combat brings out as much discord as the overseen "Apple vs Microsoft" or "Free Eclipse vs Visual Studio"... Nevertheless, I have been somewhat quite impressed with ASP.net's abilities to create great things with huge simplicity (for ex. asp.net ajax's demos). No more tons of xmls to play with, no more tons of frameworks to configure (we usually use the famous combo struts/spring/hibernate)... It just seemed to me that ASP.net had some good advantages over J2EE, but then again, I may speak by ignorance. What I want to know is this : What are the real advantages of using J2EE over ASP.net? Is there anything that cannot be done in ASP.net that can be done in J2EE? Once the frameworks are all in place and configured, is it faster to develop apps in J2EE than it is in .net? Are the applications generally easier to maintain in J2EE than in ASP.net? Is it worth it for some developpers to leave their J2EE knowledge on the side and move on to ASP.net if it does exactly the same thing?

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  • Which is better Java programming practice: stacking enums and enum constructors, or subclassing?

    - by Arvanem
    Hi folks, Given a finite number of items which differ in kind, is it better to represent them with stacked enums and enum constructors, or to subclass them? Or is there a better approach altogether? To give you some context, in my small RPG program (which ironically is supposed to be simple), a character has different kinds of items in his or her inventory. Items differ based on their type and use and effect. For example, one item of inventory is a spell scroll called Gremlin that adjusts the Utility attribute. Another item might be a sword called Mort that is used in combat and inflicts damage. In my RPG code, I now have tried two ways of representing inventory items. One way was subclassing (for example, InventoryItem - Spell - AdjustingAttributes; InventoryItem - Weapon - Sword) and instantiating each subclass when needed, and assigning values such as names like Gremlin and Mort. The other way was by stacking enums and enum constructors. For example, I created enums for itemCategory and itemSpellTypes and itemWeaponTypes, and the InventoryItem enum was like this: public enum InventoryItem { GREMLIN(itemType.SPELL, itemSpellTypes.ATTRIBUTE, Attribute.UTILITY), MORT(itemType.WEAPON, itemWeaponTypes.SWORD, 30); InventoryItem(itemType typeOfItem, itemSpellTypes spellType, Attribute attAdjusted) { // snip, enum logic here } InventoryItem(itemType typeOfItem, itemWeaponTypes weaponType, int dmg) { // snip, enum logic here } // and so on, for all the permutations of items. } Is there a better Java programming practice than these two approaches? Or if these are the only ways, which of the two is better? Thanks in advance for your suggestions.

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  • ImageViews sometimes not displaying in FrameLayout activity

    - by Ken
    The top level layout in my activity is a framelayout. I have completed, debugged and tested this app and it works exactly like it should in all respects on my g1 and on various emulators. But on 3.7-inch displays running 2.1+, some imageviews packed in a linearlayout are periodically not visible. I know that they are there because you can touch and drag them with effect in the app. So I assume somehow they have gotten under the SurfaceView that is the main component of the app. This is apparently so even though the SurfaceView is declared in the xml prior to the LinearLayout. However, the ImageViews IN the LinearLayout are added programmatically towards the end of onCreate(). Framelayout stacks everything that is added to it, one on top of the other--the only way you will see more than one child of a frame layout is if they are smaller than the screen and are placed apart from eachother. Oddly, sometimes the imageviews ARE visible--it is random. Anyway, I've been trying to combat this with framelayout.bringChildToFront(View v) on the linearlayout without success. I wonder if anyone has any insight into how the behavior could be random like that, and how I should code these imageviews to keep this from happening, and why the problem appears only to occur on 3.7 vs 3.2 inch screens (as it happens, the two 3.2-inch screens were both htc, so vendor might be factor too). [edit] Actually, I've determined that this is a 2.2 issue, not a screen size (or even vendor) issue. Can't ensure that ImageViews added to a framelayout with a SurfaceView in it will appear on top of the surfaceview. I ran some tests in the respective onDraw() methods and the imageviews are 'visible' (0), and nothing does anything to the alpha of the drawables, which are there as well at ondraw(). [/edit] Any insight would be welcomed. Ken T.

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  • gcc -finline-functions behaviour?

    - by user176168
    I'm using gcc with the -finline-functions optimization for release builds. In order to combat code bloat because I work on an embedded system I want to say don't inline particular functions. The obvious way to do this would be through function attributes ie attribute(noinline). The problem is this doesn't seem to work when I switch on the global -finline-functions optimisation which is part of the -O3 switch. It also has something to do with it being templated as a non templated version of the same function doesn't get inlined which is as expected. Has anybody any idea of how to control inlining when this global switch is on? Here's the code: #include <cstdlib> #include <iostream> using namespace std; class Base { public: template<typename _Type_> static _Type_ fooT( _Type_ x, _Type_ y ) __attribute__ (( noinline )); }; template<typename _Type_> _Type_ Base::fooT( _Type_ x, _Type_ y ) { asm(""); return x + y; } int main(int argc, char *argv[]) { int test = Base::fooT( 1, 2 ); printf( "test = %d\n", test ); system("PAUSE"); return EXIT_SUCCESS; }

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  • How to make checkboxes have the same submit behavior as other inputs?

    - by Tim Santeford
    I have a search form where several checkboxes are checked by default. When the form submits, as a GET, the url will only contain the list of checkboxes that were left checked. http://www.example.com/page/?checkbox1=yes&checkbox2=yes It is difficult with this scenario to determine the difference between when a user first arrives at this search page and when they submit the form with all checkboxes unchecked because the querystrings look the same. To combat this problem I have started injecting a hidden field before the checkbox with the same name and a 'no' value. When the checkbox is unchecked the browser will send the hidden field's no value and when the checkbox is set then the browser is overriding the hidden field with the checkbox's 'yes' value. <input type="hidden" name="checkbox1" value="no" /> <input type="checkbox" name="checkbox1" value="yes" /> when the user submits the form with all checkboxes unchecked I get this querystring: http://www.example.com/page/?checkbox1=no&checkbox2=no This seems to work on ff, chrome, ie5.5+ so I'am I safe in using this method or is there a better way to make checkboxes submit like inputs and selects?

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  • mailto: anchor links unloading html5 video in Chrome

    - by Robin Pyon
    I have a very simple page with a <video> tag and an email anchor link: http://jsfiddle.net/6GquX/3/ Clicking the email link in Chrome (OS X 10.8 + Win7, 23.0.1271.97) invokes the beforeunloadchange event and causes the video to unload, which isn't the desired outcome. Curiously enough, if I let the video buffer a bit and then click the email link, the video keeps playing and doesn't unload. To my knowledge this only occurs in Chrome and I'm truly at a loss. Visiting any HTML5 video player site (videojs, flowplayer etc), starting a HTML5 video and then immediately simulating an email click with document.location.href = "mailto:[email protected]" in the dev console yields the same error. However, I'm inclined to think it's the way in which the video has been encoded as I'm unable to recreate the above with a video downloaded from YouTube's HTML5 player: http://jsfiddle.net/6GquX/4/ (source) 1. Is it possible that YouTube are encoding their videos in a particular way to combat this? 2. Are there any strategies / hacks I can employ to get around this?

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  • How do large blobs affect SQL delete performance, and how can I mitigate the impact?

    - by Max Pollack
    I'm currently experiencing a strange issue that my understanding of SQL Server doesn't quite mesh with. We use SQL as our file storage for our internal storage service, and our database has about half a million rows in it. Most of the files (86%) are 1mb or under, but even on fresh copies of our database where we simply populate the table with data for the purposes of a test, it appears that rows with large amounts of data stored in a BLOB frequently cause timeouts when our SQL Server is under load. My understanding of how SQL Server deletes rows is that it's a garbage collection process, i.e. the row is marked as a ghost and the row is later deleted by the ghost cleanup process after the changes are copied to the transaction log. This suggests to me that regardless of the size of the data in the blob, row deletion should be close to instantaneous. However when deleting these rows we are definitely experiencing large numbers of timeouts and astoundingly low performance. In our test data set, its files over 30mb that cause this issue. This is an edge case, we don't frequently encounter these, and even though we're looking into SQL filestream as a solution to some of our problems, we're trying to narrow down where these issues are originating from. We ARE performing our deletes inside of a transaction. We're also performing updates to metadata such as file size stats, but these exist in a separate table away from the file data itself. Hierarchy data is stored in the table that contains the file information. Really, in the end it's not so much what we're doing around the deletes that matters, we just can't find any references to low delete performance on rows that contain a large amount of data in a BLOB. We are trying to determine if this is even an avenue worth exploring, or if it has to be one of our processes around the delete that's causing the issue. Are there any situations in which this could occur? Is it common for a database server to come to the point of complete timeouts when many of these deletes are occurring simultaneously? Is there a way to combat this issue if it exists? (cross-posted from StackOverflow )

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  • Parallelism in .NET – Part 17, Think Continuations, not Callbacks

    - by Reed
    In traditional asynchronous programming, we’d often use a callback to handle notification of a background task’s completion.  The Task class in the Task Parallel Library introduces a cleaner alternative to the traditional callback: continuation tasks. Asynchronous programming methods typically required callback functions.  For example, MSDN’s Asynchronous Delegates Programming Sample shows a class that factorizes a number.  The original method in the example has the following signature: public static bool Factorize(int number, ref int primefactor1, ref int primefactor2) { //... .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } However, calling this is quite “tricky”, even if we modernize the sample to use lambda expressions via C# 3.0.  Normally, we could call this method like so: int primeFactor1 = 0; int primeFactor2 = 0; bool answer = Factorize(10298312, ref primeFactor1, ref primeFactor2); Console.WriteLine("{0}/{1} [Succeeded {2}]", primeFactor1, primeFactor2, answer); If we want to make this operation run in the background, and report to the console via a callback, things get tricker.  First, we need a delegate definition: public delegate bool AsyncFactorCaller( int number, ref int primefactor1, ref int primefactor2); Then we need to use BeginInvoke to run this method asynchronously: int primeFactor1 = 0; int primeFactor2 = 0; AsyncFactorCaller caller = new AsyncFactorCaller(Factorize); caller.BeginInvoke(10298312, ref primeFactor1, ref primeFactor2, result => { int factor1 = 0; int factor2 = 0; bool answer = caller.EndInvoke(ref factor1, ref factor2, result); Console.WriteLine("{0}/{1} [Succeeded {2}]", factor1, factor2, answer); }, null); This works, but is quite difficult to understand from a conceptual standpoint.  To combat this, the framework added the Event-based Asynchronous Pattern, but it isn’t much easier to understand or author. Using .NET 4’s new Task<T> class and a continuation, we can dramatically simplify the implementation of the above code, as well as make it much more understandable.  We do this via the Task.ContinueWith method.  This method will schedule a new Task upon completion of the original task, and provide the original Task (including its Result if it’s a Task<T>) as an argument.  Using Task, we can eliminate the delegate, and rewrite this code like so: var background = Task.Factory.StartNew( () => { int primeFactor1 = 0; int primeFactor2 = 0; bool result = Factorize(10298312, ref primeFactor1, ref primeFactor2); return new { Result = result, Factor1 = primeFactor1, Factor2 = primeFactor2 }; }); background.ContinueWith(task => Console.WriteLine("{0}/{1} [Succeeded {2}]", task.Result.Factor1, task.Result.Factor2, task.Result.Result)); This is much simpler to understand, in my opinion.  Here, we’re explicitly asking to start a new task, then continue the task with a resulting task.  In our case, our method used ref parameters (this was from the MSDN Sample), so there is a little bit of extra boiler plate involved, but the code is at least easy to understand. That being said, this isn’t dramatically shorter when compared with our C# 3 port of the MSDN code above.  However, if we were to extend our requirements a bit, we can start to see more advantages to the Task based approach.  For example, supposed we need to report the results in a user interface control instead of reporting it to the Console.  This would be a common operation, but now, we have to think about marshaling our calls back to the user interface.  This is probably going to require calling Control.Invoke or Dispatcher.Invoke within our callback, forcing us to specify a delegate within the delegate.  The maintainability and ease of understanding drops.  However, just as a standard Task can be created with a TaskScheduler that uses the UI synchronization context, so too can we continue a task with a specific context.  There are Task.ContinueWith method overloads which allow you to provide a TaskScheduler.  This means you can schedule the continuation to run on the UI thread, by simply doing: Task.Factory.StartNew( () => { int primeFactor1 = 0; int primeFactor2 = 0; bool result = Factorize(10298312, ref primeFactor1, ref primeFactor2); return new { Result = result, Factor1 = primeFactor1, Factor2 = primeFactor2 }; }).ContinueWith(task => textBox1.Text = string.Format("{0}/{1} [Succeeded {2}]", task.Result.Factor1, task.Result.Factor2, task.Result.Result), TaskScheduler.FromCurrentSynchronizationContext()); This is far more understandable than the alternative.  By using Task.ContinueWith in conjunction with TaskScheduler.FromCurrentSynchronizationContext(), we get a simple way to push any work onto a background thread, and update the user interface on the proper UI thread.  This technique works with Windows Presentation Foundation as well as Windows Forms, with no change in methodology.

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  • C# or C++ game: many 16 color images loaded into RAM. Efficient solution?

    - by user560639
    I am in the planning stages of creating a fighting game and am unsure how to handle one issue relating to memory. Background info: - Still debating whether to use C# (XNA) or C++. We do not want to commit to either until we have explored how to solve this problem in both languages. - Using a max of 256MB RAM would be great if possible. - Two characters will be present at a time, and these characters can only change between battles. There is time to load/free memory between battles, but the game needs to run at a constant 60 drawn frames per second during combat. Each frame is 16.67ms - The total number of images per character is in the low hundreds. Each image is roughly 200x400 pixels. Only one image from each character will be displayed at any given moment. Uncompressed, each image takes roughly 300kb from my calculations; upwards of 100MB for a whole character. This is pushing too close to the 256MB limit given that memory will be needed for some other resources as well. Since each image can be made with a total of 16 colors. Theoretically I should be able to use 1/8th the space if I can take advantage of this. I've looked around but haven't found any word of native support for paletted images. (Storing each pixel using fewer bits that each map to a 32-bit RGBa color) I was considering making my own file format with 4 bits per pixel (and some extra palette info), loading all the images of this new format into RAM before battle, and then when drawing any specific image, decompress only that image into a raw image so it can be rendered properly. I don't know if it's realistic to perform so many assignment operations (appx 200x400 for each character = 160k) each frame. It sounds very hacky to me. Does anyone have advice on whether my solution sounds reasonable, and if there is perhaps a better one available? Thanks so much! (I also attempted to use an image with only 1 channel, then use a shader to perform a series of if statements to translate various values into other colors. Unfortunately, there were too many lines of code for the shader. It is also rather hacky and does not scale well.)

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  • IE and Content-disposition inline vs. extension-token

    - by pinkgothic
    Preamble So IE does Mime-Type sniffing. That part's old news. Suggestions of how to combat it tend to be along the lines of 'supply a content-type IE trusts' (i.e. anything that isn't text/plain or application/octet-stream) or 'add extraneous data at the start of the file that is definitely of the type you're serving'. Now, I'm working on an application that has to allow message attachments (like in e-mails), and we want to close up XSS vectors. IE's mime sniffing is one of those vectors - a text/plain file with html content will trigger as html. Recoding isn't an option at this point, changing the attachments the user has provided can only happen if there is absolutely no doubt about the maliciousness of the file - and someone might want to send HTML as text. Now, Microsoft's MSDN article implies the situation might be easier to fix than advertised: If Internet Explorer knows the Content-Type specified and there is no Content-Disposition data, Internet Explorer performs a "MIME sniff," [...] Great! Except I don't have IE nor current means to reliably install it (I realise this is a fairly sad state for a webdeveloper to be in, I hope to fix this soon) and this is grey theory that I can't quite seem to get confirmed one way or the other. Local sources say that line is hogwash - IE will mime sniff anything that is Content-Disposition: inline / <default> and not specific enough for its tastes in -Type. But what about x-* ('extension-token' in the RFC)? Trying to google for how browsers handle Content-Disposition: <extension-token> hasn't yielded anything (though I may just be doing it wrong, my understanding of Google is seriously slipping lately). I found one question that looked promising, but turned out to be a misunderstanding on side of the thread author, meaning that the train of thought was never actually addressed there. Question(s) Does IE really Mime sniff if you expressly pass Content-Disposition: inline? If so: Does anyone here know how browsers handle Content-Disposition: <extension-token>? If they do this in a way that is for my purposes benign, by presuming it to be synonymous with the default (effectively 'inline', though I hear it's not defined anywhere?), is it specific enough for IE not to Mime sniff? Or am I actually shooting myself in the foot by thinking of pursuing this avenue?

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  • Javascript to add cdata section on the fly?

    - by Chris G.
    I'm having trouble with special characters that exist in an xml node attribute. To combat this, I'm trying to render the attributes as child nodes and, where necessary, using cdata sections to get around the special characters. The problem is, I can't seem to get the cdata section appended to the node correctly. I'm iterating over the source xml node's attributes and creating new nodes. If the attribute.name = "description" I want to put the attribute.text() in a cdata section and append the new node. That's where I jump the track. // newXMLData is the new xml document that I've created in memory for (var ctr =0;ctr< this.attributes.length;ctr++){ // iterate over the attributes if( this.attributes[ctr].name =="Description"){ // if the attribute name is "Description" add a CDATA section var thisNodeName = this.attributes[ctr].name; newXMLDataNode.append("<"+thisNodeName +"></"+ thisNodeName +">" ); var cdata = newXMLData.createCDATASection('test'); // here's where it breaks. } else { // It's not "Description" so just append the new node. newXMLDataNode.append("<"+ this.attributes[ctr].name +">" + $(this.attributes[ctr]).text() + "</"+ this.attributes[ctr].name +">" ); } } Any ideas? Is there another way to add a cdata section? Here's a sample snippet of the source... <row pSiteID="4" pSiteTile="Test Site Name " pSiteURL="http://www.cnn.com" ID="1" Description="<div>blah blah blah since June 2007.&amp;nbsp; T<br>&amp;nbsp;<br>blah blah blah blah&amp;nbsp; </div>" CreatedDate="2010-09-20 14:46:18" Comments="Comments example.&#10;" > here's what I'm trying to create... <Site> <PSITEID>4</PSITEID> <PSITETILE>Test Site Name</PSITETILE> <PSITEURL>http://www.cnn.com</PSITEURL> <ID>1</ID> <DESCRIPTION><![CDATA[<div>blah blah blah since June 2007.&amp;nbsp; T<br>&amp;nbsp;<br>blah blah blah blah&amp;nbsp; </div ]]></DESCRIPTION> <CREATEDDATE>2010-09-20 14:46:18</CREATEDDATE> <COMMENTS><![CDATA[ Comments example.&#10;]]></COMMENTS> </Site>

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