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  • Hiding the console window in a system() call

    - by Justen
    Continuing from this question With each system call, the function constructs a set of parameters and sends them off to another program that is just console-based. Is there a way I can make it so that no console window pops up for each call? I've done a search but the ones that aren't a linker issue just aren't working for me. For instance, I tried the _execl call and System::Diagnostics::Process^ myProcess = gcnew System::Diagnostics::Process; but they aren't working. The _execl will bring a console window up, scroll a bunch of stuff (from the program I called I guess), then close the my app and not even do what it was supposed to do. The System::Diagnostics::Process^ myProcess = gcnew System::Diagnostics::Process; doesn't seem to execute what I want either because the output folder that should contain files, contains nothing. So I'm open for ideas.

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  • How to Redirect a Python Console output to a QTextBox

    - by krishnanunni
    Hello, I'm working on developing a GUI for the recompilation of Linux kernel. For this I need to implement 4-5 Linux commands from Python. I use Qt as GUI designer. I have successfully implemented the commands using os.system() call. But the output is obtained at the console. The real problem is the output of command is a listing that takes almost 20-25 min continuous printing. How we can transfer this console output to a text box designed in Qt. Can any one help me to implement the setSource() operation in Qt using source as the live console outputs.

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  • rails - Redirecting console output to a file

    - by egarcia
    On a bash console, if I do this: cd mydir ls -l > mydir.txt The operator captures the standard input and redirects it to a file; so I get the listing of files in mydir.txt instead of in the standard output. Is there any way to do something similar on the rails console? I've got a ruby statement that generates lots of prints (~8k lines) and I'd like to be able to see it completely, but the console only "remembers" the last 1024 lines or so. So I thought about redirecting to a file - If anyone knows a better option, I'm all ears.

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  • keep open windows console after a python syntax error

    - by basweber
    File associations on my machine (winxp home) are such that a python script is directly opened with the python interpreter. If I double click on a python script a console window runs and every thing is fine - as long as there is no syntax error in the script. In that case the console window opens up for a moment but it is closed immediately. Too fast to read the error message. Of course their would be the possibility to manually open a console window and to execute the script by typing python myscript.py but I am sure that there is a more convenient (i.e. "double click based") solution.

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  • Console App Mouse-Click X Y Coordinate Detection/Comparison

    - by Bloodyaugust
    I have a game that I am working on in a C# console application, purely as practice before going on to better methods. As opposed to using something such as a Windows Forms App, which has button functionality built in, I am endeavoring to grab the cursor position (which I know how to do) and compare it to a number of area's inside a console application as defined by perhaps pixel location, but I also do not know if there is some sort of built in unit of space other than pixels (this last bit is the part I am unable to figure). P.S. I know this is in general terms, with no code already provided, but I do not feel that it is needed as all I am asking for is a brief explanation of how to grab X Y coordinates inside a console application, and stick them in int variables. Many Thanks in advance! :D

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  • console.log() and google chrome

    - by Lorenzo C
    I'm testing a library and I use console.log() function to visualyze values. There is a strange behaviour of Google Chrome (in other browser like Firefox it doesn't happend). If I try to store strings in Array object when I log them, sometimes values appears undefined. Code example (item.name is a string) var arrayItemsSearch = [item.name]; var itemRedrawName = [item.name]; console.log("arrayItemsSearch: ", arrayItemsSearch); console.log("itemRedrawName: ", itemRedrawName); Firefox output is correct arrayItemsSearch: ["elem[0]"] itemRedrawName: ["elem[0]"] Chrome output is not correct arrayItemsSearch: [undefined × 1] itemRedrawName: ["elem[0]"] Is this a Chrome bug? Or is this beacuse in Javascript strings are immutable objects and so something that I don't understand goes wrong?

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  • Debugging: Attach to Process for Console App running inside cmd.exe

    - by Chris
    How do you "Attach to Process..." for a console application thats running from a CMD window and not launched by F5? The reason I ask is because the application takes command line arguments and I want to have a genuine experience. I've even attaching to CMD.exe, but no luck, or setting a break-point using Console.ReadKey() with also no luck. I'm kind of at a loss here. Is this possible?

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  • Ruby Hide Console

    - by Ell
    I am attempting to make a game written in Ruby using the Gosu library (http://www.libgosu.org/) but when I run the game, a console also shows. How do I make sure the console is hidden from the start? thanks in advance, ell

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  • ignore firebug console when not installed

    - by Richard
    I use Firebug's console.log() for debugging my website. If I try viewing my website in browsers without Firebug then I get a console is not defined error. Is there a way to gracefully avoid this error? I found this potential solution, but it seems a bit cumbersome. And ideas?

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  • Java - Console-like web applet.

    - by Dean
    Hey, I've been developing an application in the windows console with Java, and want to put it online in all of its console-graphics-glory. Is there a simple web applet API I can use to port my app over? I'm just using basic System.out and System.in functionality, but I'm happy to rebuild my I/O wrappers. I think something along these lines would be a great asset to any beginning Java developers who want to put their work online.

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  • Console.Write Not Working

    - by Steven
    I created a VB.NET Windows Forms Application in Visual Studio 2008. When I run my program from the command-line, I get no output (only the next prompt). Why? Private Sub Form1_Load(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles MyBase.Load Debug.Write("Foo") Debug.Flush() Console.WriteLine("foo") Console.Beep(800, 100) 'confirm this function is called' Me.Close() End Sub

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  • Creating a console in Java

    - by DeadMG
    When I try to use java.lang.System.console(), I get a null pointer. I can still write to out and read from in, but this only works when I run straight from my IDE. When I run the .jar file directly, nothing happens. How can I create a console like I'd see using std::cout for use in Java?

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  • How to make Google Chrome JavaScript console persistent?

    - by zladuric
    Since I'm building a dynamic site, I need to track the changes between pages, ie. Ajax calls, POST, GET stuff and similar stuff. I'm looking for the same functionality like in Firebug (where you can enable "persistent" and the console is not cleared every time you reload a page or submit a form. So, my questions is: is there a way to make Google Chrome JavaScript console persistent? (And if yes, how?)

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  • console.log is not working in Android 2.1 emulator

    - by R_Dhorawat
    i'm running one web application... in android emulator browser in one java script file i trying to output some string as console.log("android"); but i didn't got this log using adb logcat even i tried to start adb logcat firstly and then tun the app. but didn't got log message which i used in console.log is there any way so i can get my log message ...

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  • Visual C++ Enable Console

    - by Attic
    I created an Empty Project in Visual C++, but now I need the Console to display debug output. How can I enable the Console without recreating the project or show the output in the VS output window? Thanks in advance Attic

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  • Changing window procedure for console window

    - by Anonymous
    I want to make console window with a functional tray icon. I figured out that most probably it is necessary to replace initial console's window procedure so I will be able to control all messages including notify area events. But SetWindowLong function returns 0, and GetLastError() tells that access is denied. hwndFound = GetConsoleWindow(); SetWindowLong(hwndFound, GWL_WNDPROC, (long)WndProc); What could it be, or maybe there is some other way to control tray icon manipulations?

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  • Rails-like console for PHP?

    - by Chad Johnson
    Every so often, things work in my local PHP development environment, while in my test environment on my server, things do not. It's a nightmare to debug this. If I had a console like Rails provides, debugging would be much much simpler. Is there anything like the Rails console but for PHP? I should mention that I am using a home-brewn PHP application.

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  • Capturing the Console Output in .NET (C#)

    - by Gripsoft
    Hi i want to invoke the Console application from my application but i would like to capture all the output generated in the console. (Remember, i dont want to save the information first in a file and then relist as i would love to receive it as live)

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  • Player & Level class structure in 2D python console game?

    - by Markus Meskanen
    I'm trying to create a 2D console game, where I have a player who can freely move around in a level (~map, but map is a reserved keyword) and interfere with other objects. Levels construct out of multiple Blocks, such as player(s), rocks, etc. Here's the Block class: class Block(object): def __init__(self, x=0, y=0, char=' ', solid=False): self.x = x self.y = y self.char = char self.solid = solid As you see, each block has a position (x, y) and a character to represent the block when it's printed. Each block also has a solid attribute, defining whether it can overlap with other solids or not. (Two solid blocks cannot overlap) I've now created few subclasses from Block (Rock might be useless for now) class Rock(Block): def __init__(self, x=0, y=0): super(Rock, self).__init__(x, y, 'x', True) class Player(Block): def __init__(self, x=0, y=0): super(Player, self).__init__(x, y, 'i', True) def move_left(self, x=1): ... # How do I make sure Player wont overlap with rocks? self.x -= x And here's the Level class: class Level(object): def __init__(self, name='', blocks=None): self.name = name self.blocks = blocks or [] Only way I can think of is to store a Player instance into Level's attributes (self.player=Player(), or so) and then give Level a method: def player_move_left(self): for block in self.blocks: if block.x == self.player.x - 1 and block.solid: return False But this doesn't really make any sense, why have a Player class if it can't even be moved without Level? Imo. player should be moved by a method inside Player. Am I wrong at something here, if not, how could I implement such behavior?

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