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  • To NOLOCK or NOT to NOLOCK, that is the question

    - by Limey
    Hi all, This is really more of a discussion than a specific question about nolock. I took over an app recently that almost every query (and there are lots of them) has the nolock option on them. Now I am pretty new to SQL server (used Oracle for 10 years) but yet I find this pretty disturbing. So this weekend I was talking with one of my friends who runs a rather large ecommerce site (name will be withheld to protect the guilty) and he says he has to do this with all of his SQL servers cause he will always end in deadlocks. Is this just a huge short fall with SQL server? Is this just a failure in the DB design (mine is not 3rd level, but its close) Is anybody out there running an SQL server app without nolocks? These are issues that Oracle handles better with more grandulare recordlocks. Is SQL server just not able to handle big loads? Is there some better workaround than reading uncommited data? I would love to hear what people think. Thanks

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  • Speed of Synchronization vs Normal

    - by Swaranga Sarma
    I have a class which is written for a single thread with no methods being synchronized. class MyClass implements MyInterface{ //interface implementation methods, not synchronized } But we also needed a synchronized version of the class. So we made a wrapper class that implements the same interface but has a constructor that takes an instance of MyClass. Any call to the methods of the synchronized class are delegated to the instance of MyClass. Here is my synchronized class.. class SynchronizedMyClass implements MyInterface{ //the constructor public SynchronizedMyClass(MyInterface i/*this is actually an instance of MyClass*/) //interface implementation methods; all synchronized; all delegated to the MyInterface instance } After all this I ran numerous amounts of test runs with both the classes. The tests involve reading log files and counting URLs in each line. The problem is that the synchronized version of the class is consistently taking less time for the parsing. I am using only one thread for the teste, so there is no chance of deadlocks, race around condition etc etc. Each log file contains more than 5 million lines which means calling the methods more than 5 million times. Can anyone explain why synchronized versiuon of the class migt be taking less time than the normal one?

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  • Replication Services in a BI environment

    - by jorg
    In this blog post I will explain the principles of SQL Server Replication Services without too much detail and I will take a look on the BI capabilities that Replication Services could offer in my opinion. SQL Server Replication Services provides tools to copy and distribute database objects from one database system to another and maintain consistency afterwards. These tools basically copy or synchronize data with little or no transformations, they do not offer capabilities to transform data or apply business rules, like ETL tools do. The only “transformations” Replication Services offers is to filter records or columns out of your data set. You can achieve this by selecting the desired columns of a table and/or by using WHERE statements like this: SELECT <published_columns> FROM [Table] WHERE [DateTime] >= getdate() - 60 There are three types of replication: Transactional Replication This type replicates data on a transactional level. The Log Reader Agent reads directly on the transaction log of the source database (Publisher) and clones the transactions to the Distribution Database (Distributor), this database acts as a queue for the destination database (Subscriber). Next, the Distribution Agent moves the cloned transactions that are stored in the Distribution Database to the Subscriber. The Distribution Agent can either run at scheduled intervals or continuously which offers near real-time replication of data! So for example when a user executes an UPDATE statement on one or multiple records in the publisher database, this transaction (not the data itself) is copied to the distribution database and is then also executed on the subscriber. When the Distribution Agent is set to run continuously this process runs all the time and transactions on the publisher are replicated in small batches (near real-time), when it runs on scheduled intervals it executes larger batches of transactions, but the idea is the same. Snapshot Replication This type of replication makes an initial copy of database objects that need to be replicated, this includes the schemas and the data itself. All types of replication must start with a snapshot of the database objects from the Publisher to initialize the Subscriber. Transactional replication need an initial snapshot of the replicated publisher tables/objects to run its cloned transactions on and maintain consistency. The Snapshot Agent copies the schemas of the tables that will be replicated to files that will be stored in the Snapshot Folder which is a normal folder on the file system. When all the schemas are ready, the data itself will be copied from the Publisher to the snapshot folder. The snapshot is generated as a set of bulk copy program (BCP) files. Next, the Distribution Agent moves the snapshot to the Subscriber, if necessary it applies schema changes first and copies the data itself afterwards. The application of schema changes to the Subscriber is a nice feature, when you change the schema of the Publisher with, for example, an ALTER TABLE statement, that change is propagated by default to the Subscriber(s). Merge Replication Merge replication is typically used in server-to-client environments, for example when subscribers need to receive data, make changes offline, and later synchronize changes with the Publisher and other Subscribers, like with mobile devices that need to synchronize one in a while. Because I don’t really see BI capabilities here, I will not explain this type of replication any further. Replication Services in a BI environment Transactional Replication can be very useful in BI environments. In my opinion you never want to see users to run custom (SSRS) reports or PowerPivot solutions directly on your production database, it can slow down the system and can cause deadlocks in the database which can cause errors. Transactional Replication can offer a read-only, near real-time database for reporting purposes with minimal overhead on the source system. Snapshot Replication can also be useful in BI environments, if you don’t need a near real-time copy of the database, you can choose to use this form of replication. Next to an alternative for Transactional Replication it can be used to stage data so it can be transformed and moved into the data warehousing environment afterwards. In many solutions I have seen developers create multiple SSIS packages that simply copies data from one or more source systems to a staging database that figures as source for the ETL process. The creation of these packages takes a lot of (boring) time, while Replication Services can do the same in minutes. It is possible to filter out columns and/or records and it can even apply schema changes automatically so I think it offers enough features here. I don’t know how the performance will be and if it really works as good for this purpose as I expect, but I want to try this out soon!

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  • Talking JavaOne with Rock Star Martijn Verburg

    - by Janice J. Heiss
    JavaOne Rock Stars, conceived in 2005, are the top-rated speakers at each JavaOne Conference. They are awarded by their peers, who, through conference surveys, recognize them for their outstanding sessions and speaking ability. Over the years many of the world’s leading Java developers have been so recognized. Martijn Verburg has, in recent years, established himself as an important mover and shaker in the Java community. His “Diabolical Developer” session at the JavaOne 2011 Conference got people’s attention by identifying some of the worst practices Java developers are prone to engage in. Among other things, he is co-leader and organizer of the thriving London Java User Group (JUG) which has more than 2,500 members, co-represents the London JUG on the Executive Committee of the Java Community Process, and leads the global effort for the Java User Group “Adopt a JSR” and “Adopt OpenJDK” programs. Career highlights include overhauling technology stacks and SDLC practices at Mizuho International, mentoring Oracle on technical community management, and running off shore development teams for AIG. He is currently CTO at jClarity, a start-up focusing on automating optimization for Java/JVM related technologies, and Product Advisor at ZeroTurnaround. He co-authored, with Ben Evans, "The Well-Grounded Java Developer" published by Manning and, as a leading authority on technical team optimization, he is in high demand at major software conferences.Verburg is participating in five sessions, a busy man indeed. Here they are: CON6152 - Modern Software Development Antipatterns (with Ben Evans) UGF10434 - JCP and OpenJDK: Using the JUGs’ “Adopt” Programs in Your Group (with Csaba Toth) BOF4047 - OpenJDK Building and Testing: Case Study—Java User Group OpenJDK Bugathon (with Ben Evans and Cecilia Borg) BOF6283 - 101 Ways to Improve Java: Why Developer Participation Matters (with Bruno Souza and Heather Vancura-Chilson) HOL6500 - Finding and Solving Java Deadlocks (with Heinz Kabutz, Kirk Pepperdine, Ellen Kraffmiller and Henri Tremblay) When I asked Verburg about the biggest mistakes Java developers tend to make, he listed three: A lack of communication -- Software development is far more a social activity than a technical one; most projects fail because of communication issues and social dynamics, not because of a bad technical decision. Sadly, many developers never learn this lesson. No source control -- Developers simply storing code in local filesystems and emailing code in order to integrate Design-driven Design -- The need for some developers to cram every design pattern from the Gang of Four (GoF) book into their source code All of which raises the question: If these practices are so bad, why do developers engage in them? “I've seen a wide gamut of reasons,” said Verburg, who lists them as: * They were never taught at high school/university that their bad habits were harmful.* They weren't mentored in their first professional roles.* They've lost passion for their craft.* They're being deliberately malicious!* They think software development is a technical activity and not a social one.* They think that they'll be able to tidy it up later.A couple of key confusions and misconceptions beset Java developers, according to Verburg. “With Java and the JVM in particular I've seen a couple of trends,” he remarked. “One is that developers think that the JVM is a magic box that will clean up their memory, make their code run fast, as well as make them cups of coffee. The JVM does help in a lot of cases, but bad code can and will still lead to terrible results! The other trend is to try and force Java (the language) to do something it's not very good at, such as rapid web development. So you get a proliferation of overly complex frameworks, libraries and techniques trying to get around the fact that Java is a monolithic, statically typed, compiled, OO environment. It's not a Golden Hammer!”I asked him about the keys to running a good Java User Group. “You need to have a ‘Why,’” he observed. “Many user groups know what they do (typically, events) and how they do it (the logistics), but what really drives users to join your group and to stay is to give them a purpose. For example, within the LJC we constantly talk about the ‘Why,’ which in our case is several whys:* Re-ignite the passion that developers have for their craft* Raise the bar of Java developers in London* We want developers to have a voice in deciding the future of Java* We want to inspire the next generation of tech leaders* To bring the disparate tech groups in London together* So we could learn from each other* We believe that the Java ecosystem forms a cornerstone of our society today -- we want to protect that for the futureLooking ahead to Java 8 Verburg expressed excitement about Lambdas. “I cannot wait for Lambdas,” he enthused. “Brian Goetz and his group are doing a great job, especially given some of the backwards compatibility that they have to maintain. It's going to remove a lot of boiler plate and yet maintain readability, plus enable massive scaling.”Check out Martijn Verburg at JavaOne if you get a chance, and, stay tuned for a longer interview yours truly did with Martijn to be publish on otn/java some time after JavaOne. Originally published on blogs.oracle.com/javaone.

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  • Talking JavaOne with Rock Star Martijn Verburg

    - by Janice J. Heiss
    JavaOne Rock Stars, conceived in 2005, are the top-rated speakers at each JavaOne Conference. They are awarded by their peers, who, through conference surveys, recognize them for their outstanding sessions and speaking ability. Over the years many of the world’s leading Java developers have been so recognized. Martijn Verburg has, in recent years, established himself as an important mover and shaker in the Java community. His “Diabolical Developer” session at the JavaOne 2011 Conference got people’s attention by identifying some of the worst practices Java developers are prone to engage in. Among other things, he is co-leader and organizer of the thriving London Java User Group (JUG) which has more than 2,500 members, co-represents the London JUG on the Executive Committee of the Java Community Process, and leads the global effort for the Java User Group “Adopt a JSR” and “Adopt OpenJDK” programs. Career highlights include overhauling technology stacks and SDLC practices at Mizuho International, mentoring Oracle on technical community management, and running off shore development teams for AIG. He is currently CTO at jClarity, a start-up focusing on automating optimization for Java/JVM related technologies, and Product Advisor at ZeroTurnaround. He co-authored, with Ben Evans, "The Well-Grounded Java Developer" published by Manning and, as a leading authority on technical team optimization, he is in high demand at major software conferences.Verburg is participating in five sessions, a busy man indeed. Here they are: CON6152 - Modern Software Development Antipatterns (with Ben Evans) UGF10434 - JCP and OpenJDK: Using the JUGs’ “Adopt” Programs in Your Group (with Csaba Toth) BOF4047 - OpenJDK Building and Testing: Case Study—Java User Group OpenJDK Bugathon (with Ben Evans and Cecilia Borg) BOF6283 - 101 Ways to Improve Java: Why Developer Participation Matters (with Bruno Souza and Heather Vancura-Chilson) HOL6500 - Finding and Solving Java Deadlocks (with Heinz Kabutz, Kirk Pepperdine, Ellen Kraffmiller and Henri Tremblay) When I asked Verburg about the biggest mistakes Java developers tend to make, he listed three: A lack of communication -- Software development is far more a social activity than a technical one; most projects fail because of communication issues and social dynamics, not because of a bad technical decision. Sadly, many developers never learn this lesson. No source control -- Developers simply storing code in local filesystems and emailing code in order to integrate Design-driven Design -- The need for some developers to cram every design pattern from the Gang of Four (GoF) book into their source code All of which raises the question: If these practices are so bad, why do developers engage in them? “I've seen a wide gamut of reasons,” said Verburg, who lists them as: * They were never taught at high school/university that their bad habits were harmful.* They weren't mentored in their first professional roles.* They've lost passion for their craft.* They're being deliberately malicious!* They think software development is a technical activity and not a social one.* They think that they'll be able to tidy it up later.A couple of key confusions and misconceptions beset Java developers, according to Verburg. “With Java and the JVM in particular I've seen a couple of trends,” he remarked. “One is that developers think that the JVM is a magic box that will clean up their memory, make their code run fast, as well as make them cups of coffee. The JVM does help in a lot of cases, but bad code can and will still lead to terrible results! The other trend is to try and force Java (the language) to do something it's not very good at, such as rapid web development. So you get a proliferation of overly complex frameworks, libraries and techniques trying to get around the fact that Java is a monolithic, statically typed, compiled, OO environment. It's not a Golden Hammer!”I asked him about the keys to running a good Java User Group. “You need to have a ‘Why,’” he observed. “Many user groups know what they do (typically, events) and how they do it (the logistics), but what really drives users to join your group and to stay is to give them a purpose. For example, within the LJC we constantly talk about the ‘Why,’ which in our case is several whys:* Re-ignite the passion that developers have for their craft* Raise the bar of Java developers in London* We want developers to have a voice in deciding the future of Java* We want to inspire the next generation of tech leaders* To bring the disparate tech groups in London together* So we could learn from each other* We believe that the Java ecosystem forms a cornerstone of our society today -- we want to protect that for the futureLooking ahead to Java 8 Verburg expressed excitement about Lambdas. “I cannot wait for Lambdas,” he enthused. “Brian Goetz and his group are doing a great job, especially given some of the backwards compatibility that they have to maintain. It's going to remove a lot of boiler plate and yet maintain readability, plus enable massive scaling.”Check out Martijn Verburg at JavaOne if you get a chance, and, stay tuned for a longer interview yours truly did with Martijn to be publish on otn/java some time after JavaOne.

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  • C# async and actors

    - by Alex.Davies
    If you read my last post about async, you might be wondering what drove me to write such odd code in the first place. The short answer is that .NET Demon is written using NAct Actors. Actors are an old idea, which I believe deserve a renaissance under C# 5. The idea is to isolate each stateful object so that only one thread has access to its state at any point in time. That much should be familiar, it's equivalent to traditional lock-based synchronization. The different part is that actors pass "messages" to each other rather than calling a method and waiting for it to return. By doing that, each thread can only ever be holding one lock. This completely eliminates deadlocks, my least favourite concurrency problem. Most people who use actors take this quite literally, and there are plenty of frameworks which help you to create message classes and loops which can receive the messages, inspect what type of message they are, and process them accordingly. But I write C# for a reason. Do I really have to choose between using actors and everything I love about object orientation in C#? Type safety Interfaces Inheritance Generics As it turns out, no. You don't need to choose between messages and method calls. A method call makes a perfectly good message, as long as you don't wait for it to return. This is where asynchonous methods come in. I have used NAct for a while to wrap my objects in a proxy layer. As long as I followed the rule that methods must always return void, NAct queued up the call for later, and immediately released my thread. When I needed to get information out of other actors, I could use EventHandlers and callbacks (continuation passing style, for any CS geeks reading), and NAct would call me back in my isolated thread without blocking the actor that raised the event. Using callbacks looks horrible though. To remind you: m_BuildControl.FilterEnabledForBuilding(    projects,    enabledProjects = m_OutOfDateProjectFinder.FilterNeedsBuilding(        enabledProjects,             newDirtyProjects =             {                 ....... Which is why I'm really happy that NAct now supports async methods. Now, methods are allowed to return Task rather than just void. I can await those methods, and C# 5 will turn the rest of my method into a continuation for me. NAct will run the other method in the other actor's context, but will make sure that when my method resumes, we're back in my context. Neither actor was ever blocked waiting for the other one. Apart from when they were actually busy doing something, they were responsive to concurrent messages from other sources. To be fair, you could use async methods with lock statements to achieve exactly the same thing, but it's ugly. Here's a realistic example of an object that has a queue of data that gets passed to another object to be processed: class QueueProcessor {    private readonly ItemProcessor m_ItemProcessor = ...     private readonly object m_Sync = new object();    private Queue<object> m_DataQueue = ...    private List<object> m_Results = ...     public async Task ProcessOne() {         object data = null;         lock (m_Sync)         {             data = m_DataQueue.Dequeue();         }         var processedData = await m_ItemProcessor.ProcessData(data); lock (m_Sync)         {             m_Results.Add(processedData);         }     } } We needed to write two lock blocks, one to get the data to process, one to store the result. The worrying part is how easily we could have forgotten one of the locks. Compare that to the version using NAct: class QueueProcessorActor : IActor { private readonly ItemProcessor m_ItemProcessor = ... private Queue<object> m_DataQueue = ... private List<object> m_Results = ... public async Task ProcessOne()     {         // We are an actor, it's always thread-safe to access our private fields         var data = m_DataQueue.Dequeue();         var processedData = await m_ItemProcessor.ProcessData(data);         m_Results.Add(processedData);     } } You don't have to explicitly lock anywhere, NAct ensures that your code will only ever run on one thread, because it's an actor. Either way, async is definitely better than traditional synchronous code. Here's a diagram of what a typical synchronous implementation might do: The left side shows what is running on the thread that has the lock required to access the QueueProcessor's data. The red section is where that lock is held, but doesn't need to be. Contrast that with the async version we wrote above: Here, the lock is released in the middle. The QueueProcessor is free to do something else. Most importantly, even if the ItemProcessor sometimes calls the QueueProcessor, they can never deadlock waiting for each other. So I thoroughly recommend you use async for all code that has to wait a while for things. And if you find yourself writing lots of lock statements, think about using actors as well. Using actors and async together really takes the misery out of concurrent programming.

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  • Deadlock Analysis in NetBeans 8

    - by Geertjan
    Lock contention profiling is very important in multi-core environments. Lock contention occurs when a thread tries to acquire a lock while another thread is holding it, forcing it to wait. Lock contentions result in deadlocks. Multi-core environments have even more threads to deal with, causing an increased likelihood of lock contentions. In NetBeans 8, the NetBeans Profiler has new support for displaying detailed information about lock contention, i.e., the relationship between the threads that are locked. After all, whenever there's a deadlock, in any aspect of interaction, e.g., a political deadlock, it helps to be able to point to the responsible party or, at least, the order in which events happened resulting in the deadlock. As an example, let's take the handy Deadlock sample code from the Java Tutorial and look at the tools in NetBeans IDE for identifying and analyzing the code. The description of the deadlock is nice: Alphonse and Gaston are friends, and great believers in courtesy. A strict rule of courtesy is that when you bow to a friend, you must remain bowed until your friend has a chance to return the bow. Unfortunately, this rule does not account for the possibility that two friends might bow to each other at the same time. To help identify who bowed first or, at least, the order in which bowing took place, right-click the file and choose "Profile File". In the Profile Task Manager, make the choices below: When you have clicked Run, the Threads window shows the two threads are blocked, i.e., the red "Monitor" lines tell you that the related threads are blocked while trying to enter a synchronized method or block: But which thread is holding the lock? Which one is blocked by the other? The above visualization does not answer these questions. New in NetBeans 8 is that you can analyze the deadlock in the new Lock Contention window to determine which of the threads is responsible for the lock: Here is the code that simulates the lock, very slightly tweaked at the end, where I use "setName" on the threads, so that it's even easier to analyze the threads in the relevant NetBeans tools. Also, I converted the anonymous inner Runnables to lambda expressions. package org.demo; public class Deadlock { static class Friend { private final String name; public Friend(String name) { this.name = name; } public String getName() { return this.name; } public synchronized void bow(Friend bower) { System.out.format("%s: %s" + " has bowed to me!%n", this.name, bower.getName()); bower.bowBack(this); } public synchronized void bowBack(Friend bower) { System.out.format("%s: %s" + " has bowed back to me!%n", this.name, bower.getName()); } } public static void main(String[] args) { final Friend alphonse = new Friend("Alphonse"); final Friend gaston = new Friend("Gaston"); Thread t1 = new Thread(() -> { alphonse.bow(gaston); }); t1.setName("Alphonse bows to Gaston"); t1.start(); Thread t2 = new Thread(() -> { gaston.bow(alphonse); }); t2.setName("Gaston bows to Alphonse"); t2.start(); } } In the above code, it's extremely likely that both threads will block when they attempt to invoke bowBack. Neither block will ever end, because each thread is waiting for the other to exit bow. Note: As you can see, it really helps to use "Thread.setName", everywhere, wherever you're creating a Thread in your code, since the tools in the IDE become a lot more meaningful when you've defined the name of the thread because otherwise the Profiler will be forced to use thread names like "thread-5" and "thread-6", i.e., based on the order of the threads, which is kind of meaningless. (Normally, except in a simple demo scenario like the above, you're not starting the threads in the same class, so you have no idea at all what "thread-5" and "thread-6" mean because you don't know the order in which the threads were started.) Slightly more compact: Thread t1 = new Thread(() -> { alphonse.bow(gaston); },"Alphonse bows to Gaston"); t1.start(); Thread t2 = new Thread(() -> { gaston.bow(alphonse); },"Gaston bows to Alphonse"); t2.start();

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  • Asynchronous subprocess on Windows

    - by Stigma
    First of all, the overall problem I am solving is a bit more complicated than I am showing here, so please do not tell me 'use threads with blocking' as it would not solve my actual situation without a fair, FAIR bit of rewriting and refactoring. I have several applications which are not mine to modify, which take data from stdin and poop it out on stdout after doing their magic. My task is to chain several of these programs. Problem is, sometimes they choke, and as such I need to track their progress which is outputted on STDERR. pA = subprocess.Popen(CommandA, shell=False, stdout=subprocess.PIPE, stderr=subprocess.PIPE) # ... some more processes make up the chain, but that is irrelevant to the problem pB = subprocess.Popen(CommandB, shell=False, stdout=subprocess.PIPE, stderr=subprocess.PIPE, stdin=pA.stdout ) Now, reading directly through pA.stdout.readline() and pB.stdout.readline(), or the plain read() functions, is a blocking matter. Since different applications output in different paces and different formats, blocking is not an option. (And as I wrote above, threading is not an option unless at a last, last resort.) pA.communicate() is deadlock safe, but since I need the information live, that is not an option either. Thus google brought me to this asynchronous subprocess snippet on ActiveState. All good at first, until I implement it. Comparing the cmd.exe output of pA.exe | pB.exe, ignoring the fact both output to the same window making for a mess, I see very instantaneous updates. However, I implement the same thing using the above snippet and the read_some() function declared there, and it takes over 10 seconds to notify updates of a single pipe. But when it does, it has updates leading all the way upto 40% progress, for example. Thus I do some more research, and see numerous subjects concerning PeekNamedPipe, anonymous handles, and returning 0 bytes available even though there is information available in the pipe. As the subject has proven quite a bit beyond my expertise to fix or code around, I come to Stack Overflow to look for guidance. :) My platform is W7 64-bit with Python 2.6, the applications are 32-bit in case it matters, and compatibility with Unix is not a concern. I can even deal with a full ctypes or pywin32 solution that subverts subprocess entirely if it is the only solution, as long as I can read from every stderr pipe asynchronously with immediate performance and no deadlocks. :)

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  • HttpWebRequest possibly slowing website

    - by Steven Smith
    Using Visual studio 2012, C#.net 4.5 , SQL Server 2008, Feefo, Nopcommerce Hey guys I have Recently implemented a new review service into a current site we have. When the change went live the first day all worked fine. Since then though the sending of sales to Feefo hasnt been working, There are no logs either of anything going wrong. In the OrderProcessingService.cs in Nop Commerce's Service, i call a HttpWebrequest when an order has been confirmed as completed. Here is the code. var email = HttpUtility.UrlEncode(order.Customer.Email.ToString()); var name = HttpUtility.UrlEncode(order.Customer.GetFullName().ToString()); var description = HttpUtility.UrlEncode(productVariant.ProductVariant.Product.MetaDescription != null ? productVariant.ProductVariant.Product.MetaDescription.ToString() : "product"); var orderRef = HttpUtility.UrlEncode(order.Id.ToString()); var productLink = HttpUtility.UrlEncode(string.Format("myurl/p/{0}/{1}", productVariant.ProductVariant.ProductId, productVariant.ProductVariant.Name.Replace(" ", "-"))); string itemRef = ""; try { itemRef = HttpUtility.UrlEncode(productVariant.ProductVariant.ProductId.ToString()); } catch { itemRef = "0"; } var url = string.Format("feefo Url", login, password,email,name,description,orderRef,productLink,itemRef); var request = (HttpWebRequest)WebRequest.Create(url); request.KeepAlive = false; request.Timeout = 5000; request.Proxy = null; using (var response = (HttpWebResponse)request.GetResponse()) { if (response.StatusDescription == "OK") { var stream = response.GetResponseStream(); if(stream != null) { using (var reader = new StreamReader(stream)) { var content = reader.ReadToEnd(); } } } } So as you can see its a simple webrequest that is processed on an order, and all product variants are sent to feefo. Now: this hasnt been happening all week since the 15th (day of the implementation) the site has been grinding to a halt recently. The stream and reader in the the var content is there for debugging. Im wondering does the code redflag anything to you that could relate to the process of website? Also note i have run some SQL statements to see if there is any deadlocks or large escalations, so far seems fine, Logs have also been fine just the usual logging of Bots. Any help would be much appreciated! EDIT: also note that this code is in a method that is called and wrapped in A try catch UPDATE: well forget about the "not sending", thats because i was just told my code was rolled back last week

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  • More Great Improvements to the Windows Azure Management Portal

    - by ScottGu
    Over the last 3 weeks we’ve released a number of enhancements to the new Windows Azure Management Portal.  These new capabilities include: Localization Support for 6 languages Operation Log Support Support for SQL Database Metrics Virtual Machine Enhancements (quick create Windows + Linux VMs) Web Site Enhancements (support for creating sites in all regions, private github repo deployment) Cloud Service Improvements (deploy from storage account, configuration support of dedicated cache) Media Service Enhancements (upload, encode, publish, stream all from within the portal) Virtual Networking Usability Enhancements Custom CNAME support with Storage Accounts All of these improvements are now live in production and available to start using immediately.  Below are more details on them: Localization Support The Windows Azure Portal now supports 6 languages – English, German, Spanish, French, Italian and Japanese. You can easily switch between languages by clicking on the Avatar bar on the top right corner of the Portal: Selecting a different language will automatically refresh the UI within the portal in the selected language: Operation Log Support The Windows Azure Portal now supports the ability for administrators to review the “operation logs” of the services they manage – making it easy to see exactly what management operations were performed on them.  You can query for these by selecting the “Settings” tab within the Portal and then choosing the “Operation Logs” tab within it.  This displays a filter UI that enables you to query for operations by date and time: As of the most recent release we now show logs for all operations performed on Cloud Services and Storage Accounts.  You can click on any operation in the list and click the “Details” button in the command bar to retrieve detailed status about it.  This now makes it possible to retrieve details about every management operation performed. In future updates you’ll see us extend the operation log capability to apply to all Windows Azure Services – which will enable great post-mortem and audit support. Support for SQL Database Metrics You can now monitor the number of successful connections, failed connections and deadlocks in your SQL databases using the new “Dashboard” view provided on each SQL Database resource: Additionally, if the database is added as a “linked resource” to a Web Site or Cloud Service, monitoring metrics for the linked SQL database are shown along with the Web Site or Cloud Service metrics in the dashboard. This helps with viewing and managing aggregated information across both resources in your application. Enhancements to Virtual Machines The most recent Windows Azure Portal release brings with it some nice usability improvements to Virtual Machines: Integrated Quick Create experience for Windows and Linux VMs Creating a new Windows or Linux VM is now easy using the new “Quick Create” experience in the Portal: In addition to Windows VM templates you can also now select Linux image templates in the quick create UI: This makes it incredibly easy to create a new Virtual Machine in only a few seconds. Enhancements to Web Sites Prior to this past month’s release, users were forced to choose a single geographical region when creating their first site.  After that, subsequent sites could only be created in that same region.  This restriction has now been removed, and you can now create sites in any region at any time and have up to 10 free sites in each supported region: One of the new regions we’ve recently opened up is the “East Asia” region.  This allows you to now deploy sites to North America, Europe and Asia simultaneously.  Private GitHub Repository Support This past week we also enabled Git based continuous deployment support for Web Sites from private GitHub and BitBucket repositories (previous to this you could only enable this with public repositories).  Enhancements to Cloud Services Experience The most recent Windows Azure Portal release brings with it some nice usability improvements to Cloud Services: Deploy a Cloud Service from a Windows Azure Storage Account The Windows Azure Portal now supports deploying an application package and configuration file stored in a blob container in Windows Azure Storage. The ability to upload an application package from storage is available when you custom create, or upload to, or update a cloud service deployment. To upload an application package and configuration, create a Cloud Service, then select the file upload dialog, and choose to upload from a Windows Azure Storage Account: To upload an application package from storage, click the “FROM STORAGE” button and select the application package and configuration file to use from the new blob storage explorer in the portal. Configure Windows Azure Caching in a caching enabled cloud service If you have deployed the new dedicated cache within a cloud service role, you can also now configure the cache settings in the portal by navigating to the configuration tab of for your Cloud Service deployment. The configuration experience is similar to the one in Visual Studio when you create a cloud service and add a caching role.  The portal now allows you to add or remove named caches and change the settings for the named caches – all from within the Portal and without needing to redeploy your application. Enhancements to Media Services You can now upload, encode, publish, and play your video content directly from within the Windows Azure Portal.  This makes it incredibly easy to get started with Windows Azure Media Services and perform common tasks without having to write any code. Simply navigate to your media service and then click on the “Content” tab.  All of the media content within your media service account will be listed here: Clicking the “upload” button within the portal now allows you to upload a media file directly from your computer: This will cause the video file you chose from your local file-system to be uploaded into Windows Azure.  Once uploaded, you can select the file within the content tab of the Portal and click the “Encode” button to transcode it into different streaming formats: The portal includes a number of pre-set encoding formats that you can easily convert media content into: Once you select an encoding and click the ok button, Windows Azure Media Services will kick off an encoding job that will happen in the cloud (no need for you to stand-up or configure a custom encoding server).  When it’s finished, you can select the video in the “Content” tab and then click PUBLISH in the command bar to setup an origin streaming end-point to it: Once the media file is published you can point apps against the public URL and play the content using Windows Azure Media Services – no need to setup or run your own streaming server.  You can also now select the file and click the “Play” button in the command bar to play it using the streaming endpoint directly within the Portal: This makes it incredibly easy to try out and use Windows Azure Media Services and test out an end-to-end workflow without having to write any code.  Once you test things out you can of course automate it using script or code – providing you with an incredibly powerful Cloud Media platform that you can use. Enhancements to Virtual Network Experience Over the last few months, we have received feedback on the complexity of the Virtual Network creation experience. With these most recent Portal updates, we have added a Quick Create experience that makes the creation experience very simple. All that an administrator now needs to do is to provide a VNET name, choose an address space and the size of the VNET address space. They no longer need to understand the intricacies of the CIDR format or walk through a 4-page wizard or create a VNET / subnet. This makes creating virtual networks really simple: The portal also now has a “Register DNS Server” task that makes it easy to register DNS servers and associate them with a virtual network. Enhancements to Storage Experience The portal now lets you register custom domain names for your Windows Azure Storage Accounts.  To enable this, select a storage resource and then go to the CONFIGURE tab for a storage account, and then click MANAGE DOMAIN on the command bar: Clicking “Manage Domain” will bring up a dialog that allows you to register any CNAME you want: Summary The above features are all now live in production and available to use immediately.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using them today.  Visit the Windows Azure Developer Center to learn more about how to build apps with it. One of the other cool features that is now live within the portal is our new Windows Azure Store – which makes it incredibly easy to try and purchase developer services from a variety of partners.  It is an incredibly awesome new capability – and something I’ll be doing a dedicated post about shortly. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • SQL Server Table Polling by Multiple Subscribers

    - by Daniel Hester
    Background Designing Stored Procedures that are safe for multiple subscribers (to call simultaneously) can be challenging.  For example let’s say that you want multiple worker processes to poll a shared work queue that’s encapsulated as a SQL Table. This is a common scenario and through experience you’ll find that you want to use Table Hints to prevent unwanted locking when performing simultaneous queries on the same table. There are three table hints to consider: NOLOCK, READPAST and UPDLOCK. Both NOLOCK and READPAST table hints allow you to SELECT from a table without placing a LOCK on that table. However, SELECTs with the READPAST hint will ignore any records that are locked due to being updated/inserted (or otherwise “dirty”), whereas a SELECT with NOLOCK ignores all locks including dirty reads. For the initial update of the flag (that marks the record as available for subscription) I don’t use the NOLOCK Table Hint because I want to be sensitive to the “active” records in the table and I want to exclude them.  I use an Update Lock (UPDLOCK) in conjunction with a WHERE clause that uses a sub-select with a READPAST Table Hint in order to explicitly lock the records I’m updating (UPDLOCK) but not place a lock on the table when selecting the records that I’m going to update (READPAST). UPDATES should be allowed to lock the rows affected because we’re probably changing a flag on a record so that it is not included in a SELECT from another subscriber. On the UPDATE statement we should explicitly use the UPDLOCK to guard against lock escalation. A SELECT to check for the next record(s) to process can result in a shared read lock being held by more than one subscriber polling the shared work queue (SQL table). It is expected that more than one worker process (or server) might try to process the same new record(s) at the same time. When each process then tries to obtain the update lock, none of them can because another process has a shared read lock in place. Thus without the UPDLOCK hint the result would be a lock escalation deadlock; however with the UPDLOCK hint this condition is mitigated against. Note that using the READPAST table hint requires that you also set the ISOLATION LEVEL of the transaction to be READ COMMITTED (rather than the default of SERIALIZABLE). Guidance In the Stored Procedure that returns records to the multiple subscribers: Perform the UPDATE first. Change the flag that makes the record available to subscribers.  Additionally, you may want to update a LastUpdated datetime field in order to be able to check for records that “got stuck” in an intermediate state or for other auditing purposes. In the UPDATE statement use the (UPDLOCK) Table Hint on the UPDATE statement to prevent lock escalation. In the UPDATE statement also use a WHERE Clause that uses a sub-select with a (READPAST) Table Hint to select the records that you’re going to update. In the UPDATE statement use the OUTPUT clause in conjunction with a Temporary Table to isolate the record(s) that you’ve just updated and intend to return to the subscriber. This is the fastest way to update the record(s) and to get the records’ identifiers within the same operation. Finally do a set-based SELECT on the main Table (using the Temporary Table to identify the records in the set) with either a READPAST or NOLOCK table hint.  Use NOLOCK if there are other processes (besides the multiple subscribers) that might be changing the data that you want to return to the multiple subscribers; or use READPAST if you're sure there are no other processes (besides the multiple subscribers) that might be updating column data in the table for other purposes (e.g. changes to a person’s last name).  NOLOCK is generally the better fit in this part of the scenario. See the following as an example: CREATE PROCEDURE [dbo].[usp_NewCustomersSelect] AS BEGIN -- OVERRIDE THE DEFAULT ISOLATION LEVEL SET TRANSACTION ISOLATION LEVEL READ COMMITTED -- SET NOCOUNT ON SET NOCOUNT ON -- DECLARE TEMP TABLE -- Note that this example uses CustomerId as an identifier; -- you could just use the Identity column Id if that’s all you need. DECLARE @CustomersTempTable TABLE ( CustomerId NVARCHAR(255) ) -- PERFORM UPDATE FIRST -- [Customers] is the name of the table -- [Id] is the Identity Column on the table -- [CustomerId] is the business document key used to identify the -- record globally, i.e. in other systems or across SQL tables -- [Status] is INT or BIT field (if the status is a binary state) -- [LastUpdated] is a datetime field used to record the time of the -- last update UPDATE [Customers] WITH (UPDLOCK) SET [Status] = 1, [LastUpdated] = GETDATE() OUTPUT [INSERTED].[CustomerId] INTO @CustomersTempTable WHERE ([Id] = (SELECT TOP 100 [Id] FROM [Customers] WITH (READPAST) WHERE ([Status] = 0) ORDER BY [Id] ASC)) -- PERFORM SELECT FROM ENTITY TABLE SELECT [C].[CustomerId], [C].[FirstName], [C].[LastName], [C].[Address1], [C].[Address2], [C].[City], [C].[State], [C].[Zip], [C].[ShippingMethod], [C].[Id] FROM [Customers] AS [C] WITH (NOLOCK), @CustomersTempTable AS [TEMP] WHERE ([C].[CustomerId] = [TEMP].[CustomerId]) END In a system that has been designed to have multiple status values for records that need to be processed in the Work Queue it is necessary to have a “Watch Dog” process by which “stale” records in intermediate states (such as “In Progress”) are detected, i.e. a [Status] of 0 = New or Unprocessed; a [Status] of 1 = In Progress; a [Status] of 2 = Processed; etc.. Thus, if you have a business rule that states that the application should only process new records if all of the old records have been processed successfully (or marked as an error), then it will be necessary to build a monitoring process to detect stalled or stale records in the Work Queue, hence the use of the LastUpdated column in the example above. The Status field along with the LastUpdated field can be used as the criteria to detect stalled / stale records. It is possible to put this watchdog logic into the stored procedure above, but I would recommend making it a separate monitoring function. In writing the stored procedure that checks for stale records I would recommend using the same kind of lock semantics as suggested above. The example below looks for records that have been in the “In Progress” state ([Status] = 1) for greater than 60 seconds: CREATE PROCEDURE [dbo].[usp_NewCustomersWatchDog] AS BEGIN -- TO OVERRIDE THE DEFAULT ISOLATION LEVEL SET TRANSACTION ISOLATION LEVEL READ COMMITTED -- SET NOCOUNT ON SET NOCOUNT ON DECLARE @MaxWait int; SET @MaxWait = 60 IF EXISTS (SELECT 1 FROM [dbo].[Customers] WITH (READPAST) WHERE ([Status] = 1) AND (DATEDIFF(s, [LastUpdated], GETDATE()) > @MaxWait)) BEGIN SELECT 1 AS [IsWatchDogError] END ELSE BEGIN SELECT 0 AS [IsWatchDogError] END END Downloads The zip file below contains two SQL scripts: one to create a sample database with the above stored procedures and one to populate the sample database with 10,000 sample records.  I am very grateful to Red-Gate software for their excellent SQL Data Generator tool which enabled me to create these sample records in no time at all. References http://msdn.microsoft.com/en-us/library/ms187373.aspx http://www.techrepublic.com/article/using-nolock-and-readpast-table-hints-in-sql-server/6185492 http://geekswithblogs.net/gwiele/archive/2004/11/25/15974.aspx http://grounding.co.za/blogs/romiko/archive/2009/03/09/biztalk-sql-receive-location-deadlocks-dirty-reads-and-isolation-levels.aspx

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  • SQL SERVER – Concurrency Basics – Guest Post by Vinod Kumar

    - by pinaldave
    This guest post is by Vinod Kumar. Vinod Kumar has worked with SQL Server extensively since joining the industry over a decade ago. Working on various versions from SQL Server 7.0, Oracle 7.3 and other database technologies – he now works with the Microsoft Technology Center (MTC) as a Technology Architect. Let us read the blog post in Vinod’s own voice. Learning is always fun when it comes to SQL Server and learning the basics again can be more fun. I did write about Transaction Logs and recovery over my blogs and the concept of simplifying the basics is a challenge. In the real world we always see checks and queues for a process – say railway reservation, banks, customer supports etc there is a process of line and queue to facilitate everyone. Shorter the queue higher is the efficiency of system (a.k.a higher is the concurrency). Every database does implement this using checks like locking, blocking mechanisms and they implement the standards in a way to facilitate higher concurrency. In this post, let us talk about the topic of Concurrency and what are the various aspects that one needs to know about concurrency inside SQL Server. Let us learn the concepts as one-liners: Concurrency can be defined as the ability of multiple processes to access or change shared data at the same time. The greater the number of concurrent user processes that can be active without interfering with each other, the greater the concurrency of the database system. Concurrency is reduced when a process that is changing data prevents other processes from reading that data or when a process that is reading data prevents other processes from changing that data. Concurrency is also affected when multiple processes are attempting to change the same data simultaneously. Two approaches to managing concurrent data access: Optimistic Concurrency Model Pessimistic Concurrency Model Concurrency Models Pessimistic Concurrency Default behavior: acquire locks to block access to data that another process is using. Assumes that enough data modification operations are in the system that any given read operation is likely affected by a data modification made by another user (assumes conflicts will occur). Avoids conflicts by acquiring a lock on data being read so no other processes can modify that data. Also acquires locks on data being modified so no other processes can access the data for either reading or modifying. Readers block writer, writers block readers and writers. Optimistic Concurrency Assumes that there are sufficiently few conflicting data modification operations in the system that any single transaction is unlikely to modify data that another transaction is modifying. Default behavior of optimistic concurrency is to use row versioning to allow data readers to see the state of the data before the modification occurs. Older versions of the data are saved so a process reading data can see the data as it was when the process started reading and not affected by any changes being made to that data. Processes modifying the data is unaffected by processes reading the data because the reader is accessing a saved version of the data rows. Readers do not block writers and writers do not block readers, but, writers can and will block writers. Transaction Processing A transaction is the basic unit of work in SQL Server. Transaction consists of SQL commands that read and update the database but the update is not considered final until a COMMIT command is issued (at least for an explicit transaction: marked with a BEGIN TRAN and the end is marked by a COMMIT TRAN or ROLLBACK TRAN). Transactions must exhibit all the ACID properties of a transaction. ACID Properties Transaction processing must guarantee the consistency and recoverability of SQL Server databases. Ensures all transactions are performed as a single unit of work regardless of hardware or system failure. A – Atomicity C – Consistency I – Isolation D- Durability Atomicity: Each transaction is treated as all or nothing – it either commits or aborts. Consistency: ensures that a transaction won’t allow the system to arrive at an incorrect logical state – the data must always be logically correct.  Consistency is honored even in the event of a system failure. Isolation: separates concurrent transactions from the updates of other incomplete transactions. SQL Server accomplishes isolation among transactions by locking data or creating row versions. Durability: After a transaction commits, the durability property ensures that the effects of the transaction persist even if a system failure occurs. If a system failure occurs while a transaction is in progress, the transaction is completely undone, leaving no partial effects on data. Transaction Dependencies In addition to supporting all four ACID properties, a transaction might exhibit few other behaviors (known as dependency problems or consistency problems). Lost Updates: Occur when two processes read the same data and both manipulate the data, changing its value and then both try to update the original data to the new value. The second process might overwrite the first update completely. Dirty Reads: Occurs when a process reads uncommitted data. If one process has changed data but not yet committed the change, another process reading the data will read it in an inconsistent state. Non-repeatable Reads: A read is non-repeatable if a process might get different values when reading the same data in two reads within the same transaction. This can happen when another process changes the data in between the reads that the first process is doing. Phantoms: Occurs when membership in a set changes. It occurs if two SELECT operations using the same predicate in the same transaction return a different number of rows. Isolation Levels SQL Server supports 5 isolation levels that control the behavior of read operations. Read Uncommitted All behaviors except for lost updates are possible. Implemented by allowing the read operations to not take any locks, and because of this, it won’t be blocked by conflicting locks acquired by other processes. The process can read data that another process has modified but not yet committed. When using the read uncommitted isolation level and scanning an entire table, SQL Server can decide to do an allocation order scan (in page-number order) instead of a logical order scan (following page pointers). If another process doing concurrent operations changes data and move rows to a new location in the table, the allocation order scan can end up reading the same row twice. Also can happen if you have read a row before it is updated and then an update moves the row to a higher page number than your scan encounters later. Performing an allocation order scan under Read Uncommitted can cause you to miss a row completely – can happen when a row on a high page number that hasn’t been read yet is updated and moved to a lower page number that has already been read. Read Committed Two varieties of read committed isolation: optimistic and pessimistic (default). Ensures that a read never reads data that another application hasn’t committed. If another transaction is updating data and has exclusive locks on data, your transaction will have to wait for the locks to be released. Your transaction must put share locks on data that are visited, which means that data might be unavailable for others to use. A share lock doesn’t prevent others from reading but prevents them from updating. Read committed (snapshot) ensures that an operation never reads uncommitted data, but not by forcing other processes to wait. SQL Server generates a version of the changed row with its previous committed values. Data being changed is still locked but other processes can see the previous versions of the data as it was before the update operation began. Repeatable Read This is a Pessimistic isolation level. Ensures that if a transaction revisits data or a query is reissued the data doesn’t change. That is, issuing the same query twice within a transaction cannot pickup any changes to data values made by another user’s transaction because no changes can be made by other transactions. However, this does allow phantom rows to appear. Preventing non-repeatable read is a desirable safeguard but cost is that all shared locks in a transaction must be held until the completion of the transaction. Snapshot Snapshot Isolation (SI) is an optimistic isolation level. Allows for processes to read older versions of committed data if the current version is locked. Difference between snapshot and read committed has to do with how old the older versions have to be. It’s possible to have two transactions executing simultaneously that give us a result that is not possible in any serial execution. Serializable This is the strongest of the pessimistic isolation level. Adds to repeatable read isolation level by ensuring that if a query is reissued rows were not added in the interim, i.e, phantoms do not appear. Preventing phantoms is another desirable safeguard, but cost of this extra safeguard is similar to that of repeatable read – all shared locks in a transaction must be held until the transaction completes. In addition serializable isolation level requires that you lock data that has been read but also data that doesn’t exist. Ex: if a SELECT returned no rows, you want it to return no. rows when the query is reissued. This is implemented in SQL Server by a special kind of lock called the key-range lock. Key-range locks require that there be an index on the column that defines the range of values. If there is no index on the column, serializable isolation requires a table lock. Gets its name from the fact that running multiple serializable transactions at the same time is equivalent of running them one at a time. Now that we understand the basics of what concurrency is, the subsequent blog posts will try to bring out the basics around locking, blocking, deadlocks because they are the fundamental blocks that make concurrency possible. Now if you are with me – let us continue learning for SQL Server Locking Basics. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Performance, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: Concurrency

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  • Following the Thread in OSB

    - by Antony Reynolds
    Threading in OSB The Scenario I recently led an OSB POC where we needed to get high throughput from an OSB pipeline that had the following logic: 1. Receive Request 2. Send Request to External System 3. If Response has a particular value   3.1 Modify Request   3.2 Resend Request to External System 4. Send Response back to Requestor All looks very straightforward and no nasty wrinkles along the way.  The flow was implemented in OSB as follows (see diagram for more details): Proxy Service to Receive Request and Send Response Request Pipeline   Copies Original Request for use in step 3 Route Node   Sends Request to External System exposed as a Business Service Response Pipeline   Checks Response to Check If Request Needs to Be Resubmitted Modify Request Callout to External System (same Business Service as Route Node) The Proxy and the Business Service were each assigned their own Work Manager, effectively giving each of them their own thread pool. The Surprise Imagine our surprise when, on stressing the system we saw it lock up, with large numbers of blocked threads.  The reason for the lock up is due to some subtleties in the OSB thread model which is the topic of this post.   Basic Thread Model OSB goes to great lengths to avoid holding on to threads.  Lets start by looking at how how OSB deals with a simple request/response routing to a business service in a route node. Most Business Services are implemented by OSB in two parts.  The first part uses the request thread to send the request to the target.  In the diagram this is represented by the thread T1.  After sending the request to the target (the Business Service in our diagram) the request thread is released back to whatever pool it came from.  A multiplexor (muxer) is used to wait for the response.  When the response is received the muxer hands off the response to a new thread that is used to execute the response pipeline, this is represented in the diagram by T2. OSB allows you to assign different Work Managers and hence different thread pools to each Proxy Service and Business Service.  In out example we have the “Proxy Service Work Manager” assigned to the Proxy Service and the “Business Service Work Manager” assigned to the Business Service.  Note that the Business Service Work Manager is only used to assign the thread to process the response, it is never used to process the request. This architecture means that while waiting for a response from a business service there are no threads in use, which makes for better scalability in terms of thread usage. First Wrinkle Note that if the Proxy and the Business Service both use the same Work Manager then there is potential for starvation.  For example: Request Pipeline makes a blocking callout, say to perform a database read. Business Service response tries to allocate a thread from thread pool but all threads are blocked in the database read. New requests arrive and contend with responses arriving for the available threads. Similar problems can occur if the response pipeline blocks for some reason, maybe a database update for example. Solution The solution to this is to make sure that the Proxy and Business Service use different Work Managers so that they do not contend with each other for threads. Do Nothing Route Thread Model So what happens if there is no route node?  In this case OSB just echoes the Request message as a Response message, but what happens to the threads?  OSB still uses a separate thread for the response, but in this case the Work Manager used is the Default Work Manager. So this is really a special case of the Basic Thread Model discussed above, except that the response pipeline will always execute on the Default Work Manager.   Proxy Chaining Thread Model So what happens when the route node is actually calling a Proxy Service rather than a Business Service, does the second Proxy Service use its own Thread or does it re-use the thread of the original Request Pipeline? Well as you can see from the diagram when a route node calls another proxy service then the original Work Manager is used for both request pipelines.  Similarly the response pipeline uses the Work Manager associated with the ultimate Business Service invoked via a Route Node.  This actually fits in with the earlier description I gave about Business Services and by extension Route Nodes they “… uses the request thread to send the request to the target”. Call Out Threading Model So what happens when you make a Service Callout to a Business Service from within a pipeline.  The documentation says that “The pipeline processor will block the thread until the response arrives asynchronously” when using a Service Callout.  What this means is that the target Business Service is called using the pipeline thread but the response is also handled by the pipeline thread.  This implies that the pipeline thread blocks waiting for a response.  It is the handling of this response that behaves in an unexpected way. When a Business Service is called via a Service Callout, the calling thread is suspended after sending the request, but unlike the Route Node case the thread is not released, it waits for the response.  The muxer uses the Business Service Work Manager to allocate a thread to process the response, but in this case processing the response means getting the response and notifying the blocked pipeline thread that the response is available.  The original pipeline thread can then continue to process the response. Second Wrinkle This leads to an unfortunate wrinkle.  If the Business Service is using the same Work Manager as the Pipeline then it is possible for starvation or a deadlock to occur.  The scenario is as follows: Pipeline makes a Callout and the thread is suspended but still allocated Multiple Pipeline instances using the same Work Manager are in this state (common for a system under load) Response comes back but all Work Manager threads are allocated to blocked pipelines. Response cannot be processed and so pipeline threads never unblock – deadlock! Solution The solution to this is to make sure that any Business Services used by a Callout in a pipeline use a different Work Manager to the pipeline itself. The Solution to My Problem Looking back at my original workflow we see that the same Business Service is called twice, once in a Routing Node and once in a Response Pipeline Callout.  This was what was causing my problem because the response pipeline was using the Business Service Work Manager, but the Service Callout wanted to use the same Work Manager to handle the responses and so eventually my Response Pipeline hogged all the available threads so no responses could be processed. The solution was to create a second Business Service pointing to the same location as the original Business Service, the only difference was to assign a different Work Manager to this Business Service.  This ensured that when the Service Callout completed there were always threads available to process the response because the response processing from the Service Callout had its own dedicated Work Manager. Summary Request Pipeline Executes on Proxy Work Manager (WM) Thread so limited by setting of that WM.  If no WM specified then uses WLS default WM. Route Node Request sent using Proxy WM Thread Proxy WM Thread is released before getting response Muxer is used to handle response Muxer hands off response to Business Service (BS) WM Response Pipeline Executes on Routed Business Service WM Thread so limited by setting of that WM.  If no WM specified then uses WLS default WM. No Route Node (Echo functionality) Proxy WM thread released New thread from the default WM used for response pipeline Service Callout Request sent using proxy pipeline thread Proxy thread is suspended (not released) until the response comes back Notification of response handled by BS WM thread so limited by setting of that WM.  If no WM specified then uses WLS default WM. Note this is a very short lived use of the thread After notification by callout BS WM thread that thread is released and execution continues on the original pipeline thread. Route/Callout to Proxy Service Request Pipeline of callee executes on requestor thread Response Pipeline of caller executes on response thread of requested proxy Throttling Request message may be queued if limit reached. Requesting thread is released (route node) or suspended (callout) So what this means is that you may get deadlocks caused by thread starvation if you use the same thread pool for the business service in a route node and the business service in a callout from the response pipeline because the callout will need a notification thread from the same thread pool as the response pipeline.  This was the problem we were having. You get a similar problem if you use the same work manager for the proxy request pipeline and a business service callout from that request pipeline. It also means you may want to have different work managers for the proxy and business service in the route node. Basically you need to think carefully about how threading impacts your proxy services. References Thanks to Jay Kasi, Gerald Nunn and Deb Ayers for helping to explain this to me.  Any errors are my own and not theirs.  Also thanks to my colleagues Milind Pandit and Prasad Bopardikar who travelled this road with me. OSB Thread Model Great Blog Post on Thread Usage in OSB

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  • CodePlex Daily Summary for Saturday, February 26, 2011

    CodePlex Daily Summary for Saturday, February 26, 2011Popular ReleasesDirectQ: Release 1.8.7 Beta 2: Beta 2 release to fix some early reported problems with the original 1.8.7 Beta.Chiave File Encryption: Chiave 0.9.2: Release Notes Application for file encryption and decryption using 512 Bit rijndael encyrption algorithm with simple to use UI. Its written in C# and compiled in .Net version 3.5. It incorporates features of Windows 7 like Jumplists, Taskbar progress and Aero Glass. Now with added support to Windows XP! Change Log from 0.9.1 to 0.9.2: ==================== Added: > Now it displays number of files added in the wizard to the Window Title bar. > Added support to Windows XP. > Minor UI tweaks. I...Claims Based Identity & Access Control Guide: Drop 1 - Claims Identity Guide V2: Highlights of drop #1 This is the first drop of the new "Claims Identity Guide" edition. In this release you will find: All previous samples updated and enhanced. All code upgraded to .NET 4 and Visual Studio 2010. Extensive cleanup. Refactored Simulated Issuers: each solution now gets its own issuers. This results in much cleaner and simpler to understand code. Added Single Sign Out support. Added first sample using ACS ("ACS as a Federation Provider"). This sample extends the ori...HFR7 - Forum Hardware.fr pour Windows Phone 7: HFR7 - v1.1.1: NOUVELLES FONCTIONS : - Aucune. AMÉLIORATIONS : - La page "Catégories" est désormais intégrée au pivot "Bienvenue". - Apparition de boutons de changement de page en bas du sujet en consultation. - Les en-têtes sur les sujets sont désormais de la même couleur que la couleur d'accentuation de votre téléphone. BUGFIXES : - Les catégories s'affichent correctement. - Cliquer sur le bouton "drapeau" alors qu'on est dans la liste des topics d'une page n'amenait pas directement au dernier post non ...Simple Notify: Simple Notify Beta 2011-02-25: Feature: host the service with a single click in console Feature: host the service as a windows service Feature: notification cient application Feature: push client application Feature: push notifications from your powershell script Feature: C# wrapper libraries for your applicationsMono.Addins: Mono.Addins 0.6: The 0.6 release of Mono.Addins includes many improvements, bug fixes and new features: Add-in engine Add-in name and description can now be localized. There are new custom attributes for defining them, and can also be specified as xml elements in an add-in manifest instead of attributes. Support for custom add-in properties. It is now possible to specify arbitrary properties in add-ins, which can be queried at install time (using the Mono.Addins.Setup API) or at run-time. Custom extensio...patterns & practices: Project Silk: Project Silk Community Drop 3 - 25 Feb 2011: IntroductionWelcome to the third community drop of Project Silk. For this drop we are requesting feedback on overall application architecture, code review of the JavaScript Conductor and Widgets, and general direction of the application. Project Silk provides guidance and sample implementations that describe and illustrate recommended practices for building modern web applications using technologies such as HTML5, jQuery, CSS3 and Internet Explorer 9. This guidance is intended for experien...PhoneyTools: Initial Release (0.1): This is the 0.1 version for preview of the features.Minemapper: Minemapper v0.1.5: Now supports new Minecraft beta v1.3 map format, thanks to updated mcmap. Disabled biomes, until Minecraft Biome Extractor supports new format.Smartkernel: Smartkernel: ????,??????Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.2: New control, Toast Prompt! Removed progress bar since Silverlight Toolkit Feb 2010 has it.Umbraco CMS: Umbraco 4.7: Service release fixing 31 issues. A full changelog will be available with the final stable release of 4.7 Important when upgradingUpgrade as if it was a patch release (update /bin, /umbraco and /umbraco_client). For general upgrade information follow the guide found at http://our.umbraco.org/wiki/install-and-setup/upgrading-an-umbraco-installation 4.7 requires the .NET 4.0 framework Web.Config changes Update the web web.config to include the 4 changes found in (they're clearly marked in...HubbleDotNet - Open source full-text search engine: V1.1.0.0: Add Sqlite3 DBAdapter Add App Report when Query Cache is Collecting. Improve the performance of index through Synchronize. Add top 0 feature so that we can only get count of the result. Improve the score calculating algorithm of match. Let the score of the record that match all items large then others. Add MySql DBAdapter Improve performance for multi-fields sort . Using hash table to access the Payload data. The version before used bin search. Using heap sort instead of qui...Silverlight????[???]: silverlight????[???]2.0: ???????,?????,????????silverlight??????。DBSourceTools: DBSourceTools_1.3.0.0: Release 1.3.0.0 Changed editors from FireEdit to ICSharpCode.TextEditor. Complete re-vamp of Intellisense ( further testing needed). Hightlight Field and Table Names in sql scripts. Added field dropdown on all tables and views in DBExplorer. Added data option for viewing data in Tables. Fixed comment / uncomment bug as reported by tareq. Included Synonyms in scripting engine ( nickt_ch ).IronPython: 2.7 Release Candidate 1: We are pleased to announce the first Release Candidate for IronPython 2.7. This release contains over two dozen bugs fixed in preparation for 2.7 Final. See the release notes for 60193 for details and what has already been fixed in the earlier 2.7 prereleases. - IronPython TeamCaliburn Micro: A Micro-Framework for WPF, Silverlight and WP7: Caliburn.Micro 1.0 RC: This is the official Release Candicate for Caliburn.Micro 1.0. The download contains the binaries, samples and VS templates. VS Templates The templates included are designed for situations where the Caliburn.Micro source needs to be embedded within a single project solution. This was targeted at government and other organizations that expressed specific requirements around using an open source project like this. NuGet This release does not have a corresponding NuGet package. The NuGet pack...Caliburn: A Client Framework for WPF and Silverlight: Caliburn 2.0 RC: This is the official Release Candidate for Caliburn 2.0. It contains all binaries, samples and generated code docs.Rawr: Rawr 4.0.20 Beta: Rawr is now web-based. The link to use Rawr4 is: http://elitistjerks.com/rawr.phpThis is the Cataclysm Beta Release. More details can be found at the following link http://rawr.codeplex.com/Thread/View.aspx?ThreadId=237262 As of the 4.0.16 release, you can now also begin using the new Downloadable WPF version of Rawr!This is a pre-alpha release of the WPF version, there are likely to be a lot of issues. If you have a problem, please follow the Posting Guidelines and put it into the Issue Trac...Windows Phone 7 Isolated Storage Explorer: WP7 Isolated Storage Explorer v1.0 Beta: Current release features:WPF desktop explorer client Visual Studio integrated tool window explorer client (Visual Studio 2010 Professional and above) Supported operations: Refresh (isolated storage information), Add Folder, Add Existing Item, Download File, Delete Folder, Delete File Explorer supports operations running on multiple remote applications at the same time Explorer detects application disconnect (1-2 second delay) Explorer confirms operation completed status Explorer d...New Projectsconvert digit to word upto thousand: convert digit to word upto thousandCustom XSLT with recursive loop in Biztalk 2009: Custom XSLT with recursive loop in Biztalk 2009ECO contrib: ECO ist a excellent framework for domain driven design developed by CapableObjects AB. Share your additional features in this contrib project.euler21: euler 21euler22: euler 22 problemflowless: Some workflow thingHFR7 - Forum Hardware.fr pour Windows Phone 7: HFR7 vous permet de surfer sur le forum de Hardware.fr via votre Windows Phone. Il est développé sous Silverlight (C#/XAML).ISP.NET: ISP.NET is a code level verification tool for MPI programs. It includes a Visual Studio 2010 extension that allows for push button verification of user programs that are written in C, C++ and C#. ISP checks for deadlocks, assertion violations, and other MPI program issues. IVY Frameworks: Ivy Frameworks is an architectural framework to create multi-tire application in a consistent way. We are creating specific application blocks. When completed it will help to create a software development pattern, to mass produce .Net applications in a software factory model. 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It's developed in C# with using Visual Studio Shell.UltraLight.mvvm Windows Phone 7 MVVM Framework: A lightweight (< 300 lines, < 25KB) framework for developing MVVM Silverlight applications with support for tombstoning on the Windows Phone 7.Website Panel: Website PanelxMS (eXtensible Management System): The xMS is a simple console that can be extended using plugins. Those plugins can be written by developers using a simple interface. It's a good starting for who want to develop a plugin based application.Xna Midi Project: A project that will allow midi functionality using only the compact framework for windows and Xbox solutions.

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  • SQL server deadlock between INSERT and SELECT statement

    - by dtroy
    Hi! I've got a problem with multiple deadlocks on SQL server 2005. This one is between an INSERT and a SELECT statement. There are two tables. Table 1 and Table2. Table2 has Table1's PK (table1_id) as foreign key. Index on table1_id is clustered. The INSERT inserts a single row into table2 at a time. The SELCET joins the 2 tables. (it's a long query which might take up to 12 secs to run) According to my understanding (and experiments) the INSERT should acquire an IS lock on table1 to check referential integrity (which should not cause a deadlock). But, in this case it acquired an IX page lock The deadlock report: <deadlock-list> <deadlock victim="process968898"> <process-list> <process id="process8db1f8" taskpriority="0" logused="2424" waitresource="OBJECT: 5:789577851:0 " waittime="12390" ownerId="61831512" transactionname="user_transaction" lasttranstarted="2010-04-16T07:10:13.347" XDES="0x222a8250" lockMode="IX" schedulerid="1" kpid="3764" status="suspended" spid="52" sbid="0" ecid="0" priority="0" transcount="2" lastbatchstarted="2010-04-16T07:10:13.350" lastbatchcompleted="2010-04-16T07:10:13.347" clientapp=".Net SqlClient Data Provider" hostname="VIDEV01-B-ME" hostpid="3040" loginname="DatabaseName" isolationlevel="read uncommitted (1)" xactid="61831512" currentdb="5" lockTimeout="4294967295" clientoption1="671088672" clientoption2="128056"> <executionStack> <frame procname="DatabaseName.dbo.prcTable2_Insert" line="18" stmtstart="576" stmtend="1148" sqlhandle="0x0300050079e62d06e9307f000b9d00000100000000000000"> INSERT INTO dbo.Table2 ( f1, table1_id, f2 ) VALUES ( @p1, @p_DocumentVersionID, @p1 ) </frame> </executionStack> <inputbuf> Proc [Database Id = 5 Object Id = 103671417] </inputbuf> </process> <process id="process968898" taskpriority="0" logused="0" waitresource="PAGE: 5:1:46510" waittime="7625" ownerId="61831406" transactionname="INSERT" lasttranstarted="2010-04-16T07:10:12.717" XDES="0x418ec00" lockMode="S" schedulerid="2" kpid="1724" status="suspended" spid="53" sbid="0" ecid="0" priority="0" transcount="2" lastbatchstarted="2010-04-16T07:10:12.713" lastbatchcompleted="2010-04-16T07:10:12.713" clientapp=".Net SqlClient Data Provider" hostname="VIDEV01-B-ME" hostpid="3040" loginname="DatabaseName" isolationlevel="read committed (2)" xactid="61831406" currentdb="5" lockTimeout="4294967295" clientoption1="671088672" clientoption2="128056"> <executionStack> <frame procname="DatabaseName.dbo.prcGetList" line="64" stmtstart="3548" stmtend="11570" sqlhandle="0x03000500dbcec17e8d267f000b9d00000100000000000000"> <!-- XXXXXXXXXXXXXX...SELECT STATEMENT WITH Multiple joins including both Table2 table 1 and .... XXXXXXXXXXXXXXX --> </frame> </executionStack> <inputbuf> Proc [Database Id = 5 Object Id = 2126630619] </inputbuf> </process> </process-list> <resource-list> <pagelock fileid="1" pageid="46510" dbid="5" objectname="DatabaseName.dbo.table1" id="lock6236bc0" mode="IX" associatedObjectId="72057594042908672"> <owner-list> <owner id="process8db1f8" mode="IX"/> </owner-list> <waiter-list> <waiter id="process968898" mode="S" requestType="wait"/> </waiter-list> </pagelock> <objectlock lockPartition="0" objid="789577851" subresource="FULL" dbid="5" objectname="DatabaseName.dbo.Table2" id="lock970a240" mode="S" associatedObjectId="789577851"> <owner-list> <owner id="process968898" mode="S"/> </owner-list> <waiter-list> <waiter id="process8db1f8" mode="IX" requestType="wait"/> </waiter-list> </objectlock> </resource-list> </deadlock> </deadlock-list> Can anyone explain why the INSERT gets the IX page lock ? Am I not reading the deadlock report properly? BTW, I have not managed to reproduce this issue. Thanks!

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  • How to handle screen orientation change when progress dialog and background thread active?

    - by Heikki Toivonen
    My program does some network activity in a background thread. Before starting, it pops up a progress dialog. The dialog is dismissed on the handler. This all works fine, except when screen orientation changes while the dialog is up (and the background thread is going). At this point the app either crashes, or deadlocks, or gets into a weird stage where the app does not work at all until all the threads have been killed. How can I handle the screen orientation change gracefully? The sample code below matches roughly what my real program does: public class MyAct extends Activity implements Runnable { public ProgressDialog mProgress; // UI has a button that when pressed calls send public void send() { mProgress = ProgressDialog.show(this, "Please wait", "Please wait", true, true); Thread thread = new Thread(this); thread.start(); } public void run() { Thread.sleep(10000); Message msg = new Message(); mHandler.sendMessage(msg); } private final Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { mProgress.dismiss(); } }; } Stack: E/WindowManager( 244): Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here E/WindowManager( 244): android.view.WindowLeaked: Activity MyAct has leaked window com.android.internal.policy.impl.PhoneWindow$DecorView@433b7150 that was originally added here E/WindowManager( 244): at android.view.ViewRoot.<init>(ViewRoot.java:178) E/WindowManager( 244): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:147) E/WindowManager( 244): at android.view.WindowManagerImpl.addView(WindowManagerImpl.java:90) E/WindowManager( 244): at android.view.Window$LocalWindowManager.addView(Window.java:393) E/WindowManager( 244): at android.app.Dialog.show(Dialog.java:212) E/WindowManager( 244): at android.app.ProgressDialog.show(ProgressDialog.java:103) E/WindowManager( 244): at android.app.ProgressDialog.show(ProgressDialog.java:91) E/WindowManager( 244): at MyAct.send(MyAct.java:294) E/WindowManager( 244): at MyAct$4.onClick(MyAct.java:174) E/WindowManager( 244): at android.view.View.performClick(View.java:2129) E/WindowManager( 244): at android.view.View.onTouchEvent(View.java:3543) E/WindowManager( 244): at android.widget.TextView.onTouchEvent(TextView.java:4664) E/WindowManager( 244): at android.view.View.dispatchTouchEvent(View.java:3198) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at android.view.ViewGroup.dispatchTouchEvent(ViewGroup.java:857) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow$DecorView.superDispatchTouchEvent(PhoneWindow.java:1593) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow.superDispatchTouchEvent(PhoneWindow.java:1089) E/WindowManager( 244): at android.app.Activity.dispatchTouchEvent(Activity.java:1871) E/WindowManager( 244): at com.android.internal.policy.impl.PhoneWindow$DecorView.dispatchTouchEvent(PhoneWindow.java:1577) E/WindowManager( 244): at android.view.ViewRoot.handleMessage(ViewRoot.java:1140) E/WindowManager( 244): at android.os.Handler.dispatchMessage(Handler.java:88) E/WindowManager( 244): at android.os.Looper.loop(Looper.java:123) E/WindowManager( 244): at android.app.ActivityThread.main(ActivityThread.java:3739) E/WindowManager( 244): at java.lang.reflect.Method.invokeNative(Native Method) E/WindowManager( 244): at java.lang.reflect.Method.invoke(Method.java:515) E/WindowManager( 244): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:739) E/WindowManager( 244): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497) E/WindowManager( 244): at dalvik.system.NativeStart.main(Native Method) and: W/dalvikvm( 244): threadid=3: thread exiting with uncaught exception (group=0x4000fe68) E/AndroidRuntime( 244): Uncaught handler: thread main exiting due to uncaught exception E/AndroidRuntime( 244): java.lang.IllegalArgumentException: View not attached to window manager E/AndroidRuntime( 244): at android.view.WindowManagerImpl.findViewLocked(WindowManagerImpl.java:331) E/AndroidRuntime( 244): at android.view.WindowManagerImpl.removeView(WindowManagerImpl.java:200) E/AndroidRuntime( 244): at android.view.Window$LocalWindowManager.removeView(Window.java:401) E/AndroidRuntime( 244): at android.app.Dialog.dismissDialog(Dialog.java:249) E/AndroidRuntime( 244): at android.app.Dialog.access$000(Dialog.java:59) E/AndroidRuntime( 244): at android.app.Dialog$1.run(Dialog.java:93) E/AndroidRuntime( 244): at android.app.Dialog.dismiss(Dialog.java:233) E/AndroidRuntime( 244): at MyAct$1.handleMessage(MyAct.java:321) E/AndroidRuntime( 244): at android.os.Handler.dispatchMessage(Handler.java:88) E/AndroidRuntime( 244): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 244): at android.app.ActivityThread.main(ActivityThread.java:3739) E/AndroidRuntime( 244): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 244): at java.lang.reflect.Method.invoke(Method.java:515) E/AndroidRuntime( 244): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:739) E/AndroidRuntime( 244): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:497) E/AndroidRuntime( 244): at dalvik.system.NativeStart.main(Native Method) I/Process ( 46): Sending signal. PID: 244 SIG: 3 I/dalvikvm( 244): threadid=7: reacting to signal 3 I/dalvikvm( 244): Wrote stack trace to '/data/anr/traces.txt' I/Process ( 244): Sending signal. PID: 244 SIG: 9 I/ActivityManager( 46): Process MyAct (pid 244) has died. I have tried to dismiss the progress dialog in onSaveInstanceState, but that just prevents an immediate crash. The background thread is still going, and the UI is in partially drawn state. Need to kill the whole app before it starts working again.

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  • Techniques for modeling a dynamic dataflow with Java concurrency API

    - by Maian
    Is there an elegant way to model a dynamic dataflow in Java? By dataflow, I mean there are various types of tasks, and these tasks can be "connected" arbitrarily, such that when a task finishes, successor tasks are executed in parallel using the finished tasks output as input, or when multiple tasks finish, their output is aggregated in a successor task (see flow-based programming). By dynamic, I mean that the type and number of successors tasks when a task finishes depends on the output of that finished task, so for example, task A may spawn task B if it has a certain output, but may spawn task C if has a different output. Another way of putting it is that each task (or set of tasks) is responsible for determining what the next tasks are. Sample dataflow for rendering a webpage: I have as task types: file downloader, HTML/CSS renderer, HTML parser/DOM builder, image renderer, JavaScript parser, JavaScript interpreter. File downloader task for HTML file HTML parser/DOM builder task File downloader task for each embedded file/link If image, image renderer If external JavaScript, JavaScript parser JavaScript interpreter Otherwise, just store in some var/field in HTML parser task JavaScript parser for each embedded script JavaScript interpreter Wait for above tasks to finish, then HTML/CSS renderer (obviously not optimal or perfectly correct, but this is simple) I'm not saying the solution needs to be some comprehensive framework (in fact, the closer to the JDK API, the better), and I absolutely don't want something as heavyweight is say Spring Web Flow or some declarative markup or other DSL. To be more specific, I'm trying to think of a good way to model this in Java with Callables, Executors, ExecutorCompletionServices, and perhaps various synchronizer classes (like Semaphore or CountDownLatch). There are a couple use cases and requirements: Don't make any assumptions on what executor(s) the tasks will run on. In fact, to simplify, just assume there's only one executor. It can be a fixed thread pool executor, so a naive implementation can result in deadlocks (e.g. imagine a task that submits another task and then blocks until that subtask is finished, and now imagine several of these tasks using up all the threads). To simplify, assume that the data is not streamed between tasks (task output-succeeding task input) - the finishing task and succeeding task won't exist together, so the input data to the succeeding task will not be changed by the preceeding task (since it's already done). There are only a couple operations that the dataflow "engine" should be able to handle: A mechanism where a task can queue more tasks A mechanism whereby a successor task is not queued until all the required input tasks are finished A mechanism whereby the main thread (or other threads not managed by the executor) blocks until the flow is finished A mechanism whereby the main thread (or other threads not managed by the executor) blocks until certain tasks have finished Since the dataflow is dynamic (depends on input/state of the task), the activation of these mechanisms should occur within the task code, e.g. the code in a Callable is itself responsible for queueing more Callables. The dataflow "internals" should not be exposed to the tasks (Callables) themselves - only the operations listed above should be available to the task. Note that the type of the data is not necessarily the same for all tasks, e.g. a file download task may accept a File as input but will output a String. If a task throws an uncaught exception (indicating some fatal error requiring all dataflow processing to stop), it must propagate up to the thread that initiated the dataflow as quickly as possible and cancel all tasks (or something fancier like a fatal error handler). Tasks should be launched as soon as possible. This along with the previous requirement should preclude simple Future polling + Thread.sleep(). As a bonus, I would like to dataflow engine itself to perform some action (like logging) every time task is finished or when no has finished in X time since last task has finished. Something like: ExecutorCompletionService<T> ecs; while (hasTasks()) { Future<T> future = ecs.poll(1 minute); some_action_like_logging(); if (future != null) { future.get() ... } ... } Are there straightforward ways to do all this with Java concurrency API? Or if it's going to complex no matter what with what's available in the JDK, is there a lightweight library that satisfies the requirements? I already have a partial solution that fits my particular use case (it cheats in a way, since I'm using two executors, and just so you know, it's not related at all to the web browser example I gave above), but I'd like to see a more general purpose and elegant solution.

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  • How should I delete a child object from within a parent's slot? Possibly boost::asio specific.

    - by kaliatech
    I have written a network server class that maintains a std::set of network clients. The network clients emit a signal to the network server on disconnect (via boost::bind). When a network client disconnects, the client instance needs to be removed from the Set and eventually deleted. I would think this is a common pattern, but I am having problems that might, or might not, be specific to ASIO. I've tried to trim down to just the relevant code: /** NetworkServer.hpp **/ class NetworkServices : private boost::noncopyable { public: NetworkServices(void); ~NetworkServices(void); private: void run(); void onNetworkClientEvent(NetworkClientEvent&); private: std::set<boost::shared_ptr<const NetworkClient>> clients; }; /** NetworkClient.cpp **/ void NetworkServices::run() { running = true; boost::asio::io_service::work work(io_service); //keeps service running even if no operations // This creates just one thread for the boost::asio async network services boost::thread iot(boost::bind(&NetworkServices::run_io_service, this)); while (running) { boost::system::error_code err; try { tcp::socket* socket = new tcp::socket(io_service); acceptor->accept(*socket, err); if (!err) { NetworkClient* networkClient = new NetworkClient(io_service, boost::shared_ptr<tcp::socket>(socket)); networkClient->networkClientEventSignal.connect(boost::bind(&NetworkServices::onNetworkClientEvent, this, _1)); clients.insert(boost::shared_ptr<NetworkClient>(networkClient)); networkClient->init(); //kicks off 1st asynch_read call } } // etc... } } void NetworkServices::onNetworkClientEvent(NetworkClientEvent& evt) { switch(evt.getType()) { case NetworkClientEvent::CLIENT_ERROR : { boost::shared_ptr<const NetworkClient> clientPtr = evt.getClient().getSharedPtr(); // ------ THIS IS THE MAGIC LINE ----- // If I keep this, the io_service hangs. If I comment it out, // everything works fine (but I never delete the disconnected NetworkClient). // If actually deleted the client here I might expect problems because it is the caller // of this method via boost::signal and bind. However, The clientPtr is a shared ptr, and a // reference is being kept in the client itself while signaling, so // I would the object is not going to be deleted from the heap here. That seems to be the case. // Never-the-less, this line makes all the difference, most likely because it controls whether or not the NetworkClient ever gets deleted. clients.erase(clientPtr); //I should probably put this socket clean-up in NetworkClient destructor. Regardless by doing this, // I would expect the ASIO socket stuff to be adequately cleaned-up after this. tcp::socket& socket = clientPtr->getSocket(); try { socket.shutdown(boost::asio::socket_base::shutdown_both); socket.close(); } catch(...) { CommServerContext::error("Error while shutting down and closing socket."); } break; } default : { break; } } } /** NetworkClient.hpp **/ class NetworkClient : public boost::enable_shared_from_this<NetworkClient>, Client { NetworkClient(boost::asio::io_service& io_service, boost::shared_ptr<tcp::socket> socket); virtual ~NetworkClient(void); inline boost::shared_ptr<const NetworkClient> getSharedPtr() const { return shared_from_this(); }; boost::signal <void (NetworkClientEvent&)> networkClientEventSignal; void onAsyncReadHeader(const boost::system::error_code& error, size_t bytes_transferred); }; /** NetworkClient.cpp - onAsyncReadHeader method called from io_service.run() thread as result of an async_read operation. Error condition usually result of an unexpected client disconnect.**/ void NetworkClient::onAsyncReadHeader( const boost::system::error_code& error, size_t bytes_transferred) { if (error) { //Make sure this instance doesn't get deleted from parent/slot deferencing //Alternatively, somehow schedule for future delete? boost::shared_ptr<const NetworkClient> clientPtr = getSharedPtr(); //Signal to service that this client is disconnecting NetworkClientEvent evt(*this, NetworkClientEvent::CLIENT_ERROR); networkClientEventSignal(evt); networkClientEventSignal.disconnect_all_slots(); return; } I believe it's not safe to delete the client from within the slot handler because the function return would be ... undefined? (Interestingly, it doesn't seem to blow up on me though.) So I've used boost:shared_ptr along with shared_from_this to make sure the client doesn't get deleted until all slots have been signaled. It doesn't seem to really matter though. I believe this question is not specific to ASIO, but the problem manifests in a peculiar way when using ASIO. I have one thread executing io_service.run(). All ASIO read/write operations are performed asynchronously. Everything works fine with multiple clients connecting/disconnecting UNLESS I delete my client object from the Set per the code above. If I delete my client object, the io_service seemingly deadlocks internally and no further asynchronous operations are performed unless I start another thread. I have try/catches around the io_service.run() call and have not been able to detect any errors. Questions: Are there best practices for deleting child objects, that are also signal emitters, from within parent slots? Any ideas as to why the io_service is hanging when I delete my network client object?

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  • Is multithreading the right way to go for my case?

    - by Julien Lebosquain
    Hello, I'm currently designing a multi-client / server application. I'm using plain good old sockets because WCF or similar technology is not what I need. Let me explain: it isn't the classical case of a client simply calling a service; all clients can 'interact' with each other by sending a packet to the server, which will then do some action, and possible re-dispatch an answer message to one or more clients. Although doable with WCF, the application will get pretty complex with hundreds of different messages. For each connected client, I'm of course using asynchronous methods to send and receive bytes. I've got the messages fully working, everything's fine. Except that for each line of code I'm writing, my head just burns because of multithreading issues. Since there could be around 200 clients connected at the same time, I chose to go the fully multithreaded way: each received message on a socket is immediately processed on the thread pool thread it was received, not on a single consumer thread. Since each client can interact with other clients, and indirectly with shared objects on the server, I must protect almost every object that is mutable. I first went with a ReaderWriterLockSlim for each resource that must be protected, but quickly noticed that there are more writes overall than reads in the server application, and switched to the well-known Monitor to simplify the code. So far, so good. Each resource is protected, I have helper classes that I must use to get a lock and its protected resource, so I can't use an object without getting a lock. Moreover, each client has its own lock that is entered as soon as a packet is received from its socket. It's done to prevent other clients from making changes to the state of this client while it has some messages being processed, which is something that will happen frequently. Now, I don't just need to protect resources from concurrent accesses. I must keep every client in sync with the server for some collections I have. One tricky part that I'm currently struggling with is the following: I have a collection of clients. Each client has its own unique ID. When a client connects, it must receive the IDs of every connected client, and each one of them must be notified of the newcomer's ID. When a client disconnects, every other client must know it so that its ID is no longer valid for them. Every client must always have, at a given time, the same clients collection as the server so that I can assume that everybody knows everybody. This way if I'm sending a message to client #1 telling "Client #2 has done something", I know that it will always be correctly interpreted: Client 1 will never wonder "but who is Client 2 anyway?". My first attempt for handling the connection of a new client (let's call it X) was this pseudo-code (remember that newClient is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("newClient with id X has connected"); } } clients.Add(newClient); newClient.Send("the list of other clients"); } Now imagine that in the same time, another client has sent a packet that translates into a message that must be broadcasted to every connected client, the pseudo-code will be something like this (remember that the current client - let's call it Y - is already locked here): lock (clients) { foreach (var client in clients) { lock (client) { client.Send("something"); } } } An obvious deadlock occurs here: on one thread X is locked, the clients lock has been entered, started looping through the clients, and at one moment must get Y's lock... which is already acquired on the second thread, itself waiting for the clients collection lock to be released! This is not the only case like this in the server application. There are other collections which must be kept in sync with the clients, some properties on a client can be changed by another one, etc. I tried other types of locks, lock-free mechanisms and a bunch of other things. Either there were obvious deadlocks when I'm using too much locks for safety, or obvious race conditions otherwise. When I finally find a good middle point between the two, it usually comes with very subtle race conditions / dead locks and other multi-threading issues... my head hurts very quickly since for any single line of code I'm writing I have to review almost the whole application to ensure everything will behave correctly with any number of threads. So here's my final question: how would you resolve this specific case, the general case, and more importantly: aren't I going the wrong way here? I have little problems with the .NET framework, C#, simple concurrency or algorithms in general. Still, I'm lost here. I know I could use only one thread processing the incoming requests and everything will be fine. However, that won't scale well at all with more clients... But I'm thinking more and more to go this simple way. What do you think? Thanks in advance to you, StackOverflow people which have taken the time to read this huge question. I really had to explain the whole context if I want to get some help.

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  • Improving Partitioned Table Join Performance

    - by Paul White
    The query optimizer does not always choose an optimal strategy when joining partitioned tables. This post looks at an example, showing how a manual rewrite of the query can almost double performance, while reducing the memory grant to almost nothing. Test Data The two tables in this example use a common partitioning partition scheme. The partition function uses 41 equal-size partitions: CREATE PARTITION FUNCTION PFT (integer) AS RANGE RIGHT FOR VALUES ( 125000, 250000, 375000, 500000, 625000, 750000, 875000, 1000000, 1125000, 1250000, 1375000, 1500000, 1625000, 1750000, 1875000, 2000000, 2125000, 2250000, 2375000, 2500000, 2625000, 2750000, 2875000, 3000000, 3125000, 3250000, 3375000, 3500000, 3625000, 3750000, 3875000, 4000000, 4125000, 4250000, 4375000, 4500000, 4625000, 4750000, 4875000, 5000000 ); GO CREATE PARTITION SCHEME PST AS PARTITION PFT ALL TO ([PRIMARY]); There two tables are: CREATE TABLE dbo.T1 ( TID integer NOT NULL IDENTITY(0,1), Column1 integer NOT NULL, Padding binary(100) NOT NULL DEFAULT 0x,   CONSTRAINT PK_T1 PRIMARY KEY CLUSTERED (TID) ON PST (TID) );   CREATE TABLE dbo.T2 ( TID integer NOT NULL, Column1 integer NOT NULL, Padding binary(100) NOT NULL DEFAULT 0x,   CONSTRAINT PK_T2 PRIMARY KEY CLUSTERED (TID, Column1) ON PST (TID) ); The next script loads 5 million rows into T1 with a pseudo-random value between 1 and 5 for Column1. The table is partitioned on the IDENTITY column TID: INSERT dbo.T1 WITH (TABLOCKX) (Column1) SELECT (ABS(CHECKSUM(NEWID())) % 5) + 1 FROM dbo.Numbers AS N WHERE n BETWEEN 1 AND 5000000; In case you don’t already have an auxiliary table of numbers lying around, here’s a script to create one with 10 million rows: CREATE TABLE dbo.Numbers (n bigint PRIMARY KEY);   WITH L0 AS(SELECT 1 AS c UNION ALL SELECT 1), L1 AS(SELECT 1 AS c FROM L0 AS A CROSS JOIN L0 AS B), L2 AS(SELECT 1 AS c FROM L1 AS A CROSS JOIN L1 AS B), L3 AS(SELECT 1 AS c FROM L2 AS A CROSS JOIN L2 AS B), L4 AS(SELECT 1 AS c FROM L3 AS A CROSS JOIN L3 AS B), L5 AS(SELECT 1 AS c FROM L4 AS A CROSS JOIN L4 AS B), Nums AS(SELECT ROW_NUMBER() OVER (ORDER BY (SELECT NULL)) AS n FROM L5) INSERT dbo.Numbers WITH (TABLOCKX) SELECT TOP (10000000) n FROM Nums ORDER BY n OPTION (MAXDOP 1); Table T1 contains data like this: Next we load data into table T2. The relationship between the two tables is that table 2 contains ‘n’ rows for each row in table 1, where ‘n’ is determined by the value in Column1 of table T1. There is nothing particularly special about the data or distribution, by the way. INSERT dbo.T2 WITH (TABLOCKX) (TID, Column1) SELECT T.TID, N.n FROM dbo.T1 AS T JOIN dbo.Numbers AS N ON N.n >= 1 AND N.n <= T.Column1; Table T2 ends up containing about 15 million rows: The primary key for table T2 is a combination of TID and Column1. The data is partitioned according to the value in column TID alone. Partition Distribution The following query shows the number of rows in each partition of table T1: SELECT PartitionID = CA1.P, NumRows = COUNT_BIG(*) FROM dbo.T1 AS T CROSS APPLY (VALUES ($PARTITION.PFT(TID))) AS CA1 (P) GROUP BY CA1.P ORDER BY CA1.P; There are 40 partitions containing 125,000 rows (40 * 125k = 5m rows). The rightmost partition remains empty. The next query shows the distribution for table 2: SELECT PartitionID = CA1.P, NumRows = COUNT_BIG(*) FROM dbo.T2 AS T CROSS APPLY (VALUES ($PARTITION.PFT(TID))) AS CA1 (P) GROUP BY CA1.P ORDER BY CA1.P; There are roughly 375,000 rows in each partition (the rightmost partition is also empty): Ok, that’s the test data done. Test Query and Execution Plan The task is to count the rows resulting from joining tables 1 and 2 on the TID column: SET STATISTICS IO ON; DECLARE @s datetime2 = SYSUTCDATETIME();   SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID;   SELECT DATEDIFF(Millisecond, @s, SYSUTCDATETIME()); SET STATISTICS IO OFF; The optimizer chooses a plan using parallel hash join, and partial aggregation: The Plan Explorer plan tree view shows accurate cardinality estimates and an even distribution of rows across threads (click to enlarge the image): With a warm data cache, the STATISTICS IO output shows that no physical I/O was needed, and all 41 partitions were touched: Running the query without actual execution plan or STATISTICS IO information for maximum performance, the query returns in around 2600ms. Execution Plan Analysis The first step toward improving on the execution plan produced by the query optimizer is to understand how it works, at least in outline. The two parallel Clustered Index Scans use multiple threads to read rows from tables T1 and T2. Parallel scan uses a demand-based scheme where threads are given page(s) to scan from the table as needed. This arrangement has certain important advantages, but does result in an unpredictable distribution of rows amongst threads. The point is that multiple threads cooperate to scan the whole table, but it is impossible to predict which rows end up on which threads. For correct results from the parallel hash join, the execution plan has to ensure that rows from T1 and T2 that might join are processed on the same thread. For example, if a row from T1 with join key value ‘1234’ is placed in thread 5’s hash table, the execution plan must guarantee that any rows from T2 that also have join key value ‘1234’ probe thread 5’s hash table for matches. The way this guarantee is enforced in this parallel hash join plan is by repartitioning rows to threads after each parallel scan. The two repartitioning exchanges route rows to threads using a hash function over the hash join keys. The two repartitioning exchanges use the same hash function so rows from T1 and T2 with the same join key must end up on the same hash join thread. Expensive Exchanges This business of repartitioning rows between threads can be very expensive, especially if a large number of rows is involved. The execution plan selected by the optimizer moves 5 million rows through one repartitioning exchange and around 15 million across the other. As a first step toward removing these exchanges, consider the execution plan selected by the optimizer if we join just one partition from each table, disallowing parallelism: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = 1 AND $PARTITION.PFT(T2.TID) = 1 OPTION (MAXDOP 1); The optimizer has chosen a (one-to-many) merge join instead of a hash join. The single-partition query completes in around 100ms. If everything scaled linearly, we would expect that extending this strategy to all 40 populated partitions would result in an execution time around 4000ms. Using parallelism could reduce that further, perhaps to be competitive with the parallel hash join chosen by the optimizer. This raises a question. If the most efficient way to join one partition from each of the tables is to use a merge join, why does the optimizer not choose a merge join for the full query? Forcing a Merge Join Let’s force the optimizer to use a merge join on the test query using a hint: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (MERGE JOIN); This is the execution plan selected by the optimizer: This plan results in the same number of logical reads reported previously, but instead of 2600ms the query takes 5000ms. The natural explanation for this drop in performance is that the merge join plan is only using a single thread, whereas the parallel hash join plan could use multiple threads. Parallel Merge Join We can get a parallel merge join plan using the same query hint as before, and adding trace flag 8649: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (MERGE JOIN, QUERYTRACEON 8649); The execution plan is: This looks promising. It uses a similar strategy to distribute work across threads as seen for the parallel hash join. In practice though, performance is disappointing. On a typical run, the parallel merge plan runs for around 8400ms; slower than the single-threaded merge join plan (5000ms) and much worse than the 2600ms for the parallel hash join. We seem to be going backwards! The logical reads for the parallel merge are still exactly the same as before, with no physical IOs. The cardinality estimates and thread distribution are also still very good (click to enlarge): A big clue to the reason for the poor performance is shown in the wait statistics (captured by Plan Explorer Pro): CXPACKET waits require careful interpretation, and are most often benign, but in this case excessive waiting occurs at the repartitioning exchanges. Unlike the parallel hash join, the repartitioning exchanges in this plan are order-preserving ‘merging’ exchanges (because merge join requires ordered inputs): Parallelism works best when threads can just grab any available unit of work and get on with processing it. Preserving order introduces inter-thread dependencies that can easily lead to significant waits occurring. In extreme cases, these dependencies can result in an intra-query deadlock, though the details of that will have to wait for another time to explore in detail. The potential for waits and deadlocks leads the query optimizer to cost parallel merge join relatively highly, especially as the degree of parallelism (DOP) increases. This high costing resulted in the optimizer choosing a serial merge join rather than parallel in this case. The test results certainly confirm its reasoning. Collocated Joins In SQL Server 2008 and later, the optimizer has another available strategy when joining tables that share a common partition scheme. This strategy is a collocated join, also known as as a per-partition join. It can be applied in both serial and parallel execution plans, though it is limited to 2-way joins in the current optimizer. Whether the optimizer chooses a collocated join or not depends on cost estimation. The primary benefits of a collocated join are that it eliminates an exchange and requires less memory, as we will see next. Costing and Plan Selection The query optimizer did consider a collocated join for our original query, but it was rejected on cost grounds. The parallel hash join with repartitioning exchanges appeared to be a cheaper option. There is no query hint to force a collocated join, so we have to mess with the costing framework to produce one for our test query. Pretending that IOs cost 50 times more than usual is enough to convince the optimizer to use collocated join with our test query: -- Pretend IOs are 50x cost temporarily DBCC SETIOWEIGHT(50);   -- Co-located hash join SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (RECOMPILE);   -- Reset IO costing DBCC SETIOWEIGHT(1); Collocated Join Plan The estimated execution plan for the collocated join is: The Constant Scan contains one row for each partition of the shared partitioning scheme, from 1 to 41. The hash repartitioning exchanges seen previously are replaced by a single Distribute Streams exchange using Demand partitioning. Demand partitioning means that the next partition id is given to the next parallel thread that asks for one. My test machine has eight logical processors, and all are available for SQL Server to use. As a result, there are eight threads in the single parallel branch in this plan, each processing one partition from each table at a time. Once a thread finishes processing a partition, it grabs a new partition number from the Distribute Streams exchange…and so on until all partitions have been processed. It is important to understand that the parallel scans in this plan are different from the parallel hash join plan. Although the scans have the same parallelism icon, tables T1 and T2 are not being co-operatively scanned by multiple threads in the same way. Each thread reads a single partition of T1 and performs a hash match join with the same partition from table T2. The properties of the two Clustered Index Scans show a Seek Predicate (unusual for a scan!) limiting the rows to a single partition: The crucial point is that the join between T1 and T2 is on TID, and TID is the partitioning column for both tables. A thread that processes partition ‘n’ is guaranteed to see all rows that can possibly join on TID for that partition. In addition, no other thread will see rows from that partition, so this removes the need for repartitioning exchanges. CPU and Memory Efficiency Improvements The collocated join has removed two expensive repartitioning exchanges and added a single exchange processing 41 rows (one for each partition id). Remember, the parallel hash join plan exchanges had to process 5 million and 15 million rows. The amount of processor time spent on exchanges will be much lower in the collocated join plan. In addition, the collocated join plan has a maximum of 8 threads processing single partitions at any one time. The 41 partitions will all be processed eventually, but a new partition is not started until a thread asks for it. Threads can reuse hash table memory for the new partition. The parallel hash join plan also had 8 hash tables, but with all 5,000,000 build rows loaded at the same time. The collocated plan needs memory for only 8 * 125,000 = 1,000,000 rows at any one time. Collocated Hash Join Performance The collated join plan has disappointing performance in this case. The query runs for around 25,300ms despite the same IO statistics as usual. This is much the worst result so far, so what went wrong? It turns out that cardinality estimation for the single partition scans of table T1 is slightly low. The properties of the Clustered Index Scan of T1 (graphic immediately above) show the estimation was for 121,951 rows. This is a small shortfall compared with the 125,000 rows actually encountered, but it was enough to cause the hash join to spill to physical tempdb: A level 1 spill doesn’t sound too bad, until you realize that the spill to tempdb probably occurs for each of the 41 partitions. As a side note, the cardinality estimation error is a little surprising because the system tables accurately show there are 125,000 rows in every partition of T1. Unfortunately, the optimizer uses regular column and index statistics to derive cardinality estimates here rather than system table information (e.g. sys.partitions). Collocated Merge Join We will never know how well the collocated parallel hash join plan might have worked without the cardinality estimation error (and the resulting 41 spills to tempdb) but we do know: Merge join does not require a memory grant; and Merge join was the optimizer’s preferred join option for a single partition join Putting this all together, what we would really like to see is the same collocated join strategy, but using merge join instead of hash join. Unfortunately, the current query optimizer cannot produce a collocated merge join; it only knows how to do collocated hash join. So where does this leave us? CROSS APPLY sys.partitions We can try to write our own collocated join query. We can use sys.partitions to find the partition numbers, and CROSS APPLY to get a count per partition, with a final step to sum the partial counts. The following query implements this idea: SELECT row_count = SUM(Subtotals.cnt) FROM ( -- Partition numbers SELECT p.partition_number FROM sys.partitions AS p WHERE p.[object_id] = OBJECT_ID(N'T1', N'U') AND p.index_id = 1 ) AS P CROSS APPLY ( -- Count per collocated join SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals; The estimated plan is: The cardinality estimates aren’t all that good here, especially the estimate for the scan of the system table underlying the sys.partitions view. Nevertheless, the plan shape is heading toward where we would like to be. Each partition number from the system table results in a per-partition scan of T1 and T2, a one-to-many Merge Join, and a Stream Aggregate to compute the partial counts. The final Stream Aggregate just sums the partial counts. Execution time for this query is around 3,500ms, with the same IO statistics as always. This compares favourably with 5,000ms for the serial plan produced by the optimizer with the OPTION (MERGE JOIN) hint. This is another case of the sum of the parts being less than the whole – summing 41 partial counts from 41 single-partition merge joins is faster than a single merge join and count over all partitions. Even so, this single-threaded collocated merge join is not as quick as the original parallel hash join plan, which executed in 2,600ms. On the positive side, our collocated merge join uses only one logical processor and requires no memory grant. The parallel hash join plan used 16 threads and reserved 569 MB of memory:   Using a Temporary Table Our collocated merge join plan should benefit from parallelism. The reason parallelism is not being used is that the query references a system table. We can work around that by writing the partition numbers to a temporary table (or table variable): SET STATISTICS IO ON; DECLARE @s datetime2 = SYSUTCDATETIME();   CREATE TABLE #P ( partition_number integer PRIMARY KEY);   INSERT #P (partition_number) SELECT p.partition_number FROM sys.partitions AS p WHERE p.[object_id] = OBJECT_ID(N'T1', N'U') AND p.index_id = 1;   SELECT row_count = SUM(Subtotals.cnt) FROM #P AS p CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals;   DROP TABLE #P;   SELECT DATEDIFF(Millisecond, @s, SYSUTCDATETIME()); SET STATISTICS IO OFF; Using the temporary table adds a few logical reads, but the overall execution time is still around 3500ms, indistinguishable from the same query without the temporary table. The problem is that the query optimizer still doesn’t choose a parallel plan for this query, though the removal of the system table reference means that it could if it chose to: In fact the optimizer did enter the parallel plan phase of query optimization (running search 1 for a second time): Unfortunately, the parallel plan found seemed to be more expensive than the serial plan. This is a crazy result, caused by the optimizer’s cost model not reducing operator CPU costs on the inner side of a nested loops join. Don’t get me started on that, we’ll be here all night. In this plan, everything expensive happens on the inner side of a nested loops join. Without a CPU cost reduction to compensate for the added cost of exchange operators, candidate parallel plans always look more expensive to the optimizer than the equivalent serial plan. Parallel Collocated Merge Join We can produce the desired parallel plan using trace flag 8649 again: SELECT row_count = SUM(Subtotals.cnt) FROM #P AS p CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals OPTION (QUERYTRACEON 8649); The actual execution plan is: One difference between this plan and the collocated hash join plan is that a Repartition Streams exchange operator is used instead of Distribute Streams. The effect is similar, though not quite identical. The Repartition uses round-robin partitioning, meaning the next partition id is pushed to the next thread in sequence. The Distribute Streams exchange seen earlier used Demand partitioning, meaning the next partition id is pulled across the exchange by the next thread that is ready for more work. There are subtle performance implications for each partitioning option, but going into that would again take us too far off the main point of this post. Performance The important thing is the performance of this parallel collocated merge join – just 1350ms on a typical run. The list below shows all the alternatives from this post (all timings include creation, population, and deletion of the temporary table where appropriate) from quickest to slowest: Collocated parallel merge join: 1350ms Parallel hash join: 2600ms Collocated serial merge join: 3500ms Serial merge join: 5000ms Parallel merge join: 8400ms Collated parallel hash join: 25,300ms (hash spill per partition) The parallel collocated merge join requires no memory grant (aside from a paltry 1.2MB used for exchange buffers). This plan uses 16 threads at DOP 8; but 8 of those are (rather pointlessly) allocated to the parallel scan of the temporary table. These are minor concerns, but it turns out there is a way to address them if it bothers you. Parallel Collocated Merge Join with Demand Partitioning This final tweak replaces the temporary table with a hard-coded list of partition ids (dynamic SQL could be used to generate this query from sys.partitions): SELECT row_count = SUM(Subtotals.cnt) FROM ( VALUES (1),(2),(3),(4),(5),(6),(7),(8),(9),(10), (11),(12),(13),(14),(15),(16),(17),(18),(19),(20), (21),(22),(23),(24),(25),(26),(27),(28),(29),(30), (31),(32),(33),(34),(35),(36),(37),(38),(39),(40),(41) ) AS P (partition_number) CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals OPTION (QUERYTRACEON 8649); The actual execution plan is: The parallel collocated hash join plan is reproduced below for comparison: The manual rewrite has another advantage that has not been mentioned so far: the partial counts (per partition) can be computed earlier than the partial counts (per thread) in the optimizer’s collocated join plan. The earlier aggregation is performed by the extra Stream Aggregate under the nested loops join. The performance of the parallel collocated merge join is unchanged at around 1350ms. Final Words It is a shame that the current query optimizer does not consider a collocated merge join (Connect item closed as Won’t Fix). The example used in this post showed an improvement in execution time from 2600ms to 1350ms using a modestly-sized data set and limited parallelism. In addition, the memory requirement for the query was almost completely eliminated  – down from 569MB to 1.2MB. The problem with the parallel hash join selected by the optimizer is that it attempts to process the full data set all at once (albeit using eight threads). It requires a large memory grant to hold all 5 million rows from table T1 across the eight hash tables, and does not take advantage of the divide-and-conquer opportunity offered by the common partitioning. The great thing about the collocated join strategies is that each parallel thread works on a single partition from both tables, reading rows, performing the join, and computing a per-partition subtotal, before moving on to a new partition. From a thread’s point of view… If you have trouble visualizing what is happening from just looking at the parallel collocated merge join execution plan, let’s look at it again, but from the point of view of just one thread operating between the two Parallelism (exchange) operators. Our thread picks up a single partition id from the Distribute Streams exchange, and starts a merge join using ordered rows from partition 1 of table T1 and partition 1 of table T2. By definition, this is all happening on a single thread. As rows join, they are added to a (per-partition) count in the Stream Aggregate immediately above the Merge Join. Eventually, either T1 (partition 1) or T2 (partition 1) runs out of rows and the merge join stops. The per-partition count from the aggregate passes on through the Nested Loops join to another Stream Aggregate, which is maintaining a per-thread subtotal. Our same thread now picks up a new partition id from the exchange (say it gets id 9 this time). The count in the per-partition aggregate is reset to zero, and the processing of partition 9 of both tables proceeds just as it did for partition 1, and on the same thread. Each thread picks up a single partition id and processes all the data for that partition, completely independently from other threads working on other partitions. One thread might eventually process partitions (1, 9, 17, 25, 33, 41) while another is concurrently processing partitions (2, 10, 18, 26, 34) and so on for the other six threads at DOP 8. The point is that all 8 threads can execute independently and concurrently, continuing to process new partitions until the wider job (of which the thread has no knowledge!) is done. This divide-and-conquer technique can be much more efficient than simply splitting the entire workload across eight threads all at once. Related Reading Understanding and Using Parallelism in SQL Server Parallel Execution Plans Suck © 2013 Paul White – All Rights Reserved Twitter: @SQL_Kiwi

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  • MySQL is running VERY slow on CentOS 6x (not 5x)

    - by user1032531
    I have two servers: a VPS and a laptop. I recently re-built both of them, and MySQL is running about 20 times slower on the laptop. Both servers used to run CentOS 5.8 and I think MySQL 5.1, and the laptop used to do great so I do not think it is the hardware. For the VPS, my provider installed CentOS 6.4, and then I installed MySQL 5.1.69 using yum with the CentOS repo. For the laptop, I installed CentOS 6.4 basic server and then installed MySQL 5.1.69 using yum with the CentOS repo. my.cnf for both servers are identical, and I have shown below. For both servers, I've also included below the output from SHOW VARIABLES; as well as output from sysbench, file system information, and cpu information. I have tried adding skip-name-resolve, but it didn't help. The matrix below shows the SHOW VARIABLES output from both servers which is different. Again, MySQL was installed the same way, so I do not know why it is different, but it is and I think this might be why the laptop is executing MySQL so slowly. Why is the laptop running MySQL slowly, and how do I fix it? Differences between SHOW VARIABLES on both servers +---------------------------+-----------------------+-------------------------+ | Variable | Value-VPS | Value-Laptop | +---------------------------+-----------------------+-------------------------+ | hostname | vps.site1.com | laptop.site2.com | | max_binlog_cache_size | 4294963200 | 18446744073709500000 | | max_seeks_for_key | 4294967295 | 18446744073709500000 | | max_write_lock_count | 4294967295 | 18446744073709500000 | | myisam_max_sort_file_size | 2146435072 | 9223372036853720000 | | myisam_mmap_size | 4294967295 | 18446744073709500000 | | plugin_dir | /usr/lib/mysql/plugin | /usr/lib64/mysql/plugin | | pseudo_thread_id | 7568 | 2 | | system_time_zone | EST | PDT | | thread_stack | 196608 | 262144 | | timestamp | 1372252112 | 1372252046 | | version_compile_machine | i386 | x86_64 | +---------------------------+-----------------------+-------------------------+ my.cnf for both servers [root@server1 ~]# cat /etc/my.cnf [mysqld] datadir=/var/lib/mysql socket=/var/lib/mysql/mysql.sock user=mysql # Disabling symbolic-links is recommended to prevent assorted security risks symbolic-links=0 [mysqld_safe] log-error=/var/log/mysqld.log pid-file=/var/run/mysqld/mysqld.pid innodb_strict_mode=on sql_mode=TRADITIONAL # sql_mode=STRICT_TRANS_TABLES,NO_ZERO_DATE,NO_ZERO_IN_DATE character-set-server=utf8 collation-server=utf8_general_ci log=/var/log/mysqld_all.log [root@server1 ~]# VPS SHOW VARIABLES Info Same as Laptop shown below but changes per above matrix (removed to allow me to be under the 30000 characters as required by ServerFault) Laptop SHOW VARIABLES Info auto_increment_increment 1 auto_increment_offset 1 autocommit ON automatic_sp_privileges ON back_log 50 basedir /usr/ big_tables OFF binlog_cache_size 32768 binlog_direct_non_transactional_updates OFF binlog_format STATEMENT bulk_insert_buffer_size 8388608 character_set_client utf8 character_set_connection utf8 character_set_database latin1 character_set_filesystem binary character_set_results utf8 character_set_server latin1 character_set_system utf8 character_sets_dir /usr/share/mysql/charsets/ collation_connection utf8_general_ci collation_database latin1_swedish_ci collation_server latin1_swedish_ci completion_type 0 concurrent_insert 1 connect_timeout 10 datadir /var/lib/mysql/ date_format %Y-%m-%d datetime_format %Y-%m-%d %H:%i:%s default_week_format 0 delay_key_write ON delayed_insert_limit 100 delayed_insert_timeout 300 delayed_queue_size 1000 div_precision_increment 4 engine_condition_pushdown ON error_count 0 event_scheduler OFF expire_logs_days 0 flush OFF flush_time 0 foreign_key_checks ON ft_boolean_syntax + -><()~*:""&| ft_max_word_len 84 ft_min_word_len 4 ft_query_expansion_limit 20 ft_stopword_file (built-in) general_log OFF general_log_file /var/run/mysqld/mysqld.log group_concat_max_len 1024 have_community_features YES have_compress YES have_crypt YES have_csv YES have_dynamic_loading YES have_geometry YES have_innodb YES have_ndbcluster NO have_openssl DISABLED have_partitioning YES have_query_cache YES have_rtree_keys YES have_ssl DISABLED have_symlink DISABLED hostname server1.site2.com identity 0 ignore_builtin_innodb OFF init_connect init_file init_slave innodb_adaptive_hash_index ON innodb_additional_mem_pool_size 1048576 innodb_autoextend_increment 8 innodb_autoinc_lock_mode 1 innodb_buffer_pool_size 8388608 innodb_checksums ON innodb_commit_concurrency 0 innodb_concurrency_tickets 500 innodb_data_file_path ibdata1:10M:autoextend innodb_data_home_dir innodb_doublewrite ON innodb_fast_shutdown 1 innodb_file_io_threads 4 innodb_file_per_table OFF innodb_flush_log_at_trx_commit 1 innodb_flush_method innodb_force_recovery 0 innodb_lock_wait_timeout 50 innodb_locks_unsafe_for_binlog OFF innodb_log_buffer_size 1048576 innodb_log_file_size 5242880 innodb_log_files_in_group 2 innodb_log_group_home_dir ./ innodb_max_dirty_pages_pct 90 innodb_max_purge_lag 0 innodb_mirrored_log_groups 1 innodb_open_files 300 innodb_rollback_on_timeout OFF innodb_stats_method nulls_equal innodb_stats_on_metadata ON innodb_support_xa ON innodb_sync_spin_loops 20 innodb_table_locks ON innodb_thread_concurrency 8 innodb_thread_sleep_delay 10000 innodb_use_legacy_cardinality_algorithm ON insert_id 0 interactive_timeout 28800 join_buffer_size 131072 keep_files_on_create OFF key_buffer_size 8384512 key_cache_age_threshold 300 key_cache_block_size 1024 key_cache_division_limit 100 language /usr/share/mysql/english/ large_files_support ON large_page_size 0 large_pages OFF last_insert_id 0 lc_time_names en_US license GPL local_infile ON locked_in_memory OFF log OFF log_bin OFF log_bin_trust_function_creators OFF log_bin_trust_routine_creators OFF log_error /var/log/mysqld.log log_output FILE log_queries_not_using_indexes OFF log_slave_updates OFF log_slow_queries OFF log_warnings 1 long_query_time 10.000000 low_priority_updates OFF lower_case_file_system OFF lower_case_table_names 0 max_allowed_packet 1048576 max_binlog_cache_size 18446744073709547520 max_binlog_size 1073741824 max_connect_errors 10 max_connections 151 max_delayed_threads 20 max_error_count 64 max_heap_table_size 16777216 max_insert_delayed_threads 20 max_join_size 18446744073709551615 max_length_for_sort_data 1024 max_long_data_size 1048576 max_prepared_stmt_count 16382 max_relay_log_size 0 max_seeks_for_key 18446744073709551615 max_sort_length 1024 max_sp_recursion_depth 0 max_tmp_tables 32 max_user_connections 0 max_write_lock_count 18446744073709551615 min_examined_row_limit 0 multi_range_count 256 myisam_data_pointer_size 6 myisam_max_sort_file_size 9223372036853727232 myisam_mmap_size 18446744073709551615 myisam_recover_options OFF myisam_repair_threads 1 myisam_sort_buffer_size 8388608 myisam_stats_method nulls_unequal myisam_use_mmap OFF net_buffer_length 16384 net_read_timeout 30 net_retry_count 10 net_write_timeout 60 new OFF old OFF old_alter_table OFF old_passwords OFF open_files_limit 1024 optimizer_prune_level 1 optimizer_search_depth 62 optimizer_switch index_merge=on,index_merge_union=on,index_merge_sort_union=on,index_merge_intersection=on pid_file /var/run/mysqld/mysqld.pid plugin_dir /usr/lib64/mysql/plugin port 3306 preload_buffer_size 32768 profiling OFF profiling_history_size 15 protocol_version 10 pseudo_thread_id 3 query_alloc_block_size 8192 query_cache_limit 1048576 query_cache_min_res_unit 4096 query_cache_size 0 query_cache_type ON query_cache_wlock_invalidate OFF query_prealloc_size 8192 rand_seed1 rand_seed2 range_alloc_block_size 4096 read_buffer_size 131072 read_only OFF read_rnd_buffer_size 262144 relay_log relay_log_index relay_log_info_file relay-log.info relay_log_purge ON relay_log_space_limit 0 report_host report_password report_port 3306 report_user rpl_recovery_rank 0 secure_auth OFF secure_file_priv server_id 0 skip_external_locking ON skip_name_resolve OFF skip_networking OFF skip_show_database OFF slave_compressed_protocol OFF slave_exec_mode STRICT slave_load_tmpdir /tmp slave_max_allowed_packet 1073741824 slave_net_timeout 3600 slave_skip_errors OFF slave_transaction_retries 10 slow_launch_time 2 slow_query_log OFF slow_query_log_file /var/run/mysqld/mysqld-slow.log socket /var/lib/mysql/mysql.sock sort_buffer_size 2097144 sql_auto_is_null ON sql_big_selects ON sql_big_tables OFF sql_buffer_result OFF sql_log_bin ON sql_log_off OFF sql_log_update ON sql_low_priority_updates OFF sql_max_join_size 18446744073709551615 sql_mode sql_notes ON sql_quote_show_create ON sql_safe_updates OFF sql_select_limit 18446744073709551615 sql_slave_skip_counter sql_warnings OFF ssl_ca ssl_capath ssl_cert ssl_cipher ssl_key storage_engine MyISAM sync_binlog 0 sync_frm ON system_time_zone PDT table_definition_cache 256 table_lock_wait_timeout 50 table_open_cache 64 table_type MyISAM thread_cache_size 0 thread_handling one-thread-per-connection thread_stack 262144 time_format %H:%i:%s time_zone SYSTEM timed_mutexes OFF timestamp 1372254399 tmp_table_size 16777216 tmpdir /tmp transaction_alloc_block_size 8192 transaction_prealloc_size 4096 tx_isolation REPEATABLE-READ unique_checks ON updatable_views_with_limit YES version 5.1.69 version_comment Source distribution version_compile_machine x86_64 version_compile_os redhat-linux-gnu wait_timeout 28800 warning_count 0 VPS Sysbench Info Deleted to stay under 30000 characters. Laptop Sysbench Info [root@server1 ~]# cat sysbench.txt sysbench 0.4.12: multi-threaded system evaluation benchmark Running the test with following options: Number of threads: 8 Doing OLTP test. Running mixed OLTP test Doing read-only test Using Special distribution (12 iterations, 1 pct of values are returned in 75 pct cases) Using "BEGIN" for starting transactions Using auto_inc on the id column Threads started! Time limit exceeded, exiting... (last message repeated 7 times) Done. OLTP test statistics: queries performed: read: 634718 write: 0 other: 90674 total: 725392 transactions: 45337 (755.56 per sec.) deadlocks: 0 (0.00 per sec.) read/write requests: 634718 (10577.78 per sec.) other operations: 90674 (1511.11 per sec.) Test execution summary: total time: 60.0048s total number of events: 45337 total time taken by event execution: 479.4912 per-request statistics: min: 2.04ms avg: 10.58ms max: 85.56ms approx. 95 percentile: 19.70ms Threads fairness: events (avg/stddev): 5667.1250/42.18 execution time (avg/stddev): 59.9364/0.00 [root@server1 ~]# VPS File Info [root@vps ~]# df -T Filesystem Type 1K-blocks Used Available Use% Mounted on /dev/simfs simfs 20971520 16187440 4784080 78% / none tmpfs 6224432 4 6224428 1% /dev none tmpfs 6224432 0 6224432 0% /dev/shm [root@vps ~]# Laptop File Info [root@server1 ~]# df -T Filesystem Type 1K-blocks Used Available Use% Mounted on /dev/mapper/vg_server1-lv_root ext4 72383800 4243964 64462860 7% / tmpfs tmpfs 956352 0 956352 0% /dev/shm /dev/sdb1 ext4 495844 60948 409296 13% /boot [root@server1 ~]# VPS CPU Info Removed to stay under the 30000 character limit required by ServerFault Laptop CPU Info [root@server1 ~]# cat /proc/cpuinfo processor : 0 vendor_id : GenuineIntel cpu family : 6 model : 15 model name : Intel(R) Core(TM)2 Duo CPU T7100 @ 1.80GHz stepping : 13 cpu MHz : 800.000 cache size : 2048 KB physical id : 0 siblings : 2 core id : 0 cpu cores : 2 apicid : 0 initial apicid : 0 fpu : yes fpu_exception : yes cpuid level : 10 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx lm constant_tsc arch_perfmon pebs bts rep_good aperfmperf pni dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm lahf_lm ida dts tpr_shadow vnmi flexpriority bogomips : 3591.39 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 48 bits virtual power management: processor : 1 vendor_id : GenuineIntel cpu family : 6 model : 15 model name : Intel(R) Core(TM)2 Duo CPU T7100 @ 1.80GHz stepping : 13 cpu MHz : 800.000 cache size : 2048 KB physical id : 0 siblings : 2 core id : 1 cpu cores : 2 apicid : 1 initial apicid : 1 fpu : yes fpu_exception : yes cpuid level : 10 wp : yes flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx lm constant_tsc arch_perfmon pebs bts rep_good aperfmperf pni dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm lahf_lm ida dts tpr_shadow vnmi flexpriority bogomips : 3591.39 clflush size : 64 cache_alignment : 64 address sizes : 36 bits physical, 48 bits virtual power management: [root@server1 ~]# EDIT New Info requested by shakalandy [root@localhost ~]# cat /proc/meminfo MemTotal: 2044804 kB MemFree: 761464 kB Buffers: 68868 kB Cached: 369708 kB SwapCached: 0 kB Active: 881080 kB Inactive: 246016 kB Active(anon): 688312 kB Inactive(anon): 4416 kB Active(file): 192768 kB Inactive(file): 241600 kB Unevictable: 0 kB Mlocked: 0 kB SwapTotal: 4095992 kB SwapFree: 4095992 kB Dirty: 0 kB Writeback: 0 kB AnonPages: 688428 kB Mapped: 65156 kB Shmem: 4216 kB Slab: 92428 kB SReclaimable: 31260 kB SUnreclaim: 61168 kB KernelStack: 2392 kB PageTables: 28356 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 5118392 kB Committed_AS: 1530212 kB VmallocTotal: 34359738367 kB VmallocUsed: 343604 kB VmallocChunk: 34359372920 kB HardwareCorrupted: 0 kB AnonHugePages: 520192 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 8556 kB DirectMap2M: 2078720 kB [root@localhost ~]# ps aux | grep mysql root 2227 0.0 0.0 108332 1504 ? S 07:36 0:00 /bin/sh /usr/bin/mysqld_safe --datadir=/var/lib/mysql --pid-file=/var/lib/mysql/localhost.badobe.com.pid mysql 2319 0.1 24.5 1470068 501360 ? Sl 07:36 0:57 /usr/sbin/mysqld --basedir=/usr --datadir=/var/lib/mysql --plugin-dir=/usr/lib64/mysql/plugin --user=mysql --log-error=/var/lib/mysql/localhost.badobe.com.err --pid-file=/var/lib/mysql/localhost.badobe.com.pid root 3579 0.0 0.1 201840 3028 pts/0 S+ 07:40 0:00 mysql -u root -p root 13887 0.0 0.1 201840 3036 pts/3 S+ 18:08 0:00 mysql -uroot -px xxxxxxxxxx root 14449 0.0 0.0 103248 840 pts/2 S+ 18:16 0:00 grep mysql [root@localhost ~]# ps aux | grep mysql root 2227 0.0 0.0 108332 1504 ? S 07:36 0:00 /bin/sh /usr/bin/mysqld_safe --datadir=/var/lib/mysql --pid-file=/var/lib/mysql/localhost.badobe.com.pid mysql 2319 0.1 24.5 1470068 501356 ? Sl 07:36 0:57 /usr/sbin/mysqld --basedir=/usr --datadir=/var/lib/mysql --plugin-dir=/usr/lib64/mysql/plugin --user=mysql --log-error=/var/lib/mysql/localhost.badobe.com.err --pid-file=/var/lib/mysql/localhost.badobe.com.pid root 3579 0.0 0.1 201840 3028 pts/0 S+ 07:40 0:00 mysql -u root -p root 13887 0.0 0.1 201840 3048 pts/3 S+ 18:08 0:00 mysql -uroot -px xxxxxxxxxx root 14470 0.0 0.0 103248 840 pts/2 S+ 18:16 0:00 grep mysql [root@localhost ~]# vmstat 1 procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 0 0 0 742172 76376 371064 0 0 6 6 78 202 2 1 97 1 0 0 0 0 742164 76380 371060 0 0 0 16 191 467 2 1 93 5 0 0 0 0 742164 76380 371064 0 0 0 0 148 388 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 159 418 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 145 380 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 166 429 2 1 97 0 0 1 0 0 742164 76380 371064 0 0 0 0 148 373 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 149 382 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 168 408 2 0 97 0 0 0 0 0 742164 76380 371064 0 0 0 0 165 394 2 1 98 0 0 0 0 0 742164 76380 371064 0 0 0 0 159 354 2 1 98 0 0 0 0 0 742164 76388 371060 0 0 0 16 180 447 2 0 91 6 0 0 0 0 742164 76388 371064 0 0 0 0 143 344 2 1 98 0 0 0 1 0 742784 76416 370044 0 0 28 580 360 678 3 1 74 23 0 1 0 0 744768 76496 367772 0 0 40 1036 437 865 3 1 53 43 0 0 1 0 747248 76596 365412 0 0 48 1224 561 923 3 2 53 43 0 0 1 0 749232 76696 363092 0 0 32 1132 512 883 3 2 52 44 0 0 1 0 751340 76772 361020 0 0 32 1008 472 872 2 1 52 45 0 0 1 0 753448 76840 358540 0 0 36 1088 512 860 2 1 51 46 0 0 1 0 755060 76936 357636 0 0 28 1012 481 922 2 2 52 45 0 0 1 0 755060 77064 357988 0 0 12 896 444 902 2 1 53 45 0 0 1 0 754688 77148 358448 0 0 16 1096 506 1007 1 1 56 42 0 0 2 0 754192 77268 358932 0 0 12 1060 481 957 1 2 53 44 0 0 1 0 753696 77380 359392 0 0 12 1052 512 1025 2 1 55 42 0 0 1 0 751028 77480 359828 0 0 8 984 423 909 2 2 52 45 0 0 1 0 750524 77620 360200 0 0 8 788 367 869 1 2 54 44 0 0 1 0 749904 77700 360664 0 0 8 928 439 924 2 2 55 43 0 0 1 0 749408 77796 361084 0 0 12 976 468 967 1 1 56 43 0 0 1 0 748788 77896 361464 0 0 12 992 453 944 1 2 54 43 0 1 1 0 748416 77992 361996 0 0 12 784 392 868 2 1 52 46 0 0 1 0 747920 78092 362336 0 0 4 896 382 874 1 1 52 46 0 0 1 0 745252 78172 362780 0 0 12 1040 444 923 1 1 56 42 0 0 1 0 744764 78288 363220 0 0 8 1024 448 934 2 1 55 43 0 0 1 0 744144 78408 363668 0 0 8 1000 461 982 2 1 53 44 0 0 1 0 743648 78488 364148 0 0 8 872 443 888 2 1 54 43 0 0 1 0 743152 78548 364468 0 0 16 1020 511 995 2 1 55 43 0 0 1 0 742656 78632 365024 0 0 12 928 431 913 1 2 53 44 0 0 1 0 742160 78728 365468 0 0 12 996 470 955 2 2 54 44 0 1 1 0 739492 78840 365896 0 0 8 988 447 939 1 2 52 46 0 0 1 0 738872 78996 366352 0 0 12 972 442 928 1 1 55 44 0 1 1 0 738244 79148 366812 0 0 8 948 549 1126 2 2 54 43 0 0 1 0 737624 79312 367188 0 0 12 996 456 953 2 2 54 43 0 0 1 0 736880 79456 367660 0 0 12 960 444 918 1 1 53 46 0 0 1 0 736260 79584 368124 0 0 8 884 414 921 1 1 54 44 0 0 1 0 735648 79716 368488 0 0 12 976 450 955 2 1 56 41 0 0 1 0 733104 79840 368988 0 0 12 932 453 918 1 2 55 43 0 0 1 0 732608 79996 369356 0 0 16 916 444 889 1 2 54 43 0 1 1 0 731476 80128 369800 0 0 16 852 514 978 2 2 54 43 0 0 1 0 731244 80252 370200 0 0 8 904 398 870 2 1 55 43 0 1 1 0 730624 80384 370612 0 0 12 1032 447 977 1 2 57 41 0 0 1 0 730004 80524 371096 0 0 12 984 469 941 2 2 52 45 0 0 1 0 729508 80636 371544 0 0 12 928 438 922 2 1 52 46 0 0 1 0 728888 80756 371948 0 0 16 972 439 943 2 1 55 43 0 0 1 0 726468 80900 372272 0 0 8 960 545 1024 2 1 54 43 0 1 1 0 726344 81024 372272 0 0 8 464 490 1057 1 2 53 44 0 0 1 0 726096 81148 372276 0 0 4 328 441 1063 2 1 53 45 0 1 1 0 726096 81256 372292 0 0 0 296 387 975 1 1 53 45 0 0 1 0 725848 81380 372284 0 0 4 332 425 1034 2 1 54 44 0 1 1 0 725848 81496 372300 0 0 4 308 386 992 2 1 54 43 0 0 1 0 725600 81616 372296 0 0 4 328 404 1060 1 1 54 44 0 procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu----- r b swpd free buff cache si so bi bo in cs us sy id wa st 0 1 0 725600 81732 372296 0 0 4 328 439 1011 1 1 53 44 0 0 1 0 725476 81848 372308 0 0 0 316 441 1023 2 2 52 46 0 1 1 0 725352 81972 372300 0 0 4 344 451 1021 1 1 55 43 0 2 1 0 725228 82088 372320 0 0 0 328 427 1058 1 1 54 44 0 1 1 0 724980 82220 372300 0 0 4 336 419 999 2 1 54 44 0 1 1 0 724980 82328 372320 0 0 4 320 430 1019 1 1 54 44 0 1 1 0 724732 82436 372328 0 0 0 388 363 942 2 1 54 44 0 1 1 0 724608 82560 372312 0 0 4 308 419 993 1 2 54 44 0 1 0 0 724360 82684 372320 0 0 0 304 421 1028 2 1 55 42 0 1 0 0 724360 82684 372388 0 0 0 0 158 416 2 1 98 0 0 1 1 0 724236 82720 372360 0 0 0 6464 243 855 3 2 84 12 0 1 0 0 724112 82748 372360 0 0 0 5356 266 895 3 1 84 12 0 2 1 0 724112 82764 372380 0 0 0 3052 221 511 2 2 93 4 0 1 0 0 724112 82796 372372 0 0 0 4548 325 1067 2 2 81 16 0 1 0 0 724112 82816 372368 0 0 0 3240 259 829 3 1 90 6 0 1 0 0 724112 82836 372380 0 0 0 3260 309 822 3 2 88 8 0 1 1 0 724112 82876 372364 0 0 0 4680 326 978 3 1 77 19 0 1 0 0 724112 82884 372380 0 0 0 512 207 508 2 1 95 2 0 1 0 0 724112 82884 372388 0 0 0 0 138 361 2 1 98 0 0 1 0 0 724112 82884 372388 0 0 0 0 158 397 2 1 98 0 0 1 0 0 724112 82884 372388 0 0 0 0 146 395 2 1 98 0 0 2 0 0 724112 82884 372388 0 0 0 0 160 395 2 1 98 0 0 1 0 0 724112 82884 372388 0 0 0 0 163 382 1 1 98 0 0 1 0 0 724112 82884 372388 0 0 0 0 176 422 2 1 98 0 0 1 0 0 724112 82884 372388 0 0 0 0 134 351 2 1 98 0 0 0 0 0 724112 82884 372388 0 0 0 0 190 429 2 1 97 0 0 0 0 0 724104 82884 372392 0 0 0 0 139 358 2 1 98 0 0 0 0 0 724848 82884 372392 0 0 0 4 211 432 2 1 97 0 0 1 0 0 724980 82884 372392 0 0 0 0 166 370 2 1 98 0 0 0 0 0 724980 82884 372392 0 0 0 0 164 397 2 1 98 0 0 ^C [root@localhost ~]# Database size mysql> SELECT table_schema "Data Base Name", sum( data_length + index_length ) / 1024 / 1024 "Data Base Size in MB", sum( data_free )/ 1024 / 1024 "Free Space in MB" FROM information_schema.TABLES GROUP BY table_schema; +--------------------+----------------------+------------------+ | Data Base Name | Data Base Size in MB | Free Space in MB | +--------------------+----------------------+------------------+ | bidjunction | 4.68750000 | 0.00000000 | | information_schema | 0.00976563 | 0.00000000 | | mysql | 0.63899899 | 0.00105286 | +--------------------+----------------------+------------------+ 3 rows in set (0.01 sec) mysql> Before Query mysql> SHOW SESSION STATUS like '%Tmp%'; +-------------------------+-------+ | Variable_name | Value | +-------------------------+-------+ | Created_tmp_disk_tables | 0 | | Created_tmp_files | 6 | | Created_tmp_tables | 0 | +-------------------------+-------+ 3 rows in set (0.00 sec) mysql> After Query mysql> SHOW SESSION STATUS like '%Tmp%'; +-------------------------+-------+ | Variable_name | Value | +-------------------------+-------+ | Created_tmp_disk_tables | 0 | | Created_tmp_files | 6 | | Created_tmp_tables | 2 | +-------------------------+-------+ 3 rows in set (0.00 sec) mysql>

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