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  • ./rtnet start rteth0-mac: unknown interface: No such device ioctl: No such device

    - by Anisha Kaul
    I have installed the RTnet over Xenomai. RTnet compiled well, and I also tested loopback on the single machine and was able to ping. However I noticed ./rtnet start showing the following output: What should I interpret when all it says is "no such device"? What more info should I provide here for you to help me in getting rid of this error? linux-y3pi:/usr/local/rtnet/sbin # ./rtnet start rteth0: unknown interface: No such device rteth0-mac: unknown interface: No such device ioctl: No such device ioctl: No such device ioctl: No such device ioctl: No such device ioctl (add): No such device vnic0: unknown interface: No such device SIOCSIFADDR: No such device vnic0: unknown interface: No such device SIOCSIFNETMASK: No such device Waiting for all slaves...ioctl: No such device ioctl: No such device linux-y3pi:/usr/local/rtnet/sbin # lsmod: linux-y3pi:/usr/local/rtnet/sbin # lsmod Module Size Used by tdma 18281 0 rtmac 9274 1 tdma rtcfg 49485 0 rtcap 7216 0 rt_loopback 1563 2 rtpacket 5517 0 rtudp 10655 0 rt_8139too 11374 0 rtipv4 22842 2 rtcfg,rtudp rtnet 42130 9 tdma,rtmac,rtcfg,rtcap,rt_loopback,rtpacket,rtudp,rt_8139too,rtipv4 ip6t_LOG 8480 6 xt_tcpudp 3540 2 xt_pkttype 1176 3 ipt_LOG 8201 6 xt_limit 2159 12 snd_pcm_oss 44878 0 snd_mixer_oss 15151 1 snd_pcm_oss snd_seq 55731 0 s nd_seq_device 6698 1 snd_seq edd 8407 0 ip6t_REJECT 4306 3 nf_conntrack_ipv6 8186 4 nf_defrag_ipv6 10128 1 nf_conntrack_ipv6 ip6table_raw 1451 1 xt_NOTRACK 1112 4 ipt_REJECT 2397 3 xt_state 1314 8 iptable_raw 1478 1 iptable_filter 1706 1 ip6table_mangle 1756 0 nf_conntrack_netbios_ns 1678 0 nf_conntrack_ipv4 8957 4 nf_conntrack 80411 5 nf_conntrack_ipv6,xt_NOTRACK,xt_state,nf_conntrack_netbios_ns,nf_conntrack_ipv4 nf_defrag_ipv4 1561 1 nf_conntrack_ipv4 ip_tables 18872 2 iptable_raw,iptable_filter ip6table_filter 1679 1 ip6_tables 19066 4 ip6t_LOG,ip6table_raw,ip6table_mangle,ip6table_filter x_tables 24094 16 ip6t_LOG,xt_tcpudp,xt_pkttype,ipt_LOG,xt_limit,ip6t_REJECT,ip6table_raw,xt_NOTRACK,ipt_REJECT,xt_state,iptable_raw,iptable_filter,ip6table_mangle,ip_tables,ip6table_filter,ip6_tables fuse 69279 3 loop 17417 0 dm_mod 71671 0 snd_hda_codec_via 57768 1 snd_hda_intel 24871 2 snd_hda_codec 95006 2 snd_hda_codec_via,snd_hda_intel snd_hwdep 6540 1 snd_hda_codec snd_pcm 90716 3 snd_pcm_oss,snd_hda_intel,snd_hda_codec snd_timer 22050 2 snd_seq,snd_pcm snd 71410 14 snd_pcm_oss,snd_mixer_oss,snd_seq,snd_seq_device,snd_hda_codec_via,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_timer soundcore 7854 1 snd iTCO_wdt 11716 0 iTCO_vendor_support 2942 1 iTCO_wdt snd_page_alloc 8324 2 snd_hda_intel,snd_pcm sr_mod 13186 0 cdrom 37628 1 sr_mod i2c_i801 9677 0 pcspkr 1950 0 sg 28847 0 serio_raw 4534 0 ext4 361361 2 jbd2 82943 1 ext4 crc16 1699 1 ext4 i915 500199 2 drm_kms_helper 33537 1 i915 drm 211193 3 i915,drm_kms_helper sd_mod 33977 5 i2c_algo_bit 5625 1 i915 intel_agp 11529 1 i915 intel_gtt 16397 3 i915,intel_agp ata_generic 3787 0 ata_piix 22875 4 ahci 20097 0 libahci 22089 1 ahci libata 194812 4 ata_generic,ata_piix,ahci,libahci scsi_mod 204709 4 sr_mod,sg,sd_mod,libata linux-y3pi:/usr/local/rtnet/sbin #

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  • UIImagePickerController in landscape on iPhone OS >= 3.2

    - by Mike
    Here is the problem. I have to open the UIImagePickerController in landscape. At this phase I am doing the app for iPhone but it will be soon adjusted for iPad. The classical way to force the UIImagePickerController to open in landscape would be to use this solution. But this solution has a problem, specially for iPad, that is the line, [[UIDevice currentDevice] setOrientation:UIInterfaceOrientationLandscapeRight]; because Apple rejects an application for doing that, as they don't want you to set an orientation, because if the user is holding the iPad on landscapeLeft the controller will appear upside down. Apple want you to use your paranormal powers and open the controller the right way for the user. The only problem is this: My controller is to appear when the application starts At this time, the orientation information is not yet available, because it takes a while for the device to discover its orientation; I've tried to get around this using the accelerometer to discover the orientation, but the accelerometer data is not yet available too when the app starts. I could make a routine to delay the application until the orientation is available, showing a black screen to the user in the mean time, or a beach ball, but I wonder if there's a more elegant way to do that! thanks.

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  • iPhone Keyboard hiding fields in UIWebView

    - by Pete
    Hi, I am a beginner at iPhone development and am hoping someone can help me with my question. I have a UIWebView displaying a web page. If the user taps inside a textbox on the web page then the keyboard pops up. This is great, but it hides the field that the user tapped on. I have looked around and found code samples to deal with this, but none that specifically deal with the UIWebView. I have implemented UIKeyboardDidShowNotification and UIKeyboardDidHideNotification but am not sure how to resize the UIWebView properly. I have tried putting the UIWebView in a UIScrollView but not had any success with that. The code below seems to adjust the UIWebView but won't let it scroll to the field. -(void) keyboardDidShow: (NSNotification *)notif{ if (keyboardShown) return; NSLog(@"Keyboard Show"); NSDictionary *info = [notif userInfo]; NSValue *aValue = [info objectForKey:UIKeyboardBoundsUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; CGRect viewFrame = webBrowser.frame; viewFrame.size.height -= keyboardSize.height; webBrowser.frame = viewFrame; keyboardShown = YES; } -(void) keyboardDidHide: (NSNotification *)notif{ NSLog(@"Keyboard hide"); keyboardShown = NO; } Hopefully someone can help me or point me in the right direction. Thanks! Pete

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  • iphone - making the CGAffineTransform permanent

    - by Mike
    I am banging my head on the wall here due to this problem: When I create a UIImageView this view has a certain orientation and size. Lets call this state "A". This view responds to taps. It can be dragged around the screen. At some point in the code I apply a CGAffineTransform to the view. Does not matter if the affine is a scale, a rotation, a translation or a combination of all. Does not matter also if the transform is absolute or relative. Not to mention the device can change its orientation and the view is autorotated to the correct orientation (that we can cay is a kind of rotation or transformation applied to the view). The problem is: the moment I touch that object or try to animate its transparency or any other parameter, it "remembers" the state "A" and does all animations from that state, not from current state. If I simply touch the view, it returns instantly to state "A". The code is not doing it by itself. It is an annoying "gift" from Apple. How to I make a view assume its current state of transformations as the reset or initial state? In other words, how do I make a view forget its past transformations or states? The only way I know is recreating the view, but this is a ridiculous way of doing this. Is there any way to make this work as I described? thanks

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  • problem with linked libraries or classes??

    - by hemant
    i recently finished one project..now when i create a new navigation project in xcode and try to run it in simulator the application crashes and error in debugger window shows that i am missing some classes which i had used in my previous project(not in this one) and in some cases it gives Couldn't register com.yourcompany.GuessGame with the bootstrap server. Error: unknown error code. This generally means that another instance of this process was already running or is hung in the debugger. is this some problem related to linked libraries??

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  • Sqlite3 update statement problem

    - by xcodemaddy
    how to create SQl statement for update using 'where' condition with 'name', how to bind this name to sql statement... ///example const char *sql = "update profile set name = ? ,Lname = ?, date = ?,phno = ? ,image = ? , id= ? where name=?;";

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  • uploading a i-phone application to apple store??

    - by hemant
    i have been trying to uplaod an application to apple store for 2 days now..first they said the provisioning profile was not right due to which i had to make a new one and upload it again now after that problem was solved while uploading the new binary it said the version was same with the previous minor version(1.0 - which someone else uploaded in my company)..then i changed the version to 1.1 by changing it in target info properties..then i cleaned all targets quite the xcode,restarted the xcode and build the project again..it succeeded and now wen i uploaded it it still says the same error version same with the previous minor version is there any other way of changing the version number though in my info.plist file it is showing version:1.1??

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  • Alternatives to GameKIt for iPhone to iPhone transfer

    - by Mike
    I am needing to transfer information as an NSData object from one iPhone to another inside an application and was originally planning on using Bluetooth/GameKit, but the data looks like it will be in the neighborhood of 500KB - 1MB in size. I don't think this is going to fly with GameKit (Bluetooth) as it will take forever and it seems like people are having all kinds of issues with GK anyway. I'd prefer the users to not have to be on the same WiFi network to make it work but am running out of options and time so I'd probably be happy with whatever works. What is a reasonable alternative? The simpler the setup the better or something with sample code would be greatly appreciated and preferred. Thanks.

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  • deploying titanium app on jailbroken iphone

    - by portoalet
    Hi, What do I need to do to deploy Titanium app into a jailbroken iPhone? I can deploy an XCode app into a jailbroken iphone by creating my own certificate. I tried packaging the KitchenSink app, but it came up with packaging error. I assume if I can get pass the packaging stage, I can just simply copy and paste the app file into my iPhone (following the previous iPhone guide) THanks

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  • iphone - MPMoviePlayerController currentPlaybackTime problem

    - by Mike
    I have a MPMoviePlayerController in my project. Some times, when I order the controller to go to a specific frame, for example [myMovie setCurrentPlaybackTime:16.32]; it goes not to this position, but to a point before the specified point. I think it goes to the nearest keyframe. How can I force the video to stop doing this and go to the precise location? Is there any hope of solving this? thanks for any help.

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  • iphone app custom images inside UILabel

    - by Ayaz Alavi
    Hi, I have got scenario where i would like to find where text in UILabel is ending and get its coordinates in terms of x and y. Then I need to insert image right after last word of UILabel text. This event will be fired when I click on particular image in app. How can I find what are the x and y of ending character of UILabel text? Regards ayaz alavi

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  • iphone - creating a reference to a MPMoviePlayerController

    - by Mike
    At some point in my code I am creating a MPMoviePlayerController object and playing it. As I need to reference this object at some other methods in my code that runs asynchronously, I need to store a pointer to the movie object etc., so I can use that. Declaring MPMoviePlayerController * myMovie on the header file is out of question, because the compiler will give me an error saying "expected specifier-qualifier-list before 'MPMoviePlayerController'". If it was a view I could do something like [self.view viewWithTag:99]; to get the object, but the MPMoviePlayerController does not allow this. How can I obtain the movie object or store a reference to it, so I can call the object in other methods? thanks for any help.

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  • iphone - UITapGestureRecognizer problem

    - by Mike
    I have two UIImageViews one as subview of the other. The subview is smaller and is centered on the screen. Both have UITapGestureRecognizer assigned and both were intended to respond to single taps. A single tap on the main view (= the area outside the subview) is fine, but a tap inside the subview is seen as the main view as a tap too. How can I have this to work independently? both views have setCancelsTouchesInView and setDelaysTouchesEnded set to NO and both have the same delegate (yes, I need to have the same delegate and cannot change that). How may I force the main view to ignore any tap on the area that belongs to its subview? thanks for any help.

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  • iPhone OS 3.2 File Sharing Path

    - by OscarTheGrouch
    Currently I have this for my file path and file... NSURL *storeUrl = [NSURL fileURLWithPath: [[self applicationDocumentsDirectory] stringByAppendingPathComponent: @"Shared\PartyPlanner.sqlite"]]; This allows me to share the file with iTunes, but instead of just having 'PartyPlanner.sqlite' in the 'applicationDocumentsDirectory\Shared' I have "SharedPartyPlanner.sqlite" in the 'applicationDocumentsDirectory' is there a cleaner or easier way to get to the shared folder inside of applicationDocumentsDirectory?

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  • iphone - UIImagePickerController compressing video?

    - by Mike
    I am using a UIImagePickerController to get a video from the library. So, I am using this picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; picker.mediaTypes = [UIImagePickerController availableMediaTypesForSourceType:picker.sourceType]; picker.allowsEditing = NO; picker.mediaTypes = [NSArray arrayWithObject:(NSString *)kUTTypeMovie]; [self presentModalViewController:picker animated:YES]; [picker release]; As soon as I select the video and tap on CHOOSE, I see the message "Compressing Video" and it stays ages stuck... I waited for 5 minutes and the message was still there. Is there a way to prevent this? Why I cannot simply take a copy of the move as it is. I do not want any compressing... is there a way to solve this? thanks.

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  • IPhone SDK 4 background process for incoming call

    - by shaimagz
    I would like to track (run some code - or invoke function) when the user get an incoming call. for example: for every call the user receive I want to save the number, and check something during or before the call is answered (with a background process..) until now without the background processing I couldn't find a way to do this. But I'm still not sure it is possible. I'll be grate full if anyone with information about the new sdk 4 or a good idea to solve it can help me please. Thanks. Shai.

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  • iphone - keeping the last frame of a frame animation visible

    - by Mike
    I have this code UIImageView *sequence = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"balao_surge0.png"]]; NSMutableArray *array = [[NSMutableArray alloc] init] ; for (int i=0; i<30; i++) { UIImage *oneImage = [UIImage imageNamed:[NSString stringWithFormat:@"balao_surge%d.png",i]]; [array addObject:oneImage]; } sequence.animationImages = array; sequence.animationDuration = 2.0; sequence.animationRepeatCount = 1; [umaVista addSubview:sequence]; [sequence release]; sequence.startAnimating; The animation plays fine, but after the last frame is shown, it vanishes. I would like to make it stay visible, that is, make the animation stop on the last frame. Is there any way to do that? thanks for any help.

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  • iphone - UIWebView Problem

    - by g.revolution
    Hi , I have created a nib file and added a UIWebView. i created an IBOutlet and attached web view with that outlet. till here everything is fine . now when i set the delegate of that webview to self in ViewDidLoad, and implement two of its delegate methods. the application crashes, i m not writing anything in the methods , i have just implemented and the application is crashing .... what could b the problem ? is there any problem ???

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  • Operation could not be completed. AVAudioRecorder iphone SDK

    - by Jonathan
    I am trying to record using the iphones microphone: This is my code: NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; // the path to write file NSString *appFile = [documentsDirectory stringByAppendingPathComponent:@"testing.mp3"]; NSURL *url = [NSURL fileURLWithPath:appFile isDirectory:NO]; NSDictionary *settings = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithFloat: 44100.0], AVSampleRateKey, [NSNumber numberWithInt: kAudioFormatMPEGLayer3], AVFormatIDKey, [NSNumber numberWithInt: 1], AVNumberOfChannelsKey, [NSNumber numberWithInt: AVAudioQualityLow], AVEncoderAudioQualityKey, nil]; NSError *error; recorder = [[AVAudioRecorder alloc] initWithURL:url settings:settings error:&error]; if ([recorder prepareToRecord] == YES){ [recorder record]; }else { int errorCode = CFSwapInt32HostToBig ([error code]); NSLog(@"Error: %@ [%4.4s])" , [error localizedDescription], (char*)&errorCode); } NSLog(@"BOOL = %d", (int)recorder.recording); This is the error I get: Operation could not be completed. (OSStatus error 1718449215.) And I can not work out why this doesn't work, as a lot of the code I got from a website. Jonathan

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  • iPhone - strange error when testing on simulator

    - by lostInTransit
    Hi I was testing my app on the simulator when it crashed on clicking a button of a UIAlertView. I stopped debugging there, made some changes to the code and built the app again. Now when I run the application, I get this error in the console Couldn't register com.myApp.debug with the bootstrap server. Error: unknown error code. This generally means that another instance of this process was already running or is hung in the debugger.Program received signal: “SIGABRT”. I tried removing the app from the simulator, doing a clean build but I still get this error when I try to run the app. Can someone please let me know what I should do to be able to run the app on my simulator again. Thanks.

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  • Edit, select value from UITableView on the iPhone

    - by Anthony D
    I have a UITableView with a list of names, representing server configurations. I want the user to be able to select a server configuration, add a server config, edit a server config, or just cancel out of the view and return to the main view. I'm having a hard time trying to figure out how to achieve all of that functionality in this view. To select, the user should be able to just tap the server config name and a check will appear next to the name then the user is taken back to the main view automatically (or use a save button instead?). To edit the server config, I would also like the user to be able to tap the server config name and be taken to a detail screen where changes can be made. How can I accomplish both since I want both to be done by tapping the server name (row)? Right now the cancel button seems out of place since the screen is accessed via a UINavigationController. Any suggestions?

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