iPhone real memory climbs when interacting with UI
- by Scott Gress
I've been using the Activity Monitor to check the memory usage of my iPhone apps. I've noticed that the Real Memory climbs whenever I interact with the UI in any way, even if there's no code being called.
For example, I can create a brand new View-Based application and run it, and as I click or drag in the empty window the Real Memory increases even though the app isn't responding in any way. I get that the view controller is doing some stuff in the background to interpret my interactions, but it seems like the memory should go back down after a second or so. Instead, it keeps going up and up and up as long as I keep clicking or dragging. I can wait forever and it never decreases.
This is a little disturbing. Am I missing something?