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  • is it normal for ubuntu 11.10 to use 1 GB of memory?

    - by robert
    On my older system i ran the 32 bit version of Ubuntu with 4 GB of ram and noticed it rarely come near 1 gig of usage.I have my new system running with the 64 bit version.The new system is a quad core with 8 GB of ram and Ubuntu is using 1 gig now.Is this normal?I have run top and noticed certain processes such as compiz,xorg and lightdm seeming to be using a lot.I also upgraded in my new system with an msi radeon hd6450 graphics card that s supposed to have 2 gigs on it.

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  • Memory issues - Living vs. overall -> app is killed

    - by D33
    I'm trying to check my applications memory issues in Instruments. When I load the application I play some sounds and show some animations in UIImageViews. To save some memory I load the sounds only when I need it and when I stop playing it I free it from the memory. problem 1: My application is using about 5.5MB of Living memory. BUT The Overall section is growing after start to 20MB and then it's slowly growing (about 100kB/sec). But responsible Library is OpenAL (OAL::Buffer), dyld (_dyld_start)-I am not sure what this really is, and some other stuff like ft_mem_qrealloc, CGFontStrikeSetValue, … problem 2: When the overall section breaks about 30MB, application crashes (is killed). According to the facts I already read about overall memory, it means then my all allocations and deallocation is about 30MB. But I don't really see the problem. When I need some sound for example I load it to the memory and when I don't need it anymore I release it. But that means when I load 1MB sound, this operation increase overall memory usage with 2MB. Am I right? And when I load 10 sounds my app crashes just because the fact my overall is too high even living is still low??? I am very confused about it. Could someone please help me clear it up? (I am on iOS 5 and using ARC) SOME CODE: creating the sound OpenAL: MYOpenALSound *sound = [[MyOpenALSound alloc] initWithSoundFile:filename willRepeat:NO]; if(!sound) return; [soundDictionary addObject:sound]; playing: [sound play]; dispatch_after(dispatch_time(DISPATCH_TIME_NOW, ((sound.duration * sound.pitch) + 0.1) * NSEC_PER_SEC), dispatch_get_current_queue(), ^{ [soundDictionary removeObjectForKey:[NSNumber numberWithInt:soundID]]; }); } creating the sound with AVAudioPlayer: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[[Music alloc] initWithFilename:@"mapMusic.mp3" andWillRepeat:YES]]; pom = [musics objectAtIndex:musicID]; [pom playMusic]; and stop and free it: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[NSNull null]]; AND IMAGE ANIMATIONS: I load images from big PNG file (this is realated also to my other topic : Memory warning - UIImageView and its animations) I have few UIImageViews and by time I'm setting animation arrays to play Animations... UIImage *source = [[UIImage alloc] initWithCGImage:[[UIImage imageNamed:@"imageSource.png"] CGImage]]; cutRect = CGRectMake(0*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); image1 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; cutRect = CGRectMake(1*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); ... image12 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; NSArray *images = [[NSArray alloc] initWithObjects:image1, image2, image3, image4, image5, image6, image7, image8, image9, image10, image11, image12, image12, image12, nil]; and this array I just use simply like : myUIImageView.animationImages = images, ... duration -> startAnimating

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  • Unzip individual files from multiple zip files and extract those individual files to home directory

    - by James P.
    I would like to unzip individual files. These files have a .txt extension. These files also live within multiple zipped files. Here is the command I'm trying to use. unzip -jn /path/to/zipped/files/zipArchiveFile2011\*.zip /path/to/specific/individual/files/myfiles2011*.txt -d /path/to/home/directory/for/extract/ From my understanding, the -j option excludes directories and will extract only the txt files The -n option will not overwrite a file if it has already been extracted. I've also learned that the forward slash in /path/to/zipped/files/zipArchiveFile2011\*.zip is necessary to escape the wildcard (*) character. Here is sample of error messages I'm coming accross: Archive: /path/to/zipped/files/zipArchiveFile20110808.zip caution: filename not matched: /path/to/specific/individual/files/myfiles20110807.txt caution: filename not matched: /path/to/specific/individual/files/myfiles20110808.txt Archive: /path/to/zipped/files/zipArchiveFile20110809.zip caution: filename not matched: /path/to/specific/individual/files/myfiles20110810.txt caution: filename not matched: /path/to/specific/individual/files/myfiles20110809.txt I feel that I'm missing something very simple. I've tried using single quotes (') and double quotes (") around directory paths. But no luck.

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  • Very high memory usage, but not claimed by any process?

    - by SharkWipf
    While stress-testing LVM on one of our Debian servers, I came across this issue where memory would fill up a lot to the point where it would run the server out of memory, but no process would claim the memory. See http://i.imgur.com/cLn5ZHS.png, and see http://serverfault.com/a/449102/125894 for an explanation on the colors used in htop. Why is this happening? And is there any way to see what process is using the memory? Htop is configured not to hide any processes, so what is it that htop is missing? In this particular case, I can fairly certainly say that it is caused, directly or indirectly, by lvmcreate, lvmremove or dmsetup, as I was stress-testing that. Do note that this question is not about solving the LVM problem, but about why the memory isn't claimed by any process. Stopping all LVM commands does bring the memory back down to <600MB.

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  • Cached memory refers to both cached memory (that is currently usable) and used memory (that was previous cached)?

    - by Pacerier
    Hi all I was trying to confirm my understanding of "standby list" and "modified list" as stated in this article. Is it true that "Cached memory" (as shown in the image below) refers to memory that is currently cached (available for use), and memory that was previous cached (previously available for use), but currently used (now not available for use) ? So if x = "Cached memory" (1184), y = "modified cache pages", z = "cached and were modified", x = y + z holds true ?

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  • Mac OS X: What is using my 'active' memory?

    - by badkitteh
    Hello fellas, I'm using a recent MacBook Pro with 8 GB of RAM and after a few hours of using it at work I notice the amount of 'active' memory growing and growing. Whenever I reboot my Mac, everything looks fine and it is hardly using any RAM. But after a few hours it looks like this: As you can see, in this case it's about 4.3 GB. Being a developer, I know that 'active memory' is the amount of memory that is currently used by running processes. So the first thing I did was quitting all applications and killing all processes that don't seem to belong to Mac OS X. After I did that, my active memory came down about 400 MB, but got stuck at what you see in the screenshot. There are no more processes or applications to quit. Now I'm wondering what is actually holding on to the memory? top and Activity Monitor don't report any processes with a high memory usage. Any ideas? Thanks!

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  • Windows 7 100% Memory Usage (without any process listed as using that much memory)

    - by Paul Tarjan
    When I plug my external USB 2TB hard drive into my windows 7 box, my RAM usage climbs up to all 4 Gigs (but in task manager it shows that all process are small) and the hard drive is churning like crazy. My CPU is only about 20% utilized All I can think of is there is a Virus scanner or an indexer running like crazy. I've tried to kill all virus scanners (AVG and Windows Security Essentials) and it still keeps going. My computer is completely unusable as everything is constantly swapping. I've tried leaving it on for 2 days now and it still hasn't finished whatever it was doing. Any ideas?

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  • Reserved Memory Addresses?

    - by Nate
    Is there a list of reserved memory addresses out there - a list of addresses that the memory of a user-space program could never be allocated to? I realize this is most likely per-OS or per-architecture, but I was hoping someone might know some of the more common OSes and Arches. I could only dig one up for a few versions of windows: for windows NT,2k and XP that would be: 0x00000000 - 0x0000ffff - lowest page is protected to simplify debugging 0x00001000 - 0x7ffeffff - memory area for your application 0x7fff0000 - 0x7fffffff - protected area to keep memory-functions from damaging the following part 0x80000000 - 0xffffffff - memory where the system including drivers and so on is located Anyone know about for Linux, or BSD (or anything else, for that matter)?

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  • How can i get more low memory with the following setup:

    - by user539484
    Modules using memory below 1 MB: Name Total = Conventional + Upper Memory -------- ---------------- ---------------- ---------------- MSDOS 14 317 (14K) 14 317 (14K) 0 (0K) HIMEM 1 120 (1K) 1 120 (1K) 0 (0K) EMM386 3 120 (3K) 3 120 (3K) 0 (0K) OAKCDROM 36 064 (35K) 36 064 (35K) 0 (0K) POWER 80 (0K) 80 (0K) 0 (0K) NLSFUNC 2 784 (3K) 2 784 (3K) 0 (0K) COMMAND 2 928 (3K) 2 928 (3K) 0 (0K) MSCDEX 15 712 (15K) 15 712 (15K) 0 (0K) SMARTDRV 30 384 (30K) 13 984 (14K) 16 400 (16K) KEYB 6 752 (7K) 6 752 (7K) 0 (0K) MOUSE 17 296 (17K) 17 296 (17K) 0 (0K) DISPLAY 8 336 (8K) 0 (0K) 8 336 (8K) SETVER 512 (1K) 0 (0K) 512 (1K) DOSKEY 4 144 (4K) 0 (0K) 4 144 (4K) POWER 4 672 (5K) 0 (0K) 4 672 (5K) Free 552 944 (540K) 539 088 (526K) 13 856 (14K) Memory Summary: Type of Memory Total = Used + Free ---------------- ---------- ---------- ---------- Conventional 653 312 114 224 539 088 Upper 47 920 34 064 13 856 Reserved 0 0 0 Extended (XMS)* 64 898 256 2 671 824 62 226 432 ---------------- ---------- ---------- ---------- Total memory 65 599 488 2 820 112 62 779 376 Total under 1 MB 701 232 148 288 552 944 Total Expanded (EMS) 33 947 648 (33 152K Free Expanded (EMS)* 33 538 048 (32 752K * EMM386 is using XMS memory to simulate EMS memory as needed. Free EMS memory may change as free XMS memory changes. Largest executable program size 538 976 (526K) Largest free upper memory block 7 488 (7K) MS-DOS is resident in the high memory area. I'm running MS-DOS 6.22 on VMWare virtual hardware. This is memory state after memmaker pass, so i'm looking for optimization beyond memmaker. Note: NLS drivers (DISPLAY, KEYB, NSLFUNC) are essential for me. Thanks to @mtone for valuable reminder about MSCDEX /E which gave me 16KiB of low memory (see the diff)!

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  • Traditional IO vs memory-mapped

    - by Senne
    I'm trying to illustrate the difference in performance between traditional IO and memory mapped files in java to students. I found an example somewhere on internet but not everything is clear to me, I don't even think all steps are nececery. I read a lot about it here and there but I'm not convinced about a correct implementation of neither of them. The code I try to understand is: public class FileCopy{ public static void main(String args[]){ if (args.length < 1){ System.out.println(" Wrong usage!"); System.out.println(" Correct usage is : java FileCopy <large file with full path>"); System.exit(0); } String inFileName = args[0]; File inFile = new File(inFileName); if (inFile.exists() != true){ System.out.println(inFileName + " does not exist!"); System.exit(0); } try{ new FileCopy().memoryMappedCopy(inFileName, inFileName+".new" ); new FileCopy().customBufferedCopy(inFileName, inFileName+".new1"); }catch(FileNotFoundException fne){ fne.printStackTrace(); }catch(IOException ioe){ ioe.printStackTrace(); }catch (Exception e){ e.printStackTrace(); } } public void memoryMappedCopy(String fromFile, String toFile ) throws Exception{ long timeIn = new Date().getTime(); // read input file RandomAccessFile rafIn = new RandomAccessFile(fromFile, "rw"); FileChannel fcIn = rafIn.getChannel(); ByteBuffer byteBuffIn = fcIn.map(FileChannel.MapMode.READ_WRITE, 0,(int) fcIn.size()); fcIn.read(byteBuffIn); byteBuffIn.flip(); RandomAccessFile rafOut = new RandomAccessFile(toFile, "rw"); FileChannel fcOut = rafOut.getChannel(); ByteBuffer writeMap = fcOut.map(FileChannel.MapMode.READ_WRITE,0,(int) fcIn.size()); writeMap.put(byteBuffIn); long timeOut = new Date().getTime(); System.out.println("Memory mapped copy Time for a file of size :" + (int) fcIn.size() +" is "+(timeOut-timeIn)); fcOut.close(); fcIn.close(); } static final int CHUNK_SIZE = 100000; static final char[] inChars = new char[CHUNK_SIZE]; public static void customBufferedCopy(String fromFile, String toFile) throws IOException{ long timeIn = new Date().getTime(); Reader in = new FileReader(fromFile); Writer out = new FileWriter(toFile); while (true) { synchronized (inChars) { int amountRead = in.read(inChars); if (amountRead == -1) { break; } out.write(inChars, 0, amountRead); } } long timeOut = new Date().getTime(); System.out.println("Custom buffered copy Time for a file of size :" + (int) new File(fromFile).length() +" is "+(timeOut-timeIn)); in.close(); out.close(); } } When exactly is it nececary to use RandomAccessFile? Here it is used to read and write in the memoryMappedCopy, is it actually nececary just to copy a file at all? Or is it a part of memorry mapping? In customBufferedCopy, why is synchronized used here? I also found a different example that -should- test the performance between the 2: public class MappedIO { private static int numOfInts = 4000000; private static int numOfUbuffInts = 200000; private abstract static class Tester { private String name; public Tester(String name) { this.name = name; } public long runTest() { System.out.print(name + ": "); try { long startTime = System.currentTimeMillis(); test(); long endTime = System.currentTimeMillis(); return (endTime - startTime); } catch (IOException e) { throw new RuntimeException(e); } } public abstract void test() throws IOException; } private static Tester[] tests = { new Tester("Stream Write") { public void test() throws IOException { DataOutputStream dos = new DataOutputStream( new BufferedOutputStream( new FileOutputStream(new File("temp.tmp")))); for(int i = 0; i < numOfInts; i++) dos.writeInt(i); dos.close(); } }, new Tester("Mapped Write") { public void test() throws IOException { FileChannel fc = new RandomAccessFile("temp.tmp", "rw") .getChannel(); IntBuffer ib = fc.map( FileChannel.MapMode.READ_WRITE, 0, fc.size()) .asIntBuffer(); for(int i = 0; i < numOfInts; i++) ib.put(i); fc.close(); } }, new Tester("Stream Read") { public void test() throws IOException { DataInputStream dis = new DataInputStream( new BufferedInputStream( new FileInputStream("temp.tmp"))); for(int i = 0; i < numOfInts; i++) dis.readInt(); dis.close(); } }, new Tester("Mapped Read") { public void test() throws IOException { FileChannel fc = new FileInputStream( new File("temp.tmp")).getChannel(); IntBuffer ib = fc.map( FileChannel.MapMode.READ_ONLY, 0, fc.size()) .asIntBuffer(); while(ib.hasRemaining()) ib.get(); fc.close(); } }, new Tester("Stream Read/Write") { public void test() throws IOException { RandomAccessFile raf = new RandomAccessFile( new File("temp.tmp"), "rw"); raf.writeInt(1); for(int i = 0; i < numOfUbuffInts; i++) { raf.seek(raf.length() - 4); raf.writeInt(raf.readInt()); } raf.close(); } }, new Tester("Mapped Read/Write") { public void test() throws IOException { FileChannel fc = new RandomAccessFile( new File("temp.tmp"), "rw").getChannel(); IntBuffer ib = fc.map( FileChannel.MapMode.READ_WRITE, 0, fc.size()) .asIntBuffer(); ib.put(0); for(int i = 1; i < numOfUbuffInts; i++) ib.put(ib.get(i - 1)); fc.close(); } } }; public static void main(String[] args) { for(int i = 0; i < tests.length; i++) System.out.println(tests[i].runTest()); } } I more or less see whats going on, my output looks like this: Stream Write: 653 Mapped Write: 51 Stream Read: 651 Mapped Read: 40 Stream Read/Write: 14481 Mapped Read/Write: 6 What is makeing the Stream Read/Write so unbelievably long? And as a read/write test, to me it looks a bit pointless to read the same integer over and over (if I understand well what's going on in the Stream Read/Write) Wouldn't it be better to read int's from the previously written file and just read and write ints on the same place? Is there a better way to illustrate it? I've been breaking my head about a lot of these things for a while and I just can't get the whole picture..

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  • SQL Server 2012 Memory Manager KB articles

    - by SQLOS Team
    Since the release of SQL Server 2012 with a redesigned memory manager, a steady stream of KB articles have been produced by CSS to provide guidance on the new or changed options, as well as fixes that have been published..   How has memory sizing changed in SQL 2012? 2663912 Memory configuration and sizing considerations in SQL Server 2012 - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2663912     Setting "locked pages" to avoid SQL Server memory pages getting swapped has been simplified, particularly for Standard Edition, the details can be found here: 2659143 How to enable the "locked pages" feature in SQL Server 2012 - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2659143   Note the following deprecation (particularly relevant for 32-bit installations): 2644592 The "AWE enabled" SQL Server feature is deprecated - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2644592   Note the following fixes available: 2708594 FIX: Locked page allocations are enabled without any warning after you upgrade to SQL Server 2012 - http://support.microsoft.com/kb/2708594/EN-US 2688697 FIX: Out-of-memory error when you run an instance of SQL Server 2012 on a computer that uses NUMA - http://support.microsoft.com/kb/2688697/EN-US Originally posted at http://blogs.msdn.com/b/sqlosteam/

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  • Default program for opening .pro Qt project files

    - by air-dex
    I would like to set Qt Creator (the one which is in the Nokia Qt SDK, not the one in Canonical PPAs) as the default program to open .pro Qt project files. But it appears that my Ubuntu install (12.04 while I am writing the question) recognizes .pro files as plain text files instead of Qt project files. I know that I could fix the problem by setting Qt Creator as the default program for opening plain text files but I want to keep on opening plain text files with the program I currently use for this (gedit). So my question is : how can I do for making my Ubuntu install recognizing .pro files as Qt project files instead of plain text files ? NB : I have already looked at Ubuntu Tweak to associate Qt project files with Qt Creator but I did not find anything relevant (perhaps I missed it too). EDIT : the solution is in the last comment of the accepted answer.

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  • SQL Server 2012 Memory Manager KB articles

    - by SQLOS Team
    Since the release of SQL Server 2012 with a redesigned memory manager, a steady stream of KB articles have been produced by CSS to provide guidance on the new or changed options, as well as fixes that have been published..   How has memory sizing changed in SQL 2012? 2663912 Memory configuration and sizing considerations in SQL Server 2012 - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2663912     Setting "locked pages" to avoid SQL Server memory pages getting swapped has been simplified, particularly for Standard Edition, the details can be found here: 2659143 How to enable the "locked pages" feature in SQL Server 2012 - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2659143   Note the following deprecation (particularly relevant for 32-bit installations): 2644592 The "AWE enabled" SQL Server feature is deprecated - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2644592   Note the following fixes available: 2708594 FIX: Locked page allocations are enabled without any warning after you upgrade to SQL Server 2012 - http://support.microsoft.com/kb/2708594/EN-US 2688697 FIX: Out-of-memory error when you run an instance of SQL Server 2012 on a computer that uses NUMA - http://support.microsoft.com/kb/2688697/EN-US Originally posted at http://blogs.msdn.com/b/sqlosteam/

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  • Best memory allocation strategy for iOS ?

    - by Mr.Gando
    Hey guys, I'm debating myself about memory allocation on iOS. I write most of my code in C++ and I really like using ObjectPools, FreeLists, etc. In order to pre-allocate a lot of the stuff that I'll be constantly "alloc/dealloc" during the course of my game, ( like particles, game entities, etc ). Still on iOS, it's not like we are developing for a console like PSP, where I can know for fact that I'll get a fixed amount of memory. iOS , will issue "memory warnings" when the system needs memory. Does anyone have some suggestions about this ? Is it too serious since the new iPod touch/iPhone 4 are carrying more RAM ? or it's still a big concern ? Thanks!

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  • Swap is not copied back into physical memory

    - by GradGuy
    I have a question regarding swap and physical memory. Often times I run a program that requires a lot of memory and as a result I can see some of the data is copied from the physical memory into swap. However, once the program is terminated, and the physical memory is freed I can still see a considerable amount of data on swap which significantly slows down the system and is annoying! What is the reason behind this and how does the OS decide which part of data should go to swap? How long is this data supposed to be there and how is it "freed"?

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  • NPOT texture and video memory usage

    - by Eonil
    I read in this QA that NPOT will take memory as much as next POT sized texture. It means it doesn't give any benefit than POT texture with proper management. (maybe even worse because NPOT should be slower!) Is this true? Does NPOT texture take and waste same memory like POT texture? I am considering NPOT texture for post-processing, so if it doesn't give memory space benefit, using of NPOT texture is meaningless to me. Maybe answer can be different for each platforms. I am targeting mobile devices. Such as iPhone or Androids. Does NPOT texture takes same amount of memory on mobile GPUs?

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  • Aide On a Low Memory System

    - by Jason Mock
    I have a Linux server running on a Linode.com VPS, where I'm trying to utilize aide to detect any issues. However, the nightly aide run uses up all of my available memory and swap (512MB RAM / 384MB SWAP). I've tried adding a script to /etc/cron.daily that would stop/start services using a lot of memory (apache2, mysql) during the aide run. Unfortunately, it seems like aide continued to use every available byte (including the space freed up from apache2 and mysql). Here's a graph from munin showing what happens when aide runs: Note the spike of memory usage, well into swap, when aide runs Any suggestions on tuning aide to not use so much memory, or is there an alternative to aide that doesn't behave this way?

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  • High memory utilization by sqlservr.exe process

    - by abdul samad
    Sub:High memory utilization by sqlservr.exe process. When I look into task manager --processes or by using perfmon memory counters(Sqlserver:memory manager:Target server memory and Total server memory) I am getting high memory utilization by sqlservr.exe process nearly 8 GB (Target server memory counter) and 7.95 GB (Total server memory). and when I restart the MSSQLSERVER service it again shoots up to the same size. I am getting this issue quite frequently. Please help me out in identifying why sql server is using so much memory and how to find out what query , stored procedure etc is making sql server use that much memory. * I am not using any triggers or cursors in my code. Thanks

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  • Some Memory Slots Not Working on MSI FM2-A85XA-G65 Motherboard

    - by Mike Ciaraldi
    Short version of question: Does anyone have an MSI FM2-A85XA-G65 motherboard, who can confirm that all four memory slots work? Long version: Several months ago I bought an MSI FM2-A85XA-G65 motherboard at Newegg. At that point I installed an AMD A8-5500 processor and two sticks of Corsair Vengeance 8 GB DDR3-1866 memory, and put it into my file server. I installed the RAM in slots 1 and 3, as directed in the manual, to enable dual-channel memory access. It seemed to work fine, so I bought a second identical mobo (which arrived dead, but was quickly replaced by Newegg) and set of RAM, installed an A10-5800K, and put that into my production Linux machine. Again, it seemed to work well. Eventually I happened to notice that on the server only 8 GB of RAM appeared in the BIOS. I tried each of the slots and memory modules individually and in various combinations. I even swapped processors with the production machine. The result was that putting memory in slots 1 and 2 worked (showing a total of 16 GB), but any memory in slots 3 or 4 was not recognized. However, all four memory slots in the production machine worked, and I confirmed this with both processors. I contacted MSI and arranged to ship the defective mobo back to them for replacement under warranty. I did not want my file server to be down in the interim, and I had another machine I wanted to upgrade, so I bought a third identical mobo to use. That one had the same problem -- only memory slots 1 and 2 worked. I tested it thoroughly with multiple processors and memory sticks. I sent the defective mobo back to MSI and they sent me a new one. This has the same memory slot problem. So I sent it back. The replacement arrived the other day and shows the same problem. I contacted MSI yet again and they said that nobody else has reported memory slot problems on this board and it must be my processor. So my score so far is, out of six boards of this model, I have: One where all four slots work. One which was dead on arrival. Four where only memory slots 1 and 2 work. Before I tear my other machines apart and start swapping processors again I thought I would ask if anyone else has this exact model motherboard and could confirm that all four memory slots either do or do not work. According to MSI you should be able to just plug a single memory module into any of the slots and it will work (and it does on the one mobo I have which works correctly). If you have not yet used all four slots, this is a good time to test them so you know if you can expand your memory in the future. Thanks in advance to anyone who can help.

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  • Fastest Memory (within reason) for a MotherBoard [on hold]

    - by sampson
    I was wondering if it would be OK to use DDR3 3000 memory with Asus Maximus VI Impact MotherBoard, Intel® Core™ i3-4130T Processor and Steamcom's FC8 case The purpose of this machine is for a HTPC (Home Theater Personal Computer) system, only, no gaming. The case is fan less as is the CPU cooling system. Also, would it be worth it, heat wise, to go past the 1600 memory type? I mean, would DDR 3000 make the box that much faster to make it worthwhile? The Processor has a TDP rating of 35 W. The memory specifications for the processor are: Memory Specifications Max Memory Size (dependent on memory type) 32 GB Memory Types DDR3-1333/1600 # of Memory Channels 2 Max Memory Bandwidth 25.6 GB/s ECC Memory Supported ‡ Yes The FC8 case's heat displacement system is rated at 95 W TDP

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  • Design review for application facing memory issues

    - by Mr Moose
    I apologise in advance for the length of this post, but I want to paint an accurate picture of the problems my app is facing and then pose some questions below; I am trying to address some self inflicted design pain that is now leading to my application crashing due to out of memory errors. An abridged description of the problem domain is as follows; The application takes in a “dataset” that consists of numerous text files containing related data An individual text file within the dataset usually contains approx 20 “headers” that contain metadata about the data it contains. It also contains a large tab delimited section containing data that is related to data in one of the other text files contained within the dataset. The number of columns per file is very variable from 2 to 256+ columns. The original application was written to allow users to load a dataset, map certain columns of each of the files which basically indicating key information on the files to show how they are related as well as identify a few expected column names. Once this is done, a validation process takes place to enforce various rules and ensure that all the relationships between the files are valid. Once that is done, the data is imported into a SQL Server database. The database design is an EAV (Entity-Attribute-Value) model used to cater for the variable columns per file. I know EAV has its detractors, but in this case, I feel it was a reasonable choice given the disparate data and variable number of columns submitted in each dataset. The memory problem Given the fact the combined size of all text files was at most about 5 megs, and in an effort to reduce the database transaction time, it was decided to read ALL the data from files into memory and then perform the following; perform all the validation whilst the data was in memory relate it using an object model Start DB transaction and write the key columns row by row, noting the Id of the written row (all tables in the database utilise identity columns), then the Id of the newly written row is applied to all related data Once all related data had been updated with the key information to which it relates, these records are written using SqlBulkCopy. Due to our EAV model, we essentially have; x columns by y rows to write, where x can by 256+ and rows are often into the tens of thousands. Once all the data is written without error (can take several minutes for large datasets), Commit the transaction. The problem now comes from the fact we are now receiving individual files containing over 30 megs of data. In a dataset, we can receive any number of files. We’ve started seen datasets of around 100 megs coming in and I expect it is only going to get bigger from here on in. With files of this size, data can’t even be read into memory without the app falling over, let alone be validated and imported. I anticipate having to modify large chunks of the code to allow validation to occur by parsing files line by line and am not exactly decided on how to handle the import and transactions. Potential improvements I’ve wondered about using GUIDs to relate the data rather than relying on identity fields. This would allow data to be related prior to writing to the database. This would certainly increase the storage required though. Especially in an EAV design. Would you think this is a reasonable thing to try, or do I simply persist with identity fields (natural keys can’t be trusted to be unique across all submitters). Use of staging tables to get data into the database and only performing the transaction to copy data from staging area to actual destination tables. Questions For systems like this that import large quantities of data, how to you go about keeping transactions small. I’ve kept them as small as possible in the current design, but they are still active for several minutes and write hundreds of thousands of records in one transaction. Is there a better solution? The tab delimited data section is read into a DataTable to be viewed in a grid. I don’t need the full functionality of a DataTable, so I suspect it is overkill. Is there anyway to turn off various features of DataTables to make them more lightweight? Are there any other obvious things you would do in this situation to minimise the memory footprint of the application described above? Thanks for your kind attention.

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  • ruby/ruby on rails memory leak detection

    - by Josh Moore
    I wrote a small web app using ruby on rails, its main purpose is to upload, store, and display results from xml(files can be up to several MB) files. After running for about 2 months I noticed that the mongrel process was using about 4GB of memory. I did some research on debugging ruby memory leaks and could not find much. So I have two questions. Are there any good tools that can be used to find memory leaks in Ruby/rails? What type of coding patterns cause memory leaks in ruby?

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  • How important is managing memory in Objective-C?

    - by Alex Mcp
    Background: I'm (jumping on the bandwagon and) starting learning about iPhone/iPad development and Objective-C. I have a great background in web development and most of my programming is done in javascript (no libraries), Ruby, and PHP. Question: I'm learning about allocating and releasing memory in Objective-C, and I see it as quite a tricky task to layer on top of actually getting the farking thing to run. I'm trying to get a sense of applications that are out there and what will happen with a poorly memory-managed program. A) Are apps usually released with no memory leaks? Is this a feasible goal, or do people more realistically just excise the worst offenders and that's ok? B) If I make an NSString for a title of a view, let's say, and forget to deallocate it it, does this really only become a problem if I recreate that string repeatedly? I imagine what I'm doing is creating an overhead of the memory needed to store that string, so it's probably quite piddling (a few bytes?) However if I have a rapidly looping cycle in a game that 'leaks' an int every cycle or something, that would overflow the app quite quickly. Are these assumptions correct? Sorry if this isn't up the community-wiki alley, I'm just trying to get a handle on how to think about memory and how careful I'll need to be. Any anecdotes or App Store-submitted app experiences would be awesome to hear as well.

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