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  • Model binding & derived model classes

    - by Richard Ev
    Does ASP.NET MVC offer any simple way to get model binding to work when you have model classes that inherit from others? In my scenario I have a View that is strongly typed to List<Person>. I have a couple of classes that inherit from Person, namely PersonTypeOne and PersonTypeTwo. I have three strongly typed partial views with names that match these class names (and render form elements for the properties of their respective models). This means that in my main View I can have the following code: <% for(int i = 0; i < Model.Count; i++) { Html.RenderPartial(Model[i].GetType().Name, Model[i]); } %> This works well, apart from when the user submits the form the relevant controller action method just gets a List<Person>, rather than a list of Person, PersonTypeOne and PersonTypeTwo. This is pretty much as expected as the form submission doesn't contain enough information to tell the default model binder to create any instances of PersonTypeOne and PersonTypeTwo classes. So, is there any way to get such functionality from the default model binder?

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  • The Interaction between Three-Tier Client/Server Model and Three-Tier Application Architecture Model

    The three-tier client/server model is a network architectural approach currently used in modern networking. This approach divides a network in to three distinct components. Three-Tier Client/Server Model Components Client Component Server Component Database Component The Client Component of the network typically represents any device on the network. A basic example of this would be computer or another network/web enabled devices that are connected to a network. Network clients request resources on the network, and are usually equipped with a user interface for the presentation of the data returned from the Server Component. This process is done through the use of various software clients, and example of this can be seen through the use of a web browser client. The web browser request information from the Server Component located on the network and then renders the results for the user to process. The Server Components of the network return data based on specific client request back to the requesting client.  Server Components also inherit the attributes of a Client Component in that they are a device on the network and that they can also request information from other Server Components. However what differentiates a Client Component from a Server Component is that a Server Component response to requests from devices on the network. An example of a Server Component can be seen in a web server. A web server listens for new requests and then interprets the request, processes the web pages, and then returns the processed data back to the web browser client so that it may render the data for the user to interpret. The Database Component of the network returns unprocessed data from databases or other resources. This component also inherits attributes from the Server Component in that it is a device on a network, it can request information from other server components and database components, and it also listens for new requests so that it can return data when needed. The three-tier client/server model is very similar to the three-tier application architecture model, and in fact the layers can be mapped to one another. Three-Tier Application Architecture Model Presentation Layer/Logic Business Layer/Logic Data Layer/Logic The Presentation Layer including its underlying logic is very similar to the Client Component of the three-tiered model. The Presentation Layer focuses on interpreting the data returned by the Business Layer as well as presents the data back to the user.  Both the Presentation Layer and the Client Component focus primarily on the user and their experience. This allows for segments of the Business Layer to be distributable and interchangeable because the Presentation Layer is not directly integrated in with Business Layer. The Presentation Layer does not care where the data comes from as long as it is in the proper format. This allows for the Presentation Layer and Business Layer to be stored on one or more different servers so that it can provide a higher availability to clients requesting data. A good example of this is a web site that uses load balancing. When a web site decides to take on the task of load balancing they must obtain a network device that sits in front of a one or machines in order to distribute the request across multiple servers. When a user comes in through the load balanced device they are redirected to a specific server based on a few factors. Common Load Balancing Factors Current Server Availability Current Server Response Time Current Server Priority The Business Layer and corresponding logic are business rules applied to data prior to it being sent to the Presentation Layer. These rules are used to manipulate the data coming from the Data Access Layer, in addition to validating any data prior to being stored in the Data Access Layer. A good example of this would be when a user is trying to create multiple accounts under one email address. The Business Layer logic can prevent duplicate accounts by enforcing a unique email for every new account before the data is even stored in the Data Access Layer. The Server Component can be directly tied to this layer in that the server typically stores and process the Business Layer before it is returned to the end-user via the Presentation Layer. In addition the Server Component can also run automated process through the Business Layer on the data in the Data Access Layer so that additional business analysis can be derived from the data that has been already collected. The Data Layer and its logic are responsible for storing information so that it can be easily retrieved. Typical in most modern applications data is stored in a database management system however data can also be in the form of files stored on a file server. In addition a database can take on one of several forms. Common Database Formats XML File Pipe Delimited File Tab Delimited File Comma Delimited File (CSV) Plain Text File Microsoft Access Microsoft SQL Server MySql Oracle Sybase The Database component of the Networking model can be directly tied to the Data Layer because this is where the Data Layer obtains the data to return back the Business Layer. The Database Component basically allows for a place on the network to store data for future use. This enables applications to save data when they can and then quickly recall the saved data as needed so that the application does not have to worry about storing the data in memory. This prevents overhead that could be created when an application must retain all data in memory. As you can see the Three-Tier Client/Server Networking Model and the Three-Tiered Application Architecture Model rely very heavily on one another to function especially if different aspects of an application are distributed across an entire network. The use of various servers and database servers are wonderful when an application has a need to distribute work across the network. Network Components and Application Layers Interaction Database components will store all data needed for the Data Access Layer to manipulate and return to the Business Layer Server Component executes the Business Layer that manipulates data so that it can be returned to the Presentation Layer Client Component hosts the Presentation Layer that  interprets the data and present it to the user

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  • Large virtual memory size of ElasticSearch JVM

    - by wfaulk
    I am running a JVM to support ElasticSearch. I am still working on sizing and tuning, so I left the JVM's max heap size at ElasticSearch's default of 1GB. After putting data in the database, I find that the JVM's process is showing 50GB in SIZE in top output. It appears that this is actually causing performance problems on the system; other processes are having trouble allocating memory. In asking the ElasticSearch community, they suggested that it's "just" filesystem caching. In my experience, filesystem caching doesn't show up as memory used by a particular process. Of course, they may have been talking about something other than the OS's filesystem cache, maybe something that the JVM or ElasticSearch itself is doing on top of the OS. But they also said that it would be released if needed, and that didn't seem to be happening. So can anyone help me figure out how to tune the JVM, or maybe ElasticSearch itself, to not use so much RAM. System is Solaris 10 x86 with 72GB RAM. JVM is "Java(TM) SE Runtime Environment (build 1.7.0_45-b18)".

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  • Custom ASP.Net MVC 2 ModelMetadataProvider for using custom view model attributes

    - by SeanMcAlinden
    There are a number of ways of implementing a pattern for using custom view model attributes, the following is similar to something I’m using at work which works pretty well. The classes I’m going to create are really simple: 1. Abstract base attribute 2. Custom ModelMetadata provider which will derive from the DataAnnotationsModelMetadataProvider   Base Attribute MetadataAttribute using System; using System.Web.Mvc; namespace Mvc2Templates.Attributes {     /// <summary>     /// Base class for custom MetadataAttributes.     /// </summary>     public abstract class MetadataAttribute : Attribute     {         /// <summary>         /// Method for processing custom attribute data.         /// </summary>         /// <param name="modelMetaData">A ModelMetaData instance.</param>         public abstract void Process(ModelMetadata modelMetaData);     } } As you can see, the class simple has one method – Process. Process accepts the ModelMetaData which will allow any derived custom attributes to set properties on the model meta data and add items to its AdditionalValues collection.   Custom Model Metadata Provider For a quick explanation of the Model Metadata and how it fits in to the MVC 2 framework, it is basically a set of properties that are usually set via attributes placed above properties on a view model, for example the ReadOnly and HiddenInput attributes. When EditorForModel, DisplayForModel or any of the other EditorFor/DisplayFor methods are called, the ModelMetadata information is used to determine how to display the properties. All of the information available within the model metadata is also available through ViewData.ModelMetadata. The following class derives from the DataAnnotationsModelMetadataProvider built into the mvc 2 framework. I’ve overridden the CreateMetadata method in order to process any custom attributes that may have been placed above a property in a view model.   CustomModelMetadataProvider using System; using System.Collections.Generic; using System.Linq; using System.Web.Mvc; using Mvc2Templates.Attributes; namespace Mvc2Templates.Providers {     public class CustomModelMetadataProvider : DataAnnotationsModelMetadataProvider     {         protected override ModelMetadata CreateMetadata(             IEnumerable<Attribute> attributes,             Type containerType,             Func<object> modelAccessor,             Type modelType,             string propertyName)         {             var modelMetadata = base.CreateMetadata(attributes, containerType, modelAccessor, modelType, propertyName);               attributes.OfType<MetadataAttribute>().ToList().ForEach(x => x.Process(modelMetadata));               return modelMetadata;         }     } } As you can see, once the model metadata is created through the base method, a check for any attributes deriving from our new abstract base attribute MetadataAttribute is made, the Process method is then called on any existing custom attributes with the model meta data for the property passed in.   Hooking it up The last thing you need to do to hook it up is set the new CustomModelMetadataProvider as the current ModelMetadataProvider, this is done within the Global.asax Application_Start method. Global.asax protected void Application_Start()         {             AreaRegistration.RegisterAllAreas();               RegisterRoutes(RouteTable.Routes);               ModelMetadataProviders.Current = new CustomModelMetadataProvider();         }   In my next post, I’m going to demonstrate a cool custom attribute that turns a textbox into an ajax driven AutoComplete text box. Hope this is useful. Kind Regards, Sean McAlinden.

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  • How does landscape calculate memory usage?

    - by David Planella
    I'm trying to debug an OOM situation in an Ubuntu 12.04 server, and looking at the Memory graphs in Landscape, I noticed that there wasn't any serious memory usage spike. Then I looked at the output of the free command and I wasn't quite sure how both memory usage results relate to each other. Here's landscape's output on the server: $ landscape-sysinfo System load: 0.0 Processes: 93 Usage of /: 5.6% of 19.48GB Users logged in: 1 Memory usage: 26% IP address for eth0: - Swap usage: 2% Then I ran the free command and I get: $ free -m total used free shared buffers cached Mem: 486 381 105 0 4 165 -/+ buffers/cache: 212 274 Swap: 255 7 248 I can understand the 2% swap usage, but where does the 26% memory usage come from?

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  • How does landscape calculate free memory?

    - by David Planella
    I'm trying to debug an OOM situation in an Ubuntu 12.04 server, and looking at the Memory graphs in Landscape, I noticed that there wasn't any serious memory usage spike spike. Then I looked at the output of the free command and I wasn't quite sure how both memory usage results relate to each other. Here's landscape's output on the server: $ landscape-sysinfo System load: 0.0 Processes: 93 Usage of /: 5.6% of 19.48GB Users logged in: 1 Memory usage: 26% IP address for eth0: - Swap usage: 2% Then I run the free command and I get: $ free -m total used free shared buffers cached Mem: 486 381 105 0 4 165 -/+ buffers/cache: 212 274 Swap: 255 7 248 I can understand the 2% swap usage, but where does the 26% memory usage come from?

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  • Manual memory allocation and purity

    - by Eonil
    Language like Haskell have concept of purity. In pure function, I can't mutate any state globally. Anyway Haskell fully abstracts memory management, so memory allocation is not a problem here. But if languages can handle memory directly like C++, it's very ambiguous to me. In these languages, memory allocation makes visible mutation. But if I treat making new object as impure action, actually, almost nothing can be pure. So purity concept becomes almost useless. How should I handle purity in languages have memory as visible global object?

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  • Backbone.js (model instanceof Model) via Chrome Extension

    - by Leoncelot
    Hey guys, This is my first time ever posting on this site and the problem I'm about to pose is difficult to articulate due to the set of variables required to arrive at it. Let me just quickly explain the framework I'm working with. I'm building a Chrome Extension using jQuery, jQuery-ui, and Backbone The entire JS suite for the extension is written in CoffeeScript and I'm utilizing Rails and the asset pipeline to manage it all. This means that when I want to deploy my extension code I run rake assets:precompile and copy the resulting compressed JS to my extensions Directory. The nice thing about this approach is that I can actually run the extension js from inside my Rails app by including the library. This is basically the same as my extensions background.js file which injects the js as a content script. Anyway, the problem I've recently encountered was when I tried testing my extension on my buddy's site, whiskeynotes.com. What I was noticing is that my backbone models were being mangled upon adding them to their respective collections. So something like this.collection.add(new SomeModel) created some nonsense version of my model. This code eventually runs into Backbone's prepareModel code _prepareModel: function(model, options) { options || (options = {}); if (!(model instanceof Model)) { var attrs = model; options.collection = this; model = new this.model(attrs, options); if (!model._validate(model.attributes, options)) model = false; } else if (!model.collection) { model.collection = this; } return model; }, Now, in most of the sites on which I've tested the extension, the result is normal, however on my buddy's site the !(model instance Model) evaluates to true even though it is actually an instance of the correct class. The consequence is a super messed up version of the model where the model's attributes is a reference to the models collection (strange right?). Needless to say, all kinds of crazy things were happening afterward. Why this is occurring is beyond me. However changing this line (!(model instanceof Model)) to (!(model instanceof Backbone.Model)) seems to fix the problem. I thought maybe it had something to do with the Flot library (jQuery graph library) creating their own version of 'Model' but looking through the source yielded no instances of it. I'm just curious as to why this would happen. And does it make sense to add this little change to the Backbone source? Update: I just realized that the "fix" doesn't actually work. I can also add that my backbone Models are namespaced in a wrapping object so that declaration looks something like class SomeNamespace.SomeModel extends Backbone.Model

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  • Does Firefox still have memory leaks?

    - by tom
    I've had my Firefox 3.6.3 browser consume up to 1.5GB of RAM after a few days of usage without closing it. This is even true when, after a few days of opening/closing tabs, there's only 1 tab open. Does Firefox still have memory leaks?

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  • obiee memory usage

    - by user554629
    Heap memory is a frequent customer topic. Here's the quick refresher, oriented towards AIX, but the principles apply to other unix implementations. 1. 32-bit processes have a maximum addressability of 4GB; usable application heap size of 2-3 GB.  On AIX it is controlled by an environment variable: export LDR_CNTRL=....=MAXDATA=0x080000000   # 2GB ( The leading zero is deliberate, not required )   1a. It is  possible to get 3.25GB  heap size for a 32-bit process using @DSA (Discontiguous Segment Allocation)     export LDR_CNTRL=MAXDATA=0xd0000000@DSA  # 3.25 GB 32-bit only        One side-effect of using AIX segments "c" and "d" is that shared libraries will be loaded privately, and not shared.        If you need the additional heap space, this is worth the trade-off.  This option is frequently used for 32-bit java.   1b. 64-bit processes have no need for the @DSA option. 2. 64-bit processes can double the 32-bit heap size to 4GB using: export LDR_CNTRL=....=MAXDATA=0x100000000  # 1 with 8-zeros    2a. But this setting would place the same memory limitations on obiee as a 32-bit process    2b. The major benefit of 64-bit is to break the binds of 32-bit addressing.  At a minimum, use 8GB export LDR_CNTRL=....=MAXDATA=0x200000000  # 2 with 8-zeros    2c.  Many large customers are providing extra safety to their servers by using 16GB: export LDR_CNTRL=....=MAXDATA=0x400000000  # 4 with 8-zeros There is no performance penalty for providing virtual memory allocations larger than required by the application.  - If the server only uses 2GB of space in 64-bit ... specifying 16GB just provides an upper bound cushion.    When an unexpected user query causes a sudden memory surge, the extra memory keeps the server running. 3.  The next benefit to 64-bit is that you can provide huge thread stack sizes for      strange queries that might otherwise crash the server.      nqsserver uses fast recursive algorithms to traverse complicated control structures.    This means lots of thread space to hold the stack frames.    3a. Stack frames mostly contain register values;  64-bit registers are twice as large as 32-bit          At a minimum you should  quadruple the size of the server stack threads in NQSConfig.INI          when migrating from 32- to 64-bit, to prevent a rogue query from crashing the server.           Allocate more than is normally necessary for safety.    3b. There is no penalty for allocating more stack size than you need ...           it is just virtual memory;   no real resources  are consumed until the extra space is needed.    3c. Increasing thread stack sizes may require the process heap size (MAXDATA) to be increased.          Heap space is used for dynamic memory requests, and for thread stacks.          No performance penalty to run with large heap and thread stack sizes.           In a 32-bit world, this safety would require careful planning to avoid exceeding 2GM usable storage.     3d. Increasing the number of threads also may require additional heap storage.          Most thread stack frames on obiee are allocated when the server is started,          and the real memory usage increases as threads run work. Does 2.8GB sound like a lot of memory for an AIX application server? - I guess it is what you are accustomed to seeing from "grandpa's applications". - One of the primary design goals of obiee is to trade memory for services ( db, query caches, etc) - 2.8GB is still well under the 4GB heap size allocated with MAXDATA=0x100000000 - 2.8GB process size is also possible even on 32-bit Windows applications - It is not unusual to receive a sudden request for 30MB of contiguous storage on obiee.- This is not a memory leak;  eventually the nqsserver storage will stabilize, but it may take days to do so. vmstat is the tool of choice to observe memory usage.  On AIX vmstat will show  something that may be  startling to some people ... that available free memory ( the 2nd column ) is always  trending toward zero ... no available free memory.  Some customers have concluded that "nearly zero memory free" means it is time to upgrade the server with more real memory.   After the upgrade, the server again shows very little free memory available. Should you be concerned about this?   Many customers are !!  Here is what is happening: - AIX filesystems are built on a paging model.   If you read/write a  filesystem block it is paged into memory ( no read/write system calls ) - This filesystem "page" has its own "backing store" on disk, the original filesystem block.   When the system needs the real memory page holding the file block, there is no need to "page out".    The page can be stolen immediately, because the original is still on disk in the filesystem. - The filesystem  pages tend to collect ... every filesystem block that was ever seen since    system boot is available in memory.  If another application needs the file block, it is retrieved with no physical I/O. What happens if the system does need the memory ... to satisfy a 30MB heap request by nqsserver, for example? - Since the filesystem blocks have their own backing store ( not on a paging device )   the kernel can just steal any filesystem block ... on a least-recently-used basis   to satisfy a new real memory request for "computation pages". No cause for alarm.   vmstat is accurately displaying whether all filesystem blocks have been touched, and now reside in memory.   Back to nqsserver:  when should you be worried about its memory footprint? Answer:  Almost never.   Stop monitoring it ... stop fussing over it ... stop trying to optimize it. This is a production application, and nqsserver uses the memory it requires to accomplish the job, based on demand. C'mon ... never worry?   I'm from New York ... worry is what we do best. Ok, here is the metric you should be watching, using vmstat: - Are you paging ... there are several columns of vmstat outputbash-2.04$ vmstat 3 3 System configuration: lcpu=4 mem=4096MB kthr    memory              page              faults        cpu    ----- ------------ ------------------------ ------------ -----------  r  b    avm   fre  re  pi  po  fr   sr  cy  in   sy  cs us sy id wa  0  0 208492  2600   0   0   0   0    0   0  13   45  73  0  0 99  0  0  0 208492  2600   0   0   0   0    0   0   9   12  77  0  0 99  0  0  0 208492  2600   0   0   0   0    0   0   9   40  86  0  0 99  0 avm is the "available free memory" indicator that trends toward zerore   is "re-page".  The kernel steals a real memory page for one process;  immediately repages back to original processpi  "page in".   A process memory page previously paged out, now paged back in because the process needs itpo "page out" A process memory block was paged out, because it was needed by some other process Light paging activity ( re, pi, po ) is not a concern for worry.   Processes get started, need some memory, go away. Sustained paging activity  is cause for concern.   obiee users are having a terrible day if these counters are always changing. Hang on ... if nqsserver needs that memory and I reduce MAXDATA to keep the process under control, won't the nqsserver process crash when the memory is needed? Yes it will.   It means that nqsserver is configured to require too much memory and there are  lots of options to reduce the real memory requirement.  - number of threads  - size of query cache  - size of sort But I need nqsserver to keep running. Real memory is over-committed.    Many things can cause this:- running all application processes on a single server    ... DB server, web servers, WebLogic/WebSphere, sawserver, nqsserver, etc.   You could move some of those to another host machine and communicate over the network  The need for real memory doesn't go away, it's just distributed to other host machines. - AIX LPAR is configured with too little memory.     The AIX admin needs to provide more real memory to the LPAR running obiee. - More memory to this LPAR affects other partitions. Then it's time to visit your friendly IBM rep and buy more memory.

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  • Thread Local Memory for Scratch Memory.

    - by Hassan Syed
    I am using Protocol Buffers and OpensSSL to generate, HMACs and then CBC encrypt the two fields to obfuscate the session cookies -- similar Kerberos tokens. Protocol Buffers' API communicates with std::strings and has a buffer caching mechanism; I exploit the caching mechanism, for successive calls in the the same thread, by placing it in thread local memory; additionally the OpenSSL HMAC and EVP CTX's are also placed in the same thread local memory structure ( see this question for some detail on why I use thread local memory and the massive amount of speedup it enables even with a single thread). The generation and deserialization, "my algorithms", of these cookie strings uses intermediary void *s and std::strings and since Protocol Buffers has an internal memory retention mechanism I want these characteristics for "my algorithms". So how do I implement a common scratch memory ? I don't know much about the rdbuf of the std::string object. I would presumeably need to grow it to the lowest common size ever encountered during the execution of "my algorithms". Thoughts ?

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  • Can memory be cleaned up?

    - by Tom
    I am working in Delphi 5 (with FastMM installed) on a Win32 project, and have recently been trying to drastically reduce the memory usage in this application. So far, I have cut the usage nearly in half, but noticed something when working on a separate task. When I minimized the application, the memory usage shrunk from 45 megs down to 1 meg, which I attributed to it paging out to disk. When I restored it and restarted working, the memory went up only to 15 megs. As I continued working, the memory usage slowly went up again, and a minimize and restore flushed it back down to 15 megs. So to my thinking, when my code tells the system to release the memory, it is still being held on to according to Windows, and the actual garbage collection doesn't kick in until a lot later. Can anyone confirm/deny this sort of behavior? Is it possible to get the memory cleaned up programatically? If I keep using the program without doing this manual flush, I get an out of memory error after a while, and would like to eliminate that. Thanks.

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  • What does flushing thread local memory to global memory mean?

    - by Jack Griffith
    Hi, I am aware that the purpose of volatile variables in Java is that writes to such variables are immediately visible to other threads. I am also aware that one of the effects of a synchronized block is to flush thread-local memory to global memory. I have never fully understood the references to 'thread-local' memory in this context. I understand that data which only exists on the stack is thread-local, but when talking about objects on the heap my understanding becomes hazy. I was hoping that to get comments on the following points: When executing on a machine with multiple processors, does flushing thread-local memory simply refer to the flushing of the CPU cache into RAM? When executing on a uniprocessor machine, does this mean anything at all? If it is possible for the heap to have the same variable at two different memory locations (each accessed by a different thread), under what circumstances would this arise? What implications does this have to garbage collection? How aggressively do VMs do this kind of thing? Overall, I think am trying to understand whether thread-local means memory that is physically accessible by only one CPU or if there is logical thread-local heap partitioning done by the VM? Any links to presentations or documentation would be immensely helpful. I have spent time researching this, and although I have found lots of nice literature, I haven't been able to satisfy my curiosity regarding the different situations & definitions of thread-local memory. Thanks very much.

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  • High memory usage for dummies

    - by zaf
    I've just restarted my firefox web browser again because it started stuttering and slowing down. This happens every other day due to (my understanding) of excessive memory usage. I've noticed it takes 40M when it starts and then, by the time I notice slow down, it goes to 1G and my machine has nothing more to offer unless I close other applications. I'm trying to understand the technical reasons behind why its such a difficult problem to sol ve. Mozilla have a page about high memory usage: http://support.mozilla.com/en-US/kb/High+memory+usage But I'm looking for a slightly more in depth and satisfying explanation. Not super technical but enough to give the issue more respect and please the crowd here. Some questions I'm already pondering (they could be silly so take it easy): When I close all tabs, why doesn't the memory usage go all the way down? Why is there no limits on extensions/themes/plugins memory usage? Why does the memory usage increase if it's left open for long periods of time? Why are memory leaks so difficult to find and fix? App and language agnostic answers also much appreciated.

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  • Reducing Oracle LOB Memory Use in PHP, or Paul's Lesson Applied to Oracle

    - by christopher.jones
    Paul Reinheimer's PHP memory pro tip shows how re-assigning a value to a variable doesn't release the original value until the new data is ready. With large data lengths, this unnecessarily increases the peak memory usage of the application. In Oracle you might come across this situation when dealing with LOBS. Here's an example that selects an entire LOB into PHP's memory. I see this being done all the time, not that that is an excuse to code in this style. The alternative is to remove OCI_RETURN_LOBS to return a LOB locator which can be accessed chunkwise with LOB->read(). In this memory usage example, I threw some CLOB rows into a table. Each CLOB was about 1.5M. The fetching code looked like: $s = oci_parse ($c, 'SELECT CLOBDATA FROM CTAB'); oci_execute($s); echo "Start Current :" . memory_get_usage() . "\n"; echo "Start Peak : " .memory_get_peak_usage() . "\n"; while(($r = oci_fetch_array($s, OCI_RETURN_LOBS)) !== false) { echo "Current :" . memory_get_usage() . "\n"; echo "Peak : " . memory_get_peak_usage() . "\n"; // var_dump(substr($r['CLOBDATA'],0,10)); // do something with the LOB // unset($r); } echo "End Current :" . memory_get_usage() . "\n"; echo "End Peak : " . memory_get_peak_usage() . "\n"; Without "unset" in loop, $r retains the current data value while new data is fetched: Start Current : 345300 Start Peak : 353676 Current : 1908092 Peak : 2958720 Current : 1908092 Peak : 4520972 End Current : 345668 End Peak : 4520972 When I uncommented the "unset" line in the loop, PHP's peak memory usage is much lower: Start Current : 345376 Start Peak : 353676 Current : 1908168 Peak : 2958796 Current : 1908168 Peak : 2959108 End Current : 345744 End Peak : 2959108 Even if you are using LOB->read(), unsetting variables in this manner will reduce the PHP program's peak memory usage. With LOBS in Oracle DB there is also DB memory use to consider. Using LOB->free() is worthwhile for locators. Importantly, the OCI8 1.4.1 extension (from PECL or included in PHP 5.3.2) has a LOB fix to free up Oracle's locators earlier. For long running scripts using lots of LOBS, upgrading to OCI8 1.4.1 is recommended.

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  • Web application / Domain model integration using JSON capable DTOs [on hold]

    - by g-makulik
    I'm a bit confused about architectural choices for the web-applications/java/python world. For c/c++ world the available (open source) choices to implement web applications is pretty limited to zero, involving java or python the choices explode to a,- hard to sort out -, mess of available 'frameworks' and application approaches. I want to sort out a clean MVC model, where the M stands for a fully blown (POCO, POJO driven) domain model (according M.Fowler's EAA pattern) using a mature OO language (Java,C++) for implementation. The background is: I have a system with certain hardware components (that introduce system immanent active behavior) and a configuration database for system meta and HW-components configuration data (these are even usually self contained, since the HW-components are capable to persist their configuration data anyway). For realization of the configuration/status data exchange protocol with the HW-components we have chosen the Google Protobuf format, which works well for the directly wired communication with these components. This protocol is already used successfully with a Java based GUI application via TCP/IP connection to the main system controlling HW-component. This application has some drawbacks and design flaws for historical reasons. Now we want to develop an abstract model (domain model) for configuration and monitoring those HW-components, that represents a more use case oriented view to the overall system behavior. I have the feeling that a plain Java class model would fit best for this (c++ implementation seems to have too much implementation/integration overhead with viable language-bridge interfaces). Google Protobuf message definitions could still serve well to describe DTO objects used to interact with a domain model API. But integrating Google Protobuf messages client side for e.g. data binding in the current view doesn't seem to be a good choice. I'm thinking about some extra serialization features, e.g. for JSON based data exchange with the views/controllers. Most lightweight solutions seem to involve a python based presentation layer using JSON based data transfer (I'm at least not sure to be fully informed about this). Is there some lightweight (applicable for a limited ARM Linux platform) framework available, supporting such architecture to realize a web-application? UPDATE: According to my recent research and comments of colleagues I've noticed that using Java (and some JVM) might not be the preferable choice for integration with python on a limited linux system as we have (running on ARM9 with hard to discuss memory and MCU costs), but C/C++ modules would do well for this (since this forms the native interface to python extensions, doesn't it?). I can imagine to provide a domain model from an appropriate C/C++ API (though I still think it's more efforts and higher skill requirements for the involved developers to do with these languages). Still I'm searching for a good approach that supports such architecture. I'll appreciate any pointers!

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  • Changing memory allocator to Jemalloc Centos 6

    - by Brian Lovett
    After reading this blog post about the impact of memory allocators like jemalloc on highly threaded applications, I wanted to test things on a larger scale on some of our cluster of servers. We run sphinx, and apache using threads, and on 24 core machines. Installing jemalloc was simple enough. We are running Centos 6, so yum install jemalloc jemalloc-devel did the trick. My question is, how do we change everything on the system over to using jemalloc instead of the default malloc built into Centos. Research pointed me at this as a potential option: LD_PRELOAD=$LD_PRELOAD:/usr/lib64/libjemalloc.so.1 Would this be sufficient to get everything using jemalloc?

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  • linux log memory hogging issue

    - by helpmhost
    Hi, We have a VPS server (it's using Virtuozzo). On a few occasions now, our VPS memory was fully used up and no new connections could be made to the server on SSH, SMTP, or POP. The only thing that works is connecting to the web service. Luckily, plesk is running on the VPS and we have been able to reboot it through plesk (as well as see that the RAM is 100% used). I would like to find what process is causing this. I have a feeling it's MySQL, but don't really know. Is there some sort of logging I could implement that would help me find out what was the cause of this next time it happens? Thanks.

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  • Camera not staying behind model while moving in circle

    - by ChocoMan
    I have a camera behind a model (3rd Person) and I'm having problems KEEPING it behind the model. When I first start my game, you see the back of the model. If the model moves forward, backward or strafe left or right, the camera moves along accordingly. When the model rotates (stationary), the camera rotates accordingly with the model still pointing at the model's back. So far, so good. The problem comes when the player is BOTH moving and rotating at the same time. Take for example a model moving in a circular pattern like running around a track. As the model moves in this motion, the model rotates slightly more with each complete rotation. Eventually, instead of looking at the model's back, eventually you will see the model in a profile view and before you know it, the model's front is facing the camera. And when you stop moving the model, the model stays in that position. So, as long as my model is stationary and rotating in one place, the camera rotates correctly. But as soon as there is any sort movement while rotating, the model is offset by a mysterious increasing amount. How can I keep the camera maintaining the same view no matter how I move AND rotate at the same time? // Rotates model and pitches camera on its own axis public void modelRotMovement(GamePadState pController) { /* For rotating the model left or right. * Camera maintains distance from model * throughout rotation and if model moves * to a new position. */ Yaw = pController.ThumbSticks.Right.X * MathHelper.ToRadians(speedAngleMAX); AddRotation = Quaternion.CreateFromAxisAngle(Vector3.Up, yaw); //AddRotation = Quaternion.CreateFromYawPitchRoll(Yaw, 0, 0); ModelLoad.MRotation *= AddRotation; MOrientation = Matrix.CreateFromQuaternion(ModelLoad.MRotation); Pitch = pController.ThumbSticks.Right.Y * MathHelper.ToRadians(speedAngleMAX); AddPitch = Quaternion.CreateFromAxisAngle(Vector3.Up, pitch); ModelLoad.CRotation *= AddPitch; COrientation = Matrix.CreateFromQuaternion(ModelLoad.CRotation); } // Orbit (yaw) Camera around model public void cameraYaw(float yaw) { Vector3 yawAngle = ModelLoad.CameraPos - ModelLoad.camTarget; Vector3 axisYaw = Vector3.Up; ModelLoad.CameraPos = Vector3.Transform(yawAngle, Matrix.CreateFromAxisAngle(axisYaw, yaw)) + ModelLoad.camTarget; }

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  • Move model forward base on model orientation

    - by ChocoMan
    My model rotates on it's own Y-axis regardless of where it is in the world. Here are the controls for the left ThumbStick: UP (move model forward on Z-Axis) DOWN (move model backward on Z-Axis) LEFT & RIGHT (strafe to either side) The problem is adjusting the direction the model's orientation UP and DOWN if the player should also rotate the player while moving forward or backwards. An example what Im trying to achieve would be a car doing donuts. The car is always facing the current direction that it interprets as forward (or rear as backwards) in relation to it's local rotation. Here is how Im calling the movement: // Rotate model with Right Thumbstick along X-Axis modelRotation -= pController.ThumbSticks.Right.X * mRotSpeed; // Move Forward if (pController.IsButtonDown(Buttons.LeftThumbstickUp)) { modelPosition.Z -= -pController.ThumbSticks.Left.Y * speed; } // Move Backward if (pController.IsButtonDown(Buttons.LeftThumbstickDown)) { modelPosition.Z += pController.ThumbSticks.Left.Y * speed; } // Strafe Left if (pController.IsButtonDown(Buttons.LeftThumbstickLeft)) { modelPosition.X += -pController.ThumbSticks.Left.X * speed; } // Strafe Right if (pController.IsButtonDown(Buttons.LeftThumbstickRight)) { modelPosition.X -= pController.ThumbSticks.Left.X * speed; } // DeadZone if (!pController.IsButtonDown(Buttons.LeftThumbstickUp) && !pController.IsButtonDown(Buttons.LeftThumbstickDown) && !pController.IsButtonDown(Buttons.LeftThumbstickLeft) && !pController.IsButtonDown(Buttons.LeftThumbstickRight)) { }

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  • is it normal for ubuntu 11.10 to use 1 GB of memory?

    - by robert
    On my older system i ran the 32 bit version of Ubuntu with 4 GB of ram and noticed it rarely come near 1 gig of usage.I have my new system running with the 64 bit version.The new system is a quad core with 8 GB of ram and Ubuntu is using 1 gig now.Is this normal?I have run top and noticed certain processes such as compiz,xorg and lightdm seeming to be using a lot.I also upgraded in my new system with an msi radeon hd6450 graphics card that s supposed to have 2 gigs on it.

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  • Memory issues - Living vs. overall -> app is killed

    - by D33
    I'm trying to check my applications memory issues in Instruments. When I load the application I play some sounds and show some animations in UIImageViews. To save some memory I load the sounds only when I need it and when I stop playing it I free it from the memory. problem 1: My application is using about 5.5MB of Living memory. BUT The Overall section is growing after start to 20MB and then it's slowly growing (about 100kB/sec). But responsible Library is OpenAL (OAL::Buffer), dyld (_dyld_start)-I am not sure what this really is, and some other stuff like ft_mem_qrealloc, CGFontStrikeSetValue, … problem 2: When the overall section breaks about 30MB, application crashes (is killed). According to the facts I already read about overall memory, it means then my all allocations and deallocation is about 30MB. But I don't really see the problem. When I need some sound for example I load it to the memory and when I don't need it anymore I release it. But that means when I load 1MB sound, this operation increase overall memory usage with 2MB. Am I right? And when I load 10 sounds my app crashes just because the fact my overall is too high even living is still low??? I am very confused about it. Could someone please help me clear it up? (I am on iOS 5 and using ARC) SOME CODE: creating the sound OpenAL: MYOpenALSound *sound = [[MyOpenALSound alloc] initWithSoundFile:filename willRepeat:NO]; if(!sound) return; [soundDictionary addObject:sound]; playing: [sound play]; dispatch_after(dispatch_time(DISPATCH_TIME_NOW, ((sound.duration * sound.pitch) + 0.1) * NSEC_PER_SEC), dispatch_get_current_queue(), ^{ [soundDictionary removeObjectForKey:[NSNumber numberWithInt:soundID]]; }); } creating the sound with AVAudioPlayer: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[[Music alloc] initWithFilename:@"mapMusic.mp3" andWillRepeat:YES]]; pom = [musics objectAtIndex:musicID]; [pom playMusic]; and stop and free it: [musics replaceObjectAtIndex:ID_MUSIC_MAP withObject:[NSNull null]]; AND IMAGE ANIMATIONS: I load images from big PNG file (this is realated also to my other topic : Memory warning - UIImageView and its animations) I have few UIImageViews and by time I'm setting animation arrays to play Animations... UIImage *source = [[UIImage alloc] initWithCGImage:[[UIImage imageNamed:@"imageSource.png"] CGImage]]; cutRect = CGRectMake(0*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); image1 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; cutRect = CGRectMake(1*dimForImg.width,1*dimForImg.height,dimForImg.width,dimForImg.height); ... image12 = [[UIImage alloc] initWithCGImage:CGImageCreateWithImageInRect([source CGImage], cutRect)]; NSArray *images = [[NSArray alloc] initWithObjects:image1, image2, image3, image4, image5, image6, image7, image8, image9, image10, image11, image12, image12, image12, nil]; and this array I just use simply like : myUIImageView.animationImages = images, ... duration -> startAnimating

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  • How to remove a model object from an EMF model and its GEF Editor via Adapter

    - by s.d
    This question is principally a follow-up to my question about EMF listening mechanisms. So, I have a third-party EMF model (uneditable) which is based on a generic graph model. The structure is as follows: Project | ItemGraph | Item | Document | DocumentGraph / | \ Tokens Nodes Relations(Edges) I have a GEF editor which works on the DocumentGraph (i.e., not the root object, perhaps this is a problem?): getGraphicalViewer().setContents(documentGraph). THe editor has the following edit part structure: DocumentGraphEP / \ Primary Connection LayerEP LayerEP / \ | TokenEP NodeEP RelationEP PrimaryLayerEP and ConnectionLayerEP both have simple Strings as model, which are not represented in the EMF (domain) model. They are simply used to add a primary (i.e., node) layer, and a connection layer (with ShortestPathConnectionRouter) to the editor. Problem: I am trying to get myself into the workings of EMF adapters, and have tried to make use of the available tutorials, mainly the EMF-GEF Eclipse tutorial, vainolo's blog, and vogella's tutorial. I thought I'd start with an easy thing, so tried to remove a node from the graph and see if I get it to work. Which I didn't, and I don't see where the problem is. I can select a node, and have the generic delete Action in my toolbar, but when I click it, nothing happens. Here is the respective source code for the different responsible parts. Please be so kind to point me to any errors (of thinking, coding errors, whathaveyou) you can find. NodeEditPart public class NodeEditPart extends AbstractGraphicalEditPart implements Adapter { protected IFigure createFigure() { return new NodeFigure(); } protected void createEditPolicies() { .... installEditPolicy(EditPolicy.COMPONENT_ROLE, new NodeComponentEditPolicy()); } protected void refreshVisuals() { NodeFigure figure = (NodeFigure) getFigure(); SNode model = (SNode) getModel(); PrimaryLayerEditPart parent = (PrimaryLayerEditPart) getParent(); // Set text figure.getLabel().setText(model.getSName()); .... } public void activate() { if (isActive()) return; // start listening for changes in the model ((Notifier)getModel()).eAdapters().add(this); super.activate(); } public void deactivate() { if (!isActive()) return; // stop listening for changes in the model ((Notifier)getModel()).eAdapters().remove(this); super.deactivate(); } private Notifier getSDocumentGraph() { return ((SNode)getModel()).getSDocumentGraph(); } @Override public void notifyChanged(Notification notification) { int type = notification.getEventType(); switch( type ) { case Notification.ADD: case Notification.ADD_MANY: case Notification.REMOVE: case Notification.REMOVE_MANY: refreshChildren(); break; case Notification.SET: refreshVisuals(); break; } } @Override public Notifier getTarget() { return target; } @Override public void setTarget(Notifier newTarget) { this.target = newTarget; } @Override public boolean isAdapterForType(Object type) { return type.equals(getModel().getClass()); } } NodeComponentEditPolicy public class NodeComponentEditPolicy extends ComponentEditPolicy { public NodeComponentEditPolicy() { super(); } protected Command createDeleteCommand(GroupRequest deleteRequest) { DeleteNodeCommand cmd = new DeleteNodeCommand(); cmd.setSNode((SNode) getHost().getModel()); return cmd; } } DeleteNodeCommand public class DeleteNodeCommand extends Command { private SNode node; private SDocumentGraph graph; @Override public void execute() { node.setSDocumentGraph(null); } @Override public void undo() { node.setSDocumentGraph(graph); } public void setSNode(SNode node) { this.node = node; this.graph = node.getSDocumentGraph(); } } All seems to work fine: When a node is selected in the editor, the delete symbol is activated in the toolbar, but when it is clicked, nothing happens in the editor. I'd be very thankful for any pointers :).

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