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  • Loading Wavefront Data into VAO and Render It

    - by Jordan LaPrise
    I have successfully loaded a triangulated wavefront(.obj) into 6 vectors, the first 3 vectors contain the locations for vertices, uv coords, and normals. The last three have the indices stored for each of the faces. I have been looking into using VAO's and VBO's to render, and I'm not quite sure how to load and render the data. One of my biggest concerns is the fact that indexed rendering only allows you to have one array of indices, meaning I somehow have to make all of the first three vectors the same size, the only way I thought of doing this, is to make 3 new vertex's of equal size, and load in the data for each face, but that would completely defeat the purpose of indexing. Any help would be appreciated. Thanks in advance, Jordan

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  • C# XNA render an entire frame to a texture2d

    - by redcodefinal
    I asked a question here: C# XNA Make rendered screen a texture2d But, I ended up not getting the exact result I was looking for since I didn't ask the question right. In a game I am writing, I render an extremely large city out of objects, this can cause lag when moving the camera to view things that are off screen. I need a way to render then ENTIRE city, even the stuff that is off screen, and make it into a Texture2D. The answer I chose for the last one didn't work entirely right because it only gets what is on screen, not what is off.

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  • Render graphics using Doubles in Graphics2D

    - by thedeadlybutter
    Currently, I have a JFrame for my game to render in, and I'm using Graphics2D for drawing (The games graphics are fairly simple 2D sprites). However, my delta variable is a double, and all of the Graphics 2D methods (And Grpahics) use int. I tried to type cast the delta to an int, but it just rounds down to 0. So my question is, how can I render graphics using Graphics2D in Java with coordinates that are doubles. Can I convert it to work with Graphics2D if there is no built in way? Or, is there a graphics library that can support doubles for coordinates?

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  • a non recursive approach to the problem of generating combinations at fault

    - by mark
    Hi, I wanted a non recursive approach to the problem of generating combination of certain set of characters or numbers. So, given a subset k of numbers n, generate all the possible combination n!/k!(n-k)! The recursive method would give a combination, given the previous one combination. A non recursive method would generate a combination of a given value of loop index i. I approached the problem with this code: Tested with n = 4 and k = 3, and it works, but if I change k to a number 3 it does not work. Is it due to the fact that (n-k)! in case of n = 4 and k = 3 is 1. and if k 3 it will be more than 1? Thanks. int facto(int x); int len,fact,rem=0,pos=0; int str[7]; int avail[7]; str[0] = 1; str[1] = 2; str[2] = 3; str[3] = 4; str[4] = 5; str[5] = 6; str[6] = 7; int tot=facto(n) / facto(n-k) / facto(k); for (int i=0;i<tot;i++) { avail[0]=1; avail[1]=2; avail[2]=3; avail[3]=4; avail[4]=5; avail[5]=6; avail[6]=7; rem = facto(i+1)-1; cout<<rem+1<<". "; for(int j=len;j>0;j--) { int div = facto(j); pos = rem / div; rem = rem % div; cout<<avail[pos]<<" "; avail[pos]=avail[j]; } cout<<endl; } int facto(int x) { int fact=1; while(x0) fact*=x--; return fact; }

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  • Non-relational database modeling tool?

    - by Angel Escobedo
    Hey guys, please recommend some tools you have used succesfully on DW, DataMart, BI an non-relational modeling. Example for automatic creation of snow-flake Schemas, dimensions and facts tables. Wich tools makes you sense familiarity with the diagrams and surrogates keys and it will have the option for export or connect to SQL Server 2008. Thanks

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  • How to create a custom render extension in SSRS 2008.

    - by bk
    Hi, Please let me know that how can I create a custom render extension in SSRS 2008. I have created it in SSRS 2005, but when I try using the same code in SQL Serever 2008, it does not work. The IRenderingExtension interface doesnot seem to be compatible with 2008. It gives the following compilation error: Class 'Renderer' must implement 'Function Render(report As Report, reportServerParameters As System.Collections.Specialized.NameValueCollection, deviceInfo As System.Collections.Specialized.NameValueCollection, clientCapabilities As System.Collections.Specialized.NameValueCollection, ByRef renderProperties As System.Collections.Hashtable, createAndRegisterStream As Interfaces.CreateAndRegisterStream) As Boolean' for interface 'Microsoft.ReportingServices.OnDemandReportRendering.IRenderingExtension'. Please help..........

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  • Sed non greedy curly braces match

    - by Cesar
    I have a string in a file a.txt {moslate}alho{/moslate}otra{moslate}a{/moslate} a need to get the string otra using sed. With this regex sed 's|{moslate}.*{/moslate}||g' a.txt a get no output at all but when i add a ? to the regex s|{moslate}.*?{/moslate}||g a.txt (I've read somewhere that it makes the regex non-greedy) i get no match at all, i mean a get the following output {moslate}alho{/moslate}otra{moslate}a{/moslate} How can i get the required output using sed?

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  • Calling a non-exported function in a DLL

    - by Nilbert
    I have a program which loads DLLs and I need to call one of the non-exported functions it contains. Is there any way I can do this, via searching in a debugger or otherwise? Before anyone asks, yes I have the prototypes and stuff for the functions.

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  • How do you portray to non programmers what programming involves?

    - by JD Isaacks
    I get casually asked a lot to take a couple days to teach someone how to program. Most people really think they can learn what I know in a few days. When I tell them I have been doing this for many years and I can't teach them to be a programmer in a few days, they look at me like I am being a jerk and just don't want to help them. I think this is because when I say I am a programmer, or I programmed this. I truly think most people do not realize that I mean I wrote the code that makes it up. I think that they think I mean I configured it, like when you say, "I programmed my VCR." Does anyone else think this? Whats your experience?

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  • OpenGL/GLSL: Render to cube map?

    - by BobDole
    I'm trying to figure out how to render my scene to a cube map. I've been stuck on this for a bit and figured I would ask you guys for some help. I'm new to OpenGL and this is the first time I'm using a FBO. I currently have a working example of using a cubemap bmp file, and the samplerCube sample type in the fragment shader is attached to GL_TEXTURE1. I'm not changing the shader code at all. I'm just changing the fact that I wont be calling the function that was loading the cubemap bmp file and trying to use the below code to render to a cubemap. You can see below that I'm also attaching the texture again to GL_TEXTURE1. This is so when I set the uniform: glUniform1i(getUniLoc(myProg, "Cubemap"), 1); it can access it in my fragment shader via uniform samplerCube Cubemap. I'm calling the below function like so: cubeMapTexture = renderToCubeMap(150, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE); Now, I realize in the draw loop below that I'm not changing the view direction to look down the +x, -x, +y, -y, +z, -z axis. I really was just wanting to see something working first before implemented that. I figured I should at least see something on my object the way the code is now. I'm not seeing anything, just straight black. I've made my background white still the object is black. I've removed lighting, and coloring to just sample the cubemap texture and still black. I'm thinking the problem might be the format types when setting my texture which is GL_RGB8, GL_RGBA but I've also tried: GL_RGBA, GL_RGBA GL_RGB, GL_RGB I thought this would be standard since we are rendering to a texture attached to a framebuffer, but I've seen different examples that use different enum values. I've also tried binding the cube map texture in every draw call that I'm wanting to use the cube map: glBindTexture(GL_TEXTURE_CUBE_MAP, cubeMapTexture); Also, I'm not creating a depth buffer for the FBO which I saw in most examples, because I'm only wanting the color buffer for my cube map. I actually added one to see if that was the problem and still got the same results. I could of fudged that up when I tried. Any help that can point me in the right direction would be appreciated. GLuint renderToCubeMap(int size, GLenum InternalFormat, GLenum Format, GLenum Type) { // color cube map GLuint textureObject; int face; GLenum status; //glEnable(GL_TEXTURE_2D); glActiveTexture(GL_TEXTURE1); glGenTextures(1, &textureObject); glBindTexture(GL_TEXTURE_CUBE_MAP, textureObject); glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameterf(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); for (face = 0; face < 6; face++) { glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, 0, InternalFormat, size, size, 0, Format, Type, NULL); } // framebuffer object glGenFramebuffers(1, &fbo); glBindFramebuffer(GL_FRAMEBUFFER, fbo); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, textureObject, 0); status = glCheckFramebufferStatus(GL_FRAMEBUFFER); printf("%d\"\n", status); printf("%d\n", GL_FRAMEBUFFER_COMPLETE); glViewport(0,0,size, size); for (face = 1; face < 6; face++) { drawSpheres(); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, textureObject, 0); } //Bind 0, which means render to back buffer, as a result, fb is unbound glBindFramebuffer(GL_FRAMEBUFFER, 0); return textureObject; }

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  • How can I give a basic idea of what I'm working on to a non programmer?

    - by Jesse
    As a relatively new programmer (1 year professionally, many years as an amateur) I've run into many situations that sent me running to Stack Overflow for answers that failed my meagre experiences. Tonight I received the hardest question ever. My wife asked me: What are you working on? The questions is deceptive in it's simplicity. A straight forward and truthful answer of "I'm working on a c# class module for monitoring database delivery times" is sure incite suggestion of attempts to confuse. My second instinct was to suggest that it couldn't really be explained to a layperson, after very brief consideration I came to the conclusion that this would likely result in a long and sleepless night on the sofa. The end result was a muddled answer along the lines of "something to monitor automatic things to make sure they're delivered on time". The reception was fairly chilly, I had to make many assurances that I was not insulting her ample intelligence. My question is thus, what is the best way to discuss your work as a programmer with your significant other who is not.

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  • Non modal "status" form

    - by David Jenings
    At the beginning of a section of C# code that could take several seconds to complete, I'd like to display a non modal form with a label that just says, "Please wait..." WaitForm myWaitForm = null; try { // if conditions suggest process will take awhile myWaitForm = new WaitForm(); myWaitForm.Show(); // do stuff } finally { if (myWaitForm != null) { myWaitForm.Hide(); myWaitForm.Dispose(); myWaitForm = null; } } The problem: the WaitForm doesn't completely display before the rest of the code ties up the thread. So I only see the frame of the form. In Delphi (my old stomping ground) I would call Application.ProcessMessages after the Show() Is there an equivalent in C#? Is there a canned "status" form that I can use in situations like this? Is there a better way to approach this? Thanks in advance. David Jennings

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  • XNA - Render texture to a rendertarget 2d via SpriteBatch error

    - by Jared B
    I got simple code that uses SpriteBatch to draw a texture onto a RenderTarget2D... private void drawScene(GameTime g) { GraphicsDevice.Clear(skyColor); GraphicsDevice.SetRenderTarget(targetScene); drawSunAndMoon(); effect.Fog = true; GraphicsDevice.SetVertexBuffer(line); effect.MainEffect.CurrentTechnique.Passes[0].Apply(); GraphicsDevice.DrawPrimitives(PrimitiveType.TriangleStrip, 0, 2); GraphicsDevice.SetRenderTarget(null); SceneTexture = targetScene; } private void drawPostProcessing(GameTime g) { effect.SceneTexture = SceneTexture; GraphicsDevice.SetRenderTarget(targetBloom); spriteBatch.Begin(SpriteSortMode.Immediate, BlendState.Opaque, null, null, null); { if(Bloom) effect.BlurEffect.CurrentTechnique.Passes[0].Apply(); spriteBatch.Draw(targetScene, new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height), Color.White); } spriteBatch.End(); BloomTexture = targetBloom; GraphicsDevice.SetRenderTarget(null); } Both methods are called from Draw(GameTime gameTime). First drawScene is called, then drawPostProcessing is called. The thing is, I can't run the code because "the render target must not be set on the device when it is used as a texture." at line spriteBatch.Draw(targetScene, new Rectangle(0, 0, Window.ClientBounds.Width, Window.ClientBounds.Height), Color.White); I already found the solution, which is to draw the actual renderTarget (targetScene) to the texture so it doesn't create a reference to the loaded rendertarget. However, to my knowledge, the only way of doing this is to write: GraphicsDevice.SetRenderTarget(OutputTarget) SpriteBatch.Draw(InputTarget, ...) GraphicsDevice.SetRenderTarget(null) Which encounters the same exact problem I'm having right now. So, the question I'm asking is: how would I render InputTarget to OutputTarget without reference issues?

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  • Update the model on HttpPost and render the changes in the View

    - by Etienne Giust
    With MVC3, I came over that problem where I was rendering a view with an updated model at the end of an HttpPost and the changes to the model were never applied to the rendered view :   NOT working as expected ! [HttpPost]         public ActionResult Edit(JobModel editedJobModel)         {             // Update some model property             editedJobModel.IsActive = true;                          // The view will NOT be updated as expected             return View(editedJobModel);         }   This is the standard behavior. In MVC3, POSTing the model does not render the Html helpers again. In my example, a HiddenFor bound to the IsActive value will not have its value set to true after the view is rendered.   Are you stuck, then ?   Well, for one, you’re not supposed to do that: in an ideal world you are supposed to apply the Post/Redirect/Get pattern. You would redirect to a new GET after your POST performed its actions. That’s what I usually do, but sometimes, when maintaining code and implementing slight changes to a pre-existing and tested logic, one prefers to keep structural changes to a minimum.   If you really have to (but my advice is to try to implement the PRG pattern whenever possible), here is a solution to alter values of the model on a POST and have the MVC engine render it correctly :   Solution [HttpPost] public ActionResult Edit(JobModel editedJobModel) {     // NOT WORKING : Update some model property     //editedJobModel.IsActive = true;     //Force ModelState value for IsActive property     ModelState["IsActive"].Value = new ValueProviderResult(true, "True", null);          // The view will be updated as expected     return View(editedJobModel); }   As you can see, it is a “dirty” solution, as the name (as a  string) of the updated property is used as a key of the ModelState dictionary. Also, the use of ValueProviderResult is not that straightforward.   But hey, it works.

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  • InvalidAttributeValueException when using non-ascii characters in JNDI

    - by matdan
    Hi, I have some trouble using JNDI since it accepts only 7-bits encoded parameters. I am trying to change an LDAP entry using JNDI with the following code : Attribute newattr = new BasicAttribute("userpassword", password); ModificationItem[] mods = new ModificationItem[1]; mods[0] = new ModificationItem(DirContext.REPLACE_ATTRIBUTE, newattr); context.modifyAttributes("uid=anID,ou=People,o=MyOrganisation,c=com", mods); If my password contains only ascii characters, it works perfectly, but if I use a non-ascii character, like "à", I have this error message : javax.naming.directory.InvalidAttributeValueException: [LDAP: error code 19 - The value is not 7-bit clean: à]; My ldap supports those characters so I guess it comes from JNDI. Does anyone know how to fix that? Am I supposed to convert my parameter? How can I do that easily? Thanks

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  • Non-Relational DBMS Design Resources

    - by Matt Luongo
    Hey guys, As a personal project, I'm looking to build a rudimentary DBMS. I've read the relevant sections in Elmasri & Navathe (5ed), but could use a more focused text. The rub is that I want to play with novel non-relational data models. While a lot of E&N was great- indexing implementation details in particular- the more advanced DBMS implementation was only targeted to a relational model. I could also use something a bit more practical and detail-oriented, with real-world recommendations. I'd like to defer staring at DBMS source for a while if I can. Any ideas?

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  • Ways to dynamically render a real world 3d environment in Unity3D

    - by Jake M
    Using Unity3D and C# I am attempting to display a 3d version of a real world location. Inside my Unity3D app, the user will specify the GPS coordinates of a location, then my app will have to generate a 3d plane(anything doesn't have to be a plane) of that location. The plane will show a 500 metre by 500 metre 3d snapshot of that location. How would you suggest I achieve this in Unity3D? What methodology would you use to achieve this? NOTE: I understand that this is a very difficult endevour(to render real world locations dynamically in Unity3d) so I expect to perform many actions to achieve this. I just don't know of all the technologies out there and which would be best for my needs For example: Suggested methodology 1: Prompt user to specify GPS coords Use Google earth API and HTTP to programmatically obtain a .khm file describing that location(Not sure if google earth provides that capability does it?) Unzip the .khm so I have the .dae file Convert that file to a .3ds file using ??? third party converter(is there a converter that exists?) Import .3ds into Unity3D at runtime as a plane(is this possible)? Suggested methodology 2: Prompt user to specify GPS coords Use Google earth API and HTTP to programmatically obtain a .khm file describing that location(Not sure if google earth provides that capability does it?) Unzip the .khm so I have the .dae file Parse .dae file using my own C# parser I will write(do you think its possible to write a .dae parser that can parse the .dae into an array of Vector3 that describe the height map of that location?) Dynamically create a plane in Unity3D and populate it with my array/list of Vector3 points(is it possible to create a plane this way?) Maybe I am meant to create a mesh instead of a plane? Can you think of any other ways I could render a real world 3d environment in Unity3D?

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  • A window that behaves both modally and non-modally

    - by Chris
    I want to create a WPF window that behaves as a modal dialogue box while at the same time facilitating selected operations on certain other windows of the same application. An example of this behaviour can be seen in Adobe Photoshop, which offers several dialogues that allow the user to use an eyedropper tool to make selections from an image while disabling virtually all other application features. I'm guessing that the way forward is to create a non-modal, always-on-top dialogue and programmatically disable those application features that are not applicable to the dialogue. Is there an easy way to achieve this in WPF? Or perhaps there's a design pattern I could adopt.

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  • Silverlight - how to render image from non-visible data bound user control?

    - by MagicMax
    Hello! I have such situation - I'd like to build timeline control. So I have UserControl and ItemsControl on it (every row represents some person). The ItemsControl contains another ItemsControl as ItemsControl.ItemTemplate - it shows e.g. events for the person arranged by event's date. So it looks as some kind of grid with dates as a column headers and e.g. peoples as row headers. ........................|.2010.01.01.....2010.01.02.....2010.01.03 Adam Smith....|......[some event#1].....[some event#2]...... John Dow.......|...[some event#3].....[some event#4]......... I can have a lot of persons (ItemsControl #1 - 100-200 items) and a lot of events occured by some day (1-10-30 events per person in one day) the problem is that when user scrolls ItemsControl #1/#2 it happened toooo sloooooowwww due to a lot of elements should be rendered in one time (as I have e.g. a bit of text boxes and other elements in description of particular event) Question #1 - how can I improve it? May be somebody knows better way to build such user control? I have to mention that I'm using custom Virtual panel, based on some custom Virtual panel implementation found somewhere in internet... Question #2 - I'd like to make image with help of WriteableBitmap and render data bound control to image and to show image instead of a lot of elements. Problem is that I'm trying to render invisible data bound control (created in code behind) and it has actualWidth/Height equals to zero (so nothing rendered). How can I solve it? Thank you very much for you help!

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  • Java: static-non-static-this problem

    - by HH
    $ javac TestFilter.java TestFilter.java:19: non-static variable this cannot be referenced from a static context for(File f : file.listFiles(this.filterFiles)){ ^ 1 error $ sed -i 's@this@TestFilter@g' TestFilter.java $ javac TestFilter.java $ java TestFilter file1 file2 file3 TestFilter.java import java.io.*; import java.util.*; public class TestFilter { private static final FileFilter filterFiles; // STATIC! static{ filterFiles = new FileFilter() { // Not Static below. When static, an error: // "accept(java.io.File) in cannot implement // accept(java.io.File) in java.io.FileFilter; // overriding method is static" // // I tried to solve by the change the problem at the bottom. public boolean accept(File file) { return file.isFile(); } }; } // STATIC! public static void main(String[] args){ HashSet<File> files = new HashSet<File>(); File file = new File("."); // IT DID NOT WORK WITH "This" but with "TestFilter". // Why do I get the error with "This" but not with "TestFilter"? for(File f : file.listFiles(TestFilter.filterFiles)){ System.out.println(f.getName()); files.add(f); } } }

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  • What are good NoSQL and non-relational database solutions for audit/logging database

    - by Juha Syrjälä
    What would be suitable database for following? I am especially interested about your experiences with non-relational NoSQL systems. Are they any good for this kind of usage, which system you have used and would recommend, or should I go with normal relational database (DB2)? I need to gather audit trail/logging type information from bunch of sources to a centralized server where I could generate reports efficiently and examine what is happening in the system. Typically a audit/logging event would consist always of some mandatory fields, for example globally unique id (some how generated by program that generated this event) timestamp event type (i.e. user logged in, error happened etc) some information about source (server1, server2) Additionally the event could contain 0-N key-value pairs, where value might be up to few kilobytes of text. It must run on Linux server It should work with high amount of data (100GB for example) it should support some kind of efficient full text search It should allow concurrent reading and writing It should be flexible to add new event types and add/remove key-value pairs to new events. Flexible=no changes should be required to database schema, application generating the events can just add new event types/new fields as needed. it should be efficient to make queries against database. For reporting and exploring what happened. For example: How many events with type=X occurred in some time period. Get all events where field A has value Y. Get all events with type X and field A has value 1 and field B is not 2 and event occurred in last 24h

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  • How to non-greedy multiple lookbehind matches

    - by ArtK
    Source: <prefix><content1><suffix1><prefix><content2><suffix2> Engine: PCRE RegEx1: (?<=<prefix>)(.*)(?=<suffix1>) RegEx2: (?<=<prefix>)(.*)(?=<suffix2>) Result1: <content1> Result2: <content1><suffix1><prefix><content2> The desired result for RegEx2 is just <content2> but it is obviously greedy. How do I make RegEx2 non-greedy and use only the last matching lookbehind? [I hope I have translated this correctly from the NoteTab syntax. I don't do much RegEx coding. The <prefix>, <content> & <suffix> terms are just meant to represent arbitrary strings. Only the "<" in the "?<=" lookbehind command is significant.] I suspect it is something simple but after too many hours of searching I'm giving up on solving it myself. Thanks for the help Art

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  • Replacing characters in a non well-formed XML body

    - by ryanprayogo
    In a (Java) code that I'm working on, I sometimes deal with a non well-formed XML (represented as a Java String), such as: <root> <foo> bar & baz < quux </foo> </root> Since this XML will eventually need to be unmarshalled (using JAXB), obviously this XML as is will throw exception upon unmarshalling. What's the best way to replace the & and the < to its character entities? For &, it's as easy as: xml.replaceAll("&", "&amp;") However, for the < symbol, it's a bit tricky since obviously I don't want to replace the < that's used for the XML tag opening 'bracket'. Other than scanning the string and manually replacing < in the XML body with &lt;, what other option can you suggest?

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  • R ggplot2: Arrange facet_grid by non-facet column (and labels using non-facet column)

    - by tommy-o-dell
    I have a couple of questions regarding facetting in ggplot2... Let's say I have a query that returns data that looks like this: (note that it's ordered by Rank asc, Alarm asc and two Alarms have a Rank of 3 because their Totals = 1798 for Week 4, and Rank is set according to Total for Week 4) Rank Week Alarm Total 1 1 BELTWEIGHER HIGH HIGH 1000 1 2 BELTWEIGHER HIGH HIGH 1050 1 3 BELTWEIGHER HIGH HIGH 900 1 4 BELTWEIGHER HIGH HIGH 1800 2 1 MICROWAVE LHS 200 2 2 MICROWAVE LHS 1200 2 3 MICROWAVE LHS 400 2 4 MICROWAVE LHS 1799 3 1 HI PRESS FILTER 2 CLOG SW 1250 3 2 HI PRESS FILTER 2 CLOG SW 1640 3 3 HI PRESS FILTER 2 CLOG SW 1000 3 4 HI PRESS FILTER 2 CLOG SW 1798 3 1 LOW PRESS FILTER 2 CLOG SW 800 3 2 LOW PRESS FILTER 2 CLOG SW 1200 3 3 LOW PRESS FILTER 2 CLOG SW 800 3 4 LOW PRESS FILTER 2 CLOG SW 1798 (duplication code below) Rank = c(rep(1,4),rep(2,4),rep(3,8)) Week = c(rep(1:4,4)) Total = c( 1000,1050,900,1800, 200,1200,400,1799, 1250,1640,1000,1798, 800,1200,800,1798) Alarm = c(rep("BELTWEIGHER HIGH HIGH",4), rep("MICROWAVE LHS",4), rep("HI PRESS FILTER 2 CLOG SW",4), rep("LOW PRESS FILTER 2 CLOG SW",4)) spark <- data.frame(Rank, Week, Alarm, Total) Now when I do this... s <- ggplot(spark, aes(Week, Total)) + opts( panel.background = theme_rect(size = 1, colour = "lightgray"), panel.grid.major = theme_blank(), panel.grid.minor = theme_blank(), axis.line = theme_blank(), axis.text.x = theme_blank(), axis.text.y = theme_blank(), axis.title.x = theme_blank(), axis.title.y = theme_blank(), axis.ticks = theme_blank(), strip.background = theme_blank(), strip.text.y = theme_text(size = 7, colour = "red", angle = 0) ) s + facet_grid(Alarm ~ .) + geom_line() I get this.... Notice that it's facetted according to Alarm and that the facets are arranged alphabetically. Two Questions: How can I can I keep it facetted by alarm but displayed in the correct order? (Rank asc, Alarm asc). Also, how can I keep it facetted by alarm but show labels from Rank instead of Alarm? Note that I can't just facet on Rank because ggplot2 would see only 3 facets to plot where there are really 4 different alarms. Thanks kindly for the help! Tommy

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