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  • The ghost of icons past

    - by Kenneth Cochran
    I am fortnightly( or an approximation thereof) visited by the ghosts of icons, long departed. These apparitions only reveal themselves momentarily after I've logged in then vanish. Returning from whence they came. I've investigated their history and found no clues as to why they continue to haunt me. I sought out an exorcist but those I found were only qualified to expel spirits of humans and demons. Not one had any experience with digital poltergeists. Perhaps praying to Saint William of Redmond will improve the Vista before me. Dost thou agree?

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  • Eliminating "phantom" or "ghost" clicks on my Mac Pro

    - by fbrereto
    Recently on my Mac Pro I have been experiencing phantom clicks and other strange behaviors. I have been rummaging through my system preferences to try and root out possible causes, and recently came across a strange finding in the Exposé panel (the keyboard modifiers are there from my taking the screenshot): I have had a Logitech 2-button mouse with a mouse wheel for years, and have never had a problem with it in the past. In addition I am running OS X 10.6.8 and have not had any issues like this up to this point. Is this a known issue? Is the extensive mouse listing a red herring? Are there any fixes for either issue?

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  • Logon Failure: the target account name is incorrect after making a ghost image of a server

    - by cop1152
    I recently replaced a failing SCSI drive in a Windows 2000 server with an IDE drive. I made an image of the SCSI drive and Ghosted it. The purpose of the machine was to give out DHCP at one location and host a couple of files. When I restarted the machine with the new drive, DHCP appears to be working fine, but I cannot get to any of the shares. Instead, I get the following message when attempting to navigate using Explorer. Logon Failure: the target account name is incorrect It appears that this machine is not communicating with the main domain controller. Changes to user accounts (performed on the domain controller) are not replicated on this machine.

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  • Well....a ghost lives in my server...

    - by tsgiannis
    Hello to every body and greetings from Greece I have a rather unusual situation and i am running out of ideas. I have this old server (IBM x205 - P4 2.4Ghz,3xSCSI 36gb) and i was about a year ago i decided to use it as an additional domain controller,fax & file server...for this task i had a Delock 70154 SATA card along with 2x320 SATA II HDDs Everything was going super smoothly until about 3 weeks ago. I was on a trip and i was informermed when i got back that the server was found frozen...well i considered it was a glitch since a simple powerdown power up fixed everything.Again 2 weeks ago another freeze situation....it got suspicious but again power down power up everything was running.... Last again it frozen and when i power it up it came with a message that the Domain services could not start due to NTDS corruption....booting in safe mode revealed that there was an issue with the SATA Raid (degraded). After a lot of searching i degraded the server...cleaned Active Directory and pulled both HDDs out (one of these was really BAD ) and recovered my files (i had some problems with ho Delock handles the redudant HDD). Right now my server is vanilla simple...with only what the factory installed and here is where the fun begins. Everyday when i arrive at the office i find this particular machine dead..and i mean total dead...just a black screen and nothing else...the cpu fan is working ,the psu is working .keyboard and mouse are dead(they also lock my kvm) ...network is dead.... the machine is DEAD. I power it down forcilly ...i power it up and for the 8 hours i am in the office it works,either idling or running some kind of diagnostic...when i leave the office after some time..it maybe half an hour ...it maybe 4 hours the machine dies...at least this is the information the event log shows (" the previous shutdown at xx:xx:xx was unexpected) Well i must admit i am runnig out of ideas.... I have tried Memtest....nothing Passmark burn in test.....nothing Carefull study of the event log.....nothing Set Instead of restart..BSOD....nothing Power sceheme to sleep...all set to never. i know there are a lot of other tools that heavily stress a machine like occt but .... the machine is old...today i will give them a try nevertheless ..... One idea is to reformat it...but ... i really like to find what is causing this because i could get to a situation that everything is working for a while and kaboom...one day again is dying.. I really need a helping hand and every opinion / idea is well welcomed.... iknow the obvious solution is to never leave the office but....i have a life...sory server...:) P.S this situation with the machine dying some time after is going on for about one week...everyday i would set either the RAID to rebuild....or to copy/recover files and while everythig was working

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  • "Ghost" UI elements

    - by adrianbanks
    Occasionally, I get part of an application lingering behind on my desktop: This is part of a context menu for an application. It is always top-most, meaning that it is always on the screen, and I cannot click on it (it just clicks through it). It has happened before, sometimes with whole windows. It remains on screen even if the application it originated from is no longer running. How do I get rid of it without rebooting?

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  • Active MQ showing more than one (ghost) consumer

    - by Shoey
    We have a system that uses ActiveMQ (Queues) - and have exactly one producer and one consumer (implemented as a Windows Service in .NET). Over the weekend, the infrastructure team had a reboot of the servers on the network, and from then on we noticed that there are more than one ghost consumer appearing that listens to the queue and we also suspect reads and deletes the messages. My questions are: is there any way from the Active MQ management console to find out what the consumers are (hostnames, etc). and Are there any scenarios in which inadvertent consumers get 'created'? For instance, there were suggestions about the active MQ journal folders getting corrupted after a reboot, or there is another suggestion that another machine with Active MQ broker automatically makes itself a consumer of all the queues on the main/live active mq server.

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  • Is there a "restore point" in Linux (Debian/Ubuntu) like Windows?

    - by Somebody still uses you MS-DOS
    I'm working directly in an Ubuntu Virtual Machine (VM). Some updates (like kernel) were available at the update manager. If I weren't using a VM, I wouldn't update it since it's a risk to break something. Since it's a VM, you can create a Snapshot or export an appliance and restore if something goes wrong. Suppose I'm not using a VM with a Debian/Ubuntu installation. Is there a install-restore approach that doesn't depend in a VM configuration to restore your system exactly before an upgrade (Like a "Restore Point" in Windows), being easy to restore like a VM appliance? (I'm not looking for "ghost images" or something like that (Norton Ghost, Clonezilla, etc), I'm looking for something builtin in the Linux System)

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  • do console apps run faster than windows based app?

    - by omair iqbal
    i am reletivly new to world of programming i have a few performance questions 1. do console apps run faster than windows based app? 2.are languages like c and pascal faster than object oriented languages like c++ and delphi?i know language speed depends more on compiler than on language itself but do compilers for prcedural languages like c and pascal produce faster code than oo ones like delphi,c++(including c++ compilers that can procuce c code) sorry for my bad english

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  • Connecting to a Ghost User in Flex RTMFP

    - by Dan
    I have a simple Flex RTMFP P2P video app in the same mold as the Adobe Cirrus VideoPhone Sample application. A problem I've been encountering in developing this app (the same problem occurs in the sample) is when you try to connect to a ghost Stratus instance i.e you try to call someone whose Stratus id is in the database but who is no longer on the page. So here's an example of what I mean: Let's say you go to the Adobe Stratus sample and connect as Dan. Then open up a new tab, go to the sample again and connect as Fred. If from this point, you (as Fred) call Dan everything will work fine. But, if you close the tab in which you connected as Dan, and then from the Fred tab try to connect to Dan the program will just hang. I would have thought there would be a NetStream event that would be triggered if you tried to connect to a Stratus instance that is not longer online but I can't seem to find anything besides NetStream.Connect.Rejected which doesn't seem to be called. Any help is much appreciated!

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  • Dealing with Unity's Global Menu and Overlay Scrollbars under Free Pascal/Lazarus

    - by Gustavo Carreno
    I've had some problems under the IDE that were fixed with unsettings and disabling Global menu and the Overlay Scrollbars. I've reported the problem in Lazarus' Mantis: #0021465, #0021467. There is also this bug report talking a bit more about it: #0019266 Their solution was to use unsettings to turn off Global Menu and Overlay Scrollbars. I've had a quick search about the problem and there's an open bug report at Launchpad: overlay scrolling is broken in lazarus. So, is the problem related to "lib overlay scrollbar"? If it is, is there a solution via code, to avoid turning off both the Global Menu and Overlay Scrollbars? If NOT, is there anyone taking notice and fixing the issue? Many thanks, Gus

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  • Lazarus Pascal - DB Connection - clarification

    - by itsols
    The following code is from the docs here: Program ConnectDB var AConnection : TSQLConnection; Procedure CreateConnection; begin AConnection := TIBConnection.Create(nil); AConnection.Hostname := 'localhost'; AConnection.DatabaseName := '/opt/firebird/examples/employee.fdb'; AConnection.UserName := 'sysdba'; AConnection.Password := 'masterkey'; end; begin CreateConnection; AConnection.Open; if Aconnection.Connected then writeln('Succesful connect!') else writeln('This is not possible, because if the connection failed, ' + 'an exception should be raised, so this code would not ' + 'be executed'); AConnection.Close; AConnection.Free; end. The main body of the code makes sense to me BUT I don't get where TSQLConnection came from. I cannot use CTRL + Space to autocomplete it either, which means my program has no reference to it. I'm trying to connect to Postgres by the way. Can someone please state what TSQLConnection is? Thanks!

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  • In what language was MSDOS originally written in?

    - by nebukadnezzar
    In what language was MSDOS originally written in? The Wikipedia Article implies either C, QBasic or Pascal, but: * C was invented to write UNIX, so I don't believe it was used to write MSDOS * Pascal seems popular to teach programming, but not really popular to write Operating systems in * QBasic didn't seem to be very popular for Operating Systems at the time MSDOS was developed (or was *BASIC ever very popular to write Operating Systems in it?) Except these three languages there is also Assembly, but I assume that Microsoft already switched from Assembly to a "higher" level language? Since C was originally invented for UNIX, I still wouldn't think Microsoft is using C... although the Microsoft API is written in C (I find this kind-of oxymoronic, actually). Can anyone enlighten me on this topic?

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  • no more hitcollision at 1 life

    - by user1449547
    So I finally got my implementation of lives fixed, and it works. Now however when I collide with a ghost when I am at 1 life, nothing happens. I can fall to my death enough times for a game over. from what i can tell the problem is that hit collision is not longer working, because it does not detect a hit, I do not fall. the question is why? update if i kill myself fast enough it works, but if i play for like 30 seconds, it stops the hit collision detection on my ghosts. platforms and springs still work. public class World { public interface WorldListener { public void jump(); public void highJump(); public void hit(); public void coin(); public void dying(); } public static final float WORLD_WIDTH = 10; public static final float WORLD_HEIGHT = 15 * 20; public static final int WORLD_STATE_RUNNING = 0; public static final int WORLD_STATE_NEXT_LEVEL = 1; public static final int WORLD_STATE_GAME_OVER = 2; public static final Vector2 gravity = new Vector2(0, -12); public Hero hero; public final List<Platform> platforms; public final List<Spring> springs; public final List<Ghost> ghosts; public final List<Coin> coins; public Castle castle; public final WorldListener listener; public final Random rand; public float heightSoFar; public int score; public int state; public int lives=3; public World(WorldListener listener) { this.hero = new Hero(5, 1); this.platforms = new ArrayList<Platform>(); this.springs = new ArrayList<Spring>(); this.ghosts = new ArrayList<Ghost>(); this.coins = new ArrayList<Coin>(); this.listener = listener; rand = new Random(); generateLevel(); this.heightSoFar = 0; this.score = 0; this.state = WORLD_STATE_RUNNING; } private void generateLevel() { float y = Platform.PLATFORM_HEIGHT / 2; float maxJumpHeight = Hero.hero_JUMP_VELOCITY * Hero.hero_JUMP_VELOCITY / (2 * -gravity.y); while (y < WORLD_HEIGHT - WORLD_WIDTH / 2) { int type = rand.nextFloat() > 0.8f ? Platform.PLATFORM_TYPE_MOVING : Platform.PLATFORM_TYPE_STATIC; float x = rand.nextFloat() * (WORLD_WIDTH - Platform.PLATFORM_WIDTH) + Platform.PLATFORM_WIDTH / 2; Platform platform = new Platform(type, x, y); platforms.add(platform); if (rand.nextFloat() > 0.9f && type != Platform.PLATFORM_TYPE_MOVING) { Spring spring = new Spring(platform.position.x, platform.position.y + Platform.PLATFORM_HEIGHT / 2 + Spring.SPRING_HEIGHT / 2); springs.add(spring); } if (rand.nextFloat() > 0.7f) { Ghost ghost = new Ghost(platform.position.x + rand.nextFloat(), platform.position.y + Ghost.GHOST_HEIGHT + rand.nextFloat() * 3); ghosts.add(ghost); } if (rand.nextFloat() > 0.6f) { Coin coin = new Coin(platform.position.x + rand.nextFloat(), platform.position.y + Coin.COIN_HEIGHT + rand.nextFloat() * 3); coins.add(coin); } y += (maxJumpHeight - 0.5f); y -= rand.nextFloat() * (maxJumpHeight / 3); } castle = new Castle(WORLD_WIDTH / 2, y); } public void update(float deltaTime, float accelX) { updatehero(deltaTime, accelX); updatePlatforms(deltaTime); updateGhosts(deltaTime); updateCoins(deltaTime); if (hero.state != Hero.hero_STATE_HIT) checkCollisions(); checkGameOver(); checkFall(); } private void updatehero(float deltaTime, float accelX) { if (hero.state != Hero.hero_STATE_HIT && hero.position.y <= 0.5f) hero.hitPlatform(); if (hero.state != Hero.hero_STATE_HIT) hero.velocity.x = -accelX / 10 * Hero.hero_MOVE_VELOCITY; hero.update(deltaTime); heightSoFar = Math.max(hero.position.y, heightSoFar); } private void updatePlatforms(float deltaTime) { int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); platform.update(deltaTime); if (platform.state == Platform.PLATFORM_STATE_PULVERIZING && platform.stateTime > Platform.PLATFORM_PULVERIZE_TIME) { platforms.remove(platform); len = platforms.size(); } } } private void updateGhosts(float deltaTime) { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); ghost.update(deltaTime); if (ghost.state == Ghost.GHOST_STATE_DYING && ghost.stateTime > Ghost.GHOST_DYING_TIME) { ghosts.remove(ghost); len = ghosts.size(); } } } private void updateCoins(float deltaTime) { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); coin.update(deltaTime); } } private void checkCollisions() { checkPlatformCollisions(); checkGhostCollisions(); checkItemCollisions(); checkCastleCollisions(); } private void checkPlatformCollisions() { if (hero.velocity.y > 0) return; int len = platforms.size(); for (int i = 0; i < len; i++) { Platform platform = platforms.get(i); if (hero.position.y > platform.position.y) { if (OverlapTester .overlapRectangles(hero.bounds, platform.bounds)) { hero.hitPlatform(); listener.jump(); if (rand.nextFloat() > 0.5f) { platform.pulverize(); } break; } } } } private void checkGhostCollisions() { int len = ghosts.size(); for (int i = 0; i < len; i++) { Ghost ghost = ghosts.get(i); if (hero.position.y < ghost.position.y) { if (OverlapTester.overlapRectangles(ghost.bounds, hero.bounds)){ hero.hitGhost(); listener.hit(); } break; } else { if(hero.position.y > ghost.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, ghost.bounds)){ hero.hitGhostJump(); listener.jump(); ghost.dying(); score += Ghost.GHOST_SCORE; } break; } } } } private void checkItemCollisions() { int len = coins.size(); for (int i = 0; i < len; i++) { Coin coin = coins.get(i); if (OverlapTester.overlapRectangles(hero.bounds, coin.bounds)) { coins.remove(coin); len = coins.size(); listener.coin(); score += Coin.COIN_SCORE; } } if (hero.velocity.y > 0) return; len = springs.size(); for (int i = 0; i < len; i++) { Spring spring = springs.get(i); if (hero.position.y > spring.position.y) { if (OverlapTester.overlapRectangles(hero.bounds, spring.bounds)) { hero.hitSpring(); listener.highJump(); } } } } private void checkCastleCollisions() { if (OverlapTester.overlapRectangles(castle.bounds, hero.bounds)) { state = WORLD_STATE_NEXT_LEVEL; } } private void checkFall() { if (heightSoFar - 7.5f > hero.position.y) { --lives; hero.hitSpring(); listener.highJump(); } } private void checkGameOver() { if (lives<=0) { state = WORLD_STATE_GAME_OVER; } } }

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  • What is the philosophy/reasoning behind C#'s Pascal-casing method names?

    - by Nocturne
    I'm just starting to learn C#. Coming from a background in Java, C++ and Objective-C, I find C#'s Pascal-casing its method-names rather unique, and a tad difficult to get used to at first. What is the reasoning and philosophy behind this? I'm guessing it is because of C# properties. Unlike in Objective-C, where method names can be exactly the same as an instance variables, this is not the case with C#. I would guess one of the goals with properties (as it is with most of the languages that support it) is to make properties truly indistinguishable from variables and methods. So, one can have an "int x" in C#, and the corresponding property becomes X. To ensure that properties and methods are indistinguishable, all method names I'm guessing are also therefore expected to start with an uppercase letter. (This is just my hypothesis based on what I know of C# so far—I'm still learning). I'm very curious to know how this curious guideline came into being (given that it's not something one sees in most other languages where method names are expected to start with a lowercase letter) (EDIT: By Pascal-casing, I mean PascalCase (which is basically camelCase but starting with a capital letter). Method names typically start with a lowercase letter in most languages)

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  • Ghost activity in android

    - by Ari
    My application works as follow: On start I have some AppStartActivity which does something, finishes itself and starts MainActivity if user is logged in or LoginActivity otherwise. LoginActivity finishes itself and starts MainActivity when user log in successfully. On MainActivity I have SomeActivity from which user can logout. Activity stack for this situation is MainActivity > SomeActivity. It is correct, back button works well. When user click LogOut button there is a problem. I need to show LoginActivity but I don't want to have MainActivity and SomeActivity on activity stack anymore. I could resolve this problem if I wouldn't finish AppStartActivity. I could go back then with flag FLAG_ACTIVITY_CLEAR_TOP and it would work well. But here is a problem with back button. I don't want user to come back to this activity with back button. I want it to exit app instead. UPDATED: Flags FLAG_ACTIVITY_NEW_TASK and FLAG_ACTIVITY_CLEAR_TASK would be best, but I need it working in API level 9.

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  • WPF DataGrid adding extra "ghost" row

    - by hs2d
    Hei, In my application i'm using DataGrid to show some data. To get everything working with threading i'm using AsyncObservableCollection as DataContext of DataGrid. When my application starts it looks for files in some folders and updates AsyncObservableCollection. Now here's where things go bad, when i start the application for some reason i get 2 rows with same data in DataGrid even if there is one item in collection. If i add a delay(Thread.Sleep() 50ms minimum) before executing loading files method then DataGrid show everything correctly (no extra row). Have anybody encountered something similar or is there something else i should try? Thanks in advance!

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  • DataContractJsonSerializer generating Ghost string to JSON keys?

    - by Anil Namde
    DataContractJsonSerializer this is nice class added in the .net framework which can be used to serialize/desirealize object into JSON. Now following is the example i am trying [Serializable] class User { public string name; public string userId; } Now following is the output generated Output : Notice structure where only "name" is expected instead of k__BackingField Now this is the problem after digging so much i am not sure from where < and _BackingField is coming ? { "<name>k__BackingField":"test user", "<userId>k__BackingField":100001}

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  • Eee PC - Create USB Recovery Drive w/ Files Copied From Recovery Partition

    - by nedm
    I have an Eee PC 1005HAB whose hard disk has failed. I have no recovery CD/DVD, but I did previously back up the contents of the recovery partition, and would like to use them to create a bootable USB to reinstall the factory settings on the new hard drive. Since I simply copied all the files in the recovery partition, rather than hitting F9 during boot and running through the process to create a recovery disk or drive, how do I now use the files to create a bootable USB drive that will do the recovery? In the BIOS I have disabled boot booster and set external drives to the top of the boot priority, but simply copying all the recovery partion files to a usb doesn't allow it to be booted from. I've downloaded the HP utility for creating bootable USB drives and have tried using it to make the USB drive bootable, but I'm not sure what to do with the ghost image and utilities from the recovery partition to get the process to start properly. Thanks in advance for any help.

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  • Winlogon Application Error [closed]

    - by IT_07
    This error is happening to 6 out of 32 computers. I have created a base image from scratch using Ghost Enterprise, but error still shows on the same machines. It happens at the log on prompt and after doing a soft reset the message goes away, but it comes back eventually. -Error message- The Instruction at "0X74eF400e" referenced Memory at "0X00000000" The memory could not be "Written". Winlogon.exe - Application Error Any reason why this is happening? I have tried to run a memTest but everything shows okay.

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  • Winlogon Application Error

    - by IT_07
    This error is happening to 6 out of 32 computers. I have created a base image from scratch using Ghost Enterprise, but error still shows on the same machines. It happens at the log on prompt and after doing a soft reset the message goes away, but it comes back eventually. -Error message- The Instruction at "0X74eF400e" referenced Memory at "0X00000000" The memory could not be "Written". Winlogon.exe - Application Error Any reason why this is happening? I have tried to run a memTest but everything shows okay.

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  • I want to "image" 40+ laptops quickly...i welcome suggestions on reliable software

    - by Joldfield101
    I often have batches of laptops/PC's to re-image and have tried various methods, but each of them has been problematic and often take more time to troubleshoot than it would have been to image them individually! For example, i have tried to use ghost - i installed ghostcast server on my laptop but the clients never seem to boot to LAN successfully, or it takes an hour to get everything sorted (drivers, LAN, DHCP etc etc). I want a reliable tool that makes imaging quick and easy - and i don't mind paying for it if it's going to work (but obviously free = always good!)

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  • Problems compiling peazip on OSX

    - by Yansky
    I'm having some problems with compiling Peazip on OSX (10.6). I emailed the Peazip developer and he said he probably couldn't help me too much as the error seems to be OSX specific and he doesn't have access to an OSX machine any more. The compiler I'm using is Lazarus as the source is in Pascal. The actual compile process seems to go ok, but when I run the peazip.app program launcher, I get the following error: http://img.photobucket.com/albums/v215/thegooddale/Screen-shot-2010-05-22-at-71907-PM.png Here is the app launcher that the compile made: http://forboden.com/coding/peazip.app.zip - you can use an unzip program to look at the files inside (i.e. unzip it twice). I also tried just running the peazip unix file executable that was produced after the compile from the terminal and I got this: http://img.photobucket.com/albums/v215/thegooddale/Screen-shot-2010-05-22-at-72148-PM.png Here are the messages from the compile log from Lazarus while compiling Peazip: http://pastebin.com/qK4bdncL (I asked on the Lazarus forums and they said I can just ignore those "ld: warning: unknown stabs type" warnings). Here is the info from the project_peach.compiled file: <?xml version="1.0"?> <CONFIG> <Compiler Value="/usr/local/bin/ppc386" Date="1238949773"/> <Params Value=" -MObjFPC -Sgi -O1 -gl -k-framework -kCarbon -k-framework -kOpenGL -k'-dylib_file' -k'/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib' -WG -vewnhi -l -Fu/Users/yansky/Desktop/peazip-3.1.src/res/themes/crystalc/ -Fu/Developer/lazarus/components/synedit/units/i386-darwin/ -Fu/Developer/lazarus/ideintf/units/i386-darwin/ -Fu/Developer/lazarus/lcl/units/i386-darwin/ -Fu/Developer/lazarus/lcl/units/i386-darwin/carbon/ -Fu/Developer/lazarus/packager/units/i386-darwin/ -Fu/Users/yansky/Desktop/peazip-3.1.src/ -Fu. -opeazip -dLCL -dLCLcarbon project_peach.lpr"/> </CONFIG> I guess there's little chance that anyone here has experience with Pascal and Lazarus since it's not that popular a language and the compiler is still in beta, but I thought I would post here in the hopes that someone might point me in the right general direction about where/how the peazip.app launcher is breaking.

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