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  • Tips/tricks to manage a new team with new code

    - by Fanatic23
    How do you handle yourself in a new team where you are the senior most developer and most others in the team are junior to you by several years. The task ahead of the team is something nobody else including you has accomplished in their career before. Management insists on higher productivity of the whole team, and as senior developer you are responsible. Any tips for coming out trumps in a situation like this? Clearly, the entire team needs time to learn and let's not forget the team's new. However, deadlines are up ahead as well...

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  • How many hours can you be really productive per day? How?

    - by fzwo
    I find that I'm having a great deal of trouble staying alert 8 hours per day. I've heard of people who've negotiated work contracts of just 4 hours/day, arguing that they won't be able to do much more in eight hours. I am often overwhelmed with drowsiness, boredom, distraction. Some days, I seem to blaze through eight hours in a furious explosion of productivity; other days, I hardly get anything done at all. Most days, it's somewhere in between, and I feel bad for wasting a lot of time because I can't muster the concentration to be my best throughout much of the day. I'd like to hear your experiences (tell me I'm not alone!), and, if found, your solutions to this dilemma. Are you productive 8 hours/day almost every day? How?

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  • Dynamically vs Statically typed languages studies

    - by Winston Ewert
    Do there exist studies done on the effectiveness of statically vs dynamically typed languages? In particular: Measurements of programmer productivity Defect Rate Also including the effects of whether or not unit testing is employed. I've seen lots of discussion of the merits of either side but I'm wondering whether anyone has done a study on it. Edit Sadly, only one of the papers shown is actually a study and it does nothing but conclude that the language matters. This leads me to ponder: what if I proposed doing such a study with volunteers from this site?

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  • Effects of automated time tracking/monitoring [closed]

    - by user73937
    What are the effects of monitoring the developers' computer usage? (Which program they use - based on the title of the applications - and how much time in a day they use the keyboard and mouse.) Would it has any positive or negative effects on productivity, morale, motivation, etc? It will not have any direct impact on the developers' salary or their performance review it's just for curiosity. The developer and their manager will only see the results. Would it change anything if only the developer is allowed to see the results? The developer can disable the monitoring (for privacy) but it won't count as work time (in the monitoring program).

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  • How many hours can you be really productive per day? How?

    - by fzwo
    I find that I'm having a great deal of trouble staying alert 8 hours per day. I've heard of people who've negotiated work contracts of just 4 hours/day, arguing that they won't be able to do much more in eight hours. I am often overwhelmed with drowsiness, boredom, distraction. Some days, I seem to blaze through eight hours in a furious explosion of productivity; other days, I hardly get anything done at all. Most days, it's somewhere in between, and I feel bad for wasting a lot of time because I can't muster the concentration to be my best throughout much of the day. I'd like to hear your experiences (tell me I'm not alone!), and, if found, your solutions to this dilemma. Are you productive 8 hours/day almost every day? How?

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  • What's the most productive coding environment

    - by Ubiguchi
    I was speaking with an ex-colleague the other day about the most productive way to write code and he said he found it best "to CIMP, or Code In My Pants". When I asked him exactly what he meant, he explained he found it best to work at home, coding at his own pace, dressed comfortably (in his pants), and communicating with his team through emails, IM, or the telephone. Digesting his approach (which he describes to clients as the Complete Integrated Method of Programming), I realised my coding is also more productive when working in an isolated environment, which made me wonder if the software industry has got it all wrong and should development be really done by dispersed teams of individuals, or are there advantages to geographical herding that make up for the added interruptions it brings? So has business got it wrong? Should development occur predominantly across geographically isolated individuals to increase productivity, or are there real reasons why herding developers together makes sense?

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  • Monitor aspect ratio; Does the difference matter?

    - by Craige
    So, I'm looking ordering myself a new development desktop soon and setting up a PROPER office environment by the end of this year. To boost productivity, I'm going to purchase three new monitors. I find that two just isn't enough when I'm debugging or doing something intensive. That said, I had something pointed out to me the other day that I never really noticed nor cared about before - is the difference between a 16:10 and a 16:9 monitor noticeable when programming? Do you really miss those few extra lines, or is it something that you don't notice at all. I notice HP only seems to sell 16:9 monitors (as far as I have found). Is this becoming something of a new standard with the recent growth and cleaver marketing of of "HD 16:9"? To summarize: Has anybody made the switch from 16:10 to 16:9 (or vise-versa) and actually noticed the difference while programming?

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  • Make audible Ding! sound, or growl notification, when `rake test` finishes!

    - by Jordan Feldstein
    I lose a ton of productivity by getting distracted while waiting for my tests to run. Usually, I'll start to look at something while they're loading --- and 15-20 minutes later I realize my tests are long done, and I've spent 10 minutes reading online. Make a small change... rerun tests ... another 10-15 minutes wasted! How can I make my computer make some kind of alert (Sound or growl notification) when my tests finish, so I can snap back to what I was doing??

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  • How does one manage perfectionism in programming? [closed]

    - by Craige
    Possible Duplicate: Where do you draw the line for your perfectionism? First of - I'm a perfectionist; I know and accept this. Problem is, this really is a counter-productive programming trait. It's a never-ending endeavor that hinders productivity as you find a new and "better" way you should be doing something. To me, if you're not doing it right, then don't do it at all. How does one manage such a characteristic in programming?

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  • Ask the Readers: How Do You Stay Productive Working from Home?

    - by Jason Fitzpatrick
    Roughly 20% of the global workforce telecommutes on a permanent or part-time basis; if you’re one of the many laptop-toting and home-office working telecommuters we want to hear all about how you stay productive outside the walls of a traditional office. Whether you have a dedicated home office or an attache that unfolds into a mobile workstation, we want to hear your tips, tricks, and productivity-focusing methods for getting things done when you’re working from home. Sound off in the comments with your tips and then check back in on Friday for the What You Said Roundup. How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

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  • What are some ways you use VS2010 Toolbox to be more productive?

    - by emragins
    I just saw a presenter who had pre-loaded a large number of code snippets into the Toolbox so that he could pull them into the presentation rather than trying to re-type code on the spot (or have it already integrated and trying to comment/uncomment/etc.) This seemed like an extremely effective use. It got me thinking, though, that perhaps the Toolbox is far more powerful than I've ever considered, but a couple quick google searches didn't yield what I was looking for. What are some other uses of the Toolbox that could help in productivity which may or may not be obvious?

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  • Annotate source code with diagrams as comments

    - by Steven Lu
    I write a lot of (primarily c++ and javascript) code that touches upon computational geometry and graphics and those kinds of topics, so I have found that visual diagrams have been an indispensable part of the process of solving problems. I have determined just now that "oh, wouldn't it just be fantastic if I could somehow attach a hand-drawn diagram to a piece of code as a comment", and this would allow me to come back to something I worked on, days, weeks, months earlier and far more quickly re-grok my algorithms. As a visual learner, I feel like this has the potential to improve my productivity with almost every type of programming because simple diagrams can help with understanding and reasoning about any type of non-trivial data structure. Graphs for example. During graph theory class at university I had only ever been able to truly comprehend the graph relationships that I could actually draw diagrammatical representations of. So... No IDE to my knowledge lets you save a picture as a comment to code. My thinking was that I or someone else could come up with some reasonably easy-to-use tool that can convert an image into a base64 binary string which I can then insert into my code. If the conversion/insertion process can be streamlined enough it would allow a far better connection between the diagram and the actual code, so I no longer need to chronographically search through my notebooks. Even more awesome: plugins for the IDEs to automatically parse out and display the image. There is absolutely nothing difficult about this from a theoretical point of view. My guess is that it would take some extra time for me to actually figure out how to extend my favorite IDEs and maintain these plugins, so I'd be totally happy with a sort of code post-processor which would do the same parsing out and rendering of the images and show them side by side with the code, inside of a browser or something. Since I'm a javascript programmer by trade. What do people think? Would anyone pay for this? I would.

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  • Collocation in Code

    - by Dan McGrath
    Quite some time ago I remember reading an article from 'Joel on Software' that mentioned collocation of information in code was important. By collocation, I mean that relevant information about the code is present when the code is. I'm currently writing an article that has a small bit in it about collocation so I went searching for sources and found the quote in the article 'Making Wrong Code Look Wrong' In order to make code really, really robust, when you code-review it, you need to have coding conventions that allow collocation. In other words, the more information about what code is doing is located right in front of your eyes, the better a job you’ll do at finding the mistakes. When you have code that says For me, collocation isn't just about the code itself, but the tool used to view the code. If it can help with the 'collocation factor' (term coined by me?) I believe it can help with the programmers productivity. Take for example the modern IDEs that show you the variables type by hovering over it. Are their any other articles written about collocation in code and/or are their other terms that this is known by?

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  • BDD/TDD vs JAD?

    - by Jonathan Conway
    I've been proposing that my workplace implement Behavior-Driven-Development, by writing high-level specifications in a scenario format, and in such a way that one could imagine writing a test for it. I do know that working against testable specifications tends to increase developer productivity. And I can already think of several examples where this would be the case on our own project. However it's difficult to demonstrate the value of this to the business. This is because we already have a Joint Application Development (JAD) process in place, in which developers, management, user-experience and testers all get together to agree on a common set of requirements. So, they ask, why should developers work against the test-cases created by testers? These are for verification and are based on the higher-level specs created by the UX team, which the developers currently work off. This, they say, is sufficient for developers and there's no need to change how the specs are written. They seem to have a point. What is the actual benefit of BDD/TDD, if you already have a test-team who's test cases are fully compatible with the higher-level specs currently given to the developers?

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  • Is paper indispensable in a programmer's everyday work?

    - by rwong
    As a programmer who work in a company whose vision is to make paperless office possible, is there any way I can work effectively while using less paper? I can list at least several kinds of papers I use quite often: Paper notebook, on which I do most of the pre-coding design work and ideas Books Temporary printouts of source code, though not so often (in color, with a 6 point font at 600 DPI) Sticky note, to remind myself of things that should be taken care of within a few days On the other hand, I also use a wiki and an office text editor. Once a while I would use a diagramming software to make a few flowcharts. Deeper questions: Is there a relationship between paper use and productivity? How can programmers help save the trees? Is paperless software development fundamentally different from paperless office? Related questions: Do you ever write code with pen and paper, and should we do it more often? What physical tools do you find useful to work as a programmer? What things are essential on a programmer's desk? Stuff every programmer needs while working Additional info, if it helps: Everyone has dual monitors. We have decent project management and issue tracking software (both web-based). Please be constructive. In particular, please give your answer to your peer programmers who wish to be flexible and are willing to change working style in order to become more productive as well as meeting certain their own personal values. Edited: I removed the company's view because it appears to be too flamebait. If you need to see my original words, go to the edit history. Deleted: Doxygen and whiteboard. Reason: disregarding my personal experience with these great tools, we never had to print out anything as a consequence of using/not using them. To see my original words, go to the edit history.

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  • How to explain a layperson why a developer should not be interrupted while neck-deep in coding?

    - by András Szepesházi
    If you just consider the second part of my question, "Why a developer should not be interrupted while neck-deep in coding", that has been discussed a number of times by smart people. Heck, even the co-founder of SO, Joel Spolsky, wrote a blog post about "getting in the zone" and "being knocked out of the zone" and why it takes an average of 15 minutes to achieve productivity when participating in complex, software development related tasks. So I think the why has been established. What I'm interested in is how to explain all that to somebody who doesn't know beans about Beans (khmm I mean software development). How to tell the wife, or the funny guy from accounting at the workplace, or the long time friend who pings you on Skype every 30 minutes with a "Wazzzzzzup?!", that all the interruptions have a much deeper impact on your work than the obvious 30 seconds they took from your time. Obviously you can't explain it by sentences like "I have to juggle a lot of variable names in my short term memory" unless you want to be the target of blank stares or friendly abuse. I'd like to be able to explain all that to non-developers in a way that will make them clearly understand - without being offensive, elitist or too technical.

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  • Is it a must to focus on one specific IT subject to be succesful?

    - by Ahmet Yildirim
    Lately I'm deeply disturbed by the thought that I'm still not devoted to one specific IT subject after so many years of doing it as a hobby. I've been in so many different IT related hobbies since I was 12. I have spent 8 years and now I'm 20 and just finished freshman year at Computer Eng. Just to summarize the variety: 3D Game Dev. and Modelling (Acknex, Irrlicht , OpenGL, GLES, 3DSMAX) Mobile App.Dev (Symbian, Maemo, Android) Electronis (Arduino) Web.Dev. (PHP, MYSQL, Javascript, Jquery, RaphaelJS, Canvas, Flash etc.) Computer Vision (OpenCV) I need to start making money. But I'm having problem to pick the correct IT business to do so. Is it a problem to have interest in so many different IT subjects?(in business world) I'm having a lot of fun by doing all those stuff from time to time. Other than making money I also noticed that having so many different interests is lowering my productivity. But I'm still having difficulty to pick one. I'm feeling close to all those subjects (time to time).

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  • Best Usage of Multiple Computers For a Developer

    - by whaley
    I have two Macbook Pros - both are comparable in hardware. One is a 17" and the other a 15". The 17" has a slightly swifter CPU clock speed, but beyond that the differences are completely negligible. I tried a setup a while back where I had the 17" hooked up to an external monitor in the middle of my desk with the 15" laptop immediately to the right of it, and was using teleport to control the 15" from my 17". All development, terminal usage, etc. etc. was being done on the 17" and the 15" was primarily used for email / IM / IRC... or anything secondary to what I was working on. I have a MobileMe account so preferences were synced, but otherwise I didn't really use anything else to keep the computers in sync (I use dropbox/git but probably not optimally). For reasons I can't put my finger on, this setup never felt quite right. A few things that irked me was the 15" was way under-utlized and the 17" was overutilized having 2 laptops and a 21" monitor all on one desk actually took up lots of desk space and it felt like I had too much to look at. I reverted back to just using the 17" and the external monitor and keeping the 15" around the house (and using it very sparingly). For those of you who are using multiple laptops (or just multiple machines for that matter), I'd like to see setups that work for you for when you have 2 or more machines that gives you optimal productivity and why. I'd like to give this one more shot but with a different approach than my previous - which was using the 15" as a machine for secondary things (communication, reading documentation, etc. etc).

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  • Should we encourage coding styles in favor of developer's autonomy, or discourage it in favor of consistency?

    - by Saeed Neamati
    A developer writes if/else blocks with one-line code statements like: if (condition) // Do this one-line code else // Do this one-line code Another uses curly braces for all of them: if (condition) { // Do this one-line code } else { // Do this one-line code } A developer first instantiates an object, then uses it: HelperClass helper = new HelperClass(); helper.DoSomething(); Another developer instantiates and uses the object in one line: new HelperClass().DoSomething(); A developer is more easy with arrays, and for loops: string[] ordinals = new string[] {'First', 'Second', 'Third'}; for (i = 0; i < ordinals.Length; i++) { // Do something } Another writes: List<string> ordinals = new List<string>() {'First', 'Second', 'Third'}; foreach (string ordinal in ordinals) { // Do something } I'm sure that you know what I'm talking about. I call it coding style (cause I don't know what it's called). But whatever we call it, is it good or bad? Does encouraging it have an effect of higher productivity of developers? Should we ask developers to try to write code the way we tell them, so to make the whole system become style-consistent?

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  • How to stay creative when going through tough emotional times (divorce, family death, etc)? [closed]

    - by gaearon
    Hi everyone. I believe this is not a duplicate of motivation question because I want to especially emphasize the emotional breakdown. You may conquer lack of motivation by working harder and getting through the dip, however this was not the case when I was separating with my girlfriend. I actually liked the project, it was (and it still is!) my first programming job at an amazing workplace and I wasn't being pressured in any way but I found myself absolutely unable to code, blankly staring at the screen, my thoughts disorganized, the feeling of emptiness all in my chest. I could perform some straightforward coding but anything that involves creative thinking, designing abstractions, solving new problems and, worst of all, fixing bugs in legacy code, completely wiped out my brain to the point I started avoiding work, which I never have done before. Coffee only used to make it worse. Eventually I got over that, and I remember the happy day I solved a problem elegantly and thought—hell, first time in a month! Thankfully the project wasn't top priority and I had the time to catch up. I wonder now, was there any other way to boost my productivity back then? I bet people would say I should've taken a break—and I think I really should have—but what if I needed the money? Didn't want to lose my job? Are there any ways to trick your brain into being creative despite emotional losses? From your experience, would it be worth talking to my boss, collegues?

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  • A Book about Productivity for programmers

    - by dole doug
    I just find this video about productivity for programmers by peepcode and I'm thinking to download and see it. Besides that, I have to tell you that I prefer to read a book and take notices about it, rather than seeing a video. So, my question is: can you recommend me a good book about productivity for programmers with tips, advices, best practice, et? ps: I'm new into this work field(because I'm still a student).

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  • What arguments can I use to "sell" the BDD concept to a team reluctant to adopt it?

    - by S.Robins
    I am a bit of a vocal proponent of the BDD methodology. I've been applying BDD for a couple of years now, and have adopted StoryQ as my framework of choice when developing DotNet applications. Even though I have been unit testing for many years, and had previously shifted to a test-first approach, I've found that I get much more value out of using a BDD framework, because my tests capture the intent of the requirements in relatively clear English within my code, and because my tests can execute multiple assertions without ending the test halfway through - meaning I can see which specific assertions pass/fail at a glance without debugging to prove it. This has really been the tip of the iceberg for me, as I've also noticed that I am able to debug both test and implementation code in a more targeted manner, with the result that my productivity has grown significantly, and that I can more easily determine where a failure occurs if a problem happens to make it all the way to the integration build due to the output that makes its way into the build logs. Further, the StoryQ api has a lovely fluent syntax that is easy to learn and which can be applied in an extraordinary number of ways, requiring no external dependencies in order to use it. So with all of these benefits, you would think it an easy to introduce the concept to the rest of the team. Unfortunately, the other team members are reluctant to even look at StoryQ to evaluate it properly (let alone entertain the idea of applying BDD), and have convinced each other to try and remove a number of StoryQ elements from our own core testing framework, even though they originally supported the use of StoryQ, and that it doesn't impact on any other part of our testing system. Doing so would end up increasing my workload significantly overall and really goes against the grain, as I am convinced through practical experience that it is a better way to work in a test-first manner in our particular working environment, and can only lead to greater improvements in the quality of our software, given I've found it easier to stick with test first using BDD. So the question really comes down to the following: What arguments can I use to really drive the point home that it would be better to use StoryQ, or at the very least apply the BDD methodology? Can you point me to any anecdotal evidence that I can use to support my argument to adopt BDD as our standard method of choice? What counter arguments can you think of that could suggest that my wish to convert the team efforts to BDD might be in error? Yes, I'm happy to be proven wrong provided the argument is a sound one. NOTE: I am not advocating that we rewrite our tests in their entirety, but rather to simply start working in a different manner for all future testing work.

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  • What You Said: Staying Productive While Working from home

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your telecommuting/work-from-home productivity tips. Now we’re back with a tips and tricks roundup; read on to see how your fellow readers stay focused at home. By far and away the most common technique deployed as carefully isolating work from home life. Carol writes: I love working from home and have done so for 6 years now. I have a routine just as if I was going to an office, except my commute is 12 steps. I get ready for work, grab my purse and smart phone and go to up the steps to my office. I maintain a separate phone line and voice mail for work that I cannot answer from anywhere but my work desk. I use call forwarding when I travel so only my office phone number is published. I have VOIP phone service so I can forward calls from the internet if I forget, or need to change where the phone is forwarded. I do have a wired and wireless head set so I can go get a cold drink if on one of those long boring conference calls. I plan my ‘get off from work’ time and try to stick to it, as with any job some days I am late getting off, but it all works out. I make sure my office is for work only, any other computer play time is in a different part of the house on different computer. My office has laptop, dock, couple of monitors, multipurpose printer, fax, scanner, file cabinets – just like the office at a company. I just also happen to have a couple of golden retrievers that come to work with me and usually lay quietly until 5, and yes they know it is 5pm sometimes before I do. For me, one of the biggest concerns when working from home is not being unproductive, but the danger of never stopping work. You could keep going and going because let’s face it – the company will let you do it, so I set myself up to prevent that and maintain a separateness. HTG Explains: Does Your Android Phone Need an Antivirus? How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder?

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  • Customizing UPK outputs (Part 1)

    - by [email protected]
    If you are familiar with Oracle's User Productivity Kit, you are aware that UPK is a great product for rapidly developing application training. Did you know that you can also customize the UPK outputs to incorporate your company's logo, colors, and preferred styles? There are several areas that support customization: Logo - Within the developer, you can change the logo for all outputs at one time. Player - The player output uses a style sheet that can be updated to change colors, graphics and other visual branding. Documentation - The print documentation uses a Word-based template that can be modified to match your corporate standards. I'll discuss the first one today, and we'll cover the others in subsequent blogs. Before you begin: If you are working in a multi-user environment, ensure that you have "Modify" permissions for the Styles directory under the Publishing folder. Make a copy of the current styles. This recommendation is for backup purposes. If something goes wrong, you will have a way to recover. Consider creating your own category by creating a new folder under the Styles directory, and then copying the styles into your new folder. When you upgrade to future versions, the system will overwrite the standard styles with any new feature additions and updates that have been made. With your own category, all of your customizations will remain intact. To update the logos in all outputs: From the Tools Menu, choose Customize Logo. Select the category if necessary. Browse to select your logo. You can use any size logo, in any graphic format (*.bmp, *.gif, *.jpeg, *.jpg, *.png, or *.tif). The system will make a copy of your logo and add it to each of the publishing styles. Choose OK, and the update process begins. It may take a few minutes. Helpful hints: The logo you select is used "as is" - no resizing or cropping occurs during this process. The Customize Logo process automates replacing all the logo graphics for online deployment (small_logo.gif and large_logo.gif) and the headers in the documentation outputs. You can manually replace these graphics on an individual style basis if you prefer. The recommended logo size is 230 pixels wide x 44 pixels high. Prior to updating the logos, the system will display the size of the selected logo. If you use a logo that is much larger than the recommended size, the heading area will resize to fit the new logo, but that will impact the space available for your training material. If you are using a multi-user environment, the system will check out the publishing styles to you for the logo updates. After you review the styles, remember to check them in so the rest of your team can access the new changes. I'd be interested in hearing (or seeing) how you brand your UPK. Feel free to share in the comments! --Maria Cozzolino, Manager of Requirements & UI for UPK Product Development PS. For those of you who want to customize the player and documentation NOW, check out the detailed instructions in the Publishing Content chapter of the Content Development Guide.

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