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  • Can nested attributes be used in combination with inheritance?

    - by FoxDemon
    I have the following classes: Project Person Person Developer Person Manager In the Project model I have added the following statements: has_and_belongs_to_many :people accepts_nested_attributes_for :people And of course the appropriate statements in the class Person. How can I add an Developer to a Project through the nested_attributes method? The following does not work: @p.people_attributes = [{:name => "Epic Beard Man", :type => "Developer"}] @p.people => [#<Person id: nil, name: "Epic Beard Man", type: nil>] As you can see the type attributes is set to nil instead of Developer.

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  • Is there any way to achieve multiple inheritance in php?

    - by Starx
    Lets say I have a parent class class parent { } ..... This parent has three sub class class child1 { } class child2 { } class child3 { } and these child classes have further smaller parts like class child1subpar1 { } class child1subpar2 { public function foo() { echo "hi"; } } class child2subpar1 { } class child2subpar2 { } Now, how to sum this whole up like class child1 extends child1subpar1, child1subpar2 { } class child2 extends child2subpar1, childsubpar1 { } class parent extends child1,child2,child3 { } I need to execute the methods in its inherited classes and do something like this $objparent = new parent; $objparent - foo();

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  • MySQL table does not exist

    - by Phanindra
    I am getting following error in err file. 110803 6:51:26 InnoDB: Error: table `ims`.`temp_discoveryjobdetails` already exists in InnoDB internal InnoDB: data dictionary. Have you deleted the .frm file InnoDB: and not used DROP TABLE? Have you used DROP DATABASE InnoDB: for InnoDB tables in MySQL version <= 3.23.43? InnoDB: See the Restrictions section of the InnoDB manual. InnoDB: You can drop the orphaned table inside InnoDB by InnoDB: creating an InnoDB table with the same name in another InnoDB: database and copying the .frm file to the current database. InnoDB: Then MySQL thinks the table exists, and DROP TABLE will InnoDB: succeed. InnoDB: You can look for further help from InnoDB: http://dev.mysql.com/doc/refman/5.1/en/innodb-troubleshooting.html And when I do the same, like copying the frm file from other database to here and drop the table, i am getting following error, InnoDB: Error: trying to load index PRIMARY for table ims/temp_discoveryjobdetails InnoDB: but the index tree has been freed! 110803 6:50:26 InnoDB: Error: table `ims`.`temp_discoveryjobdetails` does not exist in the InnoDB internal InnoDB: data dictionary though MySQL is trying to drop it. InnoDB: Have you copied the .frm file of the table to the InnoDB: MySQL database directory from another database? InnoDB: You can look for further help from InnoDB: http://dev.mysql.com/doc/refman/5.1/en/innodb-troubleshooting.html Please any one help me out of this. Also can any one tell me why this error is coming. EDIT: The issue is occurring only when disk size is full and when we use Truncate table. Also this is occurring only in 5.1 version but not in 5.0 version.

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  • Convert table to table with autofilter/order by function [on hold]

    - by evachristine
    How can I make any normal HTML table: <table border=1 style='border:2px solid black;border-collapse:collapse;'><tr><td>foo1</td><td>foo2</td><td>foo3</td><td>foo3</td><td>foo4</td><td>foo5</td><td>foo6</td></tr> <tr><td><a href="https://foo.com/adsf">adsf</a></td><td>ksjdajsfljdsaljfxycaqrf</td><td><a href="mailto:[email protected]?Subject=adsf - ksjdajsfljdsaljfxycaqrf">[email protected]</a></td><td>nmasdfdsadfafd</td><td>INPROG</td><td>3</td><td>2014-03-04 10:37</td> <tr><td><a href="https://foo.com/adsflkjsadlf">adsflkjsadlf</a></td><td>alksjdlsadjfyxcvyx</td><td><a href="mailto:[email protected]?Subject=adsflkjsadlf - alksjdlsadjfyxcvyx">[email protected]</a></td><td>nmasdfdsadfafd</td><td>INPROG</td><td>3</td><td>2014-04-24 00:00</td> <tr><td><a href="https://foo.com/asdfasdfsadf">asdfasdfsadf</a></td><td>jdsalajslkfjyxcgrearafs</td><td><a href="mailto:[email protected]?Subject=asdfasdfsadf - jdsalajslkfjyxcgrearafs">[email protected]</a></td><td>nmasdfdsadfafd</td><td>INPROG</td><td>3</td><td>2014-04-24 00:00</td> </table> to a table what's first row (ex.: foo1; foo2; foo3, etc..) is clickable in a way that it will make the columns in order, ex.: order by foo2, etc. Just like an order by in an XLS. (extra: how in the hell can I put autofilter too?:D )

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  • Multi-statement Table Valued Function vs Inline Table Valued Function

    - by AndyC
    ie: CREATE FUNCTION MyNS.GetUnshippedOrders() RETURNS TABLE AS RETURN SELECT a.SaleId, a.CustomerID, b.Qty FROM Sales.Sales a INNER JOIN Sales.SaleDetail b ON a.SaleId = b.SaleId INNER JOIN Production.Product c ON b.ProductID = c.ProductID WHERE a.ShipDate IS NULL GO versus: CREATE FUNCTION MyNS.GetLastShipped(@CustomerID INT) RETURNS @CustomerOrder TABLE (SaleOrderID INT NOT NULL, CustomerID INT NOT NULL, OrderDate DATETIME NOT NULL, OrderQty INT NOT NULL) AS BEGIN DECLARE @MaxDate DATETIME SELECT @MaxDate = MAX(OrderDate) FROM Sales.SalesOrderHeader WHERE CustomerID = @CustomerID INSERT @CustomerOrder SELECT a.SalesOrderID, a.CustomerID, a.OrderDate, b.OrderQty FROM Sales.SalesOrderHeader a INNER JOIN Sales.SalesOrderHeader b ON a.SalesOrderID = b.SalesOrderID INNER JOIN Production.Product c ON b.ProductID = c.ProductID WHERE a.OrderDate = @MaxDate AND a.CustomerID = @CustomerID RETURN END GO Is there an advantage to using one over the other? Is there certain scenarios when one is better than the other or are the differences purely syntactical? I realise the 2 example queries are doing different things but is there a reason I would write them in that way? Reading about them and the advantages/differences haven't really been explained. Thanks

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  • JavaScript - Inheritance in Constructors

    - by j0ker
    For a JavaScript project we want to introduce object inheritance to decrease code duplication. However, I cannot quite get it working the way I want and need some help. We use the module pattern. Suppose there is a super element: a.namespace('a.elements.Element'); a.elements.Element = (function() { // public API -- constructor Element = function(properties) { this.id = properties.id; }; // public API -- prototype Element.prototype = { getID: function() { return this.id; } }; return Element; }()); And an element inheriting from this super element: a.namespace('a.elements.SubElement'); a.elements.SubElement = (function() { // public API -- constructor SubElement = function(properties) { // inheritance happens here // ??? this.color = properties.color; this.bogus = this.id + 1; }; // public API -- prototype SubElement.prototype = { getColor: function() { return this.color; } }; return SubElement; }()); You will notice that I'm not quite sure how to implement the inheritance itself. In the constructor I have to be able to pass the parameter to the super object constructor and create a super element that is then used to create the inherited one. I need a (comfortable) possibility to access the properties of the super object within the constructor of the new object. Ideally I could operate on the super object as if it was part of the new object. I also want to be able to create a new SubElement and call getID() on it. What I want to accomplish seems like the traditional class based inheritance. However, I'd like to do it using prototypal inheritance since that's the JavaScript way. Is that even doable? Thanks in advance! EDIT: Fixed usage of private variables as suggested in the comments. EDIT2: Another change of the code: It's important that id is accessible from the constructor of SubElement.

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  • C#: Handling Notifications: inheritance, events, or delegates?

    - by James Michael Hare
    Often times as developers we have to design a class where we get notification when certain things happen. In older object-oriented code this would often be implemented by overriding methods -- with events, delegates, and interfaces, however, we have far more elegant options. So, when should you use each of these methods and what are their strengths and weaknesses? Now, for the purposes of this article when I say notification, I'm just talking about ways for a class to let a user know that something has occurred. This can be through any programmatic means such as inheritance, events, delegates, etc. So let's build some context. I'm sitting here thinking about a provider neutral messaging layer for the place I work, and I got to the point where I needed to design the message subscriber which will receive messages from the message bus. Basically, what we want is to be able to create a message listener and have it be called whenever a new message arrives. Now, back before the flood we would have done this via inheritance and an abstract class: 1:  2: // using inheritance - omitting argument null checks and halt logic 3: public abstract class MessageListener 4: { 5: private ISubscriber _subscriber; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber) 11: { 12: _subscriber = subscriber; 13: _messageThread = new Thread(MessageLoop); 14: _messageThread.Start(); 15: } 16:  17: // user will override this to process their messages 18: protected abstract void OnMessageReceived(Message msg); 19:  20: // handle the looping in the thread 21: private void MessageLoop() 22: { 23: while(!_isHalted) 24: { 25: // as long as processing, wait 1 second for message 26: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 27: if(msg != null) 28: { 29: OnMessageReceived(msg); 30: } 31: } 32: } 33: ... 34: } It seems so odd to write this kind of code now. Does it feel odd to you? Maybe it's just because I've gotten so used to delegation that I really don't like the feel of this. To me it is akin to saying that if I want to drive my car I need to derive a new instance of it just to put myself in the driver's seat. And yet, unquestionably, five years ago I would have probably written the code as you see above. To me, inheritance is a flawed approach for notifications due to several reasons: Inheritance is one of the HIGHEST forms of coupling. You can't seal the listener class because it depends on sub-classing to work. Because C# does not allow multiple-inheritance, I've spent my one inheritance implementing this class. Every time you need to listen to a bus, you have to derive a class which leads to lots of trivial sub-classes. The act of consuming a message should be a separate responsibility than the act of listening for a message (SRP). Inheritance is such a strong statement (this IS-A that) that it should only be used in building type hierarchies and not for overriding use-specific behaviors and notifications. Chances are, if a class needs to be inherited to be used, it most likely is not designed as well as it could be in today's modern programming languages. So lets look at the other tools available to us for getting notified instead. Here's a few other choices to consider. Have the listener expose a MessageReceived event. Have the listener accept a new IMessageHandler interface instance. Have the listener accept an Action<Message> delegate. Really, all of these are different forms of delegation. Now, .NET events are a bit heavier than the other types of delegates in terms of run-time execution, but they are a great way to allow others using your class to subscribe to your events: 1: // using event - ommiting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private bool _isHalted = false; 6: private Thread _messageThread; 7:  8: // assign the subscriber and start the messaging loop 9: public MessageListener(ISubscriber subscriber) 10: { 11: _subscriber = subscriber; 12: _messageThread = new Thread(MessageLoop); 13: _messageThread.Start(); 14: } 15:  16: // user will override this to process their messages 17: public event Action<Message> MessageReceived; 18:  19: // handle the looping in the thread 20: private void MessageLoop() 21: { 22: while(!_isHalted) 23: { 24: // as long as processing, wait 1 second for message 25: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 26: if(msg != null && MessageReceived != null) 27: { 28: MessageReceived(msg); 29: } 30: } 31: } 32: } Note, now we can seal the class to avoid changes and the user just needs to provide a message handling method: 1: theListener.MessageReceived += CustomReceiveMethod; However, personally I don't think events hold up as well in this case because events are largely optional. To me, what is the point of a listener if you create one with no event listeners? So in my mind, use events when handling the notification is optional. So how about the delegation via interface? I personally like this method quite a bit. Basically what it does is similar to inheritance method mentioned first, but better because it makes it easy to split the part of the class that doesn't change (the base listener behavior) from the part that does change (the user-specified action after receiving a message). So assuming we had an interface like: 1: public interface IMessageHandler 2: { 3: void OnMessageReceived(Message receivedMessage); 4: } Our listener would look like this: 1: // using delegation via interface - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private IMessageHandler _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler.OnMessageReceived(msg); 28: } 29: } 30: } 31: } And they would call it by creating a class that implements IMessageHandler and pass that instance into the constructor of the listener. I like that this alleviates the issues of inheritance and essentially forces you to provide a handler (as opposed to events) on construction. Well, this is good, but personally I think we could go one step further. While I like this better than events or inheritance, it still forces you to implement a specific method name. What if that name collides? Furthermore if you have lots of these you end up either with large classes inheriting multiple interfaces to implement one method, or lots of small classes. Also, if you had one class that wanted to manage messages from two different subscribers differently, it wouldn't be able to because the interface can't be overloaded. This brings me to using delegates directly. In general, every time I think about creating an interface for something, and if that interface contains only one method, I start thinking a delegate is a better approach. Now, that said delegates don't accomplish everything an interface can. Obviously having the interface allows you to refer to the classes that implement the interface which can be very handy. In this case, though, really all you want is a method to handle the messages. So let's look at a method delegate: 1: // using delegation via delegate - omitting argument null checks and halt logic 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // handle the looping in the thread 19: private void MessageLoop() 20: { 21: while(!_isHalted) 22: { 23: // as long as processing, wait 1 second for message 24: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 25: if(msg != null) 26: { 27: _handler(msg); 28: } 29: } 30: } 31: } Here the MessageListener now takes an Action<Message>.  For those of you unfamiliar with the pre-defined delegate types in .NET, that is a method with the signature: void SomeMethodName(Message). The great thing about delegates is it gives you a lot of power. You could create an anonymous delegate, a lambda, or specify any other method as long as it satisfies the Action<Message> signature. This way, you don't need to define an arbitrary helper class or name the method a specific thing. Incidentally, we could combine both the interface and delegate approach to allow maximum flexibility. Doing this, the user could either pass in a delegate, or specify a delegate interface: 1: // using delegation - give users choice of interface or delegate 2: public sealed class MessageListener 3: { 4: private ISubscriber _subscriber; 5: private Action<Message> _handler; 6: private bool _isHalted = false; 7: private Thread _messageThread; 8:  9: // assign the subscriber and start the messaging loop 10: public MessageListener(ISubscriber subscriber, Action<Message> handler) 11: { 12: _subscriber = subscriber; 13: _handler = handler; 14: _messageThread = new Thread(MessageLoop); 15: _messageThread.Start(); 16: } 17:  18: // passes the interface method as a delegate using method group 19: public MessageListener(ISubscriber subscriber, IMessageHandler handler) 20: : this(subscriber, handler.OnMessageReceived) 21: { 22: } 23:  24: // handle the looping in the thread 25: private void MessageLoop() 26: { 27: while(!_isHalted) 28: { 29: // as long as processing, wait 1 second for message 30: Message msg = _subscriber.Receive(TimeSpan.FromSeconds(1)); 31: if(msg != null) 32: { 33: _handler(msg); 34: } 35: } 36: } 37: } } This is the method I tend to prefer because it allows the user of the class to choose which method works best for them. You may be curious about the actual performance of these different methods. 1: Enter iterations: 2: 1000000 3:  4: Inheritance took 4 ms. 5: Events took 7 ms. 6: Interface delegation took 4 ms. 7: Lambda delegate took 5 ms. Before you get too caught up in the numbers, however, keep in mind that this is performance over over 1,000,000 iterations. Since they are all < 10 ms which boils down to fractions of a micro-second per iteration so really any of them are a fine choice performance wise. As such, I think the choice of what to do really boils down to what you're trying to do. Here's my guidelines: Inheritance should be used only when defining a collection of related types with implementation specific behaviors, it should not be used as a hook for users to add their own functionality. Events should be used when subscription is optional or multi-cast is desired. Interface delegation should be used when you wish to refer to implementing classes by the interface type or if the type requires several methods to be implemented. Delegate method delegation should be used when you only need to provide one method and do not need to refer to implementers by the interface name.

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  • Rails: Single Table Inheritance and models subdirectories

    - by Chris
    I have a card-game application which makes use of Single Table Inheritance. I have a class Card, and a database table cards with column type, and a number of subclasses of Card (including class Foo < Card and class Bar < Card, for the sake of argument). As it happens, Foo is a card from the original printing of the game, which Bar is a card from an expansion. In an attempt to rationalise my models, I have created a directory structure like so: app/ + models/ + card.rb + base_game/ + foo.rb + expansion/ + bar.rb And modified environment.rb to contain: Rails::Initializer.run do |config| config.load_paths += Dir["#{RAILS_ROOT}/app/models/**"] end However, when my reads a card from the database, Rails throws the following exception: ActiveRecord::SubclassNotFound (The single-table inheritance mechanism failed to locate the subclass: 'Foo'. This error is raised because the column 'type' is reserved for storing the class in case of inheritance. Please rename this column if you didn't intend it to be used for storing the inheritance class or overwrite Card.inheritance_column to use another column for that information.) Is it possible to make this work, or am I doomed to a flat directory structure?

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  • C++ private inheritance and static members/types

    - by WearyMonkey
    I am trying to stop a class from being able to convert its 'this' pointer into a pointer of one of its interfaces. I do this by using private inheritance via a middle proxy class. The problem is that I find private inheritance makes all public static members and types of the base class inaccessible to all classes under the inheriting class in the hierarchy. class Base { public: enum Enum { value }; }; class Middle : private Base { }; class Child : public Middle { public: void Method() { Base::Enum e = Base::value; // doesn't compile BAD! Base* base = this; // doesn't compile GOOD! } }; I've tried this in both VS2008 (the required version) and VS2010, neither work. Can anyone think of a workaround? Or a different approach to stopping the conversion? Also I am curios of the behavior, is it just a side effect of the compiler implementation, or is it by design? If by design, then why? I always thought of private inheritance to mean that nobody knows Middle inherits from Base. However, the exhibited behavior implies private inheritance means a lot more than that, in-fact Child has less access to Base than any namespace not in the class hierarchy!

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  • structures, inheritance and definition

    - by Meloun
    Hi, i need to help with structures, inheritance and definition. //define struct struct tStruct1{ int a; }; //definition tStruct1 struct1{1}; and inheritance struct tStruct2:tStruct1{ int b; }; How can I define it in declaration line? tStruct2 struct2{ ????? }; One more question, how can i use inheritance for structures defined with typedef struct?

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  • Backbone inheritance - deep copying

    - by Ed .
    I've seen this question regarding inheritance in Backbone: Backbone.js view inheritance. Useful but doesn't answer my question. The problem I'm experiencing is this: Say I have a class Panel (model in this example); var Panel = Backbone.Model.extend({ defaults : { name : 'my-panel' } }); And then an AdvancedPanel; var AdvancedPanel = Panel.extend({ defaults : { label : 'Click to edit' } }); The following doesn't work: var advancedPanel = new AdvancedPanel(); alert(advancedPanel.get('name')); // Undefined :( JSFiddle here: http://jsfiddle.net/hWmnb/ I guess I can see that I can achieve this myself through some custom extend function that creates a deep copy of the prototype, but this seems like a common thing that people might want from Backbone inheritance, is there a standard way of doing it?

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  • Multiple foreign keys in one table to 1 other table in mysql

    - by djerry
    Hey guys, I got 2 tables in my database: user and call. User exists of 3 fields: id, name, number and call : id, 'source', 'destination', 'referred', date. I need to monitor calls in my app. The 3 ' ' fields above are actually userid numbers. now i'm wondering, can i make those 3 field foreign key elements of the id-field in table user? Thanks in advance...

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  • Improving Partitioned Table Join Performance

    - by Paul White
    The query optimizer does not always choose an optimal strategy when joining partitioned tables. This post looks at an example, showing how a manual rewrite of the query can almost double performance, while reducing the memory grant to almost nothing. Test Data The two tables in this example use a common partitioning partition scheme. The partition function uses 41 equal-size partitions: CREATE PARTITION FUNCTION PFT (integer) AS RANGE RIGHT FOR VALUES ( 125000, 250000, 375000, 500000, 625000, 750000, 875000, 1000000, 1125000, 1250000, 1375000, 1500000, 1625000, 1750000, 1875000, 2000000, 2125000, 2250000, 2375000, 2500000, 2625000, 2750000, 2875000, 3000000, 3125000, 3250000, 3375000, 3500000, 3625000, 3750000, 3875000, 4000000, 4125000, 4250000, 4375000, 4500000, 4625000, 4750000, 4875000, 5000000 ); GO CREATE PARTITION SCHEME PST AS PARTITION PFT ALL TO ([PRIMARY]); There two tables are: CREATE TABLE dbo.T1 ( TID integer NOT NULL IDENTITY(0,1), Column1 integer NOT NULL, Padding binary(100) NOT NULL DEFAULT 0x,   CONSTRAINT PK_T1 PRIMARY KEY CLUSTERED (TID) ON PST (TID) );   CREATE TABLE dbo.T2 ( TID integer NOT NULL, Column1 integer NOT NULL, Padding binary(100) NOT NULL DEFAULT 0x,   CONSTRAINT PK_T2 PRIMARY KEY CLUSTERED (TID, Column1) ON PST (TID) ); The next script loads 5 million rows into T1 with a pseudo-random value between 1 and 5 for Column1. The table is partitioned on the IDENTITY column TID: INSERT dbo.T1 WITH (TABLOCKX) (Column1) SELECT (ABS(CHECKSUM(NEWID())) % 5) + 1 FROM dbo.Numbers AS N WHERE n BETWEEN 1 AND 5000000; In case you don’t already have an auxiliary table of numbers lying around, here’s a script to create one with 10 million rows: CREATE TABLE dbo.Numbers (n bigint PRIMARY KEY);   WITH L0 AS(SELECT 1 AS c UNION ALL SELECT 1), L1 AS(SELECT 1 AS c FROM L0 AS A CROSS JOIN L0 AS B), L2 AS(SELECT 1 AS c FROM L1 AS A CROSS JOIN L1 AS B), L3 AS(SELECT 1 AS c FROM L2 AS A CROSS JOIN L2 AS B), L4 AS(SELECT 1 AS c FROM L3 AS A CROSS JOIN L3 AS B), L5 AS(SELECT 1 AS c FROM L4 AS A CROSS JOIN L4 AS B), Nums AS(SELECT ROW_NUMBER() OVER (ORDER BY (SELECT NULL)) AS n FROM L5) INSERT dbo.Numbers WITH (TABLOCKX) SELECT TOP (10000000) n FROM Nums ORDER BY n OPTION (MAXDOP 1); Table T1 contains data like this: Next we load data into table T2. The relationship between the two tables is that table 2 contains ‘n’ rows for each row in table 1, where ‘n’ is determined by the value in Column1 of table T1. There is nothing particularly special about the data or distribution, by the way. INSERT dbo.T2 WITH (TABLOCKX) (TID, Column1) SELECT T.TID, N.n FROM dbo.T1 AS T JOIN dbo.Numbers AS N ON N.n >= 1 AND N.n <= T.Column1; Table T2 ends up containing about 15 million rows: The primary key for table T2 is a combination of TID and Column1. The data is partitioned according to the value in column TID alone. Partition Distribution The following query shows the number of rows in each partition of table T1: SELECT PartitionID = CA1.P, NumRows = COUNT_BIG(*) FROM dbo.T1 AS T CROSS APPLY (VALUES ($PARTITION.PFT(TID))) AS CA1 (P) GROUP BY CA1.P ORDER BY CA1.P; There are 40 partitions containing 125,000 rows (40 * 125k = 5m rows). The rightmost partition remains empty. The next query shows the distribution for table 2: SELECT PartitionID = CA1.P, NumRows = COUNT_BIG(*) FROM dbo.T2 AS T CROSS APPLY (VALUES ($PARTITION.PFT(TID))) AS CA1 (P) GROUP BY CA1.P ORDER BY CA1.P; There are roughly 375,000 rows in each partition (the rightmost partition is also empty): Ok, that’s the test data done. Test Query and Execution Plan The task is to count the rows resulting from joining tables 1 and 2 on the TID column: SET STATISTICS IO ON; DECLARE @s datetime2 = SYSUTCDATETIME();   SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID;   SELECT DATEDIFF(Millisecond, @s, SYSUTCDATETIME()); SET STATISTICS IO OFF; The optimizer chooses a plan using parallel hash join, and partial aggregation: The Plan Explorer plan tree view shows accurate cardinality estimates and an even distribution of rows across threads (click to enlarge the image): With a warm data cache, the STATISTICS IO output shows that no physical I/O was needed, and all 41 partitions were touched: Running the query without actual execution plan or STATISTICS IO information for maximum performance, the query returns in around 2600ms. Execution Plan Analysis The first step toward improving on the execution plan produced by the query optimizer is to understand how it works, at least in outline. The two parallel Clustered Index Scans use multiple threads to read rows from tables T1 and T2. Parallel scan uses a demand-based scheme where threads are given page(s) to scan from the table as needed. This arrangement has certain important advantages, but does result in an unpredictable distribution of rows amongst threads. The point is that multiple threads cooperate to scan the whole table, but it is impossible to predict which rows end up on which threads. For correct results from the parallel hash join, the execution plan has to ensure that rows from T1 and T2 that might join are processed on the same thread. For example, if a row from T1 with join key value ‘1234’ is placed in thread 5’s hash table, the execution plan must guarantee that any rows from T2 that also have join key value ‘1234’ probe thread 5’s hash table for matches. The way this guarantee is enforced in this parallel hash join plan is by repartitioning rows to threads after each parallel scan. The two repartitioning exchanges route rows to threads using a hash function over the hash join keys. The two repartitioning exchanges use the same hash function so rows from T1 and T2 with the same join key must end up on the same hash join thread. Expensive Exchanges This business of repartitioning rows between threads can be very expensive, especially if a large number of rows is involved. The execution plan selected by the optimizer moves 5 million rows through one repartitioning exchange and around 15 million across the other. As a first step toward removing these exchanges, consider the execution plan selected by the optimizer if we join just one partition from each table, disallowing parallelism: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = 1 AND $PARTITION.PFT(T2.TID) = 1 OPTION (MAXDOP 1); The optimizer has chosen a (one-to-many) merge join instead of a hash join. The single-partition query completes in around 100ms. If everything scaled linearly, we would expect that extending this strategy to all 40 populated partitions would result in an execution time around 4000ms. Using parallelism could reduce that further, perhaps to be competitive with the parallel hash join chosen by the optimizer. This raises a question. If the most efficient way to join one partition from each of the tables is to use a merge join, why does the optimizer not choose a merge join for the full query? Forcing a Merge Join Let’s force the optimizer to use a merge join on the test query using a hint: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (MERGE JOIN); This is the execution plan selected by the optimizer: This plan results in the same number of logical reads reported previously, but instead of 2600ms the query takes 5000ms. The natural explanation for this drop in performance is that the merge join plan is only using a single thread, whereas the parallel hash join plan could use multiple threads. Parallel Merge Join We can get a parallel merge join plan using the same query hint as before, and adding trace flag 8649: SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (MERGE JOIN, QUERYTRACEON 8649); The execution plan is: This looks promising. It uses a similar strategy to distribute work across threads as seen for the parallel hash join. In practice though, performance is disappointing. On a typical run, the parallel merge plan runs for around 8400ms; slower than the single-threaded merge join plan (5000ms) and much worse than the 2600ms for the parallel hash join. We seem to be going backwards! The logical reads for the parallel merge are still exactly the same as before, with no physical IOs. The cardinality estimates and thread distribution are also still very good (click to enlarge): A big clue to the reason for the poor performance is shown in the wait statistics (captured by Plan Explorer Pro): CXPACKET waits require careful interpretation, and are most often benign, but in this case excessive waiting occurs at the repartitioning exchanges. Unlike the parallel hash join, the repartitioning exchanges in this plan are order-preserving ‘merging’ exchanges (because merge join requires ordered inputs): Parallelism works best when threads can just grab any available unit of work and get on with processing it. Preserving order introduces inter-thread dependencies that can easily lead to significant waits occurring. In extreme cases, these dependencies can result in an intra-query deadlock, though the details of that will have to wait for another time to explore in detail. The potential for waits and deadlocks leads the query optimizer to cost parallel merge join relatively highly, especially as the degree of parallelism (DOP) increases. This high costing resulted in the optimizer choosing a serial merge join rather than parallel in this case. The test results certainly confirm its reasoning. Collocated Joins In SQL Server 2008 and later, the optimizer has another available strategy when joining tables that share a common partition scheme. This strategy is a collocated join, also known as as a per-partition join. It can be applied in both serial and parallel execution plans, though it is limited to 2-way joins in the current optimizer. Whether the optimizer chooses a collocated join or not depends on cost estimation. The primary benefits of a collocated join are that it eliminates an exchange and requires less memory, as we will see next. Costing and Plan Selection The query optimizer did consider a collocated join for our original query, but it was rejected on cost grounds. The parallel hash join with repartitioning exchanges appeared to be a cheaper option. There is no query hint to force a collocated join, so we have to mess with the costing framework to produce one for our test query. Pretending that IOs cost 50 times more than usual is enough to convince the optimizer to use collocated join with our test query: -- Pretend IOs are 50x cost temporarily DBCC SETIOWEIGHT(50);   -- Co-located hash join SELECT COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID OPTION (RECOMPILE);   -- Reset IO costing DBCC SETIOWEIGHT(1); Collocated Join Plan The estimated execution plan for the collocated join is: The Constant Scan contains one row for each partition of the shared partitioning scheme, from 1 to 41. The hash repartitioning exchanges seen previously are replaced by a single Distribute Streams exchange using Demand partitioning. Demand partitioning means that the next partition id is given to the next parallel thread that asks for one. My test machine has eight logical processors, and all are available for SQL Server to use. As a result, there are eight threads in the single parallel branch in this plan, each processing one partition from each table at a time. Once a thread finishes processing a partition, it grabs a new partition number from the Distribute Streams exchange…and so on until all partitions have been processed. It is important to understand that the parallel scans in this plan are different from the parallel hash join plan. Although the scans have the same parallelism icon, tables T1 and T2 are not being co-operatively scanned by multiple threads in the same way. Each thread reads a single partition of T1 and performs a hash match join with the same partition from table T2. The properties of the two Clustered Index Scans show a Seek Predicate (unusual for a scan!) limiting the rows to a single partition: The crucial point is that the join between T1 and T2 is on TID, and TID is the partitioning column for both tables. A thread that processes partition ‘n’ is guaranteed to see all rows that can possibly join on TID for that partition. In addition, no other thread will see rows from that partition, so this removes the need for repartitioning exchanges. CPU and Memory Efficiency Improvements The collocated join has removed two expensive repartitioning exchanges and added a single exchange processing 41 rows (one for each partition id). Remember, the parallel hash join plan exchanges had to process 5 million and 15 million rows. The amount of processor time spent on exchanges will be much lower in the collocated join plan. In addition, the collocated join plan has a maximum of 8 threads processing single partitions at any one time. The 41 partitions will all be processed eventually, but a new partition is not started until a thread asks for it. Threads can reuse hash table memory for the new partition. The parallel hash join plan also had 8 hash tables, but with all 5,000,000 build rows loaded at the same time. The collocated plan needs memory for only 8 * 125,000 = 1,000,000 rows at any one time. Collocated Hash Join Performance The collated join plan has disappointing performance in this case. The query runs for around 25,300ms despite the same IO statistics as usual. This is much the worst result so far, so what went wrong? It turns out that cardinality estimation for the single partition scans of table T1 is slightly low. The properties of the Clustered Index Scan of T1 (graphic immediately above) show the estimation was for 121,951 rows. This is a small shortfall compared with the 125,000 rows actually encountered, but it was enough to cause the hash join to spill to physical tempdb: A level 1 spill doesn’t sound too bad, until you realize that the spill to tempdb probably occurs for each of the 41 partitions. As a side note, the cardinality estimation error is a little surprising because the system tables accurately show there are 125,000 rows in every partition of T1. Unfortunately, the optimizer uses regular column and index statistics to derive cardinality estimates here rather than system table information (e.g. sys.partitions). Collocated Merge Join We will never know how well the collocated parallel hash join plan might have worked without the cardinality estimation error (and the resulting 41 spills to tempdb) but we do know: Merge join does not require a memory grant; and Merge join was the optimizer’s preferred join option for a single partition join Putting this all together, what we would really like to see is the same collocated join strategy, but using merge join instead of hash join. Unfortunately, the current query optimizer cannot produce a collocated merge join; it only knows how to do collocated hash join. So where does this leave us? CROSS APPLY sys.partitions We can try to write our own collocated join query. We can use sys.partitions to find the partition numbers, and CROSS APPLY to get a count per partition, with a final step to sum the partial counts. The following query implements this idea: SELECT row_count = SUM(Subtotals.cnt) FROM ( -- Partition numbers SELECT p.partition_number FROM sys.partitions AS p WHERE p.[object_id] = OBJECT_ID(N'T1', N'U') AND p.index_id = 1 ) AS P CROSS APPLY ( -- Count per collocated join SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals; The estimated plan is: The cardinality estimates aren’t all that good here, especially the estimate for the scan of the system table underlying the sys.partitions view. Nevertheless, the plan shape is heading toward where we would like to be. Each partition number from the system table results in a per-partition scan of T1 and T2, a one-to-many Merge Join, and a Stream Aggregate to compute the partial counts. The final Stream Aggregate just sums the partial counts. Execution time for this query is around 3,500ms, with the same IO statistics as always. This compares favourably with 5,000ms for the serial plan produced by the optimizer with the OPTION (MERGE JOIN) hint. This is another case of the sum of the parts being less than the whole – summing 41 partial counts from 41 single-partition merge joins is faster than a single merge join and count over all partitions. Even so, this single-threaded collocated merge join is not as quick as the original parallel hash join plan, which executed in 2,600ms. On the positive side, our collocated merge join uses only one logical processor and requires no memory grant. The parallel hash join plan used 16 threads and reserved 569 MB of memory:   Using a Temporary Table Our collocated merge join plan should benefit from parallelism. The reason parallelism is not being used is that the query references a system table. We can work around that by writing the partition numbers to a temporary table (or table variable): SET STATISTICS IO ON; DECLARE @s datetime2 = SYSUTCDATETIME();   CREATE TABLE #P ( partition_number integer PRIMARY KEY);   INSERT #P (partition_number) SELECT p.partition_number FROM sys.partitions AS p WHERE p.[object_id] = OBJECT_ID(N'T1', N'U') AND p.index_id = 1;   SELECT row_count = SUM(Subtotals.cnt) FROM #P AS p CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals;   DROP TABLE #P;   SELECT DATEDIFF(Millisecond, @s, SYSUTCDATETIME()); SET STATISTICS IO OFF; Using the temporary table adds a few logical reads, but the overall execution time is still around 3500ms, indistinguishable from the same query without the temporary table. The problem is that the query optimizer still doesn’t choose a parallel plan for this query, though the removal of the system table reference means that it could if it chose to: In fact the optimizer did enter the parallel plan phase of query optimization (running search 1 for a second time): Unfortunately, the parallel plan found seemed to be more expensive than the serial plan. This is a crazy result, caused by the optimizer’s cost model not reducing operator CPU costs on the inner side of a nested loops join. Don’t get me started on that, we’ll be here all night. In this plan, everything expensive happens on the inner side of a nested loops join. Without a CPU cost reduction to compensate for the added cost of exchange operators, candidate parallel plans always look more expensive to the optimizer than the equivalent serial plan. Parallel Collocated Merge Join We can produce the desired parallel plan using trace flag 8649 again: SELECT row_count = SUM(Subtotals.cnt) FROM #P AS p CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals OPTION (QUERYTRACEON 8649); The actual execution plan is: One difference between this plan and the collocated hash join plan is that a Repartition Streams exchange operator is used instead of Distribute Streams. The effect is similar, though not quite identical. The Repartition uses round-robin partitioning, meaning the next partition id is pushed to the next thread in sequence. The Distribute Streams exchange seen earlier used Demand partitioning, meaning the next partition id is pulled across the exchange by the next thread that is ready for more work. There are subtle performance implications for each partitioning option, but going into that would again take us too far off the main point of this post. Performance The important thing is the performance of this parallel collocated merge join – just 1350ms on a typical run. The list below shows all the alternatives from this post (all timings include creation, population, and deletion of the temporary table where appropriate) from quickest to slowest: Collocated parallel merge join: 1350ms Parallel hash join: 2600ms Collocated serial merge join: 3500ms Serial merge join: 5000ms Parallel merge join: 8400ms Collated parallel hash join: 25,300ms (hash spill per partition) The parallel collocated merge join requires no memory grant (aside from a paltry 1.2MB used for exchange buffers). This plan uses 16 threads at DOP 8; but 8 of those are (rather pointlessly) allocated to the parallel scan of the temporary table. These are minor concerns, but it turns out there is a way to address them if it bothers you. Parallel Collocated Merge Join with Demand Partitioning This final tweak replaces the temporary table with a hard-coded list of partition ids (dynamic SQL could be used to generate this query from sys.partitions): SELECT row_count = SUM(Subtotals.cnt) FROM ( VALUES (1),(2),(3),(4),(5),(6),(7),(8),(9),(10), (11),(12),(13),(14),(15),(16),(17),(18),(19),(20), (21),(22),(23),(24),(25),(26),(27),(28),(29),(30), (31),(32),(33),(34),(35),(36),(37),(38),(39),(40),(41) ) AS P (partition_number) CROSS APPLY ( SELECT cnt = COUNT_BIG(*) FROM dbo.T1 AS T1 JOIN dbo.T2 AS T2 ON T2.TID = T1.TID WHERE $PARTITION.PFT(T1.TID) = p.partition_number AND $PARTITION.PFT(T2.TID) = p.partition_number ) AS SubTotals OPTION (QUERYTRACEON 8649); The actual execution plan is: The parallel collocated hash join plan is reproduced below for comparison: The manual rewrite has another advantage that has not been mentioned so far: the partial counts (per partition) can be computed earlier than the partial counts (per thread) in the optimizer’s collocated join plan. The earlier aggregation is performed by the extra Stream Aggregate under the nested loops join. The performance of the parallel collocated merge join is unchanged at around 1350ms. Final Words It is a shame that the current query optimizer does not consider a collocated merge join (Connect item closed as Won’t Fix). The example used in this post showed an improvement in execution time from 2600ms to 1350ms using a modestly-sized data set and limited parallelism. In addition, the memory requirement for the query was almost completely eliminated  – down from 569MB to 1.2MB. The problem with the parallel hash join selected by the optimizer is that it attempts to process the full data set all at once (albeit using eight threads). It requires a large memory grant to hold all 5 million rows from table T1 across the eight hash tables, and does not take advantage of the divide-and-conquer opportunity offered by the common partitioning. The great thing about the collocated join strategies is that each parallel thread works on a single partition from both tables, reading rows, performing the join, and computing a per-partition subtotal, before moving on to a new partition. From a thread’s point of view… If you have trouble visualizing what is happening from just looking at the parallel collocated merge join execution plan, let’s look at it again, but from the point of view of just one thread operating between the two Parallelism (exchange) operators. Our thread picks up a single partition id from the Distribute Streams exchange, and starts a merge join using ordered rows from partition 1 of table T1 and partition 1 of table T2. By definition, this is all happening on a single thread. As rows join, they are added to a (per-partition) count in the Stream Aggregate immediately above the Merge Join. Eventually, either T1 (partition 1) or T2 (partition 1) runs out of rows and the merge join stops. The per-partition count from the aggregate passes on through the Nested Loops join to another Stream Aggregate, which is maintaining a per-thread subtotal. Our same thread now picks up a new partition id from the exchange (say it gets id 9 this time). The count in the per-partition aggregate is reset to zero, and the processing of partition 9 of both tables proceeds just as it did for partition 1, and on the same thread. Each thread picks up a single partition id and processes all the data for that partition, completely independently from other threads working on other partitions. One thread might eventually process partitions (1, 9, 17, 25, 33, 41) while another is concurrently processing partitions (2, 10, 18, 26, 34) and so on for the other six threads at DOP 8. The point is that all 8 threads can execute independently and concurrently, continuing to process new partitions until the wider job (of which the thread has no knowledge!) is done. This divide-and-conquer technique can be much more efficient than simply splitting the entire workload across eight threads all at once. Related Reading Understanding and Using Parallelism in SQL Server Parallel Execution Plans Suck © 2013 Paul White – All Rights Reserved Twitter: @SQL_Kiwi

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  • Propel Single Table Inheritance Issue

    - by lo_fye
    I have a table called "talk", which is defined as abstract in my schema.xml file. It generates 4 objects (1 per classkey): Comment, Rating, Review, Checkin It also generates TalkPeer, but I couldn't get it to generate the other 4 peers (CommentPeer, RatingPeer, ReviewPeer, CheckinPeer), so I created them by hand, and made them inherit from TalkPeer.php, which inherits from BaseTalkPeer. I then implemented getOMClass() in each of those peers. The problem is that when I do queries using the 4 peers, they return all 4 types of objects. That is, ReviewPeer will return Visits, Ratings, Comments, AND Reviews. Example: $c = new Criteria(); $c->add(RatingPeer::VALUE, 5, Criteria::GREATER_THAN); $positive_ratings = RatingPeer::doSelect($c); This returns all comments, ratings, reviews, & checkins that have a value 5. ReviewPeer should only return Review objects, and can't figure out how to do this. Do I actually have to go through and change all my criteria to manually specify the classkey? That seems a little pointless, since the Peer name already distinct. I don't want to have to customize each Peer. I should be able to customize JUST the TalkPeer, since they all inherit from it... I just can't figure out how. I tried changing doSelectStmt just in TalkPeer so that it automatically adds the CLASSKEY restriction to the Criteria. It almost works, but I get a: Fatal error: Cannot instantiate abstract class Talk in /models/om/BaseTalkPeer.php on line 503. Line 503 is in BaseTalkPeer::populateObjects(), and is the 3rd line below: $cls = TalkPeer::getOMClass($row, 0); $cls = substr('.'.$cls, strrpos('.'.$cls, '.') + 1); $obj = new $cls(); The docs talked about overriding BaseTalkPeer::populateObject(). I have a feeling that's my problem, but even after reading the source code, I still couldn't figure out how to get it to work. Here is what I tried in TalkPeer::doSelectStmt: public static function doSelectStmt(Criteria $criteria, PropelPDO $con = null) { $keys = array('models.Visit'=>1,'models.Comment'=>2,'models.Rating'=>3,'models.Review'=>4); $class_name = self::getOMClass(); if(isset($keys[$class_name])) { //Talk itself is not a returnable type, so we must check $class_key = $keys[$class_name]; $criteria->add(TalkPeer::CLASS_KEY, $class_key); } return parent::doSelectStmt($criteria, $con = null); } Here is an example of my getOMClass method from ReviewPeer: public static function getOMClass() { return self::CLASSNAME_4; //aka 'talk.Review'; } Here is the relevant bit of my schema: <table name="talk" idMethod="native" abstract="true"> <column name="talk_pk" type="INTEGER" required="true" autoIncrement="true" primaryKey="true" /> <column name="class_key" type="INTEGER" required="true" default="" inheritance="single"> <inheritance key="1" class="Visit" extends="models.Talk" /> <inheritance key="2" class="Comment" extends="models.Talk" /> <inheritance key="3" class="Rating" extends="models.Talk" /> <inheritance key="4" class="Review" extends="models.Rating" /> </column> </table> P.S. - No, I can't upgrade from 1.3 to 1.4. There's just too much code that would need to be re-tested

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  • How to refactor my design, if it seems to require multiple inheritance?

    - by Omega
    Recently I made a question about Java classes implementing methods from two sources (kinda like multiple inheritance). However, it was pointed out that this sort of need may be a sign of a design flaw. Hence, it is probably better to address my current design rather than trying to simulate multiple inheritance. Before tackling the actual problem, some background info about a particular mechanic in this framework: It is a simple game development framework. Several components allocate some memory (like pixel data), and it is necessary to get rid of it as soon as you don't need it. Sprites are an example of this. Anyway, I decided to implement something ala Manual-Reference-Counting from Objective-C. Certain classes, like Sprites, contain an internal counter, which is increased when you call retain(), and decreased on release(). Thus the Resource abstract class was created. Any subclass of this will obtain the retain() and release() implementations for free. When its count hits 0 (nobody is using this class), it will call the destroy() method. The subclass needs only to implement destroy(). This is because I don't want to rely on the Garbage Collector to get rid of unused pixel data. Game objects are all subclasses of the Node class - which is the main construction block, as it provides info such as position, size, rotation, etc. See, two classes are used often in my game. Sprites and Labels. Ah... but wait. Sprites contain pixel data, remember? And as such, they need to extend Resource. But this, of course, can't be done. Sprites ARE nodes, hence they must subclass Node. But heck, they are resources too. Why not making Resource an interface? Because I'd have to re-implement retain() and release(). I am avoiding this in virtue of not writing the same code over and over (remember that there are multiple classes that need this memory-management system). Why not composition? Because I'd still have to implement methods in Sprite (and similar classes) that essentially call the methods of Resource. I'd still be writing the same code over and over! What is your advice in this situation, then?

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  • multiple pivot table consolidation to another pivot table

    - by phill
    I have to SQL Server views being drawn to 2 seperate worksheets as pivot tables in an excel 2007 file. the results on worksheet1 include example data: - company_name, tickets, month, year company1, 3, 1,2009 company2, 4, 1,2009 company3, 5, 1,2009 company3, 2, 2,2009 results from worksheet2 include example data: company_name, month, year , fee company1, 1 , 2009 , 2.00 company2, 1 , 2009 , 3.00 company3, 1 , 2009 , 4.00 company3, 2 , 2009 , 2.00 I would like the results of one worksheet to be reflected onto the pivot table of another with their corresponding companies. for example in this case: - company_name, tickets, month, year, fee company1, 3, 1,2009 , 2 company2, 4, 1,2009 , 3 company3, 5, 1,2009 , 4 company3, 2, 2,2009 , 2 Is there a way to do this without vba? thanks in advance

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  • SQL Server &ndash; Undelete a Table and Restore a Single Table from Backup

    - by Mladen Prajdic
    This post is part of the monthly community event called T-SQL Tuesday started by Adam Machanic (blog|twitter) and hosted by someone else each month. This month the host is Sankar Reddy (blog|twitter) and the topic is Misconceptions in SQL Server. You can follow posts for this theme on Twitter by looking at #TSQL2sDay hashtag. Let me start by saying: This code is a crazy hack that is to never be used unless you really, really have to. Really! And I don’t think there’s a time when you would really have to use it for real. Because it’s a hack there are number of things that can go wrong so play with it knowing that. I’ve managed to totally corrupt one database. :) Oh… and for those saying: yeah yeah.. you have a single table in a file group and you’re restoring that, I say “nay nay” to you. As we all know SQL Server can’t do single table restores from backup. This is kind of a obvious thing due to different relational integrity (RI) concerns. Since we have to maintain that we have to restore all tables represented in a RI graph. For this exercise i say BAH! to those concerns. Note that this method “works” only for simple tables that don’t have LOB and off rows data. The code can be expanded to include those but I’ve tried to leave things “simple”. Note that for this to work our table needs to be relatively static data-wise. This doesn’t work for OLTP table. Products are a perfect example of static data. They don’t change much between backups, pretty much everything depends on them and their table is one of those tables that are relatively easy to accidentally delete everything from. This only works if the database is in Full or Bulk-Logged recovery mode for tables where the contents have been deleted or truncated but NOT when a table was dropped. Everything we’ll talk about has to be done before the data pages are reused for other purposes. After deletion or truncation the pages are marked as reusable so you have to act fast. The best thing probably is to put the database into single user mode ASAP while you’re performing this procedure and return it to multi user after you’re done. How do we do it? We will be using an undocumented but known DBCC commands: DBCC PAGE, an undocumented function sys.fn_dblog and a little known DATABASE RESTORE PAGE option. All tests will be on a copy of Production.Product table in AdventureWorks database called Production.Product1 because the original table has FK constraints that prevent us from truncating it for testing. -- create a duplicate table. This doesn't preserve indexes!SELECT *INTO AdventureWorks.Production.Product1FROM AdventureWorks.Production.Product   After we run this code take a full back to perform further testing.   First let’s see what the difference between DELETE and TRUNCATE is when it comes to logging. With DELETE every row deletion is logged in the transaction log. With TRUNCATE only whole data page deallocations are logged in the transaction log. Getting deleted data pages is simple. All we have to look for is row delete entry in the sys.fn_dblog output. But getting data pages that were truncated from the transaction log presents a bit of an interesting problem. I will not go into depths of IAM(Index Allocation Map) and PFS (Page Free Space) pages but suffice to say that every IAM page has intervals that tell us which data pages are allocated for a table and which aren’t. If we deep dive into the sys.fn_dblog output we can see that once you truncate a table all the pages in all the intervals are deallocated and this is shown in the PFS page transaction log entry as deallocation of pages. For every 8 pages in the same extent there is one PFS page row in the transaction log. This row holds information about all 8 pages in CSV format which means we can get to this data with some parsing. A great help for parsing this stuff is Peter Debetta’s handy function dbo.HexStrToVarBin that converts hexadecimal string into a varbinary value that can be easily converted to integer tus giving us a readable page number. The shortened (columns removed) sys.fn_dblog output for a PFS page with CSV data for 1 extent (8 data pages) looks like this: -- [Page ID] is displayed in hex format. -- To convert it to readable int we'll use dbo.HexStrToVarBin function found at -- http://sqlblog.com/blogs/peter_debetta/archive/2007/03/09/t-sql-convert-hex-string-to-varbinary.aspx -- This function must be installed in the master databaseSELECT Context, AllocUnitName, [Page ID], DescriptionFROM sys.fn_dblog(NULL, NULL)WHERE [Current LSN] = '00000031:00000a46:007d' The pages at the end marked with 0x00—> are pages that are allocated in the extent but are not part of a table. We can inspect the raw content of each data page with a DBCC PAGE command: -- we need this trace flag to redirect output to the query window.DBCC TRACEON (3604); -- WITH TABLERESULTS gives us data in table format instead of message format-- we use format option 3 because it's the easiest to read and manipulate further onDBCC PAGE (AdventureWorks, 1, 613, 3) WITH TABLERESULTS   Since the DBACC PAGE output can be quite extensive I won’t put it here. You can see an example of it in the link at the beginning of this section. Getting deleted data back When we run a delete statement every row to be deleted is marked as a ghost record. A background process periodically cleans up those rows. A huge misconception is that the data is actually removed. It’s not. Only the pointers to the rows are removed while the data itself is still on the data page. We just can’t access it with normal means. To get those pointers back we need to restore every deleted page using the RESTORE PAGE option mentioned above. This restore must be done from a full backup, followed by any differential and log backups that you may have. This is necessary to bring the pages up to the same point in time as the rest of the data.  However the restore doesn’t magically connect the restored page back to the original table. It simply replaces the current page with the one from the backup. After the restore we use the DBCC PAGE to read data directly from all data pages and insert that data into a temporary table. To finish the RESTORE PAGE  procedure we finally have to take a tail log backup (simple backup of the transaction log) and restore it back. We can now insert data from the temporary table to our original table by hand. Getting truncated data back When we run a truncate the truncated data pages aren’t touched at all. Even the pointers to rows stay unchanged. Because of this getting data back from truncated table is simple. we just have to find out which pages belonged to our table and use DBCC PAGE to read data off of them. No restore is necessary. Turns out that the problems we had with finding the data pages is alleviated by not having to do a RESTORE PAGE procedure. Stop stalling… show me The Code! This is the code for getting back deleted and truncated data back. It’s commented in all the right places so don’t be afraid to take a closer look. Make sure you have a full backup before trying this out. Also I suggest that the last step of backing and restoring the tail log is performed by hand. USE masterGOIF OBJECT_ID('dbo.HexStrToVarBin') IS NULL RAISERROR ('No dbo.HexStrToVarBin installed. Go to http://sqlblog.com/blogs/peter_debetta/archive/2007/03/09/t-sql-convert-hex-string-to-varbinary.aspx and install it in master database' , 18, 1) SET NOCOUNT ONBEGIN TRY DECLARE @dbName VARCHAR(1000), @schemaName VARCHAR(1000), @tableName VARCHAR(1000), @fullBackupName VARCHAR(1000), @undeletedTableName VARCHAR(1000), @sql VARCHAR(MAX), @tableWasTruncated bit; /* THE FIRST LINE ARE OUR INPUT PARAMETERS In this case we're trying to recover Production.Product1 table in AdventureWorks database. My full backup of AdventureWorks database is at e:\AW.bak */ SELECT @dbName = 'AdventureWorks', @schemaName = 'Production', @tableName = 'Product1', @fullBackupName = 'e:\AW.bak', @undeletedTableName = '##' + @tableName + '_Undeleted', @tableWasTruncated = 0, -- copy the structure from original table to a temp table that we'll fill with restored data @sql = 'IF OBJECT_ID(''tempdb..' + @undeletedTableName + ''') IS NOT NULL DROP TABLE ' + @undeletedTableName + ' SELECT *' + ' INTO ' + @undeletedTableName + ' FROM [' + @dbName + '].[' + @schemaName + '].[' + @tableName + ']' + ' WHERE 1 = 0' EXEC (@sql) IF OBJECT_ID('tempdb..#PagesToRestore') IS NOT NULL DROP TABLE #PagesToRestore /* FIND DATA PAGES WE NEED TO RESTORE*/ CREATE TABLE #PagesToRestore ([ID] INT IDENTITY(1,1), [FileID] INT, [PageID] INT, [SQLtoExec] VARCHAR(1000)) -- DBCC PACE statement to run later RAISERROR ('Looking for deleted pages...', 10, 1) -- use T-LOG direct read to get deleted data pages INSERT INTO #PagesToRestore([FileID], [PageID], [SQLtoExec]) EXEC('USE [' + @dbName + '];SELECT FileID, PageID, ''DBCC TRACEON (3604); DBCC PAGE ([' + @dbName + '], '' + FileID + '', '' + PageID + '', 3) WITH TABLERESULTS'' as SQLToExecFROM (SELECT DISTINCT LEFT([Page ID], 4) AS FileID, CONVERT(VARCHAR(100), ' + 'CONVERT(INT, master.dbo.HexStrToVarBin(SUBSTRING([Page ID], 6, 20)))) AS PageIDFROM sys.fn_dblog(NULL, NULL)WHERE AllocUnitName LIKE ''%' + @schemaName + '.' + @tableName + '%'' ' + 'AND Context IN (''LCX_MARK_AS_GHOST'', ''LCX_HEAP'') AND Operation in (''LOP_DELETE_ROWS''))t');SELECT *FROM #PagesToRestore -- if upper EXEC returns 0 rows it means the table was truncated so find truncated pages IF (SELECT COUNT(*) FROM #PagesToRestore) = 0 BEGIN RAISERROR ('No deleted pages found. Looking for truncated pages...', 10, 1) -- use T-LOG read to get truncated data pages INSERT INTO #PagesToRestore([FileID], [PageID], [SQLtoExec]) -- dark magic happens here -- because truncation simply deallocates pages we have to find out which pages were deallocated. -- we can find this out by looking at the PFS page row's Description column. -- for every deallocated extent the Description has a CSV of 8 pages in that extent. -- then it's just a matter of parsing it. -- we also remove the pages in the extent that weren't allocated to the table itself -- marked with '0x00-->00' EXEC ('USE [' + @dbName + '];DECLARE @truncatedPages TABLE(DeallocatedPages VARCHAR(8000), IsMultipleDeallocs BIT);INSERT INTO @truncatedPagesSELECT REPLACE(REPLACE(Description, ''Deallocated '', ''Y''), ''0x00-->00 '', ''N'') + '';'' AS DeallocatedPages, CHARINDEX('';'', Description) AS IsMultipleDeallocsFROM (SELECT DISTINCT LEFT([Page ID], 4) AS FileID, CONVERT(VARCHAR(100), CONVERT(INT, master.dbo.HexStrToVarBin(SUBSTRING([Page ID], 6, 20)))) AS PageID, DescriptionFROM sys.fn_dblog(NULL, NULL)WHERE Context IN (''LCX_PFS'') AND Description LIKE ''Deallocated%'' AND AllocUnitName LIKE ''%' + @schemaName + '.' + @tableName + '%'') t;SELECT FileID, PageID , ''DBCC TRACEON (3604); DBCC PAGE ([' + @dbName + '], '' + FileID + '', '' + PageID + '', 3) WITH TABLERESULTS'' as SQLToExecFROM (SELECT LEFT(PageAndFile, 1) as WasPageAllocatedToTable , SUBSTRING(PageAndFile, 2, CHARINDEX('':'', PageAndFile) - 2 ) as FileID , CONVERT(VARCHAR(100), CONVERT(INT, master.dbo.HexStrToVarBin(SUBSTRING(PageAndFile, CHARINDEX('':'', PageAndFile) + 1, LEN(PageAndFile))))) as PageIDFROM ( SELECT SUBSTRING(DeallocatedPages, delimPosStart, delimPosEnd - delimPosStart) as PageAndFile, IsMultipleDeallocs FROM ( SELECT *, CHARINDEX('';'', DeallocatedPages)*(N-1) + 1 AS delimPosStart, CHARINDEX('';'', DeallocatedPages)*N AS delimPosEnd FROM @truncatedPages t1 CROSS APPLY (SELECT TOP (case when t1.IsMultipleDeallocs = 1 then 8 else 1 end) ROW_NUMBER() OVER(ORDER BY number) as N FROM master..spt_values) t2 )t)t)tWHERE WasPageAllocatedToTable = ''Y''') SELECT @tableWasTruncated = 1 END DECLARE @lastID INT, @pagesCount INT SELECT @lastID = 1, @pagesCount = COUNT(*) FROM #PagesToRestore SELECT @sql = 'Number of pages to restore: ' + CONVERT(VARCHAR(10), @pagesCount) IF @pagesCount = 0 RAISERROR ('No data pages to restore.', 18, 1) ELSE RAISERROR (@sql, 10, 1) -- If the table was truncated we'll read the data directly from data pages without restoring from backup IF @tableWasTruncated = 0 BEGIN -- RESTORE DATA PAGES FROM FULL BACKUP IN BATCHES OF 200 WHILE @lastID <= @pagesCount BEGIN -- create CSV string of pages to restore SELECT @sql = STUFF((SELECT ',' + CONVERT(VARCHAR(100), FileID) + ':' + CONVERT(VARCHAR(100), PageID) FROM #PagesToRestore WHERE ID BETWEEN @lastID AND @lastID + 200 ORDER BY ID FOR XML PATH('')), 1, 1, '') SELECT @sql = 'RESTORE DATABASE [' + @dbName + '] PAGE = ''' + @sql + ''' FROM DISK = ''' + @fullBackupName + '''' RAISERROR ('Starting RESTORE command:' , 10, 1) WITH NOWAIT; RAISERROR (@sql , 10, 1) WITH NOWAIT; EXEC(@sql); RAISERROR ('Restore DONE' , 10, 1) WITH NOWAIT; SELECT @lastID = @lastID + 200 END /* If you have any differential or transaction log backups you should restore them here to bring the previously restored data pages up to date */ END DECLARE @dbccSinglePage TABLE ( [ParentObject] NVARCHAR(500), [Object] NVARCHAR(500), [Field] NVARCHAR(500), [VALUE] NVARCHAR(MAX) ) DECLARE @cols NVARCHAR(MAX), @paramDefinition NVARCHAR(500), @SQLtoExec VARCHAR(1000), @FileID VARCHAR(100), @PageID VARCHAR(100), @i INT = 1 -- Get deleted table columns from information_schema view -- Need sp_executeSQL because database name can't be passed in as variable SELECT @cols = 'select @cols = STUFF((SELECT '', ['' + COLUMN_NAME + '']''FROM ' + @dbName + '.INFORMATION_SCHEMA.COLUMNSWHERE TABLE_NAME = ''' + @tableName + ''' AND TABLE_SCHEMA = ''' + @schemaName + '''ORDER BY ORDINAL_POSITIONFOR XML PATH('''')), 1, 2, '''')', @paramDefinition = N'@cols nvarchar(max) OUTPUT' EXECUTE sp_executesql @cols, @paramDefinition, @cols = @cols OUTPUT -- Loop through all the restored data pages, -- read data from them and insert them into temp table -- which you can then insert into the orignial deleted table DECLARE dbccPageCursor CURSOR GLOBAL FORWARD_ONLY FOR SELECT [FileID], [PageID], [SQLtoExec] FROM #PagesToRestore ORDER BY [FileID], [PageID] OPEN dbccPageCursor; FETCH NEXT FROM dbccPageCursor INTO @FileID, @PageID, @SQLtoExec; WHILE @@FETCH_STATUS = 0 BEGIN RAISERROR ('---------------------------------------------', 10, 1) WITH NOWAIT; SELECT @sql = 'Loop iteration: ' + CONVERT(VARCHAR(10), @i); RAISERROR (@sql, 10, 1) WITH NOWAIT; SELECT @sql = 'Running: ' + @SQLtoExec RAISERROR (@sql, 10, 1) WITH NOWAIT; -- if something goes wrong with DBCC execution or data gathering, skip it but print error BEGIN TRY INSERT INTO @dbccSinglePage EXEC (@SQLtoExec) -- make the data insert magic happen here IF (SELECT CONVERT(BIGINT, [VALUE]) FROM @dbccSinglePage WHERE [Field] LIKE '%Metadata: ObjectId%') = OBJECT_ID('['+@dbName+'].['+@schemaName +'].['+@tableName+']') BEGIN DELETE @dbccSinglePage WHERE NOT ([ParentObject] LIKE 'Slot % Offset %' AND [Object] LIKE 'Slot % Column %') SELECT @sql = 'USE tempdb; ' + 'IF (OBJECTPROPERTY(object_id(''' + @undeletedTableName + '''), ''TableHasIdentity'') = 1) ' + 'SET IDENTITY_INSERT ' + @undeletedTableName + ' ON; ' + 'INSERT INTO ' + @undeletedTableName + '(' + @cols + ') ' + STUFF((SELECT ' UNION ALL SELECT ' + STUFF((SELECT ', ' + CASE WHEN VALUE = '[NULL]' THEN 'NULL' ELSE '''' + [VALUE] + '''' END FROM ( -- the unicorn help here to correctly set ordinal numbers of columns in a data page -- it's turning STRING order into INT order (1,10,11,2,21 into 1,2,..10,11...21) SELECT [ParentObject], [Object], Field, VALUE, RIGHT('00000' + O1, 6) AS ParentObjectOrder, RIGHT('00000' + REVERSE(LEFT(O2, CHARINDEX(' ', O2)-1)), 6) AS ObjectOrder FROM ( SELECT [ParentObject], [Object], Field, VALUE, REPLACE(LEFT([ParentObject], CHARINDEX('Offset', [ParentObject])-1), 'Slot ', '') AS O1, REVERSE(LEFT([Object], CHARINDEX('Offset ', [Object])-2)) AS O2 FROM @dbccSinglePage WHERE t.ParentObject = ParentObject )t)t ORDER BY ParentObjectOrder, ObjectOrder FOR XML PATH('')), 1, 2, '') FROM @dbccSinglePage t GROUP BY ParentObject FOR XML PATH('') ), 1, 11, '') + ';' RAISERROR (@sql, 10, 1) WITH NOWAIT; EXEC (@sql) END END TRY BEGIN CATCH SELECT @sql = 'ERROR!!!' + CHAR(10) + CHAR(13) + 'ErrorNumber: ' + ERROR_NUMBER() + '; ErrorMessage' + ERROR_MESSAGE() + CHAR(10) + CHAR(13) + 'FileID: ' + @FileID + '; PageID: ' + @PageID RAISERROR (@sql, 10, 1) WITH NOWAIT; END CATCH DELETE @dbccSinglePage SELECT @sql = 'Pages left to process: ' + CONVERT(VARCHAR(10), @pagesCount - @i) + CHAR(10) + CHAR(13) + CHAR(10) + CHAR(13) + CHAR(10) + CHAR(13), @i = @i+1 RAISERROR (@sql, 10, 1) WITH NOWAIT; FETCH NEXT FROM dbccPageCursor INTO @FileID, @PageID, @SQLtoExec; END CLOSE dbccPageCursor; DEALLOCATE dbccPageCursor; EXEC ('SELECT ''' + @undeletedTableName + ''' as TableName; SELECT * FROM ' + @undeletedTableName)END TRYBEGIN CATCH SELECT ERROR_NUMBER() AS ErrorNumber, ERROR_MESSAGE() AS ErrorMessage IF CURSOR_STATUS ('global', 'dbccPageCursor') >= 0 BEGIN CLOSE dbccPageCursor; DEALLOCATE dbccPageCursor; ENDEND CATCH-- if the table was deleted we need to finish the restore page sequenceIF @tableWasTruncated = 0BEGIN -- take a log tail backup and then restore it to complete page restore process DECLARE @currentDate VARCHAR(30) SELECT @currentDate = CONVERT(VARCHAR(30), GETDATE(), 112) RAISERROR ('Starting Log Tail backup to c:\Temp ...', 10, 1) WITH NOWAIT; PRINT ('BACKUP LOG [' + @dbName + '] TO DISK = ''c:\Temp\' + @dbName + '_TailLogBackup_' + @currentDate + '.trn''') EXEC ('BACKUP LOG [' + @dbName + '] TO DISK = ''c:\Temp\' + @dbName + '_TailLogBackup_' + @currentDate + '.trn''') RAISERROR ('Log Tail backup done.', 10, 1) WITH NOWAIT; RAISERROR ('Starting Log Tail restore from c:\Temp ...', 10, 1) WITH NOWAIT; PRINT ('RESTORE LOG [' + @dbName + '] FROM DISK = ''c:\Temp\' + @dbName + '_TailLogBackup_' + @currentDate + '.trn''') EXEC ('RESTORE LOG [' + @dbName + '] FROM DISK = ''c:\Temp\' + @dbName + '_TailLogBackup_' + @currentDate + '.trn''') RAISERROR ('Log Tail restore done.', 10, 1) WITH NOWAIT;END-- The last step is manual. Insert data from our temporary table to the original deleted table The misconception here is that you can do a single table restore properly in SQL Server. You can't. But with little experimentation you can get pretty close to it. One way to possible remove a dependency on a backup to retrieve deleted pages is to quickly run a similar script to the upper one that gets data directly from data pages while the rows are still marked as ghost records. It could be done if we could beat the ghost record cleanup task.

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  • What is the exact problem with multiple inheritance?

    - by Totophil
    I can see people asking all the time whether multiple inheritance should be included into the next version of C# or Java and C++ folks, who are fortunate enough to have this ability, say that this is like giving someone a rope to eventually hang themselves. What’s the matter with the multiple inheritance? Are there any concrete samples?

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  • improve javascript prototypal inheritance

    - by Julio
    I'm using a classical javascript prototypal inheritance, like this: function Foo() {} Naknek.prototype = { //Do something }; var Foo = window.Foo = new Foo(); I want to know how I can improve this and why I can't use this model: var Foo = window.Foo = new function() { }; Foo.prototype = { //Do something }; Why this code doesn't work? In my head this is more logical than the classical prototypal inheritance.

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  • Does Java not support multiple inheritance?

    - by user1720616
    Lets us take instances of two classes public abstract class Shapes { public abstract void draw(Graphics g); } public class Rectangle extends Shapes { public void draw(Graphics g) { //implementation of the method } } here the class Rectangle has extended class Shapes and implicitly it extends class Object.I know no other extension is possible but cant we call inheriting classes Shapes and Object multiple inheritance?(Since inheriting two classes is multiple inheritance from one perspective)

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  • How to add a footer to a table in Microsoft Word?

    - by dewalla
    I have a table that is longer than one page. I have found the option to make the header of the table to be added to the second portion of the table after the page break. Is there a way to do the same thing but with a footer on the table? I want to add a footer so that if my table was 1000 entries long (12 pages), that the first and last row of each page would be consistant; a header and footer for the table. If I edit the rest of the document (above the table) the table will shift up/down and I want to header and footer of the table to remain at the pagge breaks. Any Ideas? PAGE BREAK HEADER OF TABLE TBL TBL TBL TBL TBL TBL TBL TBL TBL TBL TBL TBL FOOTER OF TABLE PAGE BREAK HEADER OF TABLE TBL TBL TBL TBL TBL TBL FOOTER OF TABLE TEXTTEXTETEXT PAGE BREAK

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  • How should I plan the inheritance structure for my game?

    - by Eric Thoma
    I am trying to write a platform shooter in C++ with a really good class structure for robustness. The game itself is secondary; it is the learning process of writing it that is primary. I am implementing an inheritance tree for all of the objects in my game, but I find myself unsure on some decisions. One specific issue that it bugging me is this: I have an Actor that is simply defined as anything in the game world. Under Actor is Character. Both of these classes are abstract. Under Character is the Philosopher, who is the main character that the user commands. Also under Character is NPC, which uses an AI module with stock routines for friendly, enemy and (maybe) neutral alignments. So under NPC I want to have three subclasses: FriendlyNPC, EnemyNPC and NeutralNPC. These classes are not abstract, and will often be subclassed in order to make different types of NPC's, like Engineer, Scientist and the most evil Programmer. Still, if I want to implement a generic NPC named Kevin, it would nice to be able to put him in without making a new class for him. I could just instantiate a FriendlyNPC and pass some values for the AI machine and for the dialogue; that would be ideal. But what if Kevin is the one benevolent Programmer in the whole world? Now we must make a class for him (but what should it be called?). Now we have a character that should inherit from Programmer (as Kevin has all the same abilities but just uses the friendly AI functions) but also should inherit from FriendlyNPC. Programmer and FriendlyNPC branched away from each other on the inheritance tree, so inheriting from both of them would have conflicts, because some of the same functions have been implemented in different ways on the two of them. 1) Is there a better way to order these classes to avoid these conflicts? Having three subclasses; Friendly, Enemy and Neutral; from each type of NPC; Engineer, Scientist, and Programmer; would amount to a huge number of classes. I would share specific implementation details, but I am writing the game slowly, piece by piece, and so I haven't implemented past Character yet. 2) Is there a place where I can learn these programming paradigms? I am already trying to take advantage of some good design patterns, like MVC architecture and Mediator objects. The whole point of this project is to write something in good style. It is difficult to tell what should become a subclass and what should become a state (i.e. Friendly boolean v. Friendly class). Having many states slows down code with if statements and makes classes long and unwieldy. On the other hand, having a class for everything isn't practical. 3) Are there good rules of thumb or resources to learn more about this? 4) Finally, where does templating come in to this? How should I coordinate templates into my class structure? I have never actually taken advantage of templating honestly, but I hear that it increases modularity, which means good code.

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  • Question about Virtual Inheritance hierarchy

    - by Summer_More_More_Tea
    Hi there: I encounter this problem when tackling with virtual inheritance. I remember that in a non-virtual inheritance hierarchy, object of sub-class hold an object of its direct super-class. What about virtual inheritance? In this situation, does object of sub-class hold an object of its super-class directly or just hold a pointer pointing to an object of its super-class? By the way, why the output of the following code is: sizeof(A): 8 sizeof(B): 20 sizeof(C): 20 sizeof(C): 36 Code: #include <iostream> using namespace std; class A{ char k[ 3 ]; public: virtual void a(){}; }; class B : public virtual A{ char j[ 3 ]; public: virtual void b(){}; }; class C : public virtual B{ char i[ 3 ]; public: virtual void c(){}; }; class D : public B, public C{ char h[ 3 ]; public: virtual void d(){}; }; int main( int argc, char *argv[] ){ cout << "sizeof(A): " << sizeof( A ) << endl; cout << "sizeof(B): " << sizeof( B ) << endl; cout << "sizeof(C): " << sizeof( C ) << endl; cout << "sizeof(D): " << sizeof( D ) << endl; return 0; } Thanks in advance. Kind regards.

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