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  • Ops Center zip documentation

    - by Owen Allen
    If you're operating in a dark site, or are otherwise without easy access to the internet, it can be tricky to get access to the docs. The readme comes along with the product, but that's not exactly the same as the whole doc library. Well, we've put a zip file with the whole doc library contents up on the main doc page. So, if you are in a site without internet access, you can get the zip, extract it, and have a portable version of the site, including the pdf and html versions of all of the docs.

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  • A pixel is not a pixel is not a pixel

    Yesterday John Gruber wrote about the upped pixel density in the upcoming iPhone (960x480 instead of 480x320), and why Apple did this. He also wondered what the consequences for web developers would be.Now I happen to be deeply engaged in cross-browser research of widths and heights on mobile phones, and can state with reasonable certainty that in 99% of the cases these changes will not impact web developers at all.The remaining 1% could be much more tricky, but I expect Apple to cater to this problem...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • A Six Step Plan for Introducing Kids to Tabletop RPGs

    - by Jason Fitzpatrick
    Introducing your kids, nieces and nephews, or other budding geeks to your geeky hobbies like role-playing games can be tricky. This handy plan lays out some simple steps to make RPGs fun for younger kids. Courtesy of Ryan Carlson over at Geek Dad, the six-step primer covers topics like simplifying the rules, varying task difficulty, fun character creation ideas, and ensuring there are adequate opportunities for in-game success. Hit up the link below for the full guide. Have a RPG-introduction success story or tip to share? Add to the conversation in the comments below. Running an Introductory Roleplaying Game for Kids [GeekDad] How To Use USB Drives With the Nexus 7 and Other Android Devices Why Does 64-Bit Windows Need a Separate “Program Files (x86)” Folder? Why Your Android Phone Isn’t Getting Operating System Updates and What You Can Do About It

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  • DIY LEGO Settlers of Catan Board Mixes Two Geeky Hobbies in One

    - by Jason Fitzpatrick
    While Settlers of Catan (a modular board game) and LEGO (a modular building system) seems destined to fit perfectly together, the execution of a functional Catan board out of LEGO bricks is tricky. Check out this polished build to see it done right. Courtesy of LEGO enthusiast Micheal Thomas, this Settlers of Catan build overcomes the problem of fitting the numerous modular Catan board pieces together by using an underlying framework to provided a preset pocket for each tile. The framework also doubles as a perfect place to lady down the roads and settlements pieces in the game. Currently the project is listed in LEGO Cuusoo–a sort of LEGOland version of Kickstarter–so pay it a visit and log a vote in support of the project. You can also check out the Michael’s Flickr stream to see multiple photos of the build in order to get ideas for your own Settlers of Catan set. LEGO Settlers of Catan [via Mashable] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

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  • Developing for Chrome App/Android?

    - by Johnny Quest
    I have been developing for win7 mobile (XNA/silverlight and will continue to do so, love everything about it) but I wanted to branch a few of my more polished games to google app store online, and perhaps android(though not sure, as with all the different versions it makes learning/loading applications a bit tricky) What is the most versatile language to start learning from chrome apps/android: Java would be excellent for android, but could I port it to a web app for chrome? (and its close to C#) Flash would work for a web app as I can just embed it into a html page (have done actionscript before, didn't care much for the IDE though), but would it also work on android? or I guess there is always C/C++ but haven't heard much about that, though I think it works for both (though C++ does interest me) Any advice would be excellent, thanks.

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  • How do I let customers run arbitrary code as securely as possible?

    - by Tyler
    I'd like to offer a service where customers can write arbitrary java code, send it to me, and I'll run it for them on Amazon EC2. My question is: how can I do this without exposing one customer's data to another customer? Right now I'm thinking that each customer can be sandboxed as their own OS-level user with restricted permissions. Is that good enough? I understand that this is a tricky issue, but it seems to be one that many people, such as the designers of multi-user OS's and Amazon themselves are solving, so I am optimistic that there might be a good approach.

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  • How to mount a disk that supports Samba sharing (Using Disk Utility)

    - by Luis Alvarado - The Wolverine
    This might be a tricky question but here is the objective: Manage to mount a disk/partition automatically without (or at least trying to avoid): Editing any Samba configuration file Editing the fstab file and to make it a little bit harder, this needs to be done with the options for "Mount Options" in the Disk Utility: Note that if left as it is, every time a user mounts a partition/disk and then tries to share a folder in it, Windows users can see the share but can not access it, with a permission warning appearing. The point of all of this is to find the most user friendly (Oriented towards a GUI) way of enabling a partition to be mounted, accessed by the local user (Read, Write, Execute) and to also be able to, when needed, share a folder and have no problems reading/writing on it from another Ubuntu/Windows/Mac remote computer (Assuming both are in the same LAN network).

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  • Single database, multiple system dependency

    - by davenewza
    Consider an environment where we have a single, core database, with many separate systems using this one database. This leads to all of these systems have a common dependency, which ultimately introduces coupling between them. This means that we cannot always evolve systems independently of each other. Structural changes to the database (even if only intended for one, particular system), requires a full sweep test of ALL systems, and may require that other systems be 'patched' and subsequently released. This is especially tricky when you want to have separate teams working on different projects. What is a good 'pattern' to help in avoiding such coupling? I would imagine that a database should be exclusively depended on by one system. If other systems require data for whatever reason, they should request such from an API service of some kind. A drawback of this approach which comes to mind is performance: routing data between high-throughput systems through service calls is much slower than through a database connection.

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  • Open source level editor for HTML5 platform game?

    - by Lai Yu-Hsuan
    A natty GUI editor is very helpful to create level map. I want to use some open-source choices rather than build my own from scratch. I found Tiled Map Editor but it doesn't work for what I want. Though I'm building HTML5 game, I don't have to use a HTML5 level editor as long as it can output well-formatted map files which my javascript can read. Edit: Sorry for the confusion. Tiled does not work for me because to make the player perform a 'tricky' jump, sometimes I want to set the distance between two platforms to, say, 7/3 or 8/3 tiles. But in Tiled I get only 2 or 3. If Tiled can do this, please teach me.

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  • Develop secureness first or as a later step?

    - by MattyD
    The question Do you actively think about security when coding? asks about security mindset while programming. Obviously, a developer does need to think about security while coding — SQL injection, password security, etc. However, as far as the real, fully-formed security, especially the tricky problems that may not be immediately obvious, should I be concerned with tackling these throughout the development process, or should it be a step of its own in later development? I was listening to a podcast on Security Now and they mentioned about how a lot of the of the security problems found in Flash were because when Flash was first developed it wasn't built with security in mind (because it didn't need to) — therefore Flash has major security flaws at its core. I know that no one would want to actively disagree with "think security first" as a best practice, but many companies do not follow best practices. So, what is the correct approach to balance between needing to get the product done and developing it securely?

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  • Game-a-Week 2 (The Sequel)

    - by Matt Christian
    After finishing Game-a-Week One I immediately wanted to go back and begin refactoring the code although I also wanted to work on a game demo idea I've had for quite awhile.  I tried doing both over the holiday weekend while up north (without internet!) and eventually hit a wall with an error. Today I am going to restart my refactoring and updates by starting Game-a-Week 2.  This challenge is to do the following: Refactor the old code Add a handful of new features to the demo This sounds simple enough but will be quite a challenge to finish in just around a week.  I have an idea on how I want to refactor the code, but the new features I'd like to implement will be tricky.  I'm going to try to implement: Quest giving / finishing / NPC's Quest Log Menu Inventory giving / receiving Inventory Menu This Game-a-Week is much more design oriented although will provide a good challenge for programming as well.  Wish me luck!

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  • Rubik's cube array rotation

    - by Ace
    I'm about to make a 3D Rubik's cube based game in Flash AS3 and Away3d. I don't really know how to manage the 2D arrays of the Rubik's cube. For example, how do I rotate the corresponding arrays if I rotate a side, or just rotate a middle part? In this stage I also don't know how to rotate those smaller cube parts all together if a side is rotating. First I was thinking of "groups" ( like in sketchup or 3ds max, blender), but that would be tricky, because the group components would change every time. So I was thinking of just rotating each individual piece along a global axis. However, I just know the Away3d functions to rotate the cube of his local X , Y or Z axis, but how to rotate in global axis? Does anyone know of a algorithm for doing these types of rotations?

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  • How to disable three finger gestures on touchpad?

    - by oznah
    I am using 12.04 on a macbook pro. Everything works really well. I want to disable 3 finger gestures. It is way to easy to accidentally drag/move a window(3 finger gesture) while scrolling(2 finger gesture) when using a touchpad. I found this answer on ask ubuntu. It was marked answered but it is not. The functionality is still there. All this recommendation does is disable the drag marks on the window. This may be tricky because I want to disable 3 finger gestures but not 2 finger gestures. (ie I don't want to disable touchpad gestures all together)

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  • Interacting with scene from controller/app delegate cocos2d

    - by cjroebuck
    I'm attempting to make my first cocos2d (for iphone) multiplayer game and having difficulty understanding how to interact with a scene once it is running. The game is a simple turn-based one and so I have a GameController class which co-ordinates the rounds. I also have a GameScene class which is the actual scene that is displayed during a round of the game. The basic interaction I need is for the GameController to be able to pass messages to the GameScene class.. such as StartRound/StopRound etc. The thing that complicates this is that I am loading the GameScene with a LoadingScene class which simply initialises the scene and replaces the current scene with this one, so there is no reference from GameController to GameScene, so passing messages is quite tricky. Does anyone have any ways to get around this, ideally I would still like to use a Loading class as it smooths out the memory hit when replacing scenes.

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  • How to find corrupted files?

    - by rafalcieslak
    Some files on my hard drive are corrupted (no worries, nothing system-related, just a junk of data files, mp3 etc.). I found that out when I tried to burn them all to a DVD, the burning application show a message that it cannot read the files as they are corrupted. [This is probably a drive issue, it had happened me once or twice already]. I don't care about recovering them, but I have to determine which ones are corrupted. I cannot check by manually opening them all, as there are thousands of them. Is there any tricky way to check all the files and list the ones that may cause problems when tried to open?

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  • Constructive criticism for my bounce rate being so high [closed]

    - by Daniel
    The bounce rate on my website's product pages is 80%, which is terrible. Could you offer any opinions on whether you consider the user experience to be bad, and how I could possibly improve it? Other pages, such as the home and category pages, have acceptable bounce rates, but the vast majority of my traffic lands on the product pages. I already tried removing some Google ads for a couple of days, but this didn't seem to help at all. I'm working on doing A/B testing at the moment. (It's tricky, as the site is based on a CMS - I custom coded the [Joomla] component, so hopefully I can get this testing working.)

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  • Basic AI FSM - Handling state transition

    - by Galvanize
    I'm starting to study on how to implement game AI, and it seems to me that a very simple FSM for my Pong demo would be a nice way to start. My vision on implementing this would be to have a basic state interface and a class for each state, then the NPC would have an instance of the current state. The class should have an update method and directions on wich state to go next, depending on the event received. The question is: How do I handle this event? Should I have a regular addEventListener and a costum event system? Or should I check on update for the things that could change the current state? I'm feeling a bit lost, I feel I have a good grasp on the FSM concept but a good implementation seems tricky, thanks in advance.

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  • Interacting with scene cocos2d

    - by cjroebuck
    I'm attempting to make my first cocos2d (for iphone) multiplayer game and having difficulty understanding how to interact with a scene once it is running. The game is a simple turn-based one and so I have a GameController class which co-ordinates the rounds. I also have a GameScene class which is the actual scene that is displayed during a round of the game. The basic interaction I need is for the GameController to be able to pass messages to the GameScene class.. such as StartRound/StopRound etc. The thing that complicates this is that I am loading the GameScene with a LoadingScene class which simply initialises the scene and replaces the current scene with this one, so there is no reference from GameController to GameScene, so passing messages is quite tricky. Does anyone have any ways to get around this, ideally I would still like to use a Loading class as it smooths out the memory hit when replacing scenes.

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  • Downgrading from ubuntu 11.10 to 10.10, keeping installed programs

    - by Peter
    I recently upgraded from 10.10 to 11.04 then 11.10, and I'd like to revert back to 10.10. I understand that you cannot downgrade a version as easily as you can upgrade, and that I'll probably have to get the boot CD again and reinstall the whole thing. I know that I can keep most of my files by saving the /home directory, so 2 questions: Once I've gone back to 10.10, can I juts copy my old version of home over the freshly installed one? Is there a way to keep all of my installed programs, or some sort of way of getting the new install to automatically install them? Will I have to go through the tricky setups of things like TeX all over again? Thanks

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  • Ask the Readers: Have You Cut the Cable Cord?

    - by Jason Fitzpatrick
    The proliferation of streaming services and diverse media content has made cutting the cable cord an appetizing option for many people. Have you cut the cord, stuck with traditional services, or mixed the two together? It’s easier than ever to ditch the cable subscription and still keep watching your favorite TV shows and movies (but still tricky to catch live events and television without a cable subscription). This week we’re interested in hearing all about your media arrangements: Do you have a traditional cable bundle? Ditched it for a Netflix-only experience? Pay for both because you just can’t get enough of live TV and streaming content? Sounds off in the comments with the state of your media setup, the more detailed the better, and then check back in on Friday for the What You Said roundup. 6 Ways Windows 8 Is More Secure Than Windows 7 HTG Explains: Why It’s Good That Your Computer’s RAM Is Full 10 Awesome Improvements For Desktop Users in Windows 8

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  • What software do you use to help plan your team work, and why?

    - by Alex Feinman
    Planning is very difficult. We are not naturally good at estimating our own future, and many cognitive biases exacerbate the problem. Group planning is even harder. Incomplete information, inconsistent views of a situation, and communication problems compound the difficulty. Agile methods provide one framework for organizing group planning--making planning visible to everyone (user stories), breaking it into smaller chunks (sprints), and providing retrospective analysis so you get better at planning. But finding good tools to support these practices is proving tricky. What software tools do you use to achieve these goals? Why are you using that tool? What successes have you had with a particular tool?

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  • Is JQuery or Javascript are capable for image processing?

    - by adietan63
    My plan is to develop a web based application in the future. I think, i can named it "Booth Reservation System" for the Events companies here in our country. One of the main functionality of the system and the most tricky part/ difficult part is the user can upload a "floor plan"(the design of the area were the booth is located in any image format) then the user can select on the specific location on the floor plan to reserve the booth. Also, the user can create floor plan on the system as another functionality of the system. What do you think? What programming language that i can use to accomplished the system? thanks!

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  • GeoToolkit Demo Embedded in an Application Framework via Maven

    - by Geertjan
    As a follow on to yesterday's blog entry, here's the equivalent starter application for GeoToolkit (also known as Geotk) on the NetBeans Platform, which ends up looking like this: The above is a border.shp file I found on-line, while here's a USA states shape file rendered in the application: Note that the navigation bar is also included, though that could later be migrated into the menu bar of the NetBeans Platform.  Download the Maven based NetBeans Platform application with GeoToolkit integration here: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.3/tutorials/geospatial/geotoolkit/MyGeospatialSystem It was quite tricky getting this sample together, parts of it, especially the installer, which creates the database, comes from the Puzzle GIS project, while the files come from on-line locations, with the JAI-related dependencies providing problems of their own. But it's definitely a starting point and you now have the basic Maven structure needed for getting started with GeoToolkit in the context of all the services and components provided by the NetBeans Platform.  Many thanks to Johann Sorel for his patience and help. 

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  • Good Blog Software

    - by Darren Young
    Hi, Inspired from an earlier question regarding starting a blog, I have decided to start one myself. I only have 4 months commercial experience in C#, but I am hoping to use my blog as a tool for further learning. Maybe such things as researching and writing about a different design pattern each week, a tricky aspect of C# that I don't yet fully understand, etc, etc. My question is, can somebody recommend any good blog sites suited for writing text and code? Is there any that allow the use of code tags or similar for formatting? Thanks,

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  • How to deal with animated doors in isometric tiles

    - by George Profenza
    I've got a tricky issue I'm not sure how to tackle best: I have an animated tile of a door. When it's closed it should be sorted one way, but when it's openend it will need to be sorted a different way, as it belonging to a different(neighbouring tile). Here's the door closed: and the door opened: I imagine it would be possible to override the sorting system for such tiles and adjust the sorting based on the frame, but it feels a bit hacky. Has anyone encountered a similar scenario ? Any elegant solutions ?

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