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  • Best way of creating lite and extended version of Git project

    - by Saif Bechan
    I have made a little framework for php. In this project I have the basic functionalities that I use for most of my projects. I have also inserted some sample data so I do not forget how it all works again. I have put the framework under version control using git. Everything works fine now and I want to further build on this. This is my first git project so I do not know which method I should use. Ok the first thing I want to do is creating 2 more versions of the project. As I explained before the version I have now has some sample data inside it. So the first version I want to create is a stripped down version, removing the sample data. I can use this version to create any new project. The second version I want to create is an extended version. This has the lite version, combined with the sample data, plus some more extensions on it. So in the end I have 3 version of the same project, small medium and large. Now what is the best way of doing this. Should I create 3 repositories for this, or can I use just one repository for all the versions.

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  • What is a good toy example to teach version control?

    - by janos
    I am looking for practical examples to use when teaching version control. Breaking down the material to basic concepts and providing examples is an obvious way to teach version control, but this can be very boring, unless the examples are really practical or interesting. One idea I have is customizing a wordpress theme. I use wordpress a lot and no theme is ever perfect, so I typically just put the theme directory in version control using any dvcs and start recording changes. The problem with this example is that not many people in the audience may be familiar with wordpress, let alone have shell access to a wordpress site to try out the commands. Preparing a mock site and giving access to everyone is also not an option for me. I need a "toy example" that can be interesting to a broad audience of software developers, and something they can try on their own computers. The tutorial will use a dvcs, but the practical example I'm looking for is only to teach the basic features of version control, ignoring the distributed features for the moment. (Now that I think of it, instead of a mock site, a customized live cd might do the trick...) Any better ideas?

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  • Which version management design methodology to be used in a Dependent System nodes?

    - by actiononmail
    This is my first question so please indicate if my question is too vague and not understandable. My question is more related to High Level Design. We have a system (specifically an ATCA Chassis) configured in a Star Topology, having Master Node (MN) and other sub-ordinate nodes(SN). All nodes are connected via Ethernet and shall run on Linux OS with other proprietary applications. I have to build a recovery Framework Design so that any software entity, whether its Linux, Ramdisk or application can be rollback to previous good versions if something bad happens. Thus I think of maintaining a State Version Matrix over MN, where each State(1,2....n) represents Good Kernel, Ramdisk and application versions for each SN. It may happen that one SN version can dependent on other SN's version. Please see following diagram:- So I am in dilemma whether to use Package Management Methodology used by Debian Distributions (Like Ubuntu) or GIT repository methodology; in order to do a Rollback to previous good versions on either one SN or on all the dependent SNs. The method should also be easier for upgrading SNs along with MNs. Some of the features which I am trying to achieve:- 1) Upgrade of even single software entity is achievable without hindering others. 2) Dependency checks must be done before applying rollback or upgrade on each of the SN 3) User Prompt should be given in case dependency fails.If User still go for rollback, all the SNs should get notification to rollback there own releases (if required). 4) The binaries should be distributed on SNs accordingly so that recovery process is faster; rather fetching every time from MN. 5) Release Patches from developer for bug fixes, feature enhancement can be applied on running system. 6) Each version can be easily tracked and distinguishable. Thanks

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  • How to set Chrome's user script version number.

    - by Atli
    Hey. I've been wondering how I might set the version number displayed for user-scripts in Chrome's extension tab So far the obvious methods have failed: // ==UserScript== // @version 1.1.5 // @uso:version 1.1.5 // ==/UserScript== I know Greasemonkey for Firefox doesn't use a version value, but since Chrome actually displays a version number, I thought it might. Perhaps this is a feature that has not been implemented? Or maybe it was never intended to be there, but it is there because extensions have version numbers, and user-scripts are currently installed as extensions? (I'm using the Linux beta, version: 4.0.249.43, by the way) Thanks. Edit: Seems this is listed as an unconfirmed bug in the Chromium bug database (Issue 30760)

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  • Formatting numbers by tokens with php

    - by Adam D
    I'm looking for a way to format numbers using "tokens". This needs to be conditional (for the first few leading characters). Example: <?php $styles=array('04## ### ###','0# #### ####','13# ###','1800 ### ###'); format_number(0412345678); /*should return '0412 345 678'*/ format_number(0812345678); /*should return '08 1234 5678'*/ format_number(133622); /*should return '133 622'*/ format_number(1800123456); /*should return '1800 123 456'*/ ?> Incase you haven't guessed, my use of this is to format Australian phone numbers, dependent on their 'type'. I have a PHP function that does this, but it is ~114 lines and contains a lot of repeated code. Can anyone help?

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  • how to convert big-endian numbers to native numbers delphi

    - by steve0
    hi all i want to know how to convert big endian numbers to native numbers in delphi i am porting some c++ code in that i came accross this part unsigned long blockLength = *blockLengthPtr++ << 24; blockLength |= *blockLengthPtr++ << 16; blockLength |= *blockLengthPtr++ << 8; blockLength |= *blockLengthPtr; unsigned long dataLength = *dataLengthPtr++ << 24; dataLength |= *dataLengthPtr++ << 16; dataLength |= *dataLengthPtr++ << 8; dataLength |= *dataLengthPtr; i am not familiar with c++ ,so i didnt understand what those operators doing can any one help ? regards

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  • Simple MSBuild Configuration: Updating Assemblies With A Version Number

    - by srkirkland
    When distributing a library you often run up against versioning problems, once facet of which is simply determining which version of that library your client is running.  Of course, each project in your solution has an AssemblyInfo.cs file which provides, among other things, the ability to set the Assembly name and version number.  Unfortunately, setting the assembly version here would require not only changing the version manually for each build (depending on your schedule), but keeping it in sync across all projects.  There are many ways to solve this versioning problem, and in this blog post I’m going to try to explain what I think is the easiest and most flexible solution.  I will walk you through using MSBuild to create a simple build script, and I’ll even show how to (optionally) integrate with a Team City build server.  All of the code from this post can be found at https://github.com/srkirkland/BuildVersion. Create CommonAssemblyInfo.cs The first step is to create a common location for the repeated assembly info that is spread across all of your projects.  Create a new solution-level file (I usually create a Build/ folder in the solution root, but anywhere reachable by all your projects will do) called CommonAssemblyInfo.cs.  In here you can put any information common to all your assemblies, including the version number.  An example CommonAssemblyInfo.cs is as follows: using System.Reflection; using System.Resources; using System.Runtime.InteropServices;   [assembly: AssemblyCompany("University of California, Davis")] [assembly: AssemblyProduct("BuildVersionTest")] [assembly: AssemblyCopyright("Scott Kirkland & UC Regents")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyTrademark("")]   [assembly: ComVisible(false)]   [assembly: AssemblyVersion("1.2.3.4")] //Will be replaced   [assembly: NeutralResourcesLanguage("en-US")] .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; }   Cleanup AssemblyInfo.cs & Link CommonAssemblyInfo.cs For each of your projects, you’ll want to clean up your assembly info to contain only information that is unique to that assembly – everything else will go in the CommonAssemblyInfo.cs file.  For most of my projects, that just means setting the AssemblyTitle, though you may feel AssemblyDescription is warranted.  An example AssemblyInfo.cs file is as follows: using System.Reflection;   [assembly: AssemblyTitle("BuildVersionTest")] .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Next, you need to “link” the CommonAssemblyinfo.cs file into your projects right beside your newly lean AssemblyInfo.cs file.  To do this, right click on your project and choose Add | Existing Item from the context menu.  Navigate to your CommonAssemblyinfo.cs file but instead of clicking Add, click the little down-arrow next to add and choose “Add as Link.”  You should see a little link graphic similar to this: We’ve actually reduced complexity a lot already, because if you build all of your assemblies will have the same common info, including the product name and our static (fake) assembly version.  Let’s take this one step further and introduce a build script. Create an MSBuild file What we want from the build script (for now) is basically just to have the common assembly version number changed via a parameter (eventually to be passed in by the build server) and then for the project to build.  Also we’d like to have a flexibility to define what build configuration to use (debug, release, etc). In order to find/replace the version number, we are going to use a Regular Expression to find and replace the text within your CommonAssemblyInfo.cs file.  There are many other ways to do this using community build task add-ins, but since we want to keep it simple let’s just define the Regular Expression task manually in a new file, Build.tasks (this example taken from the NuGet build.tasks file). <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Go" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <UsingTask TaskName="RegexTransform" TaskFactory="CodeTaskFactory" AssemblyFile="$(MSBuildToolsPath)\Microsoft.Build.Tasks.v4.0.dll"> <ParameterGroup> <Items ParameterType="Microsoft.Build.Framework.ITaskItem[]" /> </ParameterGroup> <Task> <Using Namespace="System.IO" /> <Using Namespace="System.Text.RegularExpressions" /> <Using Namespace="Microsoft.Build.Framework" /> <Code Type="Fragment" Language="cs"> <![CDATA[ foreach(ITaskItem item in Items) { string fileName = item.GetMetadata("FullPath"); string find = item.GetMetadata("Find"); string replaceWith = item.GetMetadata("ReplaceWith"); if(!File.Exists(fileName)) { Log.LogError(null, null, null, null, 0, 0, 0, 0, String.Format("Could not find version file: {0}", fileName), new object[0]); } string content = File.ReadAllText(fileName); File.WriteAllText( fileName, Regex.Replace( content, find, replaceWith ) ); } ]]> </Code> </Task> </UsingTask> </Project> .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If you glance at the code, you’ll see it’s really just going a Regex.Replace() on a given file, which is exactly what we need. Now we are ready to write our build file, called (by convention) Build.proj. <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Go" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildProjectDirectory)\Build.tasks" /> <PropertyGroup> <Configuration Condition="'$(Configuration)' == ''">Debug</Configuration> <SolutionRoot>$(MSBuildProjectDirectory)</SolutionRoot> </PropertyGroup>   <ItemGroup> <RegexTransform Include="$(SolutionRoot)\CommonAssemblyInfo.cs"> <Find>(?&lt;major&gt;\d+)\.(?&lt;minor&gt;\d+)\.\d+\.(?&lt;revision&gt;\d+)</Find> <ReplaceWith>$(BUILD_NUMBER)</ReplaceWith> </RegexTransform> </ItemGroup>   <Target Name="Go" DependsOnTargets="UpdateAssemblyVersion; Build"> </Target>   <Target Name="UpdateAssemblyVersion" Condition="'$(BUILD_NUMBER)' != ''"> <RegexTransform Items="@(RegexTransform)" /> </Target>   <Target Name="Build"> <MSBuild Projects="$(SolutionRoot)\BuildVersionTest.sln" Targets="Build" /> </Target>   </Project> Reviewing this MSBuild file, we see that by default the “Go” target will be called, which in turn depends on “UpdateAssemblyVersion” and then “Build.”  We go ahead and import the Bulid.tasks file and then setup some handy properties for setting the build configuration and solution root (in this case, my build files are in the solution root, but we might want to create a Build/ directory later).  The rest of the file flows logically, we setup the RegexTransform to match version numbers such as <major>.<minor>.1.<revision> (1.2.3.4 in our example) and replace it with a $(BUILD_NUMBER) parameter which will be supplied externally.  The first target, “UpdateAssemblyVersion” just runs the RegexTransform, and the second target, “Build” just runs the default MSBuild on our solution. Testing the MSBuild file locally Now we have a build file which can replace assembly version numbers and build, so let’s setup a quick batch file to be able to build locally.  To do this you simply create a file called Build.cmd and have it call MSBuild on your Build.proj file.  I’ve added a bit more flexibility so you can specify build configuration and version number, which makes your Build.cmd look as follows: set config=%1 if "%config%" == "" ( set config=debug ) set version=%2 if "%version%" == "" ( set version=2.3.4.5 ) %WINDIR%\Microsoft.NET\Framework\v4.0.30319\msbuild Build.proj /p:Configuration="%config%" /p:build_number="%version%" .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Now if you click on the Build.cmd file, you will get a default debug build using the version 2.3.4.5.  Let’s run it in a command window with the parameters set for a release build version 2.0.1.453.   Excellent!  We can now run one simple command and govern the build configuration and version number of our entire solution.  Each DLL produced will have the same version number, making determining which version of a library you are running very simple and accurate. Configure the build server (TeamCity) Of course you are not really going to want to run a build command manually every time, and typing in incrementing version numbers will also not be ideal.  A good solution is to have a computer (or set of computers) act as a build server and build your code for you, providing you a consistent environment, excellent reporting, and much more.  One of the most popular Build Servers is JetBrains’ TeamCity, and this last section will show you the few configuration parameters to use when setting up a build using your MSBuild file created earlier.  If you are using a different build server, the same principals should apply. First, when setting up the project you want to specify the “Build Number Format,” often given in the form <major>.<minor>.<revision>.<build>.  In this case you will set major/minor manually, and optionally revision (or you can use your VCS revision number with %build.vcs.number%), and then build using the {0} wildcard.  Thus your build number format might look like this: 2.0.1.{0}.  During each build, this value will be created and passed into the $BUILD_NUMBER variable of our Build.proj file, which then uses it to decorate your assemblies with the proper version. After setting up the build number, you must choose MSBuild as the Build Runner, then provide a path to your build file (Build.proj).  After specifying your MSBuild Version (equivalent to your .NET Framework Version), you have the option to specify targets (the default being “Go”) and additional MSBuild parameters.  The one parameter that is often useful is manually setting the configuration property (/p:Configuration="Release") if you want something other than the default (which is Debug in our example).  Your resulting configuration will look something like this: [Under General Settings] [Build Runner Settings]   Now every time your build is run, a newly incremented build version number will be generated and passed to MSBuild, which will then version your assemblies and build your solution.   A Quick Review Our goal was to version our output assemblies in an automated way, and we accomplished it by performing a few quick steps: Move the common assembly information, including version, into a linked CommonAssemblyInfo.cs file Create a simple MSBuild script to replace the common assembly version number and build your solution Direct your build server to use the created MSBuild script That’s really all there is to it.  You can find all of the code from this post at https://github.com/srkirkland/BuildVersion. Enjoy!

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  • Python default version errors

    - by Robus
    For a while I've been getting this error while doing anything apt-get related: Preparing to replace python-cairo 1.4.12-1.2 (using .../python-cairo_1.8.8-1+b1_i386.deb) ... Traceback (most recent call last): [...] File "/usr/share/pycentral-data/pyversions.py", line 172, in default_version raise ValueError, "/usr/bin/python does not match the python default version. It must be reset to point to %s" % debian_default ValueError: /usr/bin/python does not match the python default version. It must be reset to point to python2.6.6 Whereas robus:/# /usr/bin/python -V Python 2.6.6 How do I fix this? I did try fixing symlinks, but then I keep getting 'too many symlink levels' errors.

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  • debian packages version convention

    - by JackWu
    I'm using debian/Ubuntu, and get confused about versions of packages. When using dpkg -l command, I get: ii vim 2:7.3.429-2ubuntu2.1 Vi IMproved - enhanced vi editor ii vim-common 2:7.3.429-2ubuntu2.1 Vi IMproved - Common files ii vim-runtime 2:7.3.429-2ubuntu2.1 Vi IMproved - Runtime files ii vim-tiny 2:7.3.429-2ubuntu2.1 Vi IMproved - enhanced vi editor - compact version ii virt-what 1.11-1 detect if we are running in a virtual machine ii w3m 0.5.3-5ubuntu1 WWW browsable pager with excellent tables/frames support ii watershed 6 reduce superfluous executions of idempotent command ii wget 1.13.4-2ubuntu1 retrieves files from the web ii whiptail 0.52.11-2ubuntu10 Displays user-friendly dialog boxes from shell scripts ii whoopsie 0.1.33 Ubuntu crash database submission daemon ii wimlib9 1.5.0-1~webupd8~precise Library to extract, create, modify, and mount WIM files ii wimtools 1.5.0-1~webupd8~precise Tools to extract, create, modify, and mount WIM files ii wireless-tools 30~pre9-5ubuntu2 Tools for manipulating Linux Wireless Extensions ii wpasupplicant 0.7.3-6ubuntu2.1 client support for WPA and WPA2 (IEEE 802.11i) ii x11-common 1:7.6+12ubuntu2 X Window System (X.Org) infrastructure ii x11-utils 7.6+4ubuntu0.1 X11 utilities ii xauth 1:1.0.6-1 X authentication utility ii xbitmaps 1.1.1-1 Base X bitmaps ii xclip 0.12-1 command line interface to X selections ii xfonts-encodings 1:1.0.4-1ubuntu1 Encodings for X.Org fonts ii xfonts-utils 1:7.6+1 X Window System font utility programs ii xkb-data 2.5-1ubuntu1.3 X Keyboard Extension (XKB) configuration data ii xml-core 0.13 XML infrastructure and XML catalog file support rc xpdf 3.02-21build1 Portable Document Format (PDF) reader ii xterm 271-1ubuntu2.1 X terminal emulator ii xz-lzma 5.1.1alpha+20110809-3 XZ-format compression utilities - compatibility commands ii xz-utils 5.1.1alpha+20110809-3 XZ-format compression utilities ii zabbix-agent 1:1.8.11-1 network monitoring solution - agent ii zlib1g 1:1.2.3.4.dfsg-3ubuntu4 compression library - runtime ii zlib1g-dev 1:1.2.3.4.dfsg-3ubuntu4 compression library - development ii zsh 4.3.17-1ubuntu1 shell with lots of features The third column is version, but it all messed up in a way I can't understand. I mean, different packages use total different naming specification. Here are the major questions: Why there are ubuntu in them, and there are not? what all the special -~+ mean? alpha and build, dfsg, what are they? Can I just use them casually? vim and other packages have 2:, what does that mean? How version comparison works, since they can be so different? Can anyone please explain this to me? Or where can I find an official document? Thanks in advance.

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  • Converting Mercurial Repository To Sub Version (SVN)

    - by alexganose
    This may seem like a very strange situation. Initially we were using subversion (SVN) for version control... then we moved to mercurial and used a tool to convert our previous commits to a mercurial form. And now we want to move back to sub version however we can't seem to find anything that will allow us to keep out history from the mercurial commits and keep them in subversion form. Does anyone know if this is possible/ how to go about doing it? Thanks!!

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  • How to version large binary files?

    - by Walter White
    I run Windows XP inside a virtual machine for some tasks. I attempted to use git to version the image for virtual box; however, it is about 6GB after all the service packs. I only have 6GB of ram and git bombs out saying it is out of memory. I would basically like to have snapshots of Windows so that I can simply blow away an image and start anew when I want to. I like to have something I can rollback to in the event that an upgrade doesn't work so I would prefer to use version control or snapshots if the filesystem supports it. Any ideas on what tools I can use to do that?

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  • What reasons are there for not using a third party version control service?

    - by Earlz
    I've recently noticed a bit of a trend for my projects as of late. I use to run my own SVN server on my VPS, but recently the nail went in the coffin for that when I got my last project migrated from my server to a Mercurial repo on Bitbucket. What are some of the ramifications to this? (disregarding the change in version control systems) It seems like there has been a huge explosion in version control hosting, and companies like Bitbucket even offer private repos for free, and Github and other such services are extremely cheap now. Also, by using them you get the benefit of their infrastructure's speed and stability. What reasons are there these days to host your own version control? The only real reason I can think of is if your source code is super top secret.

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  • FluentNHibernate: mapping a Version property

    - by Brian
    How do I map a Version property using conventions (e.g. IClassConvention, AutomapperConfiguration)? public abstract class Entity { ... public virtual int? Version { get; protected set; } ... } <class ...> <version name="Version" column="version" generated="never" type="Int32" unsaved-value="0" /> </class>

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  • Choice and setup of version control

    - by Peter M
    I am about to set up an new laptop and in the process transition to a new version control system as part of a general cleanup. Currently I use a centralized version control system (yes it is VSS, and yes I know all the pro's and con's of that system, but as a single user system it works well for me). I have very little requirements for a new system and I am free to choose among any of the current mainstream players, but cost constraints will push me towards oss. Some of my requirements are: Runs on a single machine (ie the laptop in question) under windows I am not sharing things with other developers or workers - this is more for my own historical benefits. I want to version source code, documentation and binary files I have a large hierarchy of projects that are unrelated (see below) I have files within the hierarchy that don't need to be controlled (but could be) Some projects use Visual Studio, so some integration there could be nice. There could be some sharing of files between jobs. I generally only need a small about of branching in code files The directory hierarchy that I have at the moment is somewhat like: Root | |--Customer #1 | | | |--Job #1 | | | | | |--Data files received from Customer for Job (not controlled) | | |--Documentation files (controlled) | | |--Project information files (not controlled - but could be) | | |--Software Project Files (controlled) | | |--Scratch dir for job (not controlled) | | | |--Job #2 | | (same structure as above) | |--Customer #2 | |.. | |--Cusmtomer #n |.. Currently I have about 22 customers with differing numbers of projects underneath them. At the moment I have a single VSS repository based at the root of the directory structure. If I kept with a centralized system (ie SVN) I believe that I should keep the same approach and continue with a single repository based from the root dir. Is this a valid approach? However if I move to a distributed tool then I am unsure of how I should handle the situation. My initial guess is that I should not have a repository based on the root of my entire directory structure - but that is a guess so I really don't know how valid it is. Should I pitch a distributed approach at the Root, Customer, Job or sub-Job directory level? Also what I am not clear on with distributed tools (and perhaps with SVN as well), is if I can branch parts of a repository. For example, I can see branching source code in software projects as being useful, but branching my documentation as not being useful. So if I pitch a repository at the Job level, can I just branch the Software Project Files? Or would all files in that Job be branched? Every time I look at distributed tools I get a nagging feeling that they are not suited to my style of setup. I am uncomfortable with idea of having to manually set up something like 50 to 80 separate repositories (if I pitch at the Job level, or 20+ if at the Customer level) within my directory hierarchy. This feeling also extends to having all those repositories scattered around as well - however I do have a backup strategy that I trust, so this latter feeling is pretty well unfounded. So what advice can you all give me? Thanks in advance!

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  • Generating strongly biased radom numbers for tests

    - by nobody
    I want to run tests with randomized inputs and need to generate 'sensible' random numbers, that is, numbers that match good enough to pass the tested function's preconditions, but hopefully wreak havoc deeper inside its code. math.random() (I'm using Lua) produces uniformly distributed random numbers. Scaling these up will give far more big numbers than small numbers, and there will be very few integers. I would like to skew the random numbers (or generate new ones using the old function as a randomness source) in a way that strongly favors 'simple' numbers, but will still cover the whole range, I.e. extending up to positive/negative infinity (or ±1e309 for double). This means: numbers up to, say, ten should be most common, integers should be more common than fractions, numbers ending in 0.5 should be the most common fractions, followed by 0.25 and 0.75; then 0.125, and so on. A different description: Fix a base probability x such that probabilities will sum to one and define the probability of a number n as xk where k is the generation in which n is constructed as a surreal number1. That assigns x to 0, x2 to -1 and +1, x3 to -2, -1/2, +1/2 and +2, and so on. This gives a nice description of something close to what I want (it skews a bit too much), but is near-unusable for computing random numbers. The resulting distribution is nowhere continuous (it's fractal!), I'm not sure how to determine the base probability x (I think for infinite precision it would be zero), and computing numbers based on this by iteration is awfully slow (spending near-infinite time to construct large numbers). Does anyone know of a simple approximation that, given a uniformly distributed randomness source, produces random numbers very roughly distributed as described above? I would like to run thousands of randomized tests, quantity/speed is more important than quality. Still, better numbers mean less inputs get rejected. Lua has a JIT, so performance can't be reasonably predicted. Jumps based on randomness will break every prediction, and many calls to math.random() will be slow, too. This means a closed formula will be better than an iterative or recursive one. 1 Wikipedia has an article on surreal numbers, with a nice picture. A surreal number is a pair of two surreal numbers, i.e. x := {n|m}, and its value is the number in the middle of the pair, i.e. (for finite numbers) {n|m} = (n+m)/2 (as rational). If one side of the pair is empty, that's interpreted as increment (or decrement, if right is empty) by one. If both sides are empty, that's zero. Initially, there are no numbers, so the only number one can build is 0 := { | }. In generation two one can build numbers {0| } =: 1 and { |0} =: -1, in three we get {1| } =: 2, {|1} =: -2, {0|1} =: 1/2 and {-1|0} =: -1/2 (plus some more complex representations of known numbers, e.g. {-1|1} ? 0). Note that e.g. 1/3 is never generated by finite numbers because it is an infinite fraction – the same goes for floats, 1/3 is never represented exactly.

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  • Extremely simple source control

    - by unknown (google)
    Hi, I want a very simple source control system for storing word documents I'm working on. I'm a writer, not a developer. I want something really simple so that I have (a) backup and (b) version control. Nothing more than that. Ideally on the cloud. Ideally free, or close to free. I'd like to avoid doing anything too technical. [If it helps, once upon a time, I could code and I now work as an Agile PM, so I understand source control from a feature, if not technical perspective.] Thanks for your help! Clarke

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  • A function where small changes in input always result in large changes in output

    - by snowlord
    I would like an algorithm for a function that takes n integers and returns one integer. For small changes in the input, the resulting integer should vary greatly. Even though I've taken a number of courses in math, I have not used that knowledge very much and now I need some help... An important property of this function should be that if it is used with coordinate pairs as input and the result is plotted (as a grayscale value for example) on an image, any repeating patterns should only be visible if the image is very big. I have experimented with various algorithms for pseudo-random numbers with little success and finally it struck me that md5 almost meets my criteria, except that it is not for numbers (at least not from what I know). That resulted in something like this Python prototype (for n = 2, it could easily be changed to take a list of integers of course): import hashlib def uniqnum(x, y): return int(hashlib.md5(str(x) + ',' + str(y)).hexdigest()[-6:], 16) But obviously it feels wrong to go over strings when both input and output are integers. What would be a good replacement for this implementation (in pseudo-code, python, or whatever language)?

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  • printing out prime numbers from array

    - by landscape
    I'd like to print out all prime numbers from an array with method. I can do it with one int but don't know how to return certain numbers from array. Thanks for help! public static boolean isPrime(int [] tab) { boolean prime = true; for (int i = 3; i <= Math.sqrt(tab[i]); i += 2) if (tab[i] % i == 0) { prime = false; break; } for(int i=0; i<tab.length; i++) if (( tab[i]%2 !=0 && prime && tab[i] > 2) || tab[i] == 2) { return true; } else { return false; } //return prime; } thanks both of you. Seems like its solved: public static void isPrime(int[] tab) { for (int i = 0; i < tab.length; i++) { if (isPrimeNum(tab[i])) { System.out.println(tab[i]); } } } public static boolean isPrimeNum(int n) { boolean prime = true; for (long i = 3; i <= Math.sqrt(n); i += 2) { if (n % i == 0) { prime = false; break; } } if ((n % 2 != 0 && prime && n > 2) || n == 2) { return true; } else { return false; } }

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  • Version control with no server installation

    - by Francisco Garcia
    I have ssh access to many servers where I have no root privileges. Do you know of any version control utility that can work with remote ssh repositories whichout installing anything on the remote server? I have tried a bare git repository folder, but it seems to demand some script/binary/installation on the server. I also dont like git because it is not very portable. The portable versions are made of too many files

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  • Referencing both an old version and new version of the same DLL (VB.Net)

    - by ckittel
    Consider the following situation: WidgetCompany produced a .NET DLL in 2006 called Widget.dll, version 1.0. I consumed this Widget.dll file throughout my VB.Net application. Over time, WidgetCompany has been updating Widget.dll, I never bothered to keep up, continuing to ship version 1.0 of Widget.dll with my software. It's now 2010, my project is now a VB.Net 3.5 application and WidgetCompany has come out with Widget.dll version 3.0. It looks and functions almost identical to Widget.dll version 1.0, using all the same namespaces and type names from before. However, Widget.dll version 3.0 has many run-time breaking changes since 1.0 and I cannot simply cut over to the new version; however, I don't want to continue developing against the 1.0 version and therefore keep digging myself deeper in the hole. What I want to do is do all new development in my project with Widget.dll version 3.0, whilst keeping Widget.dll version 1.0 around until I find time to convert all of my 1.0 consumption to the newer 3.0 code. Now, for starters, I obviously cannot simply reference both Widget.dll (Ver 1.0) and Widget.dll (Ver 3.0) in Visual Studio. Doing so gives me the following message: "A reference to 'Widget.dll' could not be added. A reference to the component 'Widget' already exists in the project." To work around that, I can simply rename version 3.0 Widget.dll to Widget.3.dll. But this is where I'm stuck. Any attempts to reference types found in "the dll" leads to ambiguity and the compiler obviously doesn't have any clue as to what I really want in this or that case. Is there something I can do that gives a DLL a new "root" Namespace or something? For example, if I could say "Widget.dll has a new root namespace of Legacy" then I could update existing code to reference the types found in Legacy.<RootNamespace> namespace while all new code could simply reference types from the <RootNamespace> namespace. Pipe dream or reality? Are there other solutions to situations this (besides "don't get in this situation in the first place")?

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  • Version control for Adobe Flash projects

    - by Guss
    I'm working with a very complex Flash project which is part of a full range of services that we deploy for the use of our clients. For most of our software sources (Java, PHP, Javascript, HTML and a some supporting scripts in other languages) we use subversion for version control and management, so we do the same for our Flash projects, even though we gain little benefits from version controlling that (except being able revert to previous versions) as FLA files are stored as just binaries which we cannot get meaningful diffs from. We're putting as much code as we can into AS files which we can properly manage using subversion, but due to the requirements of our architecture and our deployment strategy (both we cannot change because of our clients needs), we still maintain a large collection of FLA files that we need to manage. I've looked at Adobe Version Cue and while I do not really understand what it does in terms of version control, will moving our Flash projects to hosting on Version Cue will give me better control then I currently get from Subversion? Also - if people can share their experience and suggestions regarding version control of Flash projects, it will be very helpful.

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