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  • Filling array with numbers from given range so that sum of adjacent numbers is square number

    - by REACHUS
    Problem: Fill all the cells using distinct numbers from <1,25 set, so that sum of two adjacent cells is a square number. (source: http://grymat.im.pwr.wroc.pl/etap1/zad1etp1213.pdf; numbers 20 and 13 have been given) I've already solved this problem analytically and now I would like to approach it using an algorithm. I would like to know how should I approach these kind of problems in general (not a solution, just a point for me to start).

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  • How to add in in appendix page numbers separately from the regular heading page numbers

    - by O_O
    I had regular page numbers on my Microsoft Word 2007 document at the bottom center of my page, starting from 1 from Insert tab Page Number Bottom of page Plain Number 2. I added an appendix with Heading 6 and followed the instructions from http://support.microsoft.com/kb/290953 to create separate page numbers just for the appendix, i.e. A-1, A-2, B-1, B-2, etc. The Page Number Format configuration I did is here: ]When I try to set this however, it changes all of the page numbers to this format, even the ones that aren't from heading 6 (meaning it changes the non-appendix content to this page number format). Here's another example: 1 Heading1 has page number A-4 (note it starts at A-1 at the title page) ... Appendix A has page number A-12 I would like to change it so that 1 Heading1 has page number 4 (note it starts at 1 at the title page) ... Appendix A has page number A-1 Anyone know why this is happening? Thank you!!

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  • The Numerical ‘Magic’ of Cyclic Numbers

    - by Akemi Iwaya
    If you love crunching numbers or are just a fan of awesome number ‘tricks’ to impress your friends with, then you will definitely want to have a look at cyclic numbers. Dr Tony Padilla from the University of Nottingham shows how these awesome numbers work in Numberphile’s latest video. Cyclic Numbers – Numberphile [YouTube] Want to learn more about cyclic numbers? Then make sure to visit the Wikipedia page linked below! Cyclic number [Wikipedia]     

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  • C code won't compile

    - by cc
    Please help me to understand why the following code will not compile: #include <stdio.h> //#include <iostream> //using namespace std; int main(void){ int i,k,x,y,run,e,r,s,m,count=0; char numbers[19][19]; for(i=0;i<19;i++){ for (k=0;k<19;k++){ numbers[i][k]='.'; } } void drawB(){ printf(" 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 \n"); printf ("0 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[0][0],numbers[0][1],numbers[0][2],numbers[0][3],numbers[0][4], numbers[0][5],numbers[0][6],numbers[0][7],numbers[0][8],numbers[0][9], numbers[0][10],numbers[1][11],numbers[1][12],numbers[1][13],numbers[0][14] ,numbers[0][15],numbers[0][16],numbers[0][17],numbers[0][18]); printf ("1 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[1][0],numbers[1][1],numbers[1][2],numbers[1][3],numbers[1][4], numbers[1][5],numbers[1][6],numbers[1][7],numbers[1][8],numbers[1][9], numbers[1][10],numbers[1][11],numbers[1][12],numbers[1][13],numbers[1][14] ,numbers[1][15],numbers[1][16],numbers[1][17],numbers[1][18]); printf ("2 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" numbers[2][0],numbers[2][1],numbers[2][2],numbers[2][3],numbers[2][4], numbers[2][5],numbers[2][6],numbers[2][7],numbers[2][8],numbers[2][9], numbers[2][10],numbers[2][11],numbers[2][12],numbers[2][13],numbers[2][14] ,numbers[2][15],numbers[2][16],numbers[2][17],numbers[2][18]); printf ("3 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[3][0],numbers[3][1],numbers[3][2],numbers[3][3],numbers[3][4], numbers[3][5],numbers[3][6],numbers[3][7],numbers[3][8],numbers[3][9], numbers[3][10],numbers[3][11],numbers[3][12],numbers[3][13],numbers[3][14] ,numbers[3][15],numbers[3][16],numbers[3][17],numbers[3][18]); printf ("4 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[4][0],numbers[4][1],numbers[4][2],numbers[4][3],numbers[4][4], numbers[4][5],numbers[4][6],numbers[4][7],numbers[4][8],numbers[4][9], numbers[4][10],numbers[4][11],numbers[4][12],numbers[4][13],numbers[4][14] ,numbers[4][15],numbers[4][16],numbers[4][17],numbers[4][18]); printf ("5 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[5][0],numbers[5][1],numbers[5][2],numbers[5][3],numbers[5][4], numbers[5][5],numbers[5][6],numbers[5][7],numbers[5][8],numbers[5][9], numbers[5][10],numbers[5][11],numbers[5][12],numbers[5][13],numbers[5][14] ,numbers[5][15],numbers[5][16],numbers[5][17],numbers[5][18]); printf ("6 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[6][0],numbers[6][1],numbers[6][2],numbers[6][3],numbers[6][4], numbers[6][5],numbers[6][6],numbers[6][7],numbers[6][8],numbers[6][9], numbers[6][10],numbers[6][11],numbers[6][12],numbers[6][13],numbers[6][14] ,numbers[6][15],numbers[6][16],numbers[6][17],numbers[6][18]); printf ("7 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[7][0],numbers[7][1],numbers[7][2],numbers[7][3],numbers[7][4], numbers[7][5],numbers[7][6],numbers[7][7],numbers[7][8],numbers[7][9], numbers[7][10],numbers[7][11],numbers[7][12],numbers[7][13],numbers[7][14] ,numbers[7][15],numbers[7][16],numbers[7][17],numbers[7][18]); printf ("8 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[8][0],numbers[8][1],numbers[8][2],numbers[8][3],numbers[8][4], numbers[8][5],numbers[8][6],numbers[8][7],numbers[8][8],numbers[8][9], numbers[8][10],numbers[8][11],numbers[8][12],numbers[8][13],numbers[8][14] ,numbers[8][15],numbers[8][16],numbers[8][17],numbers[8][18]); printf ("9 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[9][0],numbers[9][1],numbers[9][2],numbers[9][3],numbers[9][4], numbers[9][5],numbers[9][6],numbers[9][7],numbers[9][8],numbers[9][9], numbers[9][10],numbers[9][11],numbers[9][12],numbers[9][13],numbers[9][14] ,numbers[9][15],numbers[9][16],numbers[9][17],numbers[9][18]); printf ("0 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[10][0],numbers[10][1],numbers[10][2],numbers[10][3],numbers[10][4], numbers[10][5],numbers[10][6],numbers[10][7],numbers[10][8],numbers[10][9], numbers[10][10],numbers[10][11],numbers[10][12],numbers[10][13],numbers[10][14] ,numbers[10][15],numbers[10][16],numbers[10][17],numbers[10][18]); printf ("1 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[11][0],numbers[11][1],numbers[11][2],numbers[11][3],numbers[11][4], numbers[11][5],numbers[11][6],numbers[11][7],numbers[11][8],numbers[11][9], numbers[11][10],numbers[11][11],numbers[11][12],numbers[11][13],numbers[11][14] ,numbers[11][15],numbers[11][16],numbers[11][17],numbers[11][18]); printf ("2 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[12][0],numbers[12][1],numbers[12][2],numbers[12][3],numbers[12][4], numbers[12][5],numbers[12][6],numbers[12][7],numbers[12][8],numbers[12][9], numbers[12][10],numbers[12][11],numbers[12][12],numbers[12][13],numbers[12][14] ,numbers[12][15],numbers[12][16],numbers[12][17],numbers[12][18]); printf ("3 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[13][0],numbers[13][1],numbers[13][2],numbers[13][3],numbers[13][4], numbers[13][5],numbers[13][6],numbers[13][7],numbers[13][8],numbers[13][9], numbers[13][10],numbers[13][11],numbers[13][12],numbers[13][13],numbers[13][14] ,numbers[13][15],numbers[13][16],numbers[13][17],numbers[13][18]); printf ("4 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[14][0],numbers[14][1],numbers[14][2],numbers[14][3],numbers[14][4], numbers[14][5],numbers[14][6],numbers[14][7],numbers[14][8],numbers[14][9], numbers[14][10],numbers[14][11],numbers[14][12],numbers[14][13],numbers[14][14] ,numbers[14][15],numbers[14][16],numbers[14][17],numbers[14][18]); printf ("5 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[15][0],numbers[15][1],numbers[15][2],numbers[15][3],numbers[15][4], numbers[15][5],numbers[15][6],numbers[15][7],numbers[15][8],numbers[15][9], numbers[15][10],numbers[15][11],numbers[15][12],numbers[15][13],numbers[15][14] ,numbers[15][15],numbers[15][16],numbers[15][17],numbers[15][18]); printf ("6 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[16][0],numbers[16][1],numbers[16][2],numbers[16][3],numbers[16][4], numbers[16][5],numbers[16][6],numbers[16][7],numbers[16][8],numbers[16][9], numbers[16][10],numbers[16][11],numbers[16][12],numbers[16][13],numbers[16][14] ,numbers[16][15],numbers[16][16],numbers[16][17],numbers[16][18]); printf ("7 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[17][0],numbers[17][1],numbers[17][2],numbers[17][3],numbers[17][4], numbers[17][5],numbers[17][6],numbers[17][7],numbers[17][8],numbers[17][9], numbers[17][10],numbers[17][11],numbers[17][12],numbers[17][13],numbers[17][14] ,numbers[17][15],numbers[17][16],numbers[17][17],numbers[17][18]); printf ("8 %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c %c \n\n" ,numbers[18][0],numbers[18][1],numbers[18][2],numbers[18][3],numbers[18][4], numbers[18][5],numbers[18][6],numbers[18][7],numbers[18][8],numbers[18][9], numbers[18][10],numbers[18][11],numbers[18][12],numbers[18][13],numbers[18][14] ,numbers[18][15],numbers[18][16],numbers[18][17],numbers[18][18]); } void checkSurrounded (int x,int y){ //numbers [x-1,y-1 ] , numbers [x-1,y ] , numbers [x-1,y+1 ] //numbers [x,y-1 ] , numbers [x,y ] , numbers [x,y+1 ] //numbers [x+1,y-1, ] , numbers [x+1,y ] , numbers [x+1,y+1 ] if(numbers[x][y]=='A'){ if((numbers[x-1][y-1]=='B') && (numbers[x-1][y]=='B') && (numbers[x-1][y+1]=='B') && (numbers[x][y-1]=='B') && (numbers[x][y+1]=='B') && (numbers[x+1][y-1]=='B') && (numbers[x+1][y]=='B')){ numbers[x][y]='B';} } if(numbers[x][y]=='B'){ if((numbers[x-1][y-1]=='A') && (numbers[x-1][y]=='A') && (numbers[x-1][y+1]=='A') && (numbers[x][y-1]=='A') && (numbers[x][y+1]=='A') && (numbers[x+1][y-1]=='A') && (numbers[x+1][y]=='A')){ numbers[x][y]='A'; } } } /** void checkArea(){ //detect enemy stone //store in array //find adjacent enemy stones // store the enemy stones in the array //keep on doing this until there are no more enemy stones that are adjacent for (s=0;s<19;s++) { for (m=0;m<19;m++) { if (numbers[s][m]=='A'){ count++; } } } }//end fn void checkAdjacent(int x, int y){ if (numbers [x][y]=='A'){ if((numbers[x][y-1]=='B' && numbers [x-1][y]=='B' && numbers[x][y+1]=='B' && numbers[x+1][y]=='B')){ } } } void getUserInput(){ int run=1; while(run){ printf("Enter x coordinate\n"); scanf("%d",&x); printf("Enter y coordinate\n"); scanf("%d",&y); if((x>18 || y>18 || x<0 || y<0) && !( numbers[x][y]=='.' )){ printf("invalid imput\n"); } else{ numbers[x][y]='B'; run=0; drawB(); } } } */ void getCupInput(){ //go through borad //starting from [0][0] //stop at first player stone //save as target x and target y //surround target x and target y //if already surrounded //start looking in borad again from last position //at end of board reset to [0][0] for(s=0;s<19;s++) { for(m=0;m<19;m++) { if (numbers[s][m]==0){ count++; } } } x=x-2; y=y+2; numbers[x][y]='A'; drawB(); } while(1){ //getUserInput(); getCupInput(); } system("pause"); return 0; }

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  • What are the advantages of version control systems that version each file separately?

    - by Mike Daniels
    Over the past few years I have worked with several different version control systems. For me, one of the fundamental differences between them has been whether they version files individually (each file has its own separate version numbering and history) or the repository as a whole (a "commit" or version represents a snapshot of the whole repository). Some "per-file" version control systems: CVS ClearCase Visual SourceSafe Some "whole-repository" version control systems: SVN Git Mercurial In my experience, the per-file version control systems have only led to problems, and require much more configuration and maintenance to use correctly (for example, "config specs" in ClearCase). I've had many instances of a co-worker changing an unrelated file and breaking what would ideally be an isolated line of development. What are the advantages of these per-file version control systems? What problems do "whole-repository" version control systems have that per-file version control systems do not?

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  • What are the advantages of version control systems that version each file separately?

    - by Mike Daniels
    Over the past few years I have worked with several different version control systems. For me, one of the fundamental differences between them has been whether they version files individually (each file has its own separate version numbering and history) or the repository as a whole (a "commit" or version represents a snapshot of the whole repository). Some "per-file" version control systems: CVS ClearCase Visual SourceSafe Some "whole-repository" version control systems: SVN Git Mercurial In my experience, the per-file version control systems have only led to problems, and require much more configuration and maintenance to use correctly (for example, "config specs" in ClearCase). I've had many instances of a co-worker changing an unrelated file and breaking what would ideally be an isolated line of development. What are the advantages of these per-file version control systems? What problems do "whole-repository" version control systems have that per-file version control systems do not?

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  • Should we always prefer OpenGL ES version 2 over version 1.x

    - by Shivan Dragon
    OpengGL ES version 2 goes a long way into changing the development paradigm that was established with OpenGL ES 1.x. You have shaders which you can chain together to apply varios effects/transforms to your elements, the projection and transformation matrices work completly different etc. I've seen a lot of online tutorials and blogs that simply say "ditch version 1.x, use version 2, that's the way to go". Even on Android's documentation it sais to "use version 2 as it may prove faster than 1.x". Now, I've also read a book on OpenGL ES (which was rather good, but I'm not gonna mention here because I don't want to give the impression that I'm trying to make hidden publicity). The guy there treated only OpenGL ES 1.x for 80% of the book, and then at the end only listed the differences in version 2 and said something like "if OpenGL ES 1 does what you need, there's no need to switch to version 2, as it's only gonna over complicate your code. Version 2 was changed a lot to facillitate newer, fancier stuff, but if you don't need it, version 1.x is fine". My question is then, is the last statement right? Should I always use Open GL ES version 1.x if I don't need version 2 only stuff? I'd sure like to do that, because I find coding in version 1.x A LOT simpler than version 2 but I'm afraid that my apps might get obsolete faster for using an older version.

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  • iPod OS version, Xcode version and Mac OS X version

    - by user36089
    Hello everyone My Mac OS X version is 10.5.8 Xocde 3.1.4 I hope to debug my app on the iPod Touch iPod OS version 3.1.3(7E18) Organizer told me that I need newest Xcode. I downloaded and try to install the newest Xcode, but it told me I need new Mac Os X. So I clicked my Mac mini's software update to check if there is new version. It told me my softwares are newest. Welcome any comment Thanks interdev

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  • Generate n-dimensional random numbers in Python

    - by Magsol
    I'm trying to generate random numbers from a gaussian distribution. Python has the very useful random.gauss() method, but this is only a one-dimensional random variable. How could I programmatically generate random numbers from this distribution in n-dimensions? For example, in two dimensions, the return value of this method is essentially distance from the mean, so I would still need (x,y) coordinates to determine an actual data point. I suppose I could generate two more random numbers, but I'm not sure how to set up the constraints. I appreciate any insights. Thanks!

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  • Getting consecutive version numbers from Hibernate's @Version usage once per transaction

    - by Cheradenine
    We use Hibernate with the following version definition for optimistic locking et. al: <version name="version" access="field" column="VERSION" type="long" unsaved-value="negative"/> This is fine and dandy; however, there is one small problem, which is that the first version for some entities is '0', and for others, it is '1'. Why this is happening, is that for some object graphs, an entity will be subject to both onSave and flushDirty - this is reasonable, such as if two object are circular dependencies. However, the version number gets incremented on both occasions, leading to the above '0' / '1' discrepancy. I'd really like the version number only to ever increment once per transaction. However, I can't see a simple way to do this in the hibernate versioning implementation, without hacking about with an Interceptor (which was how I generated a column value for version before, but I wanted hibernate to do it itself)..

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  • Where does the version number come from?

    - by Robert Schneider
    I have a version control system (e.g. Subversion) and now I'd like to set up a build process. Now I have to create a version number and insert it into the system. But where does the version number come from and get into? Assume I want to use this common <major.<minor.<bugfix/revision scheme. Should I pass a number to the build script? Or should I pass arguments like increaseMajor, increaseMinor, increaseRevision? Or would you recommend to create a branch with the number which will be detected by the build script? I could imagine that the major and minor version number have to be put in manually somewhere. The revision number could be increased automaically. But still I don't know where I would place the major and minor number. In my case I have some php files that I would like to zip, but before I have to insert some version numbers into php file. I have edited this post to try to make my request clearer: I do not use Subversion, that was just an example. And I don't want to discuss the version number scheme. Imagine I want to create version 3.5.0 or 3.5.1. Would I pass this version number to a build script? Would the script create the branch in the repository with this number or would it expect that someone has already created this branch? Manually? Or would the build script look for name of the branch (e.g. '3.5.1) and use it for further things? And does the version number come from my brain or is it automatically created (I guess the major/minor number it comes from my little brain and revision number is created)? Or would you place the number into a file that may gets inserted into the repository? I guess if would use a release management tool I would insert the version number there. But I don't use one yet.

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  • Maintaining Two Separate Software Versions From the Same Codebase in Version Control

    - by Joseph
    Let's say that I am writing two different versions of the same software/program/app/script and storing them under version control. The first version is a free "Basic" version, while the second is a paid "Premium" version that takes the codebase of the free version and expands upon it with a few extra value-added features. Any new patches, fixes, or features need to find their way into both versions. I am currently considering using master and develop branches for the main codebase (free version) along side master-premium and develop-premium branches for the paid version. When a change is made to the free version and merged to the master branch (after thorough testing on develop of course), it gets copied over to the develop-premium branch via the cherry-pick command for more testing and then merged into master-premium. Is this the best workflow to handle this situation? Are there any potential problems, caveats, or pitfalls to be aware of? Is there a better branching strategy than what I have already come up with? Your feedback is highly appreciated! P.S. This is for a PHP script stored in Git, but the answers should apply to any language or VCS.

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  • The Most Common and Least Used 4-Digit PIN Numbers [Security Analysis Report]

    - by Asian Angel
    How ‘secure’ is your 4-digit PIN number? Is your PIN number a far too common one or is it a bit more unique in comparison to others? The folks over at the Data Genetics blog have put together an interesting analysis report that looks at the most common and least used 4-digit PIN numbers chosen by people. Numerically based (0-9) 4-digit PIN numbers only allow for a total of 10,000 possible combinations, so it stands to reason that some combinations are going to be far more common than others. The question is whether or not your personal PIN number choices are among the commonly used ones or ‘stand out’ as being more unique. Note 1: Data Genetics used data condensed from released, exposed, & discovered password tables and security breaches to generate the analysis report. Note 2: The updates section at the bottom has some interesting tidbits concerning peoples’ use of dates and certain words for PIN number generation. The analysis makes for very interesting reading, so browse on over to get an idea of where you stand with regards to your personal PIN number choices. 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

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  • Two different page numbers in Word 2007 (one starting at 1, the other at VI)

    - by user1251007
    I have a document (docA) with arabic page numbers in the header. Now docA is part of a thesis which has roman numbers in the footer. So I want to add roman page numbers to docA. This is no problem. But now I want to adjust the numbering of the roman numbers (as the thesis has lets say five pages). This is what I want: arabic page numbers in the header, starting at 1 roman page numbers in the footer, starting at VI I tried this: I choosed 'Page Number', 'Page Number Format' and tried to adjust the starting point. However, this changes both page numbers. How is it possible to have different numbering in the header and in the footer?

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  • JPA optimistic lock - setting @Version to entity class cause query to include VERSION as column

    - by masato-san
    I'm using JPA Toplink Essential, Netbean6.8, GlassFish v3 In my Entity class I added @Version annotation to enable optimistic locking at transaction commit however after I added the annotation, my query started including VERSION as column thus throwing SQL exception. None of this is mentioned in any tutorial I've seen so far. What could be wrong? Snippet public class MasatosanTest2 implements Serializable { private static final long serialVersionUID = 1L; @Id @Basic(optional = false) @Column(name = "id") private Integer id; @Column(name = "username") private String username; @Column(name = "note") private String note; //here adding Version @Version int version; query used: SELECT m FROM MasatosanTest2 m Internal Exception: com.microsoft.sqlserver.jdbc.SQLServerException Call: SELECT id, username, note, VERSION FROM MasatosanTest2

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  • Why is it impossible to produce truly random numbers?

    - by Vinoth Kumar
    I was trying to solve a hobby problem that required generating a million random numbers. But I quickly realized, it is becoming difficult to make them unique. I picked up Algorithm Design Manual to read about random number generation. It has the following paragraph that I am fully not able to understand. Unfortunately, generating random numbers looks a lot easier than it really is. Indeed, it is fundamentally impossible to produce truly random numbers on any deterministic device. Von Neumann [Neu63] said it best: “Anyone who considers arithmetical methods of producing random digits is, of course, in a state of sin.” The best we can hope for are pseudo-random numbers, a stream of numbers that appear as if they were generated randomly. Why is it impossible to produce truly random numbers in any deterministic device? What does this sentence mean?

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  • Development processes, the use of version control, and unit-testing

    - by ct01
    Preface I've worked at quite a few "flat" organizations in my time. Most of the version control policy/process has been "only commit after it's been tested". We were constantly committing at each place to "trunk" (cvs/svn). The same was true with unit-testing - it's always been a "we need to do this" mentality but it never really materializes in a substantive form b/c there is no institutional knowledge base to do it - no mentorship. Version Control The emphasis for version control management at one place was a very strict protocol for commit messages (format & content). The other places let employees just do "whatever". The branching, tagging, committing, rolling back, and merging aspect of things was always ill defined and almost never used. This sort of seems to leave the version control system in the position of being a fancy file-storage mechanism with a meta-data component that never really gets accessed/utilized. (The same was true for unit testing and committing code to the source tree) Unit tests It seems there's a prevailing "we must/should do this" mentality in most places I've worked. As a policy or standard operating procedure it never gets implemented because there seems to be a very ill-defined understanding about what that means, what is going to be tested, and how to do it. Summary It seems most places I've been to think version control and unit testing is "important" b/c the trendy trade journals say it is but, if there's very little mentorship to use these tools or any real business policies, then the full power of version control/unit testing is never really expressed. So grunts, like myself, never really have a complete understanding of the point beyond that "it's a good thing" and "we should do it". Question I was wondering if there are blogs, books, white-papers, or online journals about what one could call the business process or "standard operating procedures" or uses cases for version control and unit testing? I want to know more than the trade journals tell me and get serious about doing these things. PS: @Henrik Hansen had a great comment about the lack of definition for the question. I'm not interested in a specific unit-testing/versioning product or methodology (like, XP) - my interest is more about work-flow at the individual team/developer level than evangelism. This is more-or-less a by product of the management situation I've operated under more than a lack of reading software engineering books or magazines about development processes. A lot of what I've seen/read is more marketing oriented material than any specifically enumerated description of "well, this is how our shop operates".

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  • Version control and data provenance in charts, slides, and marketing materials that derive from code ouput

    - by EMS
    I develop as part of a small team that mostly does research and statistics stuff. But from the output of our code, other teams often create promotional materials, slides, presentations, etc. We run into a big problem because the marketing team (non-programmers) tend to use Excel, Adobe products, or other tools to carry out their work, and just want easy-to-use data formats from us. This leads to data provenance problems. We see email chains with attachments from 6 months ago and someone is saying "Hey, who generated this data. Can you generate more of it with the recent 6 months of results added in?" I want to help the other teams effectively use version control (my team uses it reasonably well for the code, but every other team classically comes up with many excuses to avoid it). For version controlling a software project where the participants are coders, I have some reasonable understanding of best practices and what to do. But for getting a team of marketing professionals to version control marketing materials and associate metadata about the software used to generate the data for the charts, I'm a bit at a loss. Some of the goals I'd like to achieve: Data that supported a material should never be associated with a person. As in, it should never be the case that someone says "Hey Person XYZ, I see you sent me this data as an attachment 6 months ago, can you update it for me?" Rather, data should be associated with the code and code-version of any code that was used to get it, and perhaps a team of many people who may maintain that code. Then references for data updates are about executing a specific piece of code, with a known version number. I'd like this to be a process that works easily with the tech that the marketing team already uses (e.g. Excel files, Adobe file, whatever). I don't want to burden them with needing to learn a bunch of new stuff just to use version control. They are capable folks, so learning something is fine. Ideally they could use our existing version control framework, but there are some issues around that. I think knowing some general best practices will be enough though, and I can handle patching that into the way our stuff works now. Are there any goals I am failing to think about? What are the time-tested ways to do something like this?

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  • When should I increment version number?

    - by ahmed
    I didn't learn programming at school and I do not work as a (professional) developer, hence a lot of basics are not quite clear to me. This question tries to clarify one of them. Now let's suppose that I have issues #1, #2 and #3 in my Issues Tracker that are set to be corrected/enhanced for version 1.0.0 and that the last (stable) version is 0.9.0. When should I increment to version 1.0.0 ? When a) just one of the listed above issues is closed or b) when all the issues related to version 1.0 are closed ? Which one is the right way to do it ? And by the right way, I mean what is currently used in the industry. Thanks.

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  • Choosing the right version control system for .NET projects [closed]

    - by madxpol
    I'm getting ready for my first "bigger" .NET project (ASP.NET MVC 3/4) on which I'm going to lead another 2 programmers and right now I'm choosing the right version control system for the job (plus I'm gonna use it for my future development too). My problem is that I did't use any version control system before, so I would like it to have as fast learning curve and intuitive merging as possible. So far I quickly looked at VisualSVN (I like the Visual Studio integration in it), but I'm reading everywhere how Git is awesome and dunno which one to choose (not limited to these two).. Maybe I'm ovethinking this but I like when everything goes smoothly:) I'd like to hear some opinions from people who used multiple version control systems (preferably on VS projects) what do you think is the less complicated and effective version control system for such a use (one to 5 man projects)?

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  • You know you're a "version control avoider" if [closed]

    - by kmote
    I'm in the process of trying to introduce Version/Revision Control to a team of developers who have never used it. I'll be giving a presentation that I hope will be a persuasive explanation of the importance of Version Control -- the benefits of using it and the liabilities of avoiding it. I'd like to kick it off with an amusing but instructive list modelled after the "redneck" line of jokes. Can anyone help me add to this list? "You know you're a Version Control Avoider if..." You have a bunch of files or folders with names like Engine_05212012_works_old[2].cpp You've had to explain to your boss how you accidentally overwrote production code. I don't consider myself terribly witty, but I think a little humor could be helpful in this situation. Any ideas for how to extend this list? [Bonus points if you can suggest a better moniker than "Version Control Avoider"]

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  • How to encourage version control adoption

    - by Man Wa kileleshwa
    I have recently started working in a team where there is no version control. Most of the team members are not used to any kind of version control. I've been using mercurial privately to track my work. I would like to encourage others to adopt it, and at the very least start to version their code as they develop changes. Can anyone give me advice on how I can encourage adoption of a distributed version control such as mercurial. Any advice on how to win people including managers to DVCS would be much appreciated.

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