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  • question about book example - Java Concurrency in Practice, Listing 4.12

    - by mike
    Hi, I am working through an example in Java Concurrency in Practice and am not understanding why a concurrent-safe container is necessary in the following code. I'm not seeing how the container "locations" 's state could be modified after construction; so since it is published through an 'unmodifiableMap' wrapper, it appears to me that an ordinary HashMap would suffice. EG, it is accessed concurrently, but the state of the map is only accessed by readers, no writers. The value fields in the map are syncronized via delegation to the 'SafePoint' class, so while the points are mutable, the keys for the hash, and their associated values (references to SafePoint instances) in the map never change. I think my confusion is based on what precisely the state of the collection is in the problem. Thanks!! -Mike Listing 4.12, Java Concurrency in Practice, (this listing available as .java here, and also in chapter form via google) /////////////begin code @ThreadSafe public class PublishingVehicleTracker { private final Map<String, SafePoint> locations; private final Map<String, SafePoint> unmodifiableMap; public PublishingVehicleTracker( Map<String, SafePoint> locations) { this.locations = new ConcurrentHashMap<String, SafePoint>(locations); this.unmodifiableMap = Collections.unmodifiableMap(this.locations); } public Map<String, SafePoint> getLocations() { return unmodifiableMap; } public SafePoint getLocation(String id) { return locations.get(id); } public void setLocation(String id, int x, int y) { if (!locations.containsKey(id)) throw new IllegalArgumentException( "invalid vehicle name: " + id); locations.get(id).set(x, y); } } // monitor protected helper-class @ThreadSafe public class SafePoint { @GuardedBy("this") private int x, y; private SafePoint(int[] a) { this(a[0], a[1]); } public SafePoint(SafePoint p) { this(p.get()); } public SafePoint(int x, int y) { this.x = x; this.y = y; } public synchronized int[] get() { return new int[] { x, y }; } public synchronized void set(int x, int y) { this.x = x; this.y = y; } } ///////////end code

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  • Best Practice: User generated HTML cleaning

    - by Martin
    I'm coding a WYSIWYG editor width designMode="on" on a iframe. The editor works fine and i store the code as is in the database. Before outputing the html i need to "clean" with php on the server-side to avoid cross-site-scripting and other scary things. Is there some sort of best practice on how to do this? What tags can be dangerous? UPDATE: Typo fixed, it's What You See Is What You Get. Nothing new :)

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  • Best practice for implementing "tab support" in facebook App

    - by simple
    I started to stumble Facebook App development and can't get my Application to be added as a tab in the fan page, I think my Application should have a support for being able to be installed as a tab? what is the best practice the one I found on docs - Profile.setFBML method, but they are saying that it will be removed soon, can't get what is the alternative =) , so how should I implement the tab support for my App

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  • Best practice to modularise a large Grails app?

    - by Mulone
    Hi all, A Grails app I'm working on is becoming pretty big, and it would be good to refactor it into several modules, so that we don't have to redeploy the whole thing every time. In your opinion, what is the best practice to split a Grails app in several modules? In particular I'd like to create a package of domain classes + relevant services and use it in the app as a module. Is this possible? Is it possible to do it with plugins? Cheers, Mulone

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  • Best practice to include log4Net external config file in ASP.NET

    - by Martin Buberl
    I have seen at least two ways to include an external log4net config file in an ASP.NET web application: Having the following attribute in your AssemblyInfo.cs file: [assembly: log4net.Config.XmlConfigurator(ConfigFile = "Log.config", Watch = true)] Calling the XmlConfigurator in the Global.asax.cs: protected void Application_Start() { XmlConfigurator.Configure(new FileInfo("Log.config")); } What would be the best practice to do it?

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  • Good practice : compare a value with a boolean?

    - by NLemay
    Most of the time, I prefer to write this : if(isWelcome() == true){} if(isWelcome() == false){} instead of this if(isWelcome()){} if(!isWelcome()){} Because I feel that it is easier to read (but I do understand that it doesn't make sense). I would like to know if there is a common agreement about this practice. What most developer do? And I'm wondering if the compiler is doing the extra comparaison, or if it understand that it is useless.

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  • Spring @Transactional Annotation Best Practice

    - by Thomas Einwaller
    We are currently discussing the Best Practice for placing the @Transactional annotations in our code. Do you place the @Transactional in the DAO classes and/or their methods or is it better to annotate the Service classed which are calling using the DAO objects? Or does it make sense to annotate both "layers"?

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  • Good practice of using list of function in Python

    - by riskio
    I am pretty new to python and I discovered by myself that I can create a list of function and call with a for loop. example: def a(args): print "A" def b(args): print "B" def c(args): print "C " + str(args) functions = [a,b,c] for i in functions: i(1) So, my question is: is there any good practice or elegant way to use list of functions and what is a good use of all this? (do have a particular name the "list of functions"?) thank you

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  • Best Practice: Direct SQL Access vs. Web Service

    - by phsr
    With respect to an application that has both a web and desktop client version: What is the best practice for the desktop client which needs access to a SQL Server? What are the benefits of connecting to the database from the application vs using a web service? Which one provides better security? What type of scope would call for one vs the other (enterprise intranet vs. web app, etc) Are there any other considerations that are necessary when choosing on platform?

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  • Best practice for secure socket connection.

    - by LnDCobra
    What is the best practice for a secure socket connection (without SSL). I will be moving sensitive data (logins/passwords/accounts) across TCP Socket connection, and wondering if there is a good/fast way of Encrypting/Decrypting and avoiding malicious injection.

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  • Infinite loop during A* algorithm

    - by Tashu
    The A* algorithm is used by enemies to have a path to the goal. It's working but when sometimes I placed a tower in a grid (randomly) it produces a stack overflow error. The A* algorithm would iterate the enemy and find its path and pass the list to the enemy's path. I added debug logs and the list that I'm getting it looks like it would arrive from start cell to goal cell. Here's the log - 06-19 19:26:41.982: DEBUG/findEnemyPath, enemy X:Y(4281): X2.8256836:Y3.5 06-19 19:26:41.990: DEBUG/findEnemyPath, grid X:Y(4281): X3:Y2 06-19 19:26:41.990: DEBUG/START CELL ID:(4281): 38 06-19 19:26:41.990: DEBUG/GOAL CELL ID:(4281): 47 06-19 19:26:41.990: DEBUG/Best : 38(4281): passThrough:0.0 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 38 06-19 19:26:41.990: DEBUG/Best : 39(4281): passThrough:8.875 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 39 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 39 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 39 06-19 19:26:41.990: DEBUG/Best : 40(4281): passThrough:7.9375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 40 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 40 06-19 19:26:41.990: DEBUG/Best : 52(4281): passThrough:8.9375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 52 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 52 06-19 19:26:41.990: DEBUG/Best : 53(4281): passThrough:7.96875 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 53 06-19 19:26:41.990: DEBUG/Best : 28(4281): passThrough:8.9375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 28 06-19 19:26:41.990: DEBUG/Best : 65(4281): passThrough:8.984375 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 65 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 65 06-19 19:26:41.990: DEBUG/Best : 66(4281): passThrough:7.9921875 06-19 19:26:41.990: DEBUG/Neighbor's Parent:(4281): 66 06-19 19:26:42.000: DEBUG/Best : 78(4281): passThrough:8.99609375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 78 06-19 19:26:42.000: DEBUG/Best : 79(4281): passThrough:7.998046875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 79 06-19 19:26:42.000: DEBUG/Best : 80(4281): passThrough:6.9990234375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 80 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 80 06-19 19:26:42.000: DEBUG/Best : 81(4281): passThrough:5.99951171875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 81 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 81 06-19 19:26:42.000: DEBUG/Best : 82(4281): passThrough:4.999755859375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 82 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 82 06-19 19:26:42.000: DEBUG/Best : 83(4281): passThrough:3.9998779296875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 83 06-19 19:26:42.000: DEBUG/Best : 71(4281): passThrough:2.99993896484375 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 71 06-19 19:26:42.000: DEBUG/Best : 59(4281): passThrough:1.99951171875 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 59 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 59 06-19 19:26:42.000: DEBUG/Neighbor's Parent:(4281): 59 06-19 19:26:42.000: DEBUG/Best : 47(4281): passThrough:0.99951171875 Then, the goal cell would be iterating its parent till start cell to break off the loop. private void populateBestList(Cell cell, List<Cell> bestList) { bestList.add(cell); if (cell.parent.start == false) { Log.d("ID:", ""+cell.id); Log.d("ParentID:", ""+cell.parent.id); populateBestList(cell.parent, bestList); } return; } The log with error above would show like this - 06-19 19:26:42.010: DEBUG/ID:(4281): 47 06-19 19:26:42.010: DEBUG/ParentID:(4281): 59 06-19 19:26:42.010: DEBUG/ID:(4281): 59 06-19 19:26:42.010: DEBUG/ParentID:(4281): 71 06-19 19:26:42.010: DEBUG/ID:(4281): 71 06-19 19:26:42.010: DEBUG/ParentID:(4281): 59 06-19 19:26:42.010: DEBUG/ID:(4281): 59 06-19 19:26:42.010: DEBUG/ParentID:(4281): 71 06-19 19:26:42.010: DEBUG/ID:(4281): 71 71 and 59 would switch over and goes on. I thought the grid is the issue due to the fact that enemies are using the single grid so I make the parent, start, and goal clear before starting the A* algorithm for an enemy. for(int i = 0; i < GRID_HEIGHT; i++) { for(int j = 0; j < GRID_WIDTH; j++) { grid[i][j].parent = null; grid[i][j].start = false; grid[i][j].goal = false; } } That didn't work. I thought it might be something related to this code, but not sure if I'm on right track - neighbor.parent = best; openList.remove(neighbor); closedList.remove(neighbor); openList.add(0, neighbor); Here's the code of the A* algorithm - private List<Cell> findEnemyPath(Enemy enemy) { for(int i = 0; i < GRID_HEIGHT; i++) { for(int j = 0; j < GRID_WIDTH; j++) { grid[i][j].parent = null; grid[i][j].start = false; grid[i][j].goal = false; } } List<Cell> openList = new ArrayList<Cell>(); List<Cell> closedList = new ArrayList<Cell>(); List<Cell> bestList = new ArrayList<Cell>(); int width = (int)Math.floor(enemy.position.x); int height = (int)Math.floor(enemy.position.y); width = (width < 0) ? 0 : width; height = (height < 0) ? 0 : height; Log.d("findEnemyPath, enemy X:Y", "X"+enemy.position.x+":"+"Y"+enemy.position.y); Log.d("findEnemyPath, grid X:Y", "X"+height+":"+"Y"+width); Cell start = grid[height][width]; Cell goal = grid[ENEMY_GOAL_HEIGHT][ENEMY_GOAL_WIDTH]; if(start.id != goal.id) { Log.d("START CELL ID: ", ""+start.id); Log.d("GOAL CELL ID: ", ""+goal.id); //Log.d("findEnemyPath, grid X:Y", "X"+start.position.x+":"+"Y"+start.position.y); start.start = true; goal.goal = true; openList.add(start); while(openList.size() > 0) { Cell best = findBestPassThrough(openList, goal); //Log.d("ID:", ""+best.id); openList.remove(best); closedList.add(best); if (best.goal) { System.out.println("Found Goal"); System.out.println(bestList.size()); populateBestList(goal, bestList); /* for(Cell cell : bestList) { Log.d("ID:", ""+cell.id); Log.d("ParentID:", ""+cell.parent.id); } */ Collections.reverse(bestList); Cell exit = new Cell(13.5f, 3.5f, 1, 1); exit.isExit = true; bestList.add(exit); //Log.d("PathList", "Enemy ID : " + enemy.id); return bestList; } else { List<Cell> neighbors = getNeighbors(best); for (Cell neighbor : neighbors) { if(neighbor.isTower) { continue; } if (openList.contains(neighbor)) { Cell tmpCell = new Cell(neighbor.position.x, neighbor.position.y, 1, 1); tmpCell.parent = best; if (tmpCell.getPassThrough(goal) >= neighbor.getPassThrough(goal)) { continue; } } if (closedList.contains(neighbor)) { Cell tmpCell = new Cell(neighbor.position.x, neighbor.position.y, 1, 1); tmpCell.parent = best; if (tmpCell.getPassThrough(goal) >= neighbor.getPassThrough(goal)) { continue; } } Log.d("Neighbor's Parent: ", ""+best.id); neighbor.parent = best; openList.remove(neighbor); closedList.remove(neighbor); openList.add(0, neighbor); } } } } Log.d("Cannot find a path", ""); return null; }

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  • HttpURLConnection: What is the minimum best-practice implementation?

    - by stormin986
    I've come across a lot of HttpURLConnection examples that are nothing more than openConnection(), getInputStream(), and then they just read the buffer and are done. It's simple but seems like it's not the best implementation ... it handles no problems. I don't yet know much about http, so I keep thinking I have everything covered until a new problem arises. I'm currently experiencing a similar problem to this one. Most times I try to read the same resource a second time (from a different HttpURLConnection object, after I .disconnect()'ed the previous one), the response code returns as -1 (but no exception is thrown!!). Before I knew to check the response code, I was baffled since I was throwing no exceptions. So, is there a minimum 'best practice' HttpURLConnection implementation? What are notable exceptions to handle? Request code checking? Any other error checks? What connection parameters do and don't need to be set (like doInput / doOutput, are these even necessary? Some examples have em, some don't). Etc. I realize this is kind of a broad question but I think it has potential to be a very useful resource if many of the common use cases and FAQs are addressed in one central place. This seems like the kind of thing a community wiki would be good for...

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  • API Wrapper Architecture Best Practice

    - by Adam Taylor
    Hi, So I'm writing a Perl wrapper module around a REST webservice and I'm hoping to have some advice on how best to architect the module. I've been looking at a couple of different Perl modules for inspiration. Flickr::Simple2 - so this is basically one big file with methods wrapping around the different methods in the Flickr API, e.g. getPhotos() etc. Flickr::API - this is a sub-class of another module (LWP) for making HTTP requests. So basically it just allows you to make calls through the module, using LWP, that go to the correct API method/URL without defining any wrapper methods itself. (That's explained pretty poorly - but basically it has a method that takes an argument (a API method name) and constructs the correct API call). e.g request() / response(). An alternative design would be like the first described, but less monolithic, with separate classes for separate "areas" of the API. I'd like to follow modern/best practice Perl methods so I'm using Dist::Zilla to build the module and Moose for the OO stuff but I'd appreciate some input on how to actually design/architect my wrapper. Guides/tutorials or pointers to other well designed modules would be appreciated. Cheers

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  • best practice to persist classes model

    - by Yaron Naveh
    My application contains a set of model classes. e.g. Person, Department... The user changes values for instances of these classes in the UI and the classes are persisted to my "project" file. Next time the user can open and edit the project. Next version of my product may change the model classes drastically. It will still need to open existing projects files (I will know how to handle missing data). How is it best to persist my model classes to the project file? The easiest way to persist classes is Data contract serialization. However it will fail on breaking changes (I expect to have such). How to handle this? use some other persistence, e.g. name-value collection or db which is more tolerance ship a "project converter" application to migrate old projects. This requires to either ship with both old and new models or to manipulate xml, which is best?

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  • Calling a register method from 2 or more controllers best practice

    - by PussInBoots
    I don't want to repeat myself. That is, I don't want the same code in two different controllers. I always start from a default mvc5 web app project. That project has a Register ActionMethod in an AccountController: // // GET: /Account/Register [AllowAnonymous] public ActionResult Register() { return View(); } // // POST: /Account/Register [HttpPost] [AllowAnonymous] [ValidateAntiForgeryToken] public async Task<ActionResult> Register(RegisterViewModel model) { if (ModelState.IsValid) { var user = new ApplicationUser() { UserName = model.UserName }; var result = await UserManager.CreateAsync(user, model.Password); if (result.Succeeded) { await SignInAsync(user, isPersistent: false); return RedirectToAction("Index", "Home"); } else { AddErrors(result); } } // If we got this far, something failed, redisplay form return View(model); } Say I have a CampaignController and I want to register a user when he/she is on that page, fills out his/her username and pass and clicks the send form/submit button. What is the best thing to do in the ActionMethod of that form/controller? Yes, I want to have the registerform in two or more places. What is the best way to accomplish this in mvc 5?

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  • Hibernate Performance Best Practice?

    - by user829237
    Im writing a Web application using Hibernate 3. So, after a while i noticed that something was slow. So i tested hibernate profiler and found that hibernate will make unreasonably many db-calls for simple operation. The reason is ofcourse that i load an Object (this object has several "parents") and these "parents" have other "parents". So basicly hibernate loads them all, even though i just need the basic object. Ok, so i looked into lazy-loading. Which lead me into the Lazyloading-exception, because i have a MVC webapp. So now i'm a bit confused as to what is my best approach to this. Basicly all I need is to update a single field on an object. I already have the object-key. Should I: 1. Dig into Lazy-loading. And then rewrite my app for a open-session-view? 2. Dig into lazy-loading. And then rewrite my dao's to be more specific. E.g. writing DAO-methods that will return objects instanciated with only whats necessary for each use-case? Could be a lot of extra methods... 3. Scratch hibernate and do it myself? 4. Cant really think of other solutions right now. Any suggestions? What is the best practice?

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  • What is the best practice when using UIStoryboards?

    - by Scott Sherwood
    Having used storyboards for a while now I have found them extremely useful however, they do have some limitations or at least unnatural ways of doing things. While it seems like a single storyboard should be used for your app, when you get to even a moderately sized application this presents several problems. Working within teams is made more difficult as conflicts in Storyboards can be problematic to resolve (any tips with this would also be welcome) The storyboard itself can become quite cluttered and unmanageable. So my question is what are the best practices of use? I have considered using a hybrid approach having logical tasks being split into separate storyboards, however this results in the UX flow being split between the code and the storyboard. To me this feels like the best way to create reusable actions such as login actions etc. Also should I still consider a place for Xibs? This article has quite a good overview of many of the issues and it proposes that for scenes that only have one screen, xibs should be used in this case. Again this feels unusual to me with Apples support for instantiating unconnected scenes from a storyboard it would suggest that xibs won't have a place in the future but I could be wrong.

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  • Best WordPress Shopping Cart & Ecommerce Plugins

    - by Edward
    A versatile WordPress Shopping Cart plugin can help you create a feature-rich online store on your WordPress-powered website or blog. Some are so advanced that you can get your store up and running in minutes. Some plugins allow you to take ecommerce to a next level with their high end customization tools. Here is a list of best WP shopping cart plugins available: Cart66 One of the best WordPress plugin with lots of features, great quality and ease of use. It accepts few more payment getways such as PayPal Website Payments Standard, PayPal Website Payments Professional, PayPal Express Checkout, eProcessing Network etc. It has flexible design options, recurring payments for subscriptions, memberships, and payment plans, Easy PCI Compliance – Safe and Secure. It is fast and efficient, one can sell digital and physical products and support is good. Price: Standard $49 & Professional $99 Details Download StorePress StorePress is a WordPress theme, which is fully coded. It comes with scripts that can change a WordPress blog into a veritable e-commerce virtual store. With this great premium WordPress theme, one can start affiliate stores, or promote affiliate products. Price: Single $59.99 & Developer License $119.99 Details Download WordPress eStore Plugin This shopping cart plugin comes with easy checkout, ease of design and use, automatic instant digital product delivery, Next Gen gallery integration, autoresponder integration etc. It is a lightweight shopping cart and allows multi site license. This plugin offers an amazingly comprehensive toolkit that will ensure your online shop is almost just plug-and-play. Price: $49.99 Details Download Shoppers Press Shoppers press is a premium cart for Word Press that comes with 20+ to choose from and 20+ built in payment gateways. It features one-click setups, personalized user accounts, easy management tools, detailed sales tracking, promotional options, a variety of product import tools, and many more features Price:$79 Details Download WordPress Shopping Cart plugin The WordPress Shopping Cart plugin by Tribulant quickly and seamlessly integrates an online shop with a fully functional shopping cart interface into any WordPress website. It has easy to use interface, which enables set up of multiple products and categorize and organizing them into multiple product categories. It also has many more attractive features. Price: $49.99 Details Download WP e-commerce WP e-commerce is a free full-featured shopping cart plugin for WordPress. It is a full featured shopping cart and boasts of easy checkout. It offers a wide range of features including SSL compatibility, customization and merchandising, integrated payment processing solutions including manual payment, Google Checkout and PayPal Payments, and email marketing. It is wordpress and social networking integrated. It is customizable by use of PHP template tag, wordpress shortcode and widgets. Details Download YAK for WordPress YAK is an open source shopping cart plugin for WordPress. It associates products with weblog entries (in other words, posts), so the post ID also becomes the product code. It supports both pages and posts as products, handles different types of product through categories. YAK supports downloadable products, so any e-books, plugins, or zip files you’re marketing can be easily purchased and dowloaded. Details Download Market Press It is another shopping cart full of many features. It offers following features such as assign categories and tags to products to make them easy to find, stock tracking with alerts, order management/alerts, fully customizable email messages, full support for most major currencies, fully customizable store urls/slugs, customers can checkout without being a site user etc. Expensive, but good option for those who can afford it. Price: $17.42/month Details Download Shopp It is an excellent shopping cart plugin for Word Press. This plugin is extremely easy to install and use. It has a cleaner interface. The customer support is good. Use can easily customize the look of the cart by using its amazing features. Price: $55 Details Download Related posts:8 PHP Shopping Cart Software for Reliable Ecommerce Solution Shopping Cart SEO 8 Free Open Source Shopping Carts

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  • Best way to Draw a cube for 3D Picking

    - by Kenneth Bray
    Currently I am drawing a cube for a game that I am making and the cube draw method is below. My question is, what is the best way to draw a cube and to be able to easily find the face that the cursor is over? My draw method works just fine, but I am getting ready to start to add picking (this will be used to mold the cubes into other shaps), and would like to know the best way to find a face of the cube. public void Draw() { // center point posX, posY, posZ float radius = size / 2; //top glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,0.0f); // red glVertex3f(posX + radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //bottom glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,1.0f,0.0f); // ?? color glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY - radius, posZ - radius); } glEnd(); glPopMatrix(); //right side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,1.0f); // ?? color glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); //left side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,1.0f); // ?? color glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //front side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,0.0f,1.0f); // blue glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); } glEnd(); glPopMatrix(); //back side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,0.0f); // green glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); }

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  • 10 Best Programming Podcast 2010 Edition

    - by mbcrump
    This list is in no particular order. Just the 10 best programming podcast that I have found so far. Stack Overflow Podcast -  Jeff Atwood (of codinghorror.com) and Joel Spolsky (of joelonsoftware.com) discuss the development of their new programming community, StackOverflow.com. [This Podcast hasn’t been updated in a while, but its always great to hear more from Jeff Atwood] Hanselminutes - Hanselminutes is a weekly audio talk show with noted web developer and technologist Scott Hanselman and hosted by Carl Franklin. Scott discusses utilities and tools, gives practical how-to advice, and discusses ASP.NET or Windows issues and workarounds. [This Podcast has recently started talking about random topics like diabetes, plane travel and geek relationship tips.  I am not sure if Scott is trying to move to a more mainstream audience or not] Herding Code - A weekly discussion featuring K. Scott Allen (odetocode.com), Kevin Dente, Scott Koon (lazycoder.com), and Jon Galloway. [Great all all-around podcast that I would recommend to all] Deep Fried Bytes - Deep Fried Bytes is an audio talk show with a Southern flavor hosted by technologists and developers Keith Elder and Chris Woodruff. The show discusses a wide range of topics including application development, operating systems and technology in general. Anything is fair game if it plugs into the wall or takes a battery. [This is one that just keeps getting better] Dot Net Rocks - .NET Rocks! is an Internet Audio Talk Show for Microsoft .NET Developers. [One of the first and usually very high quality content] Connected Show - Connected Show Podcast! A podcast covering new Microsoft technology for the developer community. The show is hosted by Dmitry Lyalin and Peter Laudati. [This and Polymorphic are one of my favorite podcast – Dmitry is a great host and would recommend this to all] Polymorphic Podcast - Object oriented development, architecture and best practices in .NET [Craig is a ASP.NET MVP and a great presenter. His podcast is great and it could only be better if he recorded it more often] ASP.NET Podcast - Wallace B. (Wally) McClure presents interviews and short technical talks on .NET Technologies. [Has great information on ASP.NET of course as well as iPhone Dev] Ruby on Rails Podcast - News and interviews about the Ruby language and the Rails website framework. [Even though I am not a Ruby programmer, I’ve found this podcast very interesting] Software Engineering Radio - Software Engineering Radio is a podcast targeted at the professional software developer. The goal is to be a lasting educational resource, not a newscast. Every ten days, a new episode is published that covers all topics software engineering. Episodes are either tutorials on a specific topic, or an interview with a well-known character from the software engineering world. All SE Radio episodes are original content ? we do not record conferences or talks given in other venues. Each episode comprises two speakers to ensure a lively listening experience. SE Radio is an independent and non-commercial organization. [Another excellent podcast – I would recommend any programmer add this to his/her drive home] If I have missed something, please feel free to email me and it might make the 2011 list. =)

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  • Best way to Draw a cube for 3D Picking on a specific face

    - by Kenneth Bray
    Currently I am drawing a cube for a game that I am making and the cube draw method is below. My question is, what is the best way to draw a cube and to be able to easily find the face that the cursor is over? My draw method works just fine, but I am getting ready to start to add picking (this will be used to mold the cubes into other shaps), and would like to know the best way to find a face of the cube. public void Draw() { // center point posX, posY, posZ float radius = size / 2; //top glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,0.0f); // red glVertex3f(posX + radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //bottom glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,1.0f,0.0f); // ?? color glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY - radius, posZ - radius); } glEnd(); glPopMatrix(); //right side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(1.0f,0.0f,1.0f); // ?? color glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); //left side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,1.0f); // ?? color glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); } glEnd(); glPopMatrix(); //front side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,0.0f,1.0f); // blue glVertex3f(posX + radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY + radius, posZ + radius); glVertex3f(posX - radius, posY - radius, posZ + radius); glVertex3f(posX + radius, posY - radius, posZ + radius); } glEnd(); glPopMatrix(); //back side glPushMatrix(); glBegin(GL_QUADS); { glColor3f(0.0f,1.0f,0.0f); // green glVertex3f(posX + radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY - radius, posZ - radius); glVertex3f(posX - radius, posY + radius, posZ - radius); glVertex3f(posX + radius, posY + radius, posZ - radius); } glEnd(); glPopMatrix(); }

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