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  • Software Architecture Analysis Method (SAAM)

    Software Architecture Analysis Method (SAAM) is a methodology used to determine how specific application quality attributes were achieved and how possible changes in the future will affect quality attributes based on hypothetical cases studies. Common quality attributes that can be utilized by this methodology include modifiability, robustness, portability, and extensibility. Quality Attribute: Application Modifiability The Modifiability quality attribute refers to how easy it changing the system in the future will be. This to me is a very open-ended attribute because a business could decide to transform a Point of Sale (POS) system in to a Lead Tracking system overnight. (Yes, this did actually happen to me) In order for SAAM to be properly applied for checking this attribute specific hypothetical case studies need to be created and review for the modifiability attribute due to the fact that various scenarios would return various results based on the amount of changes. In the case of the POS change out a payment gateway or adding an additional payment would have scored very high in comparison to changing the system over to a lead management system. I personally would evaluate this quality attribute based on the S.O.I.L.D Principles of software design. I have found from my experience the use of S.O.I.L.D in software design allows for the adoption of changes within a system. Quality Attribute: Application Robustness The Robustness quality attribute refers to how an application handles the unexpected. The unexpected can be defined but is not limited to anything not anticipated in the originating design of the system. For example: Bad Data, Limited to no network connectivity, invalid permissions, or any unexpected application exceptions. I would personally evaluate this quality attribute based on how the system handled the exceptions. Robustness Considerations Did the system stop or did it handle the unexpected error? Did the system log the unexpected error for future debugging? What message did the user receive about the error? Quality Attribute: Application Portability The Portability quality attribute refers to the ease of porting an application to run in a new operating system or device. For example, It is much easier to alter an ASP.net website to be accessible by a PC, Mac, IPhone, Android Phone, Mini PC, or Table in comparison to desktop application written in VB.net because a lot more work would be involved to get the desktop app to the point where it would be viable to port the application over to the various environments and devices. I would personally evaluate this quality attribute based on each new environment for which the hypothetical case study identifies. I would pay particular attention to the following items. Portability Considerations Hardware Dependencies Operating System Dependencies Data Source Dependencies Network Dependencies and Availabilities  Quality Attribute: Application Extensibility The Extensibility quality attribute refers to the ease of adding new features to an existing application without impacting existing functionality. I would personally evaluate this quality attribute based on each new environment for the following Extensibility  Considerations Hard coded Variables versus Configurable variables Application Documentation (External Documents and Codebase Documentation.) The use of Solid Design Principles

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  • Best depth sorting method for a Top Down 2D game using a 3D physics engine

    - by Alic44
    I've spent many days googling this and still have issues with my game engine I'd like to ask about, which I haven't seen addressed before. I think the problem is that my game is an unusual combination of a completely 2D graphical approach using XNA's SpriteBatch, and a completely 3D engine (the amazing BEPU physics engine) with rotation mostly disabled. In essence, my question is similar to this one (the part about "faux 3D"), but the difference is that in my game, the player as well as every other creature is represented by 3D objects, and they can all jump, pick up other objects, and throw them around. What this means is that sorting by one value, such as a Z position (how far north/south a character is on the screen) won't work, because as soon as a smaller creature jumps on top of a larger creature, or a box, and walks backwards, the moment its z value is less than that other creature, it will appear to be behind the object it is actually standing on. I actually originally solved this problem by splitting every object in the game into physics boxes which MUST have a Y height equal to their Z depth. I then based the depth sorting value on the object's y position (how high it is off the ground) PLUS its z position (how far north or south it is on the screen). The problem with this approach is that it requires all moving objects in the game to be split graphically into chunks which match up with a physical box which has its y dimension equal to its z dimension. Which is stupid. So, I got inspired last night to rewrite with a fresh approach. My new method is a little more complex, but I think a little more sane: every object which needs to be sorted by depth in the game exposes the interface IDepthDrawable and is added to a list owned by the DepthDrawer object. IDepthDrawable contains: public interface IDepthDrawable { Rectangle Bounds { get; } //possibly change this to a class if struct copying of the xna Rectangle type becomes an issue DepthDrawShape DepthShape { get; } void Draw(SpriteBatch spriteBatch); } The Bounds Rectangle of each IDepthDrawable object represents the 2D Axis-Aligned Bounding Box it will take up when drawn to the screen. Anything that doesn't intersect the screen will be culled at this stage and the remaining on-screen IDepthDrawables will be Bounds tested for intersections with each other. This is where I get a little less sure of what I'm doing. Each group of collisions will be added to a list or other collection, and each list will sort itself based on its DepthShape property, which will have access to the object-to-be-drawn's physics information. For starting out, lets assume everything in the game is an axis aligned 3D Box shape. Boxes are pretty easy to sort. Something like: if (depthShape1.Back > depthShape2.Front) //if depthShape1 is in front of depthShape2. //depthShape1 goes on top. else if (depthShape1.Bottom > depthShape2.Top) //if depthShape1 is above depthShape2. //depthShape1 goes on top. //if neither of these are true, depthShape2 must be in front or above. So, by sorting draw order by several different factors from the physics engine, I believe I can get a really correct draw order. My question is, is this a good way of going about this, or is there some tried and true, tested way which is completely different and has somehow completely eluded me on the internets? And, if this does seem like a good way to remake my draw order sorting, what's the right sorting algorithm for reordering the Bounds Rectangle collision lists, and how do you deal with a Bounds Rectangle colliding with two different object which don't collide with eachother. I know these are solved problems, but I've only been programming for a year so any specific input here will be greatly appreciated. Thanks for reading this far, ye who made it -- sorry it was so long!

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  • LNK2005: delete already defined error in VC++

    - by user333422
    Hi, I am newbie to VC++, so please forgive me if this is stupid. I have got 7 solutions under one project. Six of these build static libraries which is linked inside 7th to produce an exe. The runtime configuration of all the projects is MultiThreaded Debug. sln which is used to produce exe is using MFC other slns use standard runtiem library. I tried changing those to MFC, but still I am getting the same error. All the six slns build successfully. When I try to build exe - get the follwoing error: nafxcwd.lib(afxmem.obj) : error LNK2005: "void __cdecl operator delete(void *,int,char const *,int)" (??3@YAXPAXHPBDH@Z) already defined in tara_common.lib(fileStream.obj) This is weird because tara_common is one of the libs that I generated and fileStream.cpp is file that is just using delete on a pointer. I built it in verbose mod, so I am attaching the output. ENVIRONMENT SPACE _ACP_ATLPROV=C:\Program Files\Microsoft Visual Studio 9.0\VC\Bin\ATLProv.dll _ACP_INCLUDE=C:\Program Files\Microsoft Visual Studio 9.0\VC\include;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\include;C:\Program Files\Microsoft SDKs\Windows\v6.0A\include;C:\Program Files\Microsoft SDKs\Windows\v6.0A\include _ACP_LIB=C:\fta\tara\database\build\Debug;C:\Program Files\Microsoft Visual Studio 9.0\VC\lib;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\lib;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\lib\i386;C:\Program Files\Microsoft SDKs\Windows\v6.0A\lib;C:\Program Files\Microsoft SDKs\Windows\v6.0A\lib;C:\Program Files\Microsoft Visual Studio 9.0\;C:\Program Files\Microsoft Visual Studio 9.0\lib _ACP_PATH=C:\Program Files\Microsoft Visual Studio 9.0\VC\bin;C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin;C:\Program Files\Microsoft Visual Studio 9.0\Common7\Tools\bin;C:\Program Files\Microsoft Visual Studio 9.0\Common7\tools;C:\Program Files\Microsoft Visual Studio 9.0\Common7\ide;C:\Program Files\HTML Help Workshop;C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin;c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Program Files\Microsoft Visual Studio 9.0\;C:\WINDOWS\SysWow64;;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;c:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\Program Files\TortoiseSVN\bin;C:\Program Files\Microsoft Visual Studio 9.0\VC\bin;C:\Program Files\GnuWin32\bin;C:\Python26 ALLUSERSPROFILE=C:\Documents and Settings\All Users CLIENTNAME=Console CommonProgramFiles=C:\Program Files\Common Files ComSpec=C:\WINDOWS\system32\cmd.exe FP_NO_HOST_CHECK=NO HOMEDRIVE=C: INCLUDE=C:\Program Files\Microsoft Visual Studio 9.0\VC\include;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\include;C:\Program Files\Microsoft SDKs\Windows\v6.0A\include;C:\Program Files\Microsoft SDKs\Windows\v6.0A\include LIB=C:\fta\tara\database\build\Debug;C:\Program Files\Microsoft Visual Studio 9.0\VC\lib;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\lib;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\lib\i386;C:\Program Files\Microsoft SDKs\Windows\v6.0A\lib;C:\Program Files\Microsoft SDKs\Windows\v6.0A\lib;C:\Program Files\Microsoft Visual Studio 9.0\;C:\Program Files\Microsoft Visual Studio 9.0\lib LIBPATH=c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Program Files\Microsoft Visual Studio 9.0\VC\atlmfc\lib;C:\Program Files\Microsoft Visual Studio 9.0\VC\lib LOGONSERVER=\xxx NUMBER_OF_PROCESSORS=1 OS=Windows_NT PATH=C:\Program Files\Microsoft Visual Studio 9.0\VC\bin;C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin;C:\Program Files\Microsoft Visual Studio 9.0\Common7\Tools\bin;C:\Program Files\Microsoft Visual Studio 9.0\Common7\tools;C:\Program Files\Microsoft Visual Studio 9.0\Common7\ide;C:\Program Files\HTML Help Workshop;C:\Program Files\Microsoft SDKs\Windows\v6.0A\bin;c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727;C:\Program Files\Microsoft Visual Studio 9.0\;C:\WINDOWS\SysWow64;;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;c:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\Program Files\TortoiseSVN\bin;C:\Program Files\Microsoft Visual Studio 9.0\VC\bin;C:\Program Files\GnuWin32\bin;C:\Python26 PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH PROCESSOR_ARCHITECTURE=x86 PROCESSOR_IDENTIFIER=x86 Family 6 Model 23 Stepping 10, GenuineIntel PROCESSOR_LEVEL=6 PROCESSOR_REVISION=170a ProgramFiles=C:\Program Files SESSIONNAME=Console SystemDrive=C: SystemRoot=C:\WINDOWS VisualStudioDir=C:\Documents and Settings\sgupta\My Documents\Visual Studio 2008 VS90COMNTOOLS=C:\Program Files\Microsoft Visual Studio 9.0\Common7\Tools\ WecVersionForRosebud.710=2 windir=C:\WINDOWS COMMAND LINES: Creating temporary file "c:\fta\tools\channel_editor\IvoDB\Debug\RSP00011018082288.rsp" with contents [ /VERBOSE /OUT:"C:\fta\tools\channel_editor\Builds\IvoDB_1_35_Debug.exe" /INCREMENTAL /LIBPATH:"......\3rdparty\boost_1_42_0\stage\lib" /MANIFEST /MANIFESTFILE:"Debug\IvoDB_1_35_Debug.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DELAYLOAD:"OleAcc.dll" /DEBUG /PDB:"C:\fta\tools\channel_editor\Builds\IvoDB_1_35_Debug.pdb" /SUBSYSTEM:WINDOWS /DYNAMICBASE /NXCOMPAT /MACHINE:X86 ......\tara\database\build\Debug\tara_database.lib ......\tara\common\build\Debug\tara_common.lib ......\3rdparty\sqliteWrapper\Debug\sqliteWrapper.lib ......\3rdparty\sqlite_3_6_18\Debug\sqlite.lib ......\stsdk\modules\win32\Debug\modules.lib ......\stsdk\axeapi\win32\Debug\axeapi.lib DelayImp.lib ".\Debug\AntennaSettings.obj" ".\Debug\AudioVideoSettings.obj" ".\Debug\CMDatabase.obj" ".\Debug\CMSettings.obj" ".\Debug\ColorFileDialog.obj" ".\Debug\ColorStatic.obj" ".\Debug\DragDropListCtrl.obj" ".\Debug\DragDropTreeCtrl.obj" ".\Debug\FavouriteEdit.obj" ".\Debug\FavTab.obj" ".\Debug\FindProgram.obj" ".\Debug\HyperLink.obj" ".\Debug\IvoDB.obj" ".\Debug\IvoDBDlg.obj" ".\Debug\IvoDBInfo.obj" ".\Debug\IvoDBInfoTab.obj" ".\Debug\IvoDbStruct.obj" ".\Debug\LayoutHelper.obj" ".\Debug\MainTab.obj" ".\Debug\OperTabCtrl.obj" ".\Debug\ParentalLock.obj" ".\Debug\ProgramEdit.obj" ".\Debug\ProgramTab.obj" ".\Debug\PVRSettings.obj" ".\Debug\SatTab.obj" ".\Debug\SettingsBase.obj" ".\Debug\SettingsTab.obj" ".\Debug\STBSettings.obj" ".\Debug\stdafx.obj" ".\Debug\TimeDate.obj" ".\Debug\TransponderEdit.obj" ".\Debug\TreeTab.obj" ".\Debug\UserPreferences.obj" ".\Debug\Xmodem.obj" ".\Debug\IvoDB.res" ".\Debug\IvoDB_1_35_Debug.exe.embed.manifest.res" ] Creating command line "link.exe @c:\fta\tools\channel_editor\IvoDB\Debug\RSP00011018082288.rsp /NOLOGO /ERRORREPORT:PROMPT" **Processed /DEFAULTLIB:atlsd.lib Processed /DEFAULTLIB:ws2_32.lib Processed /DEFAULTLIB:mswsock.lib Processed /DISALLOWLIB:mfc90d.lib Processed /DISALLOWLIB:mfcs90d.lib Processed /DISALLOWLIB:mfc90.lib Processed /DISALLOWLIB:mfcs90.lib Processed /DISALLOWLIB:mfc90ud.lib Processed /DISALLOWLIB:mfcs90ud.lib Processed /DISALLOWLIB:mfc90u.lib Processed /DISALLOWLIB:mfcs90u.lib Processed /DISALLOWLIB:uafxcwd.lib Processed /DISALLOWLIB:uafxcw.lib Processed /DISALLOWLIB:nafxcw.lib Found "void __cdecl operator delete(void *)" (??3@YAXPAX@Z) Referenced in axeapi.lib(ipcgeneric.obj) Referenced in axeapi.lib(ipccommon.obj) Referenced in axeapi.lib(activeobject.obj) Referenced in nafxcwd.lib(nolib.obj) Referenced in sqliteWrapper.lib(DbConnection.obj) Referenced in sqliteWrapper.lib(Statement.obj) Referenced in axeapi.lib(nvstorage.obj) Referenced in axeapi.lib(avctrler.obj) Referenced in tara_common.lib(trace.obj) Referenced in tara_common.lib(ssPrintf.obj) Referenced in tara_common.lib(taraConfig.obj) Referenced in tara_common.lib(stream.obj) Referenced in tara_common.lib(STBConfigurationStorage.obj) Referenced in tara_common.lib(STBConfiguration.obj) Referenced in tara_common.lib(configParser.obj) Referenced in tara_common.lib(fileStream.obj) Referenced in tara_database.lib(SatStream.obj) Referenced in tara_database.lib(Service.obj) Referenced in tara_database.lib(ServiceList.obj) Referenced in tara_common.lib(playerConfig.obj) Referenced in UserPreferences.obj Referenced in Xmodem.obj Referenced in tara_database.lib(init.obj) Referenced in tara_database.lib(Satellite.obj) Referenced in TransponderEdit.obj Referenced in TreeTab.obj Referenced in TreeTab.obj Referenced in UserPreferences.obj Referenced in stdafx.obj Referenced in TimeDate.obj Referenced in TimeDate.obj Referenced in TransponderEdit.obj Referenced in SettingsTab.obj Referenced in SettingsTab.obj Referenced in STBSettings.obj Referenced in STBSettings.obj Referenced in SatTab.obj Referenced in SatTab.obj Referenced in SettingsBase.obj Referenced in SettingsBase.obj Referenced in ProgramTab.obj Referenced in ProgramTab.obj Referenced in PVRSettings.obj Referenced in PVRSettings.obj Referenced in ParentalLock.obj Referenced in ParentalLock.obj Referenced in ProgramEdit.obj Referenced in ProgramEdit.obj Referenced in MainTab.obj Referenced in MainTab.obj Referenced in OperTabCtrl.obj Referenced in OperTabCtrl.obj Referenced in IvoDBInfoTab.obj Referenced in IvoDbStruct.obj Referenced in LayoutHelper.obj Referenced in LayoutHelper.obj Referenced in IvoDBDlg.obj Referenced in IvoDBInfo.obj Referenced in IvoDBInfo.obj Referenced in IvoDBInfoTab.obj Referenced in HyperLink.obj Referenced in IvoDB.obj Referenced in IvoDB.obj Referenced in IvoDBDlg.obj Referenced in FavTab.obj Referenced in FavTab.obj Referenced in FindProgram.obj Referenced in FindProgram.obj Referenced in DragDropTreeCtrl.obj Referenced in DragDropTreeCtrl.obj Referenced in FavouriteEdit.obj Referenced in FavouriteEdit.obj Referenced in ColorFileDialog.obj Referenced in ColorStatic.obj Referenced in DragDropListCtrl.obj Referenced in DragDropListCtrl.obj Referenced in CMDatabase.obj Referenced in CMDatabase.obj Referenced in CMSettings.obj Referenced in CMSettings.obj Referenced in AntennaSettings.obj Referenced in AntennaSettings.obj Referenced in AudioVideoSettings.obj Referenced in AudioVideoSettings.obj Loaded nafxcwd.lib(afxmem.obj) nafxcwd.lib(afxmem.obj) : error LNK2005: "void __cdecl operator delete(void *,int,char const *,int)" (??3@YAXPAXHPBDH@Z) already defined in tara_common.lib(fileStream.obj)** Please help me out, I have already wasted 3 days looking on net and trying all the possible solutions I found. thanks in advance, SG

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  • Magento My Account Layout XML Problem

    - by Remy
    Hi there, I'm having issues getting the customer.xml layout file to work properly for the customer's "my account" pages. The navigation links and the previously ordered items that are usually on the left hand side of the page won't show up on the page, but if I change the reference name to "content" in the xml file, it shows up (except it's obviously then on the right hand side). I've checked the template it's referencing (2columns-left.phtml), and the getChildHtml('left') is there in the correct position. The block that's causing the problem: <customer_account> <!-- Mage_Customer --> <reference name="root"> <action method="setTemplate"><template>page/2columns-left.phtml</template></action> </reference> <reference name="left"> <action method="unsetChild"><name>catalog.navigation.all</name></action> <action method="unsetChild"><name>callout.sendcard</name></action> <action method="unsetChild"><name>callout.specialorder</name></action> <block type="customer/account_navigation" name="customer_account_navigation" before="-" template="customer/account/navigation.phtml"> <action method="addLink" translate="label" module="customer"><name>account</name><path>customer/account/</path><label>Account Dashboard</label></action> <action method="addLink" translate="label" module="customer"><name>account_edit</name><path>customer/account/edit/</path><label>Account Information</label></action> <action method="addLink" translate="label" module="customer"><name>address_book</name><path>customer/address/</path><label>Address Book</label></action> </block> <block type="sales/reorder_sidebar" name="sale.reorder.sidebar" as="reorder" template="sales/reorder/sidebar.phtml"/> <remove name="tags_popular"/> </reference> </customer_account> This was basically copied straight over from another one of our sites where this works 100%. I've tried everything I can think of (changing the name of the reference in both the template and the layout xml, for example) to no avail. The templates that the layout is referencing are obviously working because they do show up when put into the "content" area. This installation of magento is version 1.3.1.1. I appreciate any advice you have to give me... *Update: I tried changing the reference to "global_messages", and it doesn't show there either. It only seems to work in the "content" section.* Update 2: These are the results of using the "showLayout=page" query string on the page when used with Alan Storm's very handy debugging module (which you'll find in his answer below). <?xml version="1.0"?> <layout><block type="page/html" name="root" output="toHtml" template="page/3columns.phtml"> <block type="page/html_head" name="head" as="head"> <action method="addJs"> <script>prototype/prototype.js</script> </action> <action method="addJs"> <script>prototype/validation.js</script> </action> <action method="addJs"> <script>paypoint/validation.js</script> </action> <action method="addJs"> <script>scriptaculous/builder.js</script> </action> <action method="addJs"> <script>scriptaculous/effects.js</script> </action> <action method="addJs"> <script>scriptaculous/dragdrop.js</script> </action> <action method="addJs"> <script>scriptaculous/controls.js</script> </action> <action method="addJs"> <script>scriptaculous/slider.js</script> </action> <action method="addJs"> <script>varien/js.js</script> </action> <action method="addJs"> <script>varien/form.js</script> </action> <action method="addJs"> <script>varien/menu.js</script> </action> <action method="addJs"> <script>mage/translate.js</script> </action> <action method="addJs"> <script>mage/cookies.js</script> </action> <action method="addCss"> <stylesheet>css/reset.css</stylesheet> </action> <action method="addCss"> <stylesheet>css/boxes.css</stylesheet> </action> <action method="addCss"> <stylesheet>css/clears.css</stylesheet> </action> <action method="addCss"> <stylesheet>css/menu.css</stylesheet> </action> <action method="addCss"> <stylesheet>css/calendar-blue.css</stylesheet> </action> <action method="addCss"> <stylesheet>css/styles.css</stylesheet> </action> <action method="addItem"> <type>skin_css</type> <name>css/iestyles.css</name> <params/> <if>IE</if> </action> <action method="addItem"> <type>skin_css</type> <name>css/ie7.css</name> <params/> <if>IE 7</if> </action> <action method="addItem"> <type>skin_css</type> <name>css/ie7minus.css</name> <params/> <if>lt IE 7</if> </action> <action method="addItem"> <type>js</type> <name>lib/ds-sleight.js</name> <params/> <if>lt IE 7</if> </action> <action method="addItem"> <type>js</type> <name>varien/iehover-fix.js</name> <params/> <if>lt IE 7</if> </action> <action method="addCss"> <stylesheet>css/print.css</stylesheet> <params>media="print"</params> </action> </block> <block type="page/html_header" name="header" as="header"> <block type="page/template_links" name="top.links" as="topLinks"/> <block type="page/switch" name="store_language" as="store_language" template="page/switch/languages.phtml"/> <block type="core/template" name="top.nav" template="page/html/top.nav.phtml"/> </block> <block type="core/messages" name="global_messages" as="global_messages"/> <block type="core/messages" name="messages" as="messages"/> <block type="core/text_list" name="content" as="content"/> <block type="core/text_list" name="right" as="right"/> <block type="page/html_footer" name="footer" as="footer" template="page/html/footer.phtml"/> <block type="core/text_list" name="before_body_end" as="before_body_end"/> </block> <block type="core/profiler" output="toHtml"/> <reference name="top.links"> <action method="addLink" translate="label title" module="customer"> <label>My Account</label> <url helper="customer/getAccountUrl"/> <title>My Account</title> <prepare/> <urlParams/> <position>10</position> </action> </reference> <reference name="root"> <action method="setTemplate"> <template>page/2columns-left.phtml</template> </action> </reference> <reference name="top.menu"> <block type="catalog/navigation" name="catalog.topnav" template="catalog/navigation/top.phtml"/> </reference> <reference name="footer_links"> <action method="addLink" translate="label title" module="catalog" ifconfig="catalog/seo/site_map"> <label>Site Map</label> <url helper="catalog/map/getCategoryUrl"/> <title>Site Map</title> </action> </reference> <reference name="footer_links"> <action method="addLink" translate="label title" module="catalogsearch" ifconfig="catalog/seo/search_terms"> <label>Search Terms</label> <url helper="catalogsearch/getSearchTermUrl"/> <title>Search Terms</title> </action> <action method="addLink" translate="label title" module="catalogsearch"> <label>Advanced Search</label> <url helper="catalogsearch/getAdvancedSearchUrl"/> <title>Advanced Search</title> </action> </reference> <reference name="top.links"> <block type="checkout/links" name="checkout_cart_link"> <action method="addCartLink"/> <action method="addCheckoutLink"/> </block> </reference> <reference name="footer"> <block type="cms/block" name="cms_footer_links" before="footer_links"> <action method="setBlockId"> <block_id>footer_links</block_id> </action> </block> </reference> <reference name="left"> <block type="tag/popular" name="tags_popular" template="tag/popular.phtm" ignore="1"> <action method="setTemplate"> <template>tag/popular.phtml</template> </action> </block> </reference> <reference name="left"> </reference> <reference name="before_body_end"> <block type="googleanalytics/ga" name="google_analytics" as="google_analytics"/> </reference> <reference name="footer_links"> <action method="addLink" translate="label title" module="contacts" ifconfig="contacts/contacts/enabled"> <label>Contact Us</label> <url>contact-us</url> <title>Contact Us</title> <prepare>true</prepare> </action> </reference> <reference name="footer_links"> <action method="addLink" translate="label title" module="rss" ifconfig="rss/config/active"> <label>RSS</label> <url>rss</url> <title>RSS testing</title> <prepare>true</prepare> <urlParams/> <position/> <li/> <a>class="link-feed"</a> </action> </reference> <reference name="wishlist_sidebar"> <action method="addPriceBlockType"> <type>bundle</type> <block>bundle/catalog_product_price</block> <template>bundle/catalog/product/price.phtml</template> </action> </reference> <reference name="cart_sidebar"> <action method="addItemRender"> <type>bundle</type> <block>bundle/checkout_cart_item_renderer</block> <template>checkout/cart/sidebar/default.phtml</template> </action> </reference> <reference name="root"> <action method="setTemplate"> <template>page/2columns-left.phtml</template> </action> </reference> <reference name="left"> <action method="unsetChild"> <name>catalog.navigation.all</name> </action> <action method="unsetChild"> <name>callout.sendcard</name> </action> <action method="unsetChild"> <name>callout.specialorder</name> </action> <block type="customer/account_navigation" name="customer_account_navigation" before="-" template="customer/account/navigation.phtml"> <action method="addLink" translate="label" module="customer"> <name>account</name> <path>customer/account/</path> <label>Account Dashboard</label> </action> <action method="addLink" translate="label" module="customer"> <name>account_edit</name> <path>customer/account/edit/</path> <label>Account Information</label> </action> <action method="addLink" translate="label" module="customer"> <name>address_book</name> <path>customer/address/</path> <label>Address Book</label> </action> </block> <block type="sales/reorder_sidebar" name="sale.reorder.sidebar" as="reorder" template="sales/reorder/sidebar.phtml"/> <remove name="tags_popular"/> </reference> <reference name="customer_account_navigation"> <action method="addLink" translate="label" module="sales"> <name>orders</name> <path>sales/order/history/</path> <label>My Orders</label> </action> </reference> <reference name="customer_account_navigation"> <action method="addLink" translate="label" module="tag"> <name>tags</name> <path>tag/customer/</path> <label>My Tags</label> </action> </reference> <reference name="customer_account_navigation"> <action method="addLink" translate="label" module="newsletter"> <name>newsletter</name> <path>newsletter/manage/</path> <label>Newsletter Subscriptions</label> </action> </reference> <reference name="cart_sidebar"> <action method="addItemRender"> <type>bundle</type> <block>bundle/checkout_cart_item_renderer</block> <template>checkout/cart/sidebar/default.phtml</template> </action> </reference> <update handle="customer_account"/> <reference name="content"> <block type="customer/account_dashboard" name="customer_account_dashboard" template="customer/account/dashboard.phtml"> <block type="customer/account_dashboard_hello" name="customer_account_dashboard_hello" as="hello" template="customer/account/dashboard/hello.phtml"/> <block type="core/template" name="customer_account_dashboard_top" as="top"/> <block type="customer/account_dashboard_info" name="customer_account_dashboard_info" as="info" template="customer/account/dashboard/info.phtml"/> <block type="customer/account_dashboard_newsletter" name="customer_account_dashboard_newsletter" as="newsletter" template="customer/account/dashboard/newsletter.phtml"/> <block type="customer/account_dashboard_address" name="customer_account_dashboard_address" as="address" template="customer/account/dashboard/address.phtml"/> <block type="core/template" name="customer_account_dashboard_info1" as="info1"/> <block type="core/template" name="customer_account_dashboard_info2" as="info2"/> </block> </reference> <reference name="right"> <action method="unsetChild"> <name>catalog_compare_sidebar</name> </action> </reference> <reference name="customer_account_dashboard"> <action method="unsetChild"> <name>top</name> </action> <block type="sales/order_recent" name="customer_account_dashboard_top" as="top" template="sales/order/recent.phtml"/> </reference> <reference name="right"> <action method="unsetChild"> <name>right.poll</name> </action> </reference> <reference name="customer_account_dashboard"> <action method="unsetChild"> <name>customer_account_dashboard_info2</name> </action> <block type="tag/customer_recent" name="customer_account_dashboard_info2" as="info2" template="tag/customer/recent.phtml"/> </reference> <reference name="right"> <action method="unsetChild"> <name>right.newsletter</name> </action> </reference> <reference name="top.links"> <action method="addLink" translate="label title" module="customer"> <label>Log Out</label> <url helper="customer/getLogoutUrl"/> <title>Log Out</title> <prepare/> <urlParams/> <position>100</position> </action> </reference></layout>

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  • Objective C: Initalizing static variable with static method call

    - by adranale
    The Compiler claims an error saying: "initializer element is not constant", when I try to initialize a static variable inside a method with a call to a static method (with + in its definition). Anyway I can tell him that this method always returns the same value. I know this is not the same as static method, but there seems to be no constant methods in Objective-C (other than macros which won't work here because I am calling UI_USER_INTERFACE_IDIOM() from inside the method).

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  • Oracle HRMS API – Create Employee Payment Method

    - by PRajkumar
    API --  hr_personal_pay_method_api.create_personal_pay_method   Example -- DECLARE   ln_method_id  PAY_PERSONAL_PAYMENT_METHODS_F.PERSONAL_PAYMENT_METHOD_ID%TYPE; ln_ext_acc_id        PAY_EXTERNAL_ACCOUNTS.EXTERNAL_ACCOUNT_ID%TYPE; ln_obj_ver_num    PAY_PERSONAL_PAYMENT_METHODS_F.OBJECT_VERSION_NUMBER%TYPE; ld_eff_start_date   DATE;   ld_eff_end_date    DATE; ln_comment_id     NUMBER; BEGIN      -- Create Employee Payment Method      -- --------------------------------------------------       hr_personal_pay_method_api.create_personal_pay_method       (   -- Input data elements           -- ------------------------------           p_effective_date                                     => TO_DATE('21-JUN-2011'),           p_assignment_id                                   => 33561,           p_org_payment_method_id               => 2,           p_priority                                                 => 50,           p_percentage                                           => 100,           p_territory_code                                     => 'US',           p_segment1                                              => 'PRAJKUMAR',           p_segment2                                              => 'S',           p_segment3                                              => '100200300',           p_segment4                                              => '567',           p_segment5                                              => 'HDFC',           p_segment6                                              => 'INDIA',           -- Output data elements           -- --------------------------------           p_personal_payment_method_id   => ln_method_id,           p_external_account_id                       => ln_ext_acc_id,           p_object_version_number                  => ln_obj_ver_num,           p_effective_start_date                          => ld_eff_start_date,           p_effective_end_date                           => ld_eff_end_date,          p_comment_id                                        => ln_comment_id      );    COMMIT; EXCEPTION           WHEN OTHERS THEN                           ROLLBACK;                            dbms_output.put_line(SQLERRM); END; / SHOW ERR;    

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  • Struct Method for Loops Problem

    - by Annalyne
    I have tried numerous times how to make a do-while loop using the float constructor for my code but it seems it does not work properly as I wanted. For summary, I am making a TBRPG in C++ and I encountered few problems. But before that, let me post my code. #include <iostream> #include <string> #include <ctime> #include <cstdlib> using namespace std; int char_level = 1; //the starting level of the character. string town; //town string town_name; //the name of the town the character is in. string charname; //holds the character's name upon the start of the game int gems = 0; //holds the value of the games the character has. const int MAX_ITEMS = 15; //max items the character can carry string inventory [MAX_ITEMS]; //the inventory of the character in game int itemnum = 0; //number of items that the character has. bool GameOver = false; //boolean intended for the game over scr. string monsterTroop [] = {"Slime", "Zombie", "Imp", "Sahaguin, Hounds, Vampire"}; //monster name float monsterTroopHealth [] = {5.0f, 10.0f, 15.0f, 20.0f, 25.0f}; // the health of the monsters int monLifeBox; //life carrier of the game's enemy troops int enemNumber; //enemy number //inventory[itemnum++] = "Sword"; class RPG_Game_Enemy { public: void enemyAppear () { srand(time(0)); enemNumber = 1+(rand()%3); if (enemNumber == 1) cout << monsterTroop[1]; //monster troop 1 else if (enemNumber == 2) cout << monsterTroop[2]; //monster troop 2 else if (enemNumber == 3) cout << monsterTroop[3]; //monster troop 3 else if (enemNumber == 4) cout << monsterTroop[4]; //monster troop 4 } void enemDefeat () { cout << "The foe has been defeated. You are victorious." << endl; } void enemyDies() { //if the enemy dies: //collapse declaration cout << "The foe vanished and you are victorious!" << endl; } }; class RPG_Scene_Battle { public: RPG_Scene_Battle(float ini_health) : health (ini_health){}; float getHealth() { return health; } void setHealth(float rpg_val){ health = rpg_val;}; private: float health; }; //---------------------------------------------------------------// // Conduct Damage for the Scene Battle's Damage //---------------------------------------------------------------// float conductDamage(RPG_Scene_Battle rpg_tr, float damage) { rpg_tr.setHealth(rpg_tr.getHealth() - damage); return rpg_tr.getHealth(); }; // ------------------------------------------------------------- // void RPG_Scene_DisplayItem () { cout << "Items: \n"; for (int i=0; i < itemnum; ++i) cout << inventory[i] <<endl; }; In this code I have so far, the problem I have is the battle scene. For example, the player battles a Ghost with 10 HP, when I use a do while loop to subtract the HP of the character and the enemy, it only deducts once in the do while. Some people said I should use a struct, but I have no idea how to make it. Is there a way someone can display a code how to implement it on my game? Edit: I made the do-while by far like this: do RPG_Scene_Battle (player, 20.0f); RPG_Scene_Battle (enemy, 10.0f); cout << "Battle starts!" <<endl; cout << "You used a blade skill and deducted 2 hit points to the enemy!" conductDamage (enemy, 2.0f); while (enemy!=0) also, I made something like this: #include <iostream> using namespace std; int gems = 0; class Entity { public: Entity(float startingHealth) : health(startingHealth){}; // initialize health float getHealth(){return health;} void setHealth(float value){ health = value;}; private: float health; }; float subtractHealthFrom(Entity& ent, float damage) { ent.setHealth(ent.getHealth() - damage); return ent.getHealth(); }; int main () { Entity character(10.0f); Entity enemy(10.0f); cout << "Hero Life: "; cout << subtractHealthFrom(character, 2.0f) <<endl; cout << "Monster Life: "; cout << subtractHealthFrom(enemy, 2.0f) <<endl; cout << "Hero Life: "; cout << subtractHealthFrom(character, 2.0f) <<endl; cout << "Monster Life: "; cout << subtractHealthFrom(enemy, 2.0f) <<endl; }; Struct method, they say, should solve this problem. How can I continously deduct hp from the enemy? Whenever I deduct something, it would return to its original value -_-

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  • Invoking callhierarchy for a method

    - by Steven
    hi, I have an object of type IMethod which represents a method .I want to get the Call Hierarchy of this method . Which methods should i call to get the call hierarchy of a method? Is there any method by which i can do it? I know that i can get it by ctrl+alt+H but i want the code or method for invoking it. Thanks

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  • Method-Object pairs in Java

    - by John Manak
    I'd like to create a list of method-object pairs. Each method is a function returning a boolean. Then: foreach(pair) { if method evaluates to true { do something with the object } } One way of modelling this that I can think of is to have a class Constraint with a method isValid() and for each constraint produce an anonymous class (overriding the isValid() method). I feel like there could be a nicer way. Can you think of any?

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  • Unable to delete a file using bash script

    - by user3719091
    I'm having problems removing a file in a bash script. I saw the other post with the same problem but none of those solutions solved my problem. The bash script is an OP5 surveillance check and it calls an Expect process that saves a temporary file to the local drive which the bash script reads from. Once it has read the file and checked its status I would like to remove the temporary file. I'm pretty new to scripting so my script may not be as optimal as it can be. Either way it does the job except removing the file once it's done. I will post the entire code below: #!/bin/bash #GET FLAGS while getopts H:c:w: option do case "${option}" in H) HOSTADDRESS=${OPTARG};; c) CRITICAL=${OPTARG};; w) WARNING=${OPTARG};; esac done ./expect.vpn.check.sh $HOSTADDRESS #VARIABLES VPNCount=$(grep -o '[0-9]\+' $HOSTADDRESS.op5.vpn.results) # Check if the temporary results file exists if [ -f $HOSTADDRESS.op5.vpn.results ] then # If the file exist, Print "File Found" message echo Temporary results file exist. Analyze results. else # If the file does NOT exist, print "File NOT Found" message and send message to OP5 echo Temporary results file does NOT exist. Unable to analyze. # Exit with status Critical (exit code 2) exit 2 fi if [[ "$VPNCount" > $CRITICAL ]] then # If the amount of tunnels exceeds the critical threshold, echo out a warning message and current threshold and send warning to OP5 echo "The amount of VPN tunnels exceeds the critical threshold - ($VPNCount)" # Exit with status Critical (exit code 2) exit 2 elif [[ "$VPNCount" > $WARNING ]] then # If the amount of tunnels exceeds the warning threshold, echo out a warning message and current threshold and send warning to OP5 echo "The amount of VPN tunnels exceeds the warning threshold - ($VPNCount)" # Exit with status Warning (exit code 1) exit 1 else # The amount of tunnels do not exceed the warning threshold. # Print an OK message echo OK - $VPNCount # Exit with status OK exit 0 fi #Clean up temporary files. rm -f $HOSTADDRESS.op5.vpn.results I have tried the following solutions: Create a separate variable called TempFile that specifies the file. And specify that in the rm command. I tried creating another if statement similar to the one I use to verify that file exist and then rm the filename. I tried adding the complete name of the file (no variables, just plain text of the file) I can: Remove the file using the full name in both a separate script and directly in the CLI. Is there something in my script that locks the file that prevents me from removing it? I'm not sure what to try next. Thanks in advance!

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  • Delete until previous punctuation mark in Bash

    - by hekevintran
    In Bash, Ctrl + W will erase the last word. Bash considers words to be delimited by spaces. This means that if the cursor is at the end of the string "cd /dir1/dir2/dir3" and you hit Ctrl + W you will be left with "cd ". Is there a Bash shortcut (custom defined is okay) that will leave me with "cd /dir1/dir2/"?

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  • Cannot delete old NFS directory: Device or resource busy

    - by Jakobud
    On server1, we had an NFS share mounted from server 2 like this: /nfs/server2/share Recently, we took down server2 to install a new OS on it. Now we can't get NFS setup the way it was. When I do this: ls -l /nfs I get this: drwxr-xr-x 2 root root 0 2010-03-15 09:59 server2 Notice how the directory size is 0 instead of 4096 like usual? Anyways I go into server2 expecting to see a share directory, but I don't. It's empty. So therefore I cannot mount my share at /nfs/server2/share. When I try to create /nfs/server2/share directory, I get mkdir: cannot create directory `share': No such file or directory I think this is because it doesn't really think the /nfs/server2 directory really exists. Even if I use the -p option with mkdir, it doesn't work. Next I tried to remove /nfs/server2 so I could just recreate it. I try to rm -r /nfs/server2 but I get rm: cannot remove directory `/nfs/server2': Device or resource busy So now I'm at a loss. I need to mount this NFS share in the same exact place on server1 (at /nfs/server2/share) because other software on server1 depend on this. But if I can't create that share directory and I can't remove that directory, what do I do? Also, just for testing, I attempted to mount the share at /nfs/testing/share and it mounted just fine. But like I said, I need to mount it back in the same location.

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  • Virtualmin "Command to run after making changes to a server" differentiate between add/edit/delete

    - by Josh
    I'm using Virtualmin, and I have a command set up under Virtualmin Module Config Actions Upon Server and user creation Command to run after making changes to a server This command is designed to perform a few additional steps after the account is set up. However, the action is called every time the account is modified, and also gets called when the account is deleted. The actions it performs should only be done when the account is first created. How can my custom command know which action is being performed? Is there an environment variable which determines if the action is creation, alteration, or deletion?

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  • NTPD seems to delete all network interfaces

    - by Aurelin
    We have a couple of virtual interfaces configured on eth0 on a CentOS, and every now and then, they went down seemingly out of the blue. Now after going through the log files, I found out that apparently ntpd deletes all eth0 interfaces, and that dhclient automatically brings eth0 back up. The virtual interfaces, however, stay down which causes several of our websites to be inaccessible. Can someone explain to me why ntpd deletes interfaces? Can / should that be turned off, or can / should I configure dhclient to bring the virtual interfaces back up automatically, too? EDIT// The log files that I should've posted : Nov 12 13:10:28 raptor dhclient[20048]: DHCPREQUEST on eth0 to 255.255.255.255 port 67 (xid=0x6a825e97) Nov 12 13:10:42 raptor dhclient[20048]: DHCPDISCOVER on eth0 to 255.255.255.255 port 67 interval 8 (xid=0x24554092) Nov 12 13:10:42 raptor dhclient[20048]: DHCPOFFER from 96.126.108.78 Nov 12 13:10:42 raptor dhclient[20048]: DHCPREQUEST on eth0 to 255.255.255.255 port 67 (xid=0x24554092) Nov 12 13:10:42 raptor dhclient[20048]: DHCPACK from 96.126.108.78 (xid=0x24554092) Nov 12 13:10:42 raptor ntpd[2109]: Deleting interface #31 eth0, 50.116.50.97#123, interface stats: received=3255, sent=3256, dropped=0, active_time=1559394 secs Nov 12 13:10:42 raptor ntpd[2109]: Deleting interface #32 eth0:0, 50.116.53.56#123, interface stats: received=3, sent=0, dropped=0, active_time=1559391 secs Nov 12 13:10:42 raptor ntpd[2109]: Deleting interface #33 eth0:1, 66.175.211.192#123, interface stats: received=2, sent=0, dropped=0, active_time=1559389 secs Nov 12 13:10:42 raptor ntpd[2109]: Deleting interface #34 eth0:2, 50.116.53.95#123, interface stats: received=3, sent=0, dropped=0, active_time=1559387 secs Nov 12 13:10:42 raptor ntpd[2109]: Deleting interface #35 eth0:3, 97.107.132.32#123, interface stats: received=2, sent=0, dropped=0, active_time=1559385 secs Nov 12 13:10:42 raptor ntpd[2109]: Deleting interface #36 eth0:4, 50.116.56.201#123, interface stats: received=2, sent=0, dropped=0, active_time=1559383 secs Nov 12 13:10:42 raptor ntpd[2109]: Deleting interface #37 eth0:5, 66.175.212.121#123, interface stats: received=2, sent=0, dropped=0, active_time=1559381 secs Nov 12 13:10:42 raptor ntpd[2109]: Deleting interface #38 eth0:6, 66.175.215.137#123, interface stats: received=2, sent=0, dropped=0, active_time=1559379 secs Nov 12 13:10:44 raptor NET[1573]: /sbin/dhclient-script : updated /etc/resolv.conf Nov 12 13:10:44 raptor dhclient[20048]: bound to 50.116.50.97 -- renewal in 32692 seconds. Nov 12 13:10:45 raptor ntpd[2109]: Listening on interface #39 eth0, 50.116.50.97#123 Enabled The eth0 config : DEVICE="eth0" ONBOOT="yes" BOOTPROTO="dhcp" IPV6INIT="no" IPADDR=50.116.50.97 NETMASK=255.255.255.0 GATEWAY=50.116.50.1 And the virtual interfaces (I posted the first one only, they look the same for the most part) : # Configuration for eth0:0 DEVICE=eth0:0 BOOTPROTO=none # This line ensures that the interface will be brought up during boot. ONBOOT=yes # eth0:0 IPADDR=50.116.53.56 NETMASK=255.255.255.0

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  • How to delete Chrome temp data (history, cookies, cache) using command line

    - by Dio Phung
    On Windows 7, I tried running this script but still cannot clear Chrome temp data. Can someone figure out what's wrong with the script? Where do Chrome store history and cache ? Thanks ECHO -------------------------------------- ECHO **** Clearing Chrome cache taskkill /F /IM "chrome.exe">nul 2>&1 set ChromeDataDir=C:\Users\%USERNAME%\AppData\Local\Google\Chrome\User Data\Default set ChromeCache=%ChromeDataDir%\Cache>nul 2>&1 del /q /s /f "%ChromeCache%\*.*">nul 2>&1 del /q /f "%ChromeDataDir%\*Cookies*.*">nul 2>&1 del /q /f "%ChromeDataDir%\*History*.*">nul 2>&1 set ChromeDataDir=C:\Users\%USERNAME%\Local Settings\Application Data\Google\Chrome\User Data\Default set ChromeCache=%ChromeDataDir%\Cache>nul 2>&1 del /q /s /f "%ChromeCache%\*.*">nul 2>&1 del /q /f "%ChromeDataDir%\*Cookies*.*">nul 2>&1 del /q /f "%ChromeDataDir%\*History*.*">nul 2>&1 ECHO **** Clearing Chrome cache DONE

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  • rm failing inside cron script

    - by Nicholas
    I have a cron job calling a bash script which runs fine, except for one line inside it that is suppose to remove all fines in a directory. The result of this line is always 'no such file or directory' even though I have verified (many times) that there are files in that directory. The line in question is as simply: rm /dir1/dir2/dir3/* The script works fine when run manually in the terminal, so it must be something about how the cron is run. I've tried giving 'dir3' and all the files inside it every permission possible, so it shouldn't be a permission problem. (The directory and files are also owned by the user). I've tried specifing 'SHELL=/bin/bash' inside 'crontab'. There is no sticky bit set and there is no alias on the rm command. Interestingly changing the 'rm' command to 'ls' gives the same negative result (unless you remove the trailing '*', and then that works). What am I missing here?

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  • Removing SCIM input method as default from gnome terminal

    - by Mark
    Hello - I am recently back into the Linux world after about a 10 year absence. While I can find my way around most things, terminals and desktop managers are different than I remember. One of the biggest problems that I am encountering today is that when running a gnome terminal (this is Suse 10.0 enterprise), I'm getting behavior in the window that I don't want. Specifically, when I type, my typing is underlined as if something is trying to spell check my window. Further, it seems as if when running vi or less, my keystrokes are only processed by these apps when I hit 'return'. I.e. if I'm running less and want to go back a page, I'll hit b, but nothing happens until I hit 'return'. I seem to have tracked this down to the 'input method". Right clicking in the Gnome terminal allows me to set my input method to one of a dozen values. It seems that currently, it's set to "SCIM Input Method". If I then select 'default' or 'X Input Method', apps (i.e. things like less, vi, and even the bash shell) behave as I would expect. Can someone tell me a) what is this SCIM input method b) how can I make it so that it is not the default? I've poked around various configuration files in my home directory as well as in /etc, but I can't see to find how this is set. I guess as a final question, can I just get rid of SCIM? Or is that tied into the window manager somehow? I do appreciate any clarifications that I can get. Thanks.

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  • OpenFiler cannot delete volume group

    - by Harun Baris Bulut
    I have deleted all the ingredients of a volume group even access options, but it still says that the Volume Group is in use. I tried to close everything including the OpenFiler itself but when I open it, it still says the volume is in use. How can I overcome this problem ? Thanks

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  • Programmatically add/delete users in Exchange

    - by Terry Gamble
    I've got the following set up: ASP.Net site that allows my internal employees to add in new hire information (no secure data, just stuff like name/address/phone) and when they submit this it goes into a database (SQL). Every few minutes a service runs that checks the database and if there are new entries it will add them into Exchange. The issue is I'm not happy with the way the service is doing things, (It's not putting address, etc in it). As I don't have the source code this I'm thinking of recreating it. My issue though is finding a starting point even. I know I'll have to create the scripts through code where the data is retrieved from SQL : Joe Smith 123 Main Street Nowhere, USA 19999 And put that into a powershell cmdlet (not sure exactly the syntax but I can get that figured out unless someone already has it) where the user is created in the Active Directory as a normal user and the mailbox is created simultaneously. From there I just need to fill out fields in Active Directory with the person's address, etc. Finally a deletion routine for when we terminate someone, however I'm sure that it will simply be a cmdlet that is easily shelled out to much like the initial one is, once I can figure out how to start that... Anyone have some good reference points or have already done it and can share?

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  • What can I delete after moving MySQL database files location

    - by kopeklan
    I'm trying to move the location of database files from /var/lib/mysql to /home/lib/mysql I only changing database files. Socket is still /var/lib/mysql/mysql.sock (only changing datadir in my.cnf) Now, all data in /var/lib/mysql has been copied to /home/lib/mysql MySQL has been started and everything is fine. Now time to cleaning up data in /var/lib/mysql but I'm not sure what data can and cannot be removed in /var/lib/mysql this is data (except database name) in /var/lib/mysql: ibdata1 ib_logfile0 ib_logfile1 mysql

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  • How to delete system default printer forms?

    - by matt wilkie
    On Windows there are system default printer forms which can't be deleted from the Print Server Properties dialog. Is there some other way they can be removed? We are never going to use page sizes like Envelope, B5(JIS), US Std Fanfold, etc. and I'd like to save users (and myself!) from having to scroll through a big long list of noise. Our print servers are Windows Server 2003 if that makes any difference. thanks.

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