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  • iPhone app crashes on start-up, in stack-trace only messages from built-in frameworks

    - by Aleksejs
    My app some times crashes at start-up. In stack-trace only messages from built-in frameworks. An excerpt from a crash log: OS Version: iPhone OS 3.1.3 (7E18) Report Version: 104 Exception Type: EXC_BAD_ACCESS (SIGBUS) Exception Codes: KERN_PROTECTION_FAILURE at 0x000e6000 Crashed Thread: 0 Thread 0 Crashed: 0 CoreGraphics 0x339305d8 argb32_image_mark_RGB32 + 704 1 CoreGraphics 0x338dbcd4 argb32_image + 1640 2 libRIP.A.dylib 0x320d99f0 ripl_Mark 3 libRIP.A.dylib 0x320db3ac ripl_BltImage 4 libRIP.A.dylib 0x320cc2a0 ripc_RenderImage 5 libRIP.A.dylib 0x320d5238 ripc_DrawImage 6 CoreGraphics 0x338d7da4 CGContextDelegateDrawImage + 80 7 CoreGraphics 0x338d7d14 CGContextDrawImage + 364 8 UIKit 0x324ee68c compositeCGImageRefInRect 9 UIKit 0x324ee564 -[UIImage(UIImageDeprecated) compositeToRect:fromRect:operation:fraction:] 10 UIKit 0x32556f44 -[UINavigationBar drawBackButtonBackgroundInRect:withStyle:pressed:] 11 UIKit 0x32556b00 -[UINavigationItemButtonView drawRect:] 12 UIKit 0x324ecbc4 -[UIView(CALayerDelegate) drawLayer:inContext:] 13 QuartzCore 0x311cacfc -[CALayer drawInContext:] 14 QuartzCore 0x311cab00 backing_callback 15 QuartzCore 0x311ca388 CABackingStoreUpdate 16 QuartzCore 0x311c978c -[CALayer _display] 17 QuartzCore 0x311c941c -[CALayer display] 18 QuartzCore 0x311c9368 CALayerDisplayIfNeeded 19 QuartzCore 0x311c8848 CA::Context::commit_transaction(CA::Transaction*) 20 QuartzCore 0x311c846c CA::Transaction::commit() 21 QuartzCore 0x311c8318 +[CATransaction flush] 22 UIKit 0x324f5e94 -[UIApplication _reportAppLaunchFinished] 23 UIKit 0x324a7a80 -[UIApplication _runWithURL:sourceBundleID:] 24 UIKit 0x324f8df8 -[UIApplication handleEvent:withNewEvent:] 25 UIKit 0x324f8634 -[UIApplication sendEvent:] 26 UIKit 0x324f808c _UIApplicationHandleEvent 27 GraphicsServices 0x335067dc PurpleEventCallback 28 CoreFoundation 0x323f5524 CFRunLoopRunSpecific 29 CoreFoundation 0x323f4c18 CFRunLoopRunInMode 30 UIKit 0x324a6c00 -[UIApplication _run] 31 UIKit 0x324a5228 UIApplicationMain 32 Journaler 0x000029ac main (main.m:14) 33 Journaler 0x00002948 start + 44 File main.m is simple as possible: #import <UIKit/UIKit.h> int main(int argc, char *argv[]) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; int retVal = UIApplicationMain(argc, argv, nil, nil); // line 14 [pool release]; return retVal; } What my cause the app to crash?

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  • iPhone POST to PHP failing

    - by Alexander
    I have this code here: NSString *post = [NSString stringWithFormat:@"deviceIdentifier=%@&deviceToken=%@",deviceIdentifier,deviceToken]; NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:NO]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:@"http://website.com/RegisterScript.php"]]; [request setHTTPMethod:@"POST"]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setValue:@"MyApp-V1.0" forHTTPHeaderField:@"User-Agent"]; [request setHTTPBody:postData]; NSData *urlData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *response = [[NSString alloc] initWithData:urlData encoding:NSASCIIStringEncoding]; which should be sending data to my PHP server to register the device into our database, but for some of my users no POST data is being sent. I've been told that this line: NSData *postData = [post dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:NO]; may be causing the problem. Any thoughts on why this script would sometimes not send the POST data? On the server I got the packet trace for a failed send and the Content-lenght came up as 0 so no data was sent at all. Thanks for any help

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  • sqlite3 no insert is done after --> insert into --> SQLITE_DONE

    - by Fra
    Hi all, I'm trying to insert some data in a table using sqlite3 on an iphone... All the error codes I get from the various steps indicate that the operation should have been successful, but in fact, the table remains empty...I think I'm missing something... here the code: sqlite3 *database = nil; NSString *dbPath = [[[ NSBundle mainBundle ] resourcePath ] stringByAppendingPathComponent:@"placemarks.sql"]; if(sqlite3_open([dbPath UTF8String], &database) == SQLITE_OK){ sqlite3_stmt *insert_statement = nil; //where int pk, varchar name,varchar description, blob picture static char *sql = "INSERT INTO placemarks (pk, name, description, picture) VALUES(99,'nnnooooo','dddooooo', '');"; if (sqlite3_prepare_v2(database, sql, -1, &insert_statement, NULL) != SQLITE_OK) { NSAssert1(0, @"Error: failed to prepare statement with message '%s'.", sqlite3_errmsg(database)); } int success = sqlite3_step(insert_statement); int finalized = sqlite3_finalize(insert_statement); NSLog(@"success: %i finalized: %i",success, finalized); NSAssert1(101, @"Error: failed to insert into the database with message '%s'.", sqlite3_errmsg(database)); sqlit3_step returns 101, so SQLITE_DONE, which should be ok.. If I execute the sql statement in the command line it works properly... anyone has an idea? could it be that there's a problem in writing the placemarks.sql because it's in the resources folder? rgds Fra

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  • Debugging NSoperation BAD ACCESS within graphics context

    - by Joe
    I tried everything to debug this one but I can't get to the bottom of it. This code lives in a subclass of NSOperation which is processed from a queue: (borders is an ivar NSArray containing 5 UIimage objects) NSMutableArray *images = [[NSMutableArray alloc] init]; for (unsigned i = 0; i < 5; i++) { CGSize size = CGSizeMake(60, 60); UIGraphicsBeginImageContext(size); CGPoint thumbPoint = CGPointMake(6, 6); [controller.image drawAtPoint:thumbPoint]; CGPoint borderPoint = CGPointMake(0, 0); [[borders objectAtIndex:i] drawAtPoint:borderPoint]; [images addObject:UIGraphicsGetImageFromCurrentImageContext()]; UIGraphicsEndImageContext(); } [images release]; The code works fine most of the time but when I push the iphone by access subviews and pressing lots of buttons on the UI I either get this exception which is trapped by the operation: Exception Load view: *** -[NSCFArray insertObject:atIndex:]: attempt to insert nil or I get this: Program received signal: “EXC_BAD_ACCESS”. The exception is caused because UIGraphicsGetImageFromCurrentImageContext() return nil. I don't know how to debug the EXC_BAD_ACCESS but I'm guessing that this error (in fact both of these errors) is caused by low memory. The debugger stops at the line: [controller.image drawAtPoint:thumbPoint]; As I mentioned I've trapped the exception so I can live with that but the EXC_BAD_ACCESS is more serious. IF this is memory related how can I tell and is it possible to increase the memory available to NSOperation?

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  • UIActivityIndicator on UITableViewCell not displaying while calling a webService

    - by Yoyi Cheika
    Hi coders, I guess my problem is very simple to solve but I haven been able to do so. Here is my problem: I have a custom table view cell that contains a UIActivityIndicator. When a cell is selected I push another view but this second view makes a call to a web service to bring data. Here is my code // Override to support row selection in the table view. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here -- for example, create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController animated:YES]; // [anotherViewController release]; Models *models = [[Models alloc] initWithNibName:@"Models" bundle:nil]; models.make = ((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).make.text; models.year = (int)[self.yearLabel.text doubleValue]; models.logo = [makeLogosName objectAtIndex:indexPath.row]; [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator startAnimating]; [self.navigationController pushViewController:models animated:YES]; [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator stopAnimating]; [models release]; } Where MakeCell is my custom cell. If I comment this line [((MakeCell *)[tableView cellForRowAtIndexPath:indexPath]).activityIndicator stopAnimating]; then the indicator appears as expected when going back to the previous view. I feel like the indicator is not being visually updated until the didSelectRowAtIndexPath returns. Does is works ascyncronically. What can be my problem here. Thank you very much Cheika

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  • Animate multiple UIView in a cicle

    - by Giovanni
    Hi all, i'm creating a card game on iphone. My problem is that i want to animate the cards at the beginning of the game making the cards animate from a point to another point in a deck. I move my cards that are UIView, in afor cicle. this is what i do With this code, alla tha cards move together, i need to move the cards separately one after another CGPoint point; // Create the deck of playing cards for (int i = 0; i < 28; i++) { CardView *aCardView = [self.mazzo objectAtIndex:i]; point.x = -100; point.y = 200; aCardView.center = point; aCardView.zPosition = i; [self.viewGioco addSubview:aCardView]; [aCardView release]; //Here i call the method to position the card [aCardView positionCard]; } in the card view there are this methods -(void)positionCard{ [self performSelector:@selector(_positionCard) withObject:nil afterDelay:0.0]; } -(void)_positionCard{ [UIView beginAnimations:@"posizionacarta" context:nil]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; [UIView setAnimationDuration:0.3f]; CGPoint point; point.x = 280 + ((arc4random() % 2) - 1); point.y = 240 + ((arc4random() % 2) - 1); self.center = point; [UIView commitAnimations]; [self setNeedsLayout]; }

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  • Push different views from a table.

    - by Tanner
    Hello All, Ive been following a tutorial to implement a search bar ( http://www.iphonesdkarticles.com/2009/01/uitableview-searching-table-view.html ) However I cant seem to push different views. Here is what my didsSelectRowAtIndexPath looks like. - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *selectedCountry = nil; if(searching) selectedCountry = [copyListOfItems objectAtIndex:indexPath.row]; else { NSDictionary *dictionary = [listOfItems objectAtIndex:indexPath.section]; NSArray *array = [dictionary objectForKey:@"Countries"]; selectedCountry = [array objectAtIndex:indexPath.row]; } //Initialize the detail view controller and display it. if ([[listOfItems objectAtIndex:indexPath.row] isEqual:@"neon"]){ Neon *abo = [[Neon alloc] initWithNibName:@"Neon" bundle:nil]; //dvController.selectedCountry = selectedCountry; [self.navigationController pushViewController:abo animated:YES]; [abo release]; } } And here is the debuger message when I click on neon: 2010-05-09 08:47:27.516 iTeachU[3821:307] * Terminating app due to uncaught exception 'NSRangeException', reason: ' -[NSMutableArray objectAtIndex:]: index 60 beyond bounds [0 .. 0]' ** Call stack at first throw: terminate called after throwing an instance of 'NSException' Program received signal: “SIGABRT”. If anyone has a way to push views based on the cells text it would be greatly appreciated. Thanks

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  • UIImagePickerController causing sqlite errors (Simulator only)

    - by MrHen
    When I display a UIImagePickerController in a UIPopoverController the console outputs the following warnings: sqlite error 8 [attempt to write a readonly database] sqlite error 8 [attempt to write a readonly database] sqlite error 8 [attempt to write a readonly database] sqlite error 1 [no such column: duration] sqlite error 1 [no such column: duration] sqlite error 8 [attempt to write a readonly database] sqlite error 8 [attempt to write a readonly database] sqlite error 8 [attempt to write a readonly database] Here is the code that displays the picker: - (void)openImagePickerController:(id)sender { //TODO only open one at a time UIImagePickerController *imagePicker = [[UIImagePickerController alloc] init]; //imagePicker.sourceType = UIImagePickerControllerSourceTypeCamera; imagePicker.delegate = self; [self presentViewController:imagePicker sender:sender animated:YES modal:YES]; [imagePicker release]; } - (void)presentViewController:(UIViewController *)vc sender:(id)sender animated:(BOOL)animated modal:(BOOL)modal { BOOL useNavController = NO; //if((void *)UI_USER_INTERFACE_IDIOM() != NULL && if(UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { //are we on an iPad? Class popoverClass = NSClassFromString(@"UIPopoverController"); if(!popoverClass) { useNavController = YES; } else { if(currentPopover == nil || currentPopover.contentViewController != vc) { if(currentPopover != nil) { [currentPopover dismissPopoverAnimated:animated]; [currentPopover.delegate popoverControllerDidDismissPopover:currentPopover]; } UIPopoverController *popover = [[popoverClass alloc] initWithContentViewController:vc]; currentPopover = popover; currentPopover.delegate = self; [popover presentPopoverFromBarButtonItem:sender permittedArrowDirections:UIPopoverArrowDirectionAny animated:animated]; } } //[aPopover release]; } else { useNavController = YES; } if(useNavController) { if(modal) { [self presentModalViewController:vc animated:animated]; } else { [self.view addSubview:vc.view]; } } } Stepping with the debugger shows that the errors occur after [UIPopoverController presentPopoverFromBarButtonItem:permittedArrowDirections:animated: runs. Of note: The program continues running just fine No noticeable weirdness in UIImagePickerController's behavior when selecting an image or canceling Happens in Simulator 3.2 Unable to reproduce on iPad running 3.2 Is this just another simulator bug?

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  • NSMutableArray of Objects

    - by Terry Owen
    First off I am very new to Objective C and iPhone programming. Now that that is out of the way. I have read through most of the Apple documentation on this and some third party manuals. I guess I just want to know if I'm going about this the correct way ... - (NSMutableArray *)makeModel { NSString *api = @"http://www.mycoolnewssite.com/api/v1"; NSArray *namesArray = [NSArray arrayWithObjects:@"News", @"Sports", @"Entertainment", @"Business", @"Features", nil]; NSArray *urlsArray = [NSArray arrayWithObjects: [NSString stringWithFormat:@"%@/news/news/25/stories.json", api], [NSString stringWithFormat:@"%@/news/sports/25/stories.json", api], [NSString stringWithFormat:@"%@/news/entertainment/25/stories.json", api], [NSString stringWithFormat:@"%@/news/business/25/stories.json", api], [NSString stringWithFormat:@"%@/news/features/25/stories.json", api], nil]; NSMutableArray *result = [NSMutableArray array]; for (int i = 0; i < [namesArray count]; i++) { NSMutableDictionary *objectDict = [NSMutableDictionary dictionary]; NSString *name = (NSString *)[namesArray objectAtIndex:i]; NSString *url = (NSString *)[urlsArray objectAtIndex:i]; [objectDict setObject:name forKey:@"NAME"]; [objectDict setObject:url forKey:@"URL"]; [objectDict setObject:@"NO" forKey:@"HASSTORIES"]; [result addObject:objectDict]; } return result; } Any insight would be appreciated ;-)

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  • Google Reader API with Objective-C - Problem getting token

    - by JustinXXVII
    I am able to successfully get the SID (SessionID) for my Google Reader account. In order to obtain the feed and do other operations inside Google Reader, you have to obtain an authorization token. I'm having trouble doing this. Can someone shed some light? //Create a cookie to append to the GET request NSDictionary *cookieDictionary = [NSDictionary dictionaryWithObjectsAndKeys:@"SID",@"NSHTTPCookieName",self.sessionID,@"NSHTTPCookieValue",@".google.com",@"NSHTTPCookieDomain",@"/",@"NSHTTPCookiePath",@"NSHTTPCookieExpires",@"160000000000",nil]; NSHTTPCookie *authCookie = [NSHTTPCookie cookieWithProperties:cookieDictionary]; //The URL to obtain the Token from NSURL *tokenURL = [NSURL URLWithString:@"http://www.google.com/reader/api/0/token"]; NSMutableURLRequest *tokenRequest = [NSMutableURLRequest requestWithURL:tokenURL]; //Not sure if this is right: add cookie to array, extract the headers from the cookie inside the array...? [tokenRequest setAllHTTPHeaderFields:[NSHTTPCookie requestHeaderFieldsWithCookies:[NSArray arrayWithObjects:authCookie,nil]]]; //This gives me an Error 403 Forbidden in the didReceiveResponse of the delegate [NSURLConnection connectionWithRequest:tokenRequest delegate:self]; I get a 403 Forbidden error as the response from Google. I'm probably not doing it right. I set the dictionary values according to the documentation for NSHTTPCookie.

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  • Help setting up command line gist

    - by smotchkkiss
    setup I'm following defunkt's gist setup guide. [smotchkkiss ~]$ sudo gem install gist [smotchkkiss ~]$ git config --global github.user "my github name" [smotchkkiss ~]$ git config --global github.token "my github token" [smotchkkiss ~]$ echo "puts 'hello, gist.'" > hello.rb [smotchkkiss ~]$ gist hello.rb output Usage: open [-e] [-t] [-f] [-W] [-n] [-g] [-h] [-b <bundle identifier>] [-a <application>] [filenames] Help: Open opens files from a shell. By default, opens each file using the default application for that file. If the file is in the form of a URL, the file will be opened as a URL. Options: -a Opens with the specified application. -b Opens with the specified application bundle identifier. -e Opens with TextEdit. -t Opens with default text editor. -f Reads input from standard input and opens with TextEdit. -W, --wait-apps Blocks until the used applications are closed (even if they were already running). -n, --new Open a new instance of the application even if one is already running. -g, --background Does not bring the application to the foreground. -h, --header Searches header file locations for headers matching the given filenames, and opens them. return value nil help! nil return value? What gives? No new gist appears in my My Gists page on github.

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  • Using GKPeerPickerController within a selector from a Cocos2D CCMenuItem

    - by Mark Hazlett
    Hey everyone, So i'm trying to use GameKit along with Cocos2D so that when a user clicks on the multiplayer menu item it will display the GKPeerPickerController. I'm however, running into some snags. It doesn't seem to want to compile. However, it doesn't give me an error inside of the code that's in my selector. Anyways here's the code... @implementation GameOverLayer - (id) init { self = [super init]; if (self != nil) { [CCMenuItemFont setFontSize:20]; [CCMenuItemFont setFontName:@"Helvetica"]; CCMenuItem *start = [CCMenuItemFont itemFromString:@"Play Again!" target:self selector:@selector(startGame:)]; CCMenuItem *connect = [CCMenuItemFont itemFromString:@"Multiplayer" target:self selector:@selector(connect:)]; CCMenu *menu = [CCMenu menuWithItems:start,connect, nil]; [menu alignItemsVertically]; [self addChild:menu]; } return self; } -(void)startGame: (id)sender { [[CCDirector sharedDirector] replaceScene: [HelloWorld scene]]; } -(void)connect: (id)sender { GKPeerPickerController *peerPicker; peerPicker = [[GKPeerPickerController alloc] init]; peerPicker.delegate = self; peerPicker.connectionTypesMask = GKPeerPickerConnectionTypeOnline | GKPeerPickerConnectionTypeNearby; [peerPicker show]; } @end The error message i'm getting is... ".obj_class_name_GKPeerPickerController", referenced from: Literal-Pointer@_OBJC@_cls_refs@GKPeerPickerController in GameOverScene.o Symbol(s) not found Collect2: id returned 1 exit status Any ideas?

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  • My Core Animation block isn't working as I'd expect

    - by Alex Reynolds
    I have a UIView called activityView, which contains two subviews activityIndicator and cancelOperationsButton. These views are embedded in a XIB and wired up to my view controller. I have two methods that deal with activating (showing) and deactivating (hiding) these two subviews: - (void) enableActivityIndicator { [activityIndicator startAnimating]; [cancelOperationsButton setHidden:NO]; } - (void) disableActivityIndicator { [activityIndicator stopAnimating]; [cancelOperationsButton setHidden:YES]; } By themselves, these two methods work fine. To give this a bit of polish, I'd like to add an animation that fades these subviews in and out: - (void) enableActivityIndicator { [activityIndicator startAnimating]; [cancelOperationsButton setHidden:NO]; [UIView beginAnimations:@"fadeIn" context:nil]; [UIView setAnimationDelay:0.0f]; [UIView setAnimationDuration:1.0f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; activityView.alpha = 1.0f; [UIView commitAnimations]; } - (void) disableActivityIndicator { [UIView beginAnimations:@"fadeOut" context:nil]; [UIView setAnimationDelay:0.0f]; [UIView setAnimationDuration:1.0f]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; activityView.alpha = 0.0f; [UIView commitAnimations]; [activityIndicator stopAnimating]; [cancelOperationsButton setHidden:YES]; } But the animations are not working — the subviews just show up or disappear without the parent view's alpha property having an effect on transparency. How should I write these methods to get the fade-in, fade-out effect I am after?

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  • Problems running Ruby on Rails apps on shared hosted server

    - by Evgeny
    I have problems installing any Ruby On Rails app on my shared hosted server. Mongrel shows html as plain text for all pages. The problem occurs for any app, even if I create a test empty app and add a scaffolded view without changing anything. It appears that the Mongrel crashes when trying to put cookies to the response header. The HTTP header looks incomplete, the Content-type and other parameters are missing: curl 127.0.0.1:12002/users -I HTTP/1.1 200 OK Connection: close Date: Wed, 26 May 2010 09:46:50 GMT Content-Length: 0 Here is the output from mongrel.log Error calling Dispatcher.dispatch #<NoMethodError: You have a nil object when you didn't expect it! You might have expected an instance of ActiveRecord::Base. The error occurred while evaluating nil.[]> /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/bin/../lib/mongrel/cgi.rb:108:in `send_cookies' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/bin/../lib/mongrel/cgi.rb:136:in `out' /usr/lib/ruby/gems/1.8/gems/mongrel-1.1.5/bin/../lib/mongrel/http_response.rb:65:in `start' ruby 1.8.7 rails 2.3.8 mongrel 1.1.5 Here is the link to the test page. Has anyone seen anything like this?

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  • AVAudioPlayer working in Simulator, but not on device

    - by cannyboy
    My mp3 playing code is: NSError *error; soundObject = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:audioPathString] error:&error]; if (soundObject == nil) NSLog(@"%@", [error description]); soundObject.delegate = self; soundObject.numberOfLoops = 0; soundObject.volume = 1.0; NSLog(@"about to play"); [soundObject prepareToPlay]; [soundObject play]; NSLog(@"[soundObject play];"); The mp3 used to play fine, and it still does on the simulator. But not on the device. I've recently added some sound recording code (not mine) to the software. It uses AudioQueue stuff which is slightly beyond me. Does that conflict with AVAudioPlayer? Or what could be the problem? I've noticed that as soon as the audiorecording code starts working, I can't adjust the volume on the device anymore, so maybe it blocks the audio playback?. EDIT The solution seems to be to put this in my code. I put it in applicationDidFinishLaunching: [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryPlayAndRecord error: nil]; UInt32 audioRouteOverride = kAudioSessionOverrideAudioRoute_Speaker; AudioSessionSetProperty (kAudioSessionProperty_OverrideAudioRoute,sizeof (audioRouteOverride),&audioRouteOverride); The first line allows both play and record, whilst the other lines apparently reroute things to make the volume louder. All audio code is voodoo to me.

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  • Why can't I set boolean columns with update?

    - by Benjamin Oakes
    I'm making a user administration page. For the system I'm creating, users need to be approved. Sometimes, there will be many users to approve, so I'd like to make that easy. I'm storing this as a boolean column called approved. I remembered the Edit Multiple Individually Railscast and thought it would be a great fit. However, I'm running into problems which I traced back to ActiveRecord::Base#update. update works fine in this example: >> User.all.map(&:username) => ["ben", "fred"] >> h = {"1"=>{'username'=>'benjamin'}, "2"=>{"username"=>'frederick'}} => {"1"=>{"username"=>"benjamin"}, "2"=>{"username"=>"frederick"}} >> User.update(h.keys, h.values) => ... >> User.all.map(&:username) => ["benjamin", "frederick"] But not this one: >> User.all.map(&:approved) => [true, nil] >> h = {"1"=>{'approved'=>'1'}, "2"=>{'approved'=>'1'}} >> User.update(h.keys, h.values) => ... >> User.all.map(&:approved) => [true, nil] Chaging from '1' to true didn't make a difference when I tested. What am I doing wrong?

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  • Rotation Portrait Landscape with 2 XIB

    - by Ploetzeneder
    Hello, i have got 2 GUIs and 2 Controllers 1 is called landscapeguicontroller and the second is called highguicontroller. Now generally i call the highguicontroller, and when i rotate my iphone it detects that and then it shows the landscapeguicontroller: Code: landscapeguicontroller *neu =[[landscapeguicontroller alloc] initWithNibName:nil bundle:nil]; [self presentModalViewController:neu animated:YES]; [self dismissModalViewControllerAnimated:YES]; The Problem is that then the animation pushes the new window from the beyond side of the iphone up into the window. In the Landscapeguicontroller,i have added to the the following lines: Code: (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } when i want go back to the highguicontroller i call: [self dismissModalViewControllerAnimated:YES]; that all works , but just in the second animation i see the correct "rotation animation". Have you got any suggestions? So a short Problem description: in the 1. animation from high to landscape, the landscape is pushed into the window BUT in the 2. animation from landscape to high, the rotation looks like a real rotation... i want the 1.animation look like the 2. animation best regards Ploetzeneder

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  • IPhone sdk, more accurate collision detection and set the frame/bounds of UIImageView...

    - by Harry
    Hey, Im having a big problem with my app at the moment, its all too inaccurate. I have a image of a ballooon, https://dl.dropbox.com/u/2578642/Balloonedit.png And i have a dart which if it collides into the balloon the game ends. At the moment i am populating the image of the balloon with 8 UIImageViews. and i am detecting if the dart hits them, this was suppose to make it really accurate but its not, the dart pretty much passes through the balloon when its meant to collide, so i have a plan, is there any way to detect when the dart hits the actual image of the balloon not the UIImageView, or is there any way to draw a border around the balloon and detect if it hits that? currently i am using this code to detect the collision: if (CGRectIntersectsRect(pinend.frame, balloonbit1.frame)){ [maintimer invalidate]; accelManeger.delegate = nil; [ball setImage:img]; [UIImageView beginAnimations:nil context:NULL]; [UIImageView setAnimationDuration:0.3]; ball.transform = CGAffineTransformMakeScale(2, 2); [UIImageView commitAnimations]; } So in one method there are 40 of these bits of code and as you can imagine it is not very accurate/fast to respond. So like i said is there a way to draw a border or something around the balloon and detect the collision between the border and dart? Because then i would imagine it would run a lot smother because it would only have to process 5 bits of code. Thanks for any help. This is a big Question so if you can answer it i will buy your app :) Cheers, Harry :/

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  • Destroying nested resources in restful way

    - by Alex
    I'm looking for help destroying a nested resource in Merb. My current method seems near correct, but the controller raise an InternalServerError during the destruction of the nested object. Here comes all the details concerning the request, don't hesitate to ask for more :) Thanks, Alex I'm trying to destroy a nested resources using the following route in router.resources :events, Orga::Events do |event| event.resources :locations, Orga::Locations end Which gives in jQuery request (delete_ method is a implementation of $.ajax with "DELETE"): $.delete_("/events/123/locations/456"); In the Location controller side, I've got: def delete(id) @location = Location.get(id) raise NotFound unless @location if @location.destroy redirect url(:orga_locations) else raise InternalServerError end end And the log: merb : worker (port 4000) ~ Routed to: {"format"=>nil, "event_id"=>"123", "action"=>"destroy", "id"=>"456", "controller"=>"letsmotiv/locations"} merb : worker (port 4000) ~ Params: {"format"=>nil, "event_id"=>"123", "action"=>"destroy", "id"=>"456", "controller"=>"letsmotiv/locations"} ~ (0.000025) SELECT `id`, `class_type`, `name`, `prefix`, `type`, `capacity`, `handicap`, `export_name` FROM `entities` WHERE (`class_type` IN ('Location') AND `id` = 456) ORDER BY `id` LIMIT 1 ~ (0.000014) SELECT `id`, `streetname`, `phone`, `lat`, `lng`, `country_region_city_id`, `location_id`, `organisation_id` FROM `country_region_city_addresses` WHERE `location_id` = 456 ORDER BY `id` LIMIT 1 merb : worker (port 4000) ~ Merb::ControllerExceptions::InternalServerError - (Merb::ControllerExceptions::InternalServerError)

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  • NSFetchedResultsController secondary sorting not working?

    - by binkly
    Hello, I'm using NSFetchedResultsController to fetch Message entities with Core Data. I want my tableview to group the messages by an attribute called ownerName. This works fine in the sense that I get a proper UI dispalying appropriately named sections. I can achieve this with the code below: NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"ownerName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; NSFetchedResultsController *fetchedResultsController = nil; fetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:[appDelegate managedObjectContext] sectionNameKeyPath:@"ownerName" cacheName:@"Messages"] What'd I'd like to do now is have the section with the newest message at the top; exactly how it works with the Messages app on iPhone currently. I've tried adding a second sort descriptor and putting it in an array of sort descriptors and passing that to the fetchRequest but it doesn't appear to be affecting anything. Here is the 2nd sort descriptor that I used. NSSortDescriptor *idDescriptor = [[NSSortDescriptor alloc] initWithKey:@"createdAt" ascending:YES]; If anyone could provide some insight into this I would greatly appreciate it.

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  • DRY Authenticated Tasks in Cocoa (with distributed objects)

    - by arbales
    I'm kind of surprise/infuriated that the only way for me to run an authenticated task, like perhaps sudo gem install shi*t, is to make a tool with pre-written code. I'm writing a MacRuby application, which doesn't seem to expose the KAuthorization* constants/methods. So.. I learned Cocoa and Objective-C. My application creates a object, serves it and calls the a tool that elevates itself and then performs a selector on a distributed object (in the tool's thread). I hoped that the distributed object's methods would evaluated inside the tool, so I could use delegation to create "privileged" tasks. If this won't work, don't try to save it, I just want a DRY/cocoa solution. AuthHelper.m //AuthorizationExecuteWithPrivileges of this. AuthResponder* my_responder = [AuthResponder sharedResponder]; // Gets the proxy object (and it's delegate) NSString *selector = [NSString stringWithUTF8String:argv[3]]; NSLog(@"Performing selector: %@", selector); setuid(0); if ([[my_responder delegate] respondsToSelector:NSSelectorFromString(selector)]){ [[my_responder delegate] performSelectorOnMainThread:NSSelectorFromString(selector) withObject:nil waitUntilDone:YES]; } RandomController.m - (void)awakeFromNib { helperToolPath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/AuthHelper"]; delegatePath = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/ABExtensions.rb"]; AuthResponder* my_responder = [AuthResponder initAsService]; [my_responder setDelegate:self]; } -(oneway void)install_gems{ NSArray *args = [NSArray arrayWithObjects: @"gem", @"install", @"sinatra", nil]; [NSTask launchedTaskWithLaunchPath:@"/usr/bin/sudo" arguments:args]; NSLog(@"Ran AuthResponder.delegate.install_gems"); // This prints. } ... other privileges tasks. "sudo gem update --system" for one. I'm guessing the proxy object is performing the selector in it's own thread, but I want the current (privileged thread) to do it so I can use sudo. Can I force the distributed object to evaluate the selector on the tool's thread? How else can I accomplish this dryly/cocoaly?

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  • Add double tap action (presentModalViewController) to UISCOLLVIEW

    - by R.J.
    I have been wrestling this issue for a while now and cannot seem to get the following "touchesEnded" method to execute within a UISCROLLVIEW. I have read on many of the forums that UISCROLLVIEW will take control of all touch events unless it is subclassed, but I cannot seem to get the code right (still new to the SDK). Basically I have a scrollview made uo with several UIIMAGEVIEW's and currenlty have scrolling with paging (much like the photo app). I have been studying the SCROLLING MADDNESS example without success. All I want to do is anywhere in the UISCROLLVIEW have the user double tap to presentModalViewController back to my info page (i.e.) (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { NSSet *allTouches = [event allTouches]; switch ([allTouches count]) { case 1: {// One finger touch UITouch *touch = [[allTouches allObjects] objectAtIndex:0]; if ([touch tapCount] == 2) {InfoButtonViewController *scroll = [[InfoButtonViewController alloc] initWithNibName:nil bundle:nil]; scroll.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:scroll animated:YES]; [scroll release]; } } } } Any code assistance would be greatly appreciated. The UISCROLLVIEW is implemented as follows (let me know if I need to provide additional details). Thank you in advance... MyViewController.h @interface MyViewController : UIViewController { } @end

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  • IPhone SDK removal of NSLog causes NSArray to be undeclared !

    - by Maxwell Segal
    I have a working application I'm about to distribute and am tidying up NSLog statements in it. When I remove NSLog from from a "case" statement, the NSArray declared within the "case" statement errors as Expected expression before AND undeclared. Anybody any idea why this may be? This is happening on all case statements in my app where I'm now removing NSLog. An example code sections appears below: switch (chosenScene) { case 0: //NSLog(@"group1"); // the following NSArray errors with "expected expression.." AND "..group1Secondsarray undeclared" NSArray *group1SecondsArray = [NSArray arrayWithObjects: @"Dummy",@"1/15",@"1/30",@"1/30",@"1/60",@"1/125",@"1/250",nil]; NSArray *group1FStopArray = [NSArray arrayWithObjects: @"Dummy",@"2.8",@"2.8",@"4",@"5.6",@"5.6",@"5.6",nil]; NSString *group1SecondsText = [group1SecondsArray objectAtIndex:slider.value]; calculatedSeconds.text = group1SecondsText; NSString *group1FStopText = [group1FStopArray objectAtIndex:slider.value]; calculatedFStop.text = group1FStopText; [group1SecondsText release]; [group1FStopText release]; break;

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  • NSString to NSURL objects

    - by user337844
    Hello, I have an array that I populated with my plist file, which looks something like this: <array> <string>http://www.apple.com</string> <string>http://www.google.com</string> <string>http://www.amazon.com</string> </array> So, I'm looking to convert these NSString objects to NSURL objects when I call them in my didSelectRowAtIndexPath method. Any ideas? This is what I have right now: - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSInteger row = [indexPath row]; if (self.viewController == nil) { TemplateViewController *details = [[TemplateViewController alloc] initWithNibName:@"TemplateViewController" bundle:nil]; self.viewController = details; [details release]; } NSString *tempURLString = [tieroneurlArray objectAtIndex:row]; NSURL *loadingUrl = [NSURL URLWithString:tempURLString]; [tieroneurlArray addObject:loadingUrl]; viewController.title = [NSString stringWithFormat:@"%@", [tieroneArray objectAtIndex:row]]; [self.viewController setTableURL:[tieroneurlArray objectAtIndex:row]]; TemplateAppAppDelegate *delegate = [[UIApplication sharedApplication] delegate]; [delegate.templateNavController pushViewController:viewController animated:YES]; } And this is how I load the array with the plist: - (void)viewDidLoad { [super viewDidLoad]; NSString *path = [[NSBundle mainBundle] pathForResource:@"tier1Names" ofType:@"plist"]; tieroneArray = [[NSMutableArray alloc] initWithContentsOfFile:path]; NSString *tableURL = [[NSBundle mainBundle] pathForResource:@"tier1URL" ofType:@"plist"]; tieroneurlArray = [[NSMutableArray alloc] initWithContentsOfFile:tableURL]; }

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  • UINavigationController flashes white when I add it to a superview

    - by Chris Stamper
    Hey guys, I'm adding a NavigationController as a subview of my main view, with the flip animation (like a utility app/flipview thing). Here's how I'm doing it: [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:.7]; [UIView setAnimationTransition:([self.tableController.view superview] ? UIViewAnimationTransitionFlipFromLeft : UIViewAnimationTransitionFlipFromRight) forView:self.tableHostView cache:YES]; [self.tableController.view removeFromSuperview]; settingsView* backView1 = [[settingsView alloc] initWithNibName:@"settingsView" bundle:nil]; backView1.delegate = self; UINavigationController* settingsNavStack = [[UINavigationController alloc]initWithRootViewController:backView1]; [backView1 release]; settingsNavStack.view.frame = CGRectMake(0, 0, 320, 460); settingsNavStack.navigationItem.title = @"Settings"; [self setBackView:settingsNavStack]; [settingsNavStack release]; [self.tableHostView addSubview:self.backView.view]; [[self backView]setDelegate: self]; When it loads, the view comes in very nicely. However, the navigation bar stays white until like .2 secs after the animation finishes. Anyone know why the navigation bar wouldn't display right away?

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