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  • why can't I set a new instance's delegate as self?

    - by Guille10k
    I have a uipickerview, which appears with an ActionSheet. All this is in a class "MultiPicker". I create a new instance from "FirstViewController" this way: multiPicker *multiPic = [[multiPicker alloc]init]; multiPic.delegate = self; [multiPic action:aRunIndex]; And inside "multiPicker", in "action:" UIActionSheet *actionSheet = [[UIActionSheet alloc] initWithTitle:title delegate:otroDelegate cancelButtonTitle:nil destructiveButtonTitle:@"Cancel" otherButtonTitles:@"Done", nil]; UIPickerView *pickerView = [[[UIPickerView alloc] init] autorelease]; pickerView.tag = 101; pickerView.delegate = self; pickerView.dataSource = self; pickerView.showsSelectionIndicator = YES; [actionSheet addSubview:pickerView]; [actionSheet showInView:self.view]; I need "FirstViewController" when MultiPicker finishes, so I can update a table in FirstView. I tried setting a new delegate to MultiPicker so, it tells FirstView when it finishes. But the instruction "multipic.delegate = self" in the first piece of code mades the app crash and says "Terminating due to uncaught exception". If I simply put all "MultiPicker" code inside FirstViewController class, not in a separate one, the action sheet stay blocked when I try to push a button different from "Cancel" Any idea? Thank u

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  • Time fields in Rails coming back blank

    - by Isaac Cambron
    I have a simple Rails 3.b1 (Ruby 1.9.1) application running on Sqlite3. I have this table: create_table :time_tests do |t| t.time :time end And I see this behavior: irb(main):001:0> tt = TimeTest.new => #<TimeTest id: nil, time: nil> irb(main):002:0> tt.time = Time.zone.now => Mon, 03 May 2010 20:13:21 UTC +00:00 irb(main):003:0> tt.save => true irb(main):004:0> TimeTest.find(:first) => #<TimeTest id: 1, time: "2000-01-01 20:13:21"> So, the time is coming back blank. Checking the table, the data looks OK: sqlite> select * from time_tests; 1|2010-05-03 20:13:21.774741 I guess it's on the retrieval part? What's going on here?

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  • Stop lazy-loading images?

    - by Greg
    Here's the issue – I followed along with the Apple lazy-load image sample code to handle my graphical tables. It works great. However, my lazy-load image tables are being stacked within a navigation controller so that you can move in and out of menus. While all this works, I'm getting a persistent crash when I move into a table then move immediately back out of it using the "back" button. This appears to be a result of the network connections loading content not being closed properly, or calling back to their released delegates. Now, I've tried working through this and carefully setting all delegates to nil and calling close on all open network connections before releasing a menu. However, I'm still getting the error. Also – short posting my entire application code into this post, I can't really post a specific code snippet that illustrates this situation. I wonder if anyone has ideas for tasks that I may be missing? Do I need to do anything to close a network connection other than closing it and setting it to nil? Also, I'm new to debugging tools – can anyone suggest a good tool to use to watch network connections and see what's causing them to fail? Thanks!

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  • Instance of method leaking, iPhone

    - by Wolfert
    The following method shows up as leaking while performing a memory-leaks test with Instruments: - (NSDictionary*) initSigTrkLstWithNiv:(int)pm_SigTrkNiv SigTrkSig:(int)pm_SigTrkSig SigResIdt:(int)pm_SigResIdt SigResVal:(int)pm_SigResVal { NSArray *objectArray; NSArray *keyArray; if (self = [super init]) { self.SigTrkNiv = [NSNumber numberWithInt:pm_SigTrkNiv]; self.SigTrkSig = [NSNumber numberWithInt:pm_SigTrkSig]; self.SigResIdt = [NSNumber numberWithInt:pm_SigResIdt]; self.SigResVal = [NSNumber numberWithInt:pm_SigResVal]; objectArray = [NSArray arrayWithObjects:SigTrkNiv,SigTrkSig,SigResIdt,SigResVal, nil]; keyArray = [NSArray arrayWithObjects:@"SigTrkNiv", @"SigTrkSig", @"SigResIdt", @"SigResVal", nil]; self = [NSDictionary dictionaryWithObjects:objectArray forKeys:keyArray]; } return self; } code that invokes the instance: NSDictionary *lv_SigTrkLst = [[SigTrkLst alloc]initSigTrkLstWithNiv:[[tempDict objectForKey:@"SigTrkNiv"] intValue] SigTrkSig:[[tempDict objectForKey:@"SigTrkSig"] intValue] SigResIdt:[[tempDict objectForKey:@"SigResIdt"] intValue] SigResVal:[[tempDict objectForKey:@"SigResVal"] intValue]]; [[QBDataContainer sharedDataContainer].SigTrkLstArray addObject:lv_SigTrkLst]; [lv_SigTrkLst release]; Instruments informs that 'SigTrkLst' is leaking. Even though I have released the instance? (I know that adding it to the array increments the retainCount by 1 but releasing it twice removes it from the array?)

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  • UIsearch bar not returning data to table

    - by Insane_Poyo
    Edited code - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [self.tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell==nil) cell=[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; if (isFiltered) { int rowCount=indexPath.row; Aves *filtrada=[filteredTableData objectAtIndex:rowCount]; cell.textLabel.text=filtrada.name; NSLog(@"mostrando: "); }else { int rowCounter=indexPath.row; Aves *author=[theauthors objectAtIndex:rowCounter]; cell.textLabel.text=author.name; } NSLog(@"mostrando: "); return cell; } -(void)searchBar:(UISearchBar*)searchBar textDidChange:(NSString*)text { if(text.length == 0) { isFiltered = FALSE; } else { isFiltered = true; int i; [filteredTableData removeAllObjects]; for(i=0;[theauthors count]>i;i++) { Aves *name=[theauthors objectAtIndex:i]; //NSLog(name.name); NSRange nameRange = [[name.name lowercaseString] rangeOfString:[text lowercaseString]]; if(nameRange.length>0) { [filteredTableData addObject:name]; NSLog(name.name); } } [self.tableView performSelectorOnMainThread:@selector(reloadData) withObject:nil waitUntilDone:NO]; } } Edit: After working on it a while I solved some problems.Just updated my code, the problem is the repaint of the tableView, every thing else go ok. Check it and give any ideas you have plz ^^ Thx again for your time.

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  • malloc:mmap(size=XX) failed (error code=12)

    - by Michel
    I have a memory problem in an iPhone app, giving me a hard time. Here is the error message I get: malloc: * mmap(size=9281536) failed (error code=12) * error: can't allocate region I am using ARC for this app, in case that might be useful information. The code (below) is just using a file in the Bundle in order to load a core data entity. The strange thing is the crash happens only after more than 90 loops; while it seems to mee that since the size of the "contents" in getting smaller and smaller, the memory request should also get smaller and smaller. Here is the code, if any one can see a flaw please let me know. NSString *path,*contents,*lineBuffer; path=[[NSBundle mainBundle] pathForResource:@"myFileName" ofType:@"txt"]; contents=[NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:nil]; int counter=0; while (counter<10000) { lineBuffer=[contents substringToIndex:[contents rangeOfCharacterFromSet:[NSCharacterSet newlineCharacterSet]].location]; contents=[contents substringFromIndex:[lineBuffer length]+1]; newItem=[NSEntityDescription insertNewObjectForEntityForName:@"myEntityName" inManagedObjectContext:context]; [newItem setValue:lineBuffer forKey:@"name"]; request=[[NSFetchRequest alloc] init]; [request setEntity: [NSEntityDescription entityForName:@"myEntityName" inManagedObjectContext:context]]; error=nil; [context save:&error]; counter++; }

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  • Why is my view controllers view not quadratic?

    - by mystify
    I created an UIViewController subclass, and figured out that the default implementation of -loadView in UIViewController will ignore my frame size settings in a strange way. To simplify it and to make sure it's really not the fault of my code, I did a clean test with a plain instance of UIViewController directly, rather than making a subclass. The result is the same. I try to make an exactly quadratic view of 320 x 320, but the view appears like 320 x 200. iPhone OS 3.0, please check this out: UIViewController *ts = [[UIViewController alloc] initWithNibName:nil bundle:nil]; ts.view.frame = CGRectMake(0.0f, 0.0f, 320.0f, 320.0f); ts.view.backgroundColor = [UIColor cyanColor]; [self.view addSubview:ts.view]; like you can see, I do this: 1) Create a UIViewController instance 2) Set the frame of the view to a quadratic dimension of 320 x 320 3) Give it a color, so I can see it 4) Added it as a subview. Now the part, that's even more strange: When I make my own implementation of -loadView, i.e. if I put this code in there like this: - (void)loadView { UIView *v = [[UIView alloc] initWithFrame:CGRectMake(0.0f, 0.0f, 320.0f, 320.0f)]; v.backgroundColor = [UIColor cyanColor]; self.view = v; [v release]; } then it looks right. Now lets think about that: In the first example, I do pretty much exactly the same, just that I let UIViewController create the view on it's own, and then take it over in order to change it's frame. Right? So why do I get this strange error? Right now I see no other way of messing around like that to correct this wrong behavior. I did not activate anything like clipsToBounds and there's no other code touching this.

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  • How i finding Internate network error using Try..........Catch in iphone?

    - by Rajendra Bhole
    Hi, I developing an application in which i calling web services on iphone. I want to implement Try.......Catch in that code for catching internet and GPRS connection error.The code is as follow, NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:mainURL5]]; [request setHTTPMethod:@"POST"]; NSHTTPURLResponse* urlResponse = nil; NSError *error = [[[NSError alloc] init] autorelease]; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&urlResponse error:&error]; result5 = [[NSMutableString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; I was using Try......catch but it didn't work that code as follows, @try { //prepar request NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:mainURL5]]; [request setHTTPMethod:@"POST"]; NSHTTPURLResponse* urlResponse = nil; NSError *error = [[[NSError alloc] init] autorelease]; NSData *responseData = [NSURLConnection sendSynchronousRequest:request returningResponse:&urlResponse error:&error]; result5 = [[NSMutableString alloc] initWithData:responseData encoding:NSUTF8StringEncoding]; } @catch(NSException * e) { [clsMessageBox ShowMessageOK:@"some text" :[e reason]]; }

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  • Manage more Images to move in View

    - by David Pollak
    hi everyone, I'm creating an app which has more UIImageView on a View, they should move normally from a side to the other. I have an issue: after entering the second image, the two UIImageView start to behave crazy (!) because they don' move freely, but they are like restricted in two different areas not touching each other even if I said different things the first thing that I want to do, is to let them move normally; this is the code I am using: `- (void)viewDidLoad { [super viewDidLoad]; pos = CGPointMake(14.0, 7.0); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(onTimer) userInfo:nil repeats:YES]; }` - (void) onTimer { pallone.center = CGPointMake(pallone.center.x+pos.x, pallone.center.y+pos.y); if(pallone.center.x > 320 || pallone.center.x < 0) pos.x = -pos.x; if(pallone.center.y > 480 || pallone.center.y < 0) pos.y = -pos.y; } and for the other image that has to enter after: - (IBAction)spara{ cos = CGPointMake(8.0, 4.0); [NSTimer scheduledTimerWithTimeInterval:0.05 target:self selector:@selector(inTimer) userInfo:nil repeats:YES]; } - (void)inTimer{ bomba.center = CGPointMake(bomba.center.x+pos.x, bomba.center.y+pos.y); if(bomba.center.x > 50 || bomba.center.x < 0) pos.x = -pos.x; if(bomba.center.y > 480 || bomba.center.y < 0) pos.y = -pos.y; } what should I change ? and if I'd like the images to move only in one way (y) ? how do I do this ? I know, I'm a newbie thanks in advance

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  • UITableView populating EVERY OTHER launch

    - by Joshmattvander
    I am having a problem that I cant seem to get to the bottom of. In my view did load code, I am creating an array and attempting to populate the table. For some reason it only populates the data on EVERY OTHER time the app is run. I put logs in viewDidLoad which runs as does viewWillAppear and outputs the correct count for the array. Also, the UITableView specicic methods get called when it works and they just don't get called when it doesnt work. I cant figure out the root of this problem. Again this occurrence happens exactly 50% of the time. Theres no dynamic data that could be tripping up or anything. #import "InfoViewController.h" @implementation InfoViewController - (void)viewDidLoad { NSLog(@"Info View Loaded"); // This runs infoList = [[NSMutableArray alloc] init]; //Set The Data //Theres 8 similar lines [infoList addObject :[[NSMutableDictionary alloc] initWithObjectsAndKeys: @"Scrubbed", @"name", @"scrubbed", @"url", nil]]; NSLog(@"%d", [infoList count]); // This shows the count correctly every time [super viewDidLoad]; } -(void) viewWillAppear:(BOOL)animated { NSLog(@"Info Will Appear"); // This Runs } - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { // This WILL NOT RUN when it doesnt work, and DOES show the count when it does run NSLog(@"Counted in numberOfRowsInSection %d", [infoList count]); return [infoList count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSLog(@"ROW"); static NSString *CellIdentifier = @"infoCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithFrame:CGRectZero reuseIdentifier:CellIdentifier] autorelease]; } cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.textLabel.text = [[infoList objectAtIndex:indexPath.row] objectForKey:@"name"]; return cell; } @end

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  • Custom Cell over lapping.

    - by user338322
    I am trying to use a custom cell, My custom cell is of size 320*220 pixels. My table size is 320* by 1500 which is large enough I have set custom cell's view in scale to fill mode. But when i fill the table using custom cell all i see is first row. i have total four rows to be filld in a custom way. but they gets overlapped and i can not see any of the table.. They do look, but overlapped, Any hints .. about why its happening Do i need to make changes into nib? -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath{ static NSString *CellIdentifier = @"CustomCell"; CustomCell *cell = (CustomCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"CustomCell" owner:self options:nil]; for (id oneObject in nib) if ([oneObject isKindOfClass:[CustomCell class]]) cell = (CustomCell *)oneObject; } cell.iconImage.image = [UIImage imageNamed:[NSString stringWithFormat:@"beach%d.jpg",indexPath.row+1]]; cell.title.text=[[RArrray objectAtIndex:indexPath.row] objectForKey:@"Beach"]; return cell; }

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  • Help adding a backgroundView to UITableViewCell

    - by Alex
    I'm getting really desperate trying to add a UIImageView to UITableViewCell.backgroundView. All my efforts have resulted in this crappy rendering: It looks like the cell's label's white background is sitting on top of cell's background and covering portions of it. I tried setting the label's background color to clear, or some other color and it does not have any event. It is always white. The reason I know it's the text label's background causing this white area is that if I don't do [cell setText:@"Cell text here"]; the white area is gone and I see just the cell's background image. Here's the code that I'm using. The table view is added in the .xib file and UITableView is added to UIViewController: - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [myCollection.items count]; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger rowIndex = indexPath.row; static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; cell.backgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"darkCellBackground.png"]]; cell.selectedBackgroundView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"darkCellBackground.png"]]; } [cell setText:@"Cell text here"]; return cell; } - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Navigation logic may go here. Create and push another view controller. // AnotherViewController *anotherViewController = [[AnotherViewController alloc] initWithNibName:@"AnotherView" bundle:nil]; // [self.navigationController pushViewController:anotherViewController]; // [anotherViewController release]; [tableView deselectRowAtIndexPath:indexPath animated:YES]; } - (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath { return NO; } I'm sure I'm doing something wrong but cant quite figure out what.

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  • Using an objects date (without time) for a table header instead of an objects date and time (iphone)

    - by billywilliamton
    I've been working on an iphone project and have run into an issue. Currently In the table view where it displays all the objects, I use headers based on the objects datePerformed field. The only problem is that my code apparently creates a header that contains both the date and time resulting in objects not being grouped solely by their date as I intended, but rather based on their date and time. I'm not sure if it matters, but when an object is created I use a date picker to pick the date, but not the time. I was wondering if anyone could give me any suggestions or advice. Here is the code where i set up the fetchedResultsController - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController != nil) { return fetchedResultsController; } // Create and configure a fetch request with the Exercise entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Exercise" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; // Create the sort descriptors array using date and name NSSortDescriptor *dateDescriptor = [[NSSortDescriptor alloc] initWithKey:@"datePerformed" ascending:NO]; NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:dateDescriptor, nameDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Create and initialize the fetch results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:@"datePerformed" cacheName:@"Root"]; self.fetchedResultsController = aFetchedResultsController; fetchedResultsController.delegate = self; // Memory management calls [aFetchedResultsController release]; [fetchRequest release]; [dateDescriptor release]; [nameDescriptor release]; [sortDescriptors release]; return fetchedResultsController; } Here's where I set up the table header properties - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { // Display the exercise' date as section headings. return [[[fetchedResultsController sections] objectAtIndex:section] name]; } Any suggestions welcome. Thanks for your time. -Billy Williamton

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  • Sheet and thread memory problem

    - by Xident
    Hi Guys, recently I started a project which can export some precalculated Grafix/Audio to files, for after processing. All I was doing is to put a new Window (with progressindicator and an Abort Button) in my main xib and opened it using the following code: [NSApp beginSheet: REC_Sheet modalForWindow: MOTHER_WINDOW modalDelegate: self didEndSelector: nil contextInfo: nil]; NSModalSession session=[NSApp beginModalSessionForWindow:REC_Sheet]; RECISNOTDONE=YES; while (RECISNOTDONE) { if ([NSApp runModalSession:session]!=NSRunContinuesResponse) break; usleep(100); } [NSApp endModalSession:session]; A Background Thread (pthread) was started earlier, to actually perform the work and save all the targas/wave file. Which worked great, but after an amount of time, it turned out that the main thread was not responding anymore and my memory footprint raised unstoppable. I tried to debug it with Instruments, and saw a lot of CFHash etc stuff growing to infinity. By accident i clicked below the sheet, and temporary it helped, the main thread (AppKit ?) was releasing it's stuff, but just for a little time. I can't explain it to me, first of all I thought it was the access from my thread to the Progressbar to update the Progress (intervalled at 0,5sec), so I cut it out. But even if I'm not updating anything and did nothing with the Progressbar, my Application eat up all the Memory, because of not releasing it's "Main-Event" or whatsoever Stuff. Is there any possibility to "drain" this Main thread Memory stuff (Runloop / NSApp call?). And why the heck doesn't the Main thread respond anymore (after this simple task) ??? I don't have a clou anymore, please help ! Thanks in advance ! P.S. How do you guys implement "threaded long task" Stuff and updating your gui ???

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  • Highlighting a custom UIButton

    - by Dan Ray
    The app I'm building has LOTS of custom UIButtons laying over top of fairly precisely laid out images. Buttonish, controllish images and labels and what have you, but with a clear custom-style UIButton sitting over top of it to handle the tap. My client yesterday says, "I want that to highlight when you tap it". Never mind that it immediately pushes on a new uinavigationcontroller view... it didn't blink, and so he's confused. Oy. Here's what I've done to address it. I don't like it, but it's what I've done: I subclassed UIButton (naming it FlashingUIButton). For some reason I couldn't just configure it with a background image on control mode highlighted. It never seemed to hit the state "highlighted". Don't know why that is. So instead I wrote: -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { [self setBackgroundImage:[UIImage imageNamed:@"grey_screen"] forState:UIControlStateNormal]; [self performSelector:@selector(resetImage) withObject:nil afterDelay:0.2]; [super touchesBegan:touches withEvent:event]; } -(void)resetImage { [self setBackgroundImage:nil forState:UIControlStateNormal]; } This happily lays my grey_screen.png (a 30% opaque black box) over the button when it's tapped and replaces it with happy emptyness .2 of a second later. This is fine, but it means I have to go through all my many nibs and change all my buttons from UIButtons to FlashingUIButtons. Which isn't the end of the world, but I'd really hoped to address this as a UIButton category, and hit all birds with one stone. Any suggestions for a better approach than this one?

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  • Syntax errors on Heroku, but not on local server (postgresql related?)

    - by Phil_Ken_Sebben
    I'm trying to deploy my first app on Heroku (rails 3). It works fine on my local server, but when I pushed it to Heroku and ran it, it crashes, giving a number of syntax errors. These are related to a collection of scopes I use like the one below: scope :scored, lambda { |score = nil| score.nil? ? {} : where('products.votes_count >= ?', score) } it produces errors of this form: "syntax error, unexpected '=', expecting '|' " "syntax error, unexpected '}', expecting kEND" Why is this syntax making Heroku choke and how can I correct it? Thanks! EDIT: I was using sqlite on my local machine and Heroku does not support that. Trying to make sure the db is properly configured for PG. I believe I have done that by specifying in the gemfile that sqlite only be used in development. Yet I still get these syntax errors, that interrupt even the db:migrate. EDIT: So now it seems more likely that my scope syntax doesn't work in postgreSQL. Does anyone know how to convert this properly?

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  • Adapting pseudocode to java implementation for finding the longest word in a trie

    - by user1766888
    Referring to this question I asked: How to find the longest word in a trie? I'm having trouble implementing the pseudocode given in the answer. findLongest(trie): //first do a BFS and find the "last node" queue <- [] queue.add(trie.root) last <- nil map <- empty map while (not queue.empty()): curr <- queue.pop() for each son of curr: queue.add(son) map.put(son,curr) //marking curr as the parent of son last <- curr //in here, last indicate the leaf of the longest word //Now, go up the trie and find the actual path/string curr <- last str = "" while (curr != nil): str = curr + str //we go from end to start curr = map.get(curr) return str This is what I have for my method public static String longestWord (DTN d) { Queue<DTN> holding = new ArrayQueue<DTN>(); holding.add(d); DTN last = null; Map<DTN,DTN> test = new ArrayMap<DTN,DTN>(); DTN curr; while (!holding.isEmpty()) { curr = holding.remove(); for (Map.Entry<String, DTN> e : curr.children.entries()) { holding.add(curr.children.get(e)); test.put(curr.children.get(e), curr); } last = curr; } curr = last; String str = ""; while (curr != null) { str = curr + str; curr = test.get(curr); } return str; } I'm getting a NullPointerException at: for (Map.Entry<String, DTN> e : curr.children.entries()) How can I find and fix the cause of the NullPointerException of the method so that it returns the longest word in a trie?

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  • Uploadin Image - Objective C

    - by Sammaeliv
    Hi, i have this code the i find on youtube xD my cuestion is , how do i add an extra parameter NSData *imageData = UIImageJPEGRepresentation(imagen.image,0.0); NSString *urlString = @"http://urlexample.com/upload.php"; NSMutableURLRequest *request = [[[NSMutableURLRequest alloc] init] autorelease]; [request setURL:[NSURL URLWithString:urlString]]; [request setHTTPMethod:@"POST"]; NSString *boundary = [NSString stringWithString:@"---------------------------14737809831466499882746641449"]; NSString *contentType = [NSString stringWithFormat:@"multipart/form-data; boundary=%@", boundary]; [request addValue:contentType forHTTPHeaderField:@"Content-Type"]; NSMutableData *body = [NSMutableData data]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@\r\n", boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Disposition: form-data; name=\"userfile\"; filename=\".jpg\"\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[[NSString stringWithString:@"Content-Type: application/octet-stream\r\n\r\n"] dataUsingEncoding:NSUTF8StringEncoding]]; [body appendData:[NSData dataWithData:imageData]]; [body appendData:[[NSString stringWithFormat:@"\r\n--%@--\r\n", boundary] dataUsingEncoding:NSUTF8StringEncoding]]; [request setHTTPBody:body]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *returnString = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; NSLog(returnString); I try [body appendData:[[NSString stringWithFormat:@"extra=%@",info] dataUsingEncoding:NSUTF8StringEncoding]; hehehe im 100% new on this as you can see... please help me xD

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  • customized form_for tag in rails

    - by poseid
    I want to make a table within a form by making a new form_tag. The following code in ApplicationHelper fails: module ApplicationHelper class TabularFormBuilder < ActionView::Helpers::FormBuilder # ... code to insert <tr> tags </tr> end def tabular_form_for(name, object = nil, options = nil, &proc) concat("<table>", proc.binding) form_for(name, object, (options||{}).merge(:builder => TabularFormBuilder), &proc) concat("</table>", proc.binding) end end The view I use is: <h1>New project</h1> <% tabular_form_for :project, :builder => ApplicationHelper::TabularFormBuilder do |f| %> <%= f.error_messages %> <%= f.text_field :name %> <%= f.text_area :description %> <%= f.text_field :location %> <%= f.submit 'Create' %> <% end %> The error I get is: NoMethodError in Projects#new Showing app/views/projects/new.html.erb where line #5 raised: undefined method `errors' for {:builder=ApplicationHelper::TabularFormBuilder}:Hash Any ideas how to make this custom tag work?

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  • Rails: Duplicate functionality across controllers? A humble plea.

    - by Alex
    So I'm working with authlogic, and I'm trying to duplicate the login functionality to the welcome page, so that you can log in by restful url or by just going to the main page. No, I don't know if we'll keep that feature, but I want to test it out anyway. Here's the error message: RuntimeError in Welcome#index Called id for nil, which would mistakenly be 4 -- if you really wanted the id of nil, use object_id The code is below. Basically, what's happening is the index view (the first code snippet) is sending the information from the form to the create method of user_sessions controller. At this point, in theory, it create should just pick up, but it doesn't. PLEASE help. Please. I've been doing this for about 8 hours. I checked Google. I checked IRC. I checked every book I could find. You don't even have to answer, I can to the grunt work if you just point me in the right direction. <% form_for @user_session, :url => user_sessions_path do |f| %> <%= f.text_field :email %><br /> <%= f.password_field :password %> <%= submit_tag 'Login' %> <% end %> class ApplicationController < ActionController::Base helper :all # include all helpers, all the time protect_from_forgery # See ActionController::RequestForgeryProtection for details # Scrub sensitive parameters from your log # filter_parameter_logging :password helper_method :current_user_session, :current_user before_filter :new_session_object protected def new_session_object unless current_user @user_session = UserSession.new(params[:user_session]) end end private def current_user_session return @current_user_session if defined?(@current_user_session) @current_user_session = UserSession.find end def current_user return @current_user if defined?(@current_user) @current_user = current_user_session && current_user_session.record end end

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  • Pull To Refresh on iphone not working as expected

    - by Kleemann
    I have been using this: http://blog.leahculver.com/2010/12/iphone-pull-to-refresh.html to make the pull to refresh function in my app. But I cant see the text "Pull down to refresh...", "Release to refresh..." and "Loading...". All I've done is copy the files into my project, link against QuartzCore framework, and changed the .h file of my view controller so it is a subclass of PullRefreshTableViewController. Then I added the refresh method. Is seems that the initWithStyle method in PullRefreshTableViewController never is executed. But i should be, in my tableViewcellForRowAtIndexPath. - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CellIdentifier"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = @"Text"; return cell; } The initWithStyle method from the PullRefreshTableViewController.m: - (id)initWithStyle:(UITableViewStyle)style { self = [super initWithStyle:style]; if (self != nil) { textPull = [[NSString alloc] initWithString:@"Pull down to refresh..."]; textRelease = [[NSString alloc] initWithString:@"Release to refresh..."]; textLoading = [[NSString alloc] initWithString:@"Loading..."]; NSLog(@"in"); } NSLog(@"out"); return self; } The logs are never printed in the console I really cant see where the problem is ?

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  • Saving Email/Password to Keychain in iOS

    - by Jason
    I'm very new to iOS development so forgive me if this is a newbie question. I have a simple authentication mechanism for my app that takes a user's email address and password. I also have a switch that says 'Remember me'. If the user toggles that switch on, I'd like to preserve their email/password so those fields can be auto-populated in the future. I've gotten this to work with saving to a plist file but I know that's not the best idea since the password is unencrypted. I found some sample code for saving to the keychain, but to be honest, I'm a little lost. For the function below, I'm not sure how to call it and how to modify it to save the email address as well. I'm guessing to call it would be: saveString(@"passwordgoeshere"); Thank you for any help!!! + (void)saveString:(NSString *)inputString forKey:(NSString *)account { NSAssert(account != nil, @"Invalid account"); NSAssert(inputString != nil, @"Invalid string"); NSMutableDictionary *query = [NSMutableDictionary dictionary]; [query setObject:(id)kSecClassGenericPassword forKey:(id)kSecClass]; [query setObject:account forKey:(id)kSecAttrAccount]; [query setObject:(id)kSecAttrAccessibleWhenUnlocked forKey:(id)kSecAttrAccessible]; OSStatus error = SecItemCopyMatching((CFDictionaryRef)query, NULL); if (error == errSecSuccess) { // do update NSDictionary *attributesToUpdate = [NSDictionary dictionaryWithObject:[inputString dataUsingEncoding:NSUTF8StringEncoding] forKey:(id)kSecValueData]; error = SecItemUpdate((CFDictionaryRef)query, (CFDictionaryRef)attributesToUpdate); NSAssert1(error == errSecSuccess, @"SecItemUpdate failed: %d", error); } else if (error == errSecItemNotFound) { // do add [query setObject:[inputString dataUsingEncoding:NSUTF8StringEncoding] forKey:(id)kSecValueData]; error = SecItemAdd((CFDictionaryRef)query, NULL); NSAssert1(error == errSecSuccess, @"SecItemAdd failed: %d", error); } else { NSAssert1(NO, @"SecItemCopyMatching failed: %d", error); } }

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  • remove 2 subviews in one go.

    - by Pavan
    hi, I am trying to remove two viewcontrollers (that have been added on top of each other) with one method. I have made the views in interfacebuilder. they all have their own .h and .m files to go with it. Scenario I am in: I have a main menu which has the view2 header file imported. In a method I add the second view on top of the superview like so view2ViewController * view2 = [[view2ViewController alloc] initWithNibName:@"view2ViewController" bundle:nil]; [self.view addSubview:view2.view]; then in view 2 I have added the view 3 header file so i can add view 3 as a subview ontop of view2. i have another method which is connected again to interface builder to a UIButton so upon button press a method gets called in view2 which adds view 3 on top in exactly the same way like so: view3ViewController * view3 = [[view3ViewController alloc] initWithNibName:@"view3ViewController" bundle:nil]; [self.view addSubview:view3.view]; What im trying to solve: I have a button in view 3 which should remove view 3.... and then it should also remove view 2 aswell so the main screen is visible. How can this be achieved? What I have so far: [self.view removeFromSuperview]; This however only removes View 3... but leaves view 2 in place. What needs to be modified so that i can remove view 2 as well?? Any help is appreciated.

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  • Access problem with NSMutableArray

    - by pbcoder
    Hi, my problem is that I can't access my NSMutableArray in - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {}. I create my NSMutableArray here: nodes = [xmlDoc nodesForXPath:@"/xml/items/item/short_desc" error:nil]; if (nodes != nil && [nodes count] >= 1) { for (int i = 0; i < [nodes count]; i++) { CXMLElement *resultElement = [nodes objectAtIndex:i]; result = [[[[resultElement attributeForName:@"data"] stringValue] copy] autorelease]; [short_desc addObject:result]; } } and I can print out the content of short_desc everywhere with: NSLog([short_desc objectAtIndex:0]); but not in: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { ..... NSString *date = [name objectAtIndex:0]; labelDate.text = date; ..... return cell;} if I use: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { ..... NSString *date = @"text..."; labelDate.text = date; ..... return cell;} it works correctly. ANY SOLUTION FOR THIS PROBLEM???

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  • iOS: Best Way to do This w/o Calling Method 32 Times?

    - by user1886754
    I'm currently retrieving the Top 100 Scores for one of my leaderboards the following way: - (void) retrieveTop100Scores { __block int totalScore = 0; GKLeaderboard *myLB = [[GKLeaderboard alloc] init]; myLB.identifier = [Team currentTeam]; myLB.timeScope = GKLeaderboardTimeScopeAllTime; myLB.playerScope = GKLeaderboardPlayerScopeGlobal; myLB.range = NSMakeRange(1, 100); [myLB loadScoresWithCompletionHandler:^(NSArray *scores, NSError *error) { if (error != nil) { NSLog(@"%@", [error localizedDescription]); } if (scores != nil) { for (GKScore *score in scores) { NSLog(@"%lld", score.value); totalScore += score.value; } NSLog(@"Total Score: %d", totalScore); [self loadingDidEnd]; } }]; } The problem is I want to do this for 32 leaderboards. What's the best way of achieving this? Using a third party tool (Game Center Manager), I can get the following line to return a dictionary with leaderboard ID's as keys and the Top 1 highest score as values NSDictionary *highScores = [[GameCenterManager sharedManager] highScoreForLeaderboards:leaderboardIDs]; So my question is, how can I combine those 2 segments of code to pull in the 100 values for each leaderboard, resulting in a dictionary with all of the leaderboard names as keys, and the Total (of each 100 scores) of the leaderboards for values.

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