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  • Entity Framework v1 &hellip; Brief Synopsis and Tips &ndash; Part 2

    - by Rohit Gupta
    Using Entity Framework with ASMX Web sErvices and WCF Web Service: If you use ASMX WebService to expose Entity objects from Entity Framework... then the ASMX Webservice does not  include object graphs, one work around is to use Facade pattern or to use WCF Service. The other important aspect of using ASMX Web Services along with Entity Framework is that the ASMX Client is not aware of the existence of EF v1 since the client solely deals with C# objects (not EntityObjects or ObjectContext). Since the client is not aware of the ObjectContext hence the client cannot participate in change tracking since the client only receives the Current Values and not the Orginal values when the service sends the the Entity objects to the client. Thus there are 2 drawbacks to using EntityFramework with ASMX Web Service: 1. Object state is not maintained... so to overcome this limitation we need insert/update single entity at a time and retrieve the original values for the entity being updated on the server/service end before calling Save Changes. 2. ASMX does not maintain object graphs... i.e. Customer.Reservations or Customer.Reservations.Trip relationships are not maintained. Thus you need to send these relationships separately from service to client. WCF Web Service overcomes the object graph limitation of ASMX Web Service, but we need to insure that we are populating all the non-null scalar properties of all the objects in the object graph before calling Update. WCF Web service still cannot overcome the second limitation of tracking changes to entities at the client end. Also note that the "Customer" class in the Client is very different from the "Customer" class in the Entity Framework Model Entities. They are incompatible with each other hence we cannot cast one to the other. However the .NET Framework translates the client "Customer" Entity to the EFv1 Model "customer" Entity once the entity is serialzed back on the ASMX server end. If you need change tracking enabled on the client then we need to use WCF Data Services which is available with VS 2010. ====================================================================================================== In WCF when adding an object that has relationships, the framework assumes that every object in the object graph needs to be added to store. for e.g. in a Customer.Reservations.Trip object graph, when a Customer Entity is added to the store, the EFv1 assumes that it needs to a add a Reservations collection and also Trips for each Reservation. Thus if we need to use existing Trips for reservations then we need to insure that we null out the Trip object reference from Reservations and set the TripReference to the EntityKey of the desired Trip instead. ====================================================================================================== Understanding Relationships and Associations in EFv1 The Golden Rule of EF is that it does not load entities/relationships unless you ask it to explicitly do so. However there is 1 exception to this rule. This exception happens when you attach/detach entities from the ObjectContext. If you detach an Entity in a ObjectGraph from the ObjectContext, then the ObjectContext removes the ObjectStateEntry for this Entity and all the relationship Objects associated with this Entity. For e.g. in a Customer.Order.OrderDetails if the Customer Entity is detached from the ObjectContext then you cannot traverse to the Order and OrderDetails Entities (that still exist in the ObjectContext) from the Customer Entity(which does not exist in the Object Context) Conversely, if you JOIN a entity that is not in the ObjectContext with a Entity that is in the ObjContext then the First Entity will automatically be added to the ObjContext since relationships for the 2 Entities need to exist in the ObjContext. ========================================================= You cannot attach an EntityCollection to an entity through its navigation property for e.g. you cannot code myContact.Addresses = myAddressEntityCollection ========================================================== Cascade Deletes in EDM: The Designer does not support specifying cascase deletes for a Entity. To enable cascasde deletes on a Entity in EDM use the Association definition in CSDL for the Entity. for e.g. SalesOrderDetail (SOD) has a Foreign Key relationship with SalesOrderHeader (SalesOrderHeader 1 : SalesOrderDetail *) if you specify a cascade Delete on SalesOrderHeader Entity then calling deleteObject on SalesOrderHeader (SOH) Entity will send delete commands for SOH record and all the SOD records that reference the SOH record. ========================================================== As a good design practise, if you use Cascade Deletes insure that Cascade delete facet is used both in the EDM as well as in the database. Even though it is not absolutely mandatory to have Cascade deletes on both Database and EDM (since you can see that just the Cascade delete spec on the SOH Entity in EDM will insure that SOH record and all related SOD records will be deleted from the database ... even though you dont have cascade delete configured in the database in the SOD table) ============================================================== Maintaining relationships in Code When Setting a Navigation property of a Entity (for e.g. setting the Contact Navigation property of Address Entity) the following rules apply : If both objects are detached, no relationship object will be created. You are simply setting a property the CLR way. If both objects are attached, a relationship object will be created. If only one of the objects is attached, the other will become attached and a relationship object will be created. If that detached object is new, when it is attached to the context its EntityState will be Added. One important rule to remember regarding synchronizing the EntityReference.Value and EntityReference.EntityKey properties is that when attaching an Entity which has a EntityReference (e.g. Address Entity with ContactReference) the Value property will take precedence and if the Value and EntityKey are out of sync, the EntityKey will be updated to match the Value. ====================================================== If you call .Load() method on a detached Entity then the .Load() operation will throw an exception. There is one exception to this rule. If you load entities using MergeOption.NoTracking, you will be able to call .Load() on such entities since these Entities are accessible by the ObjectContext. So the bottomline is that we need Objectontext to be able to call .Load() method to do deffered loading on EntityReference or EntityCollection. Another rule to remember is that you cannot call .Load() on entities that have a EntityState.Added State since the ObjectContext uses the EntityKey of the Primary (Parent) Entity when loading the related (Child) Entity (and not the EntityKey of the child (even if the EntityKey of the child is present before calling .Load()) ====================================================== You can use ObjContext.Add() to add a entity to the ObjContext and set the EntityState of the new Entity to EntityState.Added. here no relationships are added/updated. You can also use EntityCollection.Add() method to add an entity to another entity's related EntityCollection for e.g. contact has a Addresses EntityCollection so to add a new address use contact.Addresses.Add(newAddress) to add a new address to the Addresses EntityCollection. Note that if the entity does not already exist in the ObjectContext then calling contact.Addresses.Add(myAddress) will cause a new Address Entity to be added to the ObjContext with EntityState.Added and it will also add a RelationshipEntry (a relationship object) with EntityState.Added which connects the Contact (contact) with the new address newAddress. Note that if the entity already exists in the Objectcontext (being part theOtherContact.Addresses Collection), then calling contact.Addresses.Add(existingAddress) will add 2 RelationshipEntry objects to the ObjectStateEntry Collection, one with EntityState.Deleted and the other with EntityState.Added. This implies that the existingAddress Entity is removed from the theOtherContact.Addresses Collection and Added to the contact.Addresses Collection..effectively reassigning the address entity from the theOtherContact to "contact". This is called moving an existing entity to a new object graph. ====================================================== You usually use ObjectContext.Attach() and EntityCollection.Attach() methods usually when you need to reconstruct the ObjectGraph after deserializing the objects as received from a ASMX Web Service Client. Attach is usually used to connect existing Entities in the ObjectContext. When EntityCollection.Attach() is called the EntityState of the RelationshipEntry (the relationship object) remains as EntityState.unchanged whereas when EntityCollection.Add() method is called the EntityState of the relationship object changes to EntityState.Added or EntityState.Deleted as the situation demands. ========================================================= LINQ To Entities Tips: Select Many does Inner Join by default.   for e.g. from c in Contact from a in c.Address select c ... this will do a Inner Join between the Contacts and Addresses Table and return only those Contacts that have a Address. ======================================================== Group Joins Do LEFT Join by default. e.g. from a in Address join c in Contact ON a.Contact.ContactID == c.ContactID Into g WHERE a.CountryRegion == "US" select g; This query will do a left join on the Contact table and return contacts that have a address in "US" region The following query : from c in Contact join a in Address.Where(a1 => a1.CountryRegion == "US") on c.ContactID  equals a.Contact.ContactID into addresses select new {c, addresses} will do a left join on the Address table and return All Contacts. In these Contacts only those will have its Address EntityCollection Populated which have a Address in the "US" region, the other contacts will have 0 Addresses in the Address collection (even if addresses for those contacts exist in the database but are in a different region) ======================================================== Linq to Entities does not support DefaultIfEmpty().... instead use .Include("Address") Query Builder method to do a Left JOIN or use Group Joins if you need more control like Filtering on the Address EntityCollection of Contact Entity =================================================================== Use CreateSourceQuery() on the EntityReference or EntityCollection if you need to add filters during deferred loading of Entities (Deferred loading in EFv1 happens when you call Load() method on the EntityReference or EntityCollection. for e.g. var cust=context.Contacts.OfType<Customer>().First(); var sq = cust.Reservations.CreateSourceQuery().Where(r => r.ReservationDate > new DateTime(2008,1,1)); cust.Reservations.Attach(sq); This populates only those reservations that are older than Jan 1 2008. This is the only way (in EFv1) to Attach a Range of Entities to a EntityCollection using the Attach() method ================================================================== If you need to get the Foreign Key value for a entity e.g. to get the ContactID value from a Address Entity use this :                                address.ContactReference.EntityKey.EntityKeyValues.Where(k=> k.Key == "ContactID")

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  • Using the new CSS Analyzer in JavaFX Scene Builder

    - by Jerome Cambon
    As you know, JavaFX provides from the API many properties that you can set to customize or make your components to behave as you want. For instance, for a Button, you can set its font, or its max size.Using Scene Builder, these properties can be explored and modified using the inspector. However, JavaFX also provides many other properties to have a fine grained customization of your components : the css properties. These properties are typically set from a css stylesheet. For instance, you can set a background image on a Button, change the Button corners, etc... Using Scene Builder, until now, you could set a css property using the inspector Style and Stylesheet editors. But you had to go to the JavaFX css documentation to know the css properties that can be applied to a given component. Hopefully, Scene Builder 1.1 added recently a very interesting new feature : the CSS Analyzer.It allows you to explore all the css properties available for a JavaFX component, and helps you to build your css rules. A very simple example : make a Button rounded Let’s take a very simple example:you would like to customize your Buttons to make them rounded. First, enable the CSS Analyzer, using the ‘View->Show CSS Analyzer’ menu. Grow the main window, and the CSS Analyzer to get more room: Then, drop a Button from the Library to the ContentView: the CSS Analyzer is now showing the Button css properties: As you can see, there is a ‘-fx-background-radius’ css property that allow to define the radius of the background (note that you can get the associated css documentation by clicking on the property name). You can then experiment this by setting the Button style property from the inspector: As you can see in the css doc, one can set the same radius for the 4 corners by a simple number. Once the style value is applied, the Button is now rounded, as expected.Look at the CSS Analyzer: the ‘-fx-background-radius’ property has now 2 entries: the default one, and the one we just entered from the Style property. The new value “win”: it overrides the default one, and become the actual value (to highlight this, the cell background becomes blue). Now, you will certainly prefer to apply this new style to all the Buttons of your FXML document, and have a css rule for this.To do this, save you document first, and create a css file in the same directory than the new document.Create an empty css file (e.g. test.css), and attach it the the root AnchorPane, by first selecting the AnchorPane, then using the Stylesheets editor from the inspector: Add the corresponding css rule to your new test.css file, from your preferred editor (Netbeans for me ;-) and save it. .button { -fx-background-radius: 10px;} Now, select your Button and have a look at the CSS Analyzer. As you can see, the Button is inheriting the css rule (since the Button is a child of the AnchorPane), and still have its inline Style. The Inline style “win”, since it has precedence on the stylesheet. The CSS Analyzer columns are displayed by precedence order.Note the small right-arrow icons, that allow to jump to the source of the value (either test.css, or the inspector in this case).Of course, unless you want to set a specific background radius for this particular Button, you can remove the inline Style from the inspector. Changing the color of a TitledPane arrow In some cases, it can be useful to be able to select the inner element you want to style directly from the Content View . Drop a TitledPane to the Content View. Then select from the CSS Analyzer the CSS cursor (the other cursor on the left allow you to come back to ‘standard’ selection), that will allow to select an inner element: height: 62px;" align="LEFT" border="0"> … and select the TitledPane arrow, that will get a yellow background: … and the Styleable Path is updated: To define a new css rule, you can first copy the Styleable path : .. then paste it in your test.css file. Then, add an entry to set the -fx-background-color to red. You should have something like: .titled-pane:expanded .title .arrow-button .arrow { -fx-background-color : red;} As soon as the test.css is saved, the change is taken into account in Scene Builder. You can also use the Styleable Path to discover all the inner elements of TitledPane, by clicking on the arrow icon: More details You can see the CSS Analyzer in action (and many other features) from the Java One BOF: BOF4279 - In-Depth Layout and Styling with the JavaFX Scene Builder presented by my colleague Jean-Francois Denise. On the right hand, click on the Media link to go to the video (streaming) of the presa. The Scene Builder support of CSS starts at 9:20 The CSS Analyzer presentation starts at 12:50

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  • home page of my site is not appear in google search, when I type site:mario--games.com

    - by Bimal Das
    I am totally confused, when I place site:mario--games.com in google I see every page of my website in serp(search engine result page) except the home page. I don’t know why it’s happening but I check everything according to google SEO rule. But not getting success.I try to check my site through google webmaster tool everything is perfect there, Please help me to solve this. htaccess rule of my site RewriteEngine on #RewriteBase / #RewriteCond %{HTTP_REFERER} !^$ #RewriteCond %{HTTP_REFERER} !^http://(www\.)?jocuri-barbie.ro/.*$ [NC] #RewriteCond %{HTTP_REFERER} !^http://(www\.)?joc-jocuri-barbie.ro/.*$ [NC] #RewriteRule \.(gif|jpg|swf|flv|png)$ / [F] RewriteCond %{HTTP_HOST} ^sitename\.com$ RewriteRule ^(.*)$ http://www.sitename.com/$1 [R=301,L] RewriteRule ^privacy_policy.html$ privacy.php RewriteRule ^contact_us.html$ contact.php #RewriteCond %{HTTP_HOST} !^sitename.com$ #RewriteRule ^(.*)$ http://sitename.com/$1 [L,QSA,R=301] RewriteRule ^index\.php$ / [QSA,R=301] RewriteRule ^([A-Za-z0-9_]+)_([0-9]+).html$ articol.php?id=$2 RewriteRule ^([a-z_]+).html$ categorii.php?abbr=$1 RewriteRule ^([A-Za-z0-9+]+)$ search.php?cuvinte=$1 RewriteRule ^images/$ images [F] RewriteRule ^o_articole/$ o_articole [F]

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  • home page of my site is not appear in google search, when I type site:example.com

    - by Bimal Das
    I am totally confused, when I place site:example.com in google I see every page of my website in serp(search engine result page) except the home page. I don’t know why it’s happening but I check everything according to google SEO rule. But not getting success.I try to check my site through google webmaster tool everything is perfect there, Please help me to solve this. htaccess rule of my site RewriteEngine on #RewriteBase / #RewriteCond %{HTTP_REFERER} !^$ #RewriteCond %{HTTP_REFERER} !^http://(www\.)?example.ro/.*$ [NC] #RewriteCond %{HTTP_REFERER} !^http://(www\.)?exa-example.ro/.*$ [NC] #RewriteRule \.(gif|jpg|swf|flv|png)$ / [F] RewriteCond %{HTTP_HOST} ^sitename\.com$ RewriteRule ^(.*)$ http://www.sitename.com/$1 [R=301,L] RewriteRule ^privacy_policy.html$ privacy.php RewriteRule ^contact_us.html$ contact.php #RewriteCond %{HTTP_HOST} !^sitename.com$ #RewriteRule ^(.*)$ http://sitename.com/$1 [L,QSA,R=301] RewriteRule ^index\.php$ / [QSA,R=301] RewriteRule ^([A-Za-z0-9_]+)_([0-9]+).html$ articol.php?id=$2 RewriteRule ^([a-z_]+).html$ categorii.php?abbr=$1 RewriteRule ^([A-Za-z0-9+]+)$ search.php?cuvinte=$1 RewriteRule ^images/$ images [F] RewriteRule ^o_articole/$ o_articole [F]

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  • What "bad practice" do you do, and why?

    - by coppro
    Well, "good practice" and "bad practice" are tossed around a lot these days - "Disable assertions in release builds", "Don't disable assertions in release builds", "Don't use goto.", we've got all sorts of guidelines above and beyond simply making your program work. So I ask of you, what coding practices do you violate all the time, and more importantly, why? Do you disagree with the establishment? Do you just not care? Why should everyone else do the same? cross links: What's your favorite abandoned rule? Rule you know you should follow but don't

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  • How To: Automatically Remove www from a Domain in IIS7

    I recently moved the DevMavens.com site from one server to another and needed to ensure that the www.devmavens.com domain correctly redirected to simply devmavens.com.  This is important for SEO reasons (you dont want multiple domains to refer to the same content) and its generally better to use the shorter URL (www is so 20th century) rather than wasting 4 characters for zero gain. My friend and IIS guru Scott Forsyth pointed me to his blog post on how to set up IIS URL Rewriting.  To get started, you simply install IIS Rewrite from this link using the super awesome Web Platform Installer.  You should get something like this when youre done with the install: If you already have IIS Manager open, you may need to close it and re-open it before you see the URL Rewrite module.  Once you do, you should see it listed for any given Site under the IIS section: Double click on the URL Rewrite icon, and then choose the Add Rule(s) action.  You can simply create a blank rule, and name it Redirect from www to domain.com.  Essentially were following the instructions from Scott Forsyths post, but in reverse since hes showing how to add 4 useless characters to the URL and Im interested in removing them. After adding the name, well set the Match Url sections Using dropdown to Wildcards and specify a pattern of simply * to match anything. In the Conditions section we need to add a new condition with an Input of {HTTP_HOST} such that it should match the pattern www.devmavens.com (replace this with your domain). Ignore the Server Variables section. Set the action to Redirect and the Redirect URL to http://devmavens.com/{R:0} (replace with your domain).  The {R:0} will be replaced with whatever the user had entered.  So if they were going to http://www.devmavens.com/default.aspx theyll now be going to http://devmavens.com/default.aspx. The complete Inbound Rule should look like this: Thats it!  Test it out and make sure you havent accidentally used my exact URLs and started sending all of your users to devmavens.com! :)  Be sure to read Scotts post for more information on how to use regular expressions for your rules, and how to set them up via web.config rather than IIS manager. Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Universal navigation menu across domains - would it be considered duplicate content?

    - by Jon Harley
    Across different sites on different second-level domains exists a universal navigation bar with a collection of roughly 30 links. This universal bar is exactly the same for every page on each domain. The bar's HTML, CSS and JavaScript are all stored in a subfolder for each domain and the HTML is embedded upon serving the page and is not being injected on the client side. None of the links use any rel directives and are as vanilla as can be. My question is about Google's duplicate content rule. Would something like this be considered duplicate content? Matt Cutt's blog post about duplicate content mentions boilerplate repetition, but then he mentions lengthy legalese. Since the text in this universal bar is brief and uses common terms, I wonder if this same rule applies. If this is considered duplicate content, what would be a good way to correct the problem?

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  • Making meetings much more efficient

    - by John Paul Cook
    Water. Yes, it’s that simple. There needs to be a rule that whoever convenes a meeting be required to drink water. Half a liter of water when the meeting begins and another half a liter every half hour thereafter. That simple rule will motivate the meeting organizer to find closure quickly – and the exit. What day did I post this? Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!...(read more)

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • Making meetings much more efficient

    - by John Paul Cook
    Water. Yes, that’s simple. There needs to be a rule that whoever convenes a meeting be required to drink water. Half a liter of water when the meeting begins and another half a liter every half hour thereafter. That simple rule will motivate the meeting organizer to find closure quickly – and the exit. What day did I post this? Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!...(read more)

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  • Remove multiple trailing slashes in a single 301 in .htaccess?

    - by Jakobud
    There is a similar question here, but the solution does not work in Apache for our site. I'm trying to remove multiple trailing slashes from URLs on our site. I found some .htaccess code that seems to work: RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_URI} ^(.*)//(.*)$ RewriteRule . %1/%2 [R=301,L] This rule removes multiple slashes from anywhere in the URL: http://www.mysite.com/category/accessories//// becomes http://www.mysite.com/category/accessories/ However, it redirects once for every extra slash. So: http://www.mysite.com/category/accessories/////// 301 Redirects to http://www.mysite.com/category/accessories////// 301 Redirects to http://www.mysite.com/category/accessories///// 301 Redirects to http://www.mysite.com/category/accessories//// 301 Redirects to http://www.mysite.com/category/accessories/// 301 Redirects to http://www.mysite.com/category/accessories// 301 Redirects to http://www.mysite.com/category/accessories/ Is it possible to rewrite this rule so that it does it all in a single 301 redirect? Also, this above directive does not work at the root level of our site: http://www.mysite.com///// does not redirect but it should.

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  • How to Secure a Data Role by Multiple Business Units

    - by Elie Wazen
    In this post we will see how a Role can be data secured by multiple Business Units (BUs).  Separate Data Roles are generally created for each BU if a corresponding data template generates roles on the basis of the BU dimension. The advantage of creating a policy with a rule that includes multiple BUs is that while mapping these roles in HCM Role Provisioning Rules, fewer number of entires need to be made. This could facilitate maintenance for enterprises with a large number of Business Units. Note: The example below applies as well if the securing entity is Inventory Organization. Let us take for example the case of a user provisioned with the "Accounts Payable Manager - Vision Operations" Data Role in Fusion Applications. This user will be able to access Invoices in Vision Operations but will not be able to see Invoices in Vision Germany. Figure 1. A User with a Data Role restricting them to Data from BU: Vision Operations With the role granted above, this is what the user will see when they attempt to select Business Units while searching for AP Invoices. Figure 2.The List Of Values of Business Units is limited to single one. This is the effect of the Data Role granted to that user as can be seen in Figure 1 In order to create a data role that secures by multiple BUs,  we need to start by creating a condition that groups those Business Units we want to include in that data role. This is accomplished by creating a new condition against the BU View .  That Condition will later be used to create a data policy for our newly created Role.  The BU View is a Database resource and  is accessed from APM as seen in the search below Figure 3.Viewing a Database Resource in APM The next step is create a new condition,  in which we define a sql predicate that includes 2 BUs ( The ids below refer to Vision Operations and Vision Germany).  At this point we have simply created a standalone condition.  We have not used this condition yet, and security is therefore not affected. Figure 4. Custom Role that inherits the Purchase Order Overview Duty We are now ready to create our Data Policy.  in APM, we search for our newly Created Role and Navigate to “Find Global Policies”.  we query the Role we want to secure and navigate to view its global policies. Figure 5. The Job Role we plan on securing We can see that the role was not defined with a Data Policy . So will create one that uses the condition we created earlier.   Figure 6. Creating a New Data Policy In the General Information tab, we have to specify the DB Resource that the Security Policy applies to:  In our case this is the BU View Figure 7. Data Policy Definition - Selection of the DB Resource we will secure by In the Rules Tab, we  make the rule applicable to multiple values of the DB Resource we selected in the previous tab.  This is where we associate the condition we created against the BU view to this data policy by entering the Condition name in the Condition field Figure 8. Data Policy Rule The last step of Defining the Data Policy, consists of  explicitly selecting  the Actions that are goverened by this Data Policy.  In this case for example we select the Actions displayed below in the right pane. Once the record is saved , we are ready to use our newly secured Data Role. Figure 9. Data Policy Actions We can now see a new Data Policy associated with our Role.  Figure 10. Role is now secured by a Data Policy We now Assign that new Role to the User.  Of course this does not have to be done in OIM and can be done using a Provisioning Rule in HCM. Figure 11. Role assigned to the User who previously was granted the Vision Ops secured role. Once that user accesses the Invoices Workarea this is what they see: In the image below the LOV of Business Unit returns the two values defined in our data policy namely: Vision Operations and Vision Germany Figure 12. The List Of Values of Business Units now includes the two we included in our data policy. This is the effect of the data role granted to that user as can be seen in Figure 11

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  • URL rewrite from www.domain.com/sudirectory to http://domain.com/subdirectory

    - by chrizzbee
    I need a solution for the following problem: I use a CMS and want the backend only be available at http://domain.com/backend and not at http://www.domain.com/backend. How do I have to change my .htaccess file to achieve this? I already have a rewrite rule from HTTP (non-www) to www. Here's what I currently have in my .htaccess file: ## # Uncomment the following lines to add "www." to the domain: # RewriteCond %{HTTP_HOST} ^shaba-baden\.ch$ [NC] RewriteRule (.*) http://www.shaba-baden.ch/$1 [R=301,L] # # Uncomment the following lines to remove "www." from the domain: # # RewriteCond %{HTTP_HOST} ^www\.example\.com$ [NC] # RewriteRule (.*) http://example.com/$1 [R=301,L] # # Make sure to replace "example.com" with your domain name. ## So, the first bit is the redirect from HTTP to www. It works on the domain part of the URL. As explained, I need a rewrite rule from the backend login at http://www.shaba-baden.ch/contao to http://shaba-baden.ch/contao

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  • Mod_rewrite and urls that don't end with .php

    - by Kevin Laity
    I'm trying to use Mod_rewrite to hide the .php extensions of my pages. However, it refuses to do any rewriting unless the input url ends with .php, which makes that impossible. I can confirm that rewriting works fine as long as the url has .php at the end. RewriteRule a\.php b\.php Works, while RewriteRule a\.html b\.html does not. How can I turn off this behavior and allow it to rewrite all urls? I'm on a shared host so whatever I do has to be done from a .htaccess file. Update: There seems to be some confusion about what I'm asking here. The question is not about how to write the rule, the question is about server configuration. The rule I'm using is fine, I can test that locally. But the server I'm working with is somehow configured so that mod_rewrite doesn't attempt to rewrite anything that doesn't end with .php

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  • Process Rules!

    - by Ajay Khanna
    One of the key components of a process is “Business Rule”. Business rule takes many forms inside your process definition and in a way is a manifestation of your company’s business policy. Business rules inside the process are used for policy enforcement, governance, decision management, operations efficiency etc. Following are some basic types of rules that can be a part of your process. 1. Process conditions:  These are defined as the process gateways that determine a path process will take depending on the process parameters. For Example, if discount >10% go to approval path : if discount < 10% auto-approve order. 2. Data rules: These business rules are defined as facts in decision table or knowledge base. The process captures all required parameters and submits those to RETE based rules engine. Rules engine processes the data and returns the result back. For example, rules determining your insurance eligibility. 3. Event rules: Here the system is monitoring the various events and events patterns that are emerging inside the process or external to the process. You can define actions or alerts to be triggered when a certain pattern of events emerges over a specified time period. Such types of rules need Complex Event Processing and are used in applications like Credit Card Fraud detection or Utility Demand Response. 4. User Interface Rules: In order to add dynamic behavior to UI or to keep users from making mistakes and enforcing policy, another mechanism available is UI rules. They are evaluated as the end user is filling out the web forms. These may include enabling and disabling of UI as per business policy. An example could be, if the age of a user is less than 13 years, disable credit card field and enable parental approval required checkbox. Your process may include many of such rule types. Oracle OpenWorld provides a unique opportunity to listen to Oracle Business Process Management Experts and Customers.  We will discuss business rules during various sessions in Oracle OpenWorld. Two of the sessions specifically focused on business rules are listed below: Accelerating an Implementation of Complex Worldwide Business Approval Rules Wednesday, Oct 3, 10:15 AM Moscone South – 305 Oracle Business Rules Use Cases Design and Testing Wednesday, Oct 3, 3:30 PM Marriott Marquis - Golden Gate C3   Oracle Business Process Management Track covers a variety of topics, and speakers covering technology, methodology and best practices. You can see the list of Business process Management sessions here. Come back to this blog for more coverage from Oracle OpenWorld!

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  • Why is CSS3 doing animations?

    - by Joseph the Dreamer
    Like what the title says, why are there animations in CSS3? With basis from the "rule" of separation of concerns, HTML is the content, CSS is the style, and JavaScript is the interactive component. And by interactivity, one can conclude that anything moving due to any interaction, user or non-user triggered should be covered by JavaScript, not CSS. So why did they make CSS3 capable of doing animations? Doesn't it breach the rule, which is separation of concerns? Is there anything I missed that makes animations qualified to be classified as styles rather than interaction?

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  • Changes to File Store Provider in UCM PS3

    - by Kevin Smith
    In the recent PS3 release of UCM (11.1.1.4.0) there are some significant changes to the File Store Provider (FSP) configuration. For new PS3 installs (not upgrades from PS2) the FSP default storage rule includes a dispersion rule that will change the web-layout and vault paths by adding dispersion directories to the paths to limit the number of files in the vault and web-layout directories. What that means is that if you install a new PS3 UCM instance and migrate content in from a previous version of UCM the web URL will change. That is a critical problem for web sites and just general document management. See below for some details on the FSP configuration in PS3 and how you can change the default behavior. use the link below to read the rest of this post where I describe the issue in detaill and provide instructions for how to modify a PS3 instance to use the old format for the web-layout path.

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  • Variant Management– Which Approach fits for my Product?

    - by C. Chadwick
    Jürgen Kunz – Director Product Development – Oracle ORACLE Deutschland B.V. & Co. KG Introduction In a difficult economic environment, it is important for companies to understand the customer requirements in detail and to address them in their products. Customer specific products, however, usually cause increased costs. Variant management helps to find the best combination of standard components and custom components which balances customer’s product requirements and product costs. Depending on the type of product, different approaches to variant management will be applied. For example the automotive product “car” or electronic/high-tech products like a “computer”, with a pre-defined set of options to be combined in the individual configuration (so called “Assembled to Order” products), require a different approach to products in heavy machinery, which are (at least partially) engineered in a customer specific way (so-called “Engineered-to Order” products). This article discusses different approaches to variant management. Starting with the simple Bill of Material (BOM), this article presents three different approaches to variant management, which are provided by Agile PLM. Single level BOM and Variant BOM The single level BOM is the basic form of the BOM. The product structure is defined using assemblies and single parts. A particular product is thus represented by a fixed product structure. As soon as you have to manage product variants, the single level BOM is no longer sufficient. A variant BOM will be needed to manage product variants. The variant BOM is sometimes referred to as 150% BOM, since a variant BOM contains more parts and assemblies than actually needed to assemble the (final) product – just 150% of the parts You can evolve the variant BOM from the single level BOM by replacing single nodes with a placeholder node. The placeholder in this case represents the possible variants of a part or assembly. Product structure nodes, which are part of any product, are so-called “Must-Have” parts. “Optional” parts can be omitted in the final product. Additional attributes allow limiting the quantity of parts/assemblies which can be assigned at a certain position in the Variant BOM. Figure 1 shows the variant BOM of Agile PLM. Figure 1 Variant BOM in Agile PLM During the instantiation of the Variant BOM, the placeholders get replaced by specific variants of the parts and assemblies. The selection of the desired or appropriate variants is either done step by step by the user or by applying pre-defined configuration rules. As a result of the instantiation, an independent BOM will be created (Figure 2). Figure 2 Instantiated BOM in Agile PLM This kind of Variant BOM  can be used for „Assembled –To-Order“ type products as well as for „Engineered-to-Order“-type products. In case of “Assembled –To-Order” type products, typically the instantiation is done automatically with pre-defined configuration rules. For „Engineered- to-Order“-type products at least part of the product is selected manually to make use of customized parts/assemblies, that have been engineered according to the specific custom requirements. Template BOM The Template BOM is used for „Engineered-to-Order“-type products. It is another type of variant BOM. The engineer works in a flexible environment which allows him to build the most creative solutions. At the same time the engineer shall be guided to re-use existing solutions and it shall be assured that product variants of the same product family share the same base structure. The template BOM defines the basic structure of products belonging to the same product family. Let’s take a gearbox as an example. The customer specific configuration of the gearbox is influenced by several parameters (e.g. rpm range, transmitted torque), which are defined in the customer’s requirement document.  Figure 3 shows part of a Template BOM (yellow) and its relation to the product family hierarchy (blue).  Figure 3 Template BOM Every component of the Template BOM has links to the variants that have been engineeried so far for the component (depending on the level in the Template BOM, they are product variants, Assembly Variant or single part variants). This library of solutions, the so-called solution space, can be used by the engineers to build new product variants. In the best case, the engineer selects an existing solution variant, such as the gearbox shown in figure 3. When the existing variants do not fulfill the specific requirements, a new variant will be engineered. This new variant must be compliant with the given Template BOM. If we look at the gearbox in figure 3  it must consist of a transmission housing, a Connecting Plate, a set of Gears and a Planetary transmission – pre-assumed that all components are must have components. The new variant will enhance the solution space and is automatically available for re-use in future variants. The result of the instantiation of the Template BOM is a stand-alone BOM which represents the customer specific product variant. Modular BOM The concept of the modular BOM was invented in the automotive industry. Passenger cars are so-called „Assembled-to-Order“-products. The customer first selects the specific equipment of the car (so-called specifications) – for instance engine, audio equipment, rims, color. Based on this information the required parts will be determined and the customer specific car will be assembled. Certain combinations of specification are not available for the customer, because they are not feasible from technical perspective (e.g. a convertible with sun roof) or because the combination will not be offered for marketing reasons (e.g. steel rims with a sports line car). The modular BOM (yellow structure in figure 4) is defined in the context of a specific product family (in the sample it is product family „Speedstar“). It is the same modular BOM for the different types of cars of the product family (e.g. sedan, station wagon). The assembly or single parts of the car (blue nodes in figure 4) are assigned at the leaf level of the modular BOM. The assignment of assembly and parts to the modular BOM is enriched with a configuration rule (purple elements in figure 4). The configuration rule defines the conditions to use a specific assembly or single part. The configuration rule is valid in the context of a type of car (green elements in figure 4). Color specific parts are assigned to the color independent parts via additional configuration rules (grey elements in figure 4). The configuration rules use Boolean operators to connect the specifications. Additional consistency rules (constraints) may be used to define invalid combinations of specification (so-called exclusions). Furthermore consistency rules may be used to add specifications to the set of specifications. For instance it is important that a car with diesel engine always is build using the high capacity battery.  Figure 4 Modular BOM The calculation of the car configuration consists of several steps. First the consistency rules (constraints) are applied. Resulting from that specification might be added automatically. The second step will determine the assemblies and single parts for the complete structure of the modular BOM, by evaluating the configuration rules in the context of the current type of car. The evaluation of the rules for one component in the modular BOM might result in several rules being fulfilled. In this case the most specific rule (typically the longest rule) will win. Thanks to this approach, it is possible to add a specific variant to the modular BOM without the need to change any other configuration rules.  As a result the whole set of configuration rules is easy to maintain. Finally the color specific assemblies respective parts will be determined and the configuration is completed. Figure 5 Calculated Car Configuration The result of the car configuration is shown in figure 5. It shows the list of assemblies respective single parts (blue components in figure 5), which are required to build the customer specific car. Summary There are different approaches to variant management. Three different approaches have been presented in this article. At the end of the day, it is the type of the product which decides about the best approach.  For „Assembled to Order“-type products it is very likely that you can define the configuration rules and calculate the product variant automatically. Products of type „Engineered-to-Order“ ,however, need to be engineered. Nevertheless in the majority of cases, part of the product structure can be generated automatically in a similar way to „Assembled to Order“-tape products.  That said it is important first to analyze the product portfolio, in order to define the best approach to variant management.

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  • Mod_rewrite and urls that don't end with .php

    - by Kevin Laity
    I'm trying to use Mod_rewrite to hide the .php extensions of my pages. However, it refuses to do any rewriting unless the input url ends with .php, which makes that impossible. I can confirm that rewriting works fine as long as the url has .php at the end. RewriteRule a\.php b\.php Works, while RewriteRule a\.html b\.html does not. How can I turn off this behavior and allow it to rewrite all urls? I'm on a shared host so whatever I do has to be done from a .htaccess file. Update: There seems to be some confusion about what I'm asking here. The question is not about how to write the rule, the question is about server configuration. The rule I'm using is fine, I can test that locally. But the server I'm working with is somehow configured so that mod_rewrite doesn't attempt to rewrite anything that doesn't end with .php

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  • Data Auditor by Example

    - by Jinjin.Wang
    OWB has a node Data Auditors under Oracle Module in Projects Navigator. What is data auditor and how to use it? I will give an introduction to data auditor and show its usage by examples. Data auditor is an important tool in ensuring that data quality levels meet business requirements. Data auditor validates data against a set of data rules to determine which records comply and which do not. It gathers statistical metrics on how well the data in a system complies with a rule by auditing and marking how many errors are occurring against the audited table. Data auditors are typically scheduled for regular execution as part of a process flow, to monitor the quality of the data in an operational environment such as a data warehouse or ERP system, either immediately after updates like data loads, or at regular intervals. How to use data auditor to monitor data quality? Only objects with data rules can be monitored, so the first step is to define data rules according to business requirements and apply them to the objects you want to monitor. The objects can be tables, views, materialized views, and external tables. Secondly create a data auditor containing the objects. You can configure the data auditor and set physical deployment parameters for it as optional, which will be used while running the data auditor. Then deploy and run the data auditor either manually or as part of the process flow. After execution, the data auditor sets several output values, and records that are identified as not complying with the defined data rules contained in the data auditor are written to error tables. Here is an example. We have two tables DEPARTMENTS and EMPLOYEES (see pic-1 and pic-2. Click here for DDL and data) imported into OWB. We want to gather statistical metrics on how well data in these two tables satisfies the following requirements: a. Values of the EMPLOYEES.EMPLOYEE_ID attribute are three-digit numbers. b. Valid values for EMPLOYEES.JOB_ID are IT_PROG, SA_REP, SH_CLERK, PU_CLERK, and ST_CLERK. c. EMPLOYEES.EMPLOYEE_ID is related to DEPARTMENTS.MANAGER_ID. Pic-1 EMPLOYEES Pic-2 DEPARTMENTS 1. To determine legal data within EMPLOYEES or legal relationships between data in different columns of the two tables, firstly we define data rules based on the three requirements and apply them to tables. a. The first requirement is about patterns that an attribute is allowed to conform to. We create a Domain Pattern List data rule EMPLOYEE_PATTERN_RULE here. The pattern is defined in the Oracle Database regular expression syntax as ^([0-9]{3})$ Apply data rule EMPLOYEE_PATTERN_RULE to table EMPLOYEES.

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  • Having Trouble Granting Access Via Squid

    - by Muhnamana
    I'm by far no expert at this but how do I grant access to Squid? I'm current using 2.7.STABLE9. I've read you need to add a couple of lines, an acl and http_access line. So here's what I added and where. I highly doubt this is right since I'm trying to connect via my laptop and Firefox is yelling at me saying the proxy server is refusing connections. ACL Part: # Example rule allowing access from your local networks. # Adapt to list your (internal) IP networks from where browsing # should be allowed **acl all_computers scr 192.168.1.0/255.255.255.0** acl localnet src 10.0.0.0/8 # RFC1918 possible internal network acl localnet src 172.16.0.0/12 # RFC1918 possible internal network acl localnet src 192.168.0.0/16 # RFC1918 possible internal network http_access part: # Example rule allowing access from your local networks. # Adapt localnet in the ACL section to list your (internal) IP networks # from where browsing should be allowed #http_access allow localnet http_access allow localhost http_access allow all_computers Any suggestions on what I'm doing wrong?

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  • Foraward Traffic from local machine to proxy server using iptables

    - by Vaibhav
    I am using Ubuntu Server 12.04. My IP is 192.168.4.160. I want to route the HTTP traffic generated locally from my system destined to a particular URL (say x.x.x.x) to pass through proxy server. My proxy server is 192.168.0.13:3128. I added following rule in iptables sudo iptables -t nat -A OUTPUT -p tcp -d x.x.x.x --dport 80 -j DNAT --to 192.168.0.13:3128 However, this rule does not seem to work for me. I captured packet in wireshark and I saw that packet is still going to x.x.x.x I am not very much familiar with iptables, so please try to be specific. Thanks in advance

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  • How can I stop a bot attack on my site?

    - by tnorthcutt
    I have a site (built with wordpress) that is currently under a bot attack (as best I can tell). A file is being requested over and over, and the referrer is (almost every time) turkyoutube.org/player/player.swf. The file being requested is deep within my theme files, and is always followed by "?v=" and a long string (i.e. r.php?v=Wby02FlVyms&title=izlesen.tk_Wby02FlVyms&toke). I've tried setting an .htaccess rule for that referrer, which seems to work, except that now my 404 page is being loaded over and over, which is still using lots of bandwidth. Is there a way to create an .htaccess rule that requires no bandwidth usage on my part? I also tried creating a robots.txt file, but the attack seems to be ignoring that. #This is the relevant part of the .htaccess file: RewriteCond %{HTTP_REFERER} turkyoutube\.org [NC] RewriteRule .* - [F]

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  • Fast Track Data Warehouse 3.0 Reference Guide

    - by jchang
    Microsoft just release Fast Track Data Warehouse 3.0 Reference Guide version. The new changes are increased memory recommendation and the disks per RAID group change from 2-disk RAID 1 to 4-Disk RAID 10. Memory The earlier FTDW reference architecture cited 4GB memory per core. There was no rational behind this, but it was felt some rule was better than no rule. The new FTDW RG correctly cites the rational that more memory helps keep hash join intermediate results and sort operations in memory. 4-Disk...(read more)

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  • SEO: 301 for a page which has no mirrow path?

    - by Alex
    Hello, I just did a 301 and the domain and some pages which have a mirror file path are fine. But I have one directory which is not going to be part of the new site and I don't know how to redirect the old files that were there. I need something like this: oldDomain/oldDir/file.php and I need to make it redirect to newDomain/differentDir/file.php Is that possible? What is the 301 redirect rule for that? update I just added this rule as suggested by @Itai and it didn't work redirectMatch permanent ^/outdoors/trees/tanoak.php$ http://www.comehike.com/outdoors/trees/129/Tanoak any idea why?

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