Search Results

Search found 8367 results on 335 pages for 'temporal difference'.

Page 50/335 | < Previous Page | 46 47 48 49 50 51 52 53 54 55 56 57  | Next Page >

  • HTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?

    - by Jason Fitzpatrick
    Windows 7 rocks a new method of file and print sharing that’s a departure from the frustrating file and print sharing found in earlier versions of Windows. What is it and how can you benefit from it? Read on as we explain. HomeGroups are a new edition to the Windows ecosystem as of Windows 7. They’re intended to (and succeed at) greatly reducing the frustration experienced by users who want to easily share files between computers as well as share printers with the entire network. Let’s take a look at the state of home networking and how it has evolved.Internet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?How To Make a Youtube Video Into an Animated GIF

    Read the article

  • What is the difference between Indicator Plugin and Notification Area?

    - by Angelo
    I don't really understand why Ubuntu has two "notification area" style things that seem to serve the same functionality. I can't use only one because some of the programs seem to only work with Notification Area (e.g. Orage) and some only work with Indicator Plugin (e.g. indicator-sound). I noticed that the network manager applet will prefer to insert itself into Indicator Plugin and if that isn't available, try Notification Area. I don't understand why we have/need both? Is it normal to keep both running?

    Read the article

  • What's the difference between Pygame's Sound and Music classes?

    - by Southpaw Hare
    What are the key differences between the Sound and Music classes in Pygame? What are the limitations of each? In what situation would one use one or the other? Is there a benefit to using them in an unintuitive way such as using Sound objects to play music files or visa-versa? Are there specifically issues with channel limitations, and do one or both have the potential to be dropped from their channel unreliably? What are the risks of playing music as a Sound?

    Read the article

  • What's the difference between these design pattern books? [on hold]

    - by BSara
    I'm currently looking for a good reference/guide for design patterns and in my search I've found the following three books highly recommended: Design Patterns: Elements of Reusable Object-Oriented Software Pattern Hatching: Design Patterns Applied Design Patterns Explained: A New Perspective on Object-Oriented Design I can't decide which book (if any) to purchase. So, my question is this: What are the fundamental differences between these books?

    Read the article

  • Openvz: What exactly does it mean when tcpsndbuf failcnt increases? Why must there be a minimum difference between limit and barrier?

    - by Antonis Christofides
    When the failcnt of tcpsndbuf increases, what does this mean? Does it mean the system had to go past the barrier, or past the limit? Or, maybe, that the system failed to provide enough buffers, either because it needed to go past the limit, or because it needed to go past the barrier but couldn't because other VMs were using too many resources? I understand the difference between barrier and limit only for disk space, where you can specify a grace period for which the system can exceed the barrier but not the limit. But in resources like tcpsndbuf, which have no such thing as a grace period, what is the meaning of barrier vs. limit? Why does the difference between barrier and limit in tcpsndbuf be at least 2.5KB times tcpnumsock? I could understand it if, e.g., tcpsndbuf should be at least 2.5KB times tcpnumsock (either the barrier or the limit), but why should I care about the difference between the barrier and the limit?

    Read the article

  • What is the "real" difference between a NAS and NFS? Or, why pick a NAS device over "mere" NFS?

    - by warren
    From an end-user perspective, what is the difference between a NAS device and using NFS exports from a file server? They seem to accomplish the same end result. The difference between a SAN and other file storage is related (in my experience) to how they are connected to the server infrastructure. However, the difference between a NAS, connecting over a standard ethernet port, and NFS (sharing storage off specific servers, also over the network), seems more nebulous. Is there a good reason to pick a NAS filer over just running NFS on servers?

    Read the article

  • What code smell best describes this code?

    - by Paul Stovell
    Suppose you have this code in a class: private DataContext _context; public Customer[] GetCustomers() { GetContext(); return _context.Customers.ToArray(); } public Order[] GetOrders() { GetContext(); return _context.Customers.ToArray(); } // For the sake of this example, a new DataContext is *required* // for every public method call private void GetContext() { if (_context != null) { _context.Dispose(); } _context = new DataContext(); } This code isn't thread-safe - if two calls to GetOrders/GetCustomers are made at the same time from different threads, they may end up using the same context, or the context could be disposed while being used. Even if this bug didn't exist, however, it still "smells" like bad code. A much better design would be for GetContext to always return a new instance of DataContext and to get rid of the private field, and to dispose of the instance when done. Changing from an inappropriate private field to a local variable feels like a better solution. I've looked over the code smell lists and can't find one that describes this. In the past I've thought of it as temporal coupling, but the Wikipedia description suggests that's not the term: Temporal coupling When two actions are bundled together into one module just because they happen to occur at the same time. This page discusses temporal coupling, but the example is the public API of a class, while my question is about the internal design. Does this smell have a name? Or is it simply "buggy code"?

    Read the article

  • What is the difference between an Abstract Syntax Tree and a Concrete Syntax Tree?

    - by Jason Baker
    I've been reading a bit about how interpreters/compilers work, and one area where I'm getting confused is the difference between an AST and a CST. My understanding is that the parser makes a CST, hands it to the semantic analyzer which turns it into an AST. However, my understanding is that the semantic analyzer simply ensures that rules are followed. I don't really understand why it would actually make any changes to make it abstract rather than concrete. Is there something that I'm missing about the semantic analyzer, or is the difference between an AST and CST somewhat artificial?

    Read the article

  • Three ways of ataching to events with dojo. What exactly is the difference?

    - by Mark
    Is the difference here just various syntactical sugars or is there a reason to use one approach over the other? They all work, and to be a little more confusing what is the difference between this and evt.currentTarget? the CSS #reportDetails table tr:hover td, #reportDetails table tr.hover td { background: #aae4e2; color: #333333; } Sample html <div id="reportDetails"> <table> <tr> <td> something</td> <td> soemthing else</td> </tr> <tr> <td> something2</td> <td> soemthing else2</td> </tr> </table> </div> dojo.behavior script dojo.require("dojo.behavior"); if (dojo.isIE <= 6) { dojo.behavior.add({ '#reportDetails tr': { onmouseover: function(evt){ dojo.addClass(evt.currentTarget, "hover");}, onmouseout: function(evt){dojo.removeClass(evt.currentTarget, "hover"); } } }); } dojo.behavior.apply(); dojo.query forEach script if (dojo.isIE <= 6) { dojo.addOnLoad(function() { dojo.query("tr", "reportDetails").forEach(function(node){ node.onmouseover=function(){dojo.addClass(node,"hover");} node.onmouseout=function() {dojo.removeClass(node,"hover");} } }); }); } dojo.query ataching straight to the events if (dojo.isIE <= 6) { dojo.addOnLoad(function(){ dojo.query("tr", "reportDetails") .onmouseover(function(evt){dojo.addClass(evt.currentTarget, "hover");}) .onmouseout(function(evt){dojo.removeClass(evt.currentTarget, "hover");}); }); } I am assuming that evt.currentTarget and node could all be replaced with this and still work. I believe there is no real difference between 2 and 3 but the first one might actually use a different approach.

    Read the article

  • What is the difference between LR, SLR, and LALR parsers?

    - by equilibrium
    What is the actual difference between LR, SLR, and LALR parsers? I know that SLR and LALR are types of LR parsers, but what is the actual difference as far as their parsing tables are concerned? And how to show whether a grammar is LR, SLR, or LALR? For an LL grammar we just have to show that any cell of the parsing table should not contain multiple production rules. Any similar rules for LALR, SLR, and LR? For example, how can we show that the grammar S --> Aa | bAc | dc | bda A --> d is LALR(1) but not SLR(1)?

    Read the article

  • What is the difference between #ifdef __IPHONE_3.2 and #if __IPHONE_3.2?

    - by Jonathan
    Hi, I have an iphone app that needs to work for 3.1.3 for the iPhone and 3.2 for the iPad. It is an iPhone app that I want to work on the iPad. The main difference is the MPMoviePlayerController which introduces/and deprecates lots of things in 3.2. Since, the iPhone OS only goes up to 3.1.3 and the iPad is on 3.2, I need to seperate my code so it only compiles the required code for the respective OS. I can't use [[UIDevice currentDevice] model] because I end up with deprecated warnings on the 3.1.3 code. Also, UIUserInterfaceIdiomPad is new in 3.2 so it doesn't work well with 3.1.3... So, I decided to use this, which only compiles what is necessary for the particular OS: #if __IPHONE _3_2 //do 3.2 iPad stuff #else //do 3.1.3 iPhone/iPod Touch stuff #endif My question is... What is the difference between these? #ifdef __IPHONE_3_2 and #if __IPHONE_3_2 Thank you

    Read the article

  • What is the difference between Java RMI and JMS?

    - by Sanoj
    When designing an distributed application in Java there seams to be a few technologies that address the same kind of problem. I have briefly read about Java Remote Method Invocation and Java Message Service, but it is hard to really see the difference. Java RMI seams to be more tightly coupled than JMS because JMS use asynchronous communication, but otherwise I don't see any big differences. What is the difference between them? Is one of them newer than the other one? Which one is more common/popular in enterprises? What advantages do they have over eachother? When is one preferred over the other? Do they differ much in how difficult they are to implement? I also think that Web Services and CORBA address the same problem.

    Read the article

< Previous Page | 46 47 48 49 50 51 52 53 54 55 56 57  | Next Page >