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  • JQuery: showing elements with a particular title

    - by Joe Smalley
    I am trying to show only elements that have the title attribute passed to the function: var selectservice = function(serviceStr) { $j("li.project").hide(); $j("li.project.attr('title').contains(serviceStr)").show(); }; I am not quite sure how to compare the title attribute to the passed string serviceStr? contains doesnt seem to work.

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  • addEventListener() isn't detecting KEY_UP nor KEY_DOWN

    - by Zirenth
    My full code is import flash.events.KeyboardEvent; import flash.events.Event; //init some variables var speedX = 0; var speedY = 0; msg.visible = false; var curLevel = 2; var level = new Array(); var flagVar; var won = false; //Adding level platforms for(var i = 0; i < numChildren; i++) { if(getChildAt(i) is platform) { level.push(getChildAt(i).getRect(this)); } if(getChildAt(i) is flag) { flagVar = getChildAt(i).getRect(this); } } //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } addEventListener(Event.ENTER_FRAME, loopAround); function loopAround(e:Event) { //horizontal movement if(kLeft) { speedX = -10; } else if(kRight) { speedX = 10; } else { speedX *= 0.5; } player.x += speedX; //horizontal collision checks for(var i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedX > 0) { player.x = level[i].left - player.width; } if(speedX < 0) { player.x = level[i].right; } speedX = 0; } } //vertical movement speedY += 1; player.y += speedY; var jumpable = false; //Vertical collision for(i = 0; i < level.length; i++) { if(player.getRect(this).intersects(level[i])) { if(speedY > 0) { player.y = level[i].top - player.height; speedY = 0; jumpable = true; } if(speedY < 0) { player.y = level[i].bottom; speedY *= -0.5; } } } //JUMP! if((kUp || kSpace) && jumpable) { speedY=-20; } //Moving camera and other this.x = -player.x + (stage.stageWidth/2); this.y = -player.y + (stage.stageHeight/2); msg.x = player.x - (msg.width/2); msg.y = player.y - (msg.height/2); //Checking win if(player.getRect(this).intersects(flagVar)) { msg.visible = true; won = true; } //Check for next level request if(kSpace && won) { curLevel++; gotoAndStop(curLevel); won = false; } } The section in question is //Checking key presses var kUp = false; var kDown = false; var kLeft = false; var kRight = false; var kSpace = false; stage.addEventListener(KeyboardEvent.KEY_DOWN, kD); stage.addEventListener(KeyboardEvent.KEY_UP, kU); function kD(k:KeyboardEvent) { trace("Key down - " + k.keyCode); if(k.keyCode == 32) { kSpace = true; } if(k.keyCode == 37 ) { kLeft = true; } if(k.keyCode == 38) { kUp = true; } if(k.keyCode == 39) { kRight = true; } } function kU(k:KeyboardEvent) { trace("Key up - " + k.keyCode); if(k.keyCode == 32) { kSpace = false; } if(k.keyCode == 37) { kLeft = false; } if(k.keyCode == 38) { kUp = false; } if(k.keyCode == 39) { kRight = false; } } This was working fine last night, but today I moved it to a new keyframe and now it's not working. I'm not getting any errors (even if I debug). It just won't move the character or even show up in output. I'm still quite new to as3, so I don't really know what to do. Thanks in advance. Edit: After playing with it a bit, I've found out that the reason it's not working is due to the menu. The menu has a single button and two text elements, which are fine. The code that I'm using on the menu is this: import flash.events.MouseEvent; stop(); var format:TextFormat = new TextFormat(); format.size = 26; format.bold = true; playGameButton.setStyle("textFormat", format); stage.addEventListener(MouseEvent.CLICK, playGame); function playGame(e:MouseEvent) { if(e.target.name == "playGameButton") { gotoAndStop(2); } } If I use just gotoAndStop(2); it works fine, but with everything else it just goes to the second frame, and nothing else works after that. Edit #2: I've narrowed it down even farther to the if statement itself. if(e.target == playGameButton) if(e.target.name == "playGameButton") Both of those don't work. If I just remove the if statement all together it works perfectly fine.

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  • jQuery nextUntill id < num or alternative

    - by Volmar
    Hi, i'm using jQuery to show/hide different LI-elements based on their classes. Look at this example. <li id="1" class="fp de1"></li> <li id="2" class="fp de1"><button onclick="hide(2,2);"></li> <li id="3" class="fp de2"><button onclick="hide(3,3);"></li> <li id="4" class="fp de3"><button onclick="hide(4,4);"></li> <li id="5" class="fp de4"></li> <li id="6" class="fp de3"></li> <li id="7" class="fp de3"></li> <li id="8" class="fp de1"><button onclick="hide(8,2);"></li> <li id="9" class="fp de2"><button onclick="hide(9,3);"></li> <li id="10" class="fp de3"><button onclick="hide(10,4);"></li> <li id="11" class="fp de4"></li> You se that some of these have a button with a hide funcion. what i want is that when you press the hide button The following elements the have a highernumber in the .de# class should be hidden untill it reaches a LI with the same .de#-class. so if you press the hide(), i want LIs with ids 3,4,5,6,7 to be hiden. if i press the next on i want 4,5,6,7, and the thirs i want id 5 to be hidden. so this is the Javascript i made for it: function hide(id,de){ var de2 = de-1; $('#'+id).nextUntil('li.de'+de2).hide(); } The problem is that this function is not working exactly as i want. it would work correctly in the first hide()-function and the thirs but not in hide()function number two. here it will hide IDs: 4-8. so i want to do something. so i want the nextuntill() to hide elements untill it reaches a LI-element with the same .de# or a lower .de#. i hope i didn't complicate it to much in my description of the problem. if you have better idea than using nextUntill i'm all ears.

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  • Selenium 2.0 / WebDriver clickAt() method unsupported

    - by Muers
    Selenium clickAt() function is throwing "Unsupported" exception while using with WebDriver (WebDriverBackedSelenium or just Selenium 2.x using ChromeDriver). Is there any way to use this Selenium function via WebDriver? Adding some code for context ... ChromeDriver driver = new ChromeDriver(); driver.findElement(By.id("someID")).clickAt("25, 25"); .clickAt() method isn't even recognized ... however, using the WebDriverBackedSelenium is what provides the Unhandled exception.

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  • Jquery child elements

    - by Anton
    When I add event handler to a some elements using query: $('div').mouseover(function () { }); how can I check inside this function next: Have this "DIV"child elements "DIV"? Have this "DIV" child element "DIV" whith height more than 300?

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  • Does variable = null set it for garbage collection

    - by manyxcxi
    Help me settle a dispute with a coworker: Does setting a variable or collection to null in Java aid in garbage collection and reducing memory usage? If I have a long running program and each function may be iteratively called (potentially thousands of times): Does setting all the variables in it to null before returning a value to the parent function help reduce heap size/memory usage?

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  • applying apply() to deeply embeded list elements only

    - by romunov
    I would like to apply my function to only elements that are deeper in the list structure. For example, I would like to apply a certain function to list elements of second order only. Is this feasible with apply()? > str(l) List of 3 $ :List of 2 ..$ : num 5 ..$ : num 10 $ :List of 2 ..$ : num 15 ..$ : num 20 $ :List of 2 ..$ : num 25 ..$ : num 30

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  • How do I make textarea a TinyMCE in Joomla?

    - by Kristopher Ives
    I have a component and I want to make a textarea on the admin backend interface use the TinyMCE editor: How do I reference the TinyMCE that is being used by other components (instead of duplicating it) 2.) How do I hook into the page init or some place where I can let TinyMCE do it's magic (of if Joomla provides a way) Thanks

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  • Why doesn't my javascript work after AJAX filling the HTML?

    - by alex
    $.ajax({ method:"get", url:"/details/", data:"id="+id, beforeSend:function(){ }, success:function(html){ $("#holder").html(html); } }); After I fill a div with a HTML from an AJAX call, this is my javascript at the top of /details/ <script type="text/javascript"> alert('hi'); </script> MY DETAILS HTML CONTENT GOES HERE But it's not working

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  • Find calling iframe id

    - by Alec Smart
    Hello, I have a number of iframes calling a function in my main page. Is there a way to find out the ID of the iframe which called the function? There are all part of same domain so that should not be an issue. Thank you for your time.

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  • PHP problem with getimagesize()

    - by RobHardgood
    I'm using the getimagesize() function in PHP and it keeps returning an error: getimagesize(image.php?name=username&pic=picture) [function.getimagesize]: failed to open stream: No such file or directory I'm not doing anything strange with it. The only problem I can imagine is that the path URL is another PHP script that returns a page with an image header, and there is an ampersand in that URL. Here is my code: $location = "image.php?name=username&pic=picture"; $size = getimagesize($location);

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  • jQuery - Form input return confirm to delete

    - by bruno
    hello guys. I struggled a lot before posting here :) now, I want to replace my default javascript confirmation for deleting a file. I saw a lot of examples here, but no example with form input. Now I have his form: <form action="delete.php" method="post"> <input type="hidden" name="id" value="<{$pid}>" /> <input type="hidden" name="picture" value="<{$lang_del_pic}>" /> <input type="image" src="<{xoImgUrl}>img/del-icon.gif" width="16" height="16" align="bottom" border="0" alt="Delete media" name="pictured" value="<{$lang_del_pic}>" onclick="javascript: return confirm('<{$lang_confirm_del}>');" /> </form> Now, I did everything, I have this div: <div id="dialog-confirm" title="Empty the recycle bin?"> <p><span class="ui-icon ui-icon-alert" style="float:left; margin:0 7px 20px 0;"></span>These items will be permanently deleted and cannot be recovered. Are you sure?</p> </div> this javascript: <script type="text/javascript"> $(document).ready(function() { $("#dialog").dialog({ autoOpen: false, modal: true }); }); $(".confirmLink").click(function(e) { e.preventDefault(); var targetUrl = $(this).attr("href"); $("#dialog").dialog({ buttons : { "Confirm" : function() { window.location.href = targetUrl; }, "Cancel" : function() { $(this).dialog("close"); } } }); $("#dialog").dialog("open"); }); </script> and this new form: <form name="dialog-confirm" id="dialog-confirm" method="post"> <input type="hidden" name="id" value="<{$pid}>" /> <input type="hidden" name="picture" value="<{$lang_del_pic}>" /> <input type="image" src="<{xoImgUrl}>img/del-icon.gif" width="16" height="16" align="bottom" border="0" alt="Delete media" name="pictured" value="" id="opener" /> </form> On press, I call successfuly the jQuery modal diolog, and everything works, but somehow, when I press 'delete all' the script tells me - "the script is called without the necessary parameters" Now I guess I am failig to send the pic ID to be deleted with the jQuery, .. but do not know how to fix it. Any ideas ?

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  • is it possible that a greasemonkey script can work on one computer but not on another?

    - by plastic cloud
    i'm writing an greasemonkey script for somebody else. he is a moderator and i am not. and the script will help him do some moderating things. now the script works for me. as far as it can work for me.(as i am not a mod) but even those things that work for me are not working for him.. i checked his version of greasemonkey plugin and firefox and he is up to date. only thing that's really different is that i'm on a mac and he is pc, but i wouldn't think that would be any problem. this is one of the functions that is not working for him. he does gets the first and third GM_log message. but not the second one ("got some(1) .."). kmmh.trackNames = function(){ GM_log("starting to get names from the first "+kmmh.topAmount+" page(s) from leaderboard."); kmmh.leaderboardlist = []; for (var p=1; p<=(kmmh.topAmount); p++){ var page = "http://www.somegamesite.com/leaderboard?page="+ p; var boardHTML = ""; dojo.xhrGet({ url: page, sync: true, load: function(response){ boardHTML = response; GM_log("got some (1) => "+boardHTML.length); }, handleAs: "text" }); GM_log("got some (2) => "+boardHTML.length); //create dummy div and place leaderboard html in there var dummy = dojo.create('div', { innerHTML: boardHTML }); //search through it var searchN = dojo.query('.notcurrent', dummy).forEach(function(node,index){ if(index >= 10){ kmmh.leaderboardlist.push(node.textContent); // add names to array } }); } GM_log("all names from "+ kmmh.topAmount +" page(s) of leaderboard ==> "+ kmmh.leaderboardlist); does anyone have any idea what could be causing this ?? EDIT: i know i had to write according to what he would see on his mod screen. so i asked him to copy paste source of pages and so on. and besides that, this part of the script is not depending on being a mod or not. i got everything else working for him. just this function still doesn't on neither of his pc's.

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  • How to allocate memory in another process for windows mobile

    - by Serafeim
    I'd like to read the contents of another process listview control in windows mobile. To do this, I need a pointer to some free memory to that process in order to put the values there (and then read them from my process). This can be done in normal Windows or Win32 with the VirtualAllocEx function. However, this function is not supported in windows mobile ! Can you recommend me a way to allocate that memory?

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