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  • Database Programming in C#, returning output from Stored Proc

    - by jpavlov
    I am working at gaining an understanding at how to interface stored procedures with applications. My example is simple, but it doesn't display my columns and rows in the command prompt, instead it display System.Data.SqlClient.SqlDataReader. How do I display the rows from my stored procudure? ----Stored Proc-- ALTER PROCEDURE dbo.SelectID AS SELECT * FROM tb_User; ----- Below is the code: using System; using System.Data.SqlClient; using System.IO; namespace ExecuteStoredProc { class Program { static void Main(string[] args) { SqlConnection cnnUserMan; SqlCommand cmmUser; //SqlDataReader drdUser; //Instantiate and open the connection cnnUserMan = new SqlConnection("Data Source=.\\SQLEXPRESS;AttachDbFilename=c:\\Program Files\\Microsoft SQL Server\\MSSQL10.SQLEXPRESS\\MSSQL\\DATA\\UserDB.mdf; Integrated Security=True;Connect Timeout=30;User Instance=True"); cnnUserMan.Open(); //Instantiate and initialize command cmmUser = new SqlCommand("SelectID", cnnUserMan); cmmUser.CommandType = System.Data.CommandType.StoredProcedure; //drdUser = cmmUser.ExecuteReader(); Console.WriteLine(cmmUser.ExecuteReader()); Console.ReadLine(); } } } Thanks.

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  • How do I get require_login()-like functionality using the new PHP Client Library for Facebook?

    - by cc
    Howdy. I've been tasked with making a Facebook game, but I'm new to Facebook development, so I'm just getting started. Apologies in advance if this is a no-brainer to people. I'm having trouble following all the examples I see on sites, and I keep running into missing pages in the Facebook documentation when I am trying to read up. I think it's because there's a new version of the PHP Client Library for Facebook, and everything I'm finding is referring to the old client. For instance, I see this code in a lot of examples: require 'facebook.php'; $facebook = new Facebook( array( 'appId' => '(id)', 'secret' => '(secret)' ) ); $facebook_account = $facebook->require_login(); ...but there's no "require_login()" in the client library provided in the facebook.php file. From what I can tell, it looks like Facebook has very recently rolled out some new system for development, but I don't see any sample code anywhere to deal with it. The new library comes with an "example.php" file, but it appears to be only for adding "Log in with Facebook" functionality to other sites (what I'm assuming is what they mean by "Facebook Connect" sites), not for just running apps in a Canvas page on Facebook itself. Specifically, what I need to do is let users visit an application page within Facebook, have it bring up the dialog box allowing them to authorize the app, have it show up in their "games" page, and then have it pass me the relevant info about the user so I can start creating the game. But I can't seem to find any tutorials or examples that show how to do this using the new library. Seems like this should be pretty straightforward, but I'm running into roadblocks. Or am I missing something about the PHP client library? Should require_login() be working for me, and there's something broken with my implementation, such as having the wrong client library or something? I downloaded from GitHub yesterday, so I'm pretty sure I have the most recent version of the code I have, but perhaps I'm downloading the wrong "facebook.php" file...?

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  • Need help with if else statement

    - by Michael Quiles
    I'm trying to do an else statement that would tell the user that the game ended in a draw (tic tac toe game). I got it where it works if played and there's a winner it will show another form declaring the winner through an if statement but I cant figure out the its a draw portion. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; using System.Drawing; namespace MyGame { public class Result1 { static private int[,] Winners = new int[,] { // main gameplay Ex: if x is on 0,1,2 x is the winner {0,1,2}, {3,4,5}, {6,7,8}, {0,3,6}, {1,4,7}, {2,5,8}, {0,4,8}, {2,4,6}, }; static public bool CheckWinner(Button[] myControls) { //bolean statement to check for the winner bool gameOver = false; for (int i = 0; i < 8; i++) { int a = Winners[i, 0]; int b = Winners[i, 1]; int c = Winners[i, 2]; Button b1 = myControls[a], b2 = myControls[b], b3 = myControls[c]; if (b1.Text == "" || b2.Text == "" || b3.Text == "") continue; if (b1.Text == b2.Text && b2.Text == b3.Text) { b1.BackColor = b2.BackColor = b3.BackColor = Color.LightCoral; b1.Font = b2.Font = b3.Font = new System.Drawing.Font("Microsoft Sans Serif", 32F, System.Drawing.FontStyle.Italic & System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0))); gameOver = true; xWinnerForm xWinnerForm = new xWinnerForm(); xWinnerForm.ShowDialog(); //only works with show not showDialog method gets overloaded (b1.Text + " is the Winner"); to get around this I added and image showing the last player } //else statement here for draw what code would I put in? } return gameOver; } } }

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  • CreateProcess() fails with an access violation

    - by John Doe
    My aim is to execute an external executable in my program. First, I used system() function, but I don't want the console to be seen to the user. So, I searched a bit, and found CreateProcess() function. However, when I try to pass a parameter to it, I don't know why, it fails. I took this code from MSDN, and changed a bit: #include <windows.h> #include <stdio.h> #include <tchar.h> void _tmain( int argc, TCHAR *argv[] ) { STARTUPINFO si; PROCESS_INFORMATION pi; ZeroMemory( &si, sizeof(si) ); si.cb = sizeof(si); ZeroMemory( &pi, sizeof(pi) ); /* if( argc != 2 ) { printf("Usage: %s [cmdline]\n", argv[0]); return; } */ // Start the child process. if( !CreateProcess( NULL, // No module name (use command line) L"c:\\users\\e\\desktop\\mspaint.exe", // Command line NULL, // Process handle not inheritable NULL, // Thread handle not inheritable FALSE, // Set handle inheritance to FALSE 0, // No creation flags NULL, // Use parent's environment block NULL, // Use parent's starting directory &si, // Pointer to STARTUPINFO structure &pi ) // Pointer to PROCESS_INFORMATION structure ) { printf( "CreateProcess failed (%d).\n", GetLastError() ); return; } // Wait until child process exits. WaitForSingleObject( pi.hProcess, INFINITE ); // Close process and thread handles. CloseHandle( pi.hProcess ); CloseHandle( pi.hThread ); } However, this code crated access violation somehow. Can I execute mspaint without showing user the console? Thank you very much.

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  • linq to xml enumerating over descendants

    - by gh9
    Hi trying to write a simple linq query from a tutorial I read. But i cannot seem to get it to work. I am trying to display both the address in the attached xml document, but can only display the first one. Can someone help me figure out why both aren't being printed. Thank you very much <?xml version="1.0" encoding="utf-8" ?> <Emails> <Email group="FooBar"> <Subject>Test subject</Subject> <Content>Test Content</Content> <EmailTo> <Address>[email protected]</Address> <Address>[email protected]</Address> </EmailTo> </Email> </Emails> Dim steve = (From email In emailList.Descendants("Email") _ Where (email.Attribute("group").Value.Equals("FooBar")) _ Select content = email.Element("EmailTo").Descendants("Address")).ToList() If Not steve Is Nothing Then For Each addr In steve Console.WriteLine(addr.Value) Next Console.ReadLine() End If

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  • Controller actions appear to be synchronous though on different requests?

    - by Oded
    I am under the impression that the below code should work asynchronously. However, when I am looking at firebug, I see the requests fired asynchronously, but the results coming back synchronously: Controller: [HandleError] public class HomeController : Controller { public ActionResult Status() { return Content(Session["status"].ToString()); } public ActionResult CreateSite() { Session["status"] += "Starting new site creation"; Thread.Sleep(20000); // Simulate long running task Session["status"] += "<br />New site creation complete"; return Content(string.Empty); } } Javascript/jQuery: $(document).ready(function () { $.ajax({ url: '/home/CreateSite', async: true, success: function () { mynamespace.done = true; } }); setTimeout(mynamespace.getStatus, 2000); }); var mynamespace = { counter: 0, done: false, getStatus: function () { $('#console').append('.'); if (mynamespace.counter == 4) { mynamespace.counter = 0; $.ajax({ url: '/home/Status', success: function (data) { $('#console').html(data); } }); } if (!mynamespace.done) { mynamespace.counter++; setTimeout(mynamespace.getStatus, 500); } } } Addtional information: IIS 7.0 Windows 2008 R2 Server Running in a VMWare virutual machine Can anyone explain this? Shouldn't the Status action be returning practically immediately instead of waiting for CreateSite to finish? Edit: How can I get the long running process to kick off and still get status updates?

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  • TCP Socket.Connect is generating false positives

    - by Mark
    I'm experiencing really weird behavior with the Socket.Connect method in C#. I am attempting a TCP Socket.Connect to a valid IP but closed port and the method is continuing as if I have successfully connected. When I packet sniffed what was going on I saw that the app was receiving RST packets from the remote machine. Yet from the tracing that is in place it is clear that the connect method is not throwing an exception. Any ideas what might be causing this? The code that is running is basically this IPEndPoint iep = new IPEndPoint(System.Net.IPAddress.Parse(m_ipAddress), m_port); Socket tcpSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); tcpSocket.Connect(iep); To add to the mystery... when running this code in a stand alone console application, the result is as expected – the connect method throws an exception. However, when running it in the Windows Service deployment we have the connect method does not throw an exception. Edit in response to Mystere Man's answer How would the exception be swallowed? I have a Trace.WriteLine right above the .Connect method and a Trace.WriteLine right under it (not shown in the code sample for readability). I know that both traces are running. I also have a try catch around the whole thing which also does a Trace.Writeline and I don't see that in the log files anywhere. I have also enabled the internal socket tracing as you suggested. I don't see any exceptions. I see what appears to be successful connections. I am trying to identify differences between the windows service app and the diagnostic console app I made. I am running out of ideas though End edit Thanks

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  • Javascript Recursion

    - by rpophessagr
    I have an ajax call and would like to recall it once I finish parsing and animating the result into the page. And that's where I'm getting stuck. I was able to recall the function, but it seems to not take into account the delays in the animation. i.e. The console keeps outputting the values at a wild pace. I thought setInterval might help with the interval being the sum of the length of my delays, but I can't get that to work... function loadEm(){ var result=new Array(); $.getJSON("jsonCall.php",function(results){ $.each(results, function(i, res){ rand = (Math.floor(Math.random()*11)*1000)+2000; fullRand += rand; console.log(fullRand); $("tr:first").delay(rand).queue(function(next) { doStuff(res); next(); }); }); var int=self.setInterval("loadEm()",fullRand); }); } });

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  • C# Homework - control structures (for, if)

    - by Freakingout
    I got a homework assignment today: "Create a program that calculates out how many ways you can add three numbers so that they equal 1000." I think this code should work, but it doesn't write out anything. using System; namespace ConsoleApp02 { class Program { public static void Main(string[] args) { for(int a = 0; a < 1000; a++) { for(int b = 0; b < 1000; b++) { for(int c = 0; c < 1000; c++) { for(int puls = a + b + c; puls < 1000; puls++) { if(puls == 1000) { Console.WriteLine("{0} + {1} + {2} = 1000", a, b, c); } } } } } Console.ReadKey(true); } } } What am I doing wrong? Any tips or solution?

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  • AngularJS - $routeParams Empty on $locationChangeSuccess

    - by Marc M.
    I configure my app in the following run block. Basically I want to preform an action that requires me to know the $routeParams every $locationChangeSuccess. However $routeParams is empty at this point! Are there any work rounds? What's going on? app.run(['$routeParams', function ($routeParams) { $rootScope.$on("$locationChangeSuccess", function () { console.log($routeParams); }); }]); UPDATE function configureApp(app, user) { app.config(['$routeProvider', function ($routeProvider) { $routeProvider. when('/rentroll', { templateUrl: 'rent-roll/rent-roll.html', controller: 'pwRentRollCtrl' }). when('/bill', { templateUrl: 'bill/bill/bill.html', controller: 'pwBillCtrl' }). when('/fileroom', { templateUrl: 'file-room/file-room/file-room.html', controller: 'pwFileRoomCtrl' }). when('/estate-creator', { templateUrl: 'estate/creator.html' }). when('/estate-manager', { templateUrl: 'estate/manager.html', controller: 'pwEstateManagerCtrl' }). when('/welcomepage', { templateURL: 'welcome-page/welcome-page.html', controller: 'welcomePageCtrl' }). otherwise({ redirectTo: '/welcomepage' }); }]); app.run(['$rootScope', '$routeParams', 'pwCurrentEstate','pwToolbar', function ($rootScope, $routeParams, pwCurrentEstate, pwToolbar) { $rootScope.user = user; $rootScope.$on("$locationChangeSuccess", function () { pwToolbar.reset(); console.log($routeParams); }); }]); } Accessing URL: http://localhost:8080/landlord/#/rentroll?landlord-account-id=ahlwcm9wZXJ0eS1tYW5hZ2VtZW50LXN1aXRlchwLEg9MYW5kbG9yZEFjY291bnQYgICAgICAgAoM&billing-month=2014-06

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  • How can I compile .NET 3.5 C# code on a system without Visual Studio?

    - by JimEvans
    I have some C# code that uses some constructs specific to .NET 3.5. When you install the .NET Framework distribution, you get the C# compiler installed with it (csc.exe). Even if I specify the csc.exe in C:\Windows\Microsoft.NET\Framework\v3.5, I cannot compile the code on a computer with only the .NET Framework installed, but not Visual Studio. I am able to compile code that uses v2.0 constructs without difficulty. How can I accomplish this? Here is a sample that demonstrates my problem: using System; class Program { public static void Main() { // The MacOSX value to the PlatformID enum was added after // .NET v2.0 if (Environment.OSVersion.Platform == PlatformID.MacOSX) { Console.WriteLine("Found mac"); } Console.WriteLine("Simple program"); } } When compiling this code using csc.exe, I receive the following error: test.cs(9, 58): error CS0117: 'System.PlatformID' does not contain a definition for 'MacOSX' When executing csc.exe /? I receive the banner: Microsoft (R) Visual C# 2008 Compiler version 3.5.21022.8 for Microsoft (R) .NET Framework version 3.5 Copyright (C) Microsoft Corporation. All rights reserved.

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  • Interface Builder vs Cocos 2D - how choice the best for your app.

    - by baDa
    Hello everyone! I was a flash developer for 3 years, and in the last 5 months, i begin the iphone development, i do 2 applications with interface builder for clients, and now i really want to do a little game, is quite simple, one match 3! I made the engine in interface builder, and seens good to me! But after i read some posts, i really want to try it in the cocos2D! So, in 2 days i rewrite all my first engine for cocos2D, very annoying upsidedown coordinates but ok, i really do! But the performance side by side with interface builder version is really scare! Many Many slow downs at the cocos2d side! And the animation seens bugged to me! I really scare! I really don't know what is the best choice for a simple game. And i want some opinions: Using cocos2d when need some physics? When we have many objects at screen? What is the performance boost i have with cocos2D? I have how to share this 2 applications with you guys?! Without your UID?!

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  • Formatting the output of a custom tool so I can double click an error in Visual Studio and the file opens

    - by Ben Scott
    I've written a command line tool that preprocesses a number of files then compiles them using CodeDom. The tool writes a copyright notice and some progress text to the standard output, then writes any errors from the compilation step using the following format: foreach (var err in results.Errors) { // err is CompilerError var filename = "Path\To\input_file.xprt"; Console.WriteLine(string.Format( "{0} ({1},{2}): {3}{4} ({5})", filename, err.Line, err.Column, err.IsWarning ? "" : "ERROR: ", err.ErrorText, err.ErrorNumber)); } It then writes the number of errors, like "14 errors". This is an example of how the error appears in the console: Path\To\input_file.xrpt (73,28): ERROR: An object reference is required for the non-static field, method, or property 'Some.Object.get' (CS0120) When I run this as a custom tool in VS2008 (by calling it in the post-build event command line of one of my project's assemblies), the errors appear nicely formatted in the Error List, with the correct text in each column. When I roll over the filename the fully qualified path pops up. The line and column are different to the source file because of the preprocessing which is fine. The only thing that stands out is that the Project given in the list is the one that has the post-build event. The problem is that when I double click an error, nothing happens. I would have expected the file to open in the editor. I'm vaugely aware of the Microsoft.VisualStudio.Shell.Interop namespace but I think it should be possible just by writing to the standard output.

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  • which file stored os.environ,and store where , disk c: or disk d:

    - by zjm1126
    my code is : os.environ['ss']='ssss' print os.environ and it show : {'TMP': 'C:\\DOCUME~1\\ADMINI~1\\LOCALS~1\\Temp', 'COMPUTERNAME': 'PC-200908062210', 'USERDOMAIN': 'PC-200908062210', 'COMMONPROGRAMFILES': 'C:\\Program Files\\Common Files', 'PROCESSOR_IDENTIFIER': 'x86 Family 6 Model 15 Stepping 2, GenuineIntel', 'PROGRAMFILES': 'C:\\Program Files', 'PROCESSOR_REVISION': '0f02', 'SYSTEMROOT': 'C:\\WINDOWS', 'PATH': 'C:\\WINDOWS\\system32;C:\\WINDOWS;C:\\WINDOWS\\System32\\Wbem;C:\\Program Files\\Hewlett-Packard\\IAM\\bin;C:\\Program Files\\Common Files\\Thunder Network\\KanKan\\Codecs;D:\\Program Files\\TortoiseSVN\\bin;d:\\Program Files\\Mercurial\\;D:\\Program Files\\Graphviz2.26.3\\bin;D:\\TDDOWNLOAD\\ok\\gettext\\bin;D:\\Python25;C:\\Program Files\\StormII\\Codec;C:\\Program Files\\StormII;D:\\zjm_code\\;D:\\Python25\\Scripts;D:\\MinGW\\bin;d:\\Program Files\\Google\\google_appengine\\', 'TEMP': 'C:\\DOCUME~1\\ADMINI~1\\LOCALS~1\\Temp', 'BID': '56727834-D5C3-4EBF-BFAA-FA0933E4E721', 'PROCESSOR_ARCHITECTURE': 'x86', 'ALLUSERSPROFILE': 'C:\\Documents and Settings\\All Users', 'SESSIONNAME': 'Console', 'HOMEPATH': '\\Documents and Settings\\Administrator', 'USERNAME': 'Administrator', 'LOGONSERVER': '\\\\PC-200908062210', 'COMSPEC': 'C:\\WINDOWS\\system32\\cmd.exe', 'PATHEXT': '.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH', 'CLIENTNAME': 'Console', 'FP_NO_HOST_CHECK': 'NO', 'WINDIR': 'C:\\WINDOWS', 'APPDATA': 'C:\\Documents and Settings\\Administrator\\Application Data', 'HOMEDRIVE': 'C:', 'SS': 'ssss', 'SYSTEMDRIVE': 'C:', 'NUMBER_OF_PROCESSORS': '2', 'PROCESSOR_LEVEL': '6', 'OS': 'Windows_NT', 'USERPROFILE': 'C:\\Documents and Settings\\Administrator'} i find google-app-engine set user_id in os.version not in session,look here at line 96-100 and line 257 , and aeoid at line 177 , and i want to know : which file stored os.environ ,and store where , disk c: ,or disk d: ? thanks

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  • Effective communication in a component-based system

    - by Tesserex
    Yes, this is another question about my game engine, which is coming along very nicely, with much thanks to you guys. So, if you watched the video (or didn't), the objects in the game are composed of various components for things like position, sprites, movement, collision, sounds, health, etc. I have several message types defined for "tell" type communication between entities and components, but this only goes so far. There are plenty of times when I just need to ask for something, for example an entity's position. There are dozens of lines in my code that look like this: SomeComponent comp = (SomeComponent)entity.GetComponent(typeof(SomeComponent)); if (comp != null) comp.GetSomething(); I know this is very ugly, and I know that casting smells of improper OO design. But as complex as things are, there doesn't seem to be a better way. I could of course "hard-code" my component types and just have SomeComponent comp = entity.GetSomeComponent(); but that seems like a cop-out, and a bad one. I literally JUST REALIZED, while writing this, after having my code this way for months with no solution, that a generic will help me. SomeComponent comp = entity.GetComponent<SomeComponent>(); Amazing how that works. Anyway, this is still only a semantic improvement. My questions remain. Is this actually that bad? What's a better alternative?

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  • Client-Side caching on IIS7 doesn't seem to work

    - by thomasbtv
    I have set content caching on a specific folder by following the local web.config method. I don't think it works, and I would like to fix this. I activate the cache using the IIS / HTTP Headers / Common headers feature. I set them to 1 day of expiration. I opened a page with Google Chrome in private navigation, and then open the Network tab in the console. The first time I load the page, everything loads from the site, obviously. If I refresh the page, I see 2 types of loading in the Network console: the files from Google and Facebook and such have a status of 200, and a size of (from cache). the files from the folder for which I set the caching have a status of 304 and their size is displayed. So, I guess the caching setting doesn't work? Or does the 304 response means that it's loaded from the cache? If they aren't, how can I make it work ? Thanks !

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  • SWIG_NewPointerObj and values always being nil

    - by Tom J Nowell
    I'm using SWIG to wrap C++ objects for use in lua, and Im trying to pass data to a method in my lua script, but it always comes out as 'nil' void CTestAI::UnitCreated(IUnit* unit){ lua_getglobal(L, "ai"); lua_getfield(L, -1, "UnitCreated"); swig_module_info *module = SWIG_GetModule( L ); swig_type_info *type = SWIG_TypeQueryModule( module, module, "IUnit *" ); SWIG_NewPointerObj(L,unit,type,0); lua_epcall(L, 1, 0); } Here is the lua code: function AI:UnitCreated(unit) if(unit == nil) then game:SendToConsole("I CAN HAS nil ?") else game:SendToConsole("I CAN HAS UNITS!!!?") end end unit is always nil. I have checked and in the C++ code, the unit pointer is never invalid/null I've also tried: void CTestAI::UnitCreated(IUnit* unit){ lua_getglobal(L, "ai"); lua_getfield(L, -1, "UnitCreated"); SWIG_NewPointerObj(L,unit,SWIGTYPE_p_IUnit,0); lua_epcall(L, 1, 0); } with identical results. Why is this failing? How do I fix it?

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  • Serialization of Queue type not working

    - by Soham
    Consider this piece of code: private Queue Date=new Queue(); //other declarations public DateTime _Date { get { return (DateTime)Date.Peek();} set { Date.Enqueue(value); } } //other properties and stuff.... public void UpdatePosition(...) { //other code IFormatter formatter = new BinaryFormatter(); Stream Datestream = new MemoryStream(); formatter.Serialize(Datestream, Date); byte[] Datebin = new byte[2048]; Datestream.Read(Datebin,0,2048); //Debug-Bug Console.WriteLine(Convert.ToString(this._Date)); Console.WriteLine(BitConverter.ToString(Datebin, 0, 3)); //other code } The output of the first WriteLine is perfect. I.e to check if really the Queue is initialised or not. It is. The right variables are stored etc. (I inserted a value in that Queue, that part of the code is not shown.) But the second WriteLine is not giving the right expected answer: It serializes the entire Queue to 00-00-00.

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  • Updating a field in a record dyanamically in extjs

    - by Daemon
    Scenario I want to update the column data of particular record in grid having store with static data. Here is my store: : : extend : 'Ext.data.Store', model : 'MyModel', autoLoad:true, proxy: { type: 'ajax', url:'app/data/data.json', reader: { type: 'json', root: 'users' } }, My data.json { 'users': [ { QMgrStatus:"active", QMgrName: 'R01QN00_LQYV', ChannelStatus:'active', ChannelName : 'LQYV.L.CLNT', MxConn: 50 } ] } What I am doing to update the record : var grid = Ext.getCmp('MyGrid'); var store = Ext.getStore('Mystore'); store.each(function(record,idx){ val = record.get('ChannelName'); if(val == "LQYV.L.CLNT"){ record.set('ChannelStatus','inactive'); record.commit(); } }); console.log(store); grid.getView().refresh(); MY PROBLEM I am getting the record updated over here.It is not getting reflected in my grid panel.The grid is using the same old store(static).Is the problem of static data? Or am I missing something or going somewhere wrong? Please help me out with this issue.Thanks a lot. MY EDIT I am tryng to color code the column based on the status.But here I am always getting the status="active" even though I am updating the store. What I am trying to do in my grid { xtype : 'grid', itemId : 'InterfaceQueueGrid', id :'MyGrid', store : 'Mytore', height : 216, width : 600, columns : [ { text: 'QueueMgr Status', dataIndex: 'QMgrStatus' , width:80 }, { text: 'Queue Manager \n Name', dataIndex: 'QMgrName' , width: 138}, { text: 'Channel Status',dataIndex: 'ChannelStatus' , width: 78,align:'center', renderer: function(value, meta, record) { var val = record.get('ChannelStatus'); console.log(val); // Here I am always getting status="active". if (val == 'inactive') { return '<img src="redIcon.png"/>'; }else if (val == 'active') { return '<img src="greenIcon.png"/>'; } } }, { text: 'Channel Name', align:'center', dataIndex: 'ChannelName', width: 80} { text: 'Max Connections', align:'center', dataIndex: 'MxConn', width: 80} ] }

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  • How can I bind multiple Jquery UI Slider with "year" Select?

    - by arthur_br
    Hi, I'm trying to render sliders instead of select components. Each page has several select components marked with class='jqselect' and all of them will have decreasing year values (some years may be missing). Eg. a select may have values [2010, 2009, 2006, 2005, 2004]. I have tried binding it both following the examples in the jQuery UI doc (but ignoring the missing years) and using selectToUISlider by filamentgroup (http://www.filamentgroup.com/lab/update_jquery_ui_slider_from_a_select_element_now_with_aria_support//). None of them work. Here is what I've done so far: Binding selects with following slider container divs: $('#content div.jqslider').slider({ animate: true, min: $(this).prev().children().last().val(), max: $(this).prev().children().first().val(), slide: function(event, ui) { var select = $(this).prev(); select.val($(this).slider('option', 'value')); console.log($(this).slider('option', 'value')); //debug } }); This renders the slider, but console logs values from 0 to 100 and selects obviously does not change with the event. Using selectToUISlider: $('#content select.jqselect').selectToUISlider(); This does not even render the slider, throwing an error 'b is undefined' in jquery-min.js (line 30, v1.4.2). If I pass the identifier of only one of the sliders, it is rendered but very buggy. Please, I'm stucked in the by two days and any help is much appreciated. Regards, Arthur

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  • LINQ to XML: suppressing redundant namespace attribute in child nodes

    - by GSerg
    If a node belongs to a namespace, it's children by default belong to the same namespace. So there's no need to provide an xmlns attribute on each child, which is good. However. If I create two nodes like this: Dim parent = <parent xmlns="http://my.namespace.org"/> Dim child = <child xmlns="http://my.namespace.org">value</child> parent.Add(child) Console.WriteLine(parent.ToString) The result is this: <parent xmlns="http://my.namespace.org"> <child xmlns="http://my.namespace.org">value</child> </parent> But, if create them in a less convenient way: Dim parent = <parent xmlns="http://my.namespace.org"/> Dim child As New XElement(XName.Get("child", "http://my.namespace.org")) With {.Value = "value"} parent.Add(child) Console.WriteLine(parent.ToString) The result is more desirable: <parent xmlns="http://my.namespace.org"> <child>value</child> </parent> Obviously, I'd prefer to use the first way because it is so much more intuitive and easy to code. There's also another reason to not use method 2 -- sometimes I need to create nodes with XElement.Parse, parsing a string that contains an xmlns attribute, which produces exactly same results as method 1. So the question is -- how do I get the pretty output of method 2, creating nodes as in method 1? The only option I see is to create a method that would clone given XElement, effectively recreating it according to method 2 pattern, but that seems ugly. I'm looking for a more obvious solution I overlooked for some reason.

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  • Why strings behave like ValueType

    - by AJP
    I was perplexed after executing this piece of code, where strings seems to behave as if they are value types. I am wondering whether the assignment operator is operating on values like equality operator for strings. Here is the piece of code I did to test this behavior. using System; namespace RefTypeDelimma { class Program { static void Main(string[] args) { string a1, a2; a1 = "ABC"; a2 = a1; //This should assign a1 reference to a2 a2 = "XYZ"; //I expect this should change the a1 value to "XYZ" Console.WriteLine("a1:" + a1 + ", a2:" + a2);//Outputs a1:ABC, a2:XYZ //Expected: a1:XYZ, a2:XYZ (as string being a ref type) Proc(a2); //Altering values of ref types inside a procedure //should reflect in the variable thats being passed into Console.WriteLine("a1: " + a1 + ", a2: " + a2); //Outputs a1:ABC, a2:XYZ //Expected: a1:NEW_VAL, a2:NEW_VAL (as string being a ref type) } static void Proc(string Val) { Val = "NEW_VAL"; } } } In the above code if I use a custom classes instead of strings, I am getting the expected behavior. I doubt is this something to do with the string immutability? welcoming expert views on this.

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  • C#. Saving information about events and event handlers and removing handlers using this information

    - by Philipp
    I have an object which is creating several event handlers using lambda expressions, and I need to remove all handlers created in that object in one time. I'm trying to create some unified static object which will 'know' which handler relates to which object and event if event handler was created through this static object. I tried something like code below, but I don't understand how to save events and event handlers objects, to be able remove handlers in one time. class Program { static void Main(string[] args) { var EventSender = new EventSender(); var EventReceiver = new EventReceiver(EventSender); EventSender.Invoke(" some var "); LinkSaver.RemoveEvent(EventReceiver); // ?? Console.ReadKey(); } } public class ObjLink{ public object Event; public object Action; } public static class LinkSaver { public static void SetEvent<T>(object obj, Action<T> Event, T Action) { Event(Action); var objLink = new ObjLink{Event = Event, Action = Action}; if (!Links.ContainsKey(obj)) Links.Add(obj, new List<ObjLink>{objLink}); else Links[obj].Add(objLink); } static Dictionary<object,List<ObjLink>> Links = new Dictionary<object, List<ObjLink>>(); public static void RemoveEvent(object obj){ foreach(var objLink in Links[obj]){ // objLink.Event -= objLink.Action; ??? } } } public class EventReceiver { public EventReceiver(EventSender obj) { LinkSaver.SetEvent<EventSender.TestDelegate>(this, obj.SetEvent, str => Console.WriteLine(str + " test event!")); } } public class EventSender { public void Invoke(string var) { if (eventTest != null) eventTest(var); } public void SetEvent(TestDelegate Action) { eventTest += Action; } public delegate void TestDelegate(string var); private event TestDelegate eventTest; // by the way public void RemoveFromEvent() { foreach (var handler in eventTest.GetInvocationList()) eventTest -= (TestDelegate)handler; } }

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  • Objective C: Function returning correct data for the first time of call and null for other times

    - by Kooshal Bhungy
    Hi all, Am a beginner in objective C, i am implementing a function that would query a web server and display the returning string in console. I am calling the function (getDatafromServer) repeatedly in a loop. The problem is that the first time am getting the value whereas the other times, it returns me a (null) in console... I've searched about memory management and check out on the forums but none have worked. Can you please guys tell me where am wrong in the codes below? Thanks in advance.... @implementation RequestThread +(void)startthread:(id)param{ while (true) { //NSLog(@"Test threads"); sleep(5); NSLog(@"%@",[self getDatafromServer]); } } +(NSString *) getDatafromServer{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSString *myRequestString = @"name=Hello%20&[email protected]"; NSData *myRequestData = [NSData dataWithBytes:[myRequestString UTF8String] length:[myRequestString length]]; NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL: [NSURL URLWithString:@"http://192.168.1.32/gs/includes/widget/getcalls.php?user=asdasd&passw=asdasdasd"]]; [request setHTTPMethod:@"POST"]; [request setHTTPBody: myRequestData]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"content-type"]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *myString = [NSString stringWithUTF8String:[returnData bytes]]; [myRequestString release]; [request release]; [returnData release]; return myString; [pool release]; } @end

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  • Problems with my JS array undefined x 7

    - by Dave
    I have an array im trying to loop through to create a new type of array specific to my current page. My array looks like this: //$_SESSION['data'] = Array ( [0] => 1 [1] => 0 [2] => Tom [8] => 1 [4] => 1 [5] => Array ( [7] => Array ( [0] => Andrew [1] => 1 [2] => 1 [4] => 0 [5] => avatar.jpg [6] => 1 ) ) [6] => Array ( [0] => 1 [1] => 2 ) ) So in my JS file i have this: var stats = <? echo $_SESSION['data'][5]); ?> ; //this is the array my_data = new Array(); for(var key in stats){ if(key in my_data){} else { //prevent double entry my_data[key] = new Array(); my_data[key][0] = stats[key][6]; my_data[key][1] = stats[key][5]; my_data[key][2] = stats[key][2]; my_data[key][3] = stats[key][0]; } } console.log(my_data); Now in console.log i get this : [undefined × 7, Array[4] 0: "1" 1: "avatar.jpg" 2: "1" 3: "Andrew" length: 4 __proto__: Array[0] ] I'm wondering why it is saying undefined x7?

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