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  • Interface Builder vs Cocos 2D - how choice the best for your app.

    - by baDa
    Hello everyone! I was a flash developer for 3 years, and in the last 5 months, i begin the iphone development, i do 2 applications with interface builder for clients, and now i really want to do a little game, is quite simple, one match 3! I made the engine in interface builder, and seens good to me! But after i read some posts, i really want to try it in the cocos2D! So, in 2 days i rewrite all my first engine for cocos2D, very annoying upsidedown coordinates but ok, i really do! But the performance side by side with interface builder version is really scare! Many Many slow downs at the cocos2d side! And the animation seens bugged to me! I really scare! I really don't know what is the best choice for a simple game. And i want some opinions: Using cocos2d when need some physics? When we have many objects at screen? What is the performance boost i have with cocos2D? I have how to share this 2 applications with you guys?! Without your UID?!

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  • Why aren't variables declared in "try" in scope in "catch" or "finally"?

    - by Jon Schneider
    In C# and in Java (and possibly other languages as well), variables declared in a "try" block are not in scope in the corresponding "catch" or "finally" blocks. For example, the following code does not compile: try { String s = "test"; // (more code...) } catch { Console.Out.WriteLine(s); //Java fans: think "System.out.println" here instead } In this code, a compile-time error occurs on the reference to s in the catch block, because s is only in scope in the try block. (In Java, the compile error is "s cannot be resolved"; in C#, it's "The name 's' does not exist in the current context".) The general solution to this issue seems to be to instead declare variables just before the try block, instead of within the try block: String s; try { s = "test"; // (more code...) } catch { Console.Out.WriteLine(s); //Java fans: think "System.out.println" here instead } However, at least to me, (1) this feels like a clunky solution, and (2) it results in the variables having a larger scope than the programmer intended (the entire remainder of the method, instead of only in the context of the try-catch-finally). My question is, what were/are the rationale(s) behind this language design decision (in Java, in C#, and/or in any other applicable languages)?

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  • SQL return error within PHP

    - by Luke
    I use GET to get the id of a result. $id = $_GET['id']; I then use the following code: <? $q = $database->friendlyDetails($id); while( $row=mysql_fetch_assoc($q) ) { $hu = $row['home_user']; $ht = $row['home_team']; $hs = $row['home_score']; $au = $row['away_user']; $at = $row['away_team']; $as = $row['away_score']; $game = $row['game']; $name = $row['name']; $match = $row['match_report1']; $compid = $row['compid']; $date = $row['date_submitted']; $sub = $row['user_submitted']; } ?> And friendDetails- function friendlyDetails($i) { $q = "SELECT * FROM ".TBL_SUB_RESULTS." INNER JOIN ".TBL_FRIENDLY." ON ".TBL_FRIENDLY.".id = ".TBL_SUB_RESULTS.".compid WHERE ".TBL_SUB_RESULTS.".id = '$i'"; return mysql_query($q, $this->connection); } For some reason, the code will only return what is under id =1. Can anyone see anything obvious I am doing wrong?

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  • C#. Saving information about events and event handlers and removing handlers using this information

    - by Philipp
    I have an object which is creating several event handlers using lambda expressions, and I need to remove all handlers created in that object in one time. I'm trying to create some unified static object which will 'know' which handler relates to which object and event if event handler was created through this static object. I tried something like code below, but I don't understand how to save events and event handlers objects, to be able remove handlers in one time. class Program { static void Main(string[] args) { var EventSender = new EventSender(); var EventReceiver = new EventReceiver(EventSender); EventSender.Invoke(" some var "); LinkSaver.RemoveEvent(EventReceiver); // ?? Console.ReadKey(); } } public class ObjLink{ public object Event; public object Action; } public static class LinkSaver { public static void SetEvent<T>(object obj, Action<T> Event, T Action) { Event(Action); var objLink = new ObjLink{Event = Event, Action = Action}; if (!Links.ContainsKey(obj)) Links.Add(obj, new List<ObjLink>{objLink}); else Links[obj].Add(objLink); } static Dictionary<object,List<ObjLink>> Links = new Dictionary<object, List<ObjLink>>(); public static void RemoveEvent(object obj){ foreach(var objLink in Links[obj]){ // objLink.Event -= objLink.Action; ??? } } } public class EventReceiver { public EventReceiver(EventSender obj) { LinkSaver.SetEvent<EventSender.TestDelegate>(this, obj.SetEvent, str => Console.WriteLine(str + " test event!")); } } public class EventSender { public void Invoke(string var) { if (eventTest != null) eventTest(var); } public void SetEvent(TestDelegate Action) { eventTest += Action; } public delegate void TestDelegate(string var); private event TestDelegate eventTest; // by the way public void RemoveFromEvent() { foreach (var handler in eventTest.GetInvocationList()) eventTest -= (TestDelegate)handler; } }

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  • JQuery: Combine multiple pages into one

    - by k_wave
    I am developing an application by using phonegap and jQuery Mobile. Phonegap recommends a single document structure. As 5 divs or more in a document are pretty unclear, I'm trying to split up my pages (the div's) into multiple documents. As soon as phonegap loads the app, I want to insert these documents into the index.html. function loadPage(external_document) { var docname=external_document+".html"; $.get(docname, function(data) { console.log(docname+" loading"); $("body").append($(data).find("body")); $("head").append($(data).find("head")); console.log(docname+" loaded"); }); } document.addEventListener("deviceready", function(){ loadPage("DialogCredentials"); }, false); DialogCredentials.html <html> <head> <script type="text/javascript" src="js/DialogCredentials.js"></script> </head> <body> <div data-role="page" id="dlg_credentials"> <div data-role="header"><h1>Login</h1></div> <div data-role="content"> ... </div> </div><!-- /page --> </body> </html> As soon as the loadPage gets executed there should be a <div id="dlg_credentials"… and the corresponding javascript tag in the dom of my main document. But it isn't. There are no errors shown in the web inspector. So what am I doing wrong here?

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  • Rapid Opening and Closing System.IO.StreamWriter in C#

    - by ccomet
    Suppose you have a file that you are programmatically logging information into with regards to a process. Kinda like your typical debug Console.WriteLine, but due to the nature of the code you're testing, you don't have a console to write onto so you have to write it somewhere like a file. My current program uses System.IO.StreamWriter for this task. My question is about the approach to using the StreamWriter. Is it better to open just one StreamWriter instance, do all of the writes, and close it when the entire process is done? Or is it a better idea to open a new StreamWriter instance to write a line into the file, then immediately close it, and do this for every time something needs to be written in? In the latter approach, this would probably be facilitated by a method that would do just that for a given message, rather than bloating the main process code with excessive amounts of lines. But having a method to aid in that implementation doesn't necessarily make it the better choice. Are there significant advantages to picking one approach or the other? Or are they functionally equivalent, leaving the choice on the shoulders of the programmer?

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  • C# : How to round-off hours based on Minutes(hours+0 if min<30, hours+1 otherwise) ?

    - by infant programmer
    I need to round-off the hours based on the minutes in a dateTime variable. The condition is : if minutes are less than 30, then minutes must be set to zero and no changes to hours, Else if minutes =30, then hours must be set to hours+1 and minutes are again set to zero. Seconds are ignored. example: 11/08/2008 04:30:49 should become 11/08/2008 05:00:00 and 11/08/2008 04:29:49 should become 11/08/2008 04:00:00 I have written a Code which works perfectly fine, but just wanted to know a better method if could be written and also would appreciate alternative method(s). string date1 = "11/08/2008 04:30:49"; DateTime startTime; DateTime.TryParseExact(date1, "MM/dd/yyyy HH:mm:ss", null, System.Globalization.DateTimeStyles.None, out startTime); if (Convert.ToInt32((startTime.Minute.ToString())) > 29) { startTime = DateTime.Parse(string.Format("{0}/{1}/{2} {3}:{4}:{5}", startTime.Month.ToString(), startTime.Day.ToString(), startTime.Year.ToString(), startTime.Hour.ToString(), "00", "00")); startTime = startTime.Add(TimeSpan.Parse("01:00:00")); Console.WriteLine("startTime is :: {0}", startTime.ToString("MM/dd/yyyy HH:mm:ss")); } else { startTime = DateTime.Parse(string.Format("{0}/{1}/{2} {3}:{4}:{5}", startTime.Month.ToString(), startTime.Day.ToString(), startTime.Year.ToString(), startTime.Hour.ToString(), "00", "00")); Console.WriteLine("startTime is :: {0}", startTime.ToString("MM/dd/yyyy HH:mm:ss")); }

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  • Problems with my JS array undefined x 7

    - by Dave
    I have an array im trying to loop through to create a new type of array specific to my current page. My array looks like this: //$_SESSION['data'] = Array ( [0] => 1 [1] => 0 [2] => Tom [8] => 1 [4] => 1 [5] => Array ( [7] => Array ( [0] => Andrew [1] => 1 [2] => 1 [4] => 0 [5] => avatar.jpg [6] => 1 ) ) [6] => Array ( [0] => 1 [1] => 2 ) ) So in my JS file i have this: var stats = <? echo $_SESSION['data'][5]); ?> ; //this is the array my_data = new Array(); for(var key in stats){ if(key in my_data){} else { //prevent double entry my_data[key] = new Array(); my_data[key][0] = stats[key][6]; my_data[key][1] = stats[key][5]; my_data[key][2] = stats[key][2]; my_data[key][3] = stats[key][0]; } } console.log(my_data); Now in console.log i get this : [undefined × 7, Array[4] 0: "1" 1: "avatar.jpg" 2: "1" 3: "Andrew" length: 4 __proto__: Array[0] ] I'm wondering why it is saying undefined x7?

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  • How to get attribute value using SelectSingleNode in C#?

    - by Nano HE
    Hello. I am parsing a xml document, I need find out the gid (an attribute) value (3810). Based on SelectSingleNode(). I found it is not easy to find the attribute name and it's value. Can I use this method or I must switch to other way. Attached my code. How can I use book obj to get the attribute value3810 for gid. Thank you. My test.xml file as below <?xml version="1.0"?> <root> <VersionInfo date="2007-11-28" version="1.0.0.2"/> <Attributes> <AttrDir name="EFEM" DirID="1"> <AttrDir name="Aligner" DirID="2"> <AttrDir name="SequenceID" DirID="3"> <AttrObj text="Slot01" gid="3810" unit="" scale="1"/> <AttrObjCount value="1"/> </AttrDir> </AttrDir> </AttrDir> </Attributes> </root> I wrote the test.cs as below public class Sample { public static void Main() { XmlDocument doc = new XmlDocument(); doc.Load("test.xml"); XmlNode book; XmlNode root = doc.DocumentElement; book = root.SelectSingleNode("Attributes[AttrDir[@name='EFEM']/AttrDir[@name='Aligner']/AttrDir[@name='SequenceID']/AttrObj[@text='Slot01']]"); Console.WriteLine("Display the modified XML document...."); doc.Save(Console.Out); } }

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  • Help me sort programing languages a bit

    - by b-gen-jack-o-neill
    Hi, so I asked here few days ago about C# and its principles. Now, if I may, I have some additional general questions about some languages, becouse for novice like me, it seems a bit confusing. To be exact I want to ask more about language functions capabilities than syntax and so. To be honest, its just these special functions that bothers me and make me so confused. For exmaple, C has its printf(), Pascal has writeln() and so. I know in basic the output in assembler of these funtions would be similiar, every language has more or less its special functions. For console output, for file manipulation, etc. But all these functions are de-facto part of its OS API, so why is for example in C distinguished between C standard library functions and (on Windows) WinAPI functions when even printf() has to use some Windows feature, call some of its function to actually show desired text on console window, becouse the actuall "showing" is done by OS. Where is the line between language functions and system API? Now languages I dont quite understand - Python, Ruby and similiar. To be more specific, I know they are similiar to java and C# in term they are compiled into bytecode. But, I do not unerstand what are its capabilities in term of building GUI applications. I saw tutorial for using Ruby to program GUI applications on Linux and Windows. But isn´t that just some kind of upgrade? I mean fram other tutorials It seemed like these languages was first intended for small scripts than building big applications. I hope you understand why I am confused. If you do, please help me sort it out a bit, I have no one to ask.

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  • Objective C: Function returning correct data for the first time of call and null for other times

    - by Kooshal Bhungy
    Hi all, Am a beginner in objective C, i am implementing a function that would query a web server and display the returning string in console. I am calling the function (getDatafromServer) repeatedly in a loop. The problem is that the first time am getting the value whereas the other times, it returns me a (null) in console... I've searched about memory management and check out on the forums but none have worked. Can you please guys tell me where am wrong in the codes below? Thanks in advance.... @implementation RequestThread +(void)startthread:(id)param{ while (true) { //NSLog(@"Test threads"); sleep(5); NSLog(@"%@",[self getDatafromServer]); } } +(NSString *) getDatafromServer{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; NSString *myRequestString = @"name=Hello%20&[email protected]"; NSData *myRequestData = [NSData dataWithBytes:[myRequestString UTF8String] length:[myRequestString length]]; NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL: [NSURL URLWithString:@"http://192.168.1.32/gs/includes/widget/getcalls.php?user=asdasd&passw=asdasdasd"]]; [request setHTTPMethod:@"POST"]; [request setHTTPBody: myRequestData]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"content-type"]; NSData *returnData = [NSURLConnection sendSynchronousRequest:request returningResponse:nil error:nil]; NSString *myString = [NSString stringWithUTF8String:[returnData bytes]]; [myRequestString release]; [request release]; [returnData release]; return myString; [pool release]; } @end

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  • C# and Objects/Classes

    - by user1192890
    I have tried to compile code from Deitel's C# 2010 for programmers. I copied it exactly out of the book, but it still can't find main, even though I declared it in one of the classes. Here is a look at the two classes: For GradeBookTest: // Fig. 4.2: GradeBookTest.cs // Create a GradeBook object and call its DisplayMessage method. public class GradeBookTest { // Main method begins program execution public static void Main(string[] args) { // create a GradeBook object and assign it to myGradeBook GradeBook myGradeBook = new GradeBook(); // call myGradeBook's DisplayMessage method myGradeBook.DisplayMessage(); } // end Main } // end class GradeBookTest Now for the GradeBook class: // Fig. 4.1: GradeBook.cs // Class declaration with one method. using System; public class GradeBook { // display a welcome message to the GradeBook user public void DisplayMessage() { Console.WriteLine( "Welcome to the Grade Book!" ); } // end method DisplayMessage } // end class GradeBook That is how I copied them. Here is how they appeared in the book: 1 // Fig. 4.2: GradeBookTest.cs 2 // Create a GradeBook object and call its DisplayMessage method. 3 public class GradeBookTest 4 { 5 // Main method begins program execution 6 public static void Main( string[] args ) 7 { 8 // create a GradeBook object and assign it to myGradeBook 9 GradeBook myGradeBook = new GradeBook(); 10 11 // call myGradeBook's DisplayMessage method 12 myGradeBook.DisplayMessage(); 13 } // end Main 14 } // end class GradeBookTest and // Fig. 4.1: GradeBook.cs // Class declaration with one method. using System; public class GradeBook { // display a welcome message to the GradeBook user public void DisplayMessage() { Console.WriteLine( "Welcome to the Grade Book!" ); } // end method DisplayMessage } // end class GradeBook I don't see why they are not working. Right now I am using Visual Studio Pro 2010. Any Thoughts?

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  • How to understand "if ( obj.length === +obj.length )" Javascript condition statement?

    - by humanityANDpeace
    I have run across a condition statement which I have some difficulties to understand. It looks like (please note the +-sign on the right-hand-side) this: obj.length === +obj.length. Can this condition and its purpose/syntax be explained? Looking at the statement (without knowing it) provokes the impression that it is a dirty hack of some sort, but I am almost certain that underscore.js is rather a well designed library, so there must be a better explanation. Background I found this statement used in some functions of the underscore.js library (underscore.js annotated source). My guesswork is that this condition statement is somehow related to testing for a variable obj to be of Array type? (but I am totally unsure). I have tried to test this using this code. var myArray = [1,2,3]; testResult1 = myArray.length === +myArray.length; console.log( testResult1 ); //prints true var myObject = { foo : "somestring", bar : 123 }; testResult2 = myObject.length === +myObject.length; console.log( testResult2 ); //prints false

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  • What new Unicode functions are there in C++0x?

    - by luiscubal
    It has been mentioned in several sources that C++0x will include better language-level support for Unicode(including types and literals). If the language is going to add these new features, it's only natural to assume that the standard library will as well. However, I am currently unable to find any references to the new standard library. I expected to find out the answer for these answers: Does the new library provide standard methods to convert UTF-8 to UTF-16, etc.? Does the new library allowing writing UTF-8 to files, to the console (or from files, from the console). If so, can we use cout or will we need something else? Does the new library include "basic" functionality such as: discovering the byte count and length of a UTF-8 string, converting to upper-case/lower-case(does this consider the influence of locales?) Finally, are any of these functions are available in any popular compilers such as GCC or Visual Studio? I have tried to look for information, but I can't seem to find anything? I am actually starting to think that maybe these things aren't even decided yet(I am aware that C++0x is a work in progress).

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  • Randomly Position A Div

    - by Connie
    I'm looking for a way to randomly position a div anywhere on a page (ONCE per load). I'm currently programming a PHP-based fantasy pet simulation game. One of the uncommon items on the game is a "Four Leaf Clover." Currently, users gain "Four Leaf Clovers" through random distribution - but I would like to change that (it's not interactive enough!). What I Am Trying To Do: The idea is to make users search for these "Four Leaf Clovers" by randomly placing this image anywhere on the page: (my rendition of a four leaf clover) I'd like to do this using a Java/Ajax script that generates a div, and then places it anywhere on the page. And does not move it once it's been placed, until the page is reloaded. I've tried so many Google searches, and the closest thing that I've found so far is this (click), from this question. But, removing the .fadein, .delay, and .fadeout stopped the script from working entirely. I'm not by any means a pro with Ajax. Is what I'm trying to do even possible?

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  • Fundamentals of Deserialization in .NET?

    - by Codehelp
    I have been working with XML for past couple of months with .NET Basically all the work I do involve XML in oneway of another so I thought it would be good to learn the serialization and deserialization part of the game. My work mostly involves the 'Deserialization' part of it. Almost every time I have an XML file which has to be used by the application that I write. An object form of the XML is the best way to use. Now initially the XML was very straight forward, just a couple of tags which would translate into a class very easily using XSD.exe tool. Things grew a bit complex with nesting of tags and I found Xsd2Code gen tool work fine. During this whole process I have been able to do my work with a lot of help from Stackoverflow community, thanks for that, but I think I have missed the forest for the trees. I need to know how Deserialization works in .NET Fundamentally, I would like to know what happens behind the scenes in taking a XML and converting it into a usable object. Code samples have helped me in the past, and as mentioned earlier the problem get's solved but the learning does not happen. So, if anyone can guide to resources that can get me started on the Deserialization part of the game, I would be thankful to them. Regards.

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  • What happens when ToArray() is called on IEnumerable ?

    - by Sir Psycho
    I'm having trouble understanding what happens when a ToArray() is called on an IEnumerable. I've always assumed that only the references are copied. I would expect the output here to be: true true But instead I get true false What is going on here? class One { public bool Foo { get; set; } } class Two { public bool Foo { get; set; } } void Main() { var collection1 = new[] { new One(), new One() }; IEnumerable<Two> stuff = Convert(collection1); var firstOne = stuff.First(); firstOne.Foo = true; Console.WriteLine (firstOne.Foo); var array = stuff.ToArray(); Console.WriteLine (array[0].Foo); } IEnumerable<Two> Convert(IEnumerable<One> col1) { return from c in col1 select new Two() { Foo = c.Foo }; }

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  • C# Linq to SQL connection string (newbie)

    - by Chris'o
    i am a new linq to sql learner and this is my very first attempt to create a data viewer program. The idea is simple, i'd like to create a software that is able to view content of a table in a database. That's it. I got an early problem here already and i have seen many tutes and articles online but I still cant fix the bug. Here is my code: static void Main(string[] args) { string cs = "Data Source=localhost;Initial Catalog=somedb;Integrated Security=SSPI;"; var db = new DataClasses1DataContext(cs); db.Connection.Open(); foreach (var b in db.Mapping.GetTables()) Console.WriteLine(b.TableName); Console.ReadKey(true); } When I tried to check db.connection.equals(null); it returns false, so i thought i have connected successfully to the database since there is no error at all. But the code above doesn't print anything out to the screen. I kind of lost and don't know what's going on here. Does anyone know what is going wrong here?

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  • WP7 help with menu effects

    - by MattMacdonald
    Kinda new to Silverlight and have some experience with WPF but I'm doing a project with a group for a class making a game for WP7. I am currently in charge of the menu system for the game and I had a few ideas for "flashy" menu transitions. I got some going for the main menu but I wanted to do something cool for the options submenu. Anyway my idea is to either fashion an expander or to have sort of a variation of a dialog box. But the way I envisioned it would be in either case the menu items blur but are still visible while the expanded menu is displayed or while the dialog is active. If I'm being confusing sorry :) but think of Windows 7 glass effect on the menu while other options are available. What I'm getting at is I want to give this a shot but I have no idea how I would go about doing something like this. Could anyone point me in the right direction or outline some key steps for me to build off? I tried finding something like this on Google but no such luck.

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  • Dealloc'd Predicate crashing iPhone App!

    - by DVG
    To preface, this is a follow up to an inquiry made a few days ago: http://stackoverflow.com/questions/2981803/iphone-app-crashes-when-merging-managed-object-contexts Short Version: EXC_BAD_ACCESS is crashing my app, and zombie-mode revealed the culprit to be my predicate embedded within the fetch request embedded in my Fetched Results Controller. How does an object within an object get released without an explicit command to do so? Long Version: Application Structure Platforms View Controller - Games View Controller (Predicated upon platform selection) - Add Game View Controller When a row gets clicked on the Platforms view, it sets an instance variable in Games View for that platform, then the Games Fetched Results Controller builds a fetch request in the normal way: - (NSFetchedResultsController *)fetchedResultsController{ if (fetchedResultsController != nil) { return fetchedResultsController; } //build the fetch request for Games NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Game" inManagedObjectContext:context]; [request setEntity:entity]; //predicate NSPredicate *predicate = [NSPredicate predicateWithFormat:@"platform == %@", selectedPlatform]; [request setPredicate:predicate]; //sort based on name NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; //fetch and build fetched results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:request managedObjectContext:context sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [sortDescriptor release]; [sortDescriptors release]; [predicate release]; [request release]; [aFetchedResultsController release]; return fetchedResultsController; } At the end of this method, the fetchedResultsController's _fetch_request - _predicate member is set to an NSComparisonPredicate object. All is well in the world. By the time - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section gets called, the _predicate is now a Zombie, which will eventually crash the application when the table attempts to update itself. I'm more or less flummoxed. I'm not releasing the fetched results controller or any of it's parts, and the only part getting dealloc'd is the predicate. Any ideas?

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  • How can I create an Assembly program WITHOUT using libraries?

    - by Newbie
    Hello. I've literally only just started looking to learn Assembly language. I'm using the NASM assembler on Windows Vista. Usually, when I begin to learn a new language, I'll copy someone else's Hello World code and try to understand it line-by-line. However, I'm finding it suprisingy difficult to find a Hello World program that doesn't reference other libraries! You see, there's no point trying to understand each line of the code if it is closely linked with a whole library of additional code! One of the reasons I want to learn Assembly is so that I can have near complete control over the programs I write. I don't want to be depending on any libraries. And so my question is this: Can anyone give me NASM-compatible Assembly code to a completely stand-alone Hello World program that can output to the Windows Vista console? Alternatively, I appreciate that a library may be required to tell the pogram WHERE to print the output (ie. the Windows console). Other than that, I can't see why any libraries should be required. Am I overlooking anything?

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  • Use of Java [Interfaces / Abstract classes]

    - by Samuel
    Hello, Lately i decided to take a look at Java so i am still pretty new to it and also to the approach of OO programming, so i wanted to get some things straight before learning more, (i guess it's never to soon to start with good practices). I am programming a little 2D game for now but i think my question applies to any non trivial project. For the simplicity i'll provide examples from my game. I have different kinds of zombies, but they all have the same attributes (x, y, health, attack etc) so i wrote an interface Zombie which i implement by WalkingZombie, RunningZombie TeleportingZombie etc. Is this the best thing to do? Am i better of with an abstract class? Or with a super class? (I am not planning to partially implement functions - therefor my choice for an interface instead of an abstract class) I have one class describing the main character (Survivor) and since it is pretty big i wanted to write an interface with the different functions, so that i can easily see and share the structure of it. Is it good practice? Or is it simply a waste of space and time? I hope this question will not be rated as subjective because i thought that experienced programmers won't disagree about this kind of topic since the use of interfaces / super classes / abstract classes follows logical rules and is thereby not simply a personal choice. Thank you for your time -Samuel

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  • Where to turn upon realizing I can't program my way out of a paper bag?

    - by luminarious
    I have no job and just enough money to get by until April or so. While looking for work, I figured I might as well go through with a pet project, a browser based card game. Make it nice and free, collect donations and maybe earn enough for a movie ticket to escape reality for a while. I have dabbled in web development a bit. I can make simple stuff happen with JS/PHP if I follow tutorials. I designed my own art blog's template - http://luminarious.tumblr.com. I can visualise the game working in my head, flowcharts and everything. But then I tried to go deeper with Javascript and almost had an aneurysm before understanding what a closure is. Wether I suck at learning, have ADD or fail epically at productivity, I have not got much done. Coming up with ideas, screen mock-ups and so forth was very enjoyable, but actual implementation.. not so much. In fact, I cry a bit every time I think about the time someone competent could have finished this in. I'd like to excuse myself with my ENTP personality type, but that hardly solves anything. Rather, I'd like to know to get from A (bunch of ideas with little semblance to a web app) to B (something to proudly show others) while being unable to pay anyone? Are there any secret techniques for learning? Is there any way to get mentoring or code review? Is there anyone with too much free time willing to code for me? How to trust someone to not steal my code when I ask for assistance? Is there anything I should have asked instead of any of those?

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  • Unknown reason for code executing the way it does in python

    - by Jasper
    Hi I am a beginner programmer, using python on Mac. I created a function as a part of a game which receives the player's input for the main character's name. The code is: import time def newGameStep2(): print ' ****************************************** ' print '\nStep2\t\t\t\tCharacter Name' print '\nChoose a name for your character. This cannot\n be changed during the game. Note that there\n are limitations upon the name.' print '\nLimitations:\n\tYou cannot use:\n\tCommander\n\tLieutenant\n\tMajor\n\t\tas these are reserved.\n All unusual capitalisations will be removed.\n There is a two-word-limit on names.' newStep2Choice = raw_input('>>>') newStep2Choice = newStep2Choice.lower() if 'commander' in newStep2Choice or 'lieutenant' in newStep2Choice or 'major' in newStep2Choice: print 'You cannot use the terms \'commander\', \'lieutenant\' or \'major\' in the name. They are reserved.\n' print time.sleep(2) newGameStep2() else: newStep2Choice = newStep2Choice.split(' ') newStep2Choice = [newStep2Choice[0].capitalize(), newStep2Choice[1].capitalize()] newStep2Choice = ' ' .join(newStep2Choice) return newStep2Choice myVar = newGameStep2() print myVar When I was testing, I inputted 'major a', and when it asked me to input another name, i inputted 'a b'. However, when it returned the output of the function, it returns 'major a'. I went through this with a debugger, yet I still can't seem to find where the problem occurred. Thanks for any help, Jasper

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  • Asynchronously get user data in facebook tab?

    - by Kristoffer Nolgren
    Using the php sdk, I check if a user inside a tab likes the corresponding page. If i put the following code inside index.php and use that page as my page-tab-url, <?php require_once("facebook/facebook.php"); // Create our application instance // (replace this with your appId and secret). $facebook = new Facebook(array( 'appId' => '1399475990283166', 'secret' => 'mysercret', 'cookie' => true )); $signed_request = $facebook->getSignedRequest(); echo $signed_request['page']['liked']; ?> it outputs '1'. I would like to achieve this asynchronously instead, so I put the php in a separate file and try to access it using ajax instead $http.post('/facebook/likes.php'). success(function(data){ console.log(data); }).error(function(data){ console.log(data); } ); This sample is using angular, but what javascript library i'm using probably doesn't matter. When I access the info with javascript Facebook doesn't seem to get the info that I liked the page. Adding a print_r($facebook); on the page I'm retreiving the same values as if i'm not in a facebook-tab: ( [sharedSessionID:protected] => [appId:protected] => 1399475990283166 [appSecret:protected] => 679fb0ab947c2b98e818f9240bc793da [user:protected] => [signedRequest:protected] => [state:protected] => [accessToken:protected] => [fileUploadSupport:protected] => [trustForwarded:protected] => ) Can I access theese values asynchronosly somehow?

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