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  • User has not been granted the requested logon type for this computer

    - by Sahil Malik
    SharePoint 2010 Training: more information You may have noted in SharePoint 2013 that the sign in as a different user link is missing. I can imagine why Microsoft took it out, with claims, office apps, and expiring cookies, it was more of a pain than help. But, us devadmins are different – we need “Sign in As”. There are two ways around this problem, a) CTRL_SHIFT_RIGHT_CLICK on your browser, and choose run as different user. Here, run the browser as a different user – note this only works with windows based credentials. One common error you may encounter here is “User has not been granted the requested logon type for this computer”. Here is how to fix that - Read full article ....

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  • Do dconf use EXI binary XML?

    - by Hibou57
    A question came to my mind reading an answer to the question What are the differences between gconf and dconf?. In an reply to the above question, Oli said: Binary read access is far faster than parsing XML. However, there exist a W3C recommendation for binary XML, since 2010: Efficient XML Interchange (EXI) Format 1.0. Is this what dconf uses? If Yes, where is it confirmed? If No, was there some investigations toward it at some time, and what was the conclusions? Thanks for any tracks, I'm curious to know.

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  • Oracle... and InfiniBand.

    - by jenny.gelhausen
    Beginning Sunday, 14th March 2010 the OpenFabrics Alliance has been hosting its annual conference in Sonoma, California. On Monday morning, Tim Shetler - VP of Product Management at Oracle - addressed a conference room full to the brim with the industry's InfiniBand luminaries. That same afternoon, Sumanta Chatterjee, Senior Director of Development at Oracle, was publicly lauded by moderator Bill Boas for being a long-standing, pivotal driver and crucial member of the community. A testament to InfiniBand's building momentum, it is no surprise to find it at the core of Oracle's flagship product, the Sun Oracle Database Machine. var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www."); document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E")); try { var pageTracker = _gat._getTracker("UA-13185312-1"); pageTracker._trackPageview(); } catch(err) {}

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  • Microsoft Codename Houston

    - by kaleidoscope
    On one of the final talks about SQL Azure in Day 3 of PDC09, David Robinson, Senior PM on the Azure team, announced a project codenamed ‘Houston’ which is basically a Silverlight equivalent of SQL Server Management Studio. The concept comes from the SQL Azure being within the cloud, and if the only way to interact with it is by installing SSMS locally then it does not feel like a consistent story. From the limited preview, it only contains the basics but it clearly lets you create tables, stored procedures and views, edit them, even add data to tables in a grid view reminiscent of Microsoft Access. The UI was based around the standard ribbon bar, object window on the left and working pane on the right. As of now this tool is still pre-alpha and it seems like a basic tool that will facilitate rapid database development on cloud. When asked about general availability, no dates were given but calendar 2010 was indicated as the target. More information can be found at:      http://sqlfascination.com/2009/11/20/pdc-09-day-3-sql-azure-and-codename-houston-announcement/   Tinu, O

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  • OWA for ios devices

    - by marc dekeyser
    Originally posted on: http://geekswithblogs.net/marcde/archive/2013/07/23/owa-for-ios-devices.aspxI was in the presentation launch of the OWA for ios devices and boy, does that look exciting! We now feature a full app for Office 365 supporting OWA offline and many more options. Support for Exchange 2013 on premise deployments is not there yet but is planned to come soon (when it's ready!)"Our goal is to help our customers remain productive anytime, anywhere.  This includes providing a great email experience on smartphones and tablets.  Windows Phone 8 comes with a top-notch native email client in Outlook Mobile, and we offer Exchange ActiveSync (EAS), which is the de-facto industry standard for accessing Exchange email on mobile devices.  In order to better support many of our customers who use their iPhones and iPads for work, we are introducing OWA for iPhone and OWA for iPad, which bring a native Outlook Web App experience to iOS devices!"Read more: http://blogs.office.com/b/office365tech/archive/2013/07/16/owa-for-iphone-and-owa-for-ipad.aspx

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  • Internet Explorer 9 est le navigateur le plus sécurisé, quand il s'agit de malwares à diffusion sociale claironne Microsoft

    Internet Explorer 9 est le navigateur le plus sécurisé, quand il s'agit de malwares à diffusion sociale, claironne Microsoft Mise à jour le 17.12.2010 par Katleen Microsoft vient de révéler les résultats d'une étude portant sur l'efficacité des dispositifs sécuritaires d'Internet Explorer 9. Les recherches ont été menées par NSS Labs, entité indépendante, et elles concluent qu'Internet Explorer 9 "est le leader du marché en matière de protection des utilisateurs contre les malwares". Il stopperait ainsi 99% des logiciels malicieux, contre 90% pour sa mouture précédente (IE8). Ces excellents résultats seraient à attribuer à la technologie filtrante SmartGreen URL de Microsoft...

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  • The Best of CES (Consumer Electronics Show) in 2011

    - by Justin Garrison
    This year, How-To Geek’s own Justin was on-site at the Consumer Electronics Show in Las Vegas, where every gadget manufacturer shows off their latest creations, and he was able to sit down and get hands-on with most of them. Here’s the best of the bunch. Make sure to also check out our list of the Worst of CES 2011, where we covered the gadgets that just didn’t make the cut Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Arctic Theme for Windows 7 Gives Your Desktop an Icy Touch Install LibreOffice via PPA and Receive Auto-Updates in Ubuntu Creative Portraits Peek Inside the Guts of Modern Electronics Scenic Winter Lane Wallpaper to Create a Relaxing Mood Access Your Web Apps Directly Using the Context Menu in Chrome The Deep – Awesome Use of Metal Objects as Deep Sea Creatures [Video]

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  • Microsoft pourrait présenter Windows 8 en janvier 2011, lors de la keynote de Steve Ballmer au CES

    Microsoft pourrait présenter Windows 8 en janvier 2011, lors de la keynote de Steve Ballmer au CES Mise à jour du 15.12.2010 par Katleen Cela fait près d'un an que Microsoft distille au compte goutte des informations sur Windows 8, son futur système d'exploitation. Et le sujet semble passionner les foules. Mais le peu de détails actuellement disponibles, et le grand nombre d'informations à ce sujet qui ne sont pour l'instant que des rumeurs, frustrent aussi beaucoup de monde. A quoi ressemblera Windows 8, quelles seront ses spécificités ? Nous pourrions bientôt en savoir plus. Le 5 janvier 2011, Steve Ballmer animera une keynote au CES (Consumer Electronics Show)... Et i...

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  • Silverlight TV 17: Build a Twitter Client for Windows Phone 7 with Silverlight

      At MIX10 this week it was announced that you can develop Windows Phone 7 apps using Silverlight! In this episode, Mike Harsh comes back to Silverlight TV to show John how easy it is to develop a real world application for Windows Phone 7 Series (WP7) using Silverlight. Within minutes, Mike has developed and started running a functional WP7 twitter application that makes cross domain calls. He demonstrates how to design the interface using the designer and tools in Visual Studio 2010 Express...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How often are comments used in XML documents?

    - by Jeffrey Sweeney
    I'm currently developing a web-based XML managing program for a client (though I may 'market' it for future clients). Currently, it reads an XML document, converts it into manageable Javascript objects, and ultimately spits out indented, easy to read XML code. Edit: The program would be used by clients that don't feel like learning XML to add items or tags, but I (or another XML developer) may use the raw data for quick changes without using an editor. I feel like fundamentally, its ready for release, but I'm wondering if I should go the extra mile and allow support for remembering (and perhaps making) comments before generating the resulting XML. Considering that these XML files will probably never be read without a program interpreting it, should I really bother adding support for comments? I'll probably be the only one looking at raw files, and I usually don't use comments for XML anyway. So, are comments common/important in most XML documents?

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  • SharePoint 2013 Development Machine - Now Available

    - by Sahil Malik
    SharePoint 2010 Training: more information With SharePoint 2013 RTM’ing, I am thrilled to announce an updated version of my SharePoint 2013 Development Machine book’let. As you know, I am publishing many small booklets, and eventually I will publishing a single big book also – sort of the track/cd model. Also, this self-e-publish model allows me to keep the content updated as I learn more. There is a very minor portion at the end that is still pre-RTM. Specifically as of now SharePoint Designer 2013 and Visual Studio tools for SharePoint 2013 have not yet RTM’ed. However, installing those is not very different from Beta2. The screenshots may change a bit. I will of course update the book soon as the RTM bits are available. Read full article ....

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  • Maybe VS2010 needs Repairing

    - by wisecarver
    OK..So John Papa, Nasir Aziz and myself are trying to help Victor Gaudioso figure out why he can’t see the ADO.NET Entity Data Model template in Visual Studio 2010. At first I thought maybe he was using the Pro version and this was one of those oddities. (After all I’m using the Ultimate version and I also see this template in the Express version.) Nope..Vic was also using VS2010 Ultimate. Believe me Vic is a Silverlight and WPF genius and knows his way around in VS. He was working with the latest...(read more)

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  • S#arp Architecture 1.5.2 released

    - by AlecWhittington
    It has been a few weeks since S#arp Architecture 1.5 RTM has been released. While it was a major success a few issues were found that needed to be addressed. These mostly involved the Visual Studio templates. What's new in S#arp Architecture 1.5.2? Merged the SharpArch.* assemblies into a single assembly (SharpArch.dll) Updated both VS 2008 and 2010 templates to reflect the use of the merged assembly Updated SharpArch.build with custom script that allows the merging of the assemblies. Copys new merged...(read more)

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  • can't login to Unity always login to Unity 2D

    - by Goddard
    I select Ubuntu on login and it always loads Unity 2D. I ran /usr/lib/nux/unity_support_test -p And got this error X Error of failed request: BadWindow (invalid Window parameter) Major opcode of failed request: 137 (NV-GLX) Minor opcode of failed request: 4 () Resource id in failed request: 0x21f Serial number of failed request: 42 Current serial number in output stream: 42 I'm using 12.04 with all the latest updates. nvidia-installer --version nvidia-installer: version 295.53 ([email protected]) Sat May 12 00:34:26 PDT 2012 The NVIDIA Software Installer for Unix/Linux. This program is used to install, upgrade and uninstall The NVIDIA Accelerated Graphics Driver Set for Linux-x86_64. Copyright (C) 2003 - 2010 NVIDIA Corporation.

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  • Quels défis IT devront relever les entreprises en 2011 ? Le Cloud et la gestion de « l'explosion des données » selon Informatica

    Quels défis IT devront relever les entreprises en 2011 ? Le Cloud Computing et une gestion plus intelligentes de « l'explosion des données » selon Informatica A l'occasion du nouvel an, Mark Seager, Vice President Technology EMEA d'Informatica (fournisseur de solutions d'intégration de données) a publié un article fort intéressant sur les challenges auxquels doivent faire face les entreprises IT en 2011. Le succès retentissant des réseaux sociaux et l'usage sans précédent du Web en général en 2010 provoquera, selon lui, « l'explosion des données » (sic) en 2011 avec autant d'écueils à éviter que d'opportunités à saisir pour les entreprises. Les sociétés doiv...

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  • ‘Unleash the Power of Oracle WebLogic 12c: Architect, Deploy, Monitor and Tune JEE6’: Free Hands On Technical Workshop

    - by JuergenKress
    Come to our Workshop and get bootstrapped in the use of Oracle WebLogic 12c for high performance systems. The workshop, organised by Oracle Gold Partners - C2B2 Consulting -  and run by the Oracle Application Grid Certified Specialist Steve Milldge, will start with a simple WebLogic 12c system which will scale up to a distributed, reliable system designed to give zero downtime and support extreme throughput. When? Wednesday,25th of July Where? Oracle Corporation UK Ltd. One South Place, London EC2M 2RB Visit www.c2b2.co.uk/weblogic and join us for this unique technical event to learn, network and play with some cool technology! WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: c2b2,ias to WebLogic,WebLogic basic,ias upgrade,C2B2,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • RIM présente BlackBerry 6.0, le futur OS de ses téléphones

    Mise à jour du 28.04.2010 par Katleen RIM présente BlackBerry 6.0, le futur OS de ses téléphones BlackBerry. Les téléphones des professionnels par excellence. Une recette qui marche, et qui n'avait pas changé depuis un moment. Hier cependant, son fabriquant RIM a présenté la future version du système d'exploitation de ces mobiles. L'interface du BlackBerry OS 6.0 est efficace, même si elle emprunte beaucoup à d'autres produits, comme l'iPhone ou le Zune. Elle est très fonctionnelle et cohérente. Au niveau technique, le navigateur qui recevait des retours mitigés des utilisateurs, sera équipé d'une version récente du moteur de rendu HTML Webkit et affichera donc le...

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  • Corrupt plymouth boot screen when using properietary Nvidia drivers

    - by Tejas Hosangadi
    I recently got the final version of Ubuntu Natty Narwhal x64 and everything is working just fine. The only thing I am having trouble with is the boot screen. After I installed the proprietary nVidia drivers, the boot screen becomes corrupt and only shows text (as it has been doing since Ubuntu 10.04). When I followed the instructions to fix the boot screen in 10.04 and 10.10, the boot screen still remains the same and the problem isn't resolved. Please give a full guide on how to fix this problem. Machine Details Computer : HP Pavilion p6240in Processor : Core 2 duo Memory : 4096 megabytes Graphics : nVidia G210 3d graphics Monitor : Dell 17 inch lcd Another question I would like to ask is whether it is possible to use this script (http://www.webupd8.org/2010/10/script-to-fix-ubuntu-plymouth-for.html) with 11.04. I am asking this question because it says that the script works only with 10.04 and 10.10.

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  • CMS DITA North America Conference / Agile Doc

    - by ultan o'broin
    I attended and presented, along with a colleague, at the Content Management Strategies DITA North America Conference 2010 in Santa Clara this week. It was touch and go whether I would make it across the Atlantic, but as usual the Irish always got through! Our presentation was about DITA and Writing Patterns, and there was three other presentations from Oracle folks too, all very well delivered and received. The interaction with other companies was superb, and the sparks of innovation that flew as a result left me with three use case ideas for UX investigation and implementation. My colleague had a similar experience. Well worth attending! One of the last sessions was about Authoring in an Agile environment, presented by Julio Vasquez. This was an excellent, common sense, and forthright no-nonsense delivery that made complete sense to me. I'd encourage you, if you are interested in the subject, to check out Julio's white paper on the subject too, available from the SDI website.

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  • Do NOT remove the reference to System.Core from your VS2010 Project

    - by Lee Brandt
    One of the things I routinely do when adding a new class library project, is remove all references and just add them back in as I need them. That is NOT a good idea for Visual Studio 2010. When I DID need System.Core, and went to add it back, this is what I got: "A reference to 'System.Core' could not be added. This component is automatically referenced..." After some Googling I found this article: http://connect.microsoft.com/VisualStudio/feedback/details/525663/cannot-remove-system-core-dll-reference-from-a-vs2010-project It tells you to add it back manually. Here is the part that needs back in the project file. After the last PropertyGroup node, add this node:   <ItemGroup>     <Reference Include="System.Core" />   </ItemGroup> You should be good to go again. Hope this helps.

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  • Understanding the static keyword

    - by user985482
    I have some experience in developing with Java, Javascript and PHP. I am reading Microsoft Visual C# 2010 Step by Step which I feel it is a very good book on introducing you to the C# language. I seem to be having problems in understanding the static keyword. From what I understand this far if a class is declared static all methods and variable have to be static. The main method always is a static method so in the class that the main method exists all variables and methods are declared static if you have to call them in the main method. Also I have noticed that in order to call a static method from another class you do not need to create an object of that you can use the class name. What are the advantages of declaring static variables and methods? When should I declare static variable and methods?

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  • Les tablettes seront taxées au titre de la copie privée, avec une redevance proportionnelle au volume de mémoire des appareils

    Les tablettes seront taxées au titre de la copie privée, avec une redevance proportionnelle au volume de mémoire des appareils Mise à jour du 20.12.2010 par Katleen Si pour l'instant, la redevance télévisuelle ne s'étendra pas aux tablettes (voir news précédente), ces dernières seront en revanche bel et bien ponctionnées par un nouvel impôt : la taxe sur la copie privée. C'est la Commission copie privée qui vient de voter cette mesure, qui sera appliquée courant janvier ou février 2011, après sa publication au Journal Officiel. La redevance pour copie privée sera proportionnelle au capacités de stockage de l'appareil, en allant de 0.09 euros (128 Mo) à 12 euros (40 à 64 Go), en passant...

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  • MPL 1.1 and APL 2.0 License compatibility

    - by Kenneth Cochran
    I am working a project that is licensed under the MPL 1.1 and would like to incorporate some code that is licensed under the APL 2.0. I know in 2010 Mozilla announced they were updating the MPL to make it more "Apache compatible" among other things. I'm no lawyer. Exactly what part(s) of the MPL 1.1 don't jive with the APL 2.0 and vice versa? The project has very few of its original contributers still actively involved so I doubt I'd be able to contact all of them to get permission to change the license.

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  • Using Stub Objects

    - by user9154181
    Having told the long and winding tale of where stub objects came from and how we use them to build Solaris, I'd like to focus now on the the nuts and bolts of building and using them. The following new features were added to the Solaris link-editor (ld) to support the production and use of stub objects: -z stub This new command line option informs ld that it is to build a stub object rather than a normal object. In this mode, it accepts the same command line arguments as usual, but will quietly ignore any objects and sharable object dependencies. STUB_OBJECT Mapfile Directive In order to build a stub version of an object, its mapfile must specify the STUB_OBJECT directive. When producing a non-stub object, the presence of STUB_OBJECT causes the link-editor to perform extra validation to ensure that the stub and non-stub objects will be compatible. ASSERT Mapfile Directive All data symbols exported from the object must have an ASSERT symbol directive in the mapfile that declares them as data and supplies the size, binding, bss attributes, and symbol aliasing details. When building the stub objects, the information in these ASSERT directives is used to create the data symbols. When building the real object, these ASSERT directives will ensure that the real object matches the linking interface presented by the stub. Although ASSERT was added to the link-editor in order to support stub objects, they are a general purpose feature that can be used independently of stub objects. For instance you might choose to use an ASSERT directive if you have a symbol that must have a specific address in order for the object to operate properly and you want to automatically ensure that this will always be the case. The material presented here is derived from a document I originally wrote during the development effort, which had the dual goals of providing supplemental materials for the stub object PSARC case, and as a set of edits that were eventually applied to the Oracle Solaris Linker and Libraries Manual (LLM). The Solaris 11 LLM contains this information in a more polished form. Stub Objects A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be used at runtime. However, an application can be built against a stub object, where the stub object provides the real object name to be used at runtime, and then use the real object at runtime. When building a stub object, the link-editor ignores any object or library files specified on the command line, and these files need not exist in order to build a stub. Since the compilation step can be omitted, and because the link-editor has relatively little work to do, stub objects can be built very quickly. Stub objects can be used to solve a variety of build problems: Speed Modern machines, using a version of make with the ability to parallelize operations, are capable of compiling and linking many objects simultaneously, and doing so offers significant speedups. However, it is typical that a given object will depend on other objects, and that there will be a core set of objects that nearly everything else depends on. It is necessary to impose an ordering that builds each object before any other object that requires it. This ordering creates bottlenecks that reduce the amount of parallelization that is possible and limits the overall speed at which the code can be built. Complexity/Correctness In a large body of code, there can be a large number of dependencies between the various objects. The makefiles or other build descriptions for these objects can become very complex and difficult to understand or maintain. The dependencies can change as the system evolves. This can cause a given set of makefiles to become slightly incorrect over time, leading to race conditions and mysterious rare build failures. Dependency Cycles It might be desirable to organize code as cooperating shared objects, each of which draw on the resources provided by the other. Such cycles cannot be supported in an environment where objects must be built before the objects that use them, even though the runtime linker is fully capable of loading and using such objects if they could be built. Stub shared objects offer an alternative method for building code that sidesteps the above issues. Stub objects can be quickly built for all the shared objects produced by the build. Then, all the real shared objects and executables can be built in parallel, in any order, using the stub objects to stand in for the real objects at link-time. Afterwards, the executables and real shared objects are kept, and the stub shared objects are discarded. Stub objects are built from a mapfile, which must satisfy the following requirements. The mapfile must specify the STUB_OBJECT directive. This directive informs the link-editor that the object can be built as a stub object, and as such causes the link-editor to perform validation and sanity checking intended to guarantee that an object and its stub will always provide identical linking interfaces. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data exported from the object must have an ASSERT symbol attribute in the mapfile to specify the symbol type, size, and bss attributes. In the case where there are multiple symbols that reference the same data, the ASSERT for one of these symbols must specify the TYPE and SIZE attributes, while the others must use the ALIAS attribute to reference this primary symbol. Given such a mapfile, the stub and real versions of the shared object can be built using the same command line for each, adding the '-z stub' option to the link for the stub object, and omiting the option from the link for the real object. To demonstrate these ideas, the following code implements a shared object named idx5, which exports data from a 5 element array of integers, with each element initialized to contain its zero-based array index. This data is available as a global array, via an alternative alias data symbol with weak binding, and via a functional interface. % cat idx5.c int _idx5[5] = { 0, 1, 2, 3, 4 }; #pragma weak idx5 = _idx5 int idx5_func(int index) { if ((index 4)) return (-1); return (_idx5[index]); } A mapfile is required to describe the interface provided by this shared object. % cat mapfile $mapfile_version 2 STUB_OBJECT; SYMBOL_SCOPE { _idx5 { ASSERT { TYPE=data; SIZE=4[5] }; }; idx5 { ASSERT { BINDING=weak; ALIAS=_idx5 }; }; idx5_func; local: *; }; The following main program is used to print all the index values available from the idx5 shared object. % cat main.c #include <stdio.h> extern int _idx5[5], idx5[5], idx5_func(int); int main(int argc, char **argv) { int i; for (i = 0; i The following commands create a stub version of this shared object in a subdirectory named stublib. elfdump is used to verify that the resulting object is a stub. The command used to build the stub differs from that of the real object only in the addition of the -z stub option, and the use of a different output file name. This demonstrates the ease with which stub generation can be added to an existing makefile. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o stublib/libidx5.so.1 -zstub % ln -s libidx5.so.1 stublib/libidx5.so % elfdump -d stublib/libidx5.so | grep STUB [11] FLAGS_1 0x4000000 [ STUB ] The main program can now be built, using the stub object to stand in for the real shared object, and setting a runpath that will find the real object at runtime. However, as we have not yet built the real object, this program cannot yet be run. Attempts to cause the system to load the stub object are rejected, as the runtime linker knows that stub objects lack the actual code and data found in the real object, and cannot execute. % cc main.c -L stublib -R '$ORIGIN/lib' -lidx5 -lc % ./a.out ld.so.1: a.out: fatal: libidx5.so.1: open failed: No such file or directory Killed % LD_PRELOAD=stublib/libidx5.so.1 ./a.out ld.so.1: a.out: fatal: stublib/libidx5.so.1: stub shared object cannot be used at runtime Killed We build the real object using the same command as we used to build the stub, omitting the -z stub option, and writing the results to a different file. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o lib/libidx5.so.1 Once the real object has been built in the lib subdirectory, the program can be run. % ./a.out [0] 0 0 0 [1] 1 1 1 [2] 2 2 2 [3] 3 3 3 [4] 4 4 4 Mapfile Changes The version 2 mapfile syntax was extended in a number of places to accommodate stub objects. Conditional Input The version 2 mapfile syntax has the ability conditionalize mapfile input using the $if control directive. As you might imagine, these directives are used frequently with ASSERT directives for data, because a given data symbol will frequently have a different size in 32 or 64-bit code, or on differing hardware such as x86 versus sparc. The link-editor maintains an internal table of names that can be used in the logical expressions evaluated by $if and $elif. At startup, this table is initialized with items that describe the class of object (_ELF32 or _ELF64) and the type of the target machine (_sparc or _x86). We found that there were a small number of cases in the Solaris code base in which we needed to know what kind of object we were producing, so we added the following new predefined items in order to address that need: NameMeaning ...... _ET_DYNshared object _ET_EXECexecutable object _ET_RELrelocatable object ...... STUB_OBJECT Directive The new STUB_OBJECT directive informs the link-editor that the object described by the mapfile can be built as a stub object. STUB_OBJECT; A stub shared object is built entirely from the information in the mapfiles supplied on the command line. When the -z stub option is specified to build a stub object, the presence of the STUB_OBJECT directive in a mapfile is required, and the link-editor uses the information in symbol ASSERT attributes to create global symbols that match those of the real object. When the real object is built, the presence of STUB_OBJECT causes the link-editor to verify that the mapfiles accurately describe the real object interface, and that a stub object built from them will provide the same linking interface as the real object it represents. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data in the object is required to have an ASSERT attribute that specifies the symbol type and size. If the ASSERT BIND attribute is not present, the link-editor provides a default assertion that the symbol must be GLOBAL. If the ASSERT SH_ATTR attribute is not present, or does not specify that the section is one of BITS or NOBITS, the link-editor provides a default assertion that the associated section is BITS. All data symbols that describe the same address and size are required to have ASSERT ALIAS attributes specified in the mapfile. If aliased symbols are discovered that do not have an ASSERT ALIAS specified, the link fails and no object is produced. These rules ensure that the mapfiles contain a description of the real shared object's linking interface that is sufficient to produce a stub object with a completely compatible linking interface. SYMBOL_SCOPE/SYMBOL_VERSION ASSERT Attribute The SYMBOL_SCOPE and SYMBOL_VERSION mapfile directives were extended with a symbol attribute named ASSERT. The syntax for the ASSERT attribute is as follows: ASSERT { ALIAS = symbol_name; BINDING = symbol_binding; TYPE = symbol_type; SH_ATTR = section_attributes; SIZE = size_value; SIZE = size_value[count]; }; The ASSERT attribute is used to specify the expected characteristics of the symbol. The link-editor compares the symbol characteristics that result from the link to those given by ASSERT attributes. If the real and asserted attributes do not agree, a fatal error is issued and the output object is not created. In normal use, the link editor evaluates the ASSERT attribute when present, but does not require them, or provide default values for them. The presence of the STUB_OBJECT directive in a mapfile alters the interpretation of ASSERT to require them under some circumstances, and to supply default assertions if explicit ones are not present. See the definition of the STUB_OBJECT Directive for the details. When the -z stub command line option is specified to build a stub object, the information provided by ASSERT attributes is used to define the attributes of the global symbols provided by the object. ASSERT accepts the following: ALIAS Name of a previously defined symbol that this symbol is an alias for. An alias symbol has the same type, value, and size as the main symbol. The ALIAS attribute is mutually exclusive to the TYPE, SIZE, and SH_ATTR attributes, and cannot be used with them. When ALIAS is specified, the type, size, and section attributes are obtained from the alias symbol. BIND Specifies an ELF symbol binding, which can be any of the STB_ constants defined in <sys/elf.h>, with the STB_ prefix removed (e.g. GLOBAL, WEAK). TYPE Specifies an ELF symbol type, which can be any of the STT_ constants defined in <sys/elf.h>, with the STT_ prefix removed (e.g. OBJECT, COMMON, FUNC). In addition, for compatibility with other mapfile usage, FUNCTION and DATA can be specified, for STT_FUNC and STT_OBJECT, respectively. TYPE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SH_ATTR Specifies attributes of the section associated with the symbol. The section_attributes that can be specified are given in the following table: Section AttributeMeaning BITSSection is not of type SHT_NOBITS NOBITSSection is of type SHT_NOBITS SH_ATTR is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SIZE Specifies the expected symbol size. SIZE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. The syntax for the size_value argument is as described in the discussion of the SIZE attribute below. SIZE The SIZE symbol attribute existed before support for stub objects was introduced. It is used to set the size attribute of a given symbol. This attribute results in the creation of a symbol definition. Prior to the introduction of the ASSERT SIZE attribute, the value of a SIZE attribute was always numeric. While attempting to apply ASSERT SIZE to the objects in the Solaris ON consolidation, I found that many data symbols have a size based on the natural machine wordsize for the class of object being produced. Variables declared as long, or as a pointer, will be 4 bytes in size in a 32-bit object, and 8 bytes in a 64-bit object. Initially, I employed the conditional $if directive to handle these cases as follows: $if _ELF32 foo { ASSERT { TYPE=data; SIZE=4 } }; bar { ASSERT { TYPE=data; SIZE=20 } }; $elif _ELF64 foo { ASSERT { TYPE=data; SIZE=8 } }; bar { ASSERT { TYPE=data; SIZE=40 } }; $else $error UNKNOWN ELFCLASS $endif I found that the situation occurs frequently enough that this is cumbersome. To simplify this case, I introduced the idea of the addrsize symbolic name, and of a repeat count, which together make it simple to specify machine word scalar or array symbols. Both the SIZE, and ASSERT SIZE attributes support this syntax: The size_value argument can be a numeric value, or it can be the symbolic name addrsize. addrsize represents the size of a machine word capable of holding a memory address. The link-editor substitutes the value 4 for addrsize when building 32-bit objects, and the value 8 when building 64-bit objects. addrsize is useful for representing the size of pointer variables and C variables of type long, as it automatically adjusts for 32 and 64-bit objects without requiring the use of conditional input. The size_value argument can be optionally suffixed with a count value, enclosed in square brackets. If count is present, size_value and count are multiplied together to obtain the final size value. Using this feature, the example above can be written more naturally as: foo { ASSERT { TYPE=data; SIZE=addrsize } }; bar { ASSERT { TYPE=data; SIZE=addrsize[5] } }; Exported Global Data Is Still A Bad Idea As you can see, the additional plumbing added to the Solaris link-editor to support stub objects is minimal. Furthermore, about 90% of that plumbing is dedicated to handling global data. We have long advised against global data exported from shared objects. There are many ways in which global data does not fit well with dynamic linking. Stub objects simply provide one more reason to avoid this practice. It is always better to export all data via a functional interface. You should always hide your data, and make it available to your users via a function that they can call to acquire the address of the data item. However, If you do have to support global data for a stub, perhaps because you are working with an already existing object, it is still easilily done, as shown above. Oracle does not like us to discuss hypothetical new features that don't exist in shipping product, so I'll end this section with a speculation. It might be possible to do more in this area to ease the difficulty of dealing with objects that have global data that the users of the library don't need. Perhaps someday... Conclusions It is easy to create stub objects for most objects. If your library only exports function symbols, all you have to do to build a faithful stub object is to add STUB_OBJECT; and then to use the same link command you're currently using, with the addition of the -z stub option. Happy Stubbing!

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