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  • Anyone recommend a program to print multiple HTML files at once for end users?

    - by Keith Bentrup
    I have some clients with multiple html files in folders that are occasionally updated & printed. They would like to be able to print them all at once without having to open each one. I typically do this with a quick command for myself, but I'm unaware of any freeware to do this. After a google search, I'm not finding one, so I'm hoping someone can help. I'd rather not use a script to do this for various security/ease of use/familiarity reasons, I'd rather be able to just point to a simple program they can download and use on their windows desktops. Anyone know of one or some other easy solution to do this? Maybe I'm overlooking the obvious. If anyone's curious, this is what I do for myself (not for my clients): for %h in (*.html) do type "%h" >> all.htm then open all.htm & print. If I need a page break on each doc, I just search and replace in all.htm </body> with <p style="page-break-after:always">&nbsp;</p></body>. It's quick & simple, but too unfamiliar for them. Thanks!

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  • PHP 5.3.5 Windows installer missing php_ldap.dll

    - by nmjk
    I'm working with Windows Server 2008, Apache 2.2. I'm using php-5.3.5-Win32-VC6-x86.msi as the installer, using the threadsafe version. I've gone through the install process four or five times just to make sure that I'm not missing anything ridiculous, but I don't think I am. The problem is that the php_ldap.dll extension simply doesn't seem to exist. It's not present in the installer interface (where the user is asked to choose which extensions to install), and it definitely doesn't appear in the ext/ directory after install. I found a lot of mentions of this issue for 5.3.3, including links to download the extension individually. Those links no longer exist, of course, and besides: they were for 5.3.3. I'd really rather use an extension that belongs with PHP 5.3.5. Anyone else encounter this problem? Any ideas as to what's going wrong? Anyone seen acknowledgement by the PHP folks that the file is indeed missing, and that it's an oversight? It's quite a frustration because the server I'm building has no purpose if I don't have PHP LDAP support. Cheers all, and thanks in advance for your assistance.

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  • Permissions for Multiple User VPS

    - by adnymarc
    I have a Linode VPS server that I have recently setup and am migrating to from Mediatemple, where I have a VPS managed by Plesk. I dislike the Plesk interface and the mess it makes of a lot of things, but appreciated its ability to allow multiple people access to different domains on a server. I have most everything setup the way I would like it, but am having issues with permissions for my domain directories. I am running Ubuntu 8.04 LTS and Apache 2 as my web server. I have domains successfully located in /var/www/vhosts/domainname.com but have to modify files as root in order to add/change files for the domains. I would like to setup access with the following criteria: Each domain can have a user assigned to it (and allow for the same user to manage multiple domains - could even create symlinks in their home folder to their domains) Certain users will have shell access and may be chrooted to the domain directory they control FTP needs to be setup and able to correctly access the domains so that content editors for each domain can upload/download without permissions issues I am relatively new to linux sysadmin and have searched for a good guide to help solve these issues but haven't been able to find one yet. Thanks in advance for your help.

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  • HP LaserJet 1515: Disable "refill" warning

    - by Pekka
    I have a HP LaserJet 1515 connected to a Windows 7 PC. The Magenta cartridge is empty; the printer shows a warning to that effect, and won't let me print even black-and-white documents any more. I can't turn the warning off manually using the printer's small console: When I try to enter any menu, the display says "Menu access disabled". I have no idea why. There is a setting to override the warning, but it can't be changed using the Network interface in the browser (Although it is there on the status page) According to the manual,the HP printing tool is supposed to offer a switch for this, but it won't install on my Windows 7. It just rumbles about for half an hour, to magnificently exit with an "unknown error" requiring a reboot. On second look, the problem seems to be that Windows 7 just isn't supported. There is no download link for the tool when you specify Windows 7 as your OS. I just want to print a black-and-white-document on a printer whose black cartridge is still 65% full. Is this indeed impossible? On second thought, I'm cross-posting this on the HP support forum. I'll update here if anything comes up.

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  • Apache downloads php files instead of running their source

    - by Devils Child
    I have just recently upgraded PHP 5.3 to 5.4 on my Debian Squeeze server. Now, instead of executing PHP files, Apache just downloads them, which is really bad. When I try to follow these steps, I get "broken packages" upon installing the libapache2-mod-php5 package. Also the answer tells me to add something to my httpd.conf, but it's empty. Question: How can I make apache execute php files again, instead of just passing them through as download? dpkg -l | grep php returns this rc libapache2-mod-php5 5.3.3-7+squeeze15 server-side, HTML-embedded scripting language (Apache 2 module) rc php5-cli 5.3.3-7+squeeze15 command-line interpreter for the php5 scripting language ii php5-common 5.4.15-1~dotdeb.2 Common files for packages built from the php5 source rc php5-gd 5.3.3-7+squeeze15 GD module for php5 rc php5-mcrypt 5.3.3-7+squeeze15 MCrypt module for php5 rc php5-mysql 5.3.3-7+squeeze15 MySQL module for php5 rc php5-suhosin 0.9.32.1-1 advanced protection module for php5 rc phpmyadmin 4:3.3.7-7 MySQL web administration tool And apt-get install libapache2-mod-php5 produces this error The following packages have unmet dependencies: libapache2-mod-php5 : Depends: libdb5.1 but it is not installable Depends: libssl1.0.0 (>= 1.0.0) but it is not installable Depends: libxml2 (>= 2.8.0) but 2.7.8.dfsg-2+squeeze7 is to be installed Recommends: php5-cli but it is not going to be installed E: Broken packages

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  • FTP timeout but SSH is working?

    - by nmarti
    I have a problem in my server, when I try to connect via FTP to a domain, the connexion is VERY slow, and I get timeouts just listing files in a directory. When I try to connect to the domain folder using the root user account via SSH, it works fine, and I can download the files without problem. What can be wrong? I tried to reboot the server, also the office router, and nothing... It is a fedora core 7 server with proftpd. Can it be a filesystem problem? Thanks. CONNECTION LOG: Cmd: MLST about.php 250: Start of list for about.php modify=20120910092528;perm=adfrw;size=2197;type=file;UNIX.group=505;UNIX.mode=0644;UNIX.owner=10089; about.php End of list Cmd: PASV 227: Entering Passive Mode (***hidden***). Data connection timed out. Falling back to PORT instead of PASV mode. Connection falling back to port (PORT) mode. Cmd: PORT ***hidden*** 200: PORT command successful Cmd: RETR about.php Could not accept a data connection: Operation timed out.

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  • Using Plesk for webhosting on Ubuntu - Security risk or reasonably safe?

    - by user66952
    Sorry for this newb-question I'm pretty clueless about Plesk, only have limited debian (without Plesk) experience. If the question is too dumb just telling me how to ask a smarter one or what kind of info I should read first to improve the question would be appreciated as well. I want to offer a program for download on my website hosted on an Ubuntu 8.04.4 VPS using Plesk 9.3.0 for web-hosting. I have limited the ssh-access to the server via key only. When setting up the webhosting with Plesk it created an FTP-login & user is that a potential security risk that could bypass the key-only access? I think Plesk itself (even without the ftp-user-account) through it's web-interface could be a risk is that correct or are my concerns exaggerated? Would you say this solution makes a difference if I'm just using it for the next two weeks and then change servers to a system where I know more about security. 3.In other words is one less likely to get hacked within the first two weeks of having a new site up and running than in week 14&15? (due to occurring in less search results in the beginning perhaps, or for whatever reason... )

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  • Exchange 2013 really slow outside of localhost

    - by ItsJustJP
    We've got a 12 core xeon, 24GB of ram 2012 server. We've recently migrated from exchange 2010 (which was on another server) to exchange 2013 which resides on our new 12 core server. Accessing the OWA on the exchange server is fine; it's very quick and responsive however accessing it via any other computer connect to the domain via a 1 gpbs connection and it'll take 10-15 seconds to load. Also running slow is public calenders that people in my place need to access, again taking 10-15 seconds to access and can sometimes cause outlook to not respond. Further to that we have phones that connect via the internet (of course) to the exchange so people can get work emails when they are out of the office. Guess what, this is also running slow. I've have search for many solutions and have tried changing outlook authentication methods but there is no change in speed. The old exchange 2010 server no longer exists but there was no problem before the migration. Has anyone got any suggestions? Thanks :) Must also mention that server 2012 that exchange 2013 is installed on is also the DC. Update: It would appear that any connection via https is slow. It took more than 15 mins for an outlook client to download 50MB of emails (outlook anywhere).

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  • Image Management System with Different Levels of Access

    - by Jason
    I work in the graphics department for a real estate brokerage, and we deal with a lot of photos. Agents take the photos, upload them to me, I touch up and standardize the photos, then I add them to an in-house server for future use by the graphics dept. I'd like to make the "sanitized" photo files available to the agents to use when they want, but I don't want the agents poking around the graphics department's files (things get misplaced, renamed and messed up in a hurry). What would be perfect is if we could create a read-only "mirror" (correct term?) of that server that could be accessed by the agents as needed, but which wouldn't feed back into our "sanitized" file system. Edit: I'm looking for an automatic solution... manually posting the files to two separate locations seems like an inelegant solution when working digitally. Edit: I'm trying to avoid any access barriers to the public (dirty) file system (however it's finally implemented). There are 40-50 real estate agents who need to access these files, half of whom can't reliably download an email attachment.

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  • Increasing link speed on OpenVPN (bandwidth)

    - by Mike
    I have bought a tunnel service by using OpenVPN. For a year I've had 10 Mbps max upload/download speed but now I've bought an additional 20 Mbps making the available total bandwidth 30 Mbps for me. On their homepage there are some controls available for me, for example to restart the tunnel. I've done that. It also says that the speed has indeed been upgraded to 30 Mbps on their page. I also got an email that said they have upgraded the speed. However after I reboot my machine, and OpenVPN has started up and is running as usual, when I look at the Windows Task Manager (opens when pressing CTRL+SHIFT+ESC) in the "Networking" tab I still have a link speed of only 10 Mbps. Two adapters are listed: Local Area Connection 4 (10 Mbps) and Local Area Connection 5 (100 Mbps). LAC5 is my "real" adapter, I have a 100 Mbps Internet connection if I don't use a tunnel. LAC3 is the virtual adapter used by OpenVPN. The problem is that it is still showing 10 Mbps even though I have upgraded to 30 Mbps. How can I fix this?

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  • Connecting WD World Book to my new laptop using downloaded win 7 driver

    - by Jeanie
    HELP!!! I have just been reading through and seeing that you can connect using a USB straight to your laptop. This would be great is I actually had the cable! My problem is I have a lovely new laptop with windows 7 - I had to buy this as my old laptop isnt working anymore and I have just ordered an external sata enclosure to see whether I can get any inormation of the old drive and put onto my new laptop, so at least I don't lose any work. This in itself will probably present problems as my old OS was Windows XP! I will deal with that when i get to it!! My problem at present is that I have a World Book and I wish to connect and configure it to my new laptop but again I need to download drivers for Windows 7, which I believe I have done, but now I can't seem to work out just what to do next to help these 2 devices to recognize each other and configure. If anyone has any answers or could talk me through it I would be really grateful. Thanks - Jeanie

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  • Verizon overbilling me ?

    - by bek
    I have verizon air card for my internet. Which is called vz manager. I have had it for about a year. Keeping within my usage allowance the whole time until 3 months ago, when my bill came in my 5,000 g allowance was ran to 18,000. It has continued to do so through the last 3 months. My usage reset itself yesterday for the new month. I got on google for about 5 minutes and chatted for about an hour yesterday online. Mind you that I have never done anything any different then i do everyday. I do not download music or watch videos on my computer, nothing like that. Well since last night a 8 pm my usage sayd 1109.525 gb. ALREADY! For being on the internet for an hour with no downloads. What could be causing this, please thrown me some ideas. Verizon is checking on the problem, but that usually doesnt get me the answer i want. Can someone be hacking my card and using internet through it, has told me that that is not possible, however I think with the internet anytihng is possible.

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  • Downloading Emails locally with Thunderbird

    - by r_honey
    I am using Gmail (web interface) for sometime now, and have well over 20 labels and some thousand mails there archived to different labels in Gmail. Now I want to have a local copy of all my mails and following points are important in the context: The Primary mail access mechanism would continue to be Gmail web for me. I just want a backup of my mail account locally. Ideally the mails should download locally in folders named after Gmail labels (I know this is possible via IMAP but probably not by POP) After all my mails are available locally, I will delete most of them in Gmail to free up space and because I want to archive them. The mails should continue to exist locally and should not be deleted when I delete when from Gmail web interface. I would be syncing my gmail account locally let's say every month. So, the new mails that I have sent/received during this period should come over to my local mailbox in the folders named after Gmail labels. I do understand that Gmail maintains a single copy of email having 2 different labels and such email would get duplicated locally in the 2 folders and I am okay with that. Essentially you can see I just want to archive my mails from the Gmail server to a local backup and then sync (one way from Gmail to locally) new mails at regular intervals. For some points above, POP seems to be the option while IMAP seems for the others. I am really confused and need help in deciding which of POP or IMAP would suit me best. I have currently chosen Thunderbird to be my local email client but would not have a problem switching to Outlook or anything else as long as I get my desired archiving functionality.

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  • VzAccess Manager.

    - by bek
    I have verizon air card for my internet. Which is called vz manager. I have had it for about a year. Keeping within my usage allowance the whole time until 3 months ago, when my bill came in my 5,000 g allowance was ran to 18,000. It has continued to do so through the last 3 months. My usage reset itself yesterday for the new month. I got on google for about 5 minutes and chatted for about an hour yesterday online. Mind you that I have never done anything any different then i do everyday. I do not download music or watch videos on my computer, nothing like that. Well since last night a 8 pm my usage sayd 1109.525 gb. ALREADY! For being on the internet for an hour with no downloads. What could be causing this, please thrown me some ideas. Verizon is checking on the problem, but that usually doesnt get me the answer i want. Can someone be hacking my card and using internet through it, has told me that that is not possible, however I think with the internet anytihng is possible.

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  • NOTEPAD++ Need macro or typeitin for automation of large lists

    - by user2526699
    I'm sure there is a way to do this but I can not seem to figure it out. I will try my best to explain this. I have a list with 20,000 lines in notepad++. I have two tabs open in notepad++. The right side tab is the main list. The left side tab is what needs to be added to the beginning of each line in the right tab. Here is an image of my notepad++ to give you a better understanding. I need to be able to do the following in an automated way as I have over 20,000 lines to do this way. copy line 1 of tab 'new 7' switch to tab 'new 6' paste clipboard(line 1 of tab 'new 7') at beginning of line 1 tab 'new 6' switch back to tab 'new 7' copy line 2 of tab 'new 7' switch to tab 'new 6' paste clipboard(line 2 of tab 'new 7') at beginning of line 2 tab 'new 6' I have both pasteitin and typeitin download but if i need some other program/app or if it's built in to notepad++ that would be great. I need to do this by the program itself or for me to only have to press a button to do each of these.

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  • Which Windows 8 tool should I use to "read", "upload", my Windows 7 latest backup DVD (is it possible?)

    - by Robert
    Which Windows 8 tool should I use to "read", "upload", my Windows 7 latest backup DVD (is it possible?). I've just installed W8 and haven't made any changes to my new ecosystem and, what happened was that, as I was managing my new drivers, some mess* occurred, I confess, and now what I have left is every single backup tool I made use of W7, like system images, restore dvds, backup up to date monthly and so on, and would like to keep in touch with W8. I'm one of those with problems managing the amd switchable gpu drivers. Now I want to stay with W8 (download version - didn't clean install) but with my old personal files. I don't care to programs updates. I got everything original on dvds, of my interest. Yesterday I tried refreshing W8 once but didn't work. Maybe trying again tonight. What would you guys do in my place, please? *the mess I am talking about is to have disabled my intel (the only driver left) gpu in device manager tool in W8. I got black screen on system boot. Cheers, C.C.

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  • yui compressor maven plugin doesnt compress the js files

    - by hanumant
    I am using yui compressor to compress the js files in my web app. I have configured the plugin as indicated on yui maven plugin site yui compressor maven plugin. This is the pom plugin conf <plugin> <groupId>net.sf.alchim</groupId> <artifactId>yuicompressor-maven-plugin</artifactId> <version>0.7.1</version> <executions> <execution> <phase>compile</phase> <goals> <goal>jslint</goal> <goal>compress</goal> </goals> </execution> </executions> <configuration> <failOnWarning>true</failOnWarning> <nosuffix>true</nosuffix> <force>true</force> <aggregations> <aggregation> <!-- remove files after aggregation (default: false) --> <removeIncluded>false</removeIncluded> <!-- insert new line after each concatenation (default: false) --> <insertNewLine>false</insertNewLine> <output>${project.basedir}/${webcontent.dir}/js/compressedAll.js</output> <!-- files to include, path relative to output's directory or absolute path--> <!--inputDir>base directory for non absolute includes, default to parent dir of output</inputDir--> <includes> <include>**/autocomplete.js</include> <include>**/calendar.js</include> <include>**/dialogs.js</include> <include>**/download.js</include> <include>**/folding.js</include> <include>**/jquery-1.4.2.min.js</include> <include>**/jquery.bgiframe.min.js</include> <include>**/jquery.loadmask.js</include> <include>**/jquery.printelement-1.1.js</include> <include>**/jquery.tablesorter.mod.js</include> <include>**/jquery.tablesorter.pager.js</include> <include>**/jquery.dialogs.plugin.js</include> <include>**/jquery.ui.autocomplete.js</include> <include>**/jquery.validate.js</include> <include>**/jquery-ui-1.8.custom.min.js</include> <include>**/languageDropdown.js</include> <include>**/messages.js</include> <include>**/print.js</include> <include>**/tables.js</include> <include>**/tabs.js</include> <include>**/uwTooltip.js</include> </includes> <!-- files to exclude, path relative to output's directory--> </aggregation> </aggregations> </configuration> <dependencies> <dependency> <groupId>rhino</groupId> <artifactId>js</artifactId> <scope>compile</scope> <version>1.6R5</version> </dependency> <dependency> <groupId>org.apache.maven</groupId> <artifactId>maven-plugin-api</artifactId> <version>2.0.7</version> <scope>provided</scope> </dependency> <dependency> <groupId>org.apache.maven</groupId> <artifactId>maven-project</artifactId> <version>2.0.7</version> <scope>provided</scope> </dependency><dependency> <groupId>net.sf.retrotranslator</groupId> <artifactId>retrotranslator-runtime</artifactId> <version>1.2.9</version> <scope>runtime</scope> </dependency> </dependencies> </plugin> And here is the log at compress time These will use the artifact files already in the core ClassRealm instead, to allow them to be included in PluginDescriptor.getArtifacts(). [DEBUG] Configuring mojo 'net.sf.alchim:yuicompressor-maven-plugin:0.7.1:jslint' [DEBUG] (f) failOnWarning = true [DEBUG] (f) jswarn = true [DEBUG] (f) outputDirectory = C:\test\target\classes [DEBUG] (f) project = MavenProject: com.test.test1:test2:19-SNAPSHOT @ C:\test\pom.xml [DEBUG] (f) resources = [Resource {targetPath: null, filtering: false, FileSet {directory: C:\test\src, PatternSet [includes: {}, excludes: {**/*.class, **/*.java, site/*}]}}] [DEBUG] (f) sourceDirectory = C:\test\src\..\js [DEBUG] (f) warSourceDirectory = C:\test\src\main\webapp [DEBUG] (f) webappDirectory = C:\test\target\test2-19-SNAPSHOT [DEBUG] -- end configuration -- [INFO] [yuicompressor:jslint {execution: default}] [INFO] nb warnings: 0, nb errors: 0 [DEBUG] Configuring mojo 'net.sf.alchim:yuicompressor-maven-plugin:0.7.1:compress' -- [DEBUG] (f) removeIncluded = false [DEBUG] (f) insertNewLine = false [DEBUG] (f) output = C:\test\WebContent\js\compressedAll.js [DEBUG] (f) includes = [**/autocomplete.js, **/calendar.js, **/dialogs.js, **/download.js, **/folding.js, **/jquery-1.4.2.min.js, **/jquery.bgifram e.min.js, **/jquery.loadmask.js, **/jquery.printelement-1.1.js, **/jquery.tablesorter.mod.js, **/jquery.tablesorter.pager.js, **/jquery.dialogs.p lugin.js, **/jquery.ui.autocomplete.js, **/jquery.validate.js, **/jquery-ui-1.8.custom.min.js, **/languageDropdown.js, **/messages.js, **/print.js, * */tables.js, **/tabs.js, **/uwTooltip.js] [DEBUG] (f) aggregations = [net.sf.alchim.mojo.yuicompressor.Aggregation@65646564] [DEBUG] (f) disableOptimizations = false [DEBUG] (f) encoding = Cp1252 [DEBUG] (f) failOnWarning = true [DEBUG] (f) force = true [DEBUG] (f) gzip = false [DEBUG] (f) jswarn = true [DEBUG] (f) linebreakpos = 0 [DEBUG] (f) nomunge = false [DEBUG] (f) nosuffix = true [DEBUG] (f) outputDirectory = C:\test\target\classes [DEBUG] (f) preserveAllSemiColons = false [DEBUG] (f) project = MavenProject: com.test.test1:test2:19-SNAPSHOT @ C:\test\pom.xml [DEBUG] (f) resources = [Resource {targetPath: null, filtering: false, FileSet {directory: C:\test\src, PatternSet [includes: {}, excludes: {**/*.class, **/*.java, site/*}]}}] [DEBUG] (f) sourceDirectory = C:\test\src\..\js [DEBUG] (f) statistics = true [DEBUG] (f) suffix = -min [DEBUG] (f) warSourceDirectory = C:\test\src\main\webapp [DEBUG] (f) webappDirectory = C:\test\target\test2-19-SNAPSHOT [DEBUG] -- end configuration -- [INFO] [yuicompressor:compress {execution: default}] [INFO] generate aggregation : C:\test\WebContent\js\compressedAll.js [INFO] compressedAll.js (407505b) [INFO] nb warnings: 0, nb errors: 0 [DEBUG] Configuring mojo 'org.apache.maven.plugins:maven-resources-plugin:2.2:testResources' -- [DEBUG] (f) filters = [] [DEBUG] (f) outputDirectory = C:\test\target\test-classes [DEBUG] (f) project = MavenProject: com.test.test1:test2:19-SNAPSHOT @ C:\test\pom.xml [DEBUG] (f) resources = [Resource {targetPath: null, filtering: false, FileSet {directory: C:\test\test , PatternSet [includes: {}, excludes: {**/*.class, **/*.java}]}}] [DEBUG] -- end configuration -- The problem is the files are getting aggregated into one file but without compressing. The link above uses version 1.1 and the plugin version I am using is 0.7.1. Is this going to make any diff. Can someone tell what is wrong here. PS: I have obfuscated some text in log to follow the compliance in my firm. So you may find it mismatching somewhere.

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  • Silverlight animation not smooth

    - by Andrej
    Hi, When trying to animate objects time/frame based in Silverlight (in contrast to using something like DoubleAnimation or Storyboard, which is not suitable e.g. for fast paced games), for example moving a spaceship in a particular direction every frame, the movement is jumpy and not really smooth. The screen even seems to tear. There seems to be no difference between CompositionTarget and DistpatcherTimer. I use the following approach (in pseudocode): Register Handler to Tick-Event of a DispatcherTimer In each Tick: Compute the elapsed time from the last frame in milliseconds Object.X += movementSpeed * ellapsedMilliseconds This should result in a smooth movement, right? But it doesn't. Here is an example (Controls: WASD and Mouse): Silverlight Game. Although the effect I described is not too prevalent in this sample, I can assure you that even moving a single rectangle over a canvas produces a jumpy animation. Does someone have an idea how to minimize this. Are there other approaches to to frame based animation exept using Storyboards/DoubleAnimations which could solve this? Edit: Here a quick and dirty approach, animating a rectangle with minimum code (Controls: A and D) Animation Sample Xaml: <Grid x:Name="LayoutRoot" Background="Black"> <Canvas Width="1000" Height="400" Background="Blue"> <Rectangle x:Name="rect" Width="48" Height="48" Fill="White" Canvas.Top="200" Canvas.Left="0"/> </Canvas> </Grid> C#: private bool isLeft = false; private bool isRight = false; private DispatcherTimer timer = new DispatcherTimer(); private double lastUpdate; public Page() { InitializeComponent(); timer.Interval = TimeSpan.FromMilliseconds(1); timer.Tick += OnTick; lastUpdate = Environment.TickCount; timer.Start(); } private void OnTick(object sender, EventArgs e) { double diff = Environment.TickCount - lastUpdate; double x = Canvas.GetLeft(rect); if (isRight) x += 1 * diff; else if (isLeft) x -= 1 * diff; Canvas.SetLeft(rect, x); lastUpdate = Environment.TickCount; } private void UserControl_KeyDown(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = true; if (e.Key == Key.A) isLeft = true; } private void UserControl_KeyUp(object sender, KeyEventArgs e) { if (e.Key == Key.D) isRight = false; if (e.Key == Key.A) isLeft = false; } Thanks! Andrej

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  • Runge-Kutta (RK4) integration for game physics

    - by Kai
    Gaffer on Games has a great article about using RK4 integration for better game physics. The implementation is straightforward but the math behind it confuses me. I understand derivatives and integrals on a conceptual level but I haven't manipulated equations in a long time. Here's the brunt of Gaffer's implementation: void integrate(State &state, float t, float dt) { Derivative a = evaluate(state, t, 0.0f, Derivative()); Derivative b = evaluate(state, t+dt*0.5f, dt*0.5f, a); Derivative c = evaluate(state, t+dt*0.5f, dt*0.5f, b); Derivative d = evaluate(state, t+dt, dt, c); const float dxdt = 1.0f/6.0f * (a.dx + 2.0f*(b.dx + c.dx) + d.dx); const float dvdt = 1.0f/6.0f * (a.dv + 2.0f*(b.dv + c.dv) + d.dv) state.x = state.x + dxdt * dt; state.v = state.v + dvdt * dt; } Can anybody explain in simple terms how RK4 works? Specifically, why are we averaging the derivatives at 0.0f, 0.5f, 0.5f, and 1.0f? How is averaging derivatives up to the 4th order different from doing a simple euler integration with a smaller timestep? After reading the accepted answer below, and several other articles, I have a grasp on how RK4 works. To answer my own questions: Can anybody explain in simple terms how RK4 works? RK4 takes advantage of the fact that we can get a much better approximation of a function if we use its higher-order derivatives rather than just the first or second derivative. That's why the Taylor series converges much faster than Euler approximations. (take a look at the animation on the right side of that page) Specifically, why are we averaging the derivatives at 0.0f, 0.5f, 0.5f, and 1.0f? The Runge-Kutta method is an approximation of a function that samples derivatives of several points within a timestep, unlike the Taylor series which only samples derivatives of a single point. After sampling these derivatives we need to know how to weigh each sample to get the closest approximation possible. An easy way to do this is to pick constants that coincide with the Taylor series, which is how the constants of a Runge-Kutta equation are determined. This article made it clearer for me: http://web.mit.edu/10.001/Web/Course%5FNotes/Differential%5FEquations%5FNotes/node5.html. Notice how (15) is the Taylor series expansion while (17) is the Runge-Kutta derivation. How is averaging derivatives up to the 4th order different from doing a simple euler integration with a smaller timestep? Mathematically it converges much faster than doing many Euler approximations. Of course, with enough Euler approximations we can gain equal accuracy to RK4, but the computational power needed doesn't justify using Euler.

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  • Creating an Objective-C++ Static Library in Xcode

    - by helixed
    So I've developed an engine for the iPhone with which I'd like to build a couple different games. Rather than copy and paste the files for the engine inside of each game's project directory, I'd a way to link to the engine from each game, so if I need to make a change to it I only have to do so once. After reeding around a little bit, it seems like static libraries are the best way to do this on the iPhone. I created a new project called Skeleton and copied all of my engine files over to it. I used this guide to create a static library, and I imported the library into a project called Chooser. However, when I tried to compile the project, Xcode started complaining about some C++ data structures I included in a file called ControlScene.mm. Here's my build errors: "operator delete(void*)", referenced from: -[ControlScene dealloc] in libSkeleton.a(ControlScene.o) -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::deallocate(operation_t*, unsigned long)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::deallocate(operation_t**, unsigned long)in libSkeleton.a(ControlScene.o) "operator new(unsigned long)", referenced from: -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "std::__throw_bad_alloc()", referenced from: __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "___cxa_rethrow", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___cxa_end_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___gxx_personality_v0", referenced from: ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(ControlScene.o) ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(MenuLayer.o) "___cxa_begin_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) ld: symbol(s) not found collect2: ld returned 1 exit status If anybody could offer some insight as to why these problems are occuring, I'd appreciate it. Thanks, helixed

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  • List of freely available programming books

    - by Karan Bhangui
    I'm trying to amass a list of programming books with opensource licenses, like Creative Commons, GPL, etc. The books can be about a particular programming language or about computers in general. Hoping you guys could help: Languages BASH Advanced Bash-Scripting Guide (An in-depth exploration of the art of shell scripting) C The C book C++ Thinking in C++ C++ Annotations How to Think Like a Computer Scientist C# .NET Book Zero: What the C or C++ Programmer Needs to Know About C# and the .NET Framework Illustrated C# 2008 (Dead Link) Data Structures and Algorithms with Object-Oriented Design Patterns in C# Threading in C# Common Lisp Practical Common Lisp On Lisp Java Thinking in Java How to Think Like a Computer Scientist Java Thin-Client Programming JavaScript Eloquent JavaScript Haskell Real world Haskell Learn You a Haskell for Great Good! Objective-C The Objective-C Programming Language Perl Extreme Perl (license not specified - home page is saying "freely available") The Mason Book (Open Publication License) Practical mod_perl (CreativeCommons Attribution Share-Alike License) Higher-Order Perl Learning Perl the Hard Way PHP Practical PHP Programming Zend Framework: Survive the Deep End PowerShell Mastering PowerShell Prolog Building Expert Systems in Prolog Adventure in Prolog Prolog Programming A First Course Logic, Programming and Prolog (2ed) Introduction to Prolog for Mathematicians Learn Prolog Now! Natural Language Processing Techniques in Prolog Python Dive Into Python Dive Into Python 3 How to Think Like a Computer Scientist A Byte of Python Python for Fun Invent Your Own Computer Games With Python Ruby Why's (Poignant) Guide to Ruby Programming Ruby - The Pragmatic Programmer's Guide Mr. Neighborly's Humble Little Ruby Book SQL Practical PostgreSQL x86 assembly Paul Carter's tutorial Lua Programming In Lua (for v5 but still largely relevant) Algorithms and Data Structures Algorithms Data Structures and Algorithms with Object-Oriented Design Patterns in Java Planning Algorithms Frameworks/Projects The Django Book The Pylons Book Introduction to Design Patterns in C++ with Qt 4 (Open Publication License) Version control The SVN Book Mercurial: The Definitive Guide Pro Git UNIX / Linux The Art of Unix Programming Linux Device Drivers, Third Edition Others Structure and Interpretation of Computer Programs The Little Book of Semaphores Mathematical Logic - an Introduction An Introduction to the Theory of Computation Developers Developers Developers Developers Linkers and loaders Beej's Guide to Network Programming Maven: The Definitive Guide I will expand on this list as I get comments or when I think of more :D Related: Programming texts and reference material for my Kindle What are some good free programming books? Can anyone recommend a free software engineering book? Edit: Oh I didn't notice the community wiki feature. Feel free to edit your suggestions right in!

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  • XNA - Keyboard text input

    - by Sekhat
    Okay, so basically I want to be able to retrieve keyboard text. Like entering text into a text field or something. I'm only writing my game for windows. I've disregarded using Guide.BeginShowKeyboardInput because it breaks the feel of a self contained game, and the fact that the Guide always shows XBOX buttons doesn't seem right to me either. Yes it's the easiest way, but I don't like it. Next I tried using System.Windows.Forms.NativeWindow. I created a class that inherited from it, and passed it the Games window handle, implemented the WndProc function to catch WM_CHAR (or WM_KEYDOWN) though the WndProc got called for other messages, WM_CHAR and WM_KEYDOWN never did. So I had to abandon that idea, and besides, I was also referencing the whole of Windows forms, which meant unnecessary memory footprint bloat. So my last idea was to create a Thread level, low level keyboard hook. This has been the most successful so far. I get WM_KEYDOWN message, (not tried WM_CHAR yet) translate the virtual keycode with Win32 funcation MapVirtualKey to a char. And I get my text! (I'm just printing with Debug.Write at the moment) A couple problems though. It's as if I have caps lock on, and an unresponsive shift key. (Of course it's not however, it's just that there is only one Virtual Key Code per key, so translating it only has one output) and it adds overhead as it attaches itself to the Windows Hook List and isn't as fast as I'd like it to be, but the slowness could be more due to Debug.Write. Has anyone else approached this and solved it, without having to resort to an on screen keyboard? or does anyone have further ideas for me to try? thanks in advance. note: This is cross posted from the XNA Creators Forums, so if I get an answer there I'll post it here and Vice-Versa Question asked by Jimmy Maybe I'm not understanding the question, but why can't you use the XNA Keyboard and KeyboardState classes? My comment: It's because though you can read keystates, you can't get access to typed text as and how it is typed by the user. So let me further clarify. I want to implement being able to read text input from the user as if they are typing into textbox is windows. The keyboard and KeyboardState class get states of all keys, but I'd have to map each key and combination to it's character representation. This falls over when the user doesn't use the same keyboard language as I do especially with symbols (my double quotes is shift + 2, while american keyboards have theirs somewhere near the return key).

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  • Why is UITableView not reloading (even on the main thread)?

    - by radesix
    I have two programs that basically do the same thing. They read an XML feed and parse the elements. The design of both programs is to use an asynchronous NSURLConnection to get the data then to spawn a new thread to handle the parsing. As batches of 5 items are parsed it calls back to the main thread to reload the UITableView. My issue is it works fine in one program, but not the other. I know that the parsing is actually occuring on the background thread and I know that [tableView reloadData] is executing on the main thread; however, it doesn't reload the table until all parsing is complete. I'm stumped. As far as I can tell... both programs are structured exactly the same way. Here is some code from the app that isn't working correctly. - (void)startConnectionWithURL:(NSString *)feedURL feedList:(NSMutableArray *)list { self.feedList = list; // Use NSURLConnection to asynchronously download the data. This means the main thread will not be blocked - the // application will remain responsive to the user. // // IMPORTANT! The main thread of the application should never be blocked! Also, avoid synchronous network access on any thread. // NSURLRequest *feedURLRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:feedURL]]; self.bloggerFeedConnection = [[[NSURLConnection alloc] initWithRequest:feedURLRequest delegate:self] autorelease]; // Test the validity of the connection object. The most likely reason for the connection object to be nil is a malformed // URL, which is a programmatic error easily detected during development. If the URL is more dynamic, then you should // implement a more flexible validation technique, and be able to both recover from errors and communicate problems // to the user in an unobtrusive manner. NSAssert(self.bloggerFeedConnection != nil, @"Failure to create URL connection."); // Start the status bar network activity indicator. We'll turn it off when the connection finishes or experiences an error. [UIApplication sharedApplication].networkActivityIndicatorVisible = YES; } - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { self.bloggerData = [NSMutableData data]; } - (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { [bloggerData appendData:data]; } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { self.bloggerFeedConnection = nil; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; // Spawn a thread to fetch the link data so that the UI is not blocked while the application parses the XML data. // // IMPORTANT! - Don't access UIKit objects on secondary threads. // [NSThread detachNewThreadSelector:@selector(parseFeedData:) toTarget:self withObject:bloggerData]; // farkData will be retained by the thread until parseFarkData: has finished executing, so we no longer need // a reference to it in the main thread. self.bloggerData = nil; } If you read this from the top down you can see when the NSURLConnection is finished I detach a new thread and call parseFeedData. - (void)parseFeedData:(NSData *)data { // You must create a autorelease pool for all secondary threads. NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; self.currentParseBatch = [NSMutableArray array]; self.currentParsedCharacterData = [NSMutableString string]; self.feedList = [NSMutableArray array]; // // It's also possible to have NSXMLParser download the data, by passing it a URL, but this is not desirable // because it gives less control over the network, particularly in responding to connection errors. // NSXMLParser *parser = [[NSXMLParser alloc] initWithData:data]; [parser setDelegate:self]; [parser parse]; // depending on the total number of links parsed, the last batch might not have been a "full" batch, and thus // not been part of the regular batch transfer. So, we check the count of the array and, if necessary, send it to the main thread. if ([self.currentParseBatch count] > 0) { [self performSelectorOnMainThread:@selector(addLinksToList:) withObject:self.currentParseBatch waitUntilDone:NO]; } self.currentParseBatch = nil; self.currentParsedCharacterData = nil; [parser release]; [pool release]; } In the did end element delegate I check to see that 5 items have been parsed before calling the main thread to perform the update. - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName { if ([elementName isEqualToString:kItemElementName]) { [self.currentParseBatch addObject:self.currentItem]; parsedItemsCounter++; if (parsedItemsCounter % kSizeOfItemBatch == 0) { [self performSelectorOnMainThread:@selector(addLinksToList:) withObject:self.currentParseBatch waitUntilDone:NO]; self.currentParseBatch = [NSMutableArray array]; } } // Stop accumulating parsed character data. We won't start again until specific elements begin. accumulatingParsedCharacterData = NO; } - (void)addLinksToList:(NSMutableArray *)links { [self.feedList addObjectsFromArray:links]; // The table needs to be reloaded to reflect the new content of the list. if (self.viewDelegate != nil && [self.viewDelegate respondsToSelector:@selector(parser:didParseBatch:)]) { [self.viewDelegate parser:self didParseBatch:links]; } } Finally, the UIViewController delegate: - (void)parser:(XMLFeedParser *)parser didParseBatch:(NSMutableArray *)parsedBatch { NSLog(@"parser:didParseBatch:"); [self.selectedBlogger.feedList addObjectsFromArray:parsedBatch]; [self.tableView reloadData]; } If I write to the log when my view controller delegate fires to reload the table and when cellForRowAtIndexPath fires as it's rebuilding the table then the log looks something like this: parser:didParseBatch: parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: parser:didParseBatch: parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: parser:didParseBatch: parser:didParseBatch: parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath Clearly, the tableView is not reloading when I tell it to every time. The log from the app that works correctly looks like this: parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath parser:didParseBatch: tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath tableView:cellForRowAtIndexPath

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  • Finding minimum cut-sets between bounded subgraphs

    - by Tore
    If a game map is partitioned into subgraphs, how to minimize edges between subgraphs? I have a problem, Im trying to make A* searches through a grid based game like pacman or sokoban, but i need to find "enclosures". What do i mean by enclosures? subgraphs with as few cut edges as possible given a maximum size and minimum size for number of vertices for each subgraph that act as a soft constraints. Alternatively you could say i am looking to find bridges between subgraphs, but its generally the same problem. Given a game that looks like this, what i want to do is find enclosures so that i can properly find entrances to them and thus get a good heuristic for reaching vertices inside these enclosures. So what i want is to find these colored regions on any given map. My Motivation The reason for me bothering to do this and not just staying content with the performance of a simple manhattan distance heuristic is that an enclosure heuristic can give more optimal results and i would not have to actually do the A* to get some proper distance calculations and also for later adding competitive blocking of opponents within these enclosures when playing sokoban type games. Also the enclosure heuristic can be used for a minimax approach to finding goal vertices more properly. A possible solution to the problem is the Kernighan-Lin algorithm: function Kernighan-Lin(G(V,E)): determine a balanced initial partition of the nodes into sets A and B do A1 := A; B1 := B compute D values for all a in A1 and b in B1 for (i := 1 to |V|/2) find a[i] from A1 and b[i] from B1, such that g[i] = D[a[i]] + D[b[i]] - 2*c[a][b] is maximal move a[i] to B1 and b[i] to A1 remove a[i] and b[i] from further consideration in this pass update D values for the elements of A1 = A1 / a[i] and B1 = B1 / b[i] end for find k which maximizes g_max, the sum of g[1],...,g[k] if (g_max > 0) then Exchange a[1],a[2],...,a[k] with b[1],b[2],...,b[k] until (g_max <= 0) return G(V,E) My problem with this algorithm is its runtime at O(n^2 * lg(n)), i am thinking of limiting the nodes in A1 and B1 to the border of each subgraph to reduce the amount of work done. I also dont understand the c[a][b] cost in the algorithm, if a and b do not have an edge between them is the cost assumed to be 0 or infinity, or should i create an edge based on some heuristic. Do you know what c[a][b] is supposed to be when there is no edge between a and b? Do you think my problem is suitable to use a multi level problem? Why or why not? Do you have a good idea for how to reduce the work done with the kernighan-lin algorithm for my problem?

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  • Gathering Staff anyone interested?

    - by kasene
    Thread Title - Gathering Staff Rush-Soft Game Design is currently looking for staff of a moderate skill level. Team Name - RushSoft Game Design Project Name - N/A We are gathering staff so that we can begin working on a new game. Target Aim - Freeware / Free Version - Paid Version With our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on it If in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration. Technology - C/C++ RSETech Our primary functional language will be C/C++ as most games are. We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works. Programming: - Microsoft Visual C++ 2008 / 2010 2D Art - Photoshop CS2 - GIMP Talent Needed - We currently are in need of x2 Programmers - With understanding of the following C/C ++ and game programming aspects: -If/Else Conditions -Functions/Methods -Arrays -Pointers (You don't need to fully understand these. Just know when they need to be used.) -Enums -Loops (For and While) -Structs (and How to use . and - syntax) -Classes (and how to call methods and access variables from a class) -State Machines -Switches -Include Guards -Understanding of how game loops work in general. (Init, Update, Render, Deinit) x2 Artists - As long as you have the means to and are able to draw 2D sprites and collab with a game designer to get a good result. 1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden. Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game Designer Casey W - Co-Founder/Artist(GC/Animation)/Game Designer Nathan Mayworm - Game Designer. Website - RushSoft Websitek Contact - Kasene Clark [email protected] - [email protected] Phone - 12075181967 Feedback - Any Thank You! -Kasene

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