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  • JavaScript (via Greasemonkey) failing to set "title" attributes on <a> tags

    - by rjray
    I have the following (fairly) simple JavaScript snippet that I have wired into Greasemonkey. It goes through a page, looks for <a> tags whose href points to tinyurl.com, and adds a "title" attribute that identifies the true destination of the link. Much of the important code comes from an older (unsupported) Greasemonkey script that quits working when the inner component that held the XPath implementation changed. My script: (function() { var providers = new Array(); providers['tinyurl.com'] = function(link, fragment) { // This is mostly taken from the (broken due to XPath component // issues) tinyurl_popup_preview script. link.title = "Loading..."; GM_xmlhttpRequest({ method: 'GET', url: 'http://preview.tinyurl.com/' + fragment, onload: function(res) { var re = res.responseText.match("<blockquote><b>(.+)</b></blockquote>"); if (re) { link.title = re[1].replace(/\<br \/\>/g, "").replace(/&amp;/g, "&"); } else { link.title = "Parsing failed..."; } }, onerror: function() { link.title = "Connection failed..."; } }); }; var uriPattern = /(tinyurl\.com)\/([a-zA-Z0-9]+)/; var aTags = document.getElementsByTagName("a"); for (i = 0; i < aTags.length; i++) { var data = aTags[i].href.match(uriPattern); if (data != null && data.length > 1 && data[2] != "preview") { var source = data[1]; var fragment = data[2]; var link = aTags[i]; aTags[i].addEventListener("mouseover", function() { if (link.title == "") { (providers[source])(link, fragment); } }, false); } } })(); (The reason the "providers" associative array is set up the way it is, is so that I can expand this to cover other URL-shortening services as well.) I have verified that all the various branches of code are being reached correctly, in cases where the link being examined does and does not match the pattern. What isn't happening, is any change to the "title" attribute of the anchor tags. I've watched this via Firebug, thrown alert() calls in left and right, and it just never changes. In a previous iteration all expressions of the form: link.title = "..."; had originally been: link.setAttribute("title", "..."); That didn't work, either. I'm no newbie to JavaScript OR Greasemonkey, but this one has me stumped!

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  • Lift session valid ajax callback from a static javascript

    - by ChrisJamesC
    I am currently implementing a graph visualisation tool using lift on the server side and d3 ( a javascript visualisation framework) for all the visualisation. The problem I have is that in the script I want to get session dependent data from the server. So basically, my objective is to write lift-valid ajax callbacks in a static js script. Here is what I tried so far: What I have tried so far If you feel that the best solution is one that I already tried feel free to post a detailed answer telling me how to use it exactly and how it completely solves my problem. REST interface Usually what one would do to get data from a javascript function in lift is to create a REST interface. However this interface will not be linked to any session. This is the solution I got from my previous question: Get json data in d3 from lift snippet Give function as argument of script Another solution would be to give the ajaxcallback as an argument of the main script called to generate my graph. However I expect to have a lot of callbacks and I don't want to have to mess with the arguments of my script. Write the ajax callback in another script using lift and call it from the main script This solution, which is similar to a hidden text input is probably the more likely to work. However it is not elegant and it would mean that I would have to load a lot of scripts on load, which is not really conveniant. Write the whole script in lift and then serve it to the client This solution can be elegant, however my script is very long and I would really prefer that it remainss static. What I want On client side While reviewing the source code of my webpage I found that the callback for an ajaxSelect is: <select onchange="liftAjax.lift_ajaxHandler('F966066257023LYKF4=' + encodeURIComponent(this.value), null, null, null)" name="F96606625703QXTSWU" id="node_delete" class="input"> Moreover, there is a variable containing the state of the page in the end of the webpage: var lift_page = "F96606625700QRXLDO"; So, I am wondering if it is possible to simulate that my ajaxcall is valid using this liftAjax.lift_ajaxHandler function. However I don't know the exact synthax to use. On server side Since I "forged" a request on client side, I would now like to get the request on client side and to dispatch it to the correct function. This is where the LiftRules.dispatch object seems the best solution: when it is called, all the session management has been made (the request is authentified and linked to a session), however I don't know how to write the correct piece of code in the append function. Remark In lift all names of variables are changed to a random string in order to increase the security, I would like to have the same behavior in my application even if that will probably mean that I will have to "give" the javascript these values. However an array of 15 string values is still a better tradeoff than 15 functions as argument of a javascript function.

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  • WP7 databinding displays int but not string?

    - by user1794106
    Whenever I test my app.. it binds the data from Note class and displays it if it isn't a string. But for the string variables it wont bind. What am I doing wrong? Inside my main: <Grid x:Name="ContentPanel" Grid.Row="1" Margin="12,0,12,0"> <ListBox x:Name="Listbox" SelectionChanged="listbox_SelectionChanged" ItemsSource="{Binding}"> <ListBox.ItemTemplate> <DataTemplate> <Border Width="800" MinHeight="60"> <StackPanel> <TextBlock x:Name="Title" VerticalAlignment="Center" FontSize="{Binding TextSize}" Text="{Binding Name}"/> <TextBlock x:Name="Date" VerticalAlignment="Center" FontSize="{Binding TextSize}" Text="{Binding Modified}"/> </StackPanel> </Border> </DataTemplate> </ListBox.ItemTemplate> </ListBox> </Grid> </Grid> in code behind: protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e) { MessageBox.Show("enters onNav Main"); DataContext = null; DataContext = Settings.NotesList; Settings.CurrentNoteIndex = -1; Listbox.SelectedIndex = -1; if (Settings.NotesList != null) { if (Settings.NotesList.Count == 0) { Notes.Text = "No Notes"; } else { Notes.Text = ""; } } } and public static class Settings { public static ObservableCollection<Note> NotesList; static IsolatedStorageSettings settings; private static int currentNoteIndex; static Settings() { NotesList = new ObservableCollection<Note>(); settings = IsolatedStorageSettings.ApplicationSettings; MessageBox.Show("enters constructor settings"); } notes class: public class Note { public DateTimeOffset Modified { get; set; } public string Title { get; set; } public string Content { get; set; } public int TextSize { get; set; } public Note() { MessageBox.Show("enters Note Constructor"); Modified = DateTimeOffset.Now; Title = "test"; Content = "test"; TextSize = 32; } }

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  • Searching for duplicate records within a text file where the duplicate is determined by only two fie

    - by plg
    First, Python Newbie; be patient/kind. Next, once a month I receive a large text file (think 7 Million records) to test for duplicate values. This is catalog information. I get 7 fields, but the two I'm interested in are a supplier code and a full orderable part number. To determine if the record is dupliacted, I compress all special characters from the part number (except . and #) and create a compressed part number. The test for duplicates becomes the supplier code and compressed part number combination. This part is fairly straight forward. Currently, I am just copying the original file with 2 new columns (compressed part and duplicate indicator). If the part is a duplicate, I put a "YES" in the last field. Now that this is done, I want to be able to go back (or better yet, at the same time) to get the previous record where there was a supplier code/compressed part number match. So far, my code looks like this: Compress Full Part to a Compressed Part and Check for Duplicates on Supplier Code and Compressed Part combination import sys import re import time ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ start=time.time() try: file1 = open("C:\Accounting\May Accounting\May.txt", "r") except IOError: print sys.stderr, "Cannot Open Read File" sys.exit(1) try: file2 = open(file1.name[0:len(file1.name)-4] + "_" + "COMPRESSPN.txt", "a") except IOError: print sys.stderr, "Cannot Open Write File" sys.exit(1) hdrList="CIGSUPPLIER|FULL_PART|PART_STATUS|ALIAS_FLAG|ACQUISITION_FLAG|COMPRESSED_PART|DUPLICATE_INDICATOR" file2.write(hdrList+chr(10)) lines_seen=set() affirm="YES" records = file1.readlines() for record in records: fields = record.split(chr(124)) if fields[0]=="CIGSupplier": continue #If incoming file has a header line, skip it file2.write(fields[0]+"|"), #Supplier Code file2.write(fields[1]+"|"), #Full_Part file2.write(fields[2]+"|"), #Part Status file2.write(fields[3]+"|"), #Alias Flag file2.write(re.sub("[$\r\n]", "", fields[4])+"|"), #Acquisition Flag file2.write(re.sub("[^0-9a-zA-Z.#]", "", fields[1])+"|"), #Compressed_Part dupechk=fields[0]+"|"+re.sub("[^0-9a-zA-Z.#]", "", fields[1]) if dupechk not in lines_seen: file2.write(chr(10)) lines_seen.add(dupechk) else: file2.write(affirm+chr(10)) print "it took", time.time() - start, "seconds." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ file2.close() file1.close() It runs in less than 6 minutes, so I am happy with this part, even if it is not elegant. Right now, when I get my results, I import the results into Access and do a self join to locate the duplicates. Loading/querying/exporting results in Access a file this size takes around an hour, so I would like to be able to export the matched duplicates to another text file or an Excel file. Confusing enough? Thanks.

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  • Howoto get id of new record after model.save

    - by tonymarschall
    I have a model with the following db structure: mysql> describe units; +------------+----------+------+-----+---------+----------------+ | Field | Type | Null | Key | Default | Extra | +------------+----------+------+-----+---------+----------------+ | id | int(11) | NO | PRI | NULL | auto_increment | | name | varchar(128) | NO | | NULL | | | created_at | datetime | NO | | NULL | | | updated_at | datetime | NO | | NULL | | +------------+----------+------+-----+---------+----------------+ 7 rows in set (0.00 sec) After creating a new record an saving i can not get the id of the record. 1.9.3p194 :001 > unit = Unit.new(:name => 'test') => #<Unit id: nil, name: "test", created_at: nil, updated_at: nil> 1.9.3p194 :002 > unit.save (0.2ms) BEGIN SQL (0.3ms) INSERT INTO `units` (`created_at`, `name`, `updated_at`) VALUES ('2012-08-31 23:48:12', 'test', '2012-08-31 23:48:12') (144.6ms) COMMIT => true 1.9.3p194 :003 > unit.inspect => "#<Unit id: nil, name: \"test\", created_at: \"2012-08-31 23:48:12\", updated_at: \"2012-08-31 23:48:12\">" # unit.rb class Unit < ActiveRecord::Base attr_accessible :name end # migration class CreateUnits < ActiveRecord::Migration def change create_table :units do |t| t.string :name, :null => false t.timestamps end end end Tried this with other models and have the same result (no id). Data is definitily saved and i can get data with Unit.last Another try with Foo.id = nil # /var/www# rails g model Foo name:string invoke active_record create db/migrate/20120904030554_create_foos.rb create app/models/foo.rb invoke test_unit create test/unit/foo_test.rb create test/fixtures/foos.yml # /var/www# rake db:migrate == CreateFoos: migrating ===================================================== -- create_table(:foos) -> 0.3451s == CreateFoos: migrated (0.3452s) ============================================ # /var/www# rails c Loading development environment (Rails 3.2.8) 1.9.3p194 :001 > foo = Foo.new(:name => 'bar') => #<Foo id: nil, name: "bar", created_at: nil, updated_at: nil> 1.9.3p194 :002 > foo.save (0.2ms) BEGIN SQL (0.4ms) INSERT INTO `foos` (`created_at`, `name`, `updated_at`) VALUES ('2012-09-04 03:06:26', 'bar', '2012-09-04 03:06:26') (103.2ms) COMMIT => true 1.9.3p194 :003 > foo.inspect => "#<Foo id: nil, name: \"bar\", created_at: \"2012-09-04 03:06:26\", updated_at: \"2012-09-04 03:06:26\">" 1.9.3p194 :004 > Foo.last Foo Load (0.5ms) SELECT `foos`.* FROM `foos` ORDER BY `foos`.`id` DESC LIMIT 1 => #<Foo id: 1, name: "bar", created_at: "2012-09-04 03:06:26", updated_at: "2012-09-04 03:06:26">

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  • PHP Based session variable not retaining value. Works on localhost, but not on server.

    - by Foo
    I've been trying to debug this problem for many hours, but to no avail. I've been using PHP for many years, and got back into it after long hiatus, so I'm still a bit rusty. Anyways, my $_SESSION vars are not retaining their value for some reason that I can't figure out. The site worked on localhost perfectly, but uploading it to the server seemed to break it. First thing I checked was the PHP.ini server settings. Everything seems fine. In fact, my login system is session based and it works perfectly. So now that I know $_SESSIONS are working properly and retaining their value for my login, I'm presuming the server is setup and the problem is in my script. Here's a stripped version of the code that's causing a problem. $type, $order and $style are not being retained after they are set via a GET variable. The user clicks a link, which sets a variable via GET, and this variable is retained for the remainder of their session. Is there some problem with my logic that I'm not seeing? <?php require_once('includes/top.php'); //first line includes a call to session_start(); require_once('includes/db.php'); $type = filter_input(INPUT_GET, 't', FILTER_VALIDATE_INT); $order = filter_input(INPUT_GET, 'o', FILTER_VALIDATE_INT); $style = filter_input(INPUT_GET, 's', FILTER_VALIDATE_INT); /* According to documentation, filter_input returns a NULL when variables are undefined. So, if t, o, or s are not set via URL, $type, $order and $style will be NULL. */ print_r($_SESSION); /* All other sessions, such as the login session, etc. are displayed here. After the sessions are set below, they are displayed up here to... simply with no value. This leads me to believe the problem is with the code below, perhaps? */ // If $type is not null (meaning it WAS set via the get method above) // or it's false because the validation failed for some reason, // then set the session to the $type. I removed the false check for simplicity. // This code is being successfully executed, and the data is being stored... if(!is_null($type)) { $_SESSION['type'] = $type; } if(!is_null($order)) { $_SESSION['order'] = $order; } if(!is_null($style)) { $_SESSION['style'] = $style; } $smarty->display($template); ?> If anyone can point me in the right direction, I'd greatly appreciate it. Thanks.

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  • Java exercise - display table with 2d array

    - by TheHacker66
    I'm struggling to finish a java exercise, it involves using 2d arrays to dinamically create and display a table based on a command line parameter. Example: java table 5 +-+-+-+-+-+ |1|2|3|4|5| +-+-+-+-+-+ |2|3|4|5|1| +-+-+-+-+-+ |3|4|5|1|2| +-+-+-+-+-+ |4|5|1|2|3| +-+-+-+-+-+ |5|1|2|3|4| +-+-+-+-+-+ What i have done so far: public static void main(String[] args) { int num = Integer.parseInt(args[0]); String[][] table = new String[num*2+1][num]; int[] numbers = new int[num]; int temp = 0; for(int i=0; i<numbers.length; i++) numbers[i] = i+1; // wrong for(int i=0; i<table.length; i++){ for(int j=0; j<num;j++){ if(i%2!=0){ temp=numbers[0]; for(int k=1; k<numbers.length; k++){ numbers[k-1]=numbers[k]; } numbers[numbers.length-1]=temp; for(int l=0; l<numbers.length; l++){ table[i][j] = "|"+numbers[l]; } } else table[i][j] = "+-"; } } for(int i=0; i<table.length; i++){ for(int j=0; j<num; j++) System.out.print(table[i][j]); if(i%2==0) System.out.print("+"); else System.out.print("|"); System.out.println();} } This doesn't work, since it prints 1|2|3|4 in every row, which isn't what i need. I found the issue, and it's because the first for loop changes the array order more times than needed and basically it returns as it was at the beginning. I know that probably there's a way to achieve this by writing more code, but i always tend to nest as much as possible to "optimize" the code while i write it, so that's why i tried solving this exercise by using less variables and loops as possible. Thanks in advance for your help!

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  • Performance issues in android game

    - by user1446632
    I am making an android game, but however, the game is functioning like it should, but i am experiencing some performance issues. I think it has something to do with the sound. Cause each time i touch the screen, it makes a sound. I am using the standard MediaPlayer. The method is onTouchEvent() and onPlaySound1(). Could you please help me with an alternate solution for playing the sound? Thank you so much in advance! It would be nice if you also came up with some suggestions on how i can improve my code. Take a look at my code here: package com.mycompany.mygame; import java.util.ArrayList; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.media.MediaPlayer; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View; import android.webkit.WebView; import android.widget.TextView; import android.widget.Toast; public class ExampleView extends SurfaceView implements SurfaceHolder.Callback { class ExampleThread extends Thread { private ArrayList<Parachuter> parachuters; private Bitmap parachuter; private Bitmap background; private Paint black; private boolean running; private SurfaceHolder mSurfaceHolder; private Context mContext; private Context mContext1; private Handler mHandler; private Handler mHandler1; private GameScreenActivity mActivity; private long frameRate; private boolean loading; public float x; public float y; public float x1; public float y1; public MediaPlayer mp1; public MediaPlayer mp2; public int parachuterIndexToResetAndDelete; public int canvasGetWidth; public int canvasGetWidth1; public int canvasGetHeight; public int livesLeftValue; public int levelValue = 1; public int levelValue1; public int parachutersDown; public int difficultySet; public boolean isSpecialAttackAvailible; public ExampleThread(SurfaceHolder sHolder, Context context, Handler handler) { mSurfaceHolder = sHolder; mHandler = handler; mHandler1 = handler; mContext = context; mActivity = (GameScreenActivity) context; parachuters = new ArrayList<Parachuter>(); parachuter = BitmapFactory.decodeResource(getResources(), R.drawable.parachuteman); black = new Paint(); black.setStyle(Paint.Style.FILL); black.setColor(Color.GRAY); background = BitmapFactory.decodeResource(getResources(), R.drawable.gamescreenbackground); running = true; // This equates to 26 frames per second. frameRate = (long) (1000 / 26); loading = true; mp1 = MediaPlayer.create(getContext(), R.raw.bombsound); } @Override public void run() { while (running) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas(); synchronized (mSurfaceHolder) { long start = System.currentTimeMillis(); doDraw(c); long diff = System.currentTimeMillis() - start; if (diff < frameRate) Thread.sleep(frameRate - diff); } } catch (InterruptedException e) { } finally { if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } protected void doDraw(Canvas canvas) { canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), black); //Draw for (int i = 0; i < parachuters.size(); i++) { canvas.drawBitmap(parachuter, parachuters.get(i).getX(), parachuters.get(i).getY(), null); parachuters.get(i).tick(); } //Remove for (int i = 0; i < parachuters.size(); i++) { if (parachuters.get(i).getY() > canvas.getHeight()) { parachuters.remove(i); onPlaySound(); checkLivesLeftValue(); checkAmountOfParachuters(); } else if(parachuters.get(i).isTouched()) { parachuters.remove(i); } else{ //Do nothing } } } public void loadBackground(Canvas canvas) { //Load background canvas.drawBitmap(background, 0, 0, black); } public void checkAmountOfParachuters() { mHandler.post(new Runnable() { @Override public void run() { if(parachuters.isEmpty()) { levelValue = levelValue + 1; Toast.makeText(getContext(), "New level! " + levelValue, 15).show(); if (levelValue == 3) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); } else if (levelValue == 5) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); } else if (levelValue == 7) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); } else if (levelValue == 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else if (levelValue > 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else { //Draw normal 3 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); } } else { //Do nothing } } }); } private void checkLivesLeftValue() { mHandler.post(new Runnable() { @Override public void run() { Log.d("checkLivesLeftValue", "lives = " + livesLeftValue); // TODO Auto-generated method stub if (livesLeftValue == 3) { //Message to display: "You lost! Log.d("checkLivesLeftValue", "calling onMethod now"); parachuters.removeAll(parachuters); onMethod(); } else if (livesLeftValue == 2) { Toast.makeText(getContext(), "Lives left=1", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else if (livesLeftValue == 1) { Toast.makeText(getContext(), "Lives left=2", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else { //Set livesLeftValueText 3 Toast.makeText(getContext(), "Lives left=3", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } } }); } public void onMethod() { mHandler.post(new Runnable() { @Override public void run() { try { Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); ctx.startActivity(i); System.exit(0); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); //Exit activity and start playerLostMessageActivity Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); System.exit(0); ctx.startActivity(i); System.exit(0); } } }); } public void onPlaySound() { try { mp1.start(); } catch (Exception e) { e.printStackTrace(); mp1.release(); } } public void onDestroy() { try { parachuters.removeAll(parachuters); mp1.stop(); mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void onPlaySound1() { try { mp2 = MediaPlayer.create(getContext(), R.raw.airriflesoundeffect); mp2.start(); } catch (Exception e) { e.printStackTrace(); mp2.release(); } } public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) releaseMediaPlayer(); x1 = event.getX(); y1 = event.getY(); checkAmountOfParachuters(); removeParachuter(); return false; } public void releaseMediaPlayer() { try { mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void removeParachuter() { try { for (Parachuter p: parachuters) { if (x1 > p.getX() && x1 < p.getX() + parachuter.getWidth() && y1 > p.getY() && y1 < p.getY() + parachuter.getHeight()) { p.setTouched(true); onPlaySound1(); parachutersDown = parachutersDown + 1; p.setTouched(false); } } } catch (Exception e) { e.printStackTrace(); } } public void initiateDrawParachuters() { drawParachutersGroup1(); } public void drawParachutersGroup1() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 77; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 14; y = 28; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 250; y = 94; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 275; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 280; y = 163; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 125; y = 118; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 126; y = 247; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 123; y = 77; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup2() { // TODO Auto-generated method stub //Parachuter group nr. 2 //Parachuter nr. 5 x = 153; y = 166; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 133; y = 123; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 170; y = 213; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 190; y = 121; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup3() { // TODO Auto-generated method stub //Parachuter group nr. 3 //Parachuter nr. 2 x = 267; y = 115; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 255; y = 183; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 170; y = 280; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 116; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 112; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 260; y = 89; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 260; y = 113; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 178; y = 25; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup4() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 166; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 118; y = 94; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 38; y = 55; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 57; y = 18; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 119; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 217; y = 113; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 245; y = 234; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 239; y = 44; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup5() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 59; y = 120; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 210; y = 169; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 199; y = 138; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 22; y = 307; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 195; y = 22; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 157; y = 132; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 183; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 130; y = 20; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup6() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 10; y = 10; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 20; y = 20; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 30; y = 30; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 60; y = 60; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 90; y = 90; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 120; y = 120; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 150; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 180; y = 180; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachuters() { Parachuter p = new Parachuter(x, y); parachuters.add(p); Toast.makeText(getContext(), "x=" + x + " y=" + y, 15).show(); } public void setRunning(boolean bRun) { running = bRun; } public boolean getRunning() { return running; } } /** Handle to the application context, used to e.g. fetch Drawables. */ private Context mContext; /** Pointer to the text view to display "Paused.." etc. */ private TextView mStatusText; /** The thread that actually draws the animation */ private ExampleThread eThread; public ExampleView(Context context) { super(context); // register our interest in hearing about changes to our surface SurfaceHolder holder = getHolder(); holder.addCallback(this); // create thread only; it's started in surfaceCreated() eThread = new ExampleThread(holder, context, new Handler() { @Override public void handleMessage(Message m) { // mStatusText.setVisibility(m.getData().getInt("viz")); // mStatusText.setText(m.getData().getString("text")); } }); setFocusable(true); } @Override public boolean onTouchEvent(MotionEvent event) { return eThread.onTouchEvent(event); } public ExampleThread getThread() { return eThread; } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { if (eThread.getState() == Thread.State.TERMINATED) { eThread = new ExampleThread(getHolder(), getContext(), getHandler()); eThread.start(); } else { eThread.start(); } } @Override public void surfaceDestroyed(SurfaceHolder holder) { boolean retry = true; eThread.setRunning(false); while (retry) { try { eThread.join(); retry = false; } catch (InterruptedException e) { } } } }

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  • C++ exam question on string class implementation

    - by Carlucho
    I just took an exam where i was asked the following: Write the function body of each of the methods GenStrLen, InsertChar and StrReverse for the given code bellow. You must take into consideration the following; How strings are constructed in C++ The string must not overflow Insertion of character increases its length by 1 An empty string is indicated by StrLen = 0 class Strings { private: char str[80]; int StrLen; public: // Constructor Strings() { StrLen=0; }; // A function for returning the length of the string 'str' int GetStrLen(void) { }; // A function to inser a character 'ch' at the end of the string 'str' void InsertChar(char ch) { }; // A function to reverse the content of the string 'str' void StrReverse(void) { }; }; The answer I gave was something like this (see bellow). My one of problem is that used many extra variables and that makes me believe am not doing it the best possible way, and the other thing is that is not working.... class Strings { private: char str[80]; int StrLen; int index; // *** Had to add this *** public: Strings(){ StrLen=0; } int GetStrLen(void){ for (int i=0 ; str[i]!='\0' ; i++) index++; return index; // *** Here am getting a weird value, something like 1829584505306 *** } void InsertChar(char ch){ str[index] = ch; // *** Not sure if this is correct cuz I was not given int index *** } void StrRevrse(void){ GetStrLen(); char revStr[index+1]; for (int i=0 ; str[i]!='\0' ; i++){ for (int r=index ; r>0 ; r--) revStr[r] = str[i]; } } }; I would appreciate if anyone could explain me toughly what is the best way to have answered the question and why. Also how come my professor closes each class function like " }; " i thought that was only used for ending classes and constructors only. Thanks a lot for your help.

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  • C++ include statement required if defining a map in a headerfile.

    - by Justin
    I was doing a project for computer course on programming concepts. This project was to be completed in C++ using Object Oriented designs we learned throughout the course. Anyhow, I have two files symboltable.h and symboltable.cpp. I want to use a map as the data structure so I define it in the private section of the header file. I #include <map> in the cpp file before I #include "symboltable.h". I get several errors from the compiler (MS VS 2008 Pro) when I go to debug/run the program the first of which is: Error 1 error C2146: syntax error : missing ';' before identifier 'table' c:\users\jsmith\documents\visual studio 2008\projects\project2\project2\symboltable.h 22 Project2 To fix this I had to #include <map> in the header file, which to me seems strange. Here are the relevant code files: // symboltable.h #include <map> class SymbolTable { public: SymbolTable() {} void insert(string variable, double value); double lookUp(string variable); void init(); // Added as part of the spec given in the conference area. private: map<string, double> table; // Our container for variables and their values. }; and // symboltable.cpp #include <map> #include <string> #include <iostream> using namespace std; #include "symboltable.h" void SymbolTable::insert(string variable, double value) { table[variable] = value; // Creates a new map entry, if variable name already exist it overwrites last value. } double SymbolTable::lookUp(string variable) { if(table.find(variable) == table.end()) // Search for the variable, find() returns a position, if thats the end then we didnt find it. throw exception("Error: Uninitialized variable"); else return table[variable]; } void SymbolTable::init() { table.clear(); // Clears the map, removes all elements. }

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  • Between-request Garbage Collection using Passenger

    - by raphaelcm
    We're using Rails 3.0.7 and REE 1.8.7. Long-term, we will be upgrading, but at the moment it's not feasible. Following the advice of several blog posts, we've been tuning our GC, and have settings that work pretty well. But we would really like to run GC outside of the request-response cycle. I've tried patching Passenger per this post, and using the code supplied in this SO question. In both cases, GC does indeed happen between requests. However, every time the between-request GC happens, I see a bunch of this: MONGODB [INFO] Connecting... MONGODB admin['$cmd'].find({:ismaster=>1}).limit(-1) MONGODB admin['$cmd'].find({:ismaster=>1}).limit(-1) MONGODB admin['$cmd'].find({:ismaster=>1}).limit(-1) Starting the New Relic Agent. Installed New Relic Browser Monitoring middleware SQL (0.0ms) SHOW TABLES SQL (0.0ms) SHOW TABLES RefinerySetting Load (0.0ms) SELECT `refinery_settings`.* FROM `refinery_settings` WHERE `refinery_settings`.`scoping` = 'pages' AND `refinery_settings`.`name` = 'use_marketable_urls' LIMIT 1 SQL (0.0ms) BEGIN RefinerySetting Load (0.0ms) SELECT `refinery_settings`.* FROM `refinery_settings` WHERE `refinery_settings`.`id` = 1 LIMIT 1 AREL (0.0ms) UPDATE `refinery_settings` SET `value` = '--- \"false\"\n', `callback_proc_as_string` = NULL WHERE `refinery_settings`.`id` = 1 SQL (0.0ms) SHOW TABLES RefinerySetting Load (0.0ms) SELECT `refinery_settings`.* FROM `refinery_settings` SQL (0.0ms) COMMIT SQL (0.0ms) SHOW TABLES RefinerySetting Load (4.0ms) SELECT `refinery_settings`.* FROM `refinery_settings` WHERE `refinery_settings`.`scoping` IS NULL AND `refinery_settings`.`name` = 'user_image_sizes' LIMIT 1 SQL (0.0ms) BEGIN RefinerySetting Load (0.0ms) SELECT `refinery_settings`.* FROM `refinery_settings` WHERE `refinery_settings`.`id` = 17 LIMIT 1 AREL (0.0ms) UPDATE `refinery_settings` SET `value` = '--- \n:small: 120x120>\n:medium: 280x280>\n:large: 580x580>\n', `callback_proc_as_string` = NULL WHERE `refinery_settings`.`id` = 17 SQL (0.0ms) SHOW TABLES RefinerySetting Load (0.0ms) SELECT `refinery_settings`.* FROM `refinery_settings` SQL (0.0ms) COMMIT ******** Engine Extend: app/helpers/blog_posts_helper SQL (0.0ms) SHOW TABLES SQL (0.0ms) SHOW TABLES SQL (0.0ms) SHOW TABLES SQL (4.0ms) SHOW TABLES SQL (0.0ms) SHOW TABLES SQL (0.0ms) SHOW TABLES SQL (0.0ms) SHOW TABLES ******** Engine Extend: app/models/user SQL (0.0ms) describe `roles_users` SQL (0.0ms) SHOW TABLES SQL (0.0ms) SHOW TABLES SQL (4.0ms) describe `roles_users` SQL (0.0ms) SHOW TABLES SQL (4.0ms) SHOW TABLES SQL (0.0ms) SHOW TABLES SQL (0.0ms) SHOW TABLES (etc, etc, etc) Which is what happens when rails "loads the world" when the app starts up. Basically, GC.start is re-loading the app for some reason. Because of this, between-request GC is much slower than inline GC. Is there a way around this? I would love to have snappy, between-request GC if possible. Thanks.

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  • How to display an external content in my website using javascript

    - by Chris
    Hello! This is my first post! I have a question about javascript...here is my code: <html> <head> <title>Geolocation Demo</title> </head> <body> <h1>Geolocation Demo</h1> <p>Latitude: <span id="lat">0.00</span> Longitude: <span id="lon">0.00</span> City: <span id="city">Loading...</span></p> <p><a id="city_link" href="http://tinygeocoder.com/" target="_blank">View City</a></p> <p><a id="gmaps_link" href="http://maps.google.co.uk/" target="_blank">View on Google Maps</a></p> <script language="javascript"> // show the position on the page and make a google maps link function showPosition(position) { var lat = position.coords.latitude; var lon = position.coords.longitude; document.getElementById("lat").innerHTML = lat; document.getElementById("lon").innerHTML = lon; var gmaps_url = "http://maps.google.co.uk/maps?f=q&source=s_q&hl=en&geocode=&q=" + lat + "+" + lon; var city_url = "http://tinygeocoder.com/create-api.php?g=" + lat + "," + lon; document.getElementById("gmaps_link").href = gmaps_url; document.getElementById("city_link").href = city_url; } </script> </body> </html> As you can see, this script target my geolocation. Specifically, Lat and Lon are working perfectly. In addinition, i want to display and region info (like city). So, i found a website which i provide the coordinates and it returns me a region name. My question is if i can display the name of region without clicking the link "View city" but in the field "city"...is it possible to pass the webpage content (http://tinygeocoder.com/create-api.php?g=" + lat + "," + lon;) into my webpage? The content of this page is only the name as i said...no html tags! Thank you!

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  • Passing custom info to mongrel_rails start

    - by whaka
    One thing I really don't understand is how I can pass custom start-up options to a mongrel instance. I see that a common approach is the use environment variables, but in my environment this is not going to work because my rails application serves many different clients. Much code is shared between clients, but there are also many differences which I implement by subclassing controllers and views to overload or extend existing features or introduce new ones. To make this all work, I simply add the paths to client specific modules the module load path ($:). In order to start the application for a particular client, I could now use an environment variable like say, TARGET=AMAZONE. Unfortunately, on some systems I'm running multiple mongrel clusters, each cluster serving a different client. Some of these systems run under Windows and to start mongrel I installed mongrel_services. Clearly, this makes my environment variable unsuitable. Passing this extra bit of data to the application is proving to be a real challenge. For a start, mongrel_rails service_install will reject any [custom] command line parameters that aren't documented. I'm not too concerned as installing the services using the install program is trivial. However, even if I manage to install mongrel_services such that when run it passes the custom command line option --target to mongrel_rails start, I get an error because mongrel_rails doesn't recognize the switch. So here were the things I looked at: Pass an extra parameter: mongrel_rails start --target XYZ ... use a config file and add target:XYZ, then do: mongrel_rails start -C x:\myapp\myconfig.yml modify the file: Ruby\lib\ruby\gems\1.8\gems\mongrel-1.1.5-x86-mswin32-60\lib\mongrel\command.rb Perhaps I can use the --script option, but all docs that I found on it were for Unix 1 and 2 simply don't work. I played with 4 but never managed it to do anything. So I had no choice but to go with 3. While it is relatively simple, I hate changing ruby library code. Particularly disappointing is that 2 doesn't work. I mean what is so unreasonable about adding other [custom] options in the config file? Actually I think this is a fundamental piece that is missing in rails. Somehow, the application should be able to register and access command line arguments it expects. If anybody has a good idea how to do this more elegantly using the current infrastructure, I have a chocolate fish to give away!!!

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  • 'Scanner' does not name a type error in g++

    - by Max
    Hi. I'm trying to compile code in g++ and I get the following errors: In file included from scanner.hpp:8, from scanner.cpp:5: parser.hpp:14: error: ‘Scanner’ does not name a type parser.hpp:15: error: ‘Token’ does not name a type Here's my g++ command: g++ parser.cpp scanner.cpp -Wall Here's parser.hpp: #ifndef PARSER_HPP #define PARSER_HPP #include <string> #include <map> #include "scanner.hpp" using std::string; class Parser { // Member Variables private: Scanner lex; // Lexical analyzer Token look; // tracks the current lookahead token // Member Functions <some function declarations> }; #endif and here's scanner.hpp: #ifndef SCANNER_HPP #define SCANNER_HPP #include <iostream> #include <cctype> #include <string> #include <map> #include "parser.hpp" using std::string; using std::map; enum { // reserved words BOOL, ELSE, IF, TRUE, WHILE, DO, FALSE, INT, VOID, // punctuation and operators LPAREN, RPAREN, LBRACK, RBRACK, LBRACE, RBRACE, SEMI, COMMA, PLUS, MINUS, TIMES, DIV, MOD, AND, OR, NOT, IS, ADDR, EQ, NE, LT, GT, LE, GE, // symbolic constants NUM, ID, ENDFILE, ERROR }; class Token { public: int tag; int value; string lexeme; Token() {tag = 0;} Token(int t) {tag = t;} }; class Num : public Token { public: Num(int v) {tag = NUM; value = v;} }; class Word : public Token { public: Word() {tag = 0; lexeme = "default";} Word(int t, string l) {tag = t; lexeme = l;} }; class Scanner { private: int line; // which line the compiler is currently on int depth; // how deep in the parse tree the compiler is map<string,Word> words; // list of reserved words and used identifiers // Member Functions public: Scanner(); Token scan(); string printTag(int); friend class Parser; }; #endif anyone see the problem? I feel like I'm missing something incredibly obvious.

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  • cellForRowAtIndexPath not being called, but rowsInSections is and it's delegate is set

    - by Jhorra
    I searched around prior to posting this and made sure I hadn't missed anything obvious, though I have a feeling I am missing something basic. I'm using this as a sidebar navigation view. I tried making them static cells and pre-populating them, but they were blank that way as well. When I do it this way I can see everything gets called except that. I've tried deleting it and re-adding it. #import "acxSideBarController.h" @interface acxSideBarController () @end @implementation acxSideBarController @synthesize sidebarDelegate = _sidebarDelegate; - (id)initWithStyle:(UITableViewStyle)style { self = [super initWithStyle:style]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { [super viewDidLoad]; if ([self.sidebarDelegate respondsToSelector:@selector(lastSelectedIndexPathForSidebarViewController:)]) { NSIndexPath *indexPath = 0; [self.tableView selectRowAtIndexPath:indexPath animated:NO scrollPosition:UITableViewScrollPositionNone]; } self.tableView.backgroundColor = [UIColor underPageBackgroundColor]; self.tableView.dataSource = self; self.tableView.delegate = self; } - (void)viewDidUnload { [super viewDidUnload]; } - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } #pragma mark - Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 3; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { if(section == 0) return 2; else if(section == 1) return 1; else return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"linkCell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; } NSString *name = @""; if(indexPath.section == 1) name = @"Inbox"; else if(indexPath.section == 2) name = @"Logout"; else { if(indexPath.row == 0) name = @"Roster"; else if(indexPath.row == 1) name = @"Environmental Variables"; } cell.textLabel.text = name; cell.textLabel.textColor = [UIColor darkTextColor]; return cell; } - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { if(section == 0) return @"Students"; else if(section == 1) return @"Communication"; else return @" "; } #pragma mark - Table view delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { if (self.sidebarDelegate) { [self.sidebarDelegate acxSideBarController:self atIndexPath:indexPath]; } } @end If it's helpful here's the header file #import <UIKit/UIKit.h> @protocol acxSideBarControllerDelegate; @interface acxSideBarController : UITableViewController @property (nonatomic, assign) id <acxSideBarControllerDelegate> sidebarDelegate; @end @protocol acxSideBarControllerDelegate <NSObject> - (void)acxSideBarController:(acxSideBarController *)acxSideBarController atIndexPath:(NSIndexPath *)indexPath; @optional - (NSIndexPath *)lastSelectedIndexPathForacxSideBarController:(acxSideBarController *)acxSideBarController; @end

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  • NSUrlconnection problem receiving data from some filehosts

    - by Tammo
    hello again, i am trying to develop an downloadmanager. i can now download files from almost anywhere on linkclick. in the - (BOOL)webView:(UIWebView*)webView shouldStartLoadWithRequest:(NSURLRequest*)request navigationType:(UIWebViewNavigationType)navigationType i check if the url is a url to a binaryfile like a zipfile. than i setup a nsurlconnection NSMutableURLRequest *urlRequest = [NSMutableURLRequest requestWithURL:url cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:20.0]; [urlRequest setValue:@"User-Agent" forHTTPHeaderField:@"Mozilla/5.0 (Macintosh; U; Intel Mac OS X; en) AppleWebKit/418.9 (KHTML, like Gecko) Safari/419.3"]; NSURLConnection *mainConnection = [NSURLConnection connectionWithRequest:urlRequest delegate:self]; if (nil == mainConnection) { NSLog(@"Could not create the NSURLConnection object"); } (void)connection:(NSURLConnection )connection didReceiveResponse:(NSURLResponse)response { self.tabBarController.selectedIndex=1; [receivedData setLength:0]; percent = 0; localFilename = [[[url2 absoluteString] lastPathComponent] copy]; NSLog(localFilename); NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0] ; NSString *appFile = [documentsDirectory stringByAppendingPathComponent:localFilename]; [[NSFileManager defaultManager] createFileAtPath:appFile contents:nil attributes:nil]; [downloadname setHidden:NO]; [downloadname setText:localFilename]; expectedBytes = [response expectedContentLength]; exp = [response expectedContentLength]; NSLog(@"content-length: %lli Bytes", expectedBytes); file = [[NSFileHandle fileHandleForUpdatingAtPath:appFile] retain]; if (file) { [file seekToEndOfFile]; } } (void)connection:(NSURLConnection *)connection didReceiveData:(NSData *)data { if (file) { [file seekToEndOfFile]; } [file writeData:data]; [receivedData appendData:data]; long long resourceLength = [receivedData length]; float res = [receivedData length]; percent = res/exp; [progress setHidden:NO]; [progress setProgress:percent]; NSLog(@"Remaining: %lli KB", (expectedBytes-resourceLength)/1024); [kbleft setHidden:NO]; [kbleft setText:[NSString stringWithFormat:@"%lli / %lli KB", expectedBytes/1024 ,(resourceLength)/1024]]; } in the connectiondidfinish loading i close the file. all working fine for nearly every hoster except hosters wich have a capture procedure before like filedude.com in the uiwebview i can surf to the downloadpage enter the captcha and get the downloadlink. when i click on it the file will be created in the documentsdir with the filename and the download starts but he dont get any data. every file has 0kb and the NSLog(@"content-length: %lli Bytes", expectedBytes); gives out something like 100-400 byte . can somebody help me solve this problem? kind regards

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  • ASP.NET MVC Inheriting from ProfileBase

    - by Glen
    I have 2 related issues. I inherited from ProfileBase and I have a couple of properites as such public SomeType PropertyName { get { return (SomeType)base["PropertyName"]; } set { base["PropertyName"] = value; Save(); } } I also have a User class (UserId, UserName, Profile, LastActivityDate) that has 2 additional properties out of the profile that I retrieve in my View to show a list of Users (i.e. @Model.Profile.PropertyName). However, everytime I access a property (from my View) it seems to update the LastActivityDate in the aspnet_Users table because when I show the LastActivityDate as well as the profile properties on my screen the LastActivtyDate is out of sync with the database. Also there is a LastActivityDate property available in my profile which unfortunately is not available and is in fact set to null and throws an exception when accessing it saying the property UserName is null. So the static Create method provided by ProfileBase seems to retrieve the correct profile properties but does not set the base's UserName property even though you pass in a UserName parameter to the Create method. Is this a internal bug? I was kind of hoping if by accessing the property because the LastActivityDate is updated then I could store that value to update my LastActivityDate in my User class before it is rendered to the page. The only way I can think of doing it is: public SomeType PropertyName { get { SomeType result = (SomeType)base["PropertyName"]; OnLastActivityDateChanged(); return result; } set { base["PropertyName"] = value; } } then in my User class: ... public MyProfile() { Profile.LastActivityDateChanged += Profile_LastActivityDateChanged(); } ~MyProfile() { Profile.LastActivityDateChanged -= Profile_LastActivityDateChanged(); } ... void Profile_LastActivityDateChanged(object sender, EventArgs e) { //Run a query to get the latest LastActivityDate this.LastActivityDate = ... } It seems I have to make 1 call to retrieve the full list to my aspnet_Users table then another call for each row just to get the latest activity date. ARGGGGHHH!!! Am I going about this the wrong way! I put an ajax refresh hyperlink next to each User row and when I click it, immediately after loading the page, the value changes. Therefore my suspision is valid that calling a property via the inherited profilebase class updates the value. Is there a workaround? It is a bit miss leading when my page says User Smith has no activity for 4 days then I click my ajax refresh link (or refresh the whole page for that matter) and now it says Smith was active but it was just me meally showing the page that indirectly caused an activity read event.

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  • synchronized in java - Proper use

    - by ZoharYosef
    I'm building a simple program to use in multi processes (Threads). My question is more to understand - when I have to use a reserved word synchronized? Do I need to use this word in any method that affects the bone variables? I know I can put it on any method that is not static, but I want to understand more. thank you! here is the code: public class Container { // *** data members *** public static final int INIT_SIZE=10; // the first (init) size of the set. public static final int RESCALE=10; // the re-scale factor of this set. private int _sp=0; public Object[] _data; /************ Constructors ************/ public Container(){ _sp=0; _data = new Object[INIT_SIZE]; } public Container(Container other) { // copy constructor this(); for(int i=0;i<other.size();i++) this.add(other.at(i)); } /** return true is this collection is empty, else return false. */ public synchronized boolean isEmpty() {return _sp==0;} /** add an Object to this set */ public synchronized void add (Object p){ if (_sp==_data.length) rescale(RESCALE); _data[_sp] = p; // shellow copy semantic. _sp++; } /** returns the actual amount of Objects contained in this collection */ public synchronized int size() {return _sp;} /** returns true if this container contains an element which is equals to ob */ public synchronized boolean isMember(Object ob) { return get(ob)!=-1; } /** return the index of the first object which equals ob, if none returns -1 */ public synchronized int get(Object ob) { int ans=-1; for(int i=0;i<size();i=i+1) if(at(i).equals(ob)) return i; return ans; } /** returns the element located at the ind place in this container (null if out of range) */ public synchronized Object at(int p){ if (p>=0 && p<size()) return _data[p]; else return null; }

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  • How should I smooth the transition between these two states in flex/flashbuilder

    - by Joshua
    I have an item in which has two states, best described as open and closed, and they look like this: and And what I'd like to do is is smooth the transition between one state and the other, effectively by interpolating between the two points in a smooth manner (sine) to move the footer/button-block and then fade in the pie chart. However this is apparently beyond me and after wrestling with my inability to do so for an hour+ I'm posting it here :D So my transition block looks as follows <s:transitions> <s:Transition id="TrayTrans" fromState="*" toState="*"> <s:Sequence> <s:Move duration="400" target="{footer}" interpolator="{Sine}"/> <s:Fade duration="300" targets="{body}"/> </s:Sequence> </s:Transition> <s:Transition> <s:Rotate duration="3000" /> </s:Transition> </s:transitions> where {body} refers to the pie chart and {footer} refers to the footer/button-block. However this doesn't work so I don't really know what to do... Additional information which may be beneficial: The body block is always of fixed height (perhaps of use for the Xby variables in some effects?). It needs to work in both directions. Oh and the Sine block is defined above in declarations just as <s:Sine id="Sine">. Additionally! How would I go about setting the pie chart to rotate continually using these transition blocks? (this would occur without the labels on) Or is that the wrong way to go about it as it's not a transition as such? The effect I'm after is one where the pie chart rotates slowly without labels prior to a selection of a button below, but on selection the rotation stops and labels appear... Thanks a lot in advance! And apologies on greyscale, but I can't really decide on a colour scheme. Any suggestions welcome.

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  • Dynamic allocating of const member structures

    - by Willy
    I've got class which is using plain-only-data struct with const variables and I'm not sure, if I'm allocating these structures in a proper way. It looks more or less like: #include <cstdlib> #include <iostream> using std::cout; using std::endl; struct some_const_struct { const int arg1; const int arg2; }; class which_is_using_above_struct { public: some_const_struct* m_member; const some_const_struct* const m_const_member; public: const some_const_struct& get_member() const { return *m_member; } const some_const_struct& get_const_member() const { return *m_const_member; } void set_member(const int a, const int b) { if(m_member != NULL) { delete m_member; m_member = NULL; } m_member = new some_const_struct((some_const_struct){a, b}); } explicit which_is_using_above_struct(const int a, const int b) : m_const_member(new some_const_struct((const some_const_struct){a, b})) { m_member = NULL; } ~which_is_using_above_struct() { if(m_member != NULL) { delete m_member; } if(m_const_member != NULL) { delete m_const_member; } } }; int main() { which_is_using_above_struct c(1, 2); c.set_member(3, 4); cout << "m_member.arg1 = " << c.get_member().arg1 << endl; cout << "m_member.arg2 = " << c.get_member().arg2 << endl; cout << "m_const_member.arg1 = " << c.get_const_member().arg1 << endl; cout << "m_const_member.arg2 = " << c.get_const_member().arg2 << endl; return 0; } I'm just not quite sure if the statement: m_member = new some_const_struct((some_const_struct){a, b}); doesn't produce unnessesary use of some_const_struct's copy constructor, ergo allocating that struct twice. What do you think? And is it reasonable to make that struct's members const? (they're not supposed to change in their lifetime at all)

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  • Router Alert options on IGMPv2 packets

    - by Scakko
    I'm trying to forge an IGMPv2 Membership Request packet and send it on a RAW socket. The RFC 3376 states: IGMP messages are encapsulated in IPv4 datagrams, with an IP protocol number of 2. Every IGMP message described in this document is sent with an IP Time-to-Live of 1, IP Precedence of Internetwork Control (e.g., Type of Service 0xc0), and carries an IP Router Alert option [RFC-2113] in its IP header So the IP_ROUTER_ALERT flag must be set. I'm trying to forge the strict necessary of the packet (e.g. only the IGMP header & payload), so i'm using the setsockopt to edit the IP options. some useful variables: #define C_IP_MULTICAST_TTL 1 #define C_IP_ROUTER_ALERT 1 int sockfd = 0; int ecsockopt = 0; int bytes_num = 0; int ip_multicast_ttl = C_IP_MULTICAST_TTL; int ip_router_alert = C_IP_ROUTER_ALERT; Here's how I open the RAW socket: sock_domain = AF_INET; sock_type = SOCK_RAW; sock_proto = IPPROTO_IGMP; if ((ecsockopt = socket(sock_domain,sock_type,sock_proto)) < 0) { printf("Error %d: Can't open socket.\n", errno); return 1; } else { printf("** Socket opened.\n"); } sockfd = ecsockopt; Then I set the TTL and Router Alert option: // Set the sent packets TTL if((ecsockopt = setsockopt(sockfd, IPPROTO_IP, IP_MULTICAST_TTL, &ip_multicast_ttl, sizeof(ip_multicast_ttl))) < 0) { printf("Error %d: Can't set TTL.\n", ecsockopt); return 1; } else { printf("** TTL set.\n"); } // Set the Router Alert if((ecsockopt = setsockopt(sockfd, IPPROTO_IP, IP_ROUTER_ALERT, &ip_router_alert, sizeof(ip_router_alert))) < 0) { printf("Error %d: Can't set Router Alert.\n", ecsockopt); return 1; } else { printf("** Router Alert set.\n"); } The setsockopt of IP_ROUTER_ALERT returns 0. After forging the packet, i send it with sendto in this way: // Send the packet if((bytes_num = sendto(sockfd, packet, packet_size, 0, (struct sockaddr*) &mgroup1_addr, sizeof(mgroup1_addr))) < 0) { printf("Error %d: Can't send Membership report message.\n", bytes_num); return 1; } else { printf("** Membership report message sent. (bytes=%d)\n",bytes_num); } The packet is sent, but the IP_ROUTER_ALERT option (checked with wireshark) is missing. Am i doing something wrong? is there some other methods to set the IP_ROUTER_ALERT option? Thanks in advance.

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  • What is the proper way to wrap this php loop around the javascript

    - by zac
    Hi, I am mashing together the Google Maps 2 script with a Wordpress loop so there is a CMS platform for the map data. I have this working fine : var point = new GLatLng(48.5139,-123.150531); var marker = createMarker(point,"Lime Kiln State Park", '<?php $post_id = 182; $my_post = get_post($post_id); $mapTitle = $my_post->post_title; $mapIMG = get_post_meta($post_id, 'mapImage', true); $snip = get_post_meta($post_id, 'mapExcerpt', true); echo "<div class=\"span-12\">"; echo "<div class=\"mapTitle\">"; echo $mapTitle; echo "</div>"; echo "<img class=\"mapImage\" src=\""; echo bloginfo('url'); echo "/wp-content/files_mf/"; echo $mapIMG; echo "\" /> "; echo "<div class=\"mapContent\">"; echo $snip; echo "</div>"; echo "<div class=\"moreLink\">"; echo "<a href=\""; echo $permalink = get_permalink( $post_id ); echo "\">Find out more &raquo; </a>"; echo "</div>"; echo "</div>"; ?>') map.addOverlay(marker); However I am hoping to also be able to include the two variables at the start within the php loop so that both of those can also be generated by custom fields. Can someone please show me that the proper way to write this would be so that all of the data can be pulled in from fields within that post id? So the lat/long and title could also be set from within the post 182 fields.

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  • This Android SDK requires Android Developer Toolkit version 22.0.0 or above. Current version is 21.x.x.

    - by user2626673
    Hi i have a problem with my Eclipse and the SDK (i have download and install the latest ADT Bundle for windows ) when i start my eclipse i get this problem : This Android SDK requires Android Developer Toolkit version 22.0.0 or above. Current version is 20.0.0. please update your SDK tools to the latest version i have tried the option : Help - check for updates But with no new update find then i try this one : How to Update your ADT to Latest Version In Eclipse go to Help Install New Software ---> Add inside Add Repository write the Name: ADT (or whatever you want) and Location: https://dl-ssl.google.com/android/eclipse/ after loading you should get Developer Tools and NDK Plugins check both if you want to use the Native Developer Kit (NDK) in the future or check Developer Tool only click Next Finish But i dont have the option to click next to finish (the back , next and finish options are grey ) Then i try this method : Go here download latest version of ADT-22.0.4.zip (*) At Eclipse > Help > Install new software... > Uncheck Contact all update sites during install to find required software (last bottom preference) that will avoid any unwanted delays during install. then at the same screen (top) Click Add > Archive > select downloaded ADT-X.X.X.zip > follow on screen installation steps But had the same problem when it was to finish the installation.. no option to click ''next'' then i try this one : Help – Install New Software in the ADT menu. Type https://dl-ssl.google.com/android/eclipse/site.xml in “Work with:” and Enter. You can see the “Developer Tools” item. Select it and click Next. Click Next one more. Click Finish accepting the terms of the license agreements. Click OK in the “Security Warning” window. Let the installer restart ADT after installing the tools. But and in this option have the same problem as above.. can click the ''next'' to finish http://i30.photobucket.com/albums/c316/caslor_1978/diafora/atdproblem_zps0d141b7b.jpg i check my version and it is the latest but have the problem http://i30.photobucket.com/albums/c316/caslor_1978/diafora/atdproblem2_zps81de6317.jpg How can i fix this problem ? any suggestion? Win7 / 32bit / java SE Development kit7 update 25

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  • Object relationships

    - by Hammerstein
    This stems from a recent couple of posts I've made on events and memory management in general. I'm making a new question as I don't think the software I'm using has anything to do with the overall problem and I'm trying to understand a little more about how to properly manage things. This is ASP.NET. I've been trying to understand the needs for Dispose/Finalize over the past few days and believe that I've got to a stage where I'm pretty happy with when I should/shouldn't implement the Dispose/Finalize. 'If I have members that implement IDisposable, put explicit calls to their dispose in my dispose method' seems to be my understanding. So, now I'm thinking maybe my understanding of object lifetimes and what holds on to what is just wrong! Rather than come up with some sample code that I think will illustrate my point, I'm going to describe as best I can actual code and see if someone can talk me through it. So, I have a repository class, in it I have a DataContext that I create when the repository is created. I implement IDisposable, and when my calling object is done, I call Dispose on my repository and explicitly call DataContext.Dispose( ). Now, one of the methods of this class creates and returns a list of objects that's handed back to my front end. Front End - Controller - Repository - Controller - Front End. (Using Redgate Memory Profiler, I take a snapshot of my software when the page is first loaded). My front end creates a controller object on page load and then makes a request to the repository sending back a list of items. When the page is finished loading, I call Dispose on the controller which in turn calls dispose on the context. In my mind, that should mean that my connection is closed and that I have no instances of my controller class. If I then refresh the page, it jumps to two 'Live' instances of the controller class. If I look at the object retention graph, the objects I created in my call to the list are being held onto ultimately by what looks like Linq. The controller/repository aside, if I create a list of objects somewhere, or I create an object and return it somewhere, am I safe to just assume that .NET will eventually come and clean things up for me or is there a best practice? The 'Live' instances suggest to me that these are still in memory and active objects, the fact that RMP apparently forces GC doesn't mean anything?

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  • JavaScript - Inheritance in Constructors

    - by j0ker
    For a JavaScript project we want to introduce object inheritance to decrease code duplication. However, I cannot quite get it working the way I want and need some help. We use the module pattern. Suppose there is a super element: a.namespace('a.elements.Element'); a.elements.Element = (function() { // public API -- constructor Element = function(properties) { this.id = properties.id; }; // public API -- prototype Element.prototype = { getID: function() { return this.id; } }; return Element; }()); And an element inheriting from this super element: a.namespace('a.elements.SubElement'); a.elements.SubElement = (function() { // public API -- constructor SubElement = function(properties) { // inheritance happens here // ??? this.color = properties.color; this.bogus = this.id + 1; }; // public API -- prototype SubElement.prototype = { getColor: function() { return this.color; } }; return SubElement; }()); You will notice that I'm not quite sure how to implement the inheritance itself. In the constructor I have to be able to pass the parameter to the super object constructor and create a super element that is then used to create the inherited one. I need a (comfortable) possibility to access the properties of the super object within the constructor of the new object. Ideally I could operate on the super object as if it was part of the new object. I also want to be able to create a new SubElement and call getID() on it. What I want to accomplish seems like the traditional class based inheritance. However, I'd like to do it using prototypal inheritance since that's the JavaScript way. Is that even doable? Thanks in advance! EDIT: Fixed usage of private variables as suggested in the comments. EDIT2: Another change of the code: It's important that id is accessible from the constructor of SubElement.

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