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  • How do make dependency generation work for C? (Also..decode this sed/make statement!)

    - by Derek
    Hi all. I have a make build system that I am trying to decipher that someone else wrote. I am getting an error when I run it on a redhat system, but not when I run it on my solaris system. The versions of gmake are the same major revision (one off on minor revision). This is for building a C project, and the make system has a global Makefile.global that is inherited by each directory's local Makefile The Makefile.global has all the targets in it, starting with all: $(LIB) $(BIN) where LIB builds libs and BIN builds binaries. jumping down the targets I have $(LIB) : $(GEN_LIB) $(GEN_LIB) : $(GEN_DEPS) $(GEN_OBJS) $(AR) $(ARFLAGS) $(GEN_LIB) $(GEN_OBJS) $(GEN_DEPS) : @set -e; rm -f $@; \ $(CC) $(CDEP_FLAG) $(CFLAGS) $(INCDIRS) `basename $@ | sed 's/\.d/\.c/' | sed 's,^,$(HOME_SRC)/,'` | sed 's,\(.*\)\.o: ,$(GEN_OBJDIR)/\1.o $@ :,g' > [email protected] ; \ cat [email protected] > $@ ; \ cat [email protected] | cut -d: -f2 | grep '\.h' | sed 's,\.h,.h :,g' >> $@ ; \ rm [email protected] $(GEN_OBJS) : $(CC) $(CFLAGS) $(INCDIRS) -c $(*F).c -lmpi -o $@ I think these are all the relevant targets I need to include to answer my question. Definitions of those variables: CC = icc CDEP_FLAG = -M CFLAGS = various compiler flags ifdef type flags INCDIRS = include directory where all .h files are GEN_OBJDIR = /lib/objs HOME_SRC = . GEN_LIB = lib/$(LIB) GEN_DEPDIR=/lib/deps GEN_DEPS = $(addprefix $(GEN_DEPDIR)/,$(addsuffix .d,$(basename $(OBJS)))) I think this has everything covered you need. Basically self explanatory from the names. Now as best I can tell, this is generating in /lib/deps a .d file that has the object and source dependencies in it. In other words, for the utilities.a library, I will get a utils.o and utils.c dependency stack, all in the file utils.d There is some syntax error that is being generated in that file I think, because I get the following error: ../lib/deps/util.d:25: *** target pattern contains no '%'. Stop. gmake[2]: *** [all] Error 2 gmake[1]: *** [all] Error 2 gmake: *** [all] Error 2 I am not sure if my error is in the dependency generation, or some further down part, like the object generation target? If you need further info, let me know, I will add to post

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  • Passing custom info to mongrel_rails start

    - by whaka
    One thing I really don't understand is how I can pass custom start-up options to a mongrel instance. I see that a common approach is the use environment variables, but in my environment this is not going to work because my rails application serves many different clients. Much code is shared between clients, but there are also many differences which I implement by subclassing controllers and views to overload or extend existing features or introduce new ones. To make this all work, I simply add the paths to client specific modules the module load path ($:). In order to start the application for a particular client, I could now use an environment variable like say, TARGET=AMAZONE. Unfortunately, on some systems I'm running multiple mongrel clusters, each cluster serving a different client. Some of these systems run under Windows and to start mongrel I installed mongrel_services. Clearly, this makes my environment variable unsuitable. Passing this extra bit of data to the application is proving to be a real challenge. For a start, mongrel_rails service_install will reject any [custom] command line parameters that aren't documented. I'm not too concerned as installing the services using the install program is trivial. However, even if I manage to install mongrel_services such that when run it passes the custom command line option --target to mongrel_rails start, I get an error because mongrel_rails doesn't recognize the switch. So here were the things I looked at: Pass an extra parameter: mongrel_rails start --target XYZ ... use a config file and add target:XYZ, then do: mongrel_rails start -C x:\myapp\myconfig.yml modify the file: Ruby\lib\ruby\gems\1.8\gems\mongrel-1.1.5-x86-mswin32-60\lib\mongrel\command.rb Perhaps I can use the --script option, but all docs that I found on it were for Unix 1 and 2 simply don't work. I played with 4 but never managed it to do anything. So I had no choice but to go with 3. While it is relatively simple, I hate changing ruby library code. Particularly disappointing is that 2 doesn't work. I mean what is so unreasonable about adding other [custom] options in the config file? Actually I think this is a fundamental piece that is missing in rails. Somehow, the application should be able to register and access command line arguments it expects. If anybody has a good idea how to do this more elegantly using the current infrastructure, I have a chocolate fish to give away!!!

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  • Using KnockoutJS 2.2.0 & jQuery 1.8.2 remove all bindings from all children of #someDiv

    - by Nukeface
    I'm wanting to delete All bindings (ko.cleanNode) from all child elements of a certain div. Must be a noobie question but I can't figure out how to use jQuery to loop through all childre, grand-children, great-grand-children, etc. whilst having KnockoutJS remove the bindings of all the DOM elements. I do NOT want to remove the elements from the DOM. This is a single page application, therefore the elements are pre-loaded as embedded resources and don't get resend to a client if they were to visit the page again. If a client revisits that part of the application I'll have a function rebind the necessary elements, which currently works fine. Current setup: <html> <head> //loading all resources </head> <body> //load first element using some obscure setup <div id="firsPage" data-role="page"> <div data-role="header">@Global.header</div> <div data-role="fieldcontain"> <label for="firstInput" /> <input id="firstInput some other stuff /> </div> <div data-role="datebox <!-- some settings --> > //creates table using jQuery mobile (lots of (great-)(grand-)children) </div> <div data-role="fieldcontain"> <div id="secondInput"> <div class="checklist"> <ul> <li /> <li /> </ul> </div> </div> </div> </div> //Here the whole thing starts again <div id="secondPage" data-role="page"> <!-- repeat above innerHTML in your mind ;) --> </div> //And here again! and again... </body> The problem I'm having is that bindings of the children don't seem to get "cleaned up" when i use ko.cleanNode($('#firstPage')[0]); Or when I get the Element into a variable and then format it to ko.cleanNode($element). Is there a way to do this? Been staring at it for a good few hours now, so probably overlooking a way too obvious way of doing it... Thanks!

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  • How to retrieve an input's value without the browser interpreting html special entities?

    - by CaptainQwyx
    Is there a way in JavaScript or MooTools to retrieve the actual text in the value from an input element without the browser interpreting any html special entites? Please see the example included below. My desired outcome is: <div id="output"> <p>Your text is: <b>[&lt;script&gt;alert('scrubbed');&lt;/script&gt;]</b></p> </div> Note that it works if I type/copy &lt;script&gt;alert('scrubbed');&lt;/script&gt; directly into the text input box, but fails if I insert right after loading the page. <html> <head> <meta http-equiv="Content-type" content="text/html; charset=utf-8"> <title>scrubtest</title> </head> <body id="scrubtest" onload=""> <script type="text/javascript" language="JavaScript" src="/js/mootools-core.js"></script> <input type="text" name="scrubtext" value="&lt;script&gt;alert('scrubbed');&lt;/script&gt;" id="scrubtext"/><br /> <input type="button" value="Insert" onclick="insertText();"/><br /> <input type="button" value="Get via MooTools" onclick="alert($('scrubtext').get('value'));"/><br /> <input type="button" value="Get via JavaScript" onclick="alert(document.getElementById('scrubtext').value);"/><br /> <div id="output"> </div> <script type="text/javascript" charset="utf-8"> function insertText() { var stext = $('scrubtext').get('value'); var result = new Element( 'p', {html: "Your text is: <b>["+stext+"]</b>"} ); result.inject($('output')); } </script> </body> </html>

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  • jqgrid modify data returned from ajax call before display in table

    - by user954211
    I have to display some data that I receive from the server as json object like this {"rowndx":"0","rows":"25","rowstotal":"100","rowsdata":[ ["00","DEVICE001","T0_IHOME","1","***","1","10"], ["01","DEVICE002","NO_DEVICE","1","***","1","10"], ["02","DEVICE003","NO_DEVICE","0","***","1","10"], ..... Before displaying the received data in a table I would like to make changes where necessary adding units to the numbers or replacing the numbers with words (eg 0 -OFF 1- ON) To do this I have associated at the ajax option "success" my encoding function. In this case, however, remains always visible the message "Loading ..." and no other action is permitted. I moved my re-encoding procedure to the "complete" ajax option and this time it seems to work. But I did not understand what was my mistake and I do not know if my procedure can work. This is my table ajax configuration url : "devtbl.json", mtype : "POST", datatype : "json", postData : ...... ajaxGridOptions: { type : 'post', contentType: 'application/json', async : false, complete : DEVparse_serverdata, error : function() { alert('Something bad happened. Stopping');}, }, jsonReader : { root : "tablerows", page : "currentpage", total : "totalpages", records : "totalrecords", cell : "", id : "0", userdata : "userdata", repeatitems : true }, and my coding function function DEVparse_serverdata(js , textStatus) { var jsontablereply = {} ; var rowsxpage_int = parseInt(UB.rowsxpage.DEVtable) ; var jsonreply = jQuery.parseJSON(js.responseText) ; jsontablereply.currentpage = "" + (1 + (parseInt(jsonreply.rowndx) / rowsxpage_int)); jsontablereply.totalpages = "" + parseInt((parseInt(jsonreply.rowstotal) + (rowsxpage_int-1)) / rowsxpage_int) ; jsontablereply.totalrecords = jsonreply.rowstotal; jsontablereply.tablerows = [] ; $.each(jsonreply.rowsdata, function(ndx, row) { var rowarray = [] ; rowarray[0] = row[0] ; rowarray[1] = row[1] ; rowarray[2] = row[2] ; rowarray[3] = row[3] ; rowarray[4] = row[4] ; switch (row[2]) { case "NO_DEVICE": rowarray[5] = "***" ; break ; case "T0_IHOME": rowarray[5] = "T=" + row[5] + "°C" ; break ; } jsontablereply.tablerows[ndx] = rowarray ; }) ; // each jQuery("#DEVtbl")[0].addJSONData(jsontablereply); } (I am a beginner with Jquery my coding style is poor)

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  • Searching a Better Solution with Delegates

    - by spagetticode
    Hey All, I am a newbie in C# and curious about the better solution of my case. I have a method which gets the DataTable as a parameter and creates a List with MyClass's variables and returns it. public static List<Campaigns> GetCampaignsList(DataTable DataTable) { List<Campaigns> ListCampaigns = new List<Campaigns>(); foreach (DataRow row in DataTable.Rows) { Campaigns Campaign = new Campaigns(); Campaign.CampaignID = Convert.ToInt32(row["CampaignID"]); Campaign.CustomerID = Convert.ToInt32(row["CustomerID"]); Campaign.ClientID = Convert.ToInt32(row["ClientID"]); Campaign.Title = row["Title"].ToString(); Campaign.Subject = row["Subject"].ToString(); Campaign.FromName = row["FromName"].ToString(); Campaign.FromEmail = row["FromEmail"].ToString(); Campaign.ReplyEmail = row["ReplyEmail"].ToString(); Campaign.AddDate = Convert.ToDateTime(row["AddDate"]); Campaign.UniqueRecipients = Convert.ToInt32(row["UniqueRecipients"]); Campaign.ClientReportVisible = Convert.ToBoolean(row["ClientReportVisible"]); Campaign.Status = Convert.ToInt16(row["Status"]); ListCampaigns.Add(Campaign); } return ListCampaigns; } And one of my another DataTable method gets the DataTable from the database with given parameters. Here is the method. public static DataTable GetNewCampaigns() { DataTable dtCampaigns = new DataTable(); Campaigns Campaigns = new Campaigns(); dtCampaigns = Campaigns.SelectStatus(0); return dtCampaigns; } But the problem is that, this GetNewCampaigns method doesnt take parameters but other methods can take parameters. For example when I try to select a campaign with a CampaignID, I have to send CampaignID as parameter. These all Database methods do take return type as DataTable but different number of parameters. public static DataTable GetCampaignDetails(int CampaignID) { DataTable dtCampaigns = new DataTable(); Campaigns Campaigns = new Campaigns(); dtCampaigns = Campaigns.Select(CampaignID); return dtCampaigns; } At the end, I want to pass a Delegate to my first GetCampaignList Method as parameter which will decide which Database method to invoke. I dont want to pass DataTable as parameter as it is newbie programming. Could you pls help me learn some more advance features. I searched over it and got to Func< delegate but could not come up with a solution.

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  • Android: How to properly exit application when inconsistent condition is unavoidable?

    - by Bevor
    First of all I already read about all this discussion that it isn't a good idea to manually exit an Android application. But in my case it seems to be needed. I have an AsyncTask which does a lof of operations in background. That means downloading data, saving it to local storage and preparing it for usage in application. It could happen that there is no internet connection or something different happens. For all that cases I have an Exception handling which returns the result. And if there is an exception, the application is unusable so I need to exit it. My question is, do I have to do some unregistration unloading or unbinding tasks or something when I exit the application by code or is System.exit(0) ok? I do all this in an AsyncTask, see my example: public class InitializationTask extends AsyncTask<Void, Void, InitializationResult> { private ProcessController processController = new ProcessController(); private ProgressDialog progressDialog; private Activity mainActivity; public InitializationTask(Activity mainActivity) { this.mainActivity = mainActivity; } @Override protected void onPreExecute() { super.onPreExecute(); progressDialog = new ProgressDialog(mainActivity); progressDialog.setMessage("Die Daten werden aufbereitet.\nBitte warten..."); progressDialog.setIndeterminate(true); //means that the "loading amount" is not measured. progressDialog.setCancelable(false); progressDialog.show(); }; @Override protected InitializationResult doInBackground(Void... params) { return processController.initializeData(); } @Override protected void onPostExecute(InitializationResult result) { super.onPostExecute(result); progressDialog.dismiss(); if (!result.isValid()) { AlertDialog.Builder dialog = new AlertDialog.Builder(mainActivity); dialog.setTitle("Initialisierungsfehler"); dialog.setMessage(result.getReason()); dialog.setPositiveButton("Ok", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { dialog.cancel(); //TODO cancel application System.exit(0); } }); dialog.show(); } } }

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  • refactoring this function in Java

    - by Joel
    Hi folks, I'm learning Java, and I know one of the big complaints about newbie programmers is that we make really long and involved methods that should be broken into several. Well here is one I wrote and is a perfect example. :-D. public void buildBall(){ /* sets the x and y value for the center of the canvas */ double i = ((getWidth() / 2)); double j = ((getHeight() / 2)); /* randomizes the start speed of the ball */ vy = 3.0; vx = rgen.nextDouble(1.0, 3.0); if (rgen.nextBoolean(.05)) vx = -vx; /* creates the ball */ GOval ball = new GOval(i,j,(2 *BALL_RADIUS),(2 * BALL_RADIUS)); ball.setFilled(true); ball.setFillColor(Color.RED); add(ball); /* animates the ball */ while(true){ i = (i + (vx* 2)); j = (j + (vy* 2)); if (i > APPLICATION_WIDTH-(2 * BALL_RADIUS)){ vx = -vx; } if (j > APPLICATION_HEIGHT-(2 * BALL_RADIUS)){ vy = -vy; } if (i < 0){ vx = -vx; } if (j < 0){ vy = -vy; } ball.move(vx + vx, vy + vy); pause(10); /* checks the edges of the ball to see if it hits an object */ colider = getElementAt(i, j); if (colider == null){ colider = getElementAt(i + (2*BALL_RADIUS), j); } if (colider == null){ colider = getElementAt(i + (2*BALL_RADIUS), j + (2*BALL_RADIUS)); } if (colider == null){ colider = getElementAt(i, j + (2*BALL_RADIUS)); } /* If the ball hits an object it reverses direction */ if (colider != null){ vy = -vy; /* removes bricks when hit but not the paddle */ if (j < (getHeight() -(PADDLE_Y_OFFSET + PADDLE_HEIGHT))){ remove(colider); } } } You can see from the title of the method that I started with good intentions of "building the ball". There are a few issues I ran up against: The problem is that then I needed to move the ball, so I created that while loop. I don't see any other way to do that other than just keep it "true", so that means any other code I create below this loop won't happen. I didn't make the while loop a different function because I was using those variables i and j. So I don't see how I can refactor beyond this loop. So my main question is: How would I pass the values of i and j to a new method: "animateBall" and how would I use ball.move(vx + vx, vy + vy); in that new method if ball has been declared in the buildBall method? I understand this is probably a simple thing of better understanding variable scope and passing arguments, but I'm not quite there yet...

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  • C++ exam question on string class implementation

    - by Carlucho
    I just took an exam where i was asked the following: Write the function body of each of the methods GenStrLen, InsertChar and StrReverse for the given code bellow. You must take into consideration the following; How strings are constructed in C++ The string must not overflow Insertion of character increases its length by 1 An empty string is indicated by StrLen = 0 class Strings { private: char str[80]; int StrLen; public: // Constructor Strings() { StrLen=0; }; // A function for returning the length of the string 'str' int GetStrLen(void) { }; // A function to inser a character 'ch' at the end of the string 'str' void InsertChar(char ch) { }; // A function to reverse the content of the string 'str' void StrReverse(void) { }; }; The answer I gave was something like this (see bellow). My one of problem is that used many extra variables and that makes me believe am not doing it the best possible way, and the other thing is that is not working.... class Strings { private: char str[80]; int StrLen; int index; // *** Had to add this *** public: Strings(){ StrLen=0; } int GetStrLen(void){ for (int i=0 ; str[i]!='\0' ; i++) index++; return index; // *** Here am getting a weird value, something like 1829584505306 *** } void InsertChar(char ch){ str[index] = ch; // *** Not sure if this is correct cuz I was not given int index *** } void StrRevrse(void){ GetStrLen(); char revStr[index+1]; for (int i=0 ; str[i]!='\0' ; i++){ for (int r=index ; r>0 ; r--) revStr[r] = str[i]; } } }; I would appreciate if anyone could explain me toughly what is the best way to have answered the question and why. Also how come my professor closes each class function like " }; " i thought that was only used for ending classes and constructors only. Thanks a lot for your help.

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  • JavaScript (via Greasemonkey) failing to set "title" attributes on <a> tags

    - by rjray
    I have the following (fairly) simple JavaScript snippet that I have wired into Greasemonkey. It goes through a page, looks for <a> tags whose href points to tinyurl.com, and adds a "title" attribute that identifies the true destination of the link. Much of the important code comes from an older (unsupported) Greasemonkey script that quits working when the inner component that held the XPath implementation changed. My script: (function() { var providers = new Array(); providers['tinyurl.com'] = function(link, fragment) { // This is mostly taken from the (broken due to XPath component // issues) tinyurl_popup_preview script. link.title = "Loading..."; GM_xmlhttpRequest({ method: 'GET', url: 'http://preview.tinyurl.com/' + fragment, onload: function(res) { var re = res.responseText.match("<blockquote><b>(.+)</b></blockquote>"); if (re) { link.title = re[1].replace(/\<br \/\>/g, "").replace(/&amp;/g, "&"); } else { link.title = "Parsing failed..."; } }, onerror: function() { link.title = "Connection failed..."; } }); }; var uriPattern = /(tinyurl\.com)\/([a-zA-Z0-9]+)/; var aTags = document.getElementsByTagName("a"); for (i = 0; i < aTags.length; i++) { var data = aTags[i].href.match(uriPattern); if (data != null && data.length > 1 && data[2] != "preview") { var source = data[1]; var fragment = data[2]; var link = aTags[i]; aTags[i].addEventListener("mouseover", function() { if (link.title == "") { (providers[source])(link, fragment); } }, false); } } })(); (The reason the "providers" associative array is set up the way it is, is so that I can expand this to cover other URL-shortening services as well.) I have verified that all the various branches of code are being reached correctly, in cases where the link being examined does and does not match the pattern. What isn't happening, is any change to the "title" attribute of the anchor tags. I've watched this via Firebug, thrown alert() calls in left and right, and it just never changes. In a previous iteration all expressions of the form: link.title = "..."; had originally been: link.setAttribute("title", "..."); That didn't work, either. I'm no newbie to JavaScript OR Greasemonkey, but this one has me stumped!

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  • How do you return a string from a function correctly in Dynamic C?

    - by aquanar
    I have a program I am trying to debug, but Dynamic C apparently treats strings differently than normal C does (well, character arrays, anyway). I have a function that I made to make an 8 character long (well, 10 to include the \0 ) string of 0s and 1s to show me the contents of an 8-bit char variable. (IE, I give it the number 13, it returns the string "0001101\0" ) When I use the code below, it prints out !{happy face] 6 times (well, the second one is the happy face alone for some reason), each return comes back as 0xDEAE or "!\x02. I thought it would dereference it and return the appropriate string, but it appears to just be sending the pointer and attempting to parse it. This may seem silly, but my experience was actually in C++ and Java, so going back to C brings up a few issues that were dealt with in later programming languages that I'm not entirely sure how to deal with (like the lack of string variables). How could I fix this code, or how would be a better way to do what I am trying to do (I thought maybe sending in a pointer to a character array and working on it from the function might work, but I thought I should ask to see if maybe I'm just trying to reinvent the wheel). Currently I have it set up like this: this is an excerpt from the main() display[0] = '\0'; for(i=0;i<6;i++) { sprintf(s, "%s ", *char_to_bits(buffer[i])); strcat(display, s); } DispStr(8,5, display); and this is the offending function: char *char_to_bits(char x) { char bits[16]; strcpy(bits,"00000000\0"); if (x & 0x01) bits[7]='1'; if (x & 0x02) bits[6]='1'; if (x & 0x04) bits[5]='1'; if (x & 0x08) bits[4]='1'; if (x & 0x10) bits[3]='1'; if (x & 0x20) bits[2]='1'; if (x & 0x40) bits[1]='1'; if (x & 0x80) bits[0]='1'; return bits; } and just for the sake of completion, the other function is used to output to the stdio window at a specific location: void DispStr(int x, int y, char *s) { x += 0x20; y += 0x20; printf ("\x1B=%c%c%s", x, y, s); }

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  • jQuery: load refuses to get dynamic content in IE6

    - by user260157
    jQuery refuses to load my dynamic content in IE6. All in FireFox & Safari works fine. Only IE6 is being a pain. When I try the a html with <p>Hello World</p> that works. Properly. But when loading a PHP it doesn't work! As you can see it's doing multiple things. <script type="text/javascript"> // When the document is ready set up our sortable with it's inherant function(s) $(document).ready(function() { // Sort list & amend in database function sortTableMenuAndReload() { var order = $('#menuList').sortable('serialize'); $.post("PLUGINS/SortableMenu/process-sortable.php",order); $("#menuList").load("PLUGINS/SortableMenu/sortableMenu_ajax.php"); } function sortTableOrder() { var order = $('#menuList').sortable('serialize'); $.post("PLUGINS/SortableMenu/process-sortable.php",order); } function sortTableOrderAndRemove(removeID) { $('#listItem_'+removeID).remove(); var order = $('#menuList').sortable('serialize'); $.post("PLUGINS/SortableMenu/process-sortable.php",order); $("#menuList").load("PLUGINS/SortableMenu/sortableMenu_ajax.php"); } $("#menuList > li > .remove").live('click', function () { var removeID = $(this).attr('id'); $.ajax({ type: 'post', url: 'PLUGINS/SortableMenu/removeLine.php', data: 'id='+removeID, success: sortTableOrderAndRemove(removeID) }); }); $("#menuList > li > .publish").live('click', function () { var publishID = $(this).attr('id'); $.ajax({ type: 'post', url: 'PLUGINS/SortableMenu/publishLine.php', data: 'id='+publishID, success: sortTableOrder }); }); $('#new_documents > li').draggable({ addClasses: false, helper:'clone', connectToSortable:'#menuList' }); $("#menuList").droppable({ addClasses: false, drop: function() { var clone = $("#menuList > li#newArticleTYPE1"); $(clone).attr("id","listItem_newArticleTYPE1"); } }); $("#menuList").sortable({ opacity: 0.6, handle : '.handle, .remove', update : sortTableMenuAndReload }); }); </script>

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  • Searching for duplicate records within a text file where the duplicate is determined by only two fie

    - by plg
    First, Python Newbie; be patient/kind. Next, once a month I receive a large text file (think 7 Million records) to test for duplicate values. This is catalog information. I get 7 fields, but the two I'm interested in are a supplier code and a full orderable part number. To determine if the record is dupliacted, I compress all special characters from the part number (except . and #) and create a compressed part number. The test for duplicates becomes the supplier code and compressed part number combination. This part is fairly straight forward. Currently, I am just copying the original file with 2 new columns (compressed part and duplicate indicator). If the part is a duplicate, I put a "YES" in the last field. Now that this is done, I want to be able to go back (or better yet, at the same time) to get the previous record where there was a supplier code/compressed part number match. So far, my code looks like this: Compress Full Part to a Compressed Part and Check for Duplicates on Supplier Code and Compressed Part combination import sys import re import time ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ start=time.time() try: file1 = open("C:\Accounting\May Accounting\May.txt", "r") except IOError: print sys.stderr, "Cannot Open Read File" sys.exit(1) try: file2 = open(file1.name[0:len(file1.name)-4] + "_" + "COMPRESSPN.txt", "a") except IOError: print sys.stderr, "Cannot Open Write File" sys.exit(1) hdrList="CIGSUPPLIER|FULL_PART|PART_STATUS|ALIAS_FLAG|ACQUISITION_FLAG|COMPRESSED_PART|DUPLICATE_INDICATOR" file2.write(hdrList+chr(10)) lines_seen=set() affirm="YES" records = file1.readlines() for record in records: fields = record.split(chr(124)) if fields[0]=="CIGSupplier": continue #If incoming file has a header line, skip it file2.write(fields[0]+"|"), #Supplier Code file2.write(fields[1]+"|"), #Full_Part file2.write(fields[2]+"|"), #Part Status file2.write(fields[3]+"|"), #Alias Flag file2.write(re.sub("[$\r\n]", "", fields[4])+"|"), #Acquisition Flag file2.write(re.sub("[^0-9a-zA-Z.#]", "", fields[1])+"|"), #Compressed_Part dupechk=fields[0]+"|"+re.sub("[^0-9a-zA-Z.#]", "", fields[1]) if dupechk not in lines_seen: file2.write(chr(10)) lines_seen.add(dupechk) else: file2.write(affirm+chr(10)) print "it took", time.time() - start, "seconds." ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ file2.close() file1.close() It runs in less than 6 minutes, so I am happy with this part, even if it is not elegant. Right now, when I get my results, I import the results into Access and do a self join to locate the duplicates. Loading/querying/exporting results in Access a file this size takes around an hour, so I would like to be able to export the matched duplicates to another text file or an Excel file. Confusing enough? Thanks.

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  • IE7 and 8 Hangs Randomly on CSS Images

    - by BJ Safdie
    We have an ASP.NET 3.5 application that has been in production for over a year. Our last release was a couple of months ago. We use CSS for styling and application of background images to divs and such. The server is Windows 2003 with IIS. Suddenly, this week, we have had reports from some users that the page seems to hang up while loading. The status bar was showing the name of a background image used in the page main area (assigned in CSS). At our office, some of us could recreate the problem, while others could not. IE6 and Firefox do not seem to be affected, only IE7/8. Running Fiddler on an affected machine and trying to see what was happening with the requests seemed to make the problem go away (while running through Fiddler, it returned when not). Hitting Refresh on a hung load often made the page load just fine. I checked the background image, and even replaced it with an archived copy. No joy. We re-deployed the app from our production source. No Joy. We restarted IIS and eventually rebooted the whole server. There are no unusual entries in the event logs, the app logs or the IIS logs. Finally, I removed the image entirely and re-styled the page not to use a background image. That solved the problem at least for now. However, we have reports of other images "hanging." The images are PNGs, but I have heard some rumors that sometimes a GIF hangs, but I have no screenshot to confirm. This just started happening "out of the blue." There have been no releases or updates applied to the server recently. We even checked updates on clients to see if a recent Windows Update might have caused this on the client, but there was nothing updated within the last couple of weeks. If you have any information about this problem, I would love to hear from you. I would also greatly appreciate any recommendations on additional diagnostics we can try.

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  • Object relationships

    - by Hammerstein
    This stems from a recent couple of posts I've made on events and memory management in general. I'm making a new question as I don't think the software I'm using has anything to do with the overall problem and I'm trying to understand a little more about how to properly manage things. This is ASP.NET. I've been trying to understand the needs for Dispose/Finalize over the past few days and believe that I've got to a stage where I'm pretty happy with when I should/shouldn't implement the Dispose/Finalize. 'If I have members that implement IDisposable, put explicit calls to their dispose in my dispose method' seems to be my understanding. So, now I'm thinking maybe my understanding of object lifetimes and what holds on to what is just wrong! Rather than come up with some sample code that I think will illustrate my point, I'm going to describe as best I can actual code and see if someone can talk me through it. So, I have a repository class, in it I have a DataContext that I create when the repository is created. I implement IDisposable, and when my calling object is done, I call Dispose on my repository and explicitly call DataContext.Dispose( ). Now, one of the methods of this class creates and returns a list of objects that's handed back to my front end. Front End - Controller - Repository - Controller - Front End. (Using Redgate Memory Profiler, I take a snapshot of my software when the page is first loaded). My front end creates a controller object on page load and then makes a request to the repository sending back a list of items. When the page is finished loading, I call Dispose on the controller which in turn calls dispose on the context. In my mind, that should mean that my connection is closed and that I have no instances of my controller class. If I then refresh the page, it jumps to two 'Live' instances of the controller class. If I look at the object retention graph, the objects I created in my call to the list are being held onto ultimately by what looks like Linq. The controller/repository aside, if I create a list of objects somewhere, or I create an object and return it somewhere, am I safe to just assume that .NET will eventually come and clean things up for me or is there a best practice? The 'Live' instances suggest to me that these are still in memory and active objects, the fact that RMP apparently forces GC doesn't mean anything?

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  • IPhone iOs 5, need help getting my tab bar at the top to work

    - by Patrick
    I wanted to have the tab bar at the top. So i created a new project in XCode. Added a view and then inside that view i added (scrollbar, text and another view). See picture. What i wanted was to have my tab bar at the top. Then in the middle would be the contents from the tab bar and below it a small copyright text. See picture. No idea how to make this correctly. I have tried to create the UITabBarController on the fly and then assign it into the view at the top. (Top white space on the picture dedicated for the tab bar). Here is my code to init the MainWindow. MainWindow.h #import <UIKit/UIKit.h> @class Intro; @interface MainWindow : UIViewController @property (strong, nonatomic) IBOutlet UIScrollView *mainContentFrame; @property (strong, nonatomic) IBOutlet UIView *mainTabBarView; @property (strong, nonatomic) UITabBarController *mainTabBar; @property (nonatomic, strong) Intro *intro; // Trying to get this tab to show in the tab bar @end MainWindow.m #import "MainWindow.h" #import "Intro.h" @interface MainWindow () @end @implementation MainWindow @synthesize mainContentFrame = _mainContentFrame; @synthesize mainTabBarView = _mainTabBarView; @synthesize mainTabBar = _mainTabBar; @synthesize intro = _intro; - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)viewDidLoad { _intro = [[Intro alloc] init]; NSArray *allViews = [[NSArray alloc] initWithObjects:_intro, nil]; [super viewDidLoad]; // Do any additional setup after loading the view. _mainTabBar = [[UITabBarController alloc] init]; [_mainTabBar setViewControllers:allViews]; [_mainTabBarView.window addSubview:_mainTabBar.tabBarController.view]; } - (void)viewDidUnload { [self setMainTabBar:nil]; [self setMainContentFrame:nil]; [self setMainContentFrame:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation == UIInterfaceOrientationPortrait); } @end What am i missing to get this to work? Wanted the content to end up in the scrollview so that all tabs are scrollable.

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  • Looping class, for template engine kind of thing

    - by tarnfeld
    Hey, I am updating my class Nesty so it's infinite but I'm having a little trouble.... Here is the class: <?php Class Nesty { // Class Variables private $text; private $data = array(); private $loops = 0; private $maxLoops = 0; public function __construct($text,$data = array(),$maxLoops = 5) { // Set the class vars $this->text = $text; $this->data = $data; $this->maxLoops = $maxLoops; } // Loop funtion private function loopThrough($data) { if( ($this->loops +1) > $this->maxLoops ) { die("ERROR: Too many loops!"); } else { $keys = array_keys($data); for($x = 0; $x < count($keys); $x++) { if(is_array($data[$keys[$x]])) { $this->loopThrough($data[$keys[$x]]); } else { return $data[$keys[$x]]; } } } } // Templater method public function template() { echo $this->loopThrough($this->data); } } ?> Here is the code you would use to create an instance of the class: <?php // The nested array $data = array( "person" => array( "name" => "Tom Arnfeld", "age" => 15 ), "product" => array ( "name" => "Cakes", "price" => array ( "single" => 59, "double" => 99 ) ), "other" => "string" ); // Retreive the template text $file = "TestData.tpl"; $fp = fopen($file,"r"); $text = fread($fp,filesize($file)); // Create the Nesty object require_once('Nesty.php'); $nesty = new Nesty($text,$data); // Save the newly templated text to a variable $message $message = $nesty->template(); // Print out $message on the page echo("<pre>".$message."</pre>"); ?> Any ideas?

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  • fill an array with Int like a Char; C++, cin object

    - by Duknov007
    This is a pretty simple question; first time poster and long time looker. Here is my binary to decimal converter I wrote: #include <iostream> #include <cmath> using namespace std; const int MAX = 6; int conv(int z[MAX], int l[6], int MAX); int main() { int zelda[MAX]; const int d = 6; int link[d]; cout << "Enter a binary number: \n"; int i = 0; while (i < MAX && (cin >> zelda[i]).get()) //input loop { ++i; } cout << conv(zelda, link, MAX); cin.get(); return 0; } int conv(int zelda[MAX], int link[6], int MAX) { int sum = 0; for (int t = 0; t < MAX; t++) { long int h, i; for (int h = 5, i = 0; h >= 0; --h, ++i) if (zelda[t] == 1) link[h] = pow(2.0, i); else link[h] = 0; sum += link[t]; } return sum; } With the way the input loop is being handled, I have to press enter after each input of a number. I haven't added any error correction yet either (and some of my variables are vague), but would like to enter a binary say 111111 instead of 1 enter, 1 enter, 1 enter, etc to fill the array. I am open to any technique and other suggestions. Maybe input it as a string and convert it to an int? I will keep researching. Thanks.

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  • Updating table from async task android

    - by CantChooseUsernames
    I'm following this tutorial: http://huuah.com/android-progress-bar-and-thread-updating/ to learn how to make progress bars. I'm trying to show the progress bar on top of my activity and have it update the activity's table view in the background. So I created an async task for the dialog that takes a callback: package com.lib.bookworm; import android.app.ProgressDialog; import android.content.Context; import android.os.AsyncTask; public class UIThreadProgress extends AsyncTask<Void, Void, Void> { private UIThreadCallback callback = null; private ProgressDialog dialog = null; private int maxValue = 100, incAmount = 1; private Context context = null; public UIThreadProgress(Context context, UIThreadCallback callback) { this.context = context; this.callback = callback; } @Override protected Void doInBackground(Void... args) { while(this.callback.condition()) { this.callback.run(); this.publishProgress(); } return null; } @Override protected void onProgressUpdate(Void... values) { super.onProgressUpdate(values); dialog.incrementProgressBy(incAmount); }; @Override protected void onPreExecute() { super.onPreExecute(); dialog = new ProgressDialog(context); dialog.setCancelable(true); dialog.setMessage("Loading..."); dialog.setProgress(0); dialog.setProgressStyle(ProgressDialog.STYLE_HORIZONTAL); dialog.setMax(maxValue); dialog.show(); } @Override protected void onPostExecute(Void result) { super.onPostExecute(result); if (this.dialog.isShowing()) { this.dialog.dismiss(); } this.callback.onThreadFinish(); } } And in my activity, I do: final String page = htmlPage.substring(start, end).trim(); //Create new instance of the AsyncTask.. new UIThreadProgress(this, new UIThreadCallback() { @Override public void run() { row_id = makeTableRow(row_id, layout, params, matcher); //ADD a row to the table layout. } @Override public void onThreadFinish() { System.out.println("FINISHED!!"); } @Override public boolean condition() { return matcher.find(); } }).execute(); So the above creates an async task to run to update a table layout activity while showing the progress bar that displays how much work has been done.. However, I get an error saying that only the thread that started the activity can update its views. I tried doing: MainActivity.this.runOnUiThread(new Runnable() { @Override public void run() { row_id = makeTableRow(row_id, layout, params, matcher); //ADD a row to the table layout. } } But this gives me synchronization errors.. Any ideas how I can display progress and at the same time update my table in the background? Currently my UI looks like:

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  • Calling compiled C from R with .C()

    - by Sarah
    I'm trying to call a program (function getNBDensities in the C executable measurementDensities_out) from R. The function is passed several arrays and the variable double runsum. Right now, the getNBDensities function basically does nothing: it prints to screen the values of passed parameters. My problem is the syntax of calling the function: array(.C("getNBDensities", hr = as.double(hosp.rate), # a vector (s x 1) sp = as.double(samplingProbabilities), # another vector (s x 1) odh = as.double(odh), # another vector (s x 1) simCases = as.integer(x[c("xC1","xC2","xC3")]), # another vector (s x 1) obsCases = as.integer(y[c("yC1","yC2","yC3")]), # another vector (s x 1) runsum = as.double(runsum), # double DUP = TRUE, NAOK = TRUE, PACKAGE = "measurementDensities_out")$f, dim = length(y[c("yC1","yC2","yC3")]), dimnames = c("yC1","yC2","yC3")) The error I get, after proper execution of the function (i.e., the right output is printed to screen), is Error in dim(data) <- dim : attempt to set an attribute on NULL I'm unclear what the dimensions are that I should be passing the function: should it be s x 5 + 1 (five vectors of length s and one double)? I've tried all sorts of combinations (including sx5+1) and have found only seemingly conflicting descriptions/examples online of what's supposed to happen here. For those who are interested, the C code is below: #include <R.h> #include <Rmath.h> #include <math.h> #include <Rdefines.h> #include <R_ext/PrtUtil.h> #define NUM_STRAINS 3 #define DEBUG void getNBDensities( double *hr, double *sp, double *odh, int *simCases, int *obsCases, double *runsum ); void getNBDensities( double *hr, double *sp, double *odh, int *simCases, int *obsCases, double *runsum ) { #ifdef DEBUG for ( int s = 0; s < NUM_STRAINS; s++ ) { Rprintf("\nFor strain %d",s); Rprintf("\n\tHospitalization rate = %lg", hr[s]); Rprintf("\n\tSimulation probability = %lg",sp[s]); Rprintf("\n\tSimulated cases = %d",simCases[s]); Rprintf("\n\tObserved cases = %d",obsCases[s]); Rprintf("\n\tOverdispersion parameter = %lg",odh[s]); } Rprintf("\nRunning sum = %lg",runsum[0]); #endif } naive solution While better (i.e., potentially faster or syntactically clearer) solutions may exist (see Dirk's answer below), the following simplification of the code works: out<-.C("getNBDensities", hr = as.double(hosp.rate), sp = as.double(samplingProbabilities), odh = as.double(odh), simCases = as.integer(x[c("xC1","xC2","xC3")]), obsCases = as.integer(y[c("yC1","yC2","yC3")]), runsum = as.double(runsum)) The variables can be accessed in >out.

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  • jQuery .load(), don't show new content until images loaded

    - by Jarred
    Hi. I have been working on a jQuery photo slideshow. It scales the images to the browser size, and slides them left and right. There is no pre-determined size or aspect ratio, the script does everything on the fly. It requires that all images be fully loaded, so it can custom resize each individual image based on it's own aspect ratio ( width():height(), etc ), calculate the width of containing div, and calculate the slide distance from one image to another. As a stand-alone, it works pretty well (despite my lack of skills)! I simply hide the slideshow containing div at (document).ready, allow the images to load, then run the slideshow prep scripts at (window).load. Once this is done, it only then makes the slideshow divs, images, etc appear, properly sized, positioned and ready to roll. The ultimate goal is to be able to load in any number of slideshows without refreshing the page. The point of this is to be able to play uninterrupted background music. I know music on websites is annoying, but the target market likes it, a lot! I am using (target).load(page.php .element, function prepInsertNewShow() { //Prepare slideshow resizeImages(); slideArray(); //Show slideshow (target).fadeIn(); }); and it definitely works! The problem is that I cannot find a way to hold off on preparing and showing the new content until the images have finished loading. It is running the slideshow prep scripts (which are totally dependent on the images being fully loaded), before the images are loaded. This results in a completely jacked up show! What I want to do is this - (target).load(page.php .element, function prepInsertNewShow() { //Wait until images are loaded $('img').load( function() { //Prepare slideshow resizeImages(); slideArray(); //Show slideshow (target).fadeIn(); } }); But this doesn't seem to work, the new content is never shown. You can see a live version here. The initial gallery loads correctly, everything looks good. The only nav link that works is Galleries Engagement, which will load a new show (a containing div with multiple <img> tags). You will see that the images are not centered, the containing div and slide distances are much too small, as they were calculated using images that were not actually loaded. Is there any way I can delay handling and showing new content until it is fully loaded? Any suggestions would be most appreciated, thanks for your time! PS - It just occurred to me while typing this that a decent solution may be to insert "width=x" height="x" into the <img> tags, so the script can work from those values, even if the images have not loaded...hmm...

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  • Animating and moving a draggable shape in KineticJS's dragend event

    - by user3712941
    I would like to animate moving a draggable shape to another position after it has been dragged in KineticJS. I would like to animate the movement of the shape over a period of time (for example, over 1 second). For example, I create a draggable shape and save its initial xy coordinates. I register a "dragend" event on this shape. Then, I drag the shape to a new position. When I release the drag, the dragend event is called. In that event function, I want to animate/ease the shape back to its original position. See my JSFiddle for a complete example: DragSample. (function () { //create variables at global scope var layer; var stage; var triangle; var triangleLastX = 190; var triangleLastY = 120; var tween; function initTween() { tween = new Kinetic.Tween({ node: triangle, duration: 1, easing: Kinetic.Easings.EaseInOut, x: 400, y: 200, }); } this.init = function () { layer = new Kinetic.Layer(); stage = new Kinetic.Stage({ container: 'container', width: 800, height: 600 }); triangle = new Kinetic.RegularPolygon({ x: 190, y: 120, sides: 3, radius: 80, fill: '#00D2FF', stroke: 'black', strokeWidth: 4, draggable: true }); triangle.on('dragstart', function () { triangleLastX = triangle.attrs.x; triangleLastY = triangle.attrs.y; }); triangle.on('dragend', function () { tween.play(); stage.draw(); }); layer.add(triangle); stage.add(layer); initTween (); } window.onload = init(); })(); I have tried doing this several ways. The last way I attempted to do this was using Kinetic's Tween(), however, when I play this Tween from the dragend event handler function, it moves the shape back to its original position immediately (i.e. the position when the drag started), then applies the Tween. Is there any way to achieve animating the movement of a draggable shape to its original position (or any other position for that matter) in dragend using KineticJS?

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  • program received signal SIGABRT (xcode)

    - by manish1990
    #import <UIKit/UIKit.h> @interface tableview : UIViewController<UITableViewDataSource> { NSArray *listOfItems; } @property(nonatomic,retain) NSArray *listOfItems; @end #import "tableview.h" @implementation tableview @synthesize listOfItems; - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier ]autorelease]; } //NSString *cellValue = [listOfItems objectAtIndex:indexPath.row]; cell.textLabel.text = [listOfItems objectAtIndex:indexPath.row]; return cell; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 3; } - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization } return self; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } #pragma mark - View lifecycle - (void)viewDidLoad { listOfItems = [[NSArray alloc] initWithObjects:@"first",@"second",@"third", nil]; //listOfItems = [[NSMutableArray alloc]init]; // [listOfItems addObject:@"first"]; //[listOfItems addObject:@"second"]; [super viewDidLoad]; // Do any additional setup after loading the view from its nib. } -(void)dealloc { [listOfItems release]; [super dealloc]; } @end GNU gdb 6.3.50-20050815 (Apple version gdb-1708) (Mon Aug 15 16:03:10 UTC 2011) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "x86_64-apple-darwin".sharedlibrary apply-load-rules all Attaching to process 438. 2012-04-27 13:33:23.276 tableview test[438:207] -[UIView tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x6855500 2012-04-27 13:33:23.362 tableview test[438:207] * Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[UIView tableView:numberOfRowsInSection:]: unrecognized selector sent to instance 0x6855500' * First throw call stack: (0x13bb052 0x154cd0a 0x13bcced 0x1321f00 0x1321ce2 0x1ecf2b 0x1ef722 0x9f7c7 0x9f2c1 0xa228c 0xa6783 0x51322 0x13bce72 0x1d6592d 0x1d6f827 0x1cf5fa7 0x1cf7ea6 0x1d8330c 0x23530 0x138f9ce 0x1326670 0x12f24f6 0x12f1db4 0x12f1ccb 0x12a4879 0x12a493e 0x12a9b 0x2282 0x21f5) terminate called throwing an exceptionCurrent language: auto; currently objective-c (gdb)

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  • JS Split ( ) to check if substring exists in Array

    - by Javacadabra
    I have an array of products that are stored as Strings in this format productname:quantity. The issue I am running into is that if a user adds one product with a quantity of x it is inserted into the array as it should. However, if they then decide to add more of a particular product a new entry is made into the array instead of checking if the product already exists and adjusting the quantity to the new value. oldQty + newQty. For example this is my array: ["CBL202659/A:1","OUTER9:1","PALLET CARDS:1"] If I add another PALLET CARDS product it creates a new entry rather than updating the quantity of the existing item to 2. New array ["CBL202659/A:1","OUTER9:1","PALLET CARDS:1","PALLET CARDS:1"] I would like the array to end up like this: - updating the quantity ["CBL202659/A:1","OUTER9:1","PALLET CARDS:2"] Currently this is my code: I use the split() method to seperate the String where a colon occurs and store the product name and quantity in two seperate variables. $(".orderBtn").click(function(event){ //Show the order Box $(".order-alert").show(); event.preventDefault(); //Create the Array var productArray = []; //Get reference to the product clicked var stockCode = $(this).closest('li').find('.stock_code').html(); //Get reference to the quantity selected var quantity = $(this).closest('li').find('.order_amount').val(); var item = stockCode + ":" + quantity; var itemCheck = stockCode + ":"; if(quantity == 0){ console.log("Quantity must be greater than 0") }else{ //If no Cookie exists, create one and add the Array if ($.cookie('order_cookie') === undefined) { console.log("CREATE NEW COOKIE"); //Add items to Array productArray.push(item); //Add Array to Cookie $.cookie('order_cookie', JSON.stringify(productArray), { expires: 1, path: '/' }); //If the Cookie already exists do this } else { productArray = JSON.parse($.cookie('order_cookie'));//get ref to array if(productArray.indexOf(itemCheck)!= -1){//It exists so update qty console.log("EXISTS... updating item: " + itemCheck); //var index = productArray.indexOf(item); //var update = productArray[index].split(":"); //var name = update[0]; //var oldQty = update[1]; //console.log(name + ":" + oldQty); //productArray[index] = item; }else{//It does not exist, so add to array console.log("Does not exist... adding new item: " + item); //Append items onto the Array productArray.push(item); } //Update the Cookie $.cookie('order_cookie', JSON.stringify(productArray), { expires: 1, path: '/' }); console.log($.cookie('order_cookie')); } //Display the number of items in the Array in the Order Box $('#order_counter').html(productArray.length); } }); I suppose the real question I am asking here, is if it is possible to search the array for a subString - containing productname: ??

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  • PHP Array Not Working in Function

    - by lemonpole
    Hello all. I'm currently experimenting with arrays in PHP, and I created a fake environment where a team's information will be displayed. $t1 = array ( "basicInfo" => array ( "The Sineps", "December 25, 2010", "lemonpole" ), "overallRecord" => array (0, 0, 0, 0), "overallSeasons" => array ( 1 => array (14, 0, 0), 2 => array (9, 5, 2), 3 => array (12, 4, 0), 4 => array (3, 11, 2) ), "games" => array ( "<img src=\"images/cs.gif\" alt=\"Counter-Strike\" />", "<img src=\"images/cs.gif\" alt=\"Counter-Strike\" />", "<img src=\"images/cs.gif\" alt=\"Counter-Strike\" />", "<img src=\"images/cs.gif\" alt=\"Counter-Strike\" />" ), "seasonHistory" => array ( "Season I", "Season II", "Season III", "Season IV" ), "divisions" => array ( "Open", "Main", "Main", "Invite" ) ); // Displays the seasons the team has been in along // with the record of each season. function seasonHistory() { // Make array variable local-scope. global $t1; // Count the number of seasons. $numrows = count($t1["seasonHistory"]); // Loop through all the variables until // it reaches the last entry made and display // each item seperately. for($v = 0; $v <= $numrows; $v++) { // Echo each season. echo "<tr><td>{$t1["games"][$v]}</td>"; echo "<td>{$t1["seasonHistory"][$v]}</td>"; echo "<td>{$t1["divisions"][$v]}</td></tr>"; } } I have tested several possible problems out and after narrowing them down I have come down to one conclusion and that is my function is not connecting to the array for some reason. I don't know what else to do because I thought making the array global would fix that problem. What works: I can echo $t1["games"][0] on the page I need it to display and it gives me the content. I tried echo $t1["games"][0] INSIDE the function and then calling the function and it doesn't display anything.

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