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  • iTune redeem codes: limited to a single version?

    - by Big Papoo
    Hi, I'm wondering if V1.0 generated redeem codes will be usable on a V1.1 version of my app? BTW, I know redeem codes are valid only 4 weeks and I also know that apps downloaded with a redeem code can be upgraded for free as with paid ones. My concern here is just: do unused redeem codes become invalid when a new version of my app will be available on the store? Apple's doc is not clear about this point. Did someone experience this yet ? Thx. --GQ.

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  • How to check if a BOOL is null?

    - by Sheehan Alam
    Is there a way I can check to see if a value is NULL/Nil before assigning it to a BOOL? For example, I have a value in a NSDictionary that can be either TRUE/FALSE/NULL mySTUser.current_user_following = [[results objectForKey:@"current_user_following"]boolValue]; When the value is NULL I get the following error *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSNull boolValue]: unrecognized selector sent to instance I would like to be able to handle the NULL case.

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  • How to replace an object in an NSMutableArray at a given index with a new object

    - by shakeelw
    Hi guys. I have an NSMutableArray object(retained, synthesized as all) that is initiated just fine and I can easily add objects to it using the 'addObject:' method. But if I want to replace an object at a certain index with a new one in that NSMutableArray, it doesn't work. For example: ClassA.h @interface ClassA : NSObject { NSMutableArray *list; } @property (nonatomic, copy, readwrite) NSMutableArray *list; end ClassA.m import "ClassA.h" @implementation ClassA @synthesize list; (id)init { [super init]; NSMutableArray *localList = [[NSMutableArray alloc] init]; self.list = localList; [localList release]; //Add initial data [list addObject:@"Hello "]; [list addObject:@"World"]; } // Custom set accessor to ensure the new list is mutable (void)setList:(NSMutableArray *)newList { if (list != newList) { [list release]; list = [newList mutableCopy]; } } -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; [self.list replaceObjectAtIndex:i withObject:newTitle]; NSLog((NSString *)[self.list objectAtIndex:i]); // gives the correct output } However, the change remains true only inside the method. from any other method, the NSLog((NSString *)[self.list objectAtIndex:i]); gives the same old value. How can I actually get the old object replaced with the new one at a specific index so that the change can be noticed from within any other method as well. I even modified the method like this, but the result is the same: -(void)updateTitle:(NSString *)newTitle:(NSString *)theIndex { int i = [theIndex intValue]-1; NSMutableArray *localList = [[NSMutableArray alloc] init]; localList = [localList mutableCopy]; for(int j = 0; j < [list count]; j++) { if(j == i) { [localList addObject:newTitle]; NSLog(@"j == 1"); NSLog([NSString stringWithFormat:@"%d", j]); } else { [localList addObject:(NSString *)[self.list objectAtIndex:j]]; } } [self.list release]; //self.list = [localList mutableCopy]; [self setList:localList]; [localList release]; } Please help out guys :)

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  • How can I send email from my application ?

    - by srikanth rongali
    I want to attach a video and send email from my application. I downloaded apples example code MailComposer. I compiled it. I did not get any errors or warnings. I sent the mail to my mail id. But, I could not see any mail in my inbox. I am working on simulator. I did not set any senders email id in simulator. How can I know whether the code is working or not ? Thank You.

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  • Is it okay for multiple objects to retain the same object in Objective-C/Cocoa?

    - by Andrew Arrow
    Say I have a tableview class that lists 100 Foo objects. It has: @property (nonatomic, retain) NSMutableArray* fooList; and I fill it up with Foos like: self.fooList = [NSMutableArray array]; while (something) { Foo* foo = [[Foo alloc] init]; [fooList addObject:foo]; [foo release]; } First question: because the NSMutableArray is marked as retain, that means all the objects inside it are retained too? Am I correctly adding the foo and releasing the local copy after it's been added to the array? Or am I missing a retain call? Then if the user selects one specific row in the table and I want to display a detail Foo view I call: FooView* localView = [[FooView alloc] initWithFoo:[self.fooList objectAtIndex:indexPath.row]]; [self.navigationController pushViewController:localView animated:YES]; [localView release]; Now the FooView class has: @property (nonatomic, retain) Foo* theFoo; so now BOTH the array is holding on to that Foo as well as the FooView. But that seems okay right? When the user hits the back button dealloc will be called on FooView and [theFoo release] will be called. Then another back button is hit and dealloc is called on the tableview class and [fooList release] is called. You might argue that the FooView class should have: @property (nonatomic, assign) Foo* theFoo; vs. retain. But sometimes the FooView class is called with a Foo that's not also in an array. So I wanted to make sure it was okay to have two objects holding on to the same other object.

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  • How to access JSON values(array) in various tables

    - by ramya
    Hi, I am getting results from JSON, NSDictionary *pname=[[res objectAtIndex:i] objectForKey:@"ax21:productName"]; NSString *str = [pname objectForKey:@"$"]; i++; [detArray addObject:str]; [tblviewhome reloadData]; and calling it in table like cell.textLabel.text = [detArray objectAtIndex:indexPath.section]; this displays data in 4 sections.This is displaying data perfectly . JSON connectivity and table are in same class. but how to access this data in another table which is in another view controller. I hope i made my self clear.

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  • TabBarController delegate is not working

    - by Zach
    Hi, Can any one help me, when i am using my UITabBarController delegate it is not working.. I called a delegate method like this.. - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { [self.navigationController popToRootViewControllerAnimated:NO]; }

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  • APNS Sending Frequent Notifications to Device

    - by user564447
    I'm trying to mimic a pager with my app by sending push notifications to the user until he or she responds. My thought was to send a push every few seconds and play the default sound on arrival. Not perfect, but better than nothing. It's working all right. However, I am finding that the sound starts to stutter/interrupt a bit after a few notifications have been sent -- as if it's trying to play the sound more than once. This happens even if I only send the push every 10 seconds. I just tested it at 20 second intervals and even then it starts to sound interrupted after about 10 times. Any idea how to resolve this so each message plays the sound crisply? p.s. Testing performed on an iPad.

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  • Xcode Unit Testing - Accessing Resources from the application's bundle?

    - by Ben Scheirman
    I'm running into an issue and I wanted to confirm that I'm doing things the correct way. I can test simple things with my SenTestingKit tests, and that works okay. I've set up a Unit Test Bundle and set it as a dependency on the main application target. It successfully runs all tests whenever I press cmd+B. Here's where I'm running into issues. I have some XML files that I need to load from the resources folder as part of the application. Being a good unit tester, I want to write unit tests around this to make sure that they are loading properly. So I have some code that looks like this: NSString *filePath = [[NSBundle mainBundle] pathForResource:@"foo" ofType:@"xml"]; This works when the application runs, but during a unit test, mainBundle points to the wrong bundle, so this line of code returns nil. So I changed it up to utilize a known class like this: NSString *filePath = [[NSBundle bundleForClass:[Config class]] pathForResource:@"foo" ofType:@"xml"]; This doesn't work either, because in order for the test to even compile code like this, it Config needs to be part of the Unit Test Target. If I add that, then the bundle for that class becomes the Unit Test bundle. (Ugh!) Am I approaching this the wrong way?

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  • Memory management for "id<ProtocolName> variableName" type properties

    - by Malakim
    Hi, I'm having a problem with properties of the following type: id<ProtocolName> variableName; ..... ..... @property (nonatomic, retain) id<ProtocolName> variableName; I can access and use them just fine, but when I try to call [variableName release]; I get compiler warnings: '-release' not found in protocol(s) Do I need to define a release method in the interface, or how do I release the memory reserved for the variable? Thanks!

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  • Can draw on only half of UIView

    - by ydlee777
    Hello. I am trying to draw grid on a UIView on a UIScrollView. The width of UIView is about 1000 pixels. However, I can draw lines only about first 340 pixels of the UIView. Can anyone help me on this? The drawGrid function is - (void)drawRect:(CGRect)rect { NSInteger width = 25 * 5 * 10; NSInteger height = (10 * 2 + 10) * 12; NSInteger i; //Get the CGContext from this view CGContextRef context = UIGraphicsGetCurrentContext(); // Draw rectangle with a blue stroke color and white fill color CGContextSetRGBStrokeColor(context, 0.0, 0.0, 1.0, 1.0); CGContextSetRGBFillColor(context, 0.0, 0.0, 1.0, 1.0); CGContextSetLineWidth(context, 2.0); CGContextAddRect(context, CGRectMake(0.0, 0.0, width, height)); CGContextFillPath(context); // Draw grid with red color CGContextSetStrokeColorWithColor(context, [UIColor redColor].CGColor); // Set the width of the pen mark CGContextSetLineWidth(context, 0.2); for (i = 0; i < height; i += 5) { if (i % 25 == 0) { CGContextSetLineWidth(context, 0.4); // Draw a line CGContextMoveToPoint(context, i, 0.0); CGContextAddLineToPoint(context, i, width); CGContextStrokePath(context); CGContextSetLineWidth(context, 0.2); } else { // Draw a line CGContextMoveToPoint(context, i, 0.0); CGContextAddLineToPoint(context, i, width); CGContextStrokePath(context); } } for (i = 0; i < width; i += 5) { if (i % 25 == 0) { CGContextSetLineWidth(context, 0.4); // Draw a line CGContextMoveToPoint(context, 0.0, i); CGContextAddLineToPoint(context, height, i); CGContextStrokePath(context); CGContextSetLineWidth(context, 0.2); } else { // Draw a line CGContextMoveToPoint(context, 0.0, i); CGContextAddLineToPoint(context, height, i); CGContextStrokePath(context); } } } I am also setting up the UIScrollView and UIView as follows: - (void)viewDidLoad { [super viewDidLoad]; CGRect frame = CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height); waveScrollView = [[WaveScrollView alloc] initWithFrame:frame]; CGRect waveframe = CGRectMake(0, 0, 25 * 5 * 10, (10 * 2 + 10) * 12); EKGWaveView *ekgWaveView = [[EKGWaveView alloc] initWithFrame:waveframe]; waveScrollView.contentSize = CGSizeMake(waveframe.size.width, waveframe.size.height); waveScrollView.maximumZoomScale = 4.0; waveScrollView.minimumZoomScale = 0.75; waveScrollView.clipsToBounds = YES; waveScrollView.aView = ekgWaveView; [waveScrollView addSubview:ekgWaveView]; waveScrollView.delegate = self; [self.view addSubview:waveScrollView]; } I appreciate any help. Thanks.

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  • I know I can't say myView.frame.origin.x = val - But why ?

    - by Allisone
    I know that I can't use that myView.frame.origin.x = 25.0; that I have to use instead CGRect myFrame = myView.frame; myFrame.origin.x = 25.0; myView.frame = myFrame; And I'm doing it all the time (f.e. in animations), but I don't know why I must do it that way. I would like to fill that gap in my understanding. Can someone explain ?

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  • not saving when using setDidReceiveDataSelector

    - by coder4xc
    i want to download a file and show the progress bar i was able to do this. now , i want to show the progress value in a label and use this code to progress init and update label : [queue setDelegate:self]; [queue setRequestDidFinishSelector:@selector(updateLabel)]; [queue setDownloadProgressDelegate:progress]; [queue setShowAccurateProgress:YES]; ASIHTTPRequest *request; request = [ASIHTTPRequest requestWithURL:url]; [request setDelegate:self]; [request setTemporaryFileDownloadPath:[filePath stringByAppendingString:@".download"]]; [request setAllowResumeForFileDownloads:YES]; [request setDidFinishSelector:@selector(updateLabel)]; [request setDidReceiveDataSelector:@selector(updateLabel)]; [request setShouldContinueWhenAppEntersBackground:YES]; [request setShouldAttemptPersistentConnection:NO]; [request setDownloadDestinationPath:filePath]; [queue addOperation:request]; [queue go]; but not save in the destination path ! and when i clear this code :  [request setDidReceiveDataSelector:@selector(updateLabel)]; saving done ! what is problem ? i want to update label text when progress value changed

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  • Value from UISlider method?

    - by fuzzygoat
    Can anyone point me in the right direction regarding sliders, the version below was my first attempt (the range is 0.0 - 100.0) The results I get are not right. // Version 1.0 -(IBAction)sliderMoved:(id)sender { NSLog(@"SliderValue ... %d",(int)[sender value]); } // OUTPUT: // [1845:207] SliderMoved ... -1.991753 // [1845:207] SliderMoved ... 0.000000 // [1845:207] SliderMoved ... 0.000000 // [1845:207] SliderMoved ... 32768.000435 With the version below I get the values I expect, what am I missing in version_001? // Version 2.0 -(IBAction)sliderMoved:(UISlider *)sender { NSLog(@"SliderValue ... %d",(int)[sender value]); } // OUTPUT: // [1914:207] SliderMoved ... 1 // [1914:207] SliderMoved ... 2 // [1914:207] SliderMoved ... 3 // [1914:207] SliderMoved ... 4 cheers Gary

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  • Loading an external NIB, how do I set the view property?

    - by Sheehan Alam
    If I am loading a view from another NIB, how do I set the File's Owner view property? IB is not letting me hook it up to my View Controller which is loading the external NIB. My NIB looks like this: File's Owner - Identity is set to LBRootViewController First Responder LBTableViewController - Identity is set to LBTableViewController, NIB Name is LBTableViewController

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  • Is it possible to change UIBarButtonItem title and style in runtime?

    - by user262325
    Hello everyone In one project, I hope to change UIBarButtonItem and style in runtime editBarItemButton links to a UIBarButtonItem which original status are style:UIBarButtonItemStyleBordered title:Edit if I press the bar item button, it will execute the codes below: [editBarItemButton setStyle: UIBarButtonItemStyleDone]; [editTarBarItemButton setTitle:@"Done" ]; but neither the style nor title has changed. Welcome any comment Thanks interdev

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  • UIImageView doesn't update with my image

    - by Sheehan Alam
    I am trying to set my image: detailedEventViewController.thumbnail.image = [UIImage imageNamed:@"amnesia.png"]; But the imageview appears blank. amnesia.png is in my resources group. The file exists. Results of my log: 2011-01-08 10:52:32.822 HD Pocket Vacations[25271:207] Image: <UIImage: 0x66203b0> 2011-01-08 10:52:32.823 HD Pocket Vacations[25271:207] dEVC: <DetailedEventViewController: 0x6628340> 2011-01-08 10:52:32.824 HD Pocket Vacations[25271:207] thumbnail: (null)

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  • Retrieve Value from NSString

    - by Taimur Hamza
    Hi, i have a NSString instance ,i want to retrieve value from it and store it into an integer. This is wat i am doing but its not working. NSString *totalcnt; char *str = totalcnt; int a = atoi(str); Help me out. Thanks Taimur

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  • A question related to initWithNibName

    - by user217572
    hi These are the steps i'm following 1on click of home button i had set 1 value 2so i'm clicking on home button 3now i again click on application 4so my applicationdidfinishlaunching method calls 5i'm getting that value 1 6now in applicationdidfinishlaunching method i check wether the value is 1 or not 7now as per discussion value is 1 8in that condition i load the 1 view which is the view of rootviewcontroller 9but after complete execution of this viewdidload method it executes the initwithnibname of some another view my questuon is all about why 9 number executes if it executes how to debug it?

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  • What is the correct way of handling a reloaded view after it was dismissed?

    - by favo
    Hi, I have the same problem as the guy here: http://stackoverflow.com/questions/2682844/uiimagepickercontroller-reloads-view-after-its-dismissed I have a UIView with a UIDatePicker within a Popover. When the Popover is dismissed and presented again, it sometimes resets the Picker in the view because hidden views are unloaded when a memory warning occurs. This is the part displaying the view: endCompareDateTimePicker.picker.maximumDate = [NSDate dateWithTimeIntervalSinceNow:0]; [endCompareDateTimePopover presentPopoverFromRect:sender.frame inView:self.view permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES]; The picker (IBOutlet UIDatePicker) does not stay initiated. Adding a [endCompareDateTimePicker loadView] helped out and got me the picker initiated to set the correct date values before displaying the view. While this is working, I dont think this is the proper way doing this. What would be the correct way to handle this situation?

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  • tableView resize problem when pushing another view while keyboard is showing

    - by Rollin_s
    I have a tableview controller under a navigation controller. Some of my table cells contain text fields, so when I tap on them, a keyboard will show up and automatically resize (shrink) the bounds of my tableview. The bounds is then restored when the keyboard is dismissed programmatically by calling resignFirstResponder on my text field. Some of my cells would push a new view controller into the view stack when tapped on, so I first resign my current textfield before pushing the view controller: - (NSIndexPath *)tableView:(UITableView *)tableView willSelectRowAtIndexPath:(NSIndexPath *)indexPath { if (currentEditingTextField != nil) { [currentEditingTextField resignFirstResponder]; currentEditingTextField = nil; } return indexPath; } The problem is when I navigate back to my table view, the bounds of the tableview is sized as if the keyboard is still there. I know this because the scroll indicator only reaches right above where the keyboard was and there is empty view space below the table view. Anybody experienced this and know of a solution? Thanks

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