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  • What to do when issue-tracker is down?

    - by Pablo
    It has happened in our team that our issue-tracker is down. Happens about once a week now (yes, wow), and there's not really much we can do to get it back up, since it's hosted by our client in a different timezone. It sometimes takes several hours for it to be operative again. In the meanwhile, we can't really tell which issues we were working on, and in case we do, we cannot update those issues, as in moving them through the workflow, logging used hours, checking the issue's description, leaving comments, and so on. So the question is: how can we, as a team, work in the meanwhile so that when the issue-tracker is up again, we have the least possible hassle updating it with what we've been working?

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  • Install a Wii Game Loader for Easy Backups and Fast Load Times

    - by Jason Fitzpatrick
    We’ve shown you how to hack your Wii for homebrew software and DVD playback as well as how to safeguard and supercharge your Wii. Now we’re taking a peek at Wii game loaders so you can backup and play your Wii games from an external HDD. Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Lord of the Rings Movie Parody Double Feature [Video] Turn a Webpage into an Asteroids-Styled Shooting Game in Opera Dolphin Browser Mini Leaves Beta; Sports New GUI, Easy Bookmarking, and More Updated Google Goggles Scans Faster; Solves Sudoku Puzzles Snowy Castle Retreat in the Mountains Wallpaper Fix TV Show Sorting Issues on iOS Devices

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  • Unity 5.1 audio issues (no sound in back channels)

    - by N0xus
    I've trying to bring in surround sound audio into my project. I've set my computer up to run in 5.1 and when I play a 6 channel audio through windows media player (it's a test audio that does left speaker, right speaker etc) it works fine. However, when I run it through Unity, all I get is the front 3 channels. I've set it in the Edit - project settings - audio to be 5.1 in there. I even set it in code with following: void Start() { AudioSettings.speakerMode = AudioSpeakerMode.Mode5point1; } How ever, when I run a debug line of: print ( AudioSettings.driverCaps); It tells me that Unity is only playing in stereo. Is there something I'm still not doing? I should also add I've ran 10 different tests using the 3D audio pan and spread options. I've set both to either being fully off, half way on and full. Still the same results.

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  • Solution with multiple projects and (GitHub) single issue tracker and repository

    - by Luiz Damim
    I have a Visual Studio solution with multiple projects: Acme.Core Acme.Core.Tests Acme.UI.MvcSite1 Acme.UI.MvcSite2 Acme.UI.WinformsApp1 Acme.UI.WinformsApp2 ... The entire solution is checked-in in a single GitHub (private) repo. Acme.Core contains our business logic and all UI projects are deployables. UI projects have different requirements and features, but some of them are implemented in more than one project. All issues are opened in a single issue tracker and classified using labels ([MvcSite1], [WinformsApp1], etc) but I'm thinking it's starting to get messy. Is it ok to use a single repository and issue tracker to track multiple projects in one solution?

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  • Running ADT bundle in Eclipse Indigo

    - by dgood1
    I have installed the ADT bundle for 32 bit. Using Ubuntu 12.04 The instructions said that all I have to do is run the "Eclipse" executable inside the bundle folders. It opens an instance of Eclipse Indigo(? looks different but uses the same launcher icon) and it works fine. However, when I run Eclipse Indigo (previously installed) I don't get the option to make Android apps or Change into perspectives that looked like in ADT bundle. I don't want to add another icon to my launcher. So I'm asking if I can and how to run the ADT bundle inside the Eclipse Indigo. Or at least, make and test Android apps inside Eclipse indigo.

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  • Better way to do AI Behavior in AS3/Flixel

    - by joon
    I'm making a game in Flixel and I need to program an NPC. It's rapidly turning more complex than I expected. I was wondering if there are any best practices, tutorials or examples that you can refer me to, to see how this is done. I can probably hack it together, which is what I always do, but it would be nice if I can make it maintanable and can add stuff later on. Here's screenshot to give you an idea: The butler will be an NPC that will follow you, or guide you, and talk to you the whole time. EDIT: More specifically: What I have now is a long list of IF statements in the update loop of the butler (about 8 different cases), and all I have covered is his walking behavior. I want him to comment on things and sometimes switch his main behavior to be more aggresive or distant,... Is there any way to keep track of this, or is complex code with many many nested if statements the way to go?

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  • How can I refactor client side functionality to create a product line-like generic design?

    - by Nupul
    Assume the following situation similar to that of Stack Overflow: I have a system with a front-end that can perform various manipulations on the data (by sending messages to REST back-end): Posting Editing and deleting Adding labels and tags Now in the first version we created it well modularized but the need as of now for 'evolving' the system similar to Stack Overflow. My question is how best to separate the commonality and how to incorporate the variability with respect to the following: Commonality: The above 'functionalities' and sending/receiving the data from the server Look and feel (also a variability as explained below) HTTP verbs associated with the above actions Variability: The RESTful URLs where the requests are sent The text/style of the UI (the commonality is analogous to Stack Overflow - the functionality of upvotes, posting a question remains the same, but the words, the icons, the look and feel is still different across sites) I think this is entirely a client-side code organization/refactoring issue. I'm heavily using jQuery, javascript and backbone for front-end development. My question is how best should I isolate the same to be able to create multiple such aspects to the tool we are currently working on?

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  • Do I really need to "learn" C# for XNA if I know Java?

    - by CJ Sculti
    so I want to start developing in XNA. As of now, I do not know C#, but I would consider myself "good" at Java. I have looked at some C# code and it looks almost IDENTICAL to Java... After looking at this, http://www.harding.edu/fmccown/java_csharp_comparison.html it looks like they are basically the same. Obviously some function names are going to be different, but I think I can handle it. Now if I want to learn game development in XNA, do I really need to "learn" and master C#, or can I just jump right in and learn along the way? I should also mention, I also know PHP which looks very similar...

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  • Storing Attendance Data in database

    - by Ali Abbas
    So i have to store daily attendance of employees of my organisation from my application . The part where I need some help is, the efficient way to store attendance data. After some research and brain storming I came up with some approaches . Could you point me out which one is the best and any unobvious ill effects of the mentioned approaches. The approaches are as follows Create a single table for whole organisation and store empid,date,presentstatus as a row for every employee everyday. Create a single table for whole organisation and store a single row for each day with a comma delimited string of empids which are absent. I will generate the string on my application. Create different tables for each department and follow the 1 method. Please share your views and do mention any other good methods

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  • Best practise for meta tags in various languages

    - by Jack Lockyer
    We have a global site, all hosted on one .com domain (www.website.com/en www.website.com/es www.website.com/pt www.website.com/ru etc) each language sub directory is identical to one another (apart from being in different languages) My question is, should I translate each meta keyword for each page or just use the english versions? e.g. English page about private jets : keyword "private jet" French version of exactly the same page : keyword "private jet" or "jet privé" If anyone knows whether language specific keywords carry any weight in search engines when the actual website is a .com and not a country specific domain, that would be really helpful! Thanks in advance!

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  • No wireless network recognized on a Dell Vostro 3560

    - by Itai
    I just installed Ubuntu 12.04 along with Windows 7 on the same laptop - Dell Vostro 3560. Now, on Windows 7 I can access to different wi-fi networks. However, when I am logging onto the Ubuntu section (after re-starting my laptop) - an error message appears: Disconnected - you are now offline When I take a look at my network menu (in the upper bar on the screen), I see that no network is found (and I have a few of them in the area. ). I tried to look around but really could not find a concrete practical solution to this specific problem, would appreciate any solution from anyone out there that had this problem and solved it.

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  • Ubuntu boots up maintenance shell?

    - by Andrew
    Any time I try to start up my computer it goes to a screen titled GNU GRUB version 1.99-12ubuntu5 I can then choose from 5 different options. If I try to just boot Ubuntu, with Linux 3.0.0-20-generic it then goes to a screen saying: mountall: /lib/x86_64-linux-gnu/libc.so.6: version 'GLIBC_2.14' not found (required by /lib/libply.so.2) General error mounting filesystems. A maintenance shell will now be started. CONTROL-D will terminate this shell and reboot the system. root@Brown126:~# Control-D just brings me back to the first screen. And nothing works in recovery mode. How can I fix this?

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  • Can not resolve hostnames on Xubuntu computers

    - by P Curtis
    I have a network of computers which has been running for many years. I have changed two of those to Xubuntu 11.10 and found I can no longer connect by ssh using the host-name from any other machine. I can connect and ping by IP although ping is very slow in one case (~200ms). All other machines are fine including another with Ubuntu 11.10. Host-name resolution works from Xubuntu machines to other networked machines. I am using wins resolution and have checked settings in /etc/nsswitch.conf are the same as my working Ubuntu systems. What is different in Xubuntu networking that I might have missed?

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  • Problem with homepage's SEO when using subfolders in a multi language website

    - by Antonio
    After watching a hundreds of threads about multilanguage website I haven't found an answer to my specific problem, so I think its not a common issue and I must have done something terribly wrong ;-) We have a brand.com website in DE main language and the following subfolders: /de/ = canonical of / + redirect to / /it/ /en/ When I crawl google.com for EN keywords or google.it for IT keywords then I get as results the homepage in German language (both title and description) as the top result with no trace of the /it/ or the /en/ homepage. Is this because /it/ and /en/ both needs a separate link building strategy? I've already configured Google webmaster tool into the following way: brand.com, no language preference brand.com/de/, de language brand.com/it/, it language brand.com/en/, en language Perhaps having "/" as DE main page is it wrong and I should use a different approach? i.e. like having "/" to be a 301 to /de/ instead ? Thanks in advance.

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  • How to Quickly Check If Your Computer Can Run a PC Game

    - by Chris Hoffman
    PC gaming isn’t quite as simple as console gaming. If you have a laptop with weak graphics hardware or an older PC, it’s important to check whether your computer can support a game before you spend your hard-earned cash. Gamers don’t have to upgrade their hardware as often as they used to. Even a gaming PC built years ago should be able to handle the newest games just fine. Laptops not build for gaming and older PCs are a different matter.    

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  • Zune API Library for Ruby

    - by kerry
    Those of you who know me, know my favorite music player is the Zune. For some reason it seems most of my spare time lately seems to be creating Zune API libraries for different languages (I have a PHP one as well).  Here’s another one for Ruby!  If you use it, let me know.  I would love to hear what people are working on. It’s hosted at github, and very easy to use. zune_card = Zune::ZuneCard.for('a_zune_tag') Checkout the README for deets on what fields the object will have.

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  • The How-To Geek Guide to Audio Editing: The Basics

    - by YatriTrivedi
    Ever get the urge to edit some audio but you’re not sure where to start? Settle in with this HTG guide to the free audio editor Audacity that’s written for beginners but caters to geeks of all levels. Note: this is the first article in a multi-part series that we’ll be covering over the next few weeks Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC Tune Pop Enhances Android Music Notifications Another Busy Night in Gotham City Wallpaper Classic Super Mario Brothers Theme for Chrome and Iron Experimental Firefox Builds Put Tabs on the Title Bar (Available for Download) Android Trojan Found in the Wild Chaos, Panic, and Disorder Wallpaper

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  • Simplest way to use Steam Leaderboards from C# [on hold]

    - by Miau
    We are about to integrate steamworks for leaderboards and achievements into our game. I see there are many open and closed source libraries that can be used to use SteamWorks from C#. Rolling our own wrapper can be done, but if the other libraries are reliable then it would be better to use and perhaps contribute back if we see any obvious gaps. Have you used any and if so what was your experience with the different libraries? Specifically for Leaderboards and achievements The ones I found are: SteamWorks.net Steam4Net Ludosity (can be used outside of Unity apparently)

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  • Coping with infrastructure upgrades

    - by Fatherjack
    A common topic for questions on SQL Server forums is how to plan and implement upgrades to SQL Server. Moving from old to new hardware or moving from one version of SQL Server to another. There are other circumstances where upgrades of other systems affect SQL Server DBAs. For example, where I work at the moment there is an Microsoft Exchange (email) server upgrade in progress. It it being handled by a different team so I’m not wholly sure on the details but we are in a situation where there are currently 2 Exchange email servers – the old one and the new one. Users mail boxes are being transferred in a planned process but as we approach the old server being turned off we have to also make sure that our SQL Servers get updated to use the new SMTP server for all of the SQL Agent notifications, SSIS packages etc. My servers have a number of profiles so that various jobs can send emails on behalf of various departments and different systems. This means there are lots of places that the old server name needs to be replaced by the new one. Anyone who has set up DBMail and enjoyed the click-tastic odyssey of screens to create Profiles and Accounts and so on and so forth ought to seek some professional help in my opinion. It’s a nightmare of back and forth settings changes and it stinks. I wasn’t looking forward to heading into this mess of a UI and changing the old Exchange server name for the new one on all my SQL Instances for all of the accounts I have set up. So I did what any Englishmen with a shed would do, I decided to take it apart and see if I can fix it another way. I took a guess that we are going to be working in MSDB and Books OnLine was remarkably helpful and amongst a lot of information told me about a couple of procedures that can be used to interrogate DBMail settings. USE [msdb] -- It's where all the good stuff is kept GO EXEC dbo.sysmail_help_profile_sp; EXEC dbo.sysmail_help_account_sp; Both of these procedures take optional parameters with the same name – ID and Name. If you provide an ID or a name then the results you get back are for that specific Profile or Account. Otherwise you get details of all Profiles and Accounts on the server you are connected to. As you can see (click for a bigger image), the Account has the SMTP server information in the servername column. We want to change that value to NewSMTP.Contoso.com. Now it appears that the procedure we are looking at gets it’s data from the sysmail_account and sysmail_server tables, you can get the results the stored procedure provides if you run the code below. SELECT [account_id] , [name] , [description] , [email_address] , [display_name] , [replyto_address] , [last_mod_datetime] , [last_mod_user] FROM dbo.sysmail_account AS sa; SELECT [account_id] , [servertype] , [servername] , [port] , [username] , [credential_id] , [use_default_credentials] , [enable_ssl] , [flags] , [last_mod_datetime] , [last_mod_user] , [timeout] FROM dbo.sysmail_server AS sms Now, we have no real idea how these tables are linked and whether making an update direct to one or other of them is going to do what we want or whether it will entirely cripple our ability to send email from SQL Server so we wont touch those tables with any UPDATE TSQL. So, back to Books OnLine then and we find sysmail_update_account_sp. It’s exactly what we need. The examples in BOL take the form (as below) of having every parameter explicitly defined. Not wanting to totally obliterate the existing values by not passing values in all of the parameters I set to writing some code to gather the existing data from the tables and re-write the SMTP server name and then execute the resulting TSQL. IF OBJECT_ID('tempdb..#sysmailprofiles') IS NOT NULL DROP TABLE #sysmailprofiles GO CREATE TABLE #sysmailprofiles ( account_id INT , [name] VARCHAR(50) , [description] VARCHAR(500) , email_address VARCHAR(500) , display_name VARCHAR(500) , replyto_address VARCHAR(500) , servertype VARCHAR(10) , servername VARCHAR(100) , port INT , username VARCHAR(100) , use_default_credentials VARCHAR(1) , ENABLE_ssl VARCHAR(1) ) INSERT [#sysmailprofiles] ( [account_id] , [name] , [description] , [email_address] , [display_name] , [replyto_address] , [servertype] , [servername] , [port] , [username] , [use_default_credentials] , [ENABLE_ssl] ) EXEC [dbo].[sysmail_help_account_sp] DECLARE @TSQL NVARCHAR(1000) SELECT TOP 1 @TSQL = 'EXEC [dbo].[sysmail_update_account_sp] @account_id = ' + CAST([s].[account_id] AS VARCHAR(20)) + ', @account_name = ''' + [s].[name] + '''' + ', @email_address = N''' + [s].[email_address] + '''' + ', @display_name = N''' + [s].[display_name] + '''' + ', @replyto_address = N''' + s.replyto_address + '''' + ', @description = N''' + [s].[description] + '''' + ', @mailserver_name = ''NEWSMTP.contoso.com''' + +', @mailserver_type = ' + [s].[servertype] + ', @port = ' + CAST([s].[port] AS VARCHAR(20)) + ', @username = ' + COALESCE([s].[username], '''''') + ', @use_default_credentials =' + CAST(s.[use_default_credentials] AS VARCHAR(1)) + ', @enable_ssl =' + [s].[ENABLE_ssl] FROM [#sysmailprofiles] AS s WHERE [s].[servername] = 'SMTP.Contoso.com' SELECT @tsql EXEC [sys].[sp_executesql] @tsql This worked well for me and testing the email function EXEC dbo.sp_send_dbmail afterwards showed that the settings were indeed using our new Exchange server. It was only later in writing this blog that I tried running the sysmail_update_account_sp procedure with only the SMTP server name parameter value specified. Despite what Books OnLine might intimate, you can do this and only the values for parameters specified get changed. If a parameter is not specified in the execution of the procedure then the values remain unchanged. This renders most of the above script unnecessary as I could have simply specified the account_id that I want to amend and the new value for the parameter I want to update. EXEC sysmail_update_account_sp @account_id = 1, @mailserver_name = 'NEWSMTP.Contoso.com' This wasn’t going to be the main reason for this post, it was meant to describe how to capture values from a stored procedure and use them in dynamic TSQL but instead we are here and (re)learning the fact that Books Online is a little flawed in places. It is a fantastic resource for anyone working with SQL Server but the reader must adopt an enquiring frame of mind and use a little curiosity to try simple variations on examples to fully understand the code you are working with. I think the author(s) of this part of Books OnLine missed an opportunity to include a third example that had fewer than all parameters specified to give a lead to this method existing.

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  • How does a search functionality fit in DDD with CQRS?

    - by Songo
    In Vaughn Vernon's book Implementing domain driven design and the accompanying sample application I found that he implemented a CQRS approach to the iddd_collaboration bounded context. He presents the following classes in the application service layer: CalendarApplicationService.java CalendarEntryApplicationService.java CalendarEntryQueryService.java CalendarQueryService.java I'm interested to know if an application will have a search page that feature numerous drop downs and check boxes with a smart text box to match different search patterns; How will you structure all that search logic? In a command service or a query service? Taking a look at the CalendarQueryService.java I can see that it has 2 methods for a huge query, but no logic at all to mix and match any search filters for example. I've heard that the application layer shouldn't have any business logic, so where will I construct my dynamic query? or maybe just clutter everything in the Query service?

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  • Can't access Windos 7 OS in Ubuntu

    - by Myers
    When I try and Access my Windows 7 OS I get the following memo and I have no idea what to make of the code. Error mounting /dev/sda2 at /media/name/Windows7_OS: Command-line `mount -t "ntfs" -o "uhelper=udisks2,nodev,nosuid,uid=1000,gid=1000,dmask=0077,fmask=0177" "/dev/sda2" "/media/name/Windows7_OS"' exited with non-zero exit status 13: ntfs_attr_pread_i: ntfs_pread failed: Input/output error Failed to read NTFS $Bitmap: Input/output error NTFS is either inconsistent, or there is a hardware fault, or it's a SoftRAID/FakeRAID hardware. In the first case run chkdsk /f on Windows then reboot into Windows twice. The usage of the /f parameter is very important! If the device is a SoftRAID/FakeRAID then first activate it and mount a different device under the /dev/mapper/ directory, (e.g. /dev/mapper/nvidia_eahaabcc1). Please see the 'dmraid' documentation for more details. What should I do ?

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  • Best way to store a large amount of game objects and update the ones onscreen

    - by user3002473
    Good afternoon guys! I'm a young beginner game developer working on my first large scale game project and I've run into a situation where I'm not quite sure what the best solution may be (if there is a lone solution). The question may be vague (if anyone can think of a better title after having read the question, please edit it) or broad but I'm not quite sure what to do and I thought it would help just to discuss the problem with people more educated in the field. Before we get started, here are some of the questions I've looked at for help in the past: Best way to keep track of game objects Elegant way to simulate large amounts of entities within a game world What is the most efficient container to store dynamic game objects in? I've also read articles about different data structures commonly used in games to store game objects such as this one about slot maps, but none of them are really what I'm looking for. Also, if it helps at all I'm using Python 3 to design the game. It has to be Python 3, if I could I would use C++ or Unityscript or something else, but I'm restricted to having to use Python 3. My game will be a form of side scroller shooter game. In said game the player will traverse large rooms with large amounts of enemies and other game objects to update (think some of the larger areas in Cave Story or Iji). The player obviously can't see the entire room all at once, so there is a viewport that follows the player around and renders only a selection of the room and the game objects that it contains. This is not a foreign concept. The part that's getting me confused has to do with how certain game objects are updated. Some of them are to be updated constantly, regardless of whether or not they can be seen. Other objects however are only to be updated when they are onscreen (for example, an enemy would only be updated to react to the player when it is onscreen or when it is in a certain range of the screen). Another problem is that game objects have to be easily referable by other game objects; something that happens in the player's update() method may affect another object in the world. Collision detection in games is always a serious problem. I need a way of containing the game objects such that it minimizes the number of cases when testing for collisions against one another. The final problem is that of creating and destroying game objects. I think this problem is pretty self explanatory. To store the game objects then I've considered a number of different methods. The original method I had was to simply store all the objects in a hash table by an id. This method was simple, and decently fast as it allows all the objects to be looked up in O(1) complexity, and also allows them to be deleted fairly easily. Hash collisions would not be a major problem; I wasn't originally planning on using computer generated ids to store the game objects I was going to rely on them all using ids given to them by the game designer (such names would be strings like 'Player' or 'EnemyWeapon4'), and even if I did use computer generated ids, if I used a decent hashing algorithm then the chances of collisions would be around 1 in 4 billion. The problem with using a hash table however is that it is inefficient in checking to see what objects are in range of the viewport. Considering the fact that certain game objects move (as well as the viewport itself), the only solution I could think of in order to only update objects that are in the viewport would be to iterate through every object in the hash table and check if it is in the viewport or not, updating only the ones that are in the valid area. This would be incredibly slow in scenarios where the amount of game objects exceeds 500, or even 200. The second solution was to store everything in a 2-d list. The world is partitioned up into cells (a tilemap essentially), where each cell or tile is the same size and is square. Each cell would contain a list of the game objects that are currently occupying it (each game object would be inserted into a cell depending on the center of the object's collision mask). A 2-d list would allow me to take the top-left and bottom-right corners of the viewport and easily grab a rectangular area of the grid containing only the cells containing entities that are in valid range to be updated. This method also solves the problem of collision detection; when I take an entity I can find the cell that it is currently in, then check only against entities in it's cell and the 8 cells around it. One problem with this system however is that it prohibits easy lookup of game objects. One solution I had would be to simultaneously keep a hash table that would contain all the positions of the objects in the 2-d list indexed by the id of said object. The major problem with a 2-d list is that it would need to be rebuilt every single game frame (along with the hash table of object positions), which may be a serious detriment to game speed. Both systems have ups and downs and seem to solve some of each other's problems, however using them both together doesn't seem like the best solution either. If anyone has any thoughts, ideas, suggestions, comments, opinions or solutions on new data structures or better implementations of the existing data structures I have in mind, please post, any and all criticism and help is welcome. Thanks in advance! EDIT: Please don't close the question because it has a bad title, I'm just bad with names!

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  • Moving camera, or camera with discrete "screens"?

    - by Jacob Millward
    I'm making a game with a friend, but having trouble deciding on a camera style. The basic idea for the game, is having a randomly generated 2-dimensional world, with settlements in it. These settlements would have access to different resources, and it would be the job of the player to create bridges and ladders and links between these villages so they can trade. The player would advance personally by getting better gear, fighting monsters and looking for materials in the world, in order to craft and trade them at the settlements. My friend wants to use an old-style camera, where the world is split into a discrete number of screens that the player moves between. Similar to early Zelda dungeons, or Knytt Stories. This is opposite to me, as I want a standard camera that follows the player around as I feel the split-screen style camera limits the game. Can anyone argue the case either way? We've hit a massive roadblock here and can't seem to get past it.

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  • Should programming languages be strict or loose?

    - by Ralph
    In Python and JavaScript, semi-colons are optional. In PHP, quotes around array-keys are optional ($_GET[key] vs $_GET['key']), although if you omit them it will first look for a constant by that name. It also allows 2 different styles for blocks (colon, or brace delimited). I'm creating a programming language now, and I'm trying to decide how strict I should make it. There are a lot of cases where extra characters aren't really necessary and can be unambiguously interpreted due to priorities, but I'm wondering if I should still enforce them or not to encourage good programming habits. What do you think?

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  • Just interviewed, turned down, now got an email asking to chat with recruiter. No response. What should I do? [closed]

    - by Lambert
    I was turned down after two interviews by a prominent company for an internship, and only a couple days later, I was asked when I had 10-15 minutes to chat today. Of course, I loved to, so I emailed within just 10 minutes of their email and let them know what times I was available at, and asked them when the best time should be, and if I should go somewhere or expect a phone call. No reply has come from them since yesterday afternoon, the recruiter wanted to talk to me today. I don't want to lose this opportunity, but I have no way to contact the recruiter other than by email, and the recruiter hasn't responded to my emails from yesterday, even though we were supposed to talk today. What's the best thing I can do (preferably within the next few hours!) to get the job? Is that even probably why she emailed me, or was a different reason likely? Any ideas?

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