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  • Toolbox/framework to construct lightweight public-facing web site

    - by aSteve
    I am aware of full-blown content management systems (CMS) such as SugarCRM and TikiWiki... where content is typically stored in a database... and edited through the same interface as it is published. While I like many of the features, the product is clearly aimed at enterprise-wide use rather than to be public-facing. What I'd like to establish are potential alternatives that fill the space between full-blown CMS and hand-coded bespoke site. I like the way that I can add modules to my CMS... allowing me to quickly introduce new functionality, and I'd like an analogous feature in a system for public web-content. Modules I know I'd like include moderated comments; web-form-to-email gateway; menus/tabs... in future, perhaps mapping or diaries or RSS integration - etc. Where my requirements differ from a CMS, I don't need (or want) most content to be editable through the main site... and, somehow, I do want to be able to preview how updates will be presented to the public rather than to make live changes. For these purposes, in contrast to those where a typical CMS would be ideal, presentation is of paramount importance - and trumps any desire to immediately disseminate information. I realise that this is a very high-level question... (suggestions of additional tags welcome) - I mentioned PHP only as - ideally - I'm looking for an open source solution and a PHP deployment is an easy option. What are my options?

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  • database design - empty fields

    - by imanc
    Hey, I am currently debating an issue with a guy on my dev team. He believes that empty fields are bad news. For instance, if we have a customer details table that stores data for customers from different countries, and each country has a slightly different address configuration - plus 1-2 extra fields, e.g. French customer details may also store details for entry code, and floor/level plus title fields (madamme, etc.). South Africa would have a security number. And so on. Given that we're talking about minor variances my idea is to put all of the fields into the table and use what is needed on each form. My colleague believes we should have a separate table with extra data. E.g. customer_info_fr. But this seams to totally defeat the purpose of a combined table in the first place. His argument is that empty fields / columns is bad - but I'm struggling to find justification in terms of database design principles for or against this argument and preferred solutions. Another option is a separate mini EAV table that stores extra data with parent_id, key, val fields. Or to serialise extra data into an extra_data column in the main customer_data table. I think I am confused because what I'm discussing is not covered by 3NF which is what I would typically use as a reference for how to structure data. So my question specifically: - if you have slight variances in data for each record (1-2 different fields for instance) what is the best way to proceed?

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  • How can I use TDD to solve a puzzle with an unknown answer?

    - by matthewsteele
    Recently I wrote a Ruby program to determine solutions to a "Scramble Squares" tile puzzle: I used TDD to implement most of it, leading to tests that looked like this: it "has top, bottom, left, right" do c = Cards.new card = c.cards[0] card.top.should == :CT card.bottom.should == :WB card.left.should == :MT card.right.should == :BT end This worked well for the lower-level "helper" methods: identifying the "sides" of a tile, determining if a tile can be validly placed in the grid, etc. But I ran into a problem when coding the actual algorithm to solve the puzzle. Since I didn't know valid possible solutions to the problem, I didn't know how to write a test first. I ended up writing a pretty ugly, untested, algorithm to solve it: def play_game working_states = [] after_1 = step_1 i = 0 after_1.each do |state_1| step_2(state_1).each do |state_2| step_3(state_2).each do |state_3| step_4(state_3).each do |state_4| step_5(state_4).each do |state_5| step_6(state_5).each do |state_6| step_7(state_6).each do |state_7| step_8(state_7).each do |state_8| step_9(state_8).each do |state_9| working_states << state_9[0] end end end end end end end end end So my question is: how do you use TDD to write a method when you don't already know the valid outputs? If you're interested, the code's on GitHub: Tests: https://github.com/mattdsteele/scramblesquares-solver/blob/master/golf-creator-spec.rb Production code: https://github.com/mattdsteele/scramblesquares-solver/blob/master/game.rb

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  • iPhone dev: UIBarButtonItem or title not showing up in NavigationBar

    - by IceMan85
    Hello everyone, here my problem. I have a NavigationBar at the top, a TabBar at the bottom and a TableView at the center of the screen. Very normal situation. I set it all up in IB and I have set this in the app delegate : ExpensesListNavController *expensesListNavController; This in order to be able to add new views to the stack. I need to have 3 levels: - list of items in a TableView - OK - firstLevel: once pressed one cell a view is added to the stack - OK - second level: one pressed the "modify" button on the navBar on the firstLevel I want to show a new view that can be customized by the user. My Problem is coming when trying to add the "Modify" button in the "firstLevelView". Here-below my code -(IBAction) modify:(id)sender { if (editableDetailViewController == nil) { editableDetailViewController = [[editableDetailViewController alloc] init]; } editableDetailViewController.expense = expense; [appDelegate.expensesListNavController pushViewController:editableDetailViewController animated:YES]; editableDetailViewController = nil; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; appDelegate = [[UIApplication sharedApplication] delegate]; UIBarButtonItem *modifyButton = [[UIBarButtonItem alloc] initWithTitle:@"Modify" style:UIBarButtonItemStylePlain target:self action:@selector(modify:)]; appDelegate.expensesListNavController.navigationItem.rightBarButtonItem = modifyButton; appDelegate.expensesListNavController.navigationItem.title = @"Titoloooo"; NSLog(@"NavBar button has just been set !!"); [modifyButton release]; Nothing is being showed, neither title nor the button. Do you have any idea of what is happening ?? I really cannot figure out !!! Thanks a lot in advance, AM

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  • Split UInt32 (audio frame) into two SInt16s (left and right)?

    - by morgancodes
    Total noob to anything lower-level than Java, diving into iPhone audio, and realing from all of the casting/pointers/raw memory access. I'm working with some example code wich reads a WAV file from disc and returns stereo samples as single UInt32 values. If I understand correctly, this is just a convenient way to return the 32 bits of memory required to create two 16 bit samples. Eventually this data gets written to a buffer, and an audio unit picks it up down the road. Even though the data is written in UInt32-sized chunks, it eventually is interpreted as pairs of 16-bit samples. What I need help with is splitting these UInt32 frames into left and right samples. I'm assuming I'll want to convert each UInt32 into an SInt16, since an audio sample is a signed value. It seems to me that for efficiency's sake, I ought to be able to simply point to the same blocks in memory, and avoid any copying. So, in pseudo-code, it would be something like this: UInt32 myStereoFrame = getFramefromFilePlayer; SInt16* leftChannel = getFirst16Bits(myStereoFrame); SInt16* rightChannel = getSecond16Bits(myStereoFrame); Can anyone help me turn my pseudo into real code?

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  • Complicated .NET factory design

    - by Tom W
    Hello SO; I'm planning to ask a fairly elaborate question that is also something of a musing here, so bear with me... I'm trying to design a factory implementation for a simulation application. The simulation will consist of different sorts of entities i.e. it is not a homogenous simulation in any respect. As a result, there will be numerous very different concrete implementations and only the very general properties will be abstracted at the top level. What I'd like to be able to do is create new simulation entities by calling a method on the model with a series of named arguments representing the parameters of the entity, and have the model infer what type of object is being described by the inbound parameters (from the names of the parameters and potentially the sequence they occur in) and call a factory method on the appropriate derived class. For example, if I pass the model a pair of parameters (Param1=5000, Param2="Bacon") I would like it to infer that the names Param1 and Param2 'belong' to the class "Blob1" and call a shared function "getBlob1" with named parameters Param1:=5000, Param2:="Bacon" whereas if I pass the model (Param1=5000, Param3=50) it would call a similar factory method for Blob2; because Param1 and Param3 in that order 'belong' to Blob2. I foresee several issues to resolve: Whether or not I can reflect on the available types with string parameter names and how to do this if it's possible Whether or not there's a neat way of doing the appropriate constructor inference from the combinatoric properties of the argument list or whether I'm going to have to bodge something to do it 'by hand'. If possible I'd like the model class to be able to accept parameters as parameters rather than as some collection of keys and values, which would require the model to expose a large number of parametrised methods at runtime without me having to code them explicitly - presumably one for every factory method available in the relevant namespace. What I'm really asking is how you'd go about implementing such a system, rather than whether or not it's fundamentally possible. I don't have the foresight or experience with .NET reflection to be able to figure out a way by myself. Hopefully this will prove an informative discussion.

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  • Chicken and egg problem (restore database) when trying to write unit test against SQl Server 2008.

    - by Hamish Grubijan
    Ok, they are not unit tests but end-to-end tests. The setup is somewhat involved. Unit tests will use C#, ODBC connection. Every unit tests will try to clean up after itself, but every 20 tests or so (once per C# class) we would need to do a full database restore. I do not think I can do it over an ODBC connection, according to this document: http://www.sql-server-performance.com/articles/dba/Obtain_Exclusive_Access_to_Restore_SQL_Server_p1.aspx Msg 6104, Level 16, State 1, Line 1 Cannot use KILL to kill your own process. However, I would like to, so that 199 tests do not go amok because of a bad clean-up. Is there another way? Perhaps I can open a different "connection" such as use COM automation or something of that sort, and then kill all database connections from there? If so, how can I do that? Also, will the clients be able to re-connect automatically after a restore, or would I have to dismantle everything once every 20 tests or so? If you find this question confusing, please let me know what your questions are. Thanks!

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  • Accessing vars from another clojure namespace?

    - by erikcw
    In my main namespace, I have a top level var named "settings" which is initialized as an empty {}. My -main fn sets the contents of settings using def and conj based on some command line args (different database hosts for production/development, etc). I'm trying to access the contents of this map from another namespace to pull out some of the settings. When I try to compile with lein into an uberjar, I get a traceback saying "No such var: lb/settings". What am I missing? Is there a more idiomatic way to handle app wide settings such as these? Is it safe to use "def" inside of -main like I am, or should I be use an atom or ref to make this threadsafe? Thanks! (ns main (:use ...) (:gen-class)) (def settings {}) (defn -main [& args] (with-command-line-args... ;set devel? based on args (if (true? devel?) (def settings (conj settings {:mongodb {:host "127.0.0.1"} :memcached {:host "127.0.0.1"}})) (def settings (conj settings {:mongodb {:host "PRODUCTION_IP"} :memcached {:host "PRODUCTION_IP"}}))) ;file2.clj (ns some-other-namespace (:require [main :as lb] ...) ;configure MongoDB (congo/mongo! :db "dbname" :host (:host (mongodb lb/settings)))) ...

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  • PNG Textures not loading on HTC desire

    - by Matthew Tatum
    Hi I'm developing a game for android using OpenGL es and have hit a problem: My game loads fine in the emulator (windows xp and vista from eclipse), it also loads fine on a T-Mobile G2 (HTC Hero) however when I load it on my new HTC Desire none of the textures appear to load correctly (or at all). I'm suspecting the BitmapFactory.decode method although I have no evidence that that is the problem. All of my textures are power of 2 and JPG textures seem to load (although they don't look great quality) but anything that is GIF or PNG just doesn't load at all except for a 2x2 red square which loads fine and one texture that maps to a 3d object but seems to fill each triangle of the mesh with the nearest colour). This is my code for loading images: AssetManager am = androidContext.getAssets(); BufferedInputStream is = null; try { is = new BufferedInputStream(am.open(fileName)); Bitmap bitmap; bitmap = BitmapFactory.decodeStream(is); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); } catch(IOException e) { Logger.global.log(Level.SEVERE, e.getLocalizedMessage()); } finally { try { is.close(); } catch(Exception e) { // Ignore. } } thanks

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  • Python vs all the major professional languages [closed]

    - by Matt
    I've been reading up a lot lately on comparisons between Python and a bunch of the more traditional professional languages - C, C++, Java, etc, mainly trying to find out if its as good as those would be for my own purposes. I can't get this thought out of my head that it isn't good for 'real' programming tasks beyond automation and macros. Anyway, the general idea I got from about two hundred forum threads and blog posts is that for general, non-professional-level progs, scripts, and apps, and as long as it's a single programmer (you) writing it, a given program can be written quicker and more efficiently with Python than it could be with pretty much any other language. But once its big enough to require multiple programmers or more complex than a regular person (read: non-professional) would have any business making, it pretty much becomes instantly inferior to a million other languages. Is this idea more or less accurate? (I'm learning Python for my first language and want to be able to make any small app that I want, but I plan on learning C eventually too, because I want to get into driver writing eventually. So I've been trying to research each ones strengths and weaknesses as much as I can.) Anyway, thanks for any input

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  • where are the frameworks for creating libraries?

    - by fayer
    whenever i create a php library (not a framework) i tend to reinvent everything everytime. "where to put configuration options" "which design pattern to use here" "how should all the classes extend each other" and so on... then i think, isn't there a good library framework to use anywhere? it's like a framework for a web application (symfony, cakephp...) but instead of creating a web application, this framework will help coder to create a library, providing all the standard structure and classes (observer pattern, dependency injection etc). i think that will be the next major thing if not available right now. in this way there will be a standard to follow when creating libraries, or else, it's like a djungle when everyone creates their own structure, and a lot of coders just code without thinking of reusability etc. there isn't any framework for creating libraries at the moment? if not, don't u agree with me that this is the way to do it, with a library framework? cause i am really throwing a lot of time (weeks!) just thinking about how to organize things, both in code and file level, when i should just start to code the logic. share your thoughts!

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  • At what point is it worth using a database?

    - by radix07
    I have a question relating to databases and at what point is worth diving into one. I am primarily an embedded engineer, but I am writing an application using QT to interface with our controller. We are at an odd point where we have enough data that it would be feasible to implement a database (around 700+ items and growing) to manage everything, but I am not sure it is worth the time right now to deal with. I have no problems implementing the GUI with files generated from excel and parsed in, but it gets tedious and hard to track even with VBA scripts. I have been playing around with converting our data into something more manageable for the application side with Microsoft Access and that seems to be working well. If that works out I am only a step (or several) away from using an SQL database and using the QT library to access and modify it. I don't have much experience managing data at this level and am curious what may be the best way to approach this. So what are some of the real benefits of using a database if any in this case? I realize much of this can be very application specific, but some general ideas and suggestions on how to straddle the embedded/application programming line would be helpful. Thanks

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  • Will TFS 2010 support non-contiguous merging?

    - by steve_d
    I know that merging non-contiguous changesets at once may not be a good idea. However there is at least one situation in which merging non-contiguous changesets is (probably) not going to break anything: when there are no intervening changes on the affected individual files. (At least, it wouldn't break any worse than would a series of cherry-picked merges, checked in each time; and at least this way you would discover breakage before checking in). For instance, let's say you have a Main and a Development branch. They start out identical (e.g. after a release). They have two files, foo.cs and bar.cs. Alice makes a change in Development\foo.cs and checks it in as changeset #1001. Bob makes a change in Development\bar.cs and checks it in as #1002. Alice makes another change to Development\foo.cs and checks it in as #1003. Now we could in theory merge both changes #1001 and #1003 from dev-to main in a single operation. If we try to merge at the branch level, dev-to-main, we will have to do it as two operations. In this simple, contrived example it's simple enough to merge the one file - but in the real world where there would be many files involved, it's not so simple. Non-contiguous merging is one of the reasons given for why "merge by workitem" is not implemented in TFS.

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  • Protocol specification in XML

    - by Mathijs
    Is there a way to specify a packet-based protocol in XML, so (de)serialization can happen automatically? The context is as follows. I have a device that communicates through a serial port. It sends and receives a byte stream consisting of 'packets'. A packet is a collection of elementary data types and (sometimes) other packets. Some elements of packets are conditional; their inclusion depends on earlier elements. I have a C# application that communicates with this device. Naturally, I don't want to work on a byte-level throughout my application; I want to separate the protocol from my application code. Therefore I need to translate the byte stream to structures (classes). Currently I have implemented the protocol in C# by defining a class for each packet. These classes define the order and type of elements for each packet. Making class members conditional is difficult, so protocol information ends up in functions. I imagine XML that looks like this (note that my experience designing XML is limited): <packet> <field name="Author" type="int32" /> <field name="Nickname" type="bytes" size="4"> <condition type="range"> <field>Author</field> <min>3</min> <max>6</min> </condition> </field> </packet> .NET has something called a 'binary serializer', but I don't think that's what I'm looking for. Is there a way to separate protocol and code, even if packets 'include' other packets and have conditional elements?

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  • Sorted queue with dropping out elements

    - by ffriend
    I have a list of jobs and queue of workers waiting for these jobs. All the jobs are the same, but workers are different and sorted by their ability to perform the job. That is, first person can do this job best of all, second does it just a little bit worse and so on. Job is always assigned to the person with the highest skills from those who are free at that moment. When person is assigned a job, he drops out of the queue for some time. But when he is done, he gets back to his position. So, for example, at some moment in time worker queue looks like: [x, x, .83, x, .7, .63, .55, .54, .48, ...] where x's stand for missing workers and numbers show skill level of left workers. When there's a new job, it is assigned to 3rd worker as the one with highest skill of available workers. So next moment queue looks like: [x, x, x, x, .7, .63, .55, .54, .48, ...] Let's say, that at this moment worker #2 finishes his job and gets back to the list: [x, .91, x, x, .7, .63, .55, .54, .48, ...] I hope the process is completely clear now. My question is what algorithm and data structure to use to implement quick search and deletion of worker and insertion back to his position. For the moment the best approach I can see is to use Fibonacci heap that have amortized O(log n) for deleting minimal element (assigning job and deleting worker from queue) and O(1) for inserting him back, which is pretty good. But is there even better algorithm / data structure that possibly take into account the fact that elements are already sorted and only drop of the queue from time to time?

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  • Filtering string in Python

    - by Ecce_Homo
    I am making algorithm for checking the string (e-mail) - like "E-mail addres is valid" but their are rules. First part of e-mail has to be string that has 1-8 characters (can contain alphabet, numbers, underscore [ _ ]...all the parts that e-mail contains) and after @ the second part of e-mail has to have string that has 1-12 characters (also containing all legal expressions) and it has to end with top level domain .com EDIT email = raw_input ("Enter the e-mail address:") length = len (email) if length > 20 print "Address is too long" elif lenght < 5: print "Address is too short" if not email.endswith (".com"): print "Address doesn't contain correct domain ending" first_part = len (splitting[0]) second_part = len(splitting[1]) account = splitting[0] domain = splitting[1] for c in account: if c not in "abcdefghijklmopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.": print "Invalid char", "->", c,"<-", "in account name of e-mail" for c in domain: if c not in "abcdefghijklmopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.": print "Invalid char", "->", c,"<-", "in domain of e-mail" if first_part == 0: print "You need at least 1 character before the @" elif first_part> 8: print "The first part is too long" if second_part == 4: print "You need at least 1 character after the @" elif second_part> 16: print "The second part is too long" else: # if everything is fine return this print "E-mail addres is valid" EDIT: After reproting what is wrong with our input, now I need to make Python recognize valid address and return ("E-mail adress is valid") This is the best i can do with my knowledge....and we cant use regular expressions, teacher said we are going to learn them later.

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  • What new Unicode functions are there in C++0x?

    - by luiscubal
    It has been mentioned in several sources that C++0x will include better language-level support for Unicode(including types and literals). If the language is going to add these new features, it's only natural to assume that the standard library will as well. However, I am currently unable to find any references to the new standard library. I expected to find out the answer for these answers: Does the new library provide standard methods to convert UTF-8 to UTF-16, etc.? Does the new library allowing writing UTF-8 to files, to the console (or from files, from the console). If so, can we use cout or will we need something else? Does the new library include "basic" functionality such as: discovering the byte count and length of a UTF-8 string, converting to upper-case/lower-case(does this consider the influence of locales?) Finally, are any of these functions are available in any popular compilers such as GCC or Visual Studio? I have tried to look for information, but I can't seem to find anything? I am actually starting to think that maybe these things aren't even decided yet(I am aware that C++0x is a work in progress).

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  • I need to sort the facets that come back from SOLR by relevancy

    - by Pinguthepenguin
    I have within my SOLR index song objects which belong to a higher level album object. An example is shown below: <song> <album title>Blood Sugar Sex Magic</album title> <song title>Under the Bridge</song title> <description>A sad song about junkies</description> </song> What I can do at the moment is create a facet on the album title so that a search on songs will also show me what albums contain hits for that keyword. The default behaviour for SOLR is that the facets are shown in the order of most hits to least. However what I want to achieve is the facet list to be sorted according to the relevancy of the top hit for that album. For example a search on the word "sad" may show a facet with one hit for "Blood Sugar Sex Magic" and there may also be an album called "Sad Clown songs" where there are 10 hits. "Sad clown songs" will show as the first facet even though it may be that "Under the bridge" comes up as the most relevant song. My question is how can I get all the facets back but then have them ordered by the relevancy of the songs within them? If I would need to change or extend some underlying SOLR code what would that be? Thanks in advance.

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  • How can I make this simple C# generics factory work?

    - by Kevin Brassen
    I have this design: public interface IFactory<T> { T Create(); T CreateWithSensibleDefaults(); } public class AppleFactory : IFactory<Apple> { ... } public class BananaFactory : IFactory<Banana> { ... } // ... The fictitious Apple and Banana here do not necessarily share any common types (other than object, of course). I don't want clients to have to depend on specific factories, so instead, you can just ask a FactoryManager for a new type. It has a FactoryForType method: IFactory<T> FactoryForType<T>(); Now you can invoke the appropriate interface methods with something like FactoryForType<Apple>().Create(). So far, so good. But there's a problem at the implementation level: how do I store this mapping from types to IFactory<T>s? The naive answer is an IDictionary<Type, IFactory<T>>, but that doesn't work since there's no type covariance on the T (I'm using C# 3.5). Am I just stuck with an IDictionary<Type, object> and doing the casting manually?

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  • Which is the event listener after doSave() in Symfony?

    - by fesja
    Hi, I've been looking at this event-listeners page http://www.doctrine-project.org/documentation/manual/1_1/pl/event-listeners and I'm not sure which is the listener I have to use to make a change after the doSave() method in the BaseModelForm.class.php. // PlaceForm.class.php protected function doSave ( $con = null ) { ... parent::doSave($con); .... // Only for new forms, insert place into the tree if($this->object->level == null){ $parent = Place::getPlace($this->getValue('parent'), Language::getLang()); ... $node = $this->object->getNode(); $method = ($node->isValidNode() ? 'move' : 'insert') . 'AsFirstChildOf'; $node->$method($parent); //calls $this->object->save internally } return; } What I want to do is to make a custom slug with the ancestors' name of that new place. So if I inserting "San Francisco", the slug would be "usa-california-san-francisco" public function postXXXXXX($event) { ... $event->getInvoker()->slug = $slug; } The problem is that I'm inserting a new object with no reference to its parent. After it's saved, I insert it to the tree. So I can't change the slug until then. I think a Transaction listener could work, but I'm use there is a better way I'm not seeing right now. thanks!

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  • Django + GAE (Google App Engine) : most convenient path for a beginner?

    - by mac
    Some background info first: Goal: a medium-level complexity web app that I will need to maintain and possibly extend for a few years. Experience: good knowledge of python, some experience of MVC frameworks (in PHP). Desiderata: using django and google app engine. I read extensively about the compatibility issues between GAE and Django, and I am aware of the GAE patch, the norel project, and other similar pieces of code. I have also understood that the SDK provides some of the features of django "out of the box". Yet, given that I have no previous experience with neither Django nor GAE, I am unable to evaluate to which extent using a patched version of Django will strip away important features, or how far the framework provided in the SDK is compatible with Django. So I am rather confused on what would be the best way to proceed in my situation: Should I simply use a patched version of Django as the differences with the original Django are so minor that I would hardly notice them? Should I write my app completely in "regular django" and try to port it to GAE only afterwards, when I will have got a grasp on Django internals and philosophy? Should I write my app using the framework provided with the SDK and port it to django only afterwards? Should I... ? Thank you in advance for your time and advice.

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  • MYSQL - SImple database design

    - by sequelDesigner
    Hello guys, I would like to develop a system, where user will get the data dynamically(what I mean dynamic is, without reloading pages, using AJAX.. but well, it does not matter much). My situation is like this. I have this table, I called it "player", in this player table, I will store the player information like, player name, level, experience etc. Each player can have different clothes, start from tops(shirts), bottoms, shoes, and hairstyle, and each player can have more than 1 tops, bottoms, shoes etc. What I am hesitated or not very sure about is, how do you normally store the data? My current design is like this: Player Table =========================================================================================== id | name | (others player's info) | wearing | tops | bottoms =========================================================================================== 1 | player1 | | top=1;bottom=2;shoes=5;hair=8 | 1,2,3| 7,2,3 Tops Table ===================== id | name | etc... ===================== 1 | t-shirt | ... I am not sure if this design is good. If you are the database designer, how would you design the database? Or how you will store them? Please advise. Thanks

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  • trying to reenter IT field after a break of over 5 years

    - by josephj1989
    Hello I have had some misfortune in life - I was unwell and had to stay out of work for an extended period of about 5 years.Before that I used to work as an Oracle/Oracle Ebusiness suite consultant (I was charging very good contract rates). But now I am fully recovered ,feeling sharper than ever. But there arent many opportunities in my areas of expertise in a small market like New Zealand and the long absence is no help either. So for the last 5 months I have been training myself in C# ,ASP .NET,WEB technologies like HTML,JQuery,CSS and also SQL Server.I had some previous experience with JAVA and VB .NET (few months). But I am fully confident of my abilities and believe I can hit the ground running given a chance.I used to be an expert with SQL and C language and these skills are portable to SQL Server and C#. Another problem I face is my age- I am over 50. What is your opinion - Am I doing the right thing. Can I get back into an IT career-I am willing to start all over again at a junior level, I am really facing a crisis in my life.

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  • Mixing together Connect by, inner join and sum with Oracle

    - by François
    Hey there, I need help with a oracle query. Excuse me in advance for my english. Here is my setup: I have 2 tables called respectively "tasks" and "timesheets". The "tasks" table is a recursive one, that way each task can have multiple subtasks. Each timesheet is associated with a task (not necessarily the "root" task) and contains the number of hours worked on it. Example: Tasks id:1 | name: Task A | parent_id: NULL id:2 | name: Task A1 | parent_id: 1 id:3 | name: Task A1.1 | parent_id: 2 id:4 | name: Task B | parent_id: NULL id:5 | name: Task B1 | parent_id: 4 Timesheets id:1 | task_id: 1 | hours: 1 id:2 | task_id: 2 | hours: 3 id:3 | task_id:3 | hours: 1 id:5 | task_id:5 | hours:1 ... What I want to do: I want a query that will return the sum of all the hours worked on a "task hierarchy". If we take a look at the previous example, It means I would like to have the following results: task A - 5 hour(s) | task B - 1 hour(s) At first I tried this SELECT TaskName, Sum(Hours) "TotalHours" FROM ( SELECT replace(sys_connect_by_path(decode(level, 1, t.name), '~'), '~') As TaskName, ts.hours as hours FROM tasks t INNER JOIN timesheets ts ON t.id=ts.task_id START WITH PARENTOID=-1 CONNECT BY PRIOR t.id = t.parent_id ) GROUP BY TaskName Having Sum(Hours) > 0 ORDER BY TaskName And it almost work. THe only problem is that if there are no timesheet for a root task, it will skip the whole hieararchy... but there might be timesheets for the child rows and it is exactly what happens with Task B1. I know it is the "inner join" part that is causing my problem but I'm not sure how can I get rid of it. Any idea how to solve this problem? Thank you

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  • How can I implement a splay tree that performs the zig operation last, not first?

    - by Jakob
    For my Algorithms & Data Structures class, I've been tasked with implementing a splay tree in Haskell. My algorithm for the splay operation is as follows: If the node to be splayed is the root, the unaltered tree is returned. If the node to be splayed is one level from the root, a zig operation is performed and the resulting tree is returned. If the node to be splayed is two or more levels from the root, a zig-zig or zig-zag operation is performed on the result of splaying the subtree starting at that node, and the resulting tree is returned. This is valid according to my teacher. However, the Wikipedia description of a splay tree says the zig step "will be done only as the last step in a splay operation" whereas in my algorithm it is the first step in a splay operation. I want to implement a splay tree that performs the zig operation last instead of first, but I'm not sure how it would best be done. It seems to me that such an algorithm would become more complex, seeing as how one needs to find the node to be splayed before it can be determined whether a zig operation should be performed or not. How can I implement this in Haskell (or some other functional language)?

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