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  • Speaking at Sinergija12

    - by DigiMortal
    Next week I will be speaker at Sinergija12, the biggest Microsoft conference held in Serbia. The first time I visited Sinergija it was clear to me that this is the event where I should go back. Why? Because technical level of sessions was very well in place and actually sessions I visited were pretty hardcore. Now, two years later, I will be back there but this time I’m there as speaker. My session at Sinergija12 Here are my three almost finished sessions for Sinergija12. ASP.NET MVC 4 Overview Session focuses on new features of ASP.NET MVC 4 and gives the audience good overview about what is coming. Demos cover all important new features - agent based output, new application templates, Web API and Single Page Applications. This session is for everybody who plans to move to ASP.NET MVC 4 or who plans to start building modern web sites.   Building SharePoint Online applications using Napa Office 365 Next version of Office365 allows you to build SharePoint applications using browser based IDE hosted in cloud. This session introduces new tools and shows through practical examples how to build online applications for SharePoint 2013.   Cloud-enabling ASP.NET MVC applications Cloud era is here and over next years more and more web applications will be hosted on cloud environments. Also some of our current web applications will be moved to cloud. This session shows to audience how to change the architecture of ASP.NET web application so it runs on shared hosting and Windows Azure with same code base. Also the audience will see how to debug and deploy web applications to Windows Azure. All developers who are coming to Sinergija12 are welcome to my sessions. See you there! :)

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  • Resume Button error

    - by user3178359
    i have two class. if i press button pause it can show button resume, retry,menu and the game time is paused. but when i press the resume the game time still paused. help me plase how to continue the game time ?? code for button pause : using UnityEngine; using System.Collections; public class pause : MonoBehaviour { public GUITexture showMenu; public GUITexture btnResume; public bool gamePaused = false; void OnMouseDown() { gamePaused = true; Time.timeScale = 0; showMenu.pixelInset = new Rect(220, 200, showMenu.pixelInset.width, showMenu.pixelInset.height); btnResume.pixelInset = new Rect(300, 300, btnResume.pixelInset.width, btnResume.pixelInset.height); code for button resume : using UnityEngine; using System.Collections; public class btResume : pause { //public GUITexture shoe; void onMouseDown() { base.gamePaused = false; Time.timeScale = 1; btnResume.pixelInset = new Rect(300, -300, btnResume.pixelInset.width, btnResume.pixelInset.height); showMenu.pixelInset = new Rect(220, -200, showMenu.pixelInset.width, showMenu.pixelInset.height); } }

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  • How to run sudo command with no password?

    - by aychedee
    tl;dr: How does the ubuntu user on the AWS images for Ubuntu Server 12.04 have passwordless sudo for all commands when there is no configuration for it in `/etc/sudoers'? I'm using Ubuntu server 12.04 on Amazon. I want to add a new user that has the same behaviour as the default ubuntu user. Specifically I want passwordless sudo for this new user. So I've added a new user and went to edit /etc/sudoers (using visudo of course). From reading that file it seemed like the default ubuntu user was getting it's passwordless sudo from being a member of the admin group. So I added my new user to that. Which didn't work. Then I tried adding the NOPASSWD directive to sudoers. Which also didn't work. Anyway, now I'm just curious. How does the ubuntu user get passwordless privileges if they aren't defined in /etc/sudoers. What is the mechanism that allows this?

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  • Cloning from a given point in the snapshot tree

    - by Fat Bloke
    Although we have just released VirtualBox 4.3, this quick blog entry is about a longer standing ability of VirtualBox when it comes to Snapshots and Cloning, and was prompted by a question posed internally, here in Oracle: "Is there a way I can create a new VM from a point in my snapshot tree?". Here's the scenario: Let's say you have your favourite work VM which is Oracle Linux based and as you installed different packages, such as database, middleware, and the apps, you took snapshots at each point like this: But you then need to create a new VM for some other testing or to share with a colleague who will be using the same Linux and Database layers but may want to reconfigure the Middleware tier, and may want to install his own Apps. All you have to do is right click on the snapshot that you're happy with and clone: Give the VM that you are about to create a name, and if you plan to use it on the same host machine as the original VM, it's a good idea to "Reinitialize the MAC address" so there's no clash on the same network: Now choose the Clone type. If you plan to use this new VM on the same host as the original, you can use Linked Cloning else choose Full.  At this point you now have a choice about what to do about your snapshot tree. In our example, we're happy with the Linux and Database layers, but we may want to allow our colleague to change the upper tiers, with the option of reverting back to our known-good state, so we'll retain the snapshot data in the new VM from this point on: The cloning process then chugs along and may take a while if you chose a Full Clone: Finally, the newly cloned VM is ready with the subset of the Snapshot tree that we wanted to retain: Pretty powerful, and very useful.  Cheers, -FB 

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  • ubuntu 12.04 installer does not recognize drive partitions

    - by endless forms
    I recently purchased a new HP Pavilion HPE desktop running Windows 7. I am trying to install a dual-boot system with 12.04. However, when I run the LiveCD I only get as far as the "Install" window where you can select the partitions for your drives. On the bottom where it says "device for boot loader installation" I have "/dev/sda" and cannot select any other devices. All the options to change the drives are greyed out, most likely because there are no drives in the window. I partitioned my largest drive using the tools within Windows, then booted into the CD, but nothing shows up. I then used Gparted to change the new space from unallocated to an /ext2, and still nothing shows up. The installer does not recognize anything, but when I go into an Ubuntu session and use the disk utility manager I can see the partitions I made. Anything I do has to be done outside of the installer. I have no files on this new computer, so this is the perfect time to install a parallel OS. I would like avoid completely reinstalling Windows, however. I've been over the forums many times, but all the answers I've found have not worked for me. I also tried flagging the new, empty partition as boot, but that screwed Windows up. Also, the WUBI installer hits the same point and quits. I know that the disk itself is fine because I just made another dual boot system on a Gateway PC. This makes me think something within this computer is preventing the installer from "seeing" the drives. Any help would be much appreciated! Edit in response: The main part of the partitioning window shows no partitions, everything is blank. There is no way to add partitions, and all the buttons are useless. I've tried defragging my drive multiple times, and I also used the same disk to dual-boot another PC with no problems, so it's not the disk, it's definitely the computer.

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  • The Freemium-Premium Puzzle

    The more time I spend thinking about the value of information, the more I found that digitalizing information significantly changed the 'information markets', potentially in an irreversible manner. The graph at the bottom outlines my current view. The existing business models tend to be the same in the digital and analogue information world, i.e. revenue is derived from a combination of consumers' payments and advertisement. Even monetizing 'meta-information' such as search engines isn't new. Just think of the once popular 'Who'sWho'. What really changed is the price-value ratio. The curve is pushed down, closer to the axis. You pay less for the same, or often even get more for less. If you recall the capabilities I described in relevance of information you will see that there are many additional features available for digital content compared to analogue content. I think this is a good 'blue ocean strategy' by combining existing capabilities in a new way. (Kim W.C. & Mauborgne, R. (2005) Blue Ocean Strategies. Boston: Harvard Business School Publishing.). In addition the different channels of digital information distribution significantly change the value of information. I will touch on this in one of my next blogs. Right now, many information providers started to offer 'freemium' content through digital channels, hoping to get a premium for the 'full' content. No freemium seems to take them out of business, because they are apparently no longer visible in today's most relevant channels of information consumption. But, the more freemium is provided, the lower the premium gets; a truly puzzling situation. To make it worse, channel providers increasingly regard information as a value adding and differentiating activity. Maybe new types of exclusive, strategic alliances will solve the puzzle, introducing new types of 'gate-keepers', which - to me - somehow does not match the spirit of the WWW and the generation Y's perception of information consumption and exchange.

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  • Designing object oriented programming

    - by Pota Onasys
    Basically, I want to make api calls using an SDK I am writing. I have the following classes: Car CarData (stores input values needed to create a car like model, make, etc) Basically to create a car I do the following: [Car carWithData: cardata onSuccess: successHandler onError: errorHandler] that basically is a factory method that creates instance of Car after making an API call request and populating the new Car class with the response and passes that instance to the successHandler. So "Car" has the above static method to create that car, but also has non-static methods to edit, delete cars (which would make edit, delete API calls to the server) So when the Car create static method passes a new car to the successHandler by doing the following: successHandler([[Car alloc] initWithDictionary: dictionary) The success handler can go ahead and use that new car to do the following: [car update: cardata] [car delete] considering the new car object now has an ID for each car that it can pass to the update and delete API calls. My questions: Do I need a cardata object to store user inputs or can I store them in the car object that would also later store the response from all of the api calls? How can I improve this model? With regards to CarData, note that there might be different inputs for the different API calls. So create function might need to know model, make, etc, but find function might need to know the number of items to find, the limit, the start id, etc.

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  • OBIEE 10g premier support ends Mid 2013

    - by THE
    To give all OBIEE users a fair warning ahead of time. Please be aware that the Premier Support product lifecycle for Oracle Business Intelligence Enterprise Edition and Oracle Business Intelligence Publisher 10.1.3.4.x is ending in July 2013 as of the  lifetime Support policy. Oracle Business Intelligence Enterprise Edition and Oracle Business Intelligence Publisher 10.1.3.4.x will be in Sustaining Support phase. "Sustaining Support" does NOT include: New program updates, fixes, security alerts, and critical patch updates New tax, legal and regulatory updates New upgrade scripts Certification with new third party products/versions 24 hour commitment and response guidelines for Severity 1 service requests as defined in the Severity Level section in the Oracle Technical Support Policies document linked below. We are encouraging you to move to OBIEE 11gR1. For more details please see the following documents on My Oracle Support ( https://support.oracle.com):"Premier Support Ends Dec 31 2011 for Oracle Fusion Middleware 10g 10.1.2 & 10.1.4" (  Doc ID 1290974.1)

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  • How to offset particles from point of origin

    - by Sun
    Hi I'm having troubles off setting particles from a point of origin. I want my particles to spread out after a certain radius from a the point of origin. For example, this is what I have right now: All particles emitted from a point of origin. What I want is this: Particles are offset from the point of origin by some amount, i.e after the circle. What is the best way to achieve this? At the moment, I have the point of origin, the position of each particle and its rotation angle. Sorry for the poor illustrations. Edit: I was mistaken, when a particle is created, I have only the point of origin. When the particle is created I am able to calculate the rotation of the particle in the update method after it has moved to a new location using atan2() method. This is how I create/manage particles: Created new particle at enemy ship death location, for every new particle which is added to the list, call Update and Draw to update its position, calculate new angle and draw it.

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  • MySQL Connector/Net 6.6 GA has been released

    - by fernando
    MySQL Connector/Net 6.6, a new version of the all-managed .NET driver for MySQL has been released.  This is the GA intended to introduce users to the new features in the release.  This release is feature complete. It is recommended for use in production environments. It is appropriate for use with MySQL server versions 5.0-5.6 It is now available in source and binary form from http://dev.mysql.com/downloads/connector/net/#downloads and mirror sites (note that not all mirror sites may be up to date at this point-if you can't find this version on some mirror, please try again later or choose another download site.) The 6.6 version of MySQL Connector/Net brings the following new features:   * Stored routine debugging   * Entity Framework 4.3 Code First support   * Pluggable authentication (now third parties can plug new authentications mechanisms into the driver).   * Full Visual Studio 2012 support: everything from Server Explorer to Intellisense&   the Stored Routine debugger. The release is available to download athttp://dev.mysql.com/downloads/connector/net/6.6.html Documentation ------------------------------------- You can view current Connector/Net documentation at http://dev.mysql.com/doc/refman/5.5/en/connector-net.html For specific topics: Stored Routine Debugger:http://dev.mysql.com/doc/refman/5.5/en/connector-net-visual-studio-debugger.html Authentication plugin:http://dev.mysql.com/doc/refman/5.5/en/connector-net-programming-authentication-user-plugin.html You can find our team blog at http://blogs.oracle.com/MySQLOnWindows. You can also post questions on our forums at http://forums.mysql.com/. Enjoy and thanks for the support! 

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  • How to reset a List c# and XNA [on hold]

    - by P3erfect
    I need to do a "retry" option when the player finishes the game.For doing this I thought to reset the lists of Monsters and other objects that moved at the first playing or which have been "killed".for example I have a list like that: //the enemy1 class is already done // in Game1 I declare it List<enemy1> enem1 = new List<enemy1>(); //Initialize method List<enemy1> enem1 = new List<enemy1>(); //LoadContent foreach (enemy1 enemy in enem1) { enemy.Load(Content); } enem1.Add(new enemy1(Content.Load<Texture2D>("enemy"), new Vector2(5900, 12600))); //Update foreach (enemy1 enemy in enem1) { enemy.Update(gameTime); } //after being shoted the enemies disappear and i remove them //if the monsters are shoted the bool "visible" goes from false to true for (int i = enem1.Count - 1; i >= 0; --i) { if (enem1[i].visible == true) enem1.RemoveAt(i); } //Draw foreach (enemy1 enemy in enem1) { if(enemy.visble==false) { enemy.Draw(spriteBatch, gameTime); } } //So my problem is to restart the game. I did this in Update method if(lost==false) { //update all the things... } if(lost==true)//this is if I die { //here I have to put the code that restore the list //I tried: foreach (enemy1 enemy in enem1) { enemy.visible=false; } player.life=3;//initializing the player,points,time player.position=initialPosition; points=0; time=0; }//the player works.. } } they should be drawn again but if I removed them they won't be drawn anymore.If I don't remove them ,instead, the enemies are in different places (because they follow me). Any suggestions to restore or reinitialize the list??

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  • The Oracle EMEA Partner Event of the Year- FREE, LIVE & ONLINE!

    - by Claudia Costa
    New products. New specializations. New opportunities. Find out how you can use them to build your Oracle business even faster and more effectively in 2010/11. The date for your diary is the 29th of June 2010, at 11:00 GMT. And this summer's event is bigger and better than ever. You will learn: What Oracle's acquisition of Sun Microsystems means for your business and your customers How Oracle Specialization can help you grow faster and smarter, and how Oracle partners from across the region are already benefitting Why Oracle's latest technology, applications, middleware and hardware products and solutions offer you unbeatable new business opportunities How Oracle's partner program is evolving to help partners succeed with a live link to the Oracle FY11 Global Partner Kickoff How specialization has helped a former Microsoft executive become one of the world's most successful social entrepreneurs You'll also have the chance to network with Oracle experts and other partners, and download valuable collateral from specially constructed virtual information booths. Plus, at the end of the event, submit your feedback form for the chance to win two passes to Oracle OpenWorld in San Francisco this September! Don't miss out! REGISTER TODAY!  for this exciting, exclusive online event. Visit here for more information and to view the complete agenda We look forward to welcoming you on the 29th of June! Yours sincerely, Stein SurlienSenior Vice President, Alliances & Channels, Oracle EMEA PS. The Oracle PartnerNetwork Days Virtual Event will be followed by "Oracle PartnerNetwork Days Executive Forums", and "Oracle PartnerNetwork Days Satellite Events" in various countries. Please look out for further communications from your local Oracle team.

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  • need a different backup solution

    - by DigitalJedi
    I just built a new media/backup server using Ubuntu 12.04 64bit. I installed a hard drive to be used only for music, pictures, and videos and formatted it fat32 so my 1 and only Windows PC could map those folders as netshares. My laptop, also running Ubuntu 12.04, is what I am using the most so new media is first downloaded on my laptop. I've already got the music, videos, and pictures folders from my server mounting as shares on my laptop on boot thanks to some fstab edits and sshfs. Now I'm wanting either an app or script that could backup any new files I add to my local media folders to the mounted folders on my server. I've been Googling all day and found a few apps like rsync but they seem to have issues with ext4 to vfat backups. I thought maybe a script would be best but I'm new to scripting in Linux and don't want to mess anything up. Basically I am looking for something that will backup only newly added files to the server. I figure I could schedule it once a week. There are some stipulations. For example, my local music folder has over 700 folders for each artist/band then sub folders inside those for albums. I want something smart enough to only copy newly added content so I'm guessing the modified date would probably be a good condition if I were scripting. I'm rambling. Any suggestions would be GREATLY appreciated. I'm not finding anything to suit my needs. I'm almost to the point of just learning bas scripting so I can write something but then it will be a couple weeks or so before I have a possible solution and I'd like something in place sooner.

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  • MVC 4 Authentication

    - by Aligned
    First: After searching for awhile to figure out what’s new/different with MVC 4 and forms authentication, this is the best article I've found on the subject: http://weblogs.asp.net/jgalloway/archive/2012/08/29/simplemembership-membership-providers-universal-providers-and-the-new-asp-net-4-5-web-forms-and-asp-net-mvc-4-templates.aspx Some quotes from the article: “The ASP.NET Web Pages team designed SimpleMembership to (wait for it) simplify the task of dealing with membership” "WSAT is built to work with ASP.NET Membership, and is not compatible with Simple Membership. There are two main options there: Use the WebSecurity and OAuthWebSecurity API to manage the users and roles Create a web admin using the above APIs Since SimpleMembership runs on top of your database, you can update your users as you would any other data - via EF or even in direct database edits (in development, of course)" “If you want to use an existing ASP.NET Membership Provider in ASP.NET MVC 4, you can't use the new AccountController. You can do a few things:” “Universal Providers do not work with Simple Membership.” ~ this post (look for Bob.at.SBS’s answer) says Universal Providers is not needed for MVC 4 to work in Azure)   I've been trying to figure out the Forms Authentication in MVC4. It's different than the past approach (aspnet_regsql). If you do file new project -> MVC 4 -> internet application, you get a really nice template with the controller and model setup for you. However, the tables are different than using aspnet_regsql and the ASP.Net Configuration tool (WSAT) wasn’t connecting to the data I had (it was creating an App_Data/aspnet.mdf file, which I didn’t see right away). Points of Note The database tables are created in the SimpleMembershipInitializer class, when you first run your app using Entity Framework 5 migration functionality. The tables created are webpages_Membership, webpages_OAuthMembership, webpages_Roles, webpages_UsersInRoles, UserProfile. Web.config settings don’t seem to be needed.   Scott Hanselman on Universal Providers was also useful if not somewhat out dated. Universal Providers and SimpleMembership are not compatible. http://www.asp.net/web-pages/tutorials/security/16-adding-security-and-membership – walk-through

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  • ArrayList in Java [on hold]

    - by JNL
    I was implementing a program to remove the duplicates from the 2 character array. I implemented these 2 solutions, Solution 1 worked fine, but Solution 2 given me UnSupportedoperationException. I am wonderring why i sthat so? The two solutions are given below; public void getDiffernce(Character[] inp1, Character[] inp2){ // Solution 1: // ********************************************************************************** List<Character> list1 = new ArrayList<Character>(Arrays.asList(inp1)); List<Character> list2 = new ArrayList<Character>(Arrays.asList(inp2)); list1.removeAll(list2); System.out.println(list1); System.out.println("*********************************************************************************"); // Solution 2: Character a[] = {'f', 'x', 'l', 'b', 'y'}; Character b[] = {'x', 'b','d'}; List<Character> al1 = new ArrayList<Character>(); List<Character> al2 = new ArrayList<Character>(); al1 = (Arrays.asList(a)); System.out.println(al1); al2 = (Arrays.asList(b)); System.out.println(al2); al1.removeAll(al2); // retainAll(al2); System.out.println(al1); }

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  • Implementing Explosions

    - by Xkynar
    I want to add explosions to my 2D game, but im having a hard time with the architecture. Several game elements might be responsible for explosions, like, lets say, explosive barrels and bullets (and there might be chain reactions with close barrels). The only options i can come up with are: 1 - Having an array of explosions and treat them as a game element as important as any other Pros: Having a single array which is updated and drawn with all the other game element arrays makes it more organized and simple to update, and the explosive barrels at a first glance would be easy to create, simply by passing the explosion array as a pointer to each explosive barrel constructor Cons: It might be hard for the bullets to add an explosion to the vector, since bullets are shot by a Weapon class which is located in every mob, so lets say, if i create a new enemy and add it to the enemy array, that enemy will have a weapon and functions to be able to use it, and if i want the weapon (rocket launcher in this case) to have access to the explosions array to be able to add a new one, id have to pass the explosion array as a pointer to the enemy, which would then pass it to the weapon, which would pass it to the bullets (ugly chain). Another problem I can think of is a little more weird: If im checking the collisions between explosions and barrels (so i create a chain reaction) and i detect an explosion colliding with a barrel, if i add a new explosion while im iterating the explosions java will trow an exception. So this is kinda annoying, i cant iterate through the explosions and add a new explosion, i must do it in another way... The other way which isnt really well thought yet is to just add an explosive component to every element that might explode so that when it dies, it explodes or something, but i dont have good ways on implementing this theory either Honestly i dont like either the solutions so id like to know how is it usually done by actual game developers, sorry if my problem seems trivial and dumb.

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  • How does process of updating code with Continous Integration work?

    - by BleakCabalist
    I want to draw a model of process of updating the source code with the use of Continous Integration. The main issue is I don't really understand how it works when there are several programmers working on various aspects of the code at the same time. I can't visualize it in my mind. Here's what I know but I might be wrong: New code is sent to repository. Continous Integration server asks Version Control System if there is a new code in repository. If there is than CIS executes tests on the code. If tests show there are problems than CIS orders VCS to revert back to working wersion of the code and communicates it to programmer. If tests are passed positively it compiles the repository code and makes new build of a game? New build is made not after ever single change, but at the end of the day I believe? Are my assumptions above correct? If yes, does it also work when there are several programmers updating repository at once? Is this enough to draw a model of the process in your opinions or did I miss something? Also, what software would I need for above process? Can you guys give examples for CIS software and VCS software and whatever else I need? Does CIS software perform code tests or do I need another tool for that and integrate it with CIS? Is there a repository software?

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  • Create a Texture2D from larger image

    - by Dialock
    I am having trouble with the basic logic of this solution: Xna: Splitting one large texture into an array of smaller textures in respect to my specific problem (specifically, I'm looking at the second answer.) How can I use my source rectangle that I already use for drawing to create a new Texture2D? spriteBatch.Draw(CurrentMap.CollisionSet, currentMap.CellScreenRectangle(x, y), CurrentMap.TileSourceRectangle(currentMap.MapCells[x, y].TileDepths[4]), Color.FromNonPremultiplied(0,0,0, 45), 0.0f, Vector2.Zero, SpriteEffects.None, 0.91f); I know I want a method that I started so: //In Update Method of say the player's character. Texture2D CollisionTexture = ExtractTexture(MapManager.CurrentMap.CollisionSet, MapManager.TileWidth, MapManager.TileHeight); // In MapManager Class who knows everything about tiles that make up a level. public Texture2D ExtractTexture(Texture2D original, int partWidth, int partheight, MapTile mapCell) { var dataPerPart = partWidth * partheight; Color[] originalPixelData = new Color[original.Width * original.Height]; original.GetData<Color>(originalPixelData); Color[] newTextureData = new Color[dataPerPart]; original.GetData<Color>(0, CurrentMap.TileSourceRectangle(mapCell.TileDepths[4]), originalPixelData, 0, originalPixelData.Count()); Texture2D outTexture = new Texture2D(original.GraphicsDevice, partWidth, partheight); } I think the problem is I'm just not understanding the overload of Texture2D.GetData< Part of my concern is creating an array of the whole texture in the first place. Can I target the original texture and create an array of colors for copying based on what I already get from the method TileSourceRecatangle(int)?

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  • Static vs. dynamic memory allocation - lots of constant objects, only small part of them used at runtime

    - by k29
    Here are two options: Option 1: enum QuizCategory { CATEGORY_1(new MyCollection<Question>() .add(Question.QUESTION_A) .add(Question.QUESTION_B) .add...), CATEGORY_2(new MyCollection<Question>() .add(Question.QUESTION_B) .add(Question.QUESTION_C) .add...), ... ; public MyCollection<Question> collection; private QuizCategory(MyCollection<Question> collection) { this.collection = collection; } public Question getRandom() { return collection.getRandomQuestion(); } } Option 2: enum QuizCategory2 { CATEGORY_1 { @Override protected MyCollection<Question> populateWithQuestions() { return new MyCollection<Question>() .add(Question.QUESTION_A) .add(Question.QUESTION_B) .add...; } }, CATEGORY_2 { @Override protected MyCollection<Question> populateWithQuestions() { return new MyCollection<Question>() .add(Question.QUESTION_B) .add(Question.QUESTION_C) .add...; } }; public Question getRandom() { MyCollection<Question> collection = populateWithQuestions(); return collection.getRandomQuestion(); } protected abstract MyCollection<Question> populateWithQuestions(); } There will be around 1000 categories, each containing 10 - 300 questions (100 on average). At runtime typically only 10 categories and 30 questions will be used. Each question is itself an enum constant (with its fields and methods). I'm trying to decide between those two options in the mobile application context. I haven't done any measurements since I have yet to write the questions and would like to gather more information before committing to one or another option. As far as I understand: (a) Option 1 will perform better since there will be no need to populate the collection and then garbage-collect the questions; (b) Option 1 will require extra memory: 1000 categories x 100 questions x 4 bytes for each reference = 400 Kb, which is not significant. So I'm leaning to Option 1, but just wondered if I'm correct in my assumptions and not missing something important? Perhaps someone has faced a similar dilemma? Or perhaps it doesn't actually matter that much?

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  • Programatically create a table using c#

    - by Samir R. Bhogayta
    Table tbl = new Table();         tbl.ID = "table1";         this.Controls.Add(tbl);         for (int row = 0; row < 5; row++)         {             TableRow rw = new TableRow();             TableCell cell = new TableCell();             Label text = new Label();             text.Text = "text";             cell.Controls.Add(text);             rw.Cells.Add(cell);             tbl.Controls.Add(rw);         }

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  • Transforms in Box2D

    - by user1264811
    I'm attempting to implement a camera in my game. I had it working for regular objects, but I began using Box2D and obviously things changed a bit. I have a Body object that I want to draw at the center of the screen. Basically what I'm doing is subtracting the viewportX and viewportY to the Body. I use this code that currently is not working as it should: public void paint(Graphics2D g, int viewportX, int viewportY) { Transform xf = new Transform(); // m_body is the Body object xf.set(m_body.getTransform()); // Here what I attemp to do is take the transform and alter it // by the viewportX and Y, which is something like **-240, -150**. // Why is it negative? Because an object has coordinates 500, 300 would be displayed // at 160, 150 when the subtraction is done. // With the DrawUtils.toScale(), it's just how I convert the units from JBox2D units // to my units. Vec2 v = Transform.mulTrans(xf, new Vec2(DrawUtils.toScale(-viewportX), DrawUtils.toScale(-viewportY))); // Set the new transform to the new vector. Keep the old angle. xf.set(v, xf.q.getAngle()); g.setColor(Color.white); // I know for a fact that the following method works 100%. It correctly displays // my object, just that it doesn't follow it. for (Fixture f = m_body.getFixtureList(); f != null; f = f.getNext()) DrawUtils.drawShape(f, xf); } Hopefully I didn't over comment this and you understand my problem. I don't want to alter the actual physics position of the object, I just want to display it in the center.

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  • Problem with saving pictures in certain ways [migrated]

    - by user132750
    I am making a Garfield comic viewer in C#. I have a button that saves the comic on screen to the computer. However, when I compile it from Visual C# Express, it saves perfectly. When I run the exe file from the directory, I get an unhandled exception message stating "A generic error occurred in GDI+". Here is my saving code: private void save_Click(object sender, EventArgs e) { using (SaveFileDialog sfdlg = new SaveFileDialog()) { sfdlg.Title = "Save Dialog"; sfdlg.Filter = "Bitmap Images (*.bmp)|*.bmp|All files(*.*)|*.*"; if (sfdlg.ShowDialog(this) == DialogResult.OK) { using (Bitmap bmp = new Bitmap(pictureBox1.Image.Width, pictureBox1.Image.Height)) { pictureBox1.DrawToBitmap(bmp, new Rectangle(0, 0, bmp.Width, bmp.Height)); pictureBox1.Image = new Bitmap(pictureBox1.Image.Width, pictureBox1.Image.Height); pictureBox1.Image.Save("c://cc.Jpg"); bmp.Save(sfdlg.FileName); pictureBox1.ImageLocation = "http://garfield.com/uploads/strips" + "/" + whole.ToString("yyyy-MM-dd") + ".jpg"; MessageBox.Show("Comic Saved."); } } } } What can I do?

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  • What is a suitable way to correct this program? [closed]

    - by lamwaiman1988
    Possible Duplicate: How to deal with huge changes to a data specification? As described in this question, I need to modified a 4800 line c program to fulfill the new functional specification. However I have no idea of HOW to do it. Background: There is a updated version of a header file which the program depends on. I've speculated the changes and found that at least 30 critical changes are present. With the new header file, the c program cannot even compile. The error is too much that the compile said "too much error" and don't list every one. Unlike normal modification which can be easily test, this has no way to test without overcoming the 30 critical changes. For example, there would be no point to run the modified program with the old header file. On the other hand, with the new header file, the program can't run until I've covered every one of the 30 critical changes scattered in the new header file so that I can't even verify the correctness of each modification until there is no more compilation error. Do you have any idea to deal with this situation?

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  • Having trouble binding a ksoap object to an ArrayList in Android

    - by Maskau
    I'm working on an app that calls a web service, then the webservice returns an array list. My problem is I am having trouble getting the data into the ArrayList and then displaying in a ListView. Any ideas what I am doing wrong? I know for a fact the web service returns an ArrayList. Everything seems to be working fine, just no data in the ListView or the ArrayList.....Thanks in advance! EDIT: So I added more code to the catch block of run() and now it's returning "org.ksoap2.serialization.SoapObject".....no more no less....and I am even more confused now... package com.maskau; import java.util.ArrayList; import org.ksoap2.SoapEnvelope; import org.ksoap2.serialization.PropertyInfo; import org.ksoap2.serialization.SoapObject; import org.ksoap2.serialization.SoapSerializationEnvelope; import org.ksoap2.transport.AndroidHttpTransport; import android.app.*; import android.os.*; import android.widget.ArrayAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ListView; import android.widget.TextView; import android.view.View; import android.view.View.OnClickListener; public class Home extends Activity implements Runnable{ /** Called when the activity is first created. */ public static final String SOAP_ACTION = "http://bb.mcrcog.com/GetArtist"; public static final String METHOD_NAME = "GetArtist"; public static final String NAMESPACE = "http://bb.mcrcog.com"; public static final String URL = "http://bb.mcrcog.com/karaoke/service.asmx"; String wt; public static ProgressDialog pd; TextView text1; ListView lv; static EditText myEditText; static Button but; private ArrayList<String> Artist_Result = new ArrayList<String>(); @Override public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.main); myEditText = (EditText)findViewById(R.id.myEditText); text1 = (TextView)findViewById(R.id.text1); lv = (ListView)findViewById(R.id.lv); but = (Button)findViewById(R.id.but); but.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { wt = ("Searching for " + myEditText.getText().toString()); text1.setText(""); pd = ProgressDialog.show(Home.this, "Working...", wt , true, false); Thread thread = new Thread(Home.this); thread.start(); } } ); } public void run() { try { SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); PropertyInfo pi = new PropertyInfo(); pi.setName("ArtistQuery"); pi.setValue(Home.myEditText.getText().toString()); request.addProperty(pi); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope(SoapEnvelope.VER11); envelope.dotNet = true; envelope.setOutputSoapObject(request); AndroidHttpTransport at = new AndroidHttpTransport(URL); at.call(SOAP_ACTION, envelope); java.util.Vector<Object> rs = (java.util.Vector<Object>)envelope.getResponse(); if (rs != null) { for (Object cs : rs) { Artist_Result.add(cs.toString()); } } } catch (Exception e) { // Added this line, throws "org.ksoap2.serialization.SoapObject" when run Artist_Result.add(e.getMessage()); } handler.sendEmptyMessage(0); } private Handler handler = new Handler() { @Override public void handleMessage(Message msg) { ArrayAdapter<String> aa; aa = new ArrayAdapter<String>(Home.this, android.R.layout.simple_list_item_1, Artist_Result); lv.setAdapter(aa); try { if (Artist_Result.isEmpty()) { text1.setText("No Results"); } else { text1.setText("Complete"); myEditText.setText("Search Artist"); } } catch(Exception e) { text1.setText(e.getMessage()); } aa.notifyDataSetChanged(); pd.dismiss(); } }; }

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  • WPF DataContext does not refresh the DataGrid using MVVM model

    - by vikram bhatia
    Project Overview I have a view which binds to a viewmodel containing 2 ObserverableCollection. The viewmodel constructor populates the first ObserverableCollection and the view datacontext is collected to bind to it through a public property called Sites. Later the 2ed ObserverableCollection is populated in the LoadOrders method and the public property LoadFraudResults is updated for binding it with datacontext. I am using WCF to pull the data from the database and its getting pulled very nicely. VIEWMODEL SOURCE class ManageFraudOrderViewModel:ViewModelBase { #region Fields private readonly ICollectionView collectionViewSites; private readonly ICollectionView collectionView; private ObservableCollection<GeneralAdminService.Website> _sites; private ObservableCollection<FraudService.OrderQueue> _LoadFraudResults; #endregion #region Properties public ObservableCollection<GeneralAdminService.Website> Sites { get { return this._sites; } } public ObservableCollection<FraudService.OrderQueue> LoadFraudResults { get { return this._LoadFraudResults;} } #endregion public ManageFraudOrderViewModel() { //Get values from wfc service model GeneralAdminService.GeneralAdminServiceClient generalAdminServiceClient = new GeneralAdminServiceClient(); GeneralAdminService.Website[] websites = generalAdminServiceClient.GetWebsites(); //Get values from wfc service model if (websites.Length > 0) { _sites = new ObservableCollection<Wqn.Administration.UI.GeneralAdminService.Website>(); foreach (GeneralAdminService.Website website in websites) { _sites.Add((Wqn.Administration.UI.GeneralAdminService.Website)website); } this.collectionViewSites= CollectionViewSource.GetDefaultView(this._sites); } generalAdminServiceClient.Close(); } public void LoadOrders(Wqn.Administration.UI.FraudService.Website website) { //Get values from wfc service model FraudServiceClient fraudServiceClient = new FraudServiceClient(); FraudService.OrderQueue[] OrderQueue = fraudServiceClient.GetFraudOrders(website); //Get values from wfc service model if (OrderQueue.Length > 0) { _LoadFraudResults = new ObservableCollection<Wqn.Administration.UI.FraudService.OrderQueue>(); foreach (FraudService.OrderQueue orderQueue in OrderQueue) { _LoadFraudResults.Add(orderQueue); } } this.collectionViewSites= CollectionViewSource.GetDefaultView(this._LoadFraudResults); fraudServiceClient.Close(); } } VIEW SOURCE public partial class OrderQueueControl : UserControl { private ManageFraudOrderViewModel manageFraudOrderViewModel ; private OrderQueue orderQueue; private ButtonAction ButtonAction; private DispatcherTimer dispatcherTimer; public OrderQueueControl() { LoadOrderQueueForm(); } #region LoadOrderQueueForm private void LoadOrderQueueForm() { //for binding the first observablecollection manageFraudOrderViewModel = new ManageFraudOrderViewModel(); this.DataContext = manageFraudOrderViewModel; } #endregion private void cmbWebsite_SelectionChanged(object sender, SelectionChangedEventArgs e) { BindItemsSource(); } #region BindItemsSource private void BindItemsSource() { using (OverrideCursor cursor = new OverrideCursor(Cursors.Wait)) { if (!string.IsNullOrEmpty(Convert.ToString(cmbWebsite.SelectedItem))) { Wqn.Administration.UI.FraudService.Website website = (Wqn.Administration.UI.FraudService.Website)Enum.Parse(typeof(Wqn.Administration.UI.FraudService.Website),cmbWebsite.SelectedItem.ToString()); //for binding the second observablecollection******* manageFraudOrderViewModel.LoadOrders(website); this.DataContext = manageFraudOrderViewModel; //for binding the second observablecollection******* } } } #endregion } XAML ComboBox x:Name="cmbWebsite" ItemsSource="{Binding Sites}" Margin="5" Width="100" Height="25" SelectionChanged="cmbWebsite_SelectionChanged" DataGrid ItemsSource ={Binding Path = LoadFraudResults} PROBLEM AREA: When I call the LoadOrderQueueForm to bind the first observablecollection and later BindItemsSource to bind 2ed observable collection, everything works fine and no problem for the first time binding. But, when I call BindItemsSource again to repopulate the obseravablecollection based on changed selected combo value via cmbWebsite_SelectionChanged, the observalblecollection gets populated with new value and LoadFraudResults property in viewmodule is populated with new values; but when i call the datacontext to rebind the datagrid,the datagrid does not reflect the changed values. In other words the datagrid doesnot get changed when the datacontext is called the 2ed time in BindItemsSource method of the view. manageFraudOrderViewModel.LoadOrders(website); this.DataContext = manageFraudOrderViewModel; manageFraudOrderViewModel values are correct but the datagrid is not relected with changed values. Please help as I am stuck with this thing for past 2 days and the deadline is approaching near. Thanks in advance

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