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  • Looking for all-in-one drm/installer/CD creation kit.

    - by user30997
    The company I work for has a download manager in place that handles distribution, DRM, installation of our products - when a user gets them off our website. However, we're using an clunky system for packaging and protecting our products when we do press releases or make retail CDs. Part of the antiquation problem is the fact that the automated system that works with the installer- and DRM-creation software we have is a disaster that needs to be put out of my misery. The list of products that we currently produce, that I would like a new system MUST be capable of producing: Retail CDs, with a certain level of obfuscation to make copying difficult. Downloadable installers that time out after a few hours of use of the product. After the time has expired, removing and reinstalling the product will leave you still blocked from use. Installers that will fail to work after a certain date. I'd love to be able to just feed a tool the directory where a complete product resides and have the installer generated with a couple command-line operations. (The command-line issue is non-negotiable this well be called by an automated tool.) A single-solution package would be far preferable. Software with royalty-based or per-unit based licensing is not an option.

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  • Use continue or Checked Exceptions when checking and processing objects

    - by Johan Pelgrim
    I'm processing, let's say a list of "Document" objects. Before I record the processing of the document successful I first want to check a couple of things. Let's say, the file referring to the document should be present and something in the document should be present. Just two simple checks for the example but think about 8 more checks before I have successfully processed my document. What would have your preference? for (Document document : List<Document> documents) { if (!fileIsPresent(document)) { doSomethingWithThisResult("File is not present"); continue; } if (!isSomethingInTheDocumentPresent(document)) { doSomethingWithThisResult("Something is not in the document"); continue; } doSomethingWithTheSucces(); } Or for (Document document : List<Document> documents) { try { fileIsPresent(document); isSomethingInTheDocumentPresent(document); doSomethingWithTheSucces(); } catch (ProcessingException e) { doSomethingWithTheExceptionalCase(e.getMessage()); } } public boolean fileIsPresent(Document document) throws ProcessingException { ... throw new ProcessingException("File is not present"); } public boolean isSomethingInTheDocumentPresent(Document document) throws ProcessingException { ... throw new ProcessingException("Something is not in the document"); } What is more readable. What is best? Is there even a better approach of doing this (maybe using a design pattern of some sort)? As far as readability goes my preference currently is the Exception variant... What is yours?

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  • OO vs Simplicity when it comes to user interaction

    - by Oetzi
    Firstly, sorry if this question is rather vague but it's something I'd really like an answer to. As a project over summer while I have some downtime from Uni I am going to build a monopoly game. This question is more about the general idea of the problem however, rather than the specific task I'm trying to carry out. I decided to build this with a bottom up approach, creating just movement around a forty space board and then moving on to interaction with spaces. I realised that I was quite unsure of the best way of proceeding with this and I am torn between two design ideas: Giving every space its own object, all sub-classes of a Space object so the interaction can be defined by the space object itself. I could do this by implementing different land() methods for each type of space. Only giving the Properties and Utilities (as each property has unique features) objects and creating methods for dealing with the buying/renting etc in the main class of the program (or Board as I'm calling it). Spaces like go and super tax could be implemented by a small set of conditionals checking to see if player is on a special space. Option 1 is obviously the OO (and I feel the correct) way of doing things but I'd like to only have to handle user interaction from the programs main class. In other words, I don't want the space objects to be interacting with the player. Why? Errr. A lot of the coding I've done thus far has had this simplicity but I'm not sure if this is a pipe dream or not for larger projects. Should I really be handling user interaction in an entirely separate class? As you can see I am quite confused about this situation. Is there some way round this? And, does anyone have any advice on practical OO design that could help in general?

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  • Flex fixed and variable height - can it be set in markup?

    - by Prutswonder
    I've got the following Flex application markup: <app:MyApplicationClass xmlns:app="*" width="100%" height="100%" layout="vertical" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:VBox id="idPageContainer" width="100%" height="100%" verticalGap="0" horizontalScrollPolicy="off" verticalScrollPolicy="off"> <mx:HBox id="idTopContainer" width="100%" height="28" horizontalGap="2"> (top menu stuff goes here) </mx:HBox> <mx:HBox id="idBottomContainer" width="100%" height="100%" verticalScrollPolicy="off" clipContent="false"> (page stuff goes here) </mx:HBox> </mx:VBox> </app:MyApplicationClass> When I run it, it displays top panel with a fixed height, and a bottom panel with variable height. I expect the bottom panel's height to contain the remaining height, but it somehow overflows off-page. The only way I found to fix this height issue (so far) is to programmatically set the height to be fixed instead of variable: <mx:HBox id="idBottomContainer" width="100%" height="700" verticalScrollPolicy="off" clipContent="false"> (page stuff goes here) </mx:HBox> And code-behind: package { import mx.containers.HBox; import mx.core.Application; import mx.events.ResizeEvent; // (...) public class MyApplicationClass extends Application { public var idBottomContainer:HBox; // (...) private function ON_CreationComplete (event:FlexEvent) : void { // (...) addEventListener(ResizeEvent.RESIZE, ON_Resize); } private function ON_Resize (event:Event) : void { idBottomContainer.height = this.height - idTopContainer.height; } } } But this solution is too "dirty" and I'm looking for a more elegant way. Does anyone know an alternative?

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  • Handling selection and deselection of objects in a user interface

    - by Dennis
    I'm writing a small audio application (in Silverlight, but that's not really relevant I suppose), and I'm a struggling with a problem I've faced before and never solved properly. This time I want to get it right. In the application there is one Arrangement control, which contains several Track controls, and every Track can contain AudioObject controls (these are all custom user controls). The user needs to be able to select audio objects, and when these objects are selected they are rendered differently. I can make this happen by hooking into the MouseDown event of the AudioObject control and setting state accordingly. So far so good, but when an audio object is selected, all other audio objects need to be deselected (well, unless the user holds the shift key). Audio objects don't know about other audio objects though, so they have no way to tell the rest to deselect themselves. Now if I would approach this problem like I did the last time I would pass a reference to the Arrangement control in the constructor of the AudioObject control and give the Arrangement control a DeselectAll() method or something like that, which would tell all Track controls to deselect all their AudioObject controls. This feels wrong, and if I apply this strategy to similar issues I'm afraid I will soon end up with every object having a reference to every other object, creating one big tightly coupled mess. It feels like opening the floodgates for poorly designed code. Is there a better way to handle this?

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  • How do I know which include path will be used in PHP?

    - by Joe Majewski
    When I run phpinfo() and look by the Configuration category under PHP Core, I see a directive titled include_path, with a local value and a master value. In this case, my local value is set to .: ./include: ../include: /usr/share/php: /usr/share/php/smarty: /usr/share/pear and my master value is set to .: /usr/share/php: /usr/share/pear: /usr/share/php/pear: /usr/share/php/smarty The reason I am trying to learn how this works is because there is a file in the system I am working on titled Smarty.class.php, which I'm sure sounds very familiar to anyone who uses Smarty Templating Engine. One of the PHP files has the following includes: require_once("Smarty.class.php"); require_once("user_info_class.inc"); The file user_info_class.inc is in the same directory as the file making the include, which makes perfect sense to me, and is the way that I've always referenced files. I decided that I wanted to open up the Smarty.class.php file and had assumed it would be in the same directory, but it was not. After doing a bit of digging, I discovered those php_ini variables, and was finally able to locate the file in the directory usr/share/php/smarty/. So it would seem that when making an include, it follows some sort of order between the Local and Master values for the include_path. Assuming that my deductions were correct thus far, can someone explain the order in which PHP searches for the files to be included?

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  • How to structure an index for type ahead for extremely large dataset using Lucene or similar?

    - by Pete
    I have a dataset of 200million+ records and am looking to build a dedicated backend to power a type ahead solution. Lucene is of interest given its popularity and license type, but I'm open to other open source suggestions as well. I am looking for advice, tales from the trenches, or even better direct instruction on what I will need as far as amount of hardware and structure of software. Requirements: Must have: The ability to do starts with substring matching (I type in 'st' and it should match 'Stephen') The ability to return results very quickly, I'd say 500ms is an upper bound. Nice to have: The ability to feed relevance information into the indexing process, so that, for example, more popular terms would be returned ahead of others and not just alphabetical, aka Google style. In-word substring matching, so for example ('st' would match 'bestseller') Note: This index will purely be used for type ahead, and does not need to serve standard search queries. I am not worried about getting advice on how to set up the front end or AJAX, as long as the index can be queried as a service or directly via Java code. Up votes for any useful information that allows me to get closer to an enterprise level type ahead solution

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  • Passing filtering functions to Where() in LINQ-to-SQL

    - by Daniel
    I'm trying to write a set of filtering functions that can be chained together to progressively filter a data set. What's tricky about this is that I want to be able to define the filters in a different context from that in which they'll be used. I've gotten as far as being able to pass a very basic function to the Where() clause in a LINQ statement: filters file: Func<item, bool> returnTrue = (i) => true; repository file: public IQueryable<item> getItems() { return DataContext.Items.Where(returnTrue); } This works. However, as soon as I try to use more complicated logic, the trouble begins: filters file: Func<item, bool> isAssignedToUser = (i) => i.assignedUserId == userId; repository file: public IQueryable<item> getItemsAssignedToUser(int userId) { return DataContext.Items.Where(isAssignedToUser); } This won't even build because userId isn't in the same scope as isAssignedToUser(). I've also tried declaring a function that takes the userId as a parameter: Func<item, int, bool> isAssignedToUser = (i, userId) => i.assignedUserId == userId; The problem with this is that it doesn't fit the function signature that Where() is expecting: Func<item, bool> There must be a way to do this, but I'm at a loss for how. I don't feel like I'm explaining this very well, but hopefully you get the gist. Thanks, Daniel

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  • How to get root as '/' with Kohana3, base_url and mod rewrite.

    - by Drew
    Hi all! I've only just started using Kohana ( 3 hours ago), and so far it's blown my socks off (and I'm wearing slippers, so that's quite impressive). Right now, I have a controller 'Controller_FrontPage' with associated views and models and I'm trying to get it accesible from the root of my website (eg, http://www.mysite.com/). If I edit the default controller in the bootstrap from: Route::set('default', '(<controller>(/<action>(/<id>)))') ->defaults(array( 'controller' => 'welcome', 'action' => 'index', )); to 'controller' => '', I get an error, could not find controller_ (which makes sense), and if I change it to 'controller' => '/', I get an error, could not find controller_/ (which also makes sense). If I set 'controller' => 'FrontPage', everything works fine, but all my links (html::anchor(...)) point to http://www.mysite.com/FrontPage/*. Is there a way to have all the anchors point to http://www.mysite.com/*?

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  • Java KeyListener in separate class

    - by Chris
    So I have my main class here, where basically creates a new jframe and adds a world object to it. The world object is basically where all drawing and keylistening would take place... public class Blobs extends JFrame{ public Blobs() { super("Blobs :) - By Chris Tanaka"); setVisible(true); setResizable(false); setSize(1000, 1000); setIgnoreRepaint(true); setDefaultCloseOperation(EXIT_ON_CLOSE); add(new World()); } public static void main(String[] args) { new Blobs(); } } How exactly would you get key input from the world class? (So far I have my world class extending a jpanel and implementing a keylistener. In the constructor i addKeyListener(this). I also have these methods since they are auto implemented: public void keyPressed(KeyEvent e) { if (e.getKeyCode() == KeyEvent.VK_W) System.out.println("Hi"); } public void keyReleased(KeyEvent e) {} public void keyTyped(KeyEvent e) {} However this does not seem to work?

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  • ObjectiveFlickr - how to call getSizes on a photo ID not known until the response?

    - by Jonathan Cohen
    Hi guys, I'm building a free music instrument iPhone app with the Flickr API and ObjectiveFlickr.A random photo from the interestingness list is displayed in the background, but I can't center it without knowing its size. (so I can reset the UIWebView frame) I've been researching this for awhile, and if the answer is super easy, please have some mercy on a noob - it's my first time playing with a web service API. =) Since I don't know the photo ID until after I receive the response from the interestingness feed, how would I call flickr.photo.getSizes on the response? This is what I have so far: - (void)flickrAPIRequest:(OFFlickrAPIRequest *)inRequest didCompleteWithResponse:(NSDictionary *)inResponseDictionary{ int randomResponse = arc4random() % 49; photoDict = [[inResponseDictionary valueForKeyPath:@"photos.photo"] objectAtIndex:randomResponse]; NSString *photoID = [photoDict valueForKeyPath:@"id"]; NSLog(@"%@",photoID); NSURL *photoURL = [flickrContext photoSourceURLFromDictionary:photoDict size:OFFlickrMediumSize]; NSString *htmlSource = [NSString stringWithFormat: @"<html>" @"<head>" @" <style>body { margin: 0; padding: 0; } </style>" @"</head>" @"<body>" @"<img src=\"%@\" />" @"</body>" @"</html>" , photoURL]; [webView loadHTMLString:htmlSource baseURL:nil]; }

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  • Game engine deployment strategy for the Android?

    - by Jeremy Bell
    In college, my senior project was to create a simple 2D game engine complete with a scripting language which compiled to bytecode, which was interpreted. For fun, I'd like to port the engine to android. I'm new to android development, so I'm not sure which way to go as far as deploying the engine on the phone. The easiest way I suppose would be to require the engine/interpreter to be bundled with every game that uses it. This solves any versioning issues. There are two problems with this. One: this makes each game app larger and two: I originally released the engine under the LGPL license (unfortunately), but this deployment strategy makes it difficult to conform to the rules of that license, particularly with respect to allowing users to replace the lib easily with another version. So, my other option is to somehow have the engine stand alone as an Activity or service that somehow responds to intents raised by game apps, and somehow give the engine app permissions to read the scripts and other assets to "run" the game. The user could then be able to replace the engine app with a different version (possibly one they made themselves). Is this even possible? What would you recommend? How could I handle it in a secure way?

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  • JFLAP Turing Machine shortcut problem

    - by Robert Lamb
    In JFLAP (http://jflap.org), there are some shortcuts for Turing machine transitions. One of these shortcuts allows you to transition as long as the current tape symbol isn't the indicated symbol. For example, the transition !g,x;R basically says "Take this transition if the current tape symbol is not g". So far, so good. But the transition I want is !?,~;R which basically says "Move right as long as the current symbol is not the end-of-string (empty cell) symbol". The problem is I cannot figure out how to type in "!?". The JFLAP online documentation (http://www.jflap.org/tutorial/turing/one/index.html#syntax) has this to say: The first shortcut is that there exists the option of using the “!” character to convey the meaning of “any character but this character.” For example, concerning the transition (!a; x, R), if the head encounters any character but an “a”, it will replace the character with an “x” and move right. To write the expression “!?”, just type a “1” in when inputting a command. My question is...how do I actually do what that last sentence is trying to explain to me? Thanks for your help! Robert

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  • How can I lookup an attribute in any scope by name?

    - by Wai Yip Tung
    How can I lookup an attribute in any scope by name? My first trial is to use globals() and locals(). e.g. >>> def foo(name): ... a=1 ... print globals().get(name), locals().get(name) ... >>> foo('a') None 1 >>> b=1 >>> foo('b') 1 None >>> foo('foo') <function foo at 0x014744B0> None So far so good. However it fails to lookup any built-in names. >>> range <built-in function range> >>> foo('range') None None >>> int <type 'int'> >>> foo('int') None None Any idea on how to lookup built-in attributes?

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  • find word and score based on positions

    - by ryder1211212
    hey guys i have a textfile i have divided it into 4 parts. i want to search each part for the words that appear in each part and score that word exmaple welcome to the national basketball finals,the basketball teams here today have come a long way. without much delay lets play basketball. i will want to return national = 1 as it appears only in one part etc am working on determining text context using word position. am working with c# and not very good in text processing basically if a word appears in the 4 sections it scores 4 if a word appears in the 3 sections it scores 3 if a word appears in the 2 sections it scores 2 if a word appears in the 1 section it scores 1 thanks in advance so far i have this var s = "welcome to the national basketball finals,the basketball teams here today have come a long way. without much delay lets play basketball. "; var numberOfParts = 4; var eachPartLength = s.Length / numberOfParts; var parts = new List<string>(); var words = Regex.Split(s, @"\W").Where(w => w.Length > 0); // this splits all words, removes empty strings var wordsIndex = 0; for (int i = 0; i < numberOfParts; i++) { var sb = new StringBuilder(); while (sb.Length < eachPartLength && wordsIndex < words.Count()) { sb.AppendFormat("{0} ", words.ElementAt(wordsIndex)); wordsIndex++; } // here you have the part Response.Write("[{0}]"+ sb); parts.Add(sb.ToString()); var allwords = parts.SelectMany(p => p.Split(' ').Distinct()); var wordsInAllParts = allwords.Where(w => parts.All(p => p.Contains(w))).Distinct();

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  • Modal view becomes partly transparent when dismissing?

    - by Jaanus
    A completely ordinary setup: UIViewController where I push another UIVC: BlahVc *blah = [[BlahVc alloc] initWithNibName:@"Blah" bundle:nil]; UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:blah]; blah.delegate = self; [self presentModalViewController:nav animated:YES]; [nav release]; [blah release]; Details about Blah: to support both landscape and portrait with least effort, I built Blah.xib so that inside Blah's main view, call it view A, there is another view B, with width fixed to 320px, that positions itself in the centre of the screen. With portrait iPhone it fills up the whole screen, with landscape there are margins on the side. So far, so good. Autorotate etc works well. Now, to dismiss blah, I use the recommended setup: inside Blah, I do: [self.delegate blahDidCancel:self]; And in the parent VC, I have: - (void)blahDidCancel:(Blah *)blah { [self dismissModalViewControllerAnimated:YES]; } Both view A's and B's backgrounds are opaque white. Problem: as soon as it hits the dismissModalViewControllerAnimated line, view A seems to become transparent, while view B remains white. This is not a problem in portrait since view B still fills up the screen. But in landscape, the result is that view B is still opaque, but has see-through transparent margins on the side (where view A used to be that has now mysteriously become transparent), from where the parent view contents comes through during the dismissing animation. Why does it seem like view A becomes transparent upon dismissing the modal VC?

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  • Using fields from an association (has_many) model with formtastic in rails

    - by pduersteler
    I searched and tried a lot, but I can't accomplish it as I want.. so here's my problem. class Moving < ActiveRecord::Base has_many :movingresources, :dependent => :destroy has_many :resources, :through => :movingresources end class Movingresource < ActiveRecord::Base belongs_to :moving belongs_to :resource end class Resource < ActiveRecord::Base has_many :movingresources has_many :movings, :through => :movingresources end Movingresources contains additional fields, like "quantity". We're working on the views for 'bill'. Thanks to formtastic to simplify the whole relationship thing by just writing <%= form.input :workers, :as => :check_boxes %> and i get a real nice checkbox list. But what I haven't found out so far is: How can i use the additional fields from 'movingresource', next or under each checkbox my desired fields from that model? I saw different approaches, mainly with manually looping through an array of objects and creating the appropriate forms, using :for in a form.inputs part, or not. But none of those solutions were clean (e.g. worked for the edit view but not for new because the required objects were not built or generated and generating them caused a mess). I want to know your solutions for this! :-)

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  • Multiple jQuery UI buttons with same ID

    - by Mark Nolan
    There might be a really simple solution to this question, but i just don't see it! I have a page with a list of items. every item has the same jquery ui button (its inside a dialog and adds that item to a list). i identify the item via the parenting DIV holding the DB id. So far so good... The Problem is only the first button on the list works! The second, third etc. buttons don't show any reaction at all. The buttons all have the same id - as the list is dynamic and the same action is triggered with every click. Only the parenting ID changes. Heres the display part: <div id="2"> <div id="56"> <button id="add-audio-file" class="ui-button ui-state-default ui-corner-all">betty_2.mp3</button> </div> </div> <div id="2"> <div id="57"> <button id="add-audio-file" class="ui-button ui-state-default ui-corner-all">betty_3.mp3</button> </div> </div> And here comes the js Part: $('#add-audio-file').click(function() { assetID = $(this).parent('div').attr('id'); pageID = $(this).parent('div').parent('div').attr('id'); $.post( "modules/portfolio/serialize.php", {id : pageID, assetid : assetID, do : "add-audio-file"}, function(data, textStatus, xhr) { $('#dialog-add-audio').dialog('close'); } ); }); I am using jquery 1.4.2 and jquery ui 1.8rc3 Any ideas?

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  • How to force a DIV block to extend to the bottom of a page, even if it has no content?

    - by Sir Psycho
    Hi, I'm trying to get the content div to stretch all the way to the bottom of the page but so far, its only stretching if theres actual content to display. The reason I want to do this is so if there isn't much content to display, the vertical border still goes all the way down. Here is my code <body> <form id="form1"> <div id="header"> <a title="Home" href="index.html" /> </div> <div id="menuwrapper"> <div id="menu"> </div> </div> <div id="content"> </div> and my CSS body { font-family: Trebuchet MS, Verdana, MS Sans Serif; font-size:0.9em; margin:0; padding:0; } div#header { width: 100%; height: 100px; } #header a { background-position: 100px 30px; background: transparent url(site-style-images/sitelogo.jpg) no-repeat fixed 100px 30px; height: 80px; display: block; } #header, #menuwrapper { background-repeat: repeat; background-image: url(site-style-images/darkblue_background_color.jpg); } #menu #menuwrapper { height:25px; } div#menuwrapper { width:100% } #menu, #content { width:1024px; margin: 0 auto; } div#menu { height: 25px; background-color:#50657a; } Thanks for taking a looksi

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  • C# KeyEvent doesn't log the enter/return key

    - by Pieter888
    Hey all, I've been making this login form in C# and I wanted to 'submit' all the data as soon as the user either clicks on submit or presses the enter/return key. I've been testing a bit with KeyEvents but nothing so far worked. void tbPassword_KeyPress(object sender, KeyPressEventArgs e) { MessageBox.Show(e.KeyChar.ToString()); } The above code was to test if the event even worked in the first place. It works perfectly, when I press 'd' it shows me 'd' when I press '8' it shows me '8' but pressing enter doesn't do anything. So I though this was because enter isn't really bound to a character but it did show backspace, it worked just fine so it got me confused about why it didn't register my enter key. So the question is: How do I log the enter/return key? and why doesn't it log the key press right right now like it should? note: I've put the event in a textbox tbPassword.KeyPress += new KeyPressEventHandler(tbPassword_KeyPress); So it fires when the enter button is pressed WHILE the textbox is selected (which is was the whole time of course) maybe that has something to do with the execution of the code.

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  • Can I add a portrait layout on top of a landscape Camera SurfaceView?

    - by Uwe Krass
    My application should hold a camera preview surface. The camera is fixed to landscape view via AndroidMainfest.xml <application android:icon="@drawable/icon" android:label="Camera"> <uses-library android:name="com.google.android.maps" /> <uses-feature android:name="android.hardware.camera" /> <uses-feature android:name="android.hardware.camera.autofocus" /> <activity android:name=".CameraPreview" android:label="Camera" android:screenOrientation="landscape"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> If there is another way to get the camera preview itself to behave correctly, please let me know. Now I need to have an overlay that holds a bunch of buttons. Due to usability, the user interface should be set to portrait view (or even better orientation aware). Is there a way to have a transparent layout (for buttons and other GUI elements) in portrait orientation? I tried to write a special rotated layout by extending a RelativeLayout, but the onDraw method isn't called at anytime. public class RotatedOverlay extends RelativeLayout { private static final String TAG = "RotatedOverlay"; public RotatedOverlay(Context context, AttributeSet attrs ) { super(context, attrs); } @Override protected void onDraw(Canvas canvas) { canvas.rotate(90); super.onDraw(canvas); } I am quite new to the Android plattform programming. Of course I dont know much about the programming tricks and workarounds yet. I did a lot of research over the last two weeks (even studied the native Camera implementation), but couldnt find a good solution so far. Maybe it works with two seperate Activities, but I dont think, that this can the right solution.

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  • Returning an array of culture formatted dates C# MVC3

    - by user1875797
    I'm new to programming and trying to do an exercise that formats a date to the Thai culture in a variety of formats this is what I have for my code so far: public String[] FormatAsSpecified(DateTime theDate, String theCulture, String[] formats) { String[] dateResults = new String[formats.Length]; CultureInfo culture = CultureInfo.GetCultureInfo(theCulture); for (int i = 0; i < formats.Length; i++) { String culture_formatted_date = theDate.ToString(formats[i], culture); dateResults[i] = culture_formatted_date; } return dateResults; } This is the test method that goes with it: [TestMethod] public void FormatAsSpecifiedReturnsDateLiteralsInSpecifiedFormatForAllStandardFormatStrings() { //Arrange var controller = new DateController(); var theDate = new DateTime(2014, 2, 14, 9, 15, 32, 376); String theCulture = "th-TH"; // Array of all supported standard date and time format specifiers. String[] formats = { "d", "D", "f", "F", "g", "G", "m", "o", "r", "s", "t", "T", "u", "U", "Y" }; //Corresponding date literals for the standard Thai regional settings String[] expectedResults = {"14/2/2557" , "14 ?????????? 2557" , "14 ?????????? 2557 9:15" , "14 ?????????? 2557 9:15:32" , "14/2/2557 9:15" , "14/2/2557 9:15:32" , "14 ??????????" , "2014-02-14T09:15:32.3760000" , "Fri, 14 Feb 2014 09:15:32 GMT" , "2014-02-14T09:15:32" , "9:15" , "9:15:32" , "2014-02-14 09:15:32Z" , "??????????? 14 ?????????? 2014 9:15:32" , "?????????? 2557"}; //Act String[] actualResults = new String[15]; for (int i = 0; i < formats.Length; i++) { actualResults[i] = controller.FormatAsSpecified(theDate, theCulture, formats[i]); } //Assert CollectionAssert.AreEqual(expectedResults, actualResults); } I get an error in the test method at 'controller.FormatAsSpecified(theDate, theCulture, formats[i]);' that says "Argument 3, cannot convert from 'string' to 'string[]'" What am I doing wrong?

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  • Ignore folders with certain filetypes

    - by gavin19
    I'm trying in vain to rewrite my old Powershell script found here - "$_.extension -eq" not working as intended? - for Python.I have no Python experience or knowledge and my 'script' is a mess but it mostly works. The only thing missing is that I would like to be able to ignore folders which don't contain 'mp3s', or whichever filetype I specify. Here is what I have so far - import os, os.path, fnmatch path = raw_input("Path : ") for filename in os.listdir(path): if os.path.isdir(filename): os.chdir(filename) j = os.path.abspath(os.getcwd()) mp3s = fnmatch.filter(os.listdir(j), '*.txt') if mp3s: target = open("pls.m3u", 'w') for filename in mp3s: target.write(filename) target.write("\n") os.chdir(path) All I would like to be able to do (if possible) is that when the script is looping through the folders that it ignores those which do NOT contain 'mp3s', and removes the 'pls.m3u'. I could only get the script to work properly if I created the 'pls.m3u' by default. The problem is that that creates a lot of empty 'pls.m3u' files in folders which contain only '.jpg' files for example. You get the idea. I'm sure this script is blasphemous to Python users but any help would be greatly appreciated.

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  • Java: How to workaround the lack of Equatable interface?

    - by java.is.for.desktop
    Hello, everyone! As far as I know, things such as SortedMap or SortedSet, use compareTo (rather than equals) on Comparable<?> types for checking equality (contains, containsKey). But what if certain types are equatable by concept, but not comparable? I have to declare a Comparator<?> and override the method int compareTo(T o1, To2). OK, I can return 0 for instances which are considered equal. But, for unqeual instances, what do I return when an order is not evident? Is the approach of using SortedMap or SortedSet on equatable but (by concept) not comparable types good anyway? Thank you! EDIT: I don't want to store things sorted, but would I use "usual" Map and Set, I couldn't "override" the equality-behavior. EDIT 2: Why I can't just override equals(...): I need to alter the equality-behavior of a foreign class. Can't edit it. EDIT 3: Just think of .NET: They have IEquatable interface which cat alter the equality-behavior without touching the comparable behavior.

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  • BPEL, initialize variable and repeating onAlarm eventHandler

    - by Michael
    I have a little problem I can't solve so far. In BPEL I want to create an onAlarm eventHandler which fires immediatly (i.e. the "for" element is set to 'PT0S') and repeats every 2 seconds. This eventHandler shall contain a counter which increments every time the alarm fires. The question is: How to initialize the counter? If the variable will be initialized within the onAlarm scope the value would not increment anymore. In the "normal" control flow the value also cannot be initialized, because it is not defined if the process or the onAlarm scope runs first. So I would get every now and then an uninitializedVariable exception. My solution would be to not initialize the variable neither in the process scope nor in the onAlarm scope, but create a faultHandler wherein the variable will be initialized and afterwards the onAlarm flow will be executed. Problem is every uninitializedVariable execution will be caught now by this faultHandler and there may be another too. So is there another possibility to deal with this problem or can I somehow find out which variable wasn't initialized properly so the faultHandler can get two control flows? The solution should work on every BPEL engine. Thanks, Michael

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