Powder games: how do they work?
- by Marc Müller
Hey guys,
I recently found these two gems:
http://powdertoy.co.uk/
http://dan-ball.jp/en/javagame/dust/
My question is: How are the physics with so many elements efficiently handled? Am I just severely underestimating modern computing power or is it possible to 'just' have a two-dimensional array, each cell of which describes what is placed at…