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  • Choosing between YUI Charts or Google Visualization API

    - by r2b2
    Hello , I'm a bit stuck with which charting library I will use in my project. Im stuck with this two (but also open for other suggestions) For YUI Charts : Pro : - Very robust and configurable Cons : - Uses flash 9 , which might potentially be inaccessible for users without up to date flash version - Does not support export to image (for flash versions < 10 only) For Google Visualization API pros: - small file size for the libraries, - can be exported to static image charts (via separate API call) Cons - limited configuration options So there, please help me decide. YUI charts has the edge over configuration options but Google Visualization API has the edge in terms of accessibility as it uses SVG to render the grapsh instead of Flash. For users that are hand-cuffed by corporate IT prohibitions , they cant just upgrade their Flash version and the page will not work. Thanks!

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  • Is it possible to reliably auto-decode user files to Unicode? [C#]

    - by NVRAM
    I have a web application that allows users to upload their content for processing. The processing engine expects UTF8 (and I'm composing XML from multiple users' files), so I need to ensure that I can properly decode the uploaded files. Since I'd be surprised if any of my users knew their files even were encoded, I have very little hope they'd be able to correctly specify the encoding (decoder) to use. And so, my application is left with task of detecting before decoding. This seems like such a universal problem, I'm surprised not to find either a framework capability or general recipe for the solution. Can it be I'm not searching with meaningful search terms? I've implemented BOM-aware detection (http://en.wikipedia.org/wiki/Byte_order_mark) but I'm not sure how often files will be uploaded w/o a BOM to indicate encoding, and this isn't useful for most non-UTF files. My questions boil down to: Is BOM-aware detection sufficient for the vast majority of files? In the case where BOM-detection fails, is it possible to try different decoders and determine if they are "valid"? (My attempts indicate the answer is "no.") Under what circumstances will a "valid" file fail with the C# encoder/decoder framework? Is there a repository anywhere that has a multitude of files with various encodings to use for testing? While I'm specifically asking about C#/.NET, I'd like to know the answer for Java, Python and other languages for the next time I have to do this. So far I've found: A "valid" UTF-16 file with Ctrl-S characters has caused encoding to UTF-8 to throw an exception (Illegal character?) (That was an XML encoding exception.) Decoding a valid UTF-16 file with UTF-8 succeeds but gives text with null characters. Huh? Currently, I only expect UTF-8, UTF-16 and probably ISO-8859-1 files, but I want the solution to be extensible if possible. My existing set of input files isn't nearly broad enough to uncover all the problems that will occur with live files. Although the files I'm trying to decode are "text" I think they are often created w/methods that leave garbage characters in the files. Hence "valid" files may not be "pure". Oh joy. Thanks.

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  • iPhone: scroll view with arbitrary page/"settling" boundaries?

    - by Ben
    Hi all, I'm trying to figure out if I can get what I want out of UIScrollView through some trickery or whether I need to roll my own scroll view: I have a series of items in row that I want to scroll through. One item should always be centered in the view, but other items should be visible to either side. In other words, I want normal scrolling and edge bouncing, but I want the deceleration when the user ends a touch to naturally settle at some specified stop point. (Actually now that I think of it, this behavior is similar to coverflow in this respect.) I know UIScrollView doesn't do this out of the box, but does anyone have suggestions for how it might be made to do this, or if anyone's spotted any code that accomplishes something similar (I'm loathe to reimplement all the math for deceleration and edge bounce) Thanks!

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  • Building a Monopoly Board with GridBagLayout

    - by Oetzi
    I have been building a Java version of Monopoly in my spare time and am having some trouble understanding layouts etc for Swing. Each one of my spaces on the board is a essentially a custom JButton and I have been trying to lay them around the edge of a frame (like on the monopoly board itself). I can't seem to find a useful explanation of how the layout system works and so am having trouble do so. Could someone please give me an example of how they would lay the buttons around the edge of the frame? Should I be using a different layout?

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  • Extracting Information from Images

    - by Khorkrak
    What are some fast and somewhat reliable ways to extract information about images? I've been tinkering with openCV and this seems so far to be the best route plus it has Python bindings. So to be more specific I'd like to determine what I can about what's in an image. So for example the haar face detection and full body detection classifiers are great - now I can tell that most likely there are faces and / or people in the image as well as about how many. okay - what else - how about whether there are any buildings and if so what do they seem to be - huts, office buildings etc? Is there sky visible, grass, trees and so forth. From what I've read about training classifiers to detect objects, it seems like a rather laborious process 10,000 or so wrong images and 5,000 or so correct samples to train a classifier. I'm hoping that there are some decent ones around already instead of having to do this all myself for a bunch of different objects - or is there some other way to go about this sort of thing?

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  • Formula for producing a CGRect for a UIScrollView, that displays a UIImage in scaled to fit way

    - by RickiG
    Hi I am loading in images with varying sizes and putting them in UIScrollViews, all the images are larger than the UIScrollView. The user can scroll and zoom as they please, but initially I would like for the image to be centered and scaled so the largest side of the image aligns with the edge of the scrollView, i.e. if the picture is in landscape I would like to size and scale it so that the left and right side goes all the way to the edge of the UIScrollVIew and vice versa I found a formula in a utility function in the Programming guide but it does not quite fit my needs. My approach is to use: CGrect initialPos = ? [self.scrollView zoomToRect:initialPos animated:YES]; I know the size of my scrollView and the size of my image, what I need to figure out is the scale and CGRect to apply to the scrollView to center and size my image. Hope someone can help out:) Thanks

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  • Eliminating cyclic flows from a graph

    - by Jon Harrop
    I have a directed graph with flow volumes along edges and I would like to simplify it by removing all cyclic flows. This can be done by finding the minimum of the flow volumes along each edge in any given cycle and reducing the flows of every edge in the cycle by that minimum volume, deleting edges with zero flow. When all cyclic flows have been removed the graph will be acyclic. For example, if I have a graph with vertices A, B and C with flows of 1 from A?B, 2 from B?C and 3 from C?A then I can rewrite this with no flow from A?B, 1 from B?C and 2 from C?A. The number of edges in the graph has reduced from 3 to 2 and the resulting graph is acyclic. Which algorithm(s), if any, solve this problem?

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  • Qt: Styling QTabWidget

    - by Martin
    I'm using Qt and I have a QTabWidget setup in the Qt Designer Editor, you can see it in picture 1. As you can see after Tab4 there is an empty space all the way to the right edge, in someway I need to fill that space with a color, like in picture 2. Or another solution would be that the tabs float out to cover the whole screen. I use the following stylesheet right now: QTabWidget::tab-bar { } QTabBar::tab { background: gray; color: white; padding: 10px; } QTabBar::tab:selected { background: lightgray; } Is there a way to set the background color of the QTabBar using Qt stylesheets? Or can I get the tabs floating out to the edge using Qt stylesheets? Thanks!

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  • Resize AIR app window while dragging

    - by matt lohkamp
    So I've noticed Windows 7 has a disturbing tendency to prevent you from dragging the title bar of windows off the top of the screen. If you try - in this case, using an air app with a draggable area at the bottom of the window, allowing you to push the top of the window up past the screen - it just kicks the window back down far enough that the title bar is at the top of what it considers the 'visible area.' One solution would be to resize the app window as it moves, so that the title bar is always where windows wants it. How would you resize the window while you're dragging it, though? Would you do it like this? dragHitArea.addEventListener(MouseEvent.MOUSE_DOWN, function(e:MouseEvent):void{ stage.nativeWindow.height += 50; stage.nativeWindow.startMove(); stage.nativeWindow.height -= 50; }); see what's going on there? When I click, I'm doing startMove(), which is hooking into the OS' function for dragging a window around. I'm also increasing and decreasing the height of the window by 50 pixels - which should give me no net increase, right? Wrong - the first '.height +=' gets executed, but the '.height -=' after the .startMove() never runs. Why? update - If you're curious, I'm programming an air widget with fly-out menus which expand rightwards and upwards - and since those element can only be displayed within the boundaries of the application window itself (even though the window is set to be chromeless and transparent) I have to expand the application's borders to include the area that the menu 'pops up' into. In the extreme case, with the widget positioned bottom left, and the menus expanded completely across to the right side and top edge of the screen, the application area could very well cover the entire desktop. The problem is, when it's expanded like this, if the user drags it up and to the right, it causes the 'title bar' area of the application window to move above the top edge of the desktop area, where it would normally be unreachable; and Windows automatically re-positions the window back below that edge once the .startMove() operation is completed. So what I want to do is continually resize the height of the application so that the visual effect will be the same for the user, but for the benefit of the operating system the window's title bar will never be above that top boundary of the desktop area.

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  • Question regarding CGRectIntersectsRect and rotated rectangular image

    - by user309030
    Hi guys, I've got a long rectangular image which is rotated at different kind of angles. However the frame of the rectangular image does not rotate along with the image and instead, the rotation causes the frame to to become larger to fit the rotated image. So when I used CGRectIntersectsRect, the collision detection is totally off because the other image colliding with the rectangular image will collide before it even reaches the visible area of the rect image. In case you don't really know what I'm talking about, have a look at the ascii drawing: normal rectangular image frame, O - pixels, |, – - frame |----------| |OOOOOOOOOO| |----------| after rotation |----------| |O | | O | | O | | O | | O | | O | | O | | O | | O | |----------| I've read through some of the collision articles but all of them are talking about collision with a normal straight rectangle and what I really want is collision with a slanted image, preferably pixel collision detection. TIA for any suggestions made.

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  • PHP: creating a smooth edged circle, image or font?

    - by Chad Whitaker
    I'm making a PHP image script that will create circles at a given radius. I used: <?php imagefilledellipse ( $image, $cx, $cy, $w, $h, $color ); ?> but hate the rough edges it produces. So I was thinking of making or using a circle font that I will output using: <?php imagettftext ( $image, $size, $angle, $x, $y, $color, 'fontfile.ttf', $text ); ?> So that the font will produce a circle that has a smooth edge. My problem is making the "font size" match the "radius size". Any ideas? Or maybe a PHP class that will produce a smooth edge on a circle would be great! Thank you.

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  • c# with asp.net

    - by indu
    i need to place a panel in the screen with border color blue, border type solid and the panel should have a rounded corner in all four edge of the panel

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  • How to use AutoLayout to position UIButtons in horizontal lines?

    - by thomers
    I need to create a couple of UIButtons programmatically in my app (iOS 6.0 and above). Each button should have the optimal width to display button label text (of various lenghts). I want to display the buttons in a "wrap around" style: Starting from the left edge, each button should be positioned next to each other horizontally (in a defined order), and if a button does not fit in the current "line", it should start a new line on the left edge below the previous line. I could manually calculate the frame of each button in my code, but should I use AutoLayout (with programmatically creates NSLayoutConstraints) instead? How exactly would I need to set it up?

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  • ondevicemotion in Chrome desktop returns true

    - by Martin Klasson
    I am using a "shake" function from github - and it has a detection that is browser-based javascript. //feature detect this.hasDeviceMotion = 'ondevicemotion' in window; This though yields true even on Chrome on OS X. It feels strange, since I am not willing to shake my monitor on my desktop. Safari on OS X gives me "false" in return when testing. I have searched but not been able to find out why Chrome decided to take this path. It bugs me. Is there a better way to make this detection? Not all "mobile devices" has shake as well.. or does not let the browser have that capability, as it does not seem to work in windows phones.

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  • AspectFit Not Working for Transformed UIImageView

    - by Dex
    I have a UIImageView inside a subview and I'm trying to get an AspectFit content mode working how I want for a 90 degree transformation. Here is a demo app of what I mean https://github.com/rdetert/image-scale-test If you run the app and hold it in a landscape orientation (app runs in landscape) you'll see that the image does not stretch from left edge to right edge. What seems to be happening is that the AspectFit works correctly for the portrait/default orientation, but then the image simply gets rotated the image after the fact. How can I make it auto stretch? I think the fact that it is inside a subview may have something to do with it?

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  • Writing the code iby dividing it into more files.

    - by srikanth rongali
    My problem is, I need a background image, a sprite(with animation) on left edge, another sprite(with animation) at other edge, a number count animation 1-2-3 at middle. I got all these when I wrote all in same file.(like [self addChild:label], [self addChild:sprite].., But in this it needs touch enables for both sprites separately, and touchDisabled to the remaining screen. So thought of writing in different files. But now it is not working. I kept one sprite, background image, numbercount in one file and another spritr in other file. Either I am getting the second sprite or the (sprite+background+numberCount) is displayed. This is my problem. plz give me solution. Thank You

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  • Writing the code by dividing it into more files in cocoatouch.

    - by srikanth rongali
    My problem is, I need a background image, a sprite(with animation) on left edge, another sprite(with animation) at other edge, a number count animation 1-2-3 at middle. I got all these when I wrote all in same file.(like [self addChild:label], [self addChild:sprite].., But in this it needs touch enables for both sprites separately, and touchDisabled to the remaining screen. So thought of writing in different files. But now it is not working. I kept one sprite, background image, numbercount in one file and another spritr in other file. Either I am getting the second sprite or the (sprite+background+numberCount) is displayed. This is my problem. plz give me solution. Thank You

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  • Stuck on solving the Minimal Spanning Tree problem.

    - by kunjaan
    I have reduced my problem to finding the minimal spanning tree in the graph. But I want to have one more constraint which is that the total degree for each vertex shouldnt exceed a certain constant factor. How do I model my problem? Is MST the wrong path? Do you know any algorithms that will help me? One more problem: My graph has duplicate edge weights so is there a way to count the number of unique MSTs? Are there algorithms that do this? Thank You. Edit: By degree, I mean the total number of edges connecting the vertex. By duplicate edge weight I mean that two edges have the same weight.

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  • OpenGL ES perspective projection

    - by TimeManx
    I'm having a hard time understanding how glFrustum & gluPerspective work. I understand the concept of perspective projection but the functions aren't behaving how I expect them to. For example, if I set the frustum this way glFrustumf(0, 10, 0, 10, 1, 100) and have a rectangle at points 0, 0, 1, 0, 10, 1, 10, 10, 1, 10, 0, 1 then the rectangle is drawn with its left edge at -5 & right edge at 5, so the left half of the rectangle isn't visible. And if x is translated, I'd expect y to be too. But that doesn't happen either. In whatever examples I've seen, the coordinates for the projection matrix are taken as glFrustumf(-10, 10, -10, 10, 1, 100) but either way, whatever part is shown should be dependent on the rectangle's coordinates, right?

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  • Make graphics on left and right side of text change width depending on the amount of text?

    - by Dustin McGrew
    I need to have an H1 tag centered between two graphics on the left and right of the text. The H1 text will be various widths depending on what page you are on. The dot on the left should stay on the left edge of the site and the line should extend until it reaches the edge of the text. Same for the right side. Is there a way to accomplish this by using CSS or even some jquery/javascript? In the attached graphic, if the text was just "WHO YOU ARE" I'd need the bars on the left and right to grow wider to bump up against the edges of the text.

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  • Shortest distance between points on a toroidally wrapped (x- and y- wrapping) map?

    - by mstksg
    I have a toroidal-ish Euclidean-ish map. That is the surface is a flat, Euclidean rectangle, but when a point moves to the right boundary, it will appear at the left boundary (at the same y value), given by x_new = x_old % width Basically, points are plotted based on: (x_new, y_new) = ( x_old % width, y_old % height) Think Pac Man -- walking off one edge of the screen will make you appear on the opposite edge. What's the best way to calculate the shortest distance between two points? The typical implementation suggests a large distance for points on opposite corners of the map, when in reality, the real wrapped distance is very close. The best way I can think of is calculating Classical Delta X and Wrapped Delta X, and Classical Delta Y and Wrapped Delta Y, and using the lower of each pair in the Sqrt(x^2+y^2) distance formula. But that would involve many checks, calculations, operations -- some that I feel might be unnecessary. Is there a better way?

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  • Weakly connected balanced digraph

    - by user1074557
    How can I prove that if a balanced digraph is weakly connected, then it is also strongly connected? (balanced digraph means that for every node, it's indegree and outdegree is the same and weakly connected means the non-directed version of this graph is connected). What I can think of so far is: if the graph is balanced, it means it is a union of directed cycles. So if I remove any cycle, it will stay balanced. Also each vertex in the cycle has one edge coming into it and one edge leading out of it.. Then I guess I need to use some contradiction or induction to prove that the graph is strongly connected.. That's where I confused.

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  • Running a piece of code for a certain amount of time in C#?

    - by Hazem
    Hi I am working on a robot that is capable of motion detection using a webcam. I am doing this in C# The robot moves too fast, so I want to turn it on/off at short time intervals in order to reduce its speed. For example, it will start the engine then wait 0.5 second and turn it off, this cycle repeats every 2 seconds. This way, its speed wont be too fast. I would like to include this in a single function called Move() I just don't know how to do this, especially because my motion detection code runs like 20 times a second. Depending on the position of the obstacle, I may need to disable the Move() function and activate other functions that let the robot move into other directions. Any ideas/suggestions on where am I supposed to start? Thanks a lot!

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  • Custom InputIterator for Boost graph (BGL)

    - by Shadow
    Hi, I have a graph with custom properties to the vertices and edges. I now want to create a copy of this graph, but I don't want the vertices to be as complex as in the original. By this I mean that it would suffice that the vertices have the same indices (vertex_index_t) as they do in the original graph. Instead of doing the copying by hand I wanted to use the copy-functionality of boost::adjacency_list (s. http://www.boost.org/doc/libs/1_37_0/libs/graph/doc/adjacency_list.html): template <class EdgeIterator> adjacency_list(EdgeIterator first, EdgeIterator last, vertices_size_type n, edges_size_type m = 0, const GraphProperty& p = GraphProperty()) The description there says: The EdgeIterator must be a model of InputIterator. The value type of the EdgeIterator must be a std::pair, where the type in the pair is an integer type. The integers will correspond to vertices, and they must all fall in the range of [0, n). Unfortunately I have to admit that I don't quite get it how to define an EdgeIterator that is a model of InputIterator. Here's what I've succeded so far: template< class EdgeIterator, class Edge > class MyEdgeIterator// : public input_iterator< std::pair<int, int> > { public: MyEdgeIterator() {}; MyEdgeIterator(EdgeIterator& rhs) : actual_edge_it_(rhs) {}; MyEdgeIterator(const MyEdgeIterator& to_copy) {}; bool operator==(const MyEdgeIterator& to_compare) { return actual_edge_it_ == to_compare.actual_edge_it_; } bool operator!=(const MyEdgeIterator& to_compare) { return !(*this == to_compare); } Edge operator*() const { return *actual_edge_it_; } const MyEdgeIterator* operator->() const; MyEdgeIterator& operator ++() { ++actual_edge_it_; return *this; } MyEdgeIterator operator ++(int) { MyEdgeIterator<EdgeIterator, Edge> tmp = *this; ++*this; return tmp; } private: EdgeIterator& actual_edge_it_; } However, this doesn't work as it is supposed to and I ran out of clues. So, how do I define the appropriate InputIterator?

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