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  • Types of semantic bugs, logic errors [closed]

    - by C-Otto
    I am a PhD student and currently focus on automatically finding instances of new types of bugs in (Java) programs that cannot be found by existing tools like FindBugs. The existing tool currently is used to prove/disprove termination of (Java) programs. I have some ideas (see below), but I could need more input from you (experienced programmers, potential users of my tool). What kind of bugs do you wish to find? What types of bugs exist and might be suitable for my analysis? One strength of the approach I use is detailled information about the heap. So in contrast to FindBugs, I can work with knowledge of the form "variable x and variable y are disjoint on the heap" or "variable z is not cyclic". It is also possible to see if a method might have side effects (and if so, which variables may/may not be affected by it). Example 1: Vacuous call: Graph graphOne = createGraph(); Graph graphTwo = createGraph(); Node source = graphTwo.getRootNode(); for (Node n : graphOne.getNodes()) { if (areConnected(source, n)) { graphTwo.addNode(n); } } Imagine createGraph() creates a fresh graph, so that graphOne and graphTwo are disjoint on the heap. Then, because source is taken from graphTwo instead of graphOne, the call to areConnected always returns false. In this situation I could find out that the call areConnected is useless (because it does not have any side effect and the return value always is false) which helps finding the real bug (taking source from the wrong graph). For this the information that x and y are disjoint (because graphOne and graphTwo are disjoint) is crucial. This bug is related to calling x.equals(y) where x and y are objects of different classes. In this scenario, most implementations of equals() always return false, which most likely is not the intended result. FindBugs already finds this bug (hardcoded to equals(), semantics of implementation is not checked). Example 2: Useless code: someCode(); while (something()) { yetMoreSomething(); } moreCode(); In the case that the loop (so the code in something() and yetMoreSomething()) does not modify anything visible outside the loop, it does not make sense to run this code - the program has the same behaviour as someCode(); moreCode() (i.e., without the loop). To find this out, one needs detailled information about the side effects of the (possibly useless) code. If I can prove that the code does not have any side effect that can be observed afterwards (in the example: in moreCode() or later), then the code indeed is useless. Of course, here Input/Output of any form must be seen as a side effect, so that a System.out.println(...) is not considered useless. Example 3: Ignored return value: Instead of x = foo(); and making use of x, the method is called without storing the result: foo();. If the method does not have any side effect, its invocation is useless and can be dropped. Most likely, the bug here is that the returned value should have been used. Here, too, detailled information about side effects are needed. Can you think of similar types of bugs that might be detected (only) with detailled information about the heap, side effects, semantics of called methods, ...? Did you encounter bugs related to the ones shown below in "real life"? By the way, the tool is AProVE and Java related publications can be found on my homepage. Thanks a lot, Carsten

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  • Rotation of viewplatform in Java3D

    - by user29163
    I have just started with Java3D programming. I thought I had built up some basic intuition about how the scene graph works, but something that should work, does not work. I made a simple program for rotating a pyramid around the y-axis. This was done just by adding a RotationInterpolator R to the TransformGroup above the pyramid. Then I thought hey, can I now remove the RotationInterpolator from this TransformGroup, then add it to the TransformGroup above my ViewPlatform leaf. This should work if I have understood how things work. Adding the RotationInterpolator to this TransformGroup, should make the children of this TransformGroup rotate, and the ViewingPlatform is a child of the TransformGroup. Any ideas on where my reasoning is flawed? Here is the code for setting up the universe, and the view branchgroup. import java.awt.*; import java.awt.event.*; import javax.media.j3d.*; import javax.vecmath.*; public class UniverseBuilder { // User-specified canvas Canvas3D canvas; // Scene graph elements to which the user may want access VirtualUniverse universe; Locale locale; TransformGroup vpTrans; View view; public UniverseBuilder(Canvas3D c) { this.canvas = c; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view = new View(); view.addCanvas3D(c); view.setPhysicalBody(body); view.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); Transform3D s = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 10.0f)); t.rotX(-Math.PI/4); s.set(new Vector3f(0.0f, 0.0f, 10.0f)); //forandre verdier her for å endre viewing position t.mul(s); ViewPlatform vp = new ViewPlatform(); vpTrans = new TransformGroup(t); vpTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); // Rotator stuff Transform3D yAxis = new Transform3D(); //yAxis.rotY(Math.PI/2); Alpha rotationAlpha = new Alpha( -1, Alpha.INCREASING_ENABLE, 0, 0,4000, 0, 0, 0, 0, 0); RotationInterpolator rotator = new RotationInterpolator( rotationAlpha, vpTrans, yAxis, 0.0f, (float) Math.PI*2.0f); RotationInterpolator rotator2 = new RotationInterpolator( rotationAlpha, vpTrans); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 1000.0); rotator.setSchedulingBounds(bounds); vpTrans.addChild(rotator); vpTrans.addChild(vp); vpRoot.addChild(vpTrans); view.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } public void addBranchGraph(BranchGroup bg) { locale.addBranchGraph(bg); } }

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  • ORE graphics using Remote Desktop Protocol

    - by Sherry LaMonica
    Oracle R Enterprise graphics are returned as raster, or bitmap graphics. Raster images consist of tiny squares of color information referred to as pixels that form points of color to create a complete image. Plots that contain raster images render quickly in R and create small, high-quality exported image files in a wide variety of formats. However, it is a known issue that the rendering of raster images can be problematic when creating graphics using a Remote Desktop connection. Raster images do not display in the windows device using Remote Desktop under the default settings. This happens because Remote Desktop restricts the number of colors when connecting to a Windows machine to 16 bits per pixel, and interpolating raster graphics requires many colors, at least 32 bits per pixel.. For example, this simple embedded R image plot will be returned in a raster-based format using a standalone Windows machine:  R> library(ORE) R> ore.connect(user="rquser", sid="orcl", host="localhost", password="rquser", all=TRUE)  R> ore.doEval(function() image(volcano, col=terrain.colors(30))) Here, we first load the ORE packages and connect to the database instance using database login credentials. The ore.doEval function executes the R code within the database embedded R engine and returns the image back to the client R session. Over a Remote Desktop connection under the default settings, this graph will appear blank due to the restricted number of colors. Users who encounter this issue have two options to display ORE graphics over Remote Desktop: either raise Remote Desktop's Color Depth or direct the plot output to an alternate device. Option #1: Raise Remote Desktop Color Depth setting In a Remote Desktop session, all environment variables, including display variables determining Color Depth, are determined by the RCP-Tcp connection settings. For example, users can reduce the Color Depth when connecting over a slow connection. The different settings are 15 bits, 16 bits, 24 bits, or 32 bits per pixel. To raise the Remote Desktop color depth: On the Windows server, launch Remote Desktop Session Host Configuration from the Accessories menu.Under Connections, right click on RDP-Tcp and select Properties.On the Client Settings tab either uncheck LimitMaximum Color Depth or set it to 32 bits per pixel. Click Apply, then OK, log out of the remote session and reconnect.After reconnecting, the Color Depth on the Display tab will be set to 32 bits per pixel.  Raster graphics will now display as expected. For ORE users, the increased color depth results in slightly reduced performance during plot creation, but the graph will be created instead of displaying an empty plot. Option #2: Direct plot output to alternate device Plotting to a non-windows device is a good option if it's not possible to increase Remote Desktop Color Depth, or if performance is degraded when creating the graph. Several device drivers are available for off-screen graphics in R, such as postscript, pdf, and png. On-screen devices include windows, X11 and Cairo. Here we output to the Cairo device to render an on-screen raster graphic.  The grid.raster function in the grid package is analogous to other grid graphical primitives - it draws a raster image within the current plot's grid.  R> options(device = "CairoWin") # use Cairo device for plotting during the session R> library(Cairo) # load Cairo, grid and png libraries  R> library(grid) R> library(png)  R> res <- ore.doEval(function()image(volcano,col=terrain.colors(30))) # create embedded R plot  R> img <- ore.pull(res, graphics = TRUE)$img[[1]] # extract image  R> grid.raster(as.raster(readPNG(img)), interpolate = FALSE) # generate raster graph R> dev.off() # turn off first device   By default, the interpolate argument to grid.raster is TRUE, which means that what is actually drawn by R is a linear interpolation of the pixels in the original image. Setting interpolate to FALSE uses a sample from the pixels in the original image.A list of graphics devices available in R can be found in the Devices help file from the grDevices package: R> help(Devices)

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  • Trouble rotating viewplatform in Java3D [closed]

    - by user29163
    I have just started with Java3D programming. I thought I had built up some basic intuition about how the scene graph works, but something that should work, does not work. I made a simple program for rotating a pyramid around the y-axis. This was done just by adding a RotationInterpolator R to the TransformGroup above the pyramid. Then I thought hey, can I now remove the RotationInterpolator from this TransformGroup, then add it to the TransformGroup above my ViewPlatform leaf. This should work if I have understood how things work. Adding the RotationInterpolator to this TransformGroup, should make the children of this TransformGroup rotate, and the ViewingPlatform is a child of the TransformGroup. Any ideas on where my reasoning is flawed? Here is the code for setting up the universe, and the view branchgroup. import java.awt.*; import java.awt.event.*; import javax.media.j3d.*; import javax.vecmath.*; public class UniverseBuilder { // User-specified canvas Canvas3D canvas; // Scene graph elements to which the user may want access VirtualUniverse universe; Locale locale; TransformGroup vpTrans; View view; public UniverseBuilder(Canvas3D c) { this.canvas = c; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view = new View(); view.addCanvas3D(c); view.setPhysicalBody(body); view.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); Transform3D s = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 10.0f)); t.rotX(-Math.PI/4); s.set(new Vector3f(0.0f, 0.0f, 10.0f)); //forandre verdier her for å endre viewing position t.mul(s); ViewPlatform vp = new ViewPlatform(); vpTrans = new TransformGroup(t); vpTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); // Rotator stuff Transform3D yAxis = new Transform3D(); //yAxis.rotY(Math.PI/2); Alpha rotationAlpha = new Alpha( -1, Alpha.INCREASING_ENABLE, 0, 0,4000, 0, 0, 0, 0, 0); RotationInterpolator rotator = new RotationInterpolator( rotationAlpha, vpTrans, yAxis, 0.0f, (float) Math.PI*2.0f); RotationInterpolator rotator2 = new RotationInterpolator( rotationAlpha, vpTrans); BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 1000.0); rotator.setSchedulingBounds(bounds); vpTrans.addChild(rotator); vpTrans.addChild(vp); vpRoot.addChild(vpTrans); view.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } public void addBranchGraph(BranchGroup bg) { locale.addBranchGraph(bg); } }

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  • Transitioning from Oracle based CMS to MySQL based CMS

    - by KM01
    We're looking at a replacement for our CMS which runs on Oracle. The new CMSes that we've looked at can in theory run on Oracle, but most of the vendor's installs run off of MySQL vendor supports install of their CMS on MySQL, and a "theoretical" install on Oracle the vendor's dev shops use MySQL none of them develop/test against Oracle Our DBA team works exclusively with Oracle, and doesn't have the bandwidth to provide additional support for a highly available and performing MySQL setup. They could in theory go to training and get ramped up, but our time line is also short (surprise!). So ... I guess my question(s) are: If you've seen a situation like this, how have you dealt with it? What tipped the balance either way? What type of effort did it take? If you're to do it over, what would you do differently ... ? Thanks! KM

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  • Data Modeling Resources

    - by Dejan Sarka
    You can find many different data modeling resources. It is impossible to list all of them. I selected only the most valuable ones for me, and, of course, the ones I contributed to. Books Chris J. Date: An Introduction to Database Systems – IMO a “must” to understand the relational model correctly. Terry Halpin, Tony Morgan: Information Modeling and Relational Databases – meet the object-role modeling leaders. Chris J. Date, Nikos Lorentzos and Hugh Darwen: Time and Relational Theory, Second Edition: Temporal Databases in the Relational Model and SQL – all theory needed to manage temporal data. Louis Davidson, Jessica M. Moss: Pro SQL Server 2012 Relational Database Design and Implementation – the best SQL Server focused data modeling book I know by two of my friends. Dejan Sarka, et al.: MCITP Self-Paced Training Kit (Exam 70-441): Designing Database Solutions by Using Microsoft® SQL Server™ 2005 – SQL Server 2005 data modeling training kit. Most of the text is still valid for SQL Server 2008, 2008 R2, 2012 and 2014. Itzik Ben-Gan, Lubor Kollar, Dejan Sarka, Steve Kass: Inside Microsoft SQL Server 2008 T-SQL Querying – Steve wrote a chapter with mathematical background, and I added a chapter with theoretical introduction to the relational model. Itzik Ben-Gan, Dejan Sarka, Roger Wolter, Greg Low, Ed Katibah, Isaac Kunen: Inside Microsoft SQL Server 2008 T-SQL Programming – I added three chapters with theoretical introduction and practical solutions for the user-defined data types, dynamic schema and temporal data. Dejan Sarka, Matija Lah, Grega Jerkic: Training Kit (Exam 70-463): Implementing a Data Warehouse with Microsoft SQL Server 2012 – my first two chapters are about data warehouse design and implementation. Courses Data Modeling Essentials – I wrote a 3-day course for SolidQ. If you are interested in this course, which I could also deliver in a shorter seminar way, you can contact your closes SolidQ subsidiary, or, of course, me directly on addresses [email protected] or [email protected]. This course could also complement the existing courseware portfolio of training providers, which are welcome to contact me as well. Logical and Physical Modeling for Analytical Applications – online course I wrote for Pluralsight. Working with Temporal data in SQL Server – my latest Pluralsight course, where besides theory and implementation I introduce many original ways how to optimize temporal queries. Forthcoming presentations SQL Bits 12, July 17th – 19th, Telford, UK – I have a full-day pre-conference seminar Advanced Data Modeling Topics there.

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  • NTFS Issues in Windows 7 and 2008 R2 - 'Is it a Bug?'

    - by renewieldraaijer
    I have been using the various versions of the Microsoft Windows product line since NT4 and I really thought I knew the ins and outs about the NTFS filesystem by now. There were always a few rules of thumb to understand what happens if you move data around. These rules were: "If you copy data, the copied data will inherit the permissions of the location it is being copied to. The same goes for moving data between disk partitions. Only when you move data within the same partition, the permissions are kept."  Recently I was asked to assist in troubleshooting some NTFS related issues. This forced me to have another good look at this theory. To my surprise I found out that this theory does not completely stand anymore. Apparently some things have changed since the release of Windows Vista / Windows 2008. Since the release of these Operating Systems, a move within the same disk partition results in the data inheriting the permissions of the location it is being copied into. A major change in the NTFS filesystem you would think!  Not quite! The above only counts when the move operation is being performed by using Windows Explorer. A move by using the 'move' command from within a cmd prompt for example, retains the NTFS permissions, just like before in Windows XP and older systems. Conclusion: The Windows Explorer is responsible for changing the ACL's of the moved data. This is a remarkable change, but if you follow this theory, the resulting ACL after a move operation is still predictable.  We could say that since Windows Vista and Windows 2008, a new rule set applies: "If you copy data, the copied data will inherit the permissions of the location it is being copied to. Same goes for moving data between disk partitions and within disk partitions. Only when you move data within the same partition by using something else than the Windows Explorer, the permissions are kept." The above behavior should be unchanged in Windows 7 / Windows 2008 R2, compared to Windows Vista / 2008. But somehow the NTFS permissions are not so predictable in Windows 7 and Windows 2008 R2. Moving data within the same disk partition the one time results in the permissions being kept and the next time results in inherited permissions from the destination location. I will try to demonstrate this in a few examples: Example 1 (Incorrect behavior): Consider two folders, 'Folder A' and 'Folder B' with the following permissions configured.                    Now we create the test file 'test file 1.txt' in 'Folder A' and afterwards move this file to 'Folder B' using Windows Explorer.                       According to the new theory, the file should inherit the permissions of 'Folder B' and therefore 'Group B' should appear in the ACL of 'test file 1.txt'. In the screenshot below the resulting permissions are displayed. The permissions from the originating location are kept, while the permissions of 'Folder B' should be inherited.                   Example 2 (Correct behavior): Again, consider the same two folders. This time we make a small modification to the ACL of 'Folder A'. We add 'Group C' to the ACL and again we create a file in 'Folder A' which we name 'test file 2.txt'.                    Next, we move 'test file 2.txt' to 'Folder B'.                       Again, we check the permissions of 'test file 2.txt' at the target location. We can now see that the permissions are inherited. This is what should be happening, and can be considered 'correct behavior' for Windows Vista / 2008 / 7 / 2008 R2. It remains uncertain why this behavior is so inconsistent. At this time, this is under investigation with Microsoft Support. The investigation has been going for the last two weeks and it is beginning to look like there is no rational reason for this, other than a bug in the Windows Explorer in Windows 7 and 2008 R2. As soon as there is any certainty on this, I will note it here in this blog.                   The examples above are harmless tests, by using my own laptop. If you would create the same set of folders and groups, and configure exactly the same permissions, you will see exactly the same behavior. Be sure to use Windows 7 or Windows 2008 R2.   Initially the problem arose at a customer site where move operations on data on the fileserver by users would result in unpredictable results. This resulted in the wrong set of people having àccess permissions on data that they should not have permissions to. Off course this is something we want to prevent at all costs.   I have also done several tests with move operations by using the move command in a cmd prompt. This way the behavior is always consistent. The inconsistent behavior is only exposed when using the Windows Explorer to initiate the move operation, and only when using Windows 7 or Windows 2008 R2 systems. It is evident that this behavior changes when the ACL of a folder has been changed, for example by adding an extra entry. The reason for this remains uncertain though. To be continued…. A dutch version of this post can be found at: http://blogs.platani.nl/?p=612

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  • Relationship between TDD and Software Architecture/Design

    - by Christopher Francisco
    I'm new to TDD and have been reading the theory since applying it is more complicated than it sounds when you're learning by yourself. As far as I know, the objective is to write test cases for each requirement and run the test so it fails (to prevent a false positive). Afterward, you should write the minimum amount of code that can pass the test and move to the next one. That being said, is it true that you get a fast development, but what about the code itself? this theory makes me think you are not considering things like abstraction, delegation of responsibilities, design patterns, architecture and others since you're just writing "the minimum amount of code that can pass the test". I know I'm probably wrong because if this were true, we'd have a lot of crappy developers with poor software architecture and documentation so I'm asking for a guide here, what's the relationship between TDD and Software Architecture/Design?

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  • Will high reputation in Programmers help to get a good job?

    - by Lorenzo
    In reference to this question, do you think that having a high reputation on this site will help to get a good job? Aside silly and humorous questions, on Programmers we can see a lot of high quality theory questions. I think that, if Stack Overflow will eventually evolve in "strictly programming related" (which usually is "strictly coding related"), the questions on Programmers will be much more interesting and meaningful ("Stack Overflow" = "I have this specific coding/implementation issue"; "Programmers" = "Best practices, team shaping, paradigms, CS theory"). So could high reputation on this site help (or at least be a good reference)? And then, more o less than Stack Overflow?

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  • The Joy Of Hex

    - by Jim Giercyk
    While working on a mainframe integration project, it occurred to me that some basic computer concepts are slipping into obscurity. For example, just about anyone can tell you that a 64-bit processor is faster than a 32-bit processer. A grade school child could tell you that a computer “speaks” in ‘1’s and ‘0’s. Some people can even tell you that there are 8 bits in a byte. However, I have found that even the most seasoned developers often can’t explain the theory behind those statements. That is not a knock on programmers; in the age of IntelliSense, what reason do we have to work with data at the bit level? Many computer theory classes treat bit-level programming as a thing of the past, no longer necessary now that storage space is plentiful. The trouble with that mindset is that the world is full of legacy systems that run programs written in the 1970’s.  Today our jobs require us to extract data from those systems, regardless of the format, and that often involves low-level programming. Because it seems knowledge of the low-level concepts is waning in recent times, I thought a review would be in order.       CHARACTER: See Spot Run HEX: 53 65 65 20 53 70 6F 74 20 52 75 6E DECIMAL: 83 101 101 32 83 112 111 116 32 82 117 110 BINARY: 01010011 01100101 01100101 00100000 01010011 01110000 01101111 01110100 00100000 01010010 01110101 01101110 In this example, I have broken down the words “See Spot Run” to a level computers can understand – machine language.     CHARACTER:  The character level is what is rendered by the computer.  A “Character Set” or “Code Page” contains 256 characters, both printable and unprintable.  Each character represents 1 BYTE of data.  For example, the character string “See Spot Run” is 12 Bytes long, exclusive of the quotation marks.  Remember, a SPACE is an unprintable character, but it still requires a byte.  In the example I have used the default Windows character set, ASCII, which you can see here:  http://www.asciitable.com/ HEX:  Hex is short for hexadecimal, or Base 16.  Humans are comfortable thinking in base ten, perhaps because they have 10 fingers and 10 toes; fingers and toes are called digits, so it’s not much of a stretch.  Computers think in Base 16, with numeric values ranging from zero to fifteen, or 0 – F.  Each decimal place has a possible 16 values as opposed to a possible 10 values in base 10.  Therefore, the number 10 in Hex is equal to the number 16 in Decimal.  DECIMAL:  The Decimal conversion is strictly for us humans to use for calculations and conversions.  It is much easier for us humans to calculate that [30 – 10 = 20] in decimal than it is for us to calculate [1E – A = 14] in Hex.  In the old days, an error in a program could be found by determining the displacement from the entry point of a module.  Since those values were dumped from the computers head, they were in hex. A programmer needed to convert them to decimal, do the equation and convert back to hex.  This gets into relative and absolute addressing, a topic for another day.  BINARY:  Binary, or machine code, is where any value can be expressed in 1s and 0s.  It is really Base 2, because each decimal place can have a possibility of only 2 characters, a 1 or a 0.  In Binary, the number 10 is equal to the number 2 in decimal. Why only 1s and 0s?  Very simply, computers are made up of lots and lots of transistors which at any given moment can be ON ( 1 ) or OFF ( 0 ).  Each transistor is a bit, and the order that the transistors fire (or not fire) is what distinguishes one value from  another in the computers head (or CPU).  Consider 32 bit vs 64 bit processing…..a 64 bit processor has the capability to read 64 transistors at a time.  A 32 bit processor can only read half as many at a time, so in theory the 64 bit processor should be much faster.  There are many more factors involved in CPU performance, but that is the fundamental difference.    DECIMAL HEX BINARY 0 0 0000 1 1 0001 2 2 0010 3 3 0011 4 4 0100 5 5 0101 6 6 0110 7 7 0111 8 8 1000 9 9 1001 10 A 1010 11 B 1011 12 C 1100 13 D 1101 14 E 1110 15 F 1111   Remember that each character is a BYTE, there are 2 HEX characters in a byte (called nibbles) and 8 BITS in a byte.  I hope you enjoyed reading about the theory of data processing.  This is just a high-level explanation, and there is much more to be learned.  It is safe to say that, no matter how advanced our programming languages and visual studios become, they are nothing more than a way to interpret bits and bytes.  There is nothing like the joy of hex to get the mind racing.

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  • CS subjects that an undergraduate must know.

    - by Karl
    In college, I was never interested in theory. I never read it. No matter how much I tried, I was unable to read stuff and not know what was actually happening practically. Like for example, in my course on automata theory, my professor told me everything possibly related to the mathematical aspect of it, but not even once did he mention where it would be used practically. This is just an example. I managed to pass my college and interned with a company also, where I did a project and thankfully they didn't bother about my grades, as they were above average. Now, I am interested in knowing what subjects should a CS student must absolutely and positively be aware of? Subjects that can have relevance in the industry. This is because I have some free time on my hands and it would help me better to have a good understanding of them. What are your suggestions? Like for one, algorithms is one subject.

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  • Getting to math applications gradually

    - by den-javamaniac
    I'm currently getting a formal degree related to computation, in particular my current focus is numerical programming, scientific computing and machine learning. I'd love to apply that knowledge in game dev and expand it with statistics, probability theory, and graph theory (probably even linear algebra). The question is: which spheres of gamedev are filled with such math stuff, is it possible to advance in those without being a part of a group of people and how to get to it gradually? P.S.: I've got experience with commercial java dev and am getting my hands on C/C++ at the moment, however, I'm opened to go ahead and try Unity3D and etc.

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  • Crappy school, what to do? [closed]

    - by zhenka
    I started programming fairly late. I am 24 years old and about to graduate from a local public university with a really poorly designed curriculum and teachers. Most of the work felt like busy work, and no matter how much I try, it all feels like a waste. I know what a good curriculum looks like. I know what books I should read, but alas it's not so in my university. There is no way at this point that I can catch up to those graduating from places like MIT. My question and this is a serious one: what do I do? Do I just postpone learning the theory I would have learned until later and focus on software engineering skills? How important is the theory in terms of landing a job in New York? Any particular things I should focus on to land a software engineer job? I am very motivated and I just wish someone would give me the time and a chance.

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  • How can I repair a corrupt kernel if no others are installed?

    - by Willi Ballenthin
    I've been running Ubuntu 10.04 on my laptop for quite some time. When I went to boot it up this morning, BAM! kernel panic (which immediately lead to human panic) when loading the kernel. So I've spent much of the day troubleshooting, and my current theory is that the FS is fine, but that the kernel image may be corrupt. Let's go with this current theory for the sake of this question, as I am interested how it is done. How can I replace the kernel image if I have no bootable kernels? Can I boot to a 10.04 live CD, copy the the vmlinuz-2.6.3x... to the HD and go from there? Wouldn't I want to copy the initramfs as well, but configured for the desktop system? Can I generate this from the live CD?

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  • Dealing with engineers that frequently leave their jobs [closed]

    - by ??? Shengyuan Lu
    My friend is a project manager for a software company. The most frustrating thing for him is that his engineers frequently leave their jobs. The company works hard to recruit new engineers, transfer projects, and keep a stable quality product. When people leave, it drives my friend crazy. These engineers are quite young and ambitious, and they want higher salaries and better positions. The big boss only thinks about it in financial terms, and his theory is that “three newbies are always better than one veteran” (which, as an experienced engineer, I know is wrong). My friend hates that theory. Any advice for him?

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  • Algorithms for positioning rectangles evenly spaced with unknown connecting lines

    - by MacGyver
    I'm new to game development, but I'm trying to figure out a good algorithm for positioning rectangles (of any width and height) in a given surface area, and connecting them with any variation of lines. Two rectangles will never have more than one line connecting them. Where would I begin working on a problem like this? This is only a 2 dimensional surface. I read about graph theory, and it seems like this is a close representation of that. The rectangles would be considered a node, and the lines connecting them would be considered an edge in graph theory.

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  • How to devise instruction set of a stack based machine?

    - by Anindya Chatterjee
    Stack based virtual machines like CLR and JVM has different set of instructions. Is there any theory behind devising the instruction set while creating a virtual machine? e.g. there are JVM instruction sets to load constants from 0-5 onto the stack iconst_0 iconst_1 iconst_2 iconst_3 iconst_4 iconst_5 whereas in CLR there are instruction set to load number from 0 to 8 onto the stack as follows ldc.i4.0 ldc.i4.1 ldc.i4.2 ldc.i4.3 ldc.i4.4 ldc.i4.5 ldc.i4.6 ldc.i4.7 ldc.i4.8 why there is no ldc.i4.9 and if ldc.i4 is there why we need the above opcodes? And there are others like these. I am eager to know what is the reason behind this difference between opcodes of different VMs? Is there any specific theory to devise these opcodes or it is totally driven by the characteristics of the VM itself or depends on the high-level language constructs?

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  • Dealing with engineers that frequently leave their jobs

    - by ??? Shengyuan Lu
    My friend is a project manager for a software company. The most frustrating thing for him is that his engineers frequently leave their jobs. The company works hard to recruit new engineers, transfer projects, and keep a stable quality product. When people leave, it drives my friend crazy. These engineers are quite young and ambitious, and they want higher salaries and better positions. The big boss only thinks about it in financial terms, and his theory is that “three newbies are always better than one veteran” (which, as an experienced engineer, I know is wrong). My friend hates that theory. Any advice for him?

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  • UINavigationController with UIView and UITableView

    - by Tobster
    I'm creating a navigation-based app which displays a graph, rendered with openGL, and a tableview listing disclosure buttons of all of the elements that are displayed on the graph, and a settings disclosure button. The navigation controller is also a tableview delegate and datasource, and the tableview is added to the view programatically and has its' delegate and datasource set to 'self'. The OpenGL based graph view is added via IB. The problem I'm having is that I'm trying to push a view controller (either settings or graph element properties) within the didSelectRowAtIndexPath method. The method registers and the new view is pushed on, but the tableview stays and obscures part of the view that was pushed on, as if it has a different navigation controller. I can't seem to set the tableview's navigation controller to be the same as the rest of the UINavigationControllers' view. Does anyone know how I could fix this? My navigation controllers' initWithCoder method, where the tableview is added, appears as follows: elementList = [[UITableView alloc] initWithFrame:tableFrame style:UITableViewStyleGrouped]; elementList.dataSource = self; elementList.delegate = self; [self.view addSubview:elementList]; Further in the source file, the DidSelectRowAtIndexPath method where the navigation controller is pushed appears as follows: Settings* Controller = [[Settings alloc] init]; [self pushViewController:Controller animated:YES]; [Controller release];

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  • ORM Persistence by Reachability violates Aggregate Root Boundaries?

    - by Johannes Rudolph
    Most common ORMs implement persistence by reachability, either as the default object graph change tracking mechanism or an optional. Persistence by reachability means the ORM will check the aggregate roots object graph and determines wether any objects are (also indirectly) reachable that are not stored inside it's identity map (Linq2Sql) or don't have their identity column set (NHibernate). In NHibernate this corresponds to cascade="save-update", for Linq2Sql it is the only supported mechanism. They do both, however only implement it for the "add" side of things, objects removed from the aggregate roots graph must be marked for deletion explicitly. In a DDD context one would use a Repository per Aggregate Root. Objects inside an Aggregate Root may only hold references to other Aggregate Roots. Due to persistence by reachability it is possible this other root will be inserted in the database event though it's corresponding repository wasn't invoked at all! Consider the following two Aggregate Roots: Contract and Order. Request is part of the Contract Aggregate. The object graph looks like Contract->Request->Order. Each time a Contractor makes a request, a corresponding order is created. As this involves two different Aggregate Roots, this operation is encapsulated by a Service. //Unit Of Work begins Request r = ...; Contract c = ContractRepository.FindSingleByKey(1); Order o = OrderForRequest(r); // creates a new order aggregate r.Order = o; // associates the aggregates c.Request.Add(r); ContractRepository.SaveOrUpdate(c); // OrderAggregate is reachable and will be inserted Since this Operation happens in a Service, I could still invoke the OrderRepository manually, however I wouldn't be forced to!. Persistence by reachability is a very useful feature inside Aggregate Roots, however I see no way to enforce my Aggregate Boundaries.

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  • Disco/MapReduce: Using results of previous iteration as input to new iteration

    - by muckabout
    Currently am implementing PageRank on Disco. As an iterative algorithm, the results of one iteration are used as input to the next iteration. I have a large file which represents all the links, with each row representing a page and the values in the row representing the pages to which it links. For Disco, I break this file into N chunks, then run MapReduce for one round. As a result, I get a set of (page, rank) tuples. I'd like to feed this rank to the next iteration. However, now my mapper needs two inputs: the graph file, and the pageranks. I would like to "zip" together the graph file and the page ranks, such that each line represents a page, it's rank, and it's out links. Since this graph file is separated into N chunks, I need to split the pagerank vector into N parallel chunks, and zip the regions of the pagerank vectors to the graph chunks This all seems more complicated than necessary, and as a pretty straightforward operation (with the quintessential mapreduce algorithm), it seems I'm missing something about Disco that could really simplify the approach. Any thoughts?

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  • Why is Raphael.JS creating paper with dimensions 1000x1000?

    - by Bryan
    I have a demo using raphael.js. The code for it is very simple but when viewed in Internet Explorer (less that version 9) I get a Raphael canvas that is 1000px by 1000px and I can't figure out why. I'm using version 1.5.2 of Raphael. Code below: HTML <!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>Raphael Test</title> <link rel="stylesheet" type="text/css" href="test.css"> <link href="../shared/img/favicon.png" rel="shortcut icon"> </head> <body> <div id="graph"></div> <script src="../shared/js/raphael/raphael-min.js" type="text/javascript"> </script> <script src="test.js" type="text/javascript"> </script> </body> </html> CSS /* Graph */ #graph { padding: 5px; width: 477px; height: 299; } JS var holder = document.getElementById('graph') , width = holder.scrollWidth , height = Math.round(width * 0.5625) + 25 , p = Raphael(10, 50, width, height) , c = p.circle(p.width - 50, p.height - 50, 50); alert(p.width + ' & ' + p.height); I found a discussion in Raphael's Google group with the same problem but no resolution.

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  • How to refresh jasper image without flickering?

    - by Aru
    Hi, I am using jasper reports to generate graph. I am refresheing the graph. But the problem is while refreshing the graph it is flickering. Code is- PrintWriter out = response.getWriter(); response.setContentType("text/html"); JRDataSource dataSource = createReportDataSource(perfArrayListSample.toArray()); ServletContext context = this.getServletConfig().getServletContext(); File reportFile = new File(context.getRealPath("/cpuUsageGraph.jasper")); if (!reportFile.exists()) throw new JRRuntimeException("File cpuUsageGraph.jasper not found. The report design must be compiled first."); JasperReport jasperReport = (JasperReport)JRLoader.loadObject(reportFile.getPath()); JasperPrint print = JasperFillManager.fillReport(jasperReport, new HashMap(), dataSource); JRHtmlExporter exporter = new JRHtmlExporter(); request.getSession().setAttribute(ImageServlet.DEFAULT_JASPER_PRINT_SESSION_ATTRIBUTE, print); exporter.setParameter(JRExporterParameter.JASPER_PRINT, print); exporter.setParameter(JRExporterParameter.OUTPUT_WRITER, out); exporter.setParameter(JRHtmlExporterParameter.IMAGES_URI, "image?ver="+new Date().getTime() +"&image="); exporter.exportReport(); perfArrayListSample.clear(); So how to refresh the graph wihout flickering?

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  • C# System.Xml.Serialization Self-nested elements

    - by Jake
    Hi, I am trying to deserialize <graph> <node> <node> <node></node> </node> </node> <node> <node> <node></node> </node> </node> </graph> with [XmlRoot("graph")] class graph { List<node> _children = new List<node>(); [XmlElement("node")] public Node[] node { get { return _children.ToArray(); } set { foreach(node n in value) children.add(n) } }; } class node { List<node> _children = new List<node>(); [XmlElement("node")] public Node[] node { get { return _children.ToArray(); } set { foreach(node n in value) children.add(n) } }; } but it keeps saying object not created, null reference encountered when trying to set children nodes. What is wrong above? Thanks in advance~

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  • Why are Facebook Likes Insisting on using Wrong Product Image...?

    - by Joan Kent
    Firstly, I'm not a web developer so please be patient. I have read the other posts but I think i have everything covered. My website http://www.joaniesgifts.co.uk includes the like button on the product pages. However, I've found that certain product pages are using the incorrect image when a user likes the page. For example - http://www.joaniesgifts.co.uk/terramundi-money-pots/terramundi-money-pot-holiday-fund I think this may have been down to an original incorrect setup which is now corrected. However, the problem remains... The only thing I have to go on :- if i use the facebook url linter (developers.facebook.com/tools/debug) on the above product page, I receive the following error :- Object at URL 'http://www.joaniesgifts.co.uk/terramundi-money-pot-holiday-fund' of type '213689662010141:product' is invalid because the domain 'www.joaniesgifts.co.uk' is not allowed for the application id '213689662010141' which owns the specified object type. If you are the owner of this application, you can verify your configured 'Site Domain' at developers.facebook.com/apps/213689662010141. (I have verified my site's domain) Everything else appears fine except it is also showing the wrong image!! However, under Raw Open Graph Document Information it has the correct link! If I then click graph api - graph.facebook.com/10150450766583352 it again shows the wrong image was linked! I've no idea what else to do - can you help me? Kind Regards, Joan PS Graph API shows the incorrect image after a scrape only minutes ago { "url": "http://www.joaniesgifts.co.uk/terramundi-money-pot-holiday-fund", "type": "website", "title": "Terramundi Money Pot - Holiday Fund", "image": [ { "url": "http://www.joaniesgifts.co.uk/index.php?route=product\u00252Fproduct\u00252Fcaptcha" } ], "updated_time": "2011-11-11T18:54:38+0000", "id": "10150450766583352" }

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