What are the advantages and limitations of using Qt for game development? [on hold]
- by Gagege
I know there is already a thread asking for example 3d games written using Qt. What I'd like to have a discussion about is whether or not Qt is a good framework for game development.
In my experience Qt is a joy to work with and thanks to QML and QML/3d it's looking like it could be a viable framework for game development. The thought of using signals and slots for gamedev is exciting.
I'd like to hear some opinions on Qt in general as a game development platform. What are it's limitations? What are it's advantages?
Edit: I found an official Qt game development forum.