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  • How to position DIV at bottom of page between two vertical navigation bars

    - by proficients
    I'm having trouble being able to do two things. I can always seem to accomplish one, but not the other. I'd like to have my footer always appear at the bottom of the page AND take up 100% width of the content container. HTML: <div id="wrapper"> <div id="nav_open"> nav_open </div> <div id="content"> <div id="content_header"> content_header </div> <div id="content_body"> content_body </div> <div id="content_footer"> Footer </div> </div> <div id="nav_closed"> nav_closed </div> </div> CSS html, body { margin: 0px; padding: 0px; height: 100%; width: 100%; border: none; } #wrapper { position: relative; width: 100%; min-width: 940px; min-height: 100%; height: 100%; border: 1px solid #ff0000; } #nav_open { position: absolute; top: 0px; left: 0px; width: 125px; height: 100%; border: 1px solid #ff0000; } #content { top: 0px; margin-left: 126px; margin-right: 201px; min-height: 100%; height: 100%; border: 1px solid #ff0000; } #nav_closed { position: absolute; top: 0px; right: 0px; width: 200px; height: 100%; border: 1px solid #ff0000; } #content_header { border: 1px solid #ff0000; } #content_body { border: 1px solid #ff0000; } #content_footer { height: 15px; background: #df781c; border: 1px solid #ff0000; }

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  • Java algorithm for normalizing audio

    - by Marty Pitt
    I'm trying to normalize an audio file of speech. Specifically, where an audio file contains peaks in volume, I'm trying to level it out, so the quiet sections are louder, and the peaks are quieter. I know very little about audio manipulation, beyond what I've learnt from working on this task. Also, my math is embarrassingly weak. I've done some research, and the Xuggle site provides a sample which shows reducing the volume using the following code: (full version here) @Override public void onAudioSamples(IAudioSamplesEvent event) { // get the raw audio byes and adjust it's value ShortBuffer buffer = event.getAudioSamples().getByteBuffer().asShortBuffer(); for (int i = 0; i < buffer.limit(); ++i) buffer.put(i, (short)(buffer.get(i) * mVolume)); super.onAudioSamples(event); } Here, they modify the bytes in getAudioSamples() by a constant of mVolume. Building on this approach, I've attempted a normalisation modifies the bytes in getAudioSamples() to a normalised value, considering the max/min in the file. (See below for details). I have a simple filter to leave "silence" alone (ie., anything below a value). I'm finding that the output file is very noisy (ie., the quality is seriously degraded). I assume that the error is either in my normalisation algorithim, or the way I manipulate the bytes. However, I'm unsure of where to go next. Here's an abridged version of what I'm currently doing. Step 1: Find peaks in file: Reads the full audio file, and finds this highest and lowest values of buffer.get() for all AudioSamples @Override public void onAudioSamples(IAudioSamplesEvent event) { IAudioSamples audioSamples = event.getAudioSamples(); ShortBuffer buffer = audioSamples.getByteBuffer().asShortBuffer(); short min = Short.MAX_VALUE; short max = Short.MIN_VALUE; for (int i = 0; i < buffer.limit(); ++i) { short value = buffer.get(i); min = (short) Math.min(min, value); max = (short) Math.max(max, value); } // assign of min/max ommitted for brevity. super.onAudioSamples(event); } Step 2: Normalize all values: In a loop similar to step1, replace the buffer with normalized values, calling: buffer.put(i, normalize(buffer.get(i)); public short normalize(short value) { if (isBackgroundNoise(value)) return value; short rawMin = // min from step1 short rawMax = // max from step1 short targetRangeMin = 1000; short targetRangeMax = 8000; int abs = Math.abs(value); double a = (abs - rawMin) * (targetRangeMax - targetRangeMin); double b = (rawMax - rawMin); double result = targetRangeMin + ( a/b ); // Copy the sign of value to result. result = Math.copySign(result,value); return (short) result; } Questions: Is this a valid approach for attempting to normalize an audio file? Is my math in normalize() valid? Why would this cause the file to become noisy, where a similar approach in the demo code doesn't?

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  • C# program for finding how many numbers are devidable by 5 in give range

    - by user1639735
    My task is: Write a program that reads two positive integer numbers and prints how many numbers p exist between them such that the reminder of the division by 5 is 0 (inclusive). Example: p(17,25) = 2. Console.Write("Enter min: "); int min = int.Parse(Console.ReadLine()); Console.Write("Enter max: "); int max = int.Parse(Console.ReadLine()); Console.WriteLine("The numbers devidable by 5 without remainder from {0} to {1} are: ",min,max); for (int i = min; i <= max; i++) { if (i % 5 == 0) { Console.WriteLine(i); } } This prints out the numbers that are devidable by 5 in the range...How do I count how many are there and print the count in the console? Thanks.

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  • Getting maximum value of float in SQL programatically

    - by Axarydax
    Is there an method for programatically (in T-SQL) retrieving the maximum (and minimum) value of a datatype? That it would act like float.MaxValue in C#. I would like to use it in some selection when the parameter does not equal any actual values in the database, so I would use something like declare @min float declare @max float /*fill @min and @max, can be null if undefined*/ select * from foo where bar between isnull(@min,0 ), isnull(@max,max(float)/*magic*/) Thanks

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  • Can't run the ActionBarCompat sample

    - by David Miler
    I am having trouble compiling and running the ActionBarCompat sample of Android 16. I have API level 16 as the build target selected, which seems to build fine, but when I try to debug these errors pop up. Of course I could change the min API level in the manifest, but what would be the point of that? I have made no changes to the sample, so how come it is not working properly? Class requires API level 14 (current min is 3): android.view.ActionProvider SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 129 Android Lint Problem Class requires API level 14 (current min is 3): android.view.ActionProvider SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 134 Android Lint Problem Class requires API level 14 (current min is 3): android.view.MenuItem.OnActionExpandListener SimpleMenuItem.java /ActionBarCompat/src/com/example/android/actionbarcompat line 155 Android Lint Problem I am thoroughly confused, any help would be appreciated.

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  • RewriteRule not working do not know how to test it the regex matches

    - by user564559
    Hello I have a Rewrite rule I am trying to implement on my local host but I cannot get it to do the action no matter how I setup the regex the files are in this naming scheme /docroot/css/stylesheet.min.css and I have them printed in the code like /docroot/css/stylesheet.min.123438348.css (the number is example it comes from a get modified function). Note docroot is an example directory how can I have the server ignore the numbers and redirect to the stylesheet.min.css I need to do this for every css and js files (/js and /css) as well as one specific spritemap image my current attempt RewriteRule ^/(docroot)/(js|css)/(.+)\.(min)\.(.+)\.(js|css)$ /$1/$2/$3.$4.$6 RewriteRule ^(/docroot/images/spritemap)\.([0-9]+)\.(png)$ $1.$3 I have this wrapped in a I am on linux..should this be mod_rewrite.so?"

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  • End-date greater than start-date validation javascript not working properly

    - by ianco slovak
    I am trying to make a validation for my dates so that enddate to be greater than start date but is not working.What am i doing wrong? <head> <script src="@Url.Content("~/Scripts/jquery.validate.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.validate.unobtrusive.min.js")" type="text/javascript"></script> <link href="@Url.Content("~/Content/Site.css")" rel="stylesheet" type="text/css" /> <script src="@Url.Content("~/Scripts/jquery-ui-1.8.19.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery-ui.unobtrusive.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery-ui.unobtrusive-0.5.0.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/gen_validatorv4.js")" type="text/javascript"></script> </head> @using (Html.BeginForm("SearchFree", "Reservation", FormMethod.Get,new {id = "form" })) { <h7>Introduceti perioada Rezervarii</h7> <div class="editor-label"> <label id="cautare" for="StartDate">Data Intrare: </label>@(Html.JQueryUI().Datepicker("StartDate").DateFormat("mm-dd-yy").MinDate(DateTime.Today).ShowButtonPanel(true).ChangeYear(true).ChangeMonth(true).NumberOfMonths(2)) </div> <div class="editor-label"> <label id="cautare" for="EndDate">Data Iesire:</label>@(Html.JQueryUI().Datepicker("EndDate").DateFormat("mm-dd-yy").MinDate(DateTime.Today).ShowButtonPanel(true).ChangeYear(true).ChangeMonth(true).NumberOfMonths(2)) </div> <p> <input id="buton1" type="submit" value="Cauta camere libere" /> </p> } <script type="text/javascript"> $(document).ready(function () { $.validator.addMethod("EndDate", function (value, element) { var startDate = $('.StartDate').val(); return Date.parse(startDate) <= Date.parse(value); } , "* End date must be after start date"); $('.form').validate(); }); </script>

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  • Missing part of the image when taking screenshot while supporting Retina Display

    - by Spaft
    I'm currently working on enabling support for retina display for my game. In the game, we have a feature that the user can take screenshot. We are using these part of code we found online a while ago and it's working fine when we are not supporting retina display: CCDirector* director = [CCDirector sharedDirector]; CGSize size = [director winSizeInPixels]; //Create buffer for pixels GLuint bufferLength = size.width * size.height * 4; GLubyte* buffer = (GLubyte*)malloc(bufferLength); //Read Pixels from OpenGL glReadPixels(0, 100, size.width, size.height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); //Make data provider with data. CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, buffer, bufferLength, NULL); //Configure image int bitsPerComponent = 8; int bitsPerPixel = 32; int bytesPerRow = 4 * size.width; CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB(); CGBitmapInfo bitmapInfo = kCGBitmapByteOrderDefault; CGColorRenderingIntent renderingIntent = kCGRenderingIntentDefault; CGImageRef iref = CGImageCreate(size.width, size.height, bitsPerComponent, bitsPerPixel, bytesPerRow, colorSpaceRef, bitmapInfo, provider, NULL, NO, renderingIntent); uint32_t* pixels = (uint32_t*)malloc(bufferLength); CGContextRef context = CGBitmapContextCreate(pixels, size.width, size.height, 8, size.width * 4, CGImageGetColorSpace(iref), kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); CGContextTranslateCTM(context, 0, size.height); CGContextScaleCTM(context, 1.0f, -1.0f); switch (director.deviceOrientation) { case CCDeviceOrientationPortrait: break; case CCDeviceOrientationPortraitUpsideDown: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(180)); CGContextTranslateCTM(context, -size.width, -size.height); break; case CCDeviceOrientationLandscapeLeft: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(-90)); CGContextTranslateCTM(context, -size.width, 0); break; case CCDeviceOrientationLandscapeRight: CGContextRotateCTM(context, CC_DEGREES_TO_RADIANS(90)); CGContextTranslateCTM(context, size.width * 0.5f, -size.height); break; } CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, size.width, size.height), iref); UIImage *outputImage = [UIImage imageWithCGImage:CGBitmapContextCreateImage(context)]; //Dealloc CGDataProviderRelease(provider); CGImageRelease(iref); CGContextRelease(context); free(buffer); free(pixels); return outputImage; But when we enabled retina display in cocos 0.99.5. This functionality is a little messed up since it will miss a little left part of the image while the high is still correct. So I'm wondering if there is anything wrong with the code or am I doing anything wrong here? Thank you in advance for any reply!

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  • Unexpected result from reduce function

    - by StackedCrooked
    I would like to get the smallest element from a vector. For this I use combine the reduce and min functions. However, when providing my own implementation of min I get unexpected results: user=> (reduce (fn [x y] (< x y) x y) [1 2 3 2 1 0 1 2]) 2 user=> (reduce min [1 2 3 2 1 0 1 2 3]) 0 The reduce with standard min returns 0 as expected. However, when I provide my own implementation it returns 2. What am I doing wrong?

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  • Add User to Database not working

    - by user1850189
    I'm really new to ASP.net and I am currently trying to create a registration page on a site. I was successful in adding a user to the database but I decided to add another feature into the code to check what userID's were available. For example, if a user deleted their account their userID would become available for use again. I'm trying to find the min value and the max value and add or subtract 1 depending on whether it is min or max. I can run the code I have written for this with no errors but the user is not added to the database. Can anyone help me figure out what I'm missing from my code to do this? EDIT Code adds a user to database but it adds the new user at -1 instead. I don't seem to be able to see where the issue is. If (aDataReader2.Read() = False) Then aConnection1 = New OleDbConnection(aConnectionString) aConnection1.Open() aQuery = "Insert Into UserDetails " aQuery = aQuery & "Values ('" & userID & "','" & userFName & "','" & userLName & "','" & userEmail & "','" & userUsername & "','" & userPassword & "')" aCommand = New OleDbCommand(aQuery, aConnection1) aCommand.ExecuteNonQuery() aConnection1.Close() ElseIf (min = 1) Then aConnection2 = New OleDbConnection(aConnectionString) aConnection2.Open() aCommand = New OleDbCommand(aQuery3, aConnection2) aDataReader2 = aCommand.ExecuteReader() userID = max + 1 aQuery = "Insert Into UserDetails " aQuery = aQuery & "Values ('" & userID & "','" & userFName & "','" & userLName & "','" & userEmail & "','" & userUsername & "','" & userPassword & "')" aCommand = New OleDbCommand(aQuery, aConnection2) aCommand.ExecuteNonQuery() aConnection2.Close() Else aConnection3 = New OleDbConnection(aConnectionString) aConnection3.Open() aCommand = New OleDbCommand(aQuery2, aConnection3) aDataReader2 = aCommand.ExecuteReader userID = min - 1 aQuery = "Insert Into UserDetails " aQuery = aQuery & "Values ('" & userID & "','" & userFName & "','" & userLName & "','" & userEmail & "','" & userUsername & "','" & userPassword & "')" aCommand = New OleDbCommand(aQuery, aConnection3) aCommand.ExecuteNonQuery() aConnection3.Close() lblResults.Text = "User Account successfully created" btnCreateUser.Enabled = False End If Here's the code I used to get the max and min values from the database. I'm getting a value of 0 for both of them - when min should be 1 and max should be 5 Dim minID As Integer Dim maxID As Integer aQuery2 = "Select Min(UserID) AS '" & [minID] & "' From UserDetails" aQuery3 = "Select Max(UserID) AS ' " & [maxID] & "' From UserDetails"

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  • Specifying Entire Path As Optional Rails 3.0.0

    - by Kevin Sylvestre
    I want to create a Rails 3 route with entirely optional parameters. The example route is: match '(/name/:name)(/height/:height)(/weight/:weight)' => 'people#index' The route works if I specify it as: match '/people(/name/:name)(/height/:height)(/weight/:weight)' => 'people#index' But I want to have this as the root URL. Thanks.

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  • Javascript: How to calculate the exact position of the viewport?

    - by batmanfu
    My problem is I need to get the position of the viewport relative to the extent of the entire document. I am only concerned with Firefox. My issue is that everything I have read says that: viewport height is window.innerHeight scroll position is window.pageYOffset document total height is document.height So, I would expect that if I scrolled to the bottom of a page that window.innerHeight + window.pageYOffset = document.height But it doesn't! Can someone please explain to me why this is?

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  • Finding minimum value in a Map

    - by Sunny
    I have a map and I want to find the minimum value (right hand side) in the map. Right now here is how I did it bool compare(std::pair<std::string ,int> i, pair<std::string, int> j) { return i.second < j.second; } //////////////////////////////////////////////////// std::map<std::string, int> mymap; mymap["key1"] = 50; mymap["key2"] = 20; mymap["key3"] = 100; std::pair<char, int> min = *min_element(mymap.begin(), mymap.end(), compare); std::cout << "min " << min.second<< " " << std::endl; This works fine and I'm able to get the minimum value the problem is when I put this code inside my class it doesn't seem to work int MyClass::getMin(std::map<std::string, int> mymap) { std::pair<std::string, int> min = *min_element(mymap.begin(), mymap.end(), (*this).compare); //error probably due to this return min.second; } bool MyClass::compare( std::pair<std::string, int> i, std::pair<std::string, int> j) { return i.second < j.second; } Also is there a better solution not involving to writing the additional compare function

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  • Date & time query question (sql-server 2008)

    - by Gold
    hi i have table that contain date and time field. id|date|time ========= 1|01/01/2001|10:45 2|01/02/2002|11:45 3|01/03/2003|12:45 4|01/04/2004|12:55 i need to know the difference between the MAX(date) and the MIN(date) and the MAX(time) and the MIN(time) something like.... MAX(date)-MIN(date) ???..... thank's in advance

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  • Line up swing components by edges

    - by rasen58
    Is it possible to line up swing components? The components are in separate panels which both use flow layout. These two panels are in another panel which is using a grid layout. As you can see there is a subtle difference and I find it annoying. I know that all of the jlabels [the rectangles in blue/purple all have the same size, so i think it might be because of the '+' and '*', but I'm not sure because the left sides of the first two boxes aren't lined up. the panels JPanel panel2 = new JPanel(new GridLayout(4, 1)); JPanel panel2a = new JPanel(new FlowLayout()); JPanel panel2b = new JPanel(new FlowLayout()); the first two rectangles (purple) add1 = new JLabel("", JLabel.CENTER); add1.setTransferHandler(new TransferHandler("text")); add1.setBorder(b2); add2 = new JLabel("", JLabel.CENTER); add2.setTransferHandler(new TransferHandler("text")); add2.setBorder(b2); the two blue rectangles textFieldA = new JTextField(); textFieldA.setHorizontalAlignment(JTextField.CENTER); textFieldA.setEditable(false); textFieldA.setBorder(new LineBorder(Color.blue)); textFieldM = new JTextField(); textFieldM.setHorizontalAlignment(JTextField.CENTER); textFieldM.setEditable(false); textFieldM.setBorder(new LineBorder(Color.blue)); the + and * opA = new JLabel("+", JLabel.CENTER); opS = new JLabel("*", JLabel.CENTER); Showing that the rectangles are the same size Dimension d = card1.getPreferredSize(); int width = d.width + 100; int height = d.height + 50; add1.setPreferredSize(new Dimension(width, height)); add2.setPreferredSize(new Dimension(width, height)); mult1.setPreferredSize(new Dimension(width, height)); mult2.setPreferredSize(new Dimension(width, height)); textFieldA.setPreferredSize(new Dimension(width, height)); textFieldM.setPreferredSize(new Dimension(width, height)); Adding to the panels panel2a.add(add1); panel2a.add(opA); panel2a.add(add2); panel2a.add(enterA); panel2a.add(textFieldA); panel2c.add(mult1); panel2c.add(opM); panel2c.add(mult2); panel2c.add(enterM); panel2c.add(textFieldM); panel2.add(panel2a); panel2.add(panel2c);

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  • ModalPopupExtender with thmbnail (problem in javascript)

    - by arny
    this is the code,it is not working in Firefox,Chrome,to show full size image unless user click on image for couple of times, I basically replace the thmbnail image with full size image in javascript, here is my code, TransitionDuration="50" FramesPerSecond="40" RequireOpenedPane="false" SelectedIndex="-1" SuppressHeaderPostbacks="true" HeaderCssClass="accordionHeader" ContentCssClass="accordionContent" OnItemDataBound="Accordion1_ItemDataBound" OnItemCommand="Accordion1_ItemCommand" ' ' Width="90px" Height="70px" onclick="togglePopupImage2(this);" CssClass="thumbnail" BorderColor="Navy" BorderStyle="Solid" BorderWidth="1" <table> <tr> <td style="background-color: #2E4d7B; height: 15px; color: White; font: arial bold 12px; padding: 5px"> <label id="imgText" runat="server"> </label> </td> </tr> <tr> <td> <asp:Image ID="imgPopup" CssClass="imgpopup" runat="server" /> </td> </tr> <tr> <td align="center" style="background-color: #2E4d7B; height: 25px;"> <asp:Button ID="btnCancel" runat="server" Text="Close" CssClass="closeimage"/> </td> </tr> </table> </asp:Panel> And javascript code: function togglePopupImage2(thumbnail2) { var imageurl = thumbnail2.src; var temp = new Array(); temp = imageurl.split('.'); var imagepopup = temp[0].substring(0, temp[0].length - 3) + "." + temp[1]; var img = new Image(); img.src = imagepopup; $get('ctl00_MainContentCPH_UserInterfaceID').style.visibility = 'visible'; $get('ctl00_MainContentCPH_imgPopup').src = img.src; //alert(img.src); if (img.width > 750) { if (screen.width == '1024' || screen.width == '800') { $get('ctl00_MainContentCPH_imgPopup').width = 550; //to show the picture in 1024 or 800 resolutions } else { $get('ctl00_MainContentCPH_imgPopup').width = 750; } } else { $get('ctl00_MainContentCPH_imgPopup').width = img.width; } if (img.height > 568) { if (screen.width == '1024' || screen.width == '800') { $get('ctl00_MainContentCPH_imgPopup').height = 350; //to show the picture in 1024 or 800 resolutions } else { $get('ctl00_MainContentCPH_imgPopup').height = 568; } } else { $get('ctl00_MainContentCPH_imgPopup').height = img.height; } // } } Please find the error and let me know what is the right way to achieve this? Thanks in advance

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  • Setting minimum threads in thread pool

    - by expert
    I have an application with 4 worker threads from the thread pool. It was waking up every 0.5 second. as written in msdn the thread pool monitors every 0,5 second to create idle threads. I set the nuber of minimum threads to 4 and it solved the problem - no more background activity all the time. My question is - I have another applicatiopn which has the same number of threads threads-4, but here setting min thread to 4 doesn't help but when setting min thread to 5 then the background monitoring stops. What might be the difference between 2 application with the same number of threads from the thread pool- 4 threads.On one setting min threads to 4 helps and the other only setting min threads to 5 helps?

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  • How to set up a functional macro with parameters in C++?

    - by user1728737
    is there a way that I can make this work? Or do I need to use separate files? #include <iostream> // Necessary using namespace std; long double primary, secondary, tertiary; #define long double mMaxOf2(long double min, long double max) { return ((max > min) ? (max) : (min)); } #define long double mMaxOf3(long double Min, long double Max, long double Mid) { long double Mid = (long double mMaxOf2(long double Min, long double Mid)); long double Max = (long double mMaxOf2(long double Mid, long double Max)); return (Max); } int main() { cout << "Please enter three numbers: "; cin << primary << secondary << tertiary; cout << "The maximum of " << primary << " " << secondary << " " << tertiary; cout << " using mMaxOf3 is " << long double mMaxOf3(primary, secondary, tertiary); return 0; } This is the error that I am getting. |20|error: expected unqualified-id before '{' token|

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  • Is there a way to get the end value of an animation in jQuery?

    - by George Edison
    I have a script that animates an element as follows: var item_height = $('#item').height(); $('#item').height(0); $('#item').animate({ height: item_height }); Now suppose the animation needs to be stopped before it is complete: $('#item').stop(); How can I get the end value of the animation? (The total height of the element when the animation would have been complete)

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  • android problem in getting the screen resolution size

    - by Sivaganesan.r
    DisplayMetrics displaymetrics = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(displaymetrics); height = displaymetrics.heightPixels; width = displaymetrics.widthPixels; Log.e("FirstImage", "Width = "+width+"Height = "+height); the above was the code i have used to display the screen sizes.. but the problem is iam getting width=320 and height=569. but am using motorola milestone screen size is 480x854 please suggest me in this........... thanks in advance

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  • Point inside Oriented Bounding Box?

    - by Milo
    I have an OBB2D class based on SAT. This is my point in OBB method: public boolean pointInside(float x, float y) { float newy = (float) (Math.sin(angle) * (y - center.y) + Math.cos(angle) * (x - center.x)); float newx = (float) (Math.cos(angle) * (x - center.x) - Math.sin(angle) * (y - center.y)); return (newy > center.y - (getHeight() / 2)) && (newy < center.y + (getHeight() / 2)) && (newx > center.x - (getWidth() / 2)) && (newx < center.x + (getWidth() / 2)); } public boolean pointInside(Vector2D v) { return pointInside(v.x,v.y); } Here is the rest of the class; the parts that pertain: public class OBB2D { private Vector2D projVec = new Vector2D(); private static Vector2D projAVec = new Vector2D(); private static Vector2D projBVec = new Vector2D(); private static Vector2D tempNormal = new Vector2D(); private Vector2D deltaVec = new Vector2D(); private ArrayList<Vector2D> collisionPoints = new ArrayList<Vector2D>(); // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(float centerx, float centery, float w, float h, float angle) { for(int i = 0; i < corner.length; ++i) { corner[i] = new Vector2D(); } for(int i = 0; i < axis.length; ++i) { axis[i] = new Vector2D(); } set(centerx,centery,w,h,angle); } public OBB2D(float left, float top, float width, float height) { for(int i = 0; i < corner.length; ++i) { corner[i] = new Vector2D(); } for(int i = 0; i < axis.length; ++i) { axis[i] = new Vector2D(); } set(left + (width / 2), top + (height / 2),width,height,0.0f); } public void set(float centerx,float centery,float w, float h,float angle) { float vxx = (float)Math.cos(angle); float vxy = (float)Math.sin(angle); float vyx = (float)-Math.sin(angle); float vyy = (float)Math.cos(angle); vxx *= w / 2; vxy *= (w / 2); vyx *= (h / 2); vyy *= (h / 2); corner[0].x = centerx - vxx - vyx; corner[0].y = centery - vxy - vyy; corner[1].x = centerx + vxx - vyx; corner[1].y = centery + vxy - vyy; corner[2].x = centerx + vxx + vyx; corner[2].y = centery + vxy + vyy; corner[3].x = centerx - vxx + vyx; corner[3].y = centery - vxy + vyy; this.center.x = centerx; this.center.y = centery; this.angle = angle; computeAxes(); extents.x = w / 2; extents.y = h / 2; computeBoundingRect(); } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0].x = corner[1].x - corner[0].x; axis[0].y = corner[1].y - corner[0].y; axis[1].x = corner[3].x - corner[0].x; axis[1].y = corner[3].y - corner[0].y; // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { float l = axis[a].length(); float ll = l * l; axis[a].x = axis[a].x / ll; axis[a].y = axis[a].y / ll; origin[a] = corner[0].dot(axis[a]); } } public void computeBoundingRect() { boundingRect.left = JMath.min(JMath.min(corner[0].x, corner[3].x), JMath.min(corner[1].x, corner[2].x)); boundingRect.top = JMath.min(JMath.min(corner[0].y, corner[1].y),JMath.min(corner[2].y, corner[3].y)); boundingRect.right = JMath.max(JMath.max(corner[1].x, corner[2].x), JMath.max(corner[0].x, corner[3].x)); boundingRect.bottom = JMath.max(JMath.max(corner[2].y, corner[3].y),JMath.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(rect.centerX(),rect.centerY(),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } public void moveTo(float centerx, float centery) { float cx,cy; cx = center.x; cy = center.y; deltaVec.x = centerx - cx; deltaVec.y = centery - cy; for (int c = 0; c < 4; ++c) { corner[c].x += deltaVec.x; corner[c].y += deltaVec.y; } boundingRect.left += deltaVec.x; boundingRect.top += deltaVec.y; boundingRect.right += deltaVec.x; boundingRect.bottom += deltaVec.y; this.center.x = centerx; this.center.y = centery; computeAxes(); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center.x,center.y,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center.x,center.y,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } public static float distance(float ax, float ay,float bx, float by) { if (ax < bx) return bx - ay; else return ax - by; } public Vector2D project(float ax, float ay) { projVec.x = Float.MAX_VALUE; projVec.y = Float.MIN_VALUE; for (int i = 0; i < corner.length; ++i) { float dot = Vector2D.dot(corner[i].x,corner[i].y,ax,ay); projVec.x = JMath.min(dot, projVec.x); projVec.y = JMath.max(dot, projVec.y); } return projVec; } public Vector2D getCorner(int c) { return corner[c]; } public int getNumCorners() { return corner.length; } public boolean pointInside(float x, float y) { float newy = (float) (Math.sin(angle) * (y - center.y) + Math.cos(angle) * (x - center.x)); float newx = (float) (Math.cos(angle) * (x - center.x) - Math.sin(angle) * (y - center.y)); return (newy > center.y - (getHeight() / 2)) && (newy < center.y + (getHeight() / 2)) && (newx > center.x - (getWidth() / 2)) && (newx < center.x + (getWidth() / 2)); } public boolean pointInside(Vector2D v) { return pointInside(v.x,v.y); } public ArrayList<Vector2D> getCollsionPoints(OBB2D b) { collisionPoints.clear(); for(int i = 0; i < corner.length; ++i) { if(b.pointInside(corner[i])) { collisionPoints.add(corner[i]); } } for(int i = 0; i < b.corner.length; ++i) { if(pointInside(b.corner[i])) { collisionPoints.add(b.corner[i]); } } return collisionPoints; } }; What could be wrong? When I getCollisionPoints for 2 OBBs I know are penetrating, it returns no points. Thanks

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  • Point of contact of 2 OBBs?

    - by Milo
    I'm working on the physics for my GTA2-like game so I can learn more about game physics. The collision detection and resolution are working great. I'm now just unsure how to compute the point of contact when I hit a wall. Here is my OBB class: public class OBB2D { private Vector2D projVec = new Vector2D(); private static Vector2D projAVec = new Vector2D(); private static Vector2D projBVec = new Vector2D(); private static Vector2D tempNormal = new Vector2D(); private Vector2D deltaVec = new Vector2D(); // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(float centerx, float centery, float w, float h, float angle) { for(int i = 0; i < corner.length; ++i) { corner[i] = new Vector2D(); } for(int i = 0; i < axis.length; ++i) { axis[i] = new Vector2D(); } set(centerx,centery,w,h,angle); } public OBB2D(float left, float top, float width, float height) { for(int i = 0; i < corner.length; ++i) { corner[i] = new Vector2D(); } for(int i = 0; i < axis.length; ++i) { axis[i] = new Vector2D(); } set(left + (width / 2), top + (height / 2),width,height,0.0f); } public void set(float centerx,float centery,float w, float h,float angle) { float vxx = (float)Math.cos(angle); float vxy = (float)Math.sin(angle); float vyx = (float)-Math.sin(angle); float vyy = (float)Math.cos(angle); vxx *= w / 2; vxy *= (w / 2); vyx *= (h / 2); vyy *= (h / 2); corner[0].x = centerx - vxx - vyx; corner[0].y = centery - vxy - vyy; corner[1].x = centerx + vxx - vyx; corner[1].y = centery + vxy - vyy; corner[2].x = centerx + vxx + vyx; corner[2].y = centery + vxy + vyy; corner[3].x = centerx - vxx + vyx; corner[3].y = centery - vxy + vyy; this.center.x = centerx; this.center.y = centery; this.angle = angle; computeAxes(); extents.x = w / 2; extents.y = h / 2; computeBoundingRect(); } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0].x = corner[1].x - corner[0].x; axis[0].y = corner[1].y - corner[0].y; axis[1].x = corner[3].x - corner[0].x; axis[1].y = corner[3].y - corner[0].y; // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { float l = axis[a].length(); float ll = l * l; axis[a].x = axis[a].x / ll; axis[a].y = axis[a].y / ll; origin[a] = corner[0].dot(axis[a]); } } public void computeBoundingRect() { boundingRect.left = JMath.min(JMath.min(corner[0].x, corner[3].x), JMath.min(corner[1].x, corner[2].x)); boundingRect.top = JMath.min(JMath.min(corner[0].y, corner[1].y),JMath.min(corner[2].y, corner[3].y)); boundingRect.right = JMath.max(JMath.max(corner[1].x, corner[2].x), JMath.max(corner[0].x, corner[3].x)); boundingRect.bottom = JMath.max(JMath.max(corner[2].y, corner[3].y),JMath.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(rect.centerX(),rect.centerY(),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } public void moveTo(float centerx, float centery) { float cx,cy; cx = center.x; cy = center.y; deltaVec.x = centerx - cx; deltaVec.y = centery - cy; for (int c = 0; c < 4; ++c) { corner[c].x += deltaVec.x; corner[c].y += deltaVec.y; } boundingRect.left += deltaVec.x; boundingRect.top += deltaVec.y; boundingRect.right += deltaVec.x; boundingRect.bottom += deltaVec.y; this.center.x = centerx; this.center.y = centery; computeAxes(); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center.x,center.y,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center.x,center.y,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } public static float distance(float ax, float ay,float bx, float by) { if (ax < bx) return bx - ay; else return ax - by; } public Vector2D project(float ax, float ay) { projVec.x = Float.MAX_VALUE; projVec.y = Float.MIN_VALUE; for (int i = 0; i < corner.length; ++i) { float dot = Vector2D.dot(corner[i].x,corner[i].y,ax,ay); projVec.x = JMath.min(dot, projVec.x); projVec.y = JMath.max(dot, projVec.y); } return projVec; } public Vector2D getCorner(int c) { return corner[c]; } public int getNumCorners() { return corner.length; } public static float collisionResponse(OBB2D a, OBB2D b, Vector2D outNormal) { float depth = Float.MAX_VALUE; for (int i = 0; i < a.getNumCorners() + b.getNumCorners(); ++i) { Vector2D edgeA; Vector2D edgeB; if(i >= a.getNumCorners()) { edgeA = b.getCorner((i + b.getNumCorners() - 1) % b.getNumCorners()); edgeB = b.getCorner(i % b.getNumCorners()); } else { edgeA = a.getCorner((i + a.getNumCorners() - 1) % a.getNumCorners()); edgeB = a.getCorner(i % a.getNumCorners()); } tempNormal.x = edgeB.x -edgeA.x; tempNormal.y = edgeB.y - edgeA.y; tempNormal.normalize(); projAVec.equals(a.project(tempNormal.x,tempNormal.y)); projBVec.equals(b.project(tempNormal.x,tempNormal.y)); float distance = OBB2D.distance(projAVec.x, projAVec.y,projBVec.x,projBVec.y); if (distance > 0.0f) { return 0.0f; } else { float d = Math.abs(distance); if (d < depth) { depth = d; outNormal.equals(tempNormal); } } } float dx,dy; dx = b.getCenter().x - a.getCenter().x; dy = b.getCenter().y - a.getCenter().y; float dot = Vector2D.dot(dx,dy,outNormal.x,outNormal.y); if(dot > 0) { outNormal.x = -outNormal.x; outNormal.y = -outNormal.y; } return depth; } public Vector2D getMoveDeltaVec() { return deltaVec; } }; Thanks!

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  • Does Apache ever give incorrect "out of threads" errors?

    - by Eli Courtwright
    Lately our Apache web server has been giving us this error multiple times per day: [Tue Apr 06 01:07:10 2010] [error] Server ran out of threads to serve requests. Consider raising the ThreadsPerChild setting We raised our ThreadsPerChild setting from 50 to 100, but we still get the error. Our access logs indicate that these errors never even happen at periods of high load. For example, here's an excerpt from our access log (ip addresses and some urls are edited for privacy). As you can see, the above error happened at 1:07 and only a small handful of requests occurred in the several minutes leading up to the error: 99.88.77.66 - - [06/Apr/2010:00:59:33 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-icons_222222_256x240.png HTTP/1.1" 304 - 99.88.77.66 - - [06/Apr/2010:00:59:34 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_glass_75_dadada_1x400.png HTTP/1.1" 200 111 99.88.77.66 - - [06/Apr/2010:00:59:34 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_glass_75_dadada_1x400.png HTTP/1.1" 200 111 99.88.77.66 - mpeu [06/Apr/2010:00:59:40 -0400] "GET /some/dynamic/content HTTP/1.1" 200 145049 55.44.33.22 - mpeu [06/Apr/2010:01:06:56 -0400] "GET /other/dynamic/content HTTP/1.1" 200 12311 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/jquery-ui-1.7.1.custom.css HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/js/jquery-1.3.2.min.js HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/js/jquery-ui-1.7.1.custom.min.js HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/jquery.tablesorter.min.js HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/date.js HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image1.gif HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image2.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image3.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image4.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image5.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image6.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:56 -0400] "GET /WebRepository/pdfs/image7.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:57 -0400] "GET /WebRepository/pdfs/image8.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:57 -0400] "GET /WebRepository/pdfs/image9.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:57 -0400] "GET /WebRepository/pdfs/imageA.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:57 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_flat_75_ffffff_40x100.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:59 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_highlight-soft_75_cccccc_1x100.png HTTP/1.1" 304 - 55.44.33.22 - - [06/Apr/2010:01:06:59 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_glass_75_e6e6e6_1x400.png HTTP/1.1" 200 110 55.44.33.22 - - [06/Apr/2010:01:06:59 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/images/ui-bg_glass_75_e6e6e6_1x400.png HTTP/1.1" 200 110 11.22.33.44 - mpeu [06/Apr/2010:01:18:03 -0400] "GET /other/dynamic/content HTTP/1.1" 200 12311 11.22.33.44 - - [06/Apr/2010:01:18:03 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/js/jquery-1.3.2.min.js HTTP/1.1" 304 - 11.22.33.44 - - [06/Apr/2010:01:18:04 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/css/smoothness/jquery-ui-1.7.1.custom.css HTTP/1.1" 200 27374 11.22.33.44 - - [06/Apr/2010:01:18:04 -0400] "GET /WebRepository/jquery/jquery-ui-1.7.1.custom/js/jquery-ui-1.7.1.custom.min.js HTTP/1.1" 304 - 11.22.33.44 - - [06/Apr/2010:01:18:04 -0400] "GET /WebRepository/jquery.tablesorter.min.js HTTP/1.1" 200 12795 11.22.33.44 - - [06/Apr/2010:01:18:04 -0400] "GET /WebRepository/date.js HTTP/1.1" 200 25809 For what it's worth, we're running the version of Apache that ships with Oracle 10g (some 2.0 version), and we're using mod_plsql to generate our dynamic content. Since the Apache server runs as a separate process and the database doesn't record any problems when this error occurs, I'm doubtful that Oracle is the problem. Unfortunately, the errors are freaking out our sysadmins, who are inclined to blame any and all problems which occur with the server on this error. Is this a known bug in Apache that I simply haven't been able to find any reference to through Google?

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  • JMS Step 2 - Using the QueueSend.java Sample Program to Send a Message to a JMS Queue

    - by John-Brown.Evans
    JMS Step 2 - Using the QueueSend.java Sample Program to Send a Message to a JMS Queue .c21_2{vertical-align:top;width:487.3pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c15_2{vertical-align:top;width:487.3pt;border-style:solid;border-color:#ffffff;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c0_2{padding-left:0pt;direction:ltr;margin-left:36pt} .c20_2{list-style-type:circle;margin:0;padding:0} .c10_2{list-style-type:disc;margin:0;padding:0} .c6_2{background-color:#ffffff} .c17_2{padding-left:0pt;margin-left:72pt} .c3_2{line-height:1.0;direction:ltr} .c1_2{font-size:10pt;font-family:"Courier New"} .c16_2{color:#1155cc;text-decoration:underline} .c13_2{color:inherit;text-decoration:inherit} .c7_2{background-color:#ffff00} .c9_2{border-collapse:collapse} .c2_2{font-family:"Courier New"} .c18_2{font-size:18pt} .c5_2{font-weight:bold} .c19_2{color:#ff0000} .c12_2{background-color:#f3f3f3;border-style:solid;border-color:#000000;border-width:1pt;} .c14_2{font-size:24pt} .c8_2{direction:ltr;background-color:#ffffff} .c11_2{font-style:italic} .c4_2{height:11pt} .title{padding-top:24pt;line-height:1.15;text-align:left;color:#000000;font-size:36pt;font-family:"Arial";font-weight:bold;padding-bottom:6pt}.subtitle{padding-top:18pt;line-height:1.15;text-align:left;color:#666666;font-style:italic;font-size:24pt;font-family:"Georgia";padding-bottom:4pt} li{color:#000000;font-size:10pt;font-family:"Arial"} p{color:#000000;font-size:10pt;margin:0;font-family:"Arial"} h1{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:24pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h2{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:18pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h3{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:14pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h4{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:12pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h5{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:11pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} h6{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:10pt;font-family:"Arial";font-weight:normal;padding-bottom:0pt} This post is the second in a series of JMS articles which demonstrate how to use JMS queues in a SOA context. In the previous post JMS Step 1 - How to Create a Simple JMS Queue in Weblogic Server 11g I showed you how to create a JMS queue and its dependent objects in WebLogic Server. In this article, we will use a sample program to write a message to that queue. Please review the previous post if you have not created those objects yet, as they will be required later in this example. The previous post also includes useful background information and links to the Oracle documentation for addional research. The following post in this series will show how to read the message from the queue again. 1. Source code The following java code will be used to write a message to the JMS queue. It is based on a sample program provided with the WebLogic Server installation. The sample is not installed by default, but needs to be installed manually using the WebLogic Server Custom Installation option, together with many, other useful samples. You can either copy-paste the following code into your editor, or install all the samples. The knowledge base article in My Oracle Support: How To Install WebLogic Server and JMS Samples in WLS 10.3.x (Doc ID 1499719.1) describes how to install the samples. QueueSend.java package examples.jms.queue; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.util.Hashtable; import javax.jms.*; import javax.naming.Context; import javax.naming.InitialContext; import javax.naming.NamingException; /** This example shows how to establish a connection * and send messages to the JMS queue. The classes in this * package operate on the same JMS queue. Run the classes together to * witness messages being sent and received, and to browse the queue * for messages. The class is used to send messages to the queue. * * @author Copyright (c) 1999-2005 by BEA Systems, Inc. All Rights Reserved. */ public class QueueSend { // Defines the JNDI context factory. public final static String JNDI_FACTORY="weblogic.jndi.WLInitialContextFactory"; // Defines the JMS context factory. public final static String JMS_FACTORY="jms/TestConnectionFactory"; // Defines the queue. public final static String QUEUE="jms/TestJMSQueue"; private QueueConnectionFactory qconFactory; private QueueConnection qcon; private QueueSession qsession; private QueueSender qsender; private Queue queue; private TextMessage msg; /** * Creates all the necessary objects for sending * messages to a JMS queue. * * @param ctx JNDI initial context * @param queueName name of queue * @exception NamingException if operation cannot be performed * @exception JMSException if JMS fails to initialize due to internal error */ public void init(Context ctx, String queueName) throws NamingException, JMSException { qconFactory = (QueueConnectionFactory) ctx.lookup(JMS_FACTORY); qcon = qconFactory.createQueueConnection(); qsession = qcon.createQueueSession(false, Session.AUTO_ACKNOWLEDGE); queue = (Queue) ctx.lookup(queueName); qsender = qsession.createSender(queue); msg = qsession.createTextMessage(); qcon.start(); } /** * Sends a message to a JMS queue. * * @param message message to be sent * @exception JMSException if JMS fails to send message due to internal error */ public void send(String message) throws JMSException { msg.setText(message); qsender.send(msg); } /** * Closes JMS objects. * @exception JMSException if JMS fails to close objects due to internal error */ public void close() throws JMSException { qsender.close(); qsession.close(); qcon.close(); } /** main() method. * * @param args WebLogic Server URL * @exception Exception if operation fails */ public static void main(String[] args) throws Exception { if (args.length != 1) { System.out.println("Usage: java examples.jms.queue.QueueSend WebLogicURL"); return; } InitialContext ic = getInitialContext(args[0]); QueueSend qs = new QueueSend(); qs.init(ic, QUEUE); readAndSend(qs); qs.close(); } private static void readAndSend(QueueSend qs) throws IOException, JMSException { BufferedReader msgStream = new BufferedReader(new InputStreamReader(System.in)); String line=null; boolean quitNow = false; do { System.out.print("Enter message (\"quit\" to quit): \n"); line = msgStream.readLine(); if (line != null && line.trim().length() != 0) { qs.send(line); System.out.println("JMS Message Sent: "+line+"\n"); quitNow = line.equalsIgnoreCase("quit"); } } while (! quitNow); } private static InitialContext getInitialContext(String url) throws NamingException { Hashtable env = new Hashtable(); env.put(Context.INITIAL_CONTEXT_FACTORY, JNDI_FACTORY); env.put(Context.PROVIDER_URL, url); return new InitialContext(env); } } 2. How to Use This Class 2.1 From the file system on UNIX/Linux Log in to a machine with a WebLogic installation and create a directory to contain the source and code matching the package name, e.g. $HOME/examples/jms/queue. Copy the above QueueSend.java file to this directory. Set the CLASSPATH and environment to match the WebLogic server environment. Go to $MIDDLEWARE_HOME/user_projects/domains/base_domain/bin  and execute . ./setDomainEnv.sh Collect the following information required to run the script: The JNDI name of a JMS queue to use In the Weblogic server console > Services > Messaging > JMS Modules > (Module name, e.g. TestJMSModule) > (JMS queue name, e.g. TestJMSQueue)Select the queue and note its JNDI name, e.g. jms/TestJMSQueue The JNDI name of a connection factory to connect to the queue Follow the same path as above to get the connection factory for the above queue, e.g. TestConnectionFactory and its JNDI namee.g. jms/TestConnectionFactory The URL and port of the WebLogic server running the above queue Check the JMS server for the above queue and the managed server it is targeted to, for example soa_server1. Now find the port this managed server is listening on, by looking at its entry under Environment > Servers in the WLS console, e.g. 8001 The URL for the server to be given to the QueueSend program in this example will therefore be t3://host.domain:8001 e.g. t3://jbevans-lx.de.oracle.com:8001 Edit QueueSend.java and enter the above queue name and connection factory respectively under ...public final static String  JMS_FACTORY=" jms/TestConnectionFactory "; ... public final static String QUEUE=" jms/TestJMSQueue "; ... Compile QueueSend.java using javac QueueSend.java Go to the source’s top-level directory and execute it using java examples.jms.queue.QueueSend t3://jbevans-lx.de.oracle.com:8001 This will prompt for a text input or “quit” to end. In the WLS console, go to the queue and select Monitoring to confirm that a new message was written to the queue. 2.2 From JDeveloper Create a new application in JDeveloper, called, for example JMSTests. When prompted for a project name, enter QueueSend and select Java as the technology Default Package = examples.jms.queue (but you can enter anything here as you will overwrite it in the code later). Leave the other values at their defaults. Press Finish Create a new Java class called QueueSend and use the default values This will create a file called QueueSend.java. Open QueueSend.java, if it is not already open and replace all its contents with the QueueSend java code listed above Some lines might have warnings due to unfound objects. These are due to missing libraries in the JDeveloper project. Add the following libraries to the JDeveloper project: right-click the QueueSend  project in the navigation menu and select Libraries and Classpath , then Add JAR/Directory  Go to the folder containing the JDeveloper installation and find/choose the file javax.jms_1.1.1.jar , e.g. at D:\oracle\jdev11116\modules\javax.jms_1.1.1.jar Do the same for the weblogic.jar file located, for example in D:\oracle\jdev11116\wlserver_10.3\server\lib\weblogic.jar Now you should be able to compile the project, for example by selecting the Make or Rebuild icons   If you try to execute the project, you will get a usage message, as it requires a parameter pointing to the WLS installation containing the JMS queue, for example t3://jbevans-lx.de.oracle.com:8001 . You can automatically pass this parameter to the program from JDeveloper by editing the project’s Run/Debug/Profile. Select the project properties, select Run/Debug/Profile and edit the Default run configuration and add the connection parameter to the Program Arguments field If you execute it again, you will see that it has passed the parameter to the start command If you get a ClassNotFoundException for the class weblogic.jndi.WLInitialContextFactory , then check that the weblogic.jar file was correctly added to the project in one of the earlier steps above. Set the values of JMS_FACTORY and QUEUE the same way as described above in the description of how to use this from a Linux file system, i.e. ...public final static String  JMS_FACTORY=" jms/TestConnectionFactory "; ... public final static String QUEUE=" jms/TestJMSQueue "; ... You need to make one more change to the project. If you execute it now, it will prompt for the payload for the JMS message, but you won’t be able to enter it by default in JDeveloper. You need to enable program input for the project first. Select the project’s properties, then Tool Settings, then check the Allow Program Input checkbox at the bottom and Save. Now when you execute the project, you will get a text entry field at the bottom into which you can enter the payload. You can enter multiple messages until you enter “quit”, which will cause the program to stop. The following screen shot shows the TestJMSQueue’s Monitoring page, after a message was sent to the queue: This concludes the sample. In the following post I will show you how to read the message from the queue again.

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