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  • Filters in Doctrine

    - by Gaston
    nHibernate has a great feature called filters, so i can create criterias globally for my applications. I'm starting a project in PHP and i need to use an ORM, i'd like to know if Doctrine has a similar feature to manage query conditions. thanks

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  • How to treat an instance variable as an instance of another type in C#

    - by Ben Aston
    I have a simple inheritance heirarchy with MyType2 inheriting from MyType1. I have an instance of MyType1, arg, passed in as an argument to a method. If arg is an instance of MyType2, then I'd like to perform some logic, transforming the instance. My code looks something like the code below. Having to create a new local variable b feels inelegant - is there a way of achieving the same behavior without the additional local variable? public MyType1 MyMethod(MyType1 arg) { if(arg is MyType2) { MyType2 b = arg as MyType2; //use b (which modifies "arg" as "b" is a reference to it)... } return arg; }

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  • C# .NET 4.0 and Generics

    - by Mr Snuffle
    I was wondering if anyone could tell me if this kind of behaviour is possible in C# 4.0 I have an object hierarchy I'd like to keep strongly typed. Something like this class ItemBase {} class ItemType<T> where T : ItemBase { T Base { get; set; } } class EquipmentBase : ItemBase {} class EquipmentType : ItemType<EquipmentBase> {} What I want to be able to do to have something like this ItemType item = new EquipmentType(); And I want item.Base to return type ItemBase. Basically I want to know if it's smart enough to strongly typed generic to a base class without the strong typing. Benefit of this being I can simply cast an ItemType back to an EquipmentType and get all the strongly typedness again. I may be thinking about this all wrong...

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  • Polymorphic call

    - by harigm
    I am new to java, I have seen in the code at many places where my seniors have declared as List myList = new ArrayList(); (option1) Instead of ArrayList myList = new ArrayList(); (option2) Can you please tell me why people use Option1, is there any advantages? If we use option2, do we miss out any advantages or features?

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  • FireBird .net provider 64bit

    - by Lavinski
    I'm trying to get a firebird web application (IIS6 64 bit) to run. However I'm getting bad image format (bit difference incompatability) issues. Has anyone got any advice to get it running. Details AnyCPU application references the .net firebird driver (through nhibernate) which uses a native 64bit dll. There is a native 32bit dll which I use for local development and it works fine. (I havn't got the 32 version working on the 64 bit server either).

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  • Operator issues with cout

    - by BSchlinker
    I have a simple package class which is overloaded so I can output package data simply with cout << packagename. I also have two data types, name which is a string and shipping cost with a double. protected: string name; string address; double weight; double shippingcost; ostream &operator<<( ostream &output, const Package &package ) { output << "Package Information ---------------"; output << "Recipient: " << package.name << endl; output << "Shipping Cost (including any applicable fees): " << package.shippingcost; The problem is occurring with the 4th line (output << "Recipient:...). I'm receiving the error "no operator "<<" matches these operands". However, line 5 is fine. I'm guessing this has to do with the data type being a string for the package name. Any ideas?

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  • Castle ActiveRecord - schema generation without enforcing referential integrity?

    - by Simon
    Hi all, I've just started playing with Castle active record as it seems like a gentle way into NHibernate. I really like the idea of the database schema being generate from my classes during development. I want to do something similar to the following: [ActiveRecord] public class Camera : ActiveRecordBase<Camera> { [PrimaryKey] public int CameraId {get; set;} [Property] public int CamKitId {get; set;} [Property] public string serialNo {get; set;} } [ActiveRecord] public class Tripod : ActiveRecordBase<Tripod> { [PrimaryKey] public int TripodId {get; set;} [Property] public int CamKitId {get; set;} [Property] public string serialNo {get; set;} } [ActiveRecord] public class CameraKit : ActiveRecordBase<CameraKit> { [PrimaryKey] public int CamKitId {get; set;} [Property] public string description {get; set;} [HasMany(Inverse=true, Table="Cameras", ColumnKey="CamKitId")] public IList<Camera> Cameras {get; set;} [HasMany(Inverse=true, Table="Tripods", ColumnKey="CamKitId")] public IList<Camera> Tripods {get; set;} } A camerakit should contain any number of tripods and cameras. Camera kits exist independently of cameras and tripods, but are sometimes related. The problem is, if I use createschema, this will put foreign key constraints on the Camera and Tripod tables. I don't want this, I want to be able to to set CamKitId to null on the tripod and camera tables to indicate that it is not part of a CameraKit. Is there a way to tell activerecord/nhibernate to still see it as related, without enforcing the integrity? I was thinking I could have a cameraKit record in there to indicate "no camera kit", but it seems like oeverkill. Or is my schema wrong? Am I doing something I shouldn't with an ORM? (I've not really used ORMs much) Thanks!

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  • Validation not bubbling up to my other models.

    - by DJTripleThreat
    Ok, I have a relationship between People, Users and Employees such that All Employees are Users and all Users are People. Person is an abstract class that User is derived from and Employee is derived from that. Now... I have an EmployeesController class and the create method looks like this: def create @employee = Employee.new(params[:employee]) @employee.user = User.new(params[:user]) @employee.user.person = Person.new(params[:person]) respond_to do |format| if @employee.save flash[:notice] = 'Employee was successfully created.' format.html { redirect_to(@employee) } format.xml { render :xml => @employee, :status => :created, :location => @employee } else format.html { render :action => "new" } format.xml { render :xml => @employee.errors, :status => :unprocessable_entity } end end end As you can see, when I'm using the :polymorphic => true clause, the way you access the super class is by doing something like @derived_class_variable.super_class_variable.super_super_etc. The Person class has a validates_presence_of :first_name and when it is satisfied, on my form, everything is OK. However, if I leave out the first name, it won't prevent the employee from being saved. What happens is that the employee record is saved but the person record isn't (because of the validation). How can I get the validation errors to show up in the flash object?

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  • From C# to hbm.xml

    - by mcabral
    I'm looking for a NHibernate Mapping generator which could generate a mapping file (hbm) and SQL Script from a C# class. I've found generators for the other way around, but not for this case. Can you guys point me to nice generator? Thanks a lot!

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  • ModifiedDate Version Convention

    - by Robie
    Hi, I am trying to create a fluent Nhibernate automap convention for all the modifiedDate property of my application where it should set the value to get the current date. I am trying the following and its not working. Please advice. public class ModifiedDateVersionConvention : IVersionConvention,IVersionConventionAcceptance { public void Apply(IVersionInstance instance) { instance.Default(DateTime.Now); } public void Accept(IAcceptanceCriteria<IVersionInspector> criteria) { criteria.Expect(x => x.Name == "ModifiedDate"); } }

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  • VIrtual class problem

    - by ugur
    What i think about virtual class is, if a derived class has a public base, let's say, class base, then a pointer to derived can be assigned to a variable of type pointer to base without use of any explicit type conversion. But what if, we are inside of base class then how can we call derived class's functions. I will give an example: class Graph{ public: Graph(string); virtual bool addEdge(string,string); } class Direct:public Graph{ public: Direct(string); bool addEdge(string,string); } Direct::Direct(string filename):Graph(filename){}; When i call constructor of Direct class then it calls Graph. Now lets think Graph function calls addedge. Graph(string str){ addedge(str,str); } When it calls addedge, even if the function is virtual, it calls Graph::edge. What i want is, to call Direct::addedge. How can it be done?

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  • Virtual class problem

    - by ugur
    What i think about virtual class is, if a derived class has a public base, let's say, class base, then a pointer to derived can be assigned to a variable of type pointer to base without use of any explicit type conversion. But what if, we are inside of base class then how can we call derived class's functions. I will give an example: class Graph{ public: Graph(string); virtual bool addEdge(string,string); } class Direct:public Graph{ public: Direct(string); bool addEdge(string,string); } Direct::Direct(string filename):Graph(filename){}; When i call constructor of Direct class then it calls Graph. Now lets think Graph function calls addedge. Graph(string str){ addedge(str,str); } When it calls addedge, even if the function is virtual, it calls Graph::edge. What i want is, to call Direct::addedge. How can it be done?

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  • Python - wxPython What's wrong?

    - by Wallter
    I am trying to write a simple custom button in wx.Python. My code is as follows,(As a side note: I am relatively new to python having come from C++ and C# any help on syntax and function of the code would be great! - knowing that, it could be a simple error. thanks!) Error Traceback (most recent call last): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 10, in <module> class Custom_Button(wx.PyControl): File "D:\Documents\Python2\Button\src\Custom_Button.py", line 13, in Custom_Button Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over File "C:\Python26\lib\site-packages\wx-2.8-msw-unicode\wx\_gdi.py", line 561, in __init__ _gdi_.Bitmap_swiginit(self,_gdi_.new_Bitmap(*args, **kwargs)) TypeError: String or Unicode type required Main.py class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", "None", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ # The BMP's Mouse_over_bmp = wx.Bitmap(0) # When the mouse is over Norm_bmp = wx.Bitmap(0) # The normal BMP Push_bmp = wx.Bitmap(0) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(MOUSE_OVER_BMP) self.Norm_bmp = wx.Bitmap(NORM_BMP) self.Push_bmp = wx.Bitmap(PUSH_BMP) self.Pos_bmp = pos ############################################ ##THE ERROR IS BEING THROWN SOME WHERE IN HERE ## ############################################ self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False)

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  • Me As Child Type

    - by Steven
    I have a MustInherit Parent class with two Child classes which Inherit from the Parent. How can I use (or Cast) Me in a Parent function as the the child type of that instance? EDIT: My actual goal is to be able to serialize (BinaryFormatter.Serialize(Stream, Object)) either of my child classes. However, "repeating the code" in each child "seems" wrong.

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  • Polymorphic Queue

    - by metdos
    Hello Everyone, I'm trying to implement a Polymorphic Queue. Here is my trial: QQueue <Request *> requests; while(...) { QString line = QString::fromUtf8(client->readLine()).trimmed(); if(...)){ Request *request=new Request(); request->tcpMessage=line.toUtf8(); request->decodeFromTcpMessage(); //this initialize variables in request using tcpMessage if(request->requestType==REQUEST_LOGIN){ LoginRequest loginRequest; request=&loginRequest; request->tcpMessage=line.toUtf8(); request->decodeFromTcpMessage(); requests.enqueue(request); } //Here pointers in "requests" do not point to objects I created above, and I noticed that their destructors are also called. LoginRequest *loginRequest2=dynamic_cast<LoginRequest *>(requests.dequeue()); loginRequest2->decodeFromTcpMessage(); } } Unfortunately, I could not manage to make work Polymorphic Queue with this code because of the reason I mentioned in second comment.I guess, I need to use smart-pointers, but how? I'm open to any improvement of my code or a new implementation of polymorphic queue. Thanks.

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  • LockMode With Subclasses

    - by Lester
    I'm using Fluent Nhibernate with the following query on DerivedClass which extends BaseClass: var query = Session.CreateCriteria<DerivedClass>().SetLockMode(LockMode.Upgrade) What I want is the lock hints (updlock, rowlock) to be applied to both DerivedClass and BaseClass, but the generated SQL only applies the lock hints to DerivedClass: SELECT * FROM DerivedClass this_ with (updlock, rowlock) inner join [BaseClass] this_1_ on this_.Id=this_1_.Id WHERE ... This is the same situation described in http://opensource.atlassian.com/projects/hibernate/browse/HHH-2392 If anyone could point me in the right direction it would be much appreciated.

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  • How can I instantiate a base class and then convert it to a derived class?

    - by Eric
    I was wondering how to do this, consider the following classes public class Fruit { public string Name { get; set; } public Color Color { get; set; } } public class Apple : Fruit { public Apple() { } } How can I instantiate a new fruit but upcast to Apple, is there a way to instantiate a bunch of Fruit and make them apples with the name & color set. Do I need to manually deep copy? Of course this fails Fruit a = new Fruit(); a.Name = "FirstApple"; a.Color = Color.Red; Apple wa = a as Apple; System.Diagnostics.Debug.Print("Apple name: " + wa.Name); Do I need to pass in a Fruit to the AppleCTor and manually set the name and color( or 1-n properties) Is there an better design to do this?

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  • Calling a method with an instance of derived class of derived generic type

    - by madsbirk
    Okay, so I have classes class B<T> : A<T> class L : K and a method void Method(A<K> a) {...} What I would like to do is this b = new B<L>(); Method(b); //error But it is not possible to b to the correct type. Indeed it is not possible to make this cast A<K> t = new A<L>(); //error I would really like to not have to change the internals of Method. I have no problems making changes to B and/or L. Do I have any options for making some sort of workaround? I guess it should be possible for Method to execute all of its method calls etc. on b, since B derives from A and L derives from K?

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  • C++ type-checking at compile-time

    - by Masterofpsi
    Hi, all. I'm pretty new to C++, and I'm writing a small library (mostly for my own projects) in C++. In the process of designing a type hierarchy, I've run into the problem of defining the assignment operator. I've taken the basic approach that was eventually reached in this article, which is that for every class MyClass in a hierarchy derived from a class Base you define two assignment operators like so: class MyClass: public Base { public: MyClass& operator =(MyClass const& rhs); virtual MyClass& operator =(Base const& rhs); }; // automatically gets defined, so we make it call the virtual function below MyClass& MyClass::operator =(MyClass const& rhs); { return (*this = static_cast<Base const&>(rhs)); } MyClass& MyClass::operator =(Base const& rhs); { assert(typeid(rhs) == typeid(*this)); // assigning to different types is a logical error MyClass const& casted_rhs = dynamic_cast<MyClass const&>(rhs); try { // allocate new variables Base::operator =(rhs); } catch(...) { // delete the allocated variables throw; } // assign to member variables } The part I'm concerned with is the assertion for type equality. Since I'm writing a library, where assertions will presumably be compiled out of the final result, this has led me to go with a scheme that looks more like this: class MyClass: public Base { public: operator =(MyClass const& rhs); // etc virtual inline MyClass& operator =(Base const& rhs) { assert(typeid(rhs) == typeid(*this)); return this->set(static_cast<Base const&>(rhs)); } private: MyClass& set(Base const& rhs); // same basic thing }; But I've been wondering if I could check the types at compile-time. I looked into Boost.TypeTraits, and I came close by doing BOOST_MPL_ASSERT((boost::is_same<BOOST_TYPEOF(*this), BOOST_TYPEOF(rhs)>));, but since rhs is declared as a reference to the parent class and not the derived class, it choked. Now that I think about it, my reasoning seems silly -- I was hoping that since the function was inline, it would be able to check the actual parameters themselves, but of course the preprocessor always gets run before the compiler. But I was wondering if anyone knew of any other way I could enforce this kind of check at compile-time.

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  • Emulating Dynamic Dispatch in C++ based on Template Parameters

    - by Jon Purdy
    This is heavily simplified for the sake of the question. Say I have a hierarchy: struct Base { virtual int precision() const = 0; }; template<int Precision> struct Derived : public Base { typedef Traits<Precision>::Type Type; Derived(Type data) : value(data) {} virtual int precision() const { return Precision; } Type value; }; I want a function like: Base* function(const Base& a, const Base& b); Where the specific type of the result of the function is the same type as whichever of first and second has the greater Precision; something like the following pseudocode: template<class T> T* operation(const T& a, const T& b) { return new T(a.value + b.value); } Base* function(const Base& a, const Base& b) { if (a.precision() > b.precision()) return operation((A&)a, A(b.value)); else if (a.precision() < b.precision()) return operation(B(a.value), (B&)b); else return operation((A&)a, (A&)b); } Where A and B are the specific types of a and b, respectively. I want f to operate independently of how many instantiations of Derived there are. I'd like to avoid a massive table of typeid() comparisons, though RTTI is fine in answers. Any ideas?

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  • Polymorphic functions with parameters from a class hierarchy

    - by myahya
    Let's say I have the following class hierarchy in C++: class Base; class Derived1 : public Base; class Derived2 : public Base; class ParamType; class DerivedParamType1 : public ParamType; class DerivedParamType2 : public ParamType; And I want a polymorphic function, func(ParamType), defined in Base to take a parameter of type DerivedParamType1 for Derived1 and a parameter of type DerivedParamType2 for Derived2. How would this be done without pointers, if possible?

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  • Should we denormalize database to improve performance?

    - by Groo
    We have a requirement to store 500 measurements per second, coming from several devices. Each measurement consists of a timestamp, a quantity type, and several vector values. Right now there is 8 vector values per measurement, and we may consider this number to be constant for needs of our prototype project. We are using HNibernate. Tests are done in SQLite (disk file db, not in-memory), but production will probably be MsSQL. Our Measurement entity class is the one that holds a single measurement, and looks like this: public class Measurement { public virtual Guid Id { get; private set; } public virtual Device Device { get; private set; } public virtual Timestamp Timestamp { get; private set; } public virtual IList<VectorValue> Vectors { get; private set; } } Vector values are stored in a separate table, so that each of them references its parent measurement through a foreign key. We have done a couple of things to ensure that generated SQL is (reasonably) efficient: we are using Guid.Comb for generating IDs, we are flushing around 500 items in a single transaction, ADO.Net batch size is set to 100 (I think SQLIte does not support batch updates? But it might be useful later). The problem Right now we can insert 150-200 measurements per second (which is not fast enough, although this is SQLite we are talking about). Looking at the generated SQL, we can see that in a single transaction we insert (as expected): 1 timestamp 1 measurement 8 vector values which means that we are actually doing 10x more single table inserts: 1500-2000 per second. If we placed everything (all 8 vector values and the timestamp) into the measurement table (adding 9 dedicated columns), it seems that we could increase our insert speed up to 10 times. Switching to SQL server will improve performance, but we would like to know if there might be a way to avoid unnecessary performance costs related to the way database is organized right now. [Edit] With in-memory SQLite I get around 350 items/sec (3500 single table inserts), which I believe is about as good as it gets with NHibernate (taking this post for reference: http://ayende.com/Blog/archive/2009/08/22/nhibernate-perf-tricks.aspx). But I might as well switch to SQL server and stop assuming things, right? I will update my post as soon as I test it.

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