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  • Any pitfalls using char* instead of void* when writing cross platform code?

    - by UberMongoose
    Is there any pitfalls when using char*'s to write cross platform code that does memory access? I'm working on a play memory allocator to better understand how to debug memmory issues. I have come to believe char*'s are preferable because of the ability to do pointer arithmetic and derefernce them over void*'s, is that true? Do the following assumptions always hold true on different common platforms? sizeof(char) == 1 sizeof(char*) == sizeof(void*) sizeof(char*) == sizeof(size_t)

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  • google android sdk [closed]

    - by user34373
    Possible Duplicate: google android with nmap I am trying to install a port scanner on android sdk which is installed on ubuntu.I have two problems: how to install any linux application on android SDK?? how to copy the data from the local hard drive to the emulator??

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  • Not able to install iPhone final 3.2 SDK

    - by user34475
    Hi All, I downloaded latest SDK xcode_3.2.2.2_and_iPhone_SDK_3.2_final.dmg from apple site. I uninstall the old SDk and double click the .dmg file then i got a popup stating that "The following Disk Images couldnt found" and "xcode_3.2.2.2_and_iPhone_SDK_3.2_final.dmg is not recognized". I am using OS 10.6.3 Thank You

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  • DirectX SDK Setup is freezing

    - by bcsanches
    On my windows XP machine when I try to install the DirectX SDK the setup freezes on the first screen. When I click on the "next" button the system does some processing and stays on the same window. Clicking again on the next button does nothing. The directX SDK log only contains a single entry for each try: 12/01/09 09:49:03: DXSDKSetup: CLR version number = 2.0.50727 any ideas? Thank you!

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  • Can I set auto-width on an Open XML SDK-generated spreadsheet without calculating the individual wid

    - by ccornet
    I'm working on creating an Excel file from a large set of data by using the Open XML SDK. I've finally managed to get a functional Columns node, which specifies all of the columns which will actually be used in the file. There is a "BestFit" property that can be set to true, but this apparently does not do anything. Is there a way to automatically set these columns to "best fit", so that when someone opens this file, they're already sized to the correct amount? Or am I forced to calculate how wide each column should be in advance, and set this in the code?

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  • iPhone SDK Smaller CAF files: lower recording quality with Audio Queues?

    - by Nick
    In my iPhone app I have voice recording functionality the utilizes Audio Queue voice recording functions of the SDK. I'm saving directly to CAF format and using the following settings for the AudioStreamBasicDescription reference: audioFormat.mFormatID = kAudioFormatLinearPCM; I can see that there are other format ids I could use like: kAudioFormatLinearPCM kAudioFormatAppleLossless kAudioFormatAppleIMA4 kAudioFormatiLBC kAudioFormatULaw kAudioFormatALaw My knowledge of sound formats is very limited so my question is... which of these should I use to create the lowest compressed audio recording files? Plus, are there other settings I should apply to lower the quality and filesize even further?

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  • Windows CE 5.0 image building: Possible without Platform Builder?

    - by developer
    Is it possible to create Windows CE 5.0 images (ie: nk.bin) from VS2005/VS2008 without using Platform Builder? If so, how? Can a vendor BSP for WinCE 5 be loaded into VS2005/2008? Are there the parts to do this available for download from Microsoft (ie: the SDK), or must you buy the special bits (a la PB) from a "special distributor"? I know it is possible to build binaries (.dll, .exe) for WinCE 5.0 using VS, my question is about creating entire bootable CE 5.0 images for embedded platforms.

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  • iPhone SDK: CLocationAccuracy. What constants map to what positioning technology?

    - by buzzappsoftware
    With respect to CLocationManager docs.... Constant values you can use to specify the accuracy of a location. extern const CLLocationAccuracy kCLLocationAccuracyBestForNavigation; extern const CLLocationAccuracy kCLLocationAccuracyBest; extern const CLLocationAccuracy kCLLocationAccuracyNearestTenMeters; extern const CLLocationAccuracy kCLLocationAccuracyHundredMeters; extern const CLLocationAccuracy kCLLocationAccuracyKilometer; extern const CLLocationAccuracy kCLLocationAccuracyThreeKilometers; Given that, I have the following questions. What triangulation method (GPS, cell tower or wi-fi) corresponds to each accuracy level? Does iPhone SDK utilize Skyhook Wireless API? For kCLLocationAccuracyBestForNavigation, there is note stating the phone must be plugged in. Is this enforced or is it just warning the developer the battery is likely to drain quick from using the GPS receiver. Thanks in advance.

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  • Is there a FSRef in iPhone SDK or is there something that can be FSRef's alternative?

    - by unknownthreat
    The question may sound stupid, but the thing is this: I am learning how to use a Audio Queue, and the example I've taken (aqtest) has been a nice guide for me until I recently found out that aqtest is not for iPhone. (stupid me) I served around the Internet and found out that there is no FSRef for iPhone. If possible, I want to find a way to work around FSRef thinggie. So here comes the question: can I use something else instead of FSRef that exists on the iPhone SDK? Or am I missing something?

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  • iPhone SDK: Do I need to ask user for permissions to use GPS?

    - by RaYell
    In my iPhone application I need to use GPS (CoreLocation to be exact) to get current position of the device. I know that most (if not all) applications using GPS have a popup implemented asking the user to allow GPS access. Is that done automatically by the iPhone SDK or should I implement such functionality myself? I've tried to run my app on iPhone Simulator and it didn't ask for permissions at all so I'm wondering if the same thing will happen on the actual phone. And if I implement that itself and the SKD provides that out-of-the-box then I'll have two confirmation in my app which I don't want.

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  • How can i determine the version of the Windows SDK installed on my computer?

    - by NuclearCheese781
    Hello everyone :) I've very recently decided to teach myself c++ and win32 programming after learning vb.net, and i've got a very simple question: How can I determine what version of the Windows SDK is installed on my computer? I'm asking so I can install the latest version if it isn't installed allready, before i start playing around with c++. I'm using Microsoft Visual Studio 2008 SP1 as my IDE. (I spent 10 minutes using Google to search for an answer, but I couldn't find one) If anyone could help me, it would be very much appreciated. Matt.

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  • How can I test my iPhone app on earlier than SDK 3.0 simulator, make sure it work?

    - by Cocorico
    Hi Stackers! I wrote iPhone application. Very simple! It use Cocos2D only, and all other features is very basic, no accelerometer, no camera, nothing. Just buttons and sounds. I think every iPhone can run this app (there is no limits on Cocos2D right?), but my XCode only let me use 3.0 and upwards. I want to confirm 1 thing and ask one thing: If I put "iPhone OS 2.0" in my iPhone OS Deployment Target in XCode, but my "Active SDK" in XCode still says 3.0, if I compile using this and submit to App Store, when it goes up, people who use 2.0 can still download and use the game yes? Is there way I can test in a 2.0 simulator to make sure it works? My XCode only have 3.0 and higher simulation.

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  • "Unable to get system library for project" after I upgraded to Android SDK 2.3 and ADT 8.0

    - by Jonas
    Today I upgraded to Android SDK 2.3 and I also upgraded the Eclipse Plugin Androi Developer Tools 8.0 (from 0.9.9). I also upgraded my Java Development Kit to 1.6_22. Now in Eclipse I get many errors in all my Android projects. The error messages are like: The type java.lang.Object cannot be resolved. It is indirectly referenced from required .class files. How can I fix this so I can use my Android projects again? In the Build Path for these projects, I don't have any references to an android.jar but a message: Unable to get system library for project

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  • iPhone SDK: How to get 4.0 on a device?

    - by jp chance
    This is a question about installing 4.0 on an 3rd gen iPod Touch. I already have a developer account. I have also downloaded the 4.0 SDK with XCode. I can test the new functionality in the simulator but I want to also try it on my device hence my question. I am looking for instructions on how to get it on my new third gen iPod Touch. Could someone suggest a link that has worked well for them? thanks.

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  • Accessing facebook sdk result Object using .NET 3.5 API?

    - by John K
    Consider the following in .NET 3.5 (using the Bin\Net35\Facebook*.dll assemblies): using Facebook; var app = new FacebookApp(); var result = app.Get("me"); // want to access result properties with no dynamic ... in the absence of the C# 4.0 dynamic keyword this provides only generic object members. How best should I access the facebook properties of this result object? Are there helper or utility methods or stronger types in the facebook C# SDK, or should I use standard .NET reflection techniques?

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  • Super-Charge GIMP’s Image Editing Capabilities with G’MIC [Cross-Platform]

    - by Asian Angel
    Recently we showed you how to enhance GIMP’s image editing power and today we help you super-charge GIMP even more. G’MIC (GREYC’s Magic Image Converter) will add an impressive array of filters and effects to your GIMP installation for image editing goodness. Note: We applied the Contrast Swiss Mask filter to the image shown in the screenshot above to create a nice, warm sunset effect. To add the new PPA open the Ubuntu Software Center, go to the Edit Menu, and select Software Sources. Access the Other Software Tab in the Software Sources Window and add the first of the PPAs shown below (outlined in red). The second PPA will be automatically added to your system. Once you have the new PPAs set up, go back to the Ubuntu Software Center and do a search for “G’MIC”. You will find two listings available and can select either one to add G’MIC to your system (both work equally well). Click on More Info for the listing that you choose and scroll down to where Add-ons are listed. Make sure to select the Add-on listed, click Apply Changes when it appears, and then click Install. We have both shown here for your convenience… When you get ready to use G’MIC to enhance an image, go to the Filters Menu and select G’MIC. A new window will appear where you can select from an impressive array of filters available for your use. Have fun! Command Line Installation For those of you who prefer using the command line for installation use the following commands: sudo add-apt-repository ppa:ferramroberto/gimp sudo apt-get update sudo apt-get install gmic gimp-gmic Links Note: G’MIC is available for Linux, Windows, and Mac. G’MIC PPA at Launchpad [via Web Upd8] G’MIC Homepage at Sourceforge *Downloads for all three platforms available here. Bonus The anime wallpaper shown in the screenshots above can be found here: anime sport [DesktopNexus] Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Access and Manage Your Ubuntu One Account in Chrome and Iron Mouse Over YouTube Previews YouTube Videos in Chrome Watch a Machine Get Upgraded from MS-DOS to Windows 7 [Video] Bring the Whole Ubuntu Gang Home to Your Desktop with this Mascots Wallpaper Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron

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  • Get vertex colors from fbx (OpenGL, FBX SDK)

    - by instancedName
    I'm kinda stuck with this one. I managed to get vertex positions, indices, normals, but I don't quite understand how te get vertex colors. I need them to fill my buffer. I tried funcion mesh-GetElementVertexColorCount() and then to iterate trough all of them, but it returns zero. I alse tried to get layer, and then use layer-GetVertexColors(), but it returns NULL pointer. Can anyone help me with this one?

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  • Platform Builder: Building Cloned Code from Multiple OS Versions

    - by Bruce Eitman
    My career goal is to delete more code than I write, and so far I have been fairly successful. But of course once in a while I need to clone code from the public tree which is contrary to my goal. Usually what follows is a new OS release. To help reach my goal, my team uses the same BSP code for multiple versions of the OS. That means that we need to handle the cloned code so that the correct code builds for the OS version that we are working on. To handle this we could use SKIPBUILD in the sources file, but that gets messy if the cloned code contains multiple folders. The solution that we use is to have a parent folder with subfolders that contain the OS version number. Example: PM |-PM500 |-PM600 |-PM700 The version number corresponds to the environment variable _WINCEOSVER. Then we have a simple DIRS file in the parent folder: DIRS=PM$( _WINCEOSVER) Which automatically selects the folder that goes with the OS version that we are building.   Copyright © 2010 – Bruce Eitman All Rights Reserved

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  • SQL Server Certification - a database platform primer for your career path

    - by ssqa.net
    When you need to upgrade your knowledge then training is required, at the same time certifications will help you to keep up on what you have learned! There is a big debate on the web about whether certifications are important in your career or not, the bottomline is if you do not know the stuff or unable to answer few basic technical questions, it does'nt matter how many certifications you have then you will not get the job, well I'm not starting the same discussion here. But in the recent...(read more)

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