DUMP in unhandled C++ exception
- by Jorge Vasquez
In MSVC, how can I make any unhandled C++ exception (std::runtime_error, for instance) crash my release-compiled program so that it generates a dump with the full stack from the exception throw location?
I have installed NTSD in the AeDebug registry an can generate good dumps for things like memory access violation, so the matter here comes down to crashing the program correctly, I suppose.
Thanks in advance.