Search Results

Search found 18466 results on 739 pages for 'static member'.

Page 51/739 | < Previous Page | 47 48 49 50 51 52 53 54 55 56 57 58  | Next Page >

  • Any workarounds for non-static member array initialization?

    - by TomiJ
    In C++, it's not possible to initialize array members in the initialization list, thus member objects should have default constructors and they should be properly initialized in the constructor. Is there any (reasonable) workaround for this apart from not using arrays? [Anything that can be initialized using only the initialization list is in our application far preferable to using the constructor, as that data can be allocated and initialized by the compiler and linker, and every CPU clock cycle counts, even before main. However, it is not always possible to have a default constructor for every class, and besides, reinitializing the data again in the constructor rather defeats the purpose anyway.] E.g. I'd like to have something like this (but this one doesn't work): class OtherClass { private: int data; public: OtherClass(int i) : data(i) {}; // No default constructor! }; class Foo { private: OtherClass inst[3]; // Array size fixed and known ahead of time. public: Foo(...) : inst[0](0), inst[1](1), inst[2](2) {}; }; The only workaround I'm aware of is the non-array one: class Foo { private: OtherClass inst0; OtherClass inst1; OtherClass inst2; OtherClass *inst[3]; public: Foo(...) : inst0(0), inst1(1), inst2(2) { inst[0]=&inst0; inst[1]=&inst1; inst[2]=&inst2; }; }; Edit: It should be stressed that OtherClass has no default constructor, and that it is very desirable to have the linker be able to allocate any memory needed (one or more static instances of Foo will be created), using the heap is essentially verboten. I've updated the examples above to highlight the first point.

    Read the article

  • an error "has no member named"

    - by helloWorld
    I have this snippet of the code account.cpp #include "account.h" #include <iostream> #include <string> using namespace std; Account::Account(string firstName, string lastName, int id) : strFirstName(firstName), strLastName(lastName), nID(id) {} void Account::printAccount(){ cout << strFirstName; } account.h #include <string> using std::string; class Account{ private: string strLastName; //Client's last name string strFirstName; //Client's first name int nID; //Client's ID number int nLines; //Number of lines related to account double lastBill; public: Account(string firstName, string lastName, int id); void printAccount(); }; company.h #ifndef CELLULAR_COMPANY_H #define CELLULAR_COMPANY_H #include <string> #include <list> #include <iostream> #include "account.h" using namespace std; class Company { private: list<Account> listOfAccounts; public: void addAccount(string firstName, string lastName, int id) { Account newAccount(firstName, lastName, id); listOfAccounts.push_back(newAccount); } void printAccounts(){ for(list<Account>::iterator i = listOfAccounts.begin(); i != listOfAccounts.end(); ++i){ i.printAccount; //here bug } } }; #endif // CELLULAR_COMPANY_H main.cpp #include "cellularcompany.h" int main(){ Company newCompany; newCompany.addAccount("Pavel", "Nedved", 11111); newCompany.printAccounts(); return 0; } can somebody please explain what does my error mean? thanks in advance (I have it in company.h see comment there) I have bug 'struct std::_List_iterator<Account>' has no member named 'printAccount'

    Read the article

  • Trying to instantiate a class member in C++ with a variable name

    - by MarcZero
    Hello. I am writing a program for class that is asking us to create a class of "book". We are then supposed to create new instantiations of that class upon demand from the user. I am new to C++ so I am attempting to code this out but am running into a problem. The main problem is how do I instantiate a class with a variable if I don't know how many I will have to do ahead of time. The user could ask to add 1 book or 1000. I am looking at this basic code: This is the simple code I started with. I wanted to have an index int keep a number and have the book class I create be called by that int (0, 1, 2, etc...) So I attempted to convert the incoming index int into a string, but I'm kind of stuck from here. void addBook(int index){ string bookName; std::stringstream ss; ss << index; book bookName; cout << "Enter the Books Title: "; cin >> bookName.title; } But obviously this doesn't work as "bookName" is a string to the computer and not the class member I tried to create. All of the tutorials I have seen online and in my text show the classes being instantiated with names in the code, but I just don't know how to make it variable so I can create any amount of "books" that the user might want. Any insight on this would be appreciated. Thank you for your time.

    Read the article

  • Template specialization to use default type if class member typedef does not exist

    - by Frank
    Hi Everyone, I'm trying to write code that uses a member typedef of a template argument, but want to supply a default type if the template argument does not have that typedef. A simplified example I've tried is this: struct DefaultType { DefaultType() { printf("Default "); } }; struct NonDefaultType { NonDefaultType() { printf("NonDefault "); } }; struct A {}; struct B { typedef NonDefaultType Type; }; template<typename T, typename Enable = void> struct Get_Type { typedef DefaultType Type; }; template<typename T> struct Get_Type< T, typename T::Type > { typedef typename T::Type Type; }; int main() { Get_Type::Type test1; Get_Type::Type test2; } I would expect this to print "Default NonDefault", but instead it prints "Default Default". My expectation is that the second line in main() should match the specialized version of Get_Type, because B::Type exists. However, this does not happen. Can anyone explain what's going on here and how to fix it, or another way to accomplish the same goal? Thank you.

    Read the article

  • Call to a member function find() on a non-object simpleHTMLDOM PHP

    - by wandersolo
    I am trying to read a link from one page, print the url, go to that page, and read the link on the next page in the same location, print the url, go to that page (and so on...) All I'm doing is reading the url and passing it as an argument to the get_links() method until there are no more links. This is my code but it throws a Fatal error: Call to a member function find() on a non-object. Anyone know what's wrong? <?php $mainPage = 'https://www.bu.edu/link/bin/uiscgi_studentlink.pl/1346752597?ModuleName=univschr.pl&SearchOptionDesc=Class+Subject&SearchOptionCd=C&KeySem=20133&ViewSem=Fall+2012&Subject=&MtgDay=&MtgTime='; get_links($mainPage); function get_links($url) { $data = new simple_html_dom(); $data = file_get_html($url); $nodes = $data->find("input[type=hidden]"); $fURL=$data->find("/html/body/form"); $firstPart = $fURL[0]->action . '<br>'; foreach ($nodes as $node) { $val = $node->value; $name = $node->name; $name . '<br />'; $val . "<br />"; $str1 = $str1. "&" . $name . "=" . $val; } $fixStr1 = str_replace('&College', '?College', $str1); $fixStr2 = str_replace('Fall 2012', 'Fall+2012', $fixStr1); $fixStr3 = str_replace('Class Subject', 'Class+Subject', $fixStr2); $fixStr4 = $firstPart . $fixStr3; echo $nextPageURL = chop($fixStr4); get_links($nextPageURL); } ?>

    Read the article

  • JS best practice for member functions

    - by MickMalone1983
    I'm writing a little mobile games library, and I'm not sure the best practice for declaring member functions of instantiated function objects. For instance, I might create a simple object with one property, and a method to print it: function Foo(id){ this.id = id; this.print = function(){ console.log(this.id); }; }; However, a function which does not need access to 'private' members of the function does not need to be declared in the function at all. I could equally have written: function print(){ console.log(this.id); }; function Foo(id){ this.id = id; this.print = print; }; When the function is invoked through an instance of Foo, the instance becomes the context for this, so the output is the same in either case. I'm not entirely sure how memory is allocated with JS, and I can't find anything that I can understand about something this specific, but it seems to me that with the first example all members of Foo, including the print function, are duplicated each time it is instantiated - but with the second, it just gets a pointer to one, pre-declared function, which would save any more memory having to be allocated as more instances of Foo are created. Am I correct, and if I am, is there any memory/performance benefit to doing this?

    Read the article

  • helper functions as static functions or procedural functions?

    - by fayer
    i wonder if one should create a helper function in a class as a static function or just have it declared as a procedural function? i tend to think that a static helper function is the right way to go cause then i can see what kind of helper function it is eg. Database::connect(), File::create(). what is best practice?

    Read the article

  • cannot declare instance members in a static class in C#

    - by acadia
    Hello, I have a Public Static Class and I am trying to access appsettings from my app.config file in C# and I get the above error public static class employee { NameValueCollection appSetting = ConfigurationManager.AppSettings; } How do I get this to work? PS: I pasted just a few lines of code. thanks

    Read the article

  • Calling a static method on a generic type parameter

    - by Remi Despres-Smyth
    I was hoping to do something like this, but it appears to be illegal in C#: public Collection MethodThatFetchesSomething<T>() where T : SomeBaseClass { return T.StaticMethodOnSomeBaseClassThatReturnsCollection(); } I get a compile-time error: "'T' is a 'type parameter', which is not valid in the given context." Given a generic type parameter, how can I call a static method on the generic class? The static method has to be available, given the constraint.

    Read the article

  • Static analysis framework for eclipse?

    - by autobiographer
    i just wanted to use eclipse tptp, a framework for static code analysis but the support for code analysis ended with tptp 4.5.0. 1. it seems that this version can not be integrated into the current eclipse galileo. am i right? 2. which language independant framework for eclipse would you use as an alternative for tptp static analysis which works with eclipse galileo?

    Read the article

  • Function-Local Static Const variable Initialization semantics.

    - by Hassan Syed
    The questions are in bold, for those that cannot be bothered reading a question in depth. This is a followup to this question. It is to do with the initialization semantics of static variables in functions. Static variables should be initialized once, and their internal state might be altered later - as I (currently) do in the linked question. However, the code in question does not require the feature to change the state of the variable later. Let me clarrify my position, since I don't require the string object's internal state to change. The code is for a trait class for meta programming, and as such would would benifit from a const char * const ptr -- thus Ideally a local cost static const variable is needed. My educated guess is that in this case the string in question will be optimally placed in memory by the link-loader, and that the code is more secure and maps to the intended semantics. This leads to the semantics of such a variable "The C++ Programming language Third Edition -- Stroustrup" does not have anything (that I could find) to say about this matter. All that is said is that the variable is initialized once when the flow of control of the thread first reaches the code. This leads me to ponder if the following code would be sensible, and if not what are the intended semantics ?. #include <iostream> const char * const GetString(const char * x_in) { static const char * const x = x_in; return x; } int main() { const char * const temp = GetString("yahoo"); std::cout << temp << std::endl; const char * const temp2 = GetString("yahoo2"); std::cout << temp2 << std::endl; } The following compiles on GCC and prints "yahoo" twice. Which is what I want -- However it might not be standards compliant (which is why I post this question). It might be more elegant to have two functions, "SetString" and "String" where the latter forwards to the first. If it is standards compliant does someone know of a templates implementation in boost (or elsewhere) ?

    Read the article

  • SSH into Ubuntu Linux on a box without a static IP address

    - by Steven Xu
    Basically, how do I do it? I'd like to connect to my home computer from work, but my internet is routed through my apartment building's network, so I don't have the static IP address I'm accustomed to having. How do I go about accessing my home computer through SSH (I'll be using Putty at work if it matters) if my home computer doesn't have a static IP address?

    Read the article

  • VB6's private static in C# ?

    - by blez
    In VB6 there are local static variables that keep their values after the exit of procedure. It's like using public vars but on local block. For example: sub count() static x as integer x = x + 1 end sub After 10 calls, x will be 10. I tried to search the same thing in .NET (and even Java) but there was none. Why? Does it break the OOP model in some way, and is there a way to emulate that.

    Read the article

  • Static lock in Python?

    - by roddik
    Hello. I've got the following code: import time import threading class BaseWrapper: #static class lock = threading.Lock() @staticmethod def synchronized_def(): BaseWrapper.lock.acquire() time.sleep(5) BaseWrapper.lock.release() def test(): print time.ctime() if __name__ is '__main__': for i in xrange(10): threading.Thread(target = test).start() I want to have a method synchronized using static lock. However the above code prints the same time ten times, so it isn't really locking. How can I fix it? TIA

    Read the article

  • C# - Sharing static data between multiple processes

    - by Murtaza Mandvi
    I have a WCF service (instantiated within a Console application on NetTCP), this service has static data (large volume) which gets instantiated on the load. I have multiple instances of this Console application running at once, and all of them are doing the same static data initialization , is there a way that I can have a single data source and share the data among processes so that each process does not have to consume large amount of memory?

    Read the article

  • SSL with external static content server

    - by SirMoreno
    I have a .Net web application that for performance issues gets all the static data (CSS, Images, JS) from an external server that is on different location and different hosting company. I want to enable SSL on my site without the users getting a message: "Page contains both secure and insecure elements" Does this means I’ll have to get two SSL Certificates one for each server? If I want the users to continue getting the static content from the external server what other options do I have? Thanks.

    Read the article

  • static function in an abstract class

    - by Alexander
    How to implement a static function in an abstract class?? Where do I implement this? class Item{ public: // // Enable (or disable) debug descriptions. When enabled, the String produced // by descrip() includes the minimum width and maximum weight of the Item. // Initially, debugging is disabled. static enableDebug(bool); };

    Read the article

  • +(void) initialize in objecive c class static variables construstor

    - by sugar
    I found some sample code from here. static UIImage *backgroundImageDepressed; /** * */ @implementation DecimalPointButton + (void) initialize { backgroundImageDepressed = [[UIImage imageNamed:@"decimalKeyDownBackground.png"] retain]; } is it something like this - +(void) initialize method initialize static variables of a class ( interface ) in objective c ? I have never seen this before. Please need your guidance on it. Thanks in advance for sharing your great knowledge. Sagar

    Read the article

  • static wsdl for a certain end point

    - by Costa
    Hi A certain EndPoint in a web service is not likely to change a lot, also it had a problem which we worked around by putting a static wsdl to the whole web service like this <serviceMetadata httpGetEnabled="true" httpGetUrl="" externalMetadataLocation="http://IP:8250/wsdl.xml"/> Now I want the rest of end points to have a wsdl dynamically created, and one end point which require a static WSDL. I think this is impossible because there is one WSDL per WCF service.

    Read the article

  • Junit before class ( non static )

    - by Roman
    Are there any best practices to get Junit execute a function once in a test file , and it should also not be static. like @BeforeClass on non static function? Here is an ugly solution : @Before void init(){ if (init.get() == false){ init.set(true); // do once block } } well this is something i dont want to do , and i am looking for an integrated junit solution.

    Read the article

  • static NSStrings in Objective-C

    - by MikeyWard
    I frequently see a code snippet like this in class instance methods: static NSString *myString = @"This is a string."; I can't seem to figure out why this works. Is this simply the objc equivalent of a #define that's limited to the method's scope? I (think) I understand the static nature of the variable, but more specifically about NSStrings, why isn't it being alloc'd, init'd? Thanks~

    Read the article

< Previous Page | 47 48 49 50 51 52 53 54 55 56 57 58  | Next Page >