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  • jQuery:Problem in Chaining the events.

    - by Shyju
    I have the following javascript function which will load data from a server page to the div This is working fine with the FadeIn/FadeOut effects function ShowModels(manuId) { var div = $("#rightcol"); div.fadeOut('slow',function() { div.load("../Lib/handlers/ModelLookup.aspx?mode=bymanu&mid="+manuId, { symbol: $("#txtSymbol" ).val() }, function() { $(this).fadeIn(); }); }); } Now i want to Show a Loading Message till the div loads the contents from the server page I tried this.But its not working.Can any one help me to debug this ? Thanks in advance function ShowModels(manuId) { var div = $("#rightcol"); var strLoadingMsg="<img src='loading.gif'/><h3>Loading...</h3>"; div.fadeOut('slow',function() { div.load(strLoadingMsg,function(){ div.load("../Lib/handlers/ModelLookup.aspx?mode=bymanu&mid="+manuId, { symbol: $("#txtSymbol" ).val() }, function() { $(this).fadeIn(); }); }); }); } My ultimate requirement is to FadeOut the current content.Show the Loading message.Show the Data coming from server with a FadeIn effect

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  • Ajax doesn't work on remote server .

    - by Nuha
    Hello . when I Implemented chatting Function , I use Ajax to send messages between file to another . so , it is working well on local host . but , when I upload it in to remote server it doesn't work. can U tell me ,why ? is an Ajax need Special configuration ? Ajax code : function Ajax_Send(GP,URL,PARAMETERS,RESPONSEFUNCTION){? var xmlhttp? try{xmlhttp=new ActiveXObject("Msxml2.XMLHTTP")}? catch(e){? try{xmlhttp=new ActiveXObject("Microsoft.XMLHTTP")}? catch(e){? try{xmlhttp=new XMLHttpRequest()}? catch(e){? alert("Your Browser Does Not Support AJAX")}}}? ? err=""? if (GP==undefined) err="GP "? if (URL==undefined) err +="URL "? if (PARAMETERS==undefined) err+="PARAMETERS"? if (err!=""){alert("Missing Identifier(s)\n\n"+err);return false;}? ? xmlhttp.onreadystatechange=function(){? if (xmlhttp.readyState == 4){? if (RESPONSEFUNCTION=="") return false;? eval(RESPONSEFUNCTION(xmlhttp.responseText))? }? }? ? if (GP=="GET"){? URL+="?"+PARAMETERS? xmlhttp.open("GET",URL,true)? xmlhttp.send(null)? }? ? if (GP="POST"){? PARAMETERS=encodeURI(PARAMETERS)? xmlhttp.open("POST",URL,true)? xmlhttp.setRequestHeader("Content-type", "application/x-www-form-urlencoded")? xmlhttp.setRequestHeader("Content-length",PARAMETERS.length)? xmlhttp.setRequestHeader("Connection", "close")? xmlhttp.send(PARAMETERS)? }? }

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  • Checking for uppercase/lowercase/numbers with Jquery

    - by user1725794
    Either I'm being really retarded here or its just the lack of sleep but why doesn't this work? If I use the "or" operator it works for each separate test but as soon as it change it to the "and" operator it stops working. I'm trying to test the password input of a form to see if its contains lowercase, uppercase and at least 1 number of symbol. I'm having a lot of trouble with this so help would be lovely, here is the code I have. var upperCase= new RegExp('[^A-Z]'); var lowerCase= new RegExp('[^a-z]'); var numbers = new RegExp('[^0-9]'); if(!$(this).val().match(upperCase) && !$(this).val().match(lowerCase) && !$(this).val().match(numbers)) { $("#passwordErrorMsg").html("Your password must be between 6 and 20 characters. It must contain a mixture of upper and lower case letters, and at least one number or symbol."); } else { $("#passwordErrorMsg").html("OK") }

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  • link div to input text in firefox

    - by golf_nut
    I'm using google maps api to have a map show up on my website where visitors can also find directions. I have a starting point setup and an end point. Both are text areas. The start is empty, but I want the end point to be populated with the address from a div that I already have in the page. I have the javascript as: var address = document.getElementById("address").innerText.replace(/\n/g, " "); It works in Chrome, but Firefox shows the text in the endpoint box as 'undefined.' And Firebug is giving me - document.getElementById("address").innerText is undefined [Break On This Error] var address = document.getElementB...ress").innerText.replace(/\n/g, " "); Any help is appreciated. Thanks

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  • GNU linker: alternative to --version-script to list exported symbols at the command line ?

    - by David Cournapeau
    On Linux with the GNU toolchain, I know how to control exported symbols from a shared library with a version script (gcc -Wl,--version-script=symbols.map), but I would like to list exported symbols on the command line instead. IOW, I would like the equivalent of link /EXPORT:foo from the MS toolchain. Is it possible ? EDIT: My question may not be very clearn: if I have a library libfoo.so, and I want to only export libraries foo1 and foo2, I can go create a version script foo.linux as follows libfoo.so { global: foo1; foo2; local: *; } And do gcc -shared foo.c -Wl,--version-script=foo.linux -o libfoo.so -soname libfoo.so I would like to be able to do something like this instead: gcc -shared foo.c -Wl,--export-symbol=foo1 -Wl,--export-symbol=foo2 -o libfoo.so -soname libfoo.so

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  • How to access parent window variables from object

    - by Pickle
    I've got an XHTML 1.1 Strict document that is loading another XHTML 1.1 document in an <object> element (as <iframe> isn't part of the XHTML 1.1 spec). I'm having trouble in IE8 (don't care about 6 or 7) with accessing a javascript variable, Lightbox, in the parent window, from the document loaded in the <object>. In Firefox and everywhere I've seen online, I can just use window.parent.Lightbox. In IE8 however, I get it being undefined. window.parent does give me an object but it doesn't have my Lightbox variable. I've also tried window.Lightbox, window.top.Lightbox, and window.top.document.Lightbox, but all return undefined. I should mention I'm using Javascript to set the data property of the <object> - but I don't see how that could affect anything relevant. What Javascript Fu do I need to do to be able to access my Lightbox variable?

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  • How do I convert from a possibly Windows 1252 'ANSI' encoded uploaded file to UTF8 in .NET?

    - by qqq123
    I've got a FileUpload control in an ASP.NET web page which is used to upload a file, the contents of which (in a stream) are processed in the C# code behind and output on the page later, using HtmlEncode. But, some of this output is becoming mangled, specifically the symbol '£' is output as the Unicode FFFD REPLACEMENT CHARACTER. I've tracked this down to the input file, which is Windows 1252 ('ANSI') encoded. The question is, How do I determine whether the file is encoded as 1252 or UTF8? It could be either, and How do I convert it to UTF8 if it is in Windows 1252, preserving the symbol £ etc? I've looked online but cannot find a satisfactory answer.

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  • QList as a function parameter - Linking Error - LNK2019

    - by user2445136
    I have an issue with QList as a function parameter and I'll be glad if you can assist me. I have this code for example: void SpinBoxList_Enable(QList spinBoxList) { foreach(QWidget mWidget,*spinBoxList) mWidget-setEnabled(false); } and in the implemantation file I use the QList variable as a pointer: SpinBoxList_Enable(&controlBoardSpinBoxList); ( controlBoardSpinBoxList is a variable of QList ). The Function ToggleBoards_Slot(bool) is a slot that uses When I compile, I get this error message: 1cmosaixserialnumber.obj : error LNK2019: unresolved external symbol "private: void __cdecl CMosaixSerialNumber::SpinBoxList_Disable(class QList *)" (?SpinBoxList_Disable@CMosaixSerialNumber@@AEAAXPEAV?$QList@PEAVQWidget@@@@@Z) referenced in function "public: void __cdecl CMosaixSerialNumber::ToggleBoards_Slot(bool)" (?ToggleBoards_Slot@CMosaixSerialNumber@@QEAAX_N@Z) 1cmosaixserialnumber.obj : error LNK2019: unresolved external symbol "private: void __cdecl CMosaixSerialNumber::SpinBoxList_Enable(class QList *)" (?SpinBoxList_Enable@CMosaixSerialNumber@@AEAAXPEAV?$QList@PEAVQWidget@@@@@Z) referenced in function "private: void __cdecl CMosaixSerialNumber::on_ControlBoardCheckBox_StateChanged(int)" (?on_ControlBoardCheckBox_StateChanged@CMosaixSerialNumber@@AEAAXH@Z) How can I fix this ? Thanks, EVH671

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  • boost::enable_if class template method

    - by aaa
    I got class with template methods that looks at this: struct undefined {}; template<typename T> struct is_undefined : mpl::false_ {}; template<> struct is_undefined<undefined> : mpl::true_ {}; template<class C> struct foo { template<class F, class V> typename boost::disable_if<is_undefined<C> >::type apply(const F &f, const V &variables) { } template<class F, class V> typename boost::enable_if<is_undefined<C> >::type apply(const F &f, const V &variables) { } }; apparently, both templates are instantiated, resulting in compile time error. is instantiation of template methods different from instantiation of free functions? I have fixed this differently, but I would like to know what is up. Thank you

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  • RoR: Output Hash, getting correct parameters?

    - by andrewliu
    I have output something like this: #<Hashie::Mash created_time="1366008641" from=#<Hashie::Mash full_name="Cor Valen" id="22340" username="_corin"> id="4344344286" text="Look Who It Is, My Brother, My Favorite Deputy"> This was an output if I did this: <%= media.caption %> I wanted to get the text part, and I did this: <%= media.caption.text %> gets me error: undefined method `text' for nil:NilClass <%= media.caption[:text] %> gets me error: undefined method `[]' for nil:NilClass I don't get it? Thanks

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  • Javascript .match plus jQuery keyup(), double match and strange behaviour

    - by Gremo
    Not really good in regular expression, but why when a match is found console.log fires two times? $('#name').keyup(function() { var regex = /[\€]/g; var count = (m = $(this).val().match(regex)) ? m.length : 0; // Num matches console.log(count); }); Output with 'hello': 0 0 0 0 0 After adding '€' symbol to 'hello' we have: 0 0 0 0 0 1 1 After adding 'h' symbol to 'hello€' we have: 0 0 0 0 0 1 1 1 Shouldn't be just one 1 after adding '€' to 'hello'?

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  • Can I make a LaTeX macro 'return' a filename?

    - by drfrogsplat
    I'm writing my thesis/dissertation and since its an on-going work I don't always have the actual images ready for the figures I put into my document, but for various reasons want to automatically have it substitute a dummy figure in place when the included graphics file doesn't exist. E.g. I can do something like \includegraphics[width=8cm]{\chapdir/figures/fluxcapacitor} (where \chapdir is a macro for my 'current' chapter directory, e.g. \def\chapdir{./ch_timetravel} and if there's no ./ch_timetravel/figures/fluxcapacitor.jpg it'll insert ./commands/dummy.jpg instead. I've structured my macros (perhaps naïvely?) so that I have a macro (\figFileOrDummy) that determines the appropriate file to include by checking if the argument provided to it exists, so that I can call \includegraphics[properties]{\figFileOrDummy{\chapdir/figures/fluxcapacitor}}. Except I'm getting various errors depending on how I try to call this, which seem to suggest that I'm approaching the problem in a fundamentally flawed way as far as 'good LaTeX programming' goes. Here's the macro to check if the file exists (and 'return' either filename or the dummy filename): \newcommand{\figFileOrDummy}[1]{% % Figure base name (no extension) to be used if the file exists \def\fodname{#1}% \def\dummyfig{commands/dummy}% % Check if output is PS (.EPS) or PDF (.JPG/.PDF/.PNG/...) figures \ifx\pdfoutput\undefined% % EPS figures only \IfFileExists{\fodname.eps}{}{\def\fodname{\dummyfig}}% \else% % Check existence of various extensions: PDF, TIF, TIFF, JPG, JPEG, PNG, MPS \def\figtest{0}% flag below compared to this value \IfFileExists{\fodname.pdf}{\def\figfilenamefound{1}}{\def\figfilenamefound{0}}% \IfFileExists{\fodname.jpg}{\def\figfilenamefound{1}}{}% \IfFileExists{\fodname.png}{\def\figfilenamefound{1}}{}% % and so on... % If no files found matching the filename (flag is 0) then use the dummy figure \ifx\figfilenamefound\figtest% \def\fodname{\dummyfig}% \fi% \fi% % 'return' the filename \fodname% }% Alternatively, here's a much simpler version which seems to have similar problems: \newcommand{\figFileOrDummy}[1]{% \def\dummyfig{commands/dummy}% \dummyfig% } The \def commands seems to be processed after the expansion of the macro they're trying to define, so it ends up being \def {commands/dummy}... (note the space after \def) and obviously complains. Also it seems to treat the literal contents of the macro as the filename for \includegraphics, rather than resolving/expanding it first, so complains that the file '\def {commands/dummy}... .png' doesn't exist.. I've tried also doing something like \edef\figfilename{\figFileOrDummy{\chapdir/figures/fluxcapacitor}} to try to force it to make \figfilename hold just the value rather than the full macro, but I get an Undefined control sequence error complaining the variables I'm trying to \def in the \figFileOrDummy macro are undefined. So my question is either How do I make this macro expand properly?; or If this is the wrong way of structuring my macros, how should I actually structure such a macro, in order to be able to insert dummy/real figures automatically?; or Is there a package that already handles this type of thing nicely that I've overlooked? I feel like I'm missing something pretty fundamental here...

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  • Input string was not in correct format.

    - by jawahar-sync
    Hi Experts, I had a Ribbon like custom control. I created an application using this control. These applications work fine until I change the system number format. They crashes if I change the system number format like below: Current Format = English (United State) Decimal symbol = ',' Digit group symbol = '.' When I run applications, they throw an exception "Input string not in Correct format". . Some other applications specify the Exception's message = "Input string '0,2,0,2' was not a correct format", so I think in Wpf ES's xaml files, we may declare some properties i.e Padding, Margin like "0,2,0,2" = that will cause errors with the system number format above. I have note that this error only occurs in Windows Vista, it does not occurs on Windows XP. I do not know why? I have also look at this link, But it not helps for Vista. http://support.microsoft.com/kb/968227/en-us

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  • VS 2008 linking error

    - by AvatarBlue
    I'm using Visual Studio 2008 C++ and working on a dll project. Debug compiled and linked perfectly but when I compile the release version, it shows this: VImgPtr.obj : error LNK2001: unresolved external symbol @__security_check_cookie@4 VLibraryPtr.obj : error LNK2001: unresolved external symbol "void __cdecl operator delete[](void *)" (??_V@YAXPAX@Z) D:\Source Code\VImgLib\Release-vc9u\VImgLib-vc9u.dll : fatal error LNK1120: 2 unresolved externals If I selected Multi-threaded (/MT) in "C/C++-Code Generation tab), it linked ok. The problem is only when I choose Multi-threaded DLL (/MD). I'm releasing a dll, so should be /MD right?

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  • Purpose of boost::checked_delete

    - by Channel72
    I don't understand the purpose of boost::checked_delete. The documentation says: The C++ Standard allows, in 5.3.5/5, pointers to incomplete class types to be deleted with a delete-expression. When the class has a non-trivial destructor, or a class-specific operator delete, the behavior is undefined. Some compilers issue a warning when an incomplete type is deleted, but unfortunately, not all do, and programmers sometimes ignore or disable warnings. The supplied function and class templates can be used to prevent these problems, as they require a complete type, and cause a compilation error otherwise. So the C++ standard allows you to delete incomplete types, which causes undefined behavior if the type has a non-trivial destructor. What? How can an incomplete type have any destructor at all? Isn't an incomplete type just a prototype?

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  • AS3 + addChild() getting image from library to the stage

    - by Colin
    Hi, I have an .fla file with 1 image in the library and 1 .as file. I have linked the image up with the Class name of libraryImages and Base class is flash.display.BitmapData. This is my AS: package { import flash.display.Bitmap; import flash.display.BitmapData; import flash.display.MovieClip; public class Banner extends MovieClip { var defaultImage:libraryImages = new libraryImages(469, 60); var myImage:Bitmap = new Bitmap(defaultImage); addChild(myImage); } } I am getting two errors: 1180: Call to a possibly undefined method addChild. 1120: Access of undefined property myImage. Any ideas?

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  • Visual-C++ Linker Error

    - by LordByron
    I have a class called MODEL in which public static int theMaxFrames resides. The class is defined in its own header file. theMaxFrames is accessed by a class within the MODEL class and by one function, void set_up(), which is also in the MODEL class. The Render.cpp source file contains a function which calls a function in the Direct3D.cpp source file which in turn calls the set_up() function through a MODEL object. This is the only connection between these two source files and theMaxFrames. When I try to compile my code I get the following error messages: 1Direct3D.obj : error LNK2001: unresolved external symbol "public: static int MODEL::theMaxFrames" (?theMaxFrames@MODEL@@2HA) 1Render.obj : error LNK2001: unresolved external symbol "public: static int MODEL::theMaxFrames" (?theMaxFrames@MODEL@@2HA) 1C:\Users\Byron\Documents\Visual Studio 2008\Projects\xFileViewer\Debug\xFileViewer.exe : fatal error LNK1120: 1 unresolved externals

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  • How to create a function and pass in variable length argument list?

    - by Jian Lin
    We can create a function p in the following code: var p = function() { }; if (typeof(console) != 'undefined' && console.log) { p = function() { console.log(arguments); }; } but the arguments are passed like an array to console.log, instead of passed one by one as in console.log(arguments[0], arguments[1], arguments[2], ... Is there a way to expand the arguments and pass to console.log like the way above? Note that if the original code were var p = function() { }; if (typeof(console) != 'undefined' && console.log) { p = console.log; } then it works well on Firefox and IE 8 but not on Chrome.

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  • Problem with basic program using Boost Threads in c++

    - by Eternal Learner
    I have a simple program which creates and executes as thread using boost threads in c++. #include<boost/thread/thread.hpp> #include<iostream> void hello() { std::cout<<"Hello, i am a thread"<<std::endl; } int main() { boost::thread th1(&hello); th1.join(); } The compiler throws an error against the th1.join() line. It says " Multiple markers at this line - undefined reference to `boost::thread::join()' - undefined reference to `boost::thread::~thread()' "

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  • console.log() and google chrome

    - by Lorenzo C
    I'm testing a library and I use console.log() function to visualyze values. There is a strange behaviour of Google Chrome (in other browser like Firefox it doesn't happend). If I try to store strings in Array object when I log them, sometimes values appears undefined. Code example (item.name is a string) var arrayItemsSearch = [item.name]; var itemRedrawName = [item.name]; console.log("arrayItemsSearch: ", arrayItemsSearch); console.log("itemRedrawName: ", itemRedrawName); Firefox output is correct arrayItemsSearch: ["elem[0]"] itemRedrawName: ["elem[0]"] Chrome output is not correct arrayItemsSearch: [undefined × 1] itemRedrawName: ["elem[0]"] Is this a Chrome bug? Or is this beacuse in Javascript strings are immutable objects and so something that I don't understand goes wrong?

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  • Adding Apache common dependency to Play Framework 2.0

    - by Mooh
    i want to import org.apache.commons.io but i'm getting this error: [info] Compiling 1 Java source to /home/ghost/Bureau/app/play-2.0.1/waf/target/scala-2.9.1/classes... [error] /home/ghost/Bureau/app/play-2.0.1/waf/app/controllers/Application.java:9: error: package org.apache.commons.io does not exist [error] import org.apache.commons.io.*; [error] ^ [error] /home/ghost/Bureau/app/play-2.0.1/waf/app/controllers/Application.java:41: error: cannot find symbol [error] FileUtils.copyFile(file, destinationFile); [error] ^ [error] symbol: variable FileUtils [error] location: class Application [error] 2 errors [error] {file:/home/ghost/Bureau/app/play-2.0.1/waf/}waf/compile:compile: javac returned nonzero exit code [error] application - Play can't find package org.apache.commons.io . How i can i add it as a dependency ?

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  • How to quickly access documentation in Xcode 4.5.1?

    - by International Frog
    How can I quickly access the documentation for a symbol, method, enum, etc. in Xcode 4.5? alt + click on symbol shows a quick-info. Apple removed the dictionary icon which opened the documentation. I tried all other possible shortcuts of the cmd / alt / shift / click mumbo jumbo dance and none of them open the documentation browser. I suppose there is a hidden trick to quickly open it anyways? Edit: Figured out this new quick-info box has a link to the documentation.

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  • Remove anchor from URL in C#

    - by kcoppock
    I'm trying to pull in an src value from an XML document, and in one that I'm testing it with, the src is: <content src="content/Orwell - 1984 - 0451524934_split_2.html#calibre_chapter_2"/> That creates a problem when trying to open the file. I'm not sure what that #(stuff) suffix is called, so I had no luck searching for an answer. I'd just like a simple way to remove it if possible. I suppose I could write a function to search for a # and remove anything after, but that would break if the filename contained a # symbol (or can a file even have that symbol?) Thanks!

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  • Unable to link to opengl libraries? DOS / MSVC

    - by Mark
    Is there something wrong with this link.exe command line? OpenGL32.lib and Glu32.lib are found at both of the LIBPATH directories. Is it possible the libraries are somehow incompatible? Is there a way to have the link.exe say that instead of unresolved external symbol? Googling shows that this error usually means the libraries are not found, but they are there. E:\mvs90\VC\BIN\link.exe /DLL /nologo /INCREMENTAL:no /DEBUG /pdb:None /LIBPATH:E:\code\python\python\py26\libs /LIBPATH:E:\code\python\python\py26\PCbuild opengl32.lib glu32.lib /EXPORT:init_rabbyt build\temp.win32-2.6-pydebug\Debug\rabbyt/rabbyt._rabbyt.obj /OUT:build\lib.win32-2.6-pydebug\rabbyt\_rabbyt_d.pyd /IMPLIB:build\temp.win32-2.6-pydebug\Debug\rabbyt\_rabbyt_d.lib /MANIFESTFILE:build\temp.win32-2.6-pydebug\Debug\rabbyt\_rabbyt_d.pyd.manifest Creating library build\temp.win32-2.6-pydebug\Debug\rabbyt\_rabbyt_d.lib and object build\temp.win32-2.6-pydebug\Debug\rabbyt\_rabbyt_d.exp rabbyt._rabbyt.obj : error LNK2019: unresolved external symbol __imp__glOrtho re ferenced in function ___pyx_f_6rabbyt_7_rabbyt_set_viewport Directory of E:\code\python\python\py26\libs 09/27/2007 02:20 PM 12,672 GlU32.Lib 09/27/2007 02:20 PM 76,924 OpenGL32.Lib

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  • Global JavaScript Variable Scope: Why doesn't this work?

    - by CoryDorning
    So I'm playing around with JavaScript and came across what I think to be an oddity. Is anyone able to explain the following? (i've included the alerted values as comments) Why is the first alert(msg) inside foo() returning undefined and not outside? var msg = 'outside'; function foo() { alert(msg); // undefined var msg = 'inside'; alert(msg); // inside } foo(); alert(msg); // outside Considering these both work fine: var msg = 'outside'; function foo() { alert(msg); // outside } alert(msg); // outside and: var msg = 'outside'; function foo() { var msg = 'inside'; alert(msg); // inside } alert(msg); // outside

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