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  • Odd problem with IE8 and z-index CSS property

    - by DK39
    I not been able to put one DIV over his parent DIV in Internet Explorer. With Firefox is working as suposed to. The odd part is that if I open the html file directly in IE, everything works fine. But if I upload to the server and open from there, the div is hidden underneath his parent. I've tried several z-index combinations and none works. Here's the code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" > <head> <title>Test</title> <meta http-equiv="content-type" content="text-html; charset=utf-8" /> <style type="text/css"> .col { float:left; width:310px; margin-right:13px; } .art { position:relative; border-bottom: 1px solid #d0d0d0; font: normal normal bold 11px Arial,Verdana,Helvetica; color:#A0A0A0; width:310px; height:50px; top:0px; left: 0px; margin-right:10px; background-color:#F0F0F0; } .art a { padding:3px; display:block; width:304px; height:100%; color:#707070; } .art a:visited { color:#A0A0A0; } .art a:hover { background-color:#E0E0E0; } .box { z-index:1000; background-color:#A0A0A0; color:#404040; font: normal normal bold 11px Arial,Verdana,Helvetica; display:none; position:absolute; top:30px; left:10px; text-align:left; border:3px solid #707070; margin:5px 0px 5px 5px; font-size:10px; color:White; width:100%; } </style> <script type="text/javascript"> function sh(obj) { var el = document.getElementById(obj); if ( el.style.display != 'block' ) { el.style.display = 'block'; } else { el.style.display = 'none'; } } </script> </head> <body> <div class="col"> <div class="art"> <a href="" target="_blank" onmouseover="javascript:sh('i0')" onmouseout="javascript:sh('i0')">Title 1</a> <div id="i0" class="box"> <div class="text"> Les "chemises rouges" manifestent depuis la mi-mars pour faire tomber le gouvernement et occupent depuis trois semaines un quartier touristique et commerçant autour duquel ils ont érigé des barricades. </div> </div> </div> <div class="art"> <a href="" target="_blank" onmouseover="javascript:sh('i1')" onmouseout="javascript:sh('i1')">Title2</a> <div id="i1" class="box"> <div class="text"> Une association ardéchoise accueillant des séminaires de "bien-être" et de "développement personnel" a refusé d'accueillir un stage de danse en invoquant l'homosexualité des participants, ont indiqué aujourd'hui les organisateurs. </div> </div> </div> </div> </body> </html> What's is going on here?

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  • jQuery .width() and .height() strange behaviour

    - by Misha Moroshko
    Why in the following code .height() returns 95 rather than 100, while .width() returns 200 as expected ? HTML: <table><tr> <td id="my"></td> </tr></table> <div id="log"></div> CSS: #my { border: 5px solid red; } JS: $("#my").width(200).height(100); $("#log").append("Width = " + $("#my").width() + "<br />"); $("#log").append("Height = " + $("#my").height());

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  • UIImagePickerController crashes on rapid scrolling, slower than photos app

    - by vvanhee
    Most of the time, my image picker works perfectly (iOS 4.2.1). However, if I scroll very rapidly up and down about 4-6 times through my camera roll of about 300 photos, I get a crash. This never happens with the "photos" app on the same iPhone 3Gs. Also, I'm noticing that the stock "photos" app scrolls much more smoothly than my image picker. Has anyone else noticed this behavior? I'd be interested if others could attempt this in their own apps and see if they crash. I don't think it's related to other objects hogging memory on my iPhone because it's a simple app, and this happens right after I start the app. It also doesn't seem to be related to messages sent to other released objects or overreleasing of other objects in viewdidunload, based on my crash logs and the fact that the simulator responds well to simulated memory warnings. I think it might be a bug in the internal implementation of the UIImagePickerController... This is how I start the picker. I've done this multiple ways (including setting a retain property for the UIImagePickerController in my header and releasing on dealloc). This seems to be the best way (crashes least): UIImagePickerController *picker = [[UIImagePickerController alloc] init]; picker.delegate = self; picker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; picker.allowsEditing = YES; [self presentModalViewController:picker animated:YES]; [picker release]; This is the crashed thread (I get various exception types): Exception Type: SIGSEGV Exception Codes: SEGV_ACCERR at 0xfffffffff4faafa4 Crashed Thread: 8 ... Thread 8 Crashed: 0 CoreFoundation 0x000494ea -[__NSArrayM replaceObjectAtIndex:withObject:] + 98 1 PhotoLibrary 0x00008e0f -[PLImageTable _segmentAtIndex:] + 527 2 PhotoLibrary 0x00008a21 -[PLImageTable _mappedImageDataAtIndex:] + 221 3 PhotoLibrary 0x0000893f -[PLImageTable dataForEntryAtIndex:] + 15 4 PhotoLibrary 0x000087e7 PLThumbnailManagerImageDataAtIndex + 35 5 PhotoLibrary 0x00008413 -[PLThumbnailManager _dataForPhoto:format:width:height:bytesPerRow:dataWidth:dataHeight:imageDataOffset:imageDataFormat:preheat:] + 299 6 PhotoLibrary 0x000b6c13 __-[PLThumbnailManager preheatImageDataForImages:withFormat:]_block_invoke_1 + 159 7 libSystem.B.dylib 0x000d6680 _dispatch_call_block_and_release + 20 8 libSystem.B.dylib 0x000d6ba0 _dispatch_worker_thread2 + 128 9 libSystem.B.dylib 0x0007b251 _pthread_wqthread + 265

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  • silverlight drag move delta

    - by Notter
    Hi, this should be pretty simple, but i forgot how to do it... I've got a Border on a canvas, and i want to be able to move it around. i could do this easily with the MouseDragElementBehavior. but i don't want smooth movment, i want to to jump on the Y axis in an offset of 30. and on the X in 193. And it's done in MVVM, so i guess i should implement it as a behavior, right? anyway, how do i do this?

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  • Determine an elements position in a variable length grid of elements

    - by gaoshan88
    I have a grid of a variable number of elements. Say 5 images per row and a variable number of images. I need to determine which column (for lack of a better word) each image is in... i.e. 1, 2, 3, 4 or 5. In this grid, images 1, 6, 12 and 17 would be in column 1 while 4, 9 and 15 would be in column 4. 1 2 3 4 5 6 7 8 9 10 12 13 14 15 16 17 18 19 What I am trying to do is apply a background image to each element based on it's column position. An example of this hard coded and inflexible (and if I'm barking up the wrong tree here by all means tell me how you'd ideally accomplish this as it always bugs me when I see someone ask "How do I build a gold plated, solar powered jet pack to get to the top of this building?" when they really should be asking "Where's the elevator?"): switch (imgnum){ case "1" : case "6" : case "11" : value = "1"; break; case "2" : case "7" : case "12" : value = "2"; break; case "3" : case "8" : case "13" : value = "3"; break; case "4" : case "9" : case "14" : value = "4"; break; case "5" : case "10" : case "15" : value = "5"; break; default : value = ""; } $('.someclass > ul').css('background','url("/img/'+value+'.png") no-repeat');

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  • [jQuery] Change the content of a cell from another cell

    - by robs
    hey, i'm trying to select change the content of a cell with jquery but i cant seem to get it working. lets say we have this table: <table border="1"> <tr> <td>cell 1 <td>cell 2 <td>cell 3 <tr> <td>cell 4 <td>cell 5 <td>cell 6 <a onclick="javascript:$(this).parent().parent().('td').html('test');">Click</a> <tr> <td>cell 7 <td>cell 8 <td>cell 9 </table> i want to change the content of cell 4 from within cell 6. the ('td') obviously isnt working. how can i access cell 4 from cell 6 without the use of classes or ids? thanks in advance

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  • How to edit a StoryBoard to put it in a Button Style ?

    - by pi-corellis
    Hello, I've created a storyboard for a button in blend that I want it to apply everytime the button is pressed, So I tried to create a style,I've been stucked for a long time now. here is the code of my Storyboard: <Storyboard> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.ScaleX)" Storyboard.TargetName="button"> <EasingDoubleKeyFrame KeyTime="0" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <CubicEase EasingMode="EaseOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="0.85"> <EasingDoubleKeyFrame.EasingFunction> <QuinticEase EasingMode="EaseInOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <QuarticEase EasingMode="EaseIn"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.ScaleY)" Storyboard.TargetName="button"> <EasingDoubleKeyFrame KeyTime="0" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <CubicEase EasingMode="EaseOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.25" Value="0.85"> <EasingDoubleKeyFrame.EasingFunction> <QuinticEase EasingMode="EaseInOut"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> <EasingDoubleKeyFrame KeyTime="0:0:0.5" Value="1"> <EasingDoubleKeyFrame.EasingFunction> <QuarticEase EasingMode="EaseIn"/> </EasingDoubleKeyFrame.EasingFunction> </EasingDoubleKeyFrame> </DoubleAnimationUsingKeyFrames> And Here is the code of my button style: <Style x:Key="ParametersButton" TargetType="ButtonBase" > <Setter Property="Background" Value="{StaticResource TransparentBrush}"/> <Setter Property="BorderBrush" Value="{StaticResource PhoneForegroundBrush}"/> <Setter Property="Foreground" Value="{StaticResource PhoneForegroundBrush}"/> <Setter Property="MinHeight" Value="72" /> <Setter Property="BorderThickness" Value="{StaticResource PhoneDefaultBorderThickness}"/> <Setter Property="FontFamily" Value="{StaticResource PhoneFontFamilyNormal}"/> <Setter Property="FontSize" Value="{StaticResource PhoneFontSizeMediumLarge}"/> <Setter Property="Padding" Value="0,15,15,0"/> <Setter Property="Height" Value="72"/> <Setter Property="Width" Value="72"/> <Setter Property="Template"> <Setter.Value> <ControlTemplate TargetType="ButtonBase"> <Grid Background="Transparent" > <VisualStateManager.VisualStateGroups> <VisualStateGroup x:Name="CommonStates"> <VisualState x:Name="Normal"/> <VisualState x:Name="MouseOver"/> <VisualState x:Name="UnPressed"/> <VisualState x:Name="Pressed"> <Storyboard> <!--Here is where I want to insert my StoryBoard--> </Storyboard> </VisualState> <VisualState x:Name="Disabled"/> </VisualStateGroup> <VisualStateGroup x:Name="FocusStates"> <VisualState x:Name="Focused"/> <VisualState x:Name="Unfocused"/> </VisualStateGroup> </VisualStateManager.VisualStateGroups> <Border x:Name="ButtonBackground" BorderBrush="{TemplateBinding BorderBrush}" BorderThickness="0" CornerRadius="0" Background="#FF1BA1E2" Margin="{StaticResource PhoneTouchTargetOverhang}" RenderTransformOrigin="0.5,0.5"> <ContentControl x:Name="foregroundContainer" FontFamily="{TemplateBinding FontFamily}" Foreground="{TemplateBinding Foreground}" HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}" FontSize="{TemplateBinding FontSize}" Padding="{TemplateBinding Padding}" Content="{TemplateBinding Content}" ContentTemplate="{TemplateBinding ContentTemplate}"/> </Border> </Grid> </ControlTemplate> </Setter.Value> </Setter> How can I proceed ? Thanks, Renaud

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  • Facebook like iframe ignores my specified href

    - by Zhami
    I have Javascript that imputes (computes and injects) HTML into my DOM for the Facebook "Like" function. I need to specify a "canonical" URL because the actual URL doesn't reflect all the DOM manipulations that have been made (driven by user activity on the Web "page"). Alas, Facebook's code doesn't use the url I supply but the window.location value (which has #hash aspects that influence the page's presentation, but that aren't accessible to the server). Anyway... why is FB's code ignoring the url I give to it? I generate the HTML thus: var html = '<iframe src="http://www.facebook.com/plugins/like.php?href=' + encodeURI(url) + '&layout=standard&show_faces=false&width=100&action=recommend&font=arial&colorscheme=light" style="border:none; overflow:hidden; width:270px; height:26px;" allowTransparency="true" frameborder="0" scrolling="no"</iframe'

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  • Facebook Tagging friends to the picture

    - by Rajesh Dante
    Below code tag only first uid then then its shows Fatal error: Uncaught OAuthException: (#100) Invalid parameter and can i use exact location for tagging.. as in below code x and y values are in pixel $facebook = new Facebook ( array ( 'appId' => FBAPPID, 'secret' => FBSECRETID ) ); $facebook->setFileUploadSupport ( true ); if (isset ( $_POST ['image'] ) && isset ( $_POST ['tname'] )) { $path_to_image = encrypt::instance ()->decode ( $_POST ['image'] ); $tags = (array)encrypt::instance ()->decode ( $_POST ['tname'] ); /* * Output $tags = array ( 0 => '[{"tag_uid":"100001083191675","x":100,"y":100},{"tag_uid":"100001713817872","x":100,"y":230},{"tag_uid":"100000949945144","x":100,"y":360},{"tag_uid":"100001427144227","x":230,"y":100},{"tag_uid":"100000643504257","x":230,"y":230},{"tag_uid":"100001155130231","x":230,"y":360}]' ); */ $args = array ( 'message' => 'Von ', 'source' => '@' . $path_to_image, 'access_token' => $this->user->fbtoken ) ; $photo = $facebook->api ( $this->user->data->fbid . '/photos', 'post', $args ); // upload works but not tags if (is_array ( $photo ) && ! empty ( $photo ['id'] )) { echo 'Photo uploaded. Check it on Graph API Explorer. ID: ' . $photo ['id']; foreach ( $tags as $key => $t ) { $tagRe = json_encode ( $t ); $args = array ( 'tags' => $tagRe, 'access_token' => $this->user->fbtoken ); $facebook->api ( '/' . $photo ['id'] . '/tags', 'post', $args ); } } }

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  • How can I stop the iPhone from displaying a transform change until after the screen is redrawn

    - by Ed Marty
    I have found the UIScrollView's zooming mechanism to be clunk and essentially unusable. So instead, I'm rolling my own. I have a UIView that resizes itself with the pinch-zoom, and that's working fine. When the zoom is complete, the view needs to reset its transform and redraw the images. The zoom works essentially in the same way the UIScrollView does. It sets the transform property of the UIView until complete. Then, when the zoom finishes, I want to reset the transform to CGAffineTransformIdentity, resize the frame to be the size it was before, and tell the view to redraw itself at the new size. It all works pretty well, except when I change the transform to identity then redraw the image, there is a slight flicker before the image completely redraws. This is due to the fact that I'm using a subclass of CATiledLayer, since the view can be of arbitrary size. I've overridden the fadeDuration to be zero, but there is still a flicker while the transform is reset before the redraw is finished. Is there any simple way to overcome this without creating another view to draw with then replacing it?

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  • Data Binding Error retrival

    - by saurabh
    Hello My scenarion is this 1- i have a Form which is dynamically generated with some XML configuration information. 2- i am attaching Data Binding for a textbox in Text_Loaded event a well as Validation Rules and i am attaching Validation.AddErrorHandler for showing message boxs 3- Data Source for the binding is a DataTable. 4- I am having record navigation buttons on the form generated in step 1 (Next,Last,First,Previous) 5- If user edits data with invalid values in record no 1 validation fires and it creats a red border 6-user press Next button to navigate to record no 2 but does not update error field in record no 1 i.e. she leaves record no 1 with some error not in my data source but on the form. 7- She came back to record no 1 , here my problem begins , Record no 1 is updated with old values and does not show error which she made. i know that ValidationRules will not allow wrong input to update my data source which is fine but i need to handle point no 7 , there is no direct way to handle this situation , any help is much appriciated

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  • CSS3: Top align of list item

    - by Irishgirl
    CSS3: Top align of list item. See image as below. How can I align a blue arrow to align on top of a senetence of each list. I'm using jQuery 1.7 and it is for iOS (iPhone). ul.lists{ padding:0 0 15px 0;} ul.lists li{ line-height:18px; border-bottom:1px #bfeaf0 solid; padding:6px 12px; background:url(../images/arrow_cyan.svg) no-repeat left; } /* no-repeat left top; */ I've tried to include a js as offset $("li:last").offset({ top: -15 }); but it did not work properly because I don't know how to move all blue arrows to align each list even the sentence might might run into more than one line.

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  • Cell padding within inline CSS

    - by GregH
    I have a table within a div (see below). How do I add a right padding of say 30px to each cell/column within the table in that div? My understanding is that I have to use inline CSS? Basically, I want each cell to be padded on the right by 30 pixels. <div id="ddTopMenu";> <table border="0" > <tr> <td width=100></td><td >Dictionary</td><td>Search</td><td>Sources</td><td>References</td> </tr> </table> </div>

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  • Rebuilding old (2010) django project in 2012

    - by birgit
    I am trying to make an old Django project run again. After seemingly having solved issues with old sorl.thumbnail versions and deprecated expressions I now get this error when running python manage.py runserver I also tried to copy & paste my old files into a new Django project and get the exactly same error. Maybe someone here has a clue where the problem lies? Unhandled exception in thread started by <bound method Command.inner_run of <django.contrib.staticfiles.management.commands.runserver.Command object at 0x2a80510>> Traceback (most recent call last): File "/usr/lib/python2.7/dist-packages/django/core/management/commands/runserver.py", line 88, in inner_run self.validate(display_num_errors=True) File "/usr/lib/python2.7/dist-packages/django/core/management/base.py", line 249, in validate num_errors = get_validation_errors(s, app) File "/usr/lib/python2.7/dist-packages/django/core/management/validation.py", line 35, in get_validation_errors for (app_name, error) in get_app_errors().items(): File "/usr/lib/python2.7/dist-packages/django/db/models/loading.py", line 146, in get_app_errors self._populate() File "/usr/lib/python2.7/dist-packages/django/db/models/loading.py", line 61, in _populate self.load_app(app_name, True) File "/usr/lib/python2.7/dist-packages/django/db/models/loading.py", line 78, in load_app models = import_module('.models', app_name) File "/usr/lib/python2.7/dist-packages/django/utils/importlib.py", line 35, in import_module __import__(name) File "/home/me/Documents/wdws/wdws/../wdws/cityofwindows/models.py", line 73, in <module> class Image(models.Model): File "/home/me/Documents/wdws/wdws/../wdws/cityofwindows/models.py", line 83, in Image 'large': {'size': (640, 640)}, File "/usr/lib/python2.7/dist-packages/django/db/models/fields/files.py", line 233, in __init__ super(FileField, self).__init__(verbose_name, name, **kwargs) TypeError: __init__() got an unexpected keyword argument 'extra_thumbnails' I need to re-build the project just for visual documentation locally... so also any hints on how to quickly re-run outdated django-projects are very welcome!! Thanks a lot (using Ubuntu 12.04)

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  • print issue in safari

    - by designersvsoft
    I have used below css for select tag. select { vertical-align:middle; float:left; border:1px solid #cccccc; background-color:#F0F0F0; padding:2px; font-size:14px; height:35px ;} Here is the HTML version: <select> <option value="volvo">Volvo</option> <option value="saab">Saab</option> <option value="mercedes">Mercedes</option> <option value="audi">Audi</option> </select> If I see the print preview, it is not good on safari browser. Please help us.

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  • iPhone code forUIImageViewControllerPickerSourceTypeCamera

    - by aman-gupta
    - (IBAction)pickAndDecode:(id) sender { UIImagePickerControllerSourceType sourceType; int i = [sender tag]; switch (i) { case 0: sourceType = UIImagePickerControllerSourceTypeCamera; break; case 1: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; break; case 2: sourceType = UIImagePickerControllerSourceTypePhotoLibrary; break; default: sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; } [self pickAndDecodeFromSource:sourceType]; } - (void) updateToolbar { self.cameraBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeCamera]; self.savedPhotosBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypeSavedPhotosAlbum]; self.libraryBarItem.enabled = [UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]; self.archiveBarItem.enabled = true; self.actionBarItem.enabled = (self.result != nil) && ([self.result actions] != nil) && ([self.result actions].count > 0); } - (void)pickAndDecodeFromSource:(UIImagePickerControllerSourceType) sourceType { [self reset]; // Create the Image Picker if ([UIImagePickerController isSourceTypeAvailable:sourceType]) { UIImagePickerController* picker = [[UIImagePickerController alloc] init]; picker.sourceType = sourceType; picker.delegate = self; picker.allowsImageEditing = YES; // [[NSUserDefaults standardUserDefaults] boolForKey:@"allowEditing"]; // Picker is displayed asynchronously. [self presentModalViewController:picker animated:YES]; } else { NSLog(@"Attempted to pick an image with illegal source type '%d'", sourceType); } } Where I Put this line in my above codes; [picker setShowsCameraControls:FALSE]; please help me so that i can change the real view of iPhone camera according to my view which i have designed

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  • Android - BitmapFactory.decodeByteArray - OutOfMemoryError (OOM)

    - by Bob Keathley
    I have read 100s of article about the OOM problem. Most are in regard to large bitmaps. I am doing a mapping application where we download 256x256 weather overlay tiles. Most are totally transparent and very small. I just got a crash on a bitmap stream that was 442 Bytes long while calling BitmapFactory.decodeByteArray(....). The Exception states: java.lang.OutOfMemoryError: bitmap size exceeds VM budget(Heap Size=9415KB, Allocated=5192KB, Bitmap Size=23671KB) The code is: protected Bitmap retrieveImageData() throws IOException { URL url = new URL(imageUrl); InputStream in = null; OutputStream out = null; HttpURLConnection connection = (HttpURLConnection) url.openConnection(); // determine the image size and allocate a buffer int fileSize = connection.getContentLength(); if (fileSize < 0) { return null; } byte[] imageData = new byte[fileSize]; // download the file //Log.d(LOG_TAG, "fetching image " + imageUrl + " (" + fileSize + ")"); BufferedInputStream istream = new BufferedInputStream(connection.getInputStream()); int bytesRead = 0; int offset = 0; while (bytesRead != -1 && offset < fileSize) { bytesRead = istream.read(imageData, offset, fileSize - offset); offset += bytesRead; } // clean up istream.close(); connection.disconnect(); Bitmap bitmap = null; try { bitmap = BitmapFactory.decodeByteArray(imageData, 0, bytesRead); } catch (OutOfMemoryError e) { Log.e("Map", "Tile Loader (241) Out Of Memory Error " + e.getLocalizedMessage()); System.gc(); } return bitmap; } Here is what I see in the debugger: bytesRead = 442 So the Bitmap data is 442 Bytes. Why would it be trying to create a 23671KB Bitmap and running out of memory?

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  • Converting Source ASCII Files to JPEGs

    - by CommonsWare
    I publish technical books, in print, PDF, and Kindle/MOBI, with EPUB on the way. The Kindle does not support monospace fonts, which are kinda useful for source code listings. The only way to do monospace fonts is to convert the text (Java source, HTML, XML, etc.) into JPEG images. More specifically, due to pagination issues, a given input ASCII file needs to be split into slices of ~6 lines each, with each slice turned into a JPEG, so listings can span a screen. This is a royal pain. My current mechanism to do that involves: Running expand to set a consistent 2-space tab size, which pipes to... a2ps, which pipes to... A small Perl snippet to add a "%%LanguageLevel: 3\n" line, which pipes to... ImageMagick's convert, to take the (E)PS and make a JPEG out it, with an appropriate background, cropped to 575x148+5+28, etc. That used to work 100% of the time. It now works 95% of the time. The rest of the time, I get convert: geometry does not contain image errors, which I cannot seem to get rid of, in part because I don't understand what the problem is. Before this process, I used to use a pretty-print engine (source-highlight) to get HTML out of the source code...but then the only thing I could find to convert the HTML into JPEGs was to automate screen-grabs from an embedded Gecko engine. Reliability stank, which is why I switched to my current mechanism. So, if you were you, and you needed to turn source listings into JPEG images, in an automated fashion, how would you do it? Bonus points if it offers some sort of pretty-print process (e.g., bolded keywords)! Or, if you know what typically causes convert: geometry does not contain image, that might help. My current process is ugly, but if I could get it back to 100% reliability, that'd be just fine for now. Thanks in advance!

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  • Canvas maximization bug?

    - by mitjak
    I must've killed over an hour on what seems to me like strange behaviour that happens in Firefox, Safari and Chrome. Here is some code: <!doctype html> <html> <head> <title>Watch me grow scrollbars!</title> </head> <body onload="resizeCanvas()"> <canvas id="canvas"></canvas> </body> </html> <script type="application/javascript"> function resizeCanvas() { var canvas = document.getElementById("canvas"); canvas.setAttribute("height", window.innerHeight); canvas.setAttribute("width", window.innerWidth); } </script> Basically, the canvas always seems to maximize 'too much', and the window grows scrollbars on both sides. I've tried using various ways of obtaining the document dimensions, including nesting canvas in a 100% wide & tall absolutely positioned div, as well as extracting the document.documentElement.clientWidth/Height properties. Just to be sure I'm not going insane, I've placed an image in place of the canvas, and voila, the same code worked perfectly to stretch the image out to document dimensions. What am I doing wrong here? I'm too tired to understand. Must.. drink.. something.

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  • The right approach to loading dynamic content into a UITableView in iOS

    - by OS.
    ok, I've read tons of bits and pieces on the subject of loading dynamic content (from the web) into a UITableView and the problem with calculating cell height upfront. I've tried different simple implementations but the problem persists... Assuming I need to read a JSON file from the web, parse it into 'item' objects, each with variable size image and various text labels, here is what I believe would be the right approach to avoid long hang time of the app while everything is loading: on app load read JSON file and parse into items array provide only small part of the items array to the tableview (about 10 items) - since I need to load the images associated with each item to calculate cell height - I don't want the view to go through the whole items list and load all images - this hangs the app until every image is loaded display the tableview with the available cells (assuming I load a few 'spare' ones, user can even scroll to more items) in the background using Grand Central Dispatch download images for all/some of the remaining items and then reload the tableview with the new data (repeat step 4 if item list is very long) Step 2 above is necessary since I have no way to calculate the cell height without loading the images first, and since tableview first calculates height of all cells it may take a very long time to download all images for all items. Would you say this is the right approach? am I missing something?

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  • iphone - why is this flip animation using layers not working?

    - by Digital Robot
    I would like to make an animation that goes like this: imagine a picture sitting on a shelve. It drops from the shelve and as it falls it rotates along the horizontal axis and translates along the vertical axis. I would like to do this with perspective and the back side should be the image reversed, like the picture is a kind of slide. I have done this: CALayer* layer = myImageView.layer; layer.doubleSided = YES; CAKeyframeAnimation* animationTransform = [CAKeyframeAnimation animationWithKeyPath:@"transform"]; CATransform3D startTransform = CATransform3DIdentity; CATransform3D endTransform = CATransform3DTranslate (layer.transform, 0.0f, 200.0f, 0.0f); endTransform = CATransform3DRotate (endTransform, degreesToRadian(350.0f), 1.0f, 0.0f, 0.0f); endTransform.m34 = 1.0 / -500; NSArray *values = [NSArray arrayWithObjects: [NSValue valueWithCATransform3D:startTransform], [NSValue valueWithCATransform3D:endTransform], nil]; [animationTransform setValues:values]; NSArray *tempos = [NSArray arrayWithObjects: [NSNumber numberWithFloat:0.0f], [NSNumber numberWithFloat:0.7f], nil]; [animationTransform setKeyTimes:tempos]; NSArray *timing = [NSArray arrayWithObjects: [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut], nil]; [animationTransform setTimingFunctions:timing]; animationTransform.fillMode = kCAFillModeRemoved; animationTransform.removedOnCompletion = YES; animationTransform.repeatCount = 1; animationTransform.duration = 3.7f; animationTransform.cumulative = YES; the result of this has nothing to do with anything. The result is: the image translates down an inch on the screen and then up half inch. Then it disappears and appears at its starting position again. What am I missing? thanks

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  • jQuery validation plugin - no error messages instead custom backgrounds

    - by Skoota
    I am using the jQuery validation plugin. The form which is being validated has custom background images for the text input fields, so instead of showing an error message for invalid fields I would like to change the background image. Making things a bit trickier is that the background image for the fields is on a different div absolutely positioned behind the text field (which has a transparent background and no border). I will spare going into the reasons for this design decision here (it's related to margins within the text field) but I thought it should be mentioned since it is critical to this question. Therefore, I have two questions: How can I stop the display of the error messages all-together? How can I instead tell the validation plugin if, for example, the name field (e.g. <input id=name ... />) is invalid then it should change the background for the relevant div (e.g. <div id=name-bg... ></div>)? Thanks for any assistance!

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  • How to hide nested form from jQuery under IE8

    - by pduel
    An html segment with a div containing a form: <div class="hide"> Form header <form action='' method='post'> .... form content here </form> form footer </div> <script type="text/javascript"><!--// $(document).ready(function() { $('.hide').hide(); } //--></script> The jquery should hide the form, but does not do so under IE8. (version 8.0.60001) The form content gets hidden, as does the content within the class='hide' div but outside the form, but the form border continues to show, and retains its size. Does anybody have a workaround for this? jQuery is version 1.4.2 I tried to create a small problem demo in jsfiddle, but that site was not functional in the IE browser.

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  • Problem with mouse event on a user control (wpf).

    - by csciguy
    All, I have a user control, defined as follows. <UserControl x:Class="IDOView.AnimatedCharacter" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:IDOView" mc:Ignorable="d" Background="Transparent" > <Image Name="displayImage" Height="Auto" Width="Auto" Stretch="Fill" IsHitTestVisible="True"/> The control is added to a main page twice, as follows. <local:customControl x:Name="A1" Height="259" Width="197" DisplayImage="circle.png" Canvas.Left="-279" Canvas.Top="-56" MouseLeftButtonUp="DoA1"> <local:customControl x:Name="A1" Height="259" Width="197" DisplayImage="square.png" Canvas.Left="-209" Canvas.Top="-56" MouseLeftButtonUp="DoA2"> Essentially, about half of the circle is behind the square. I need the square image in this case to pass through events to the circle behind it. The square has an element cut out of it (transparent). What is happening now is that the circle event only registers if I click on the region that is not covered by the square. Surely there has to be a way to bubble this event, or click-through?

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  • Making a jQuery selection in IE on html added via .load()

    - by Joel Crawford-Smith
    Scenario: I am using jQuery to lazy load some html and change the relative href attributes of all the anchors to absolute links. The loading function adds the html in all browsers. The url rewrite function works on the original DOM in all browsers. But In IE7, IE8 I can't run that same function on the new lazy loaded html in the DOM. //lazy load a part of a file $(document).ready(function() { $('#tab1-cont') .load('/web_Content.htm #tab1-cont'); return false; }); //convert relative links to absolute links $("#tab1-cont a[href^=/]").each(function() { var hrefValue = $(this).attr("href"); $(this) .attr("href", "http://www.web.org" + hrefValue) .css('border', 'solid 1px green'); return false; }); I think my question is: whats the trick to getting IE to make selections on DOM that is lazy loaded with jQuery? This is my first post. Be gentle :-) Thanks, Joel

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