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  • sorting using recursion

    - by user310587
    I have the following function to sort an array with even numbers in the front and odd numbers in the back. Is there a way to get it done without using any loops? //front is 0, back =array.length-1; arrangeArray (front, back); public static void arrangeArray (int front, int back) { if (front != back || front<back) { while (numbers [front]%2 == 0) front++; while (numbers[back]%2!=0) back--; if (front < back) { int oddnum = numbers [front]; numbers[front]= numbers[back]; numbers[back]=oddnum; arrangeArray (front+1, back-1); } } }

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  • Java: Netbeans debugging session works faster than normal run

    - by Martijn Courteaux
    Hello, I'm making Braid in Netbeans 6.7.1. Computer Spec: Windows 7 Running processes: 46 Running threads: +/- 650 NVidia GeForce 9200M GS Intel Core 2 Duo CPU P8400 @ 2.26Ghz Game-spec with normal run: Memory: between 80 MB and 110 MB CPU: between 9% and 20% CPU when time rewinding: 90% The same values for the debugging session, except when I rewind the time: CPU: 20%. Is there any reason for? Is there a way to reach the same performance with a normal run. This is my repaint code: @Override public void repaint() { BufferStrategy bs = getBufferStrategy(); // numBuffers: 4 Graphics g = bs.getDrawGraphics(); g.setColor(Color.BLACK); g.fillRect(-1, -1, 2000, 2000); gamePanel.paint(g.create(x, y, gameDim.width, gameDim.height)); bs.show(); g.dispose(); Toolkit.getDefaultToolkit().sync(); update(g); } The game runs in fullscreen (undecorated + frame.size = screensize) Martijn

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  • UINavigationController (drawRect:)

    - by ludo
    Hi, I created an application with a TabBarController, 4 TabBarItems and every TabBarItem have is own NavigationController file (everything created in IB). I'm using the drawRect function to design my navigationBar: @implementation UINavigationBar (customImage) -(void)drawRect:(CGRect)rect { UIImage *image = [UIImage imageNamed:@"MyImage.png"]; [image drawInRect:CGRectMake(0,0, self.frame.size.width,self.frame.size.height)]; } @end The problem is that the NavigationBar change for every ViewController inside my app, what I want is only draw the NavigationBar for one TabBarItem only and use the default navigationBar for other controller. How to do that? Thanks,

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  • How can I call the iPhone to draw using other method?

    - by Tattat
    I have a view with a class called "drawingViewController", and I have the drawRect method: - (void)drawRect:(CGRect)rect { CGContextRef context = UIGraphicsGetCurrentContext(); CGContextSetLineWidth(context, 2.0); CGContextSetStrokeColorWithColor(context, [UIColor redColor].CGColor); CGContextMoveToPoint(context, 0.0f, 0.0f); CGContextAddLineToPoint(context, 100.0f, 100.0f); CGContextStrokePath(context); } But I wanna to define some other drawing method, but it did't work, how can I do so apart from calling drawRect method? thz in advance.

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  • "The usage of semaphores is subtly wrong"

    - by Hoonose
    This past semester I was taking an OS practicum in C, in which the first project involved making a threads package, then writing a multiple producer-consumer program to demonstrate the functionality. However, after getting grading feedback, I lost points for "The usage of semaphores is subtly wrong" and "The program assumes preemption (e.g. uses yield to change control)" (We started with a non-preemptive threads package then added preemption later. Note that the comment and example contradict each other. I believe it doesn't assume either, and would work in both environments). This has been bugging me for a long time - the course staff was kind of overwhelmed, so I couldn't ask them what's wrong with this over the semester. I've spent a long time thinking about this and I can't see the issues. If anyone could take a look and point out the error, or reassure me that there actually isn't a problem, I'd really appreciate it. I believe the syntax should be pretty standard in terms of the thread package functions (minithreads and semaphores), but let me know if anything is confusing. #include <stdio.h> #include <stdlib.h> #include "minithread.h" #include "synch.h" #define BUFFER_SIZE 16 #define MAXCOUNT 100 int buffer[BUFFER_SIZE]; int size, head, tail; int count = 1; int out = 0; int toadd = 0; int toremove = 0; semaphore_t empty; semaphore_t full; semaphore_t count_lock; // Semaphore to keep a lock on the // global variables for maintaining the counts /* Method to handle the working of a student * The ID of a student is the corresponding minithread_id */ int student(int total_burgers) { int n, i; semaphore_P(count_lock); while ((out+toremove) < arg) { n = genintrand(BUFFER_SIZE); n = (n <= total_burgers - (out + toremove)) ? n : total_burgers - (out + toremove); printf("Student %d wants to get %d burgers ...\n", minithread_id(), n); toremove += n; semaphore_V(count_lock); for (i=0; i<n; i++) { semaphore_P(empty); out = buffer[tail]; printf("Student %d is taking burger %d.\n", minithread_id(), out); tail = (tail + 1) % BUFFER_SIZE; size--; toremove--; semaphore_V(full); } semaphore_P(count_lock); } semaphore_V(count_lock); printf("Student %d is done.\n", minithread_id()); return 0; } /* Method to handle the working of a cook * The ID of a cook is the corresponding minithread_id */ int cook(int total_burgers) { int n, i; printf("Creating Cook %d\n",minithread_id()); semaphore_P(count_lock); while ((count+toadd) <= arg) { n = genintrand(BUFFER_SIZE); n = (n <= total_burgers - (count + toadd) + 1) ? n : total_burgers - (count + toadd) + 1; printf("Cook %d wants to put %d burgers into the burger stack ...\n", minithread_id(),n); toadd += n; semaphore_V(count_lock); for (i=0; i<n; i++) { semaphore_P(full); printf("Cook %d is putting burger %d into the burger stack.\n", minithread_id(), count); buffer[head] = count++; head = (head + 1) % BUFFER_SIZE; size++; toadd--; semaphore_V(empty); } semaphore_P(count_lock); } semaphore_V(count_lock); printf("Cook %d is done.\n", minithread_id()); return 0; } /* Method to create our multiple producers and consumers * and start their respective threads by fork */ void starter(int* c){ int i; for (i=0;i<c[2];i++){ minithread_fork(cook, c[0]); } for (i=0;i<c[1];i++){ minithread_fork(student, c[0]); } } /* The arguments are passed as command line parameters * argv[1] is the no of students * argv[2] is the no of cooks */ void main(int argc, char *argv[]) { int pass_args[3]; pass_args[0] = MAXCOUNT; pass_args[1] = atoi(argv[1]); pass_args[2] = atoi(argv[2]); size = head = tail = 0; empty = semaphore_create(); semaphore_initialize(empty, 0); full = semaphore_create(); semaphore_initialize(full, BUFFER_SIZE); count_lock = semaphore_create(); semaphore_initialize(count_lock, 1); minithread_system_initialize(starter, pass_args); }

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  • Output Flash Trace to Firebug Console

    - by Nick
    Hello, I am trying to output my Flash application's trace to the firebug console. After some Goggling I have found that other are doing something like this: public static function debug(text: Dynamic):Void { trace(text); ExternalInterface.call("console.log", text.toString()); } My Firebug console never outputs anything and always just shows "Please Reload Page to enable..." So, of coarse, I have reloaded the page and it does not seem to change anything. I have the correct Object imported into the calling class. I am running FireBug 1.4.2. Can someone tell me how to implement this? Thanks! -Nick

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  • EF Code First Detached Entity not updating object reference

    - by Alvaro
    I'm posting the exact entity: public class Person : ContactableEntity { public Plan Plan { get; set; } public int Record { get; set; } public int PersonTypeValue { get; set; } } I'm using the following code to update in a disconected context fashion: public void Update(DbSet MySet, object Obj) { MySet.Attach(Obj); var Entry = this.Entry(Obj); Entry.State = EntityState.Modified; this.SaveChanges(); } This is a method exposed by my dbContext Called this way: PersistentManager.Update(PersistentManager.Personas,UpdatedPersona); The problem is, EF will update any property but the referenced Plan object. Can someone tell me where is the mistake? In advance : the entity reaches the point of update with all the properties correctly set. EF just fails to update the FK in the Database (no exception though)

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  • how to check only one item in checkedlistbox

    - by Shashi Jaiswal
    I have check list box control and i want to select only one item at a time and i am currently using this code to do the same. private void CLSTVariable_ItemCheck(object sender, ItemCheckEventArgs e) { // Local variable int ListIndex; CLSTVariable.ItemCheck -= CLSTVariable_ItemCheck; for (ListIndex = 0; ListIndex < CLSTVariable.Items.Count; ListIndex++) { // Unchecked all items that is not currently selected if (CLSTVariable.SelectedIndex != ListIndex) { // set item as unchecked CLSTVariable.SetItemChecked(ListIndex, false); } // if else { // set selected item as checked CLSTVariable.SetItemChecked(ListIndex, true); } } // for CLSTVariable.ItemCheck += CLSTVariable_ItemCheck; } this code is working fine. but problem is that when i click again and again on selected item then that selected item should not be unchecked, means at least one item should be checked always...

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  • Java: how to initialize int without assigning a value?

    - by HH
    $ javac InitInt.java InitInt.java:9: '[' expected right = new int; ^ InitInt.java:9: ']' expected right = new int; ^ InitInt.java:13: ';' expected } ^ InitInt.java:14: ';' expected public int getRight(){return right;} ^ InitInt.java:15: reached end of file while parsing } ^ 5 errors $ cat InitInt.java import java.util.*; import java.io.*; public class InitInt { private final int right; public static void main(String[] args) { // I don't want to assign any value. // just initialize it, how? right = new int; // later assiging a value } public int getRight(){return right;} }

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  • HOw to use UIIMagePickerController?

    - by aman-gupta
    Hey, IN my application I m using this code on button click for getting image from PhotoLibrary:- -(IBAction) getPhoto:(id) sender { UIImagePickerController *picker = [[UIImagePickerController alloc]init]; picker.delegate = self; picker.sourceType =UIImagePickerControllerSourceTypePhotoLibrary; [self presentModalViewController:picker animated:YES]; [picker release]; //picker = nil; } -(void)imagePickerController:(UIImagePickerController *) picker didFinishPickingMediaWithInfo:(NSDictionary *)info { imageView.image = [info objectForKey:@"UIImagePickerControllerOriginalImage"]; [picker dismissModalViewControllerAnimated:YES]; } But problem is that when i run my application in mobile it will get terminated on button click.Where I m wrong it works properly on iphone simulator but termninating on iphone Device Please reply me its urgent Thanks in Advance

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  • C++ Project compiles as static lib, fails (linker error) as dynamic lib. why??

    - by Roey
    Hi All. I've a VS2008 native C++ project, that I wish to compile as a DLL. It only references one external library (log4cplus.lib), and uses its functions. (also uses log4cplus's .h files , naturally). When I try to compile my project as a static library, it succeeeds. When I try as DLL, it fails : 1>MessageWriter.obj : error LNK2019: unresolved external symbol "public: static class log4cplus::Logger __cdecl log4cplus::Logger::getInstance(class std::basic_string<wchar_t,struct std::char_traits<wchar_t>,class std::allocator<wchar_t> > const &)" (?getInstance@Logger@log4cplus@@SA?AV12@ABV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@@Z) referenced in function "class log4cplus::Logger __cdecl Log(void)" (?Log@@YA?AVLogger@log4cplus@@XZ) There are 4 more errors just like this related to functions within log4cplus.lib. It seems like something really stupid.. please help me :) Thanks!

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  • Bug when adding a sprite to 1 <s:State>

    - by lostincode
    I'm working within a skin for a button that has some <s:State> normal over In the tag, I'm drawing a circle private var theshape:Sprite; private function drawShape():void { theshape = new Sprite(); theshape.graphics.beginFill(0x666666); theshape.graphics.drawCircle(3,5,10); theshape.graphics.endFill(); //i then add it to a Spite Visual Element that's defined in mxml canv.addChild(theshape); } This works fine, until I try to control under which states that canv SpriteVisualElement appears. If I just add an includeIn like this <s:SpriteVisualElement id="canv" includeIn="over" /> I get a run-time error TypeError: Error #1009: Cannot access a property or method of a null object reference. Any ideas what the problem is, or a different way I can accomplish the same thing. What I need is to simply include the circle in the button when it's in the hover state.

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  • Invalid argument when calling linux splice()

    - by benny wallace
    Hi I wanted to try out the splice syscall. I have this function - it should copy content of one file to another: static void test_splice( int in, int out ) { int i = 0, rcvd = 0; int filedes[2]; off_t off = 0; if ( pipe( filedes ) < 0 ) { perror( "Kicha pipe" ); exit( EXIT_FAILURE ); } for ( i = 0; i < NUMLOOPS; ++i ) { if ( ( rcvd = splice( in, NULL, filedes[1], NULL, BUFSIZE, SPLICE_F_MORE | SPLICE_F_MOVE ) ) < 0 ) { perror( "splice" ); exit( EXIT_FAILURE ); } if ( splice( filedes[0], NULL, out, NULL, rcvd, SPLICE_F_MORE | SPLICE_F_MOVE ) < 0 ) { perror( "splice" ); exit( EXIT_FAILURE ); } } } The second call to splice in first iteration returns EINVAL ( invalid argument from perror ) everytime - what could be the reason?

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  • Array of structures CLI

    - by Nitroglycerin
    public value struct ListOfWindows { HWND hWindow; int winID; String^ capName; }; thats my structure now i have created an array of them: array<ListOfWindows ^> ^ MyArray = gcnew array<ListOfWindows ^>(5); now to test if that works i made a simple function: void AddStruct( ) { HWND temp = ::FindWindow( NULL, "Test" ); if( temp == NULL ) return; MyArray[0]->hWindow = temp; // debug time error.. return; } ERROR: An unhandled exception of type 'System.NullReferenceException' occurred in Window.exe Additional information: Object reference not set to an instance of an object. dont know what to do.. kinda new to CLI so if you can help please do.. Thanks.

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  • How to write a virtual conditional breakpoint in java

    - by Phuong Nguyen de ManCity fan
    I'm sorry if the question title may mis-inform you, but I cannot find a proper word to explain that. If you ever working with .NET, you would know that there is Assert class that will automatically wake up and attach debugger if necessary and then have debugger (Visual Studio) pausing at the Assert command, given the Assert command failed. Given I'm running a java program and having debugger connected, then how can I have debugger to break on certain condition without manually setup a break point? I'm expecting something like that: void doSomeThing(String x){ if (x==null) breakDebuggerNow(); }

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  • How do I delete a child entity from a parent collection with Entity Framework 4?

    - by simonjreid
    I'm using Entity Framework 4 and have a one-to-many relationship between a parent and child entity. I'm trying to delete a child using the parent repository by removing it from the parent's children collection: public virtual void RemoveChild(Child child) { children.Remove(child); } When I try to save the changes I get the following error: A relationship from the 'ParentChild' AssociationSet is in the 'Deleted' state. Given multiplicity constraints, a corresponding 'Child' must also in the 'Deleted' state. Surely I don't have to delete the child entity explicitly using a child repository!

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  • DataContractJsonSerializer set value extension point

    - by svinto
    using System.IO; using System.Runtime.Serialization; using System.Runtime.Serialization.Json; using System.Text; namespace ConsoleApplication1 { internal class Program { private static void Main(string[] args) { var pony = new Pony(); var serializer = new DataContractJsonSerializer(pony.GetType()); var example = @"{""Foo"":null}"; var stream = new MemoryStream(Encoding.UTF8.GetBytes(example.ToCharArray())); stream.Position = 0; pony = (Pony) serializer.ReadObject(stream); // The previous line throws an exception. } } [DataContract] public class Pony { [DataMember] private int Foo { get; set; } } } Sometimes the serialization throws a casting error on Int32s being set to null. Is there any way to hook into the Json-serializer?

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  • How do I convert CamelCase into human-readable names in Java?

    - by Frederik
    I'd like to write a method that converts CamelCase into a human-readable name. Here's the test case: public void testSplitCamelCase() { assertEquals("lowercase", splitCamelCase("lowercase")); assertEquals("Class", splitCamelCase("Class")); assertEquals("My Class", splitCamelCase("MyClass")); assertEquals("HTML", splitCamelCase("HTML")); assertEquals("PDF Loader", splitCamelCase("PDFLoader")); assertEquals("A String", splitCamelCase("AString")); assertEquals("Simple XML Parser", splitCamelCase("SimpleXMLParser")); assertEquals("GL 11 Version", splitCamelCase("GL11Version")); }

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  • UINavigationController and memory management

    - by Dan Ray
    - (void)launchSearch { EventsSearchViewController *searchController = [[EventsSearchViewController alloc] initWithNibName:@"EventsSearchView" bundle:nil]; [self.navigationController pushViewController:searchController animated:YES]; //[searchController release]; } Notice the [searchController release] is commented out. I've understood that pushing searchController onto the navigation controller retains it, and I should release it from my code. I did just alloc/init it, after all, and if I don't free it, it'll leak. With that line commented out, navigation works great. With it NOT commented out, I can navigate INTO this view okay, but coming back UP a level crashes with a *** -[CFArray release]: message sent to deallocated instance 0x443a9e0 error. What's happening here? Is the NavigationController releasing it for me somehow when it goes out of view? The boilerplate that comes on a UINavigationController template in XCode has the newly-pushed controller getting released. But when I do it, it fails.

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  • Adding Item to DataBound Drop Down List

    - by Stephen
    Yes, I have read most of the topics here, but I can't find an answer that works. I have Three drop-down lists. The first is databound to grab distinct experiment names. The user selects, page posts back, and the second drop-down menu displays distinct time points. This is where I need help. I need to add an item to THAT drop-down list whose ID, DataTextField, DataValueField are all TimePt. Seems simple, but I can't get it to work. protected void Page_Load(object sender, EventArgs e) { if (Page.IsPostBack) { TimePt.DataSource = TimePTDD; TimePt.DataValueField = "TimePt"; TimePt.DataTextField = "TimePt"; TimePt.DataBind(); TimePt.Items.Insert(0, new ListItem("--Select---", "0")); TimePt.SelectedIndex = 0; } } I'm missing sometthing.

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  • Formatting Problem Date with DateTime

    - by Florian
    Hello, I want to display a date with this format : MM/dd/yyyy HH:mm:ss tt for example : 01/04/2011 03:34:03 PM but I have a problem with the following code class Program { static void Main(string[] args) { DateTime dt = new DateTime(DateTime.Today.Year, DateTime.Today.Month, DateTime.Today.Day, 0, 0, 0); string displayedDate = dt.ToString("MM/dd/yyyy hh:mm:ss tt", CultureInfo.InvariantCulture); Console.WriteLine(displayedDate); Console.Read(); } } displays : 01/04/2011 12:00:00 AM instead of 01/04/2011 00:00:00 AM Anyone knows why ? Thank you !

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  • is there any IIS setting require for url rewriting?

    - by Samir
    Hello, i have used URL rewriting using global.asax file. url rewriting is working file on local machine but when i made it online its not working. void Application_BeginRequest(Object sender, EventArgs e) { var extension = Path.GetExtension(Request.PhysicalPath).ToLower(); if (File.Exists(Request.PhysicalPath)) { if (extension == ".html") { Response.WriteFile(Request.PhysicalPath); Response.End(); } return; } var path = Request.Path; if (!Context.Items.Contains("ORIGINAL_REQUEST")) Context.Items.Add("ORIGINAL_REQUEST", path); if (extension == ".html") { var resource = UrlRewriting.FindRequestedResource(); var command = UrlRewriting.GetExecutionPath(resource); Context.RewritePath(command, true); } } url is:ind205.cfmdeveloper.com when you click on about us ,demo,advertise page it will not display. so please let me know is there any IIS setting require, reply me soon thanks Samir

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  • gcov and switch statements

    - by Matt
    I'm running gcov over some C code with a switch statement. I've written test cases to cover every possible path through that switch statement, but it still reports a branch in the switch statement as not taken and less than 100% on the "Taken at least once" stat. Here's some sample code to demonstrate: #include "stdio.h" void foo(int i) { switch(i) { case 1:printf("a\n");break; case 2:printf("b\n");break; case 3:printf("c\n");break; default: printf("other\n"); } } int main() { int i; for(i=0;i<4;++i) foo(i); return 0; } I built with "gcc temp.c -fprofile-arcs -ftest-coverage", ran "a", then did "gcov -b -c temp.c". The output indicates eight branches on the switch and one (branch 6) not taken. What are all those branches and how do I get 100% coverage?

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  • Type-safe, generic, empty Collections with static generics

    - by Droo
    I return empty collections vs. null whenever possible. I switch between two methods for doing so using java.util.Collections: return Collections.EMPTY_LIST; return Collections.emptyList(); where emptyList() is supposed to be type-safe. But I recently discovered: return Collections.<ComplexObject> emptyList(); return Collections.<ComplexObject> singletonList(new ComplexObject()); etc. I see this method in Eclipse Package Explorer: <clinit> () : void but I don't see how this is done in the source code (1.5). How is this magic tomfoolerie happening!!

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  • ApplicationCommand.Paste happens twice

    - by Carlo
    Hi, well this is driving me crazy. We have a command like so: <CommandBinding Command="ApplicationCommands.Paste" CanExecute="HasClipboardData" Executed="OnPasteExecuted"/> And the code for OnPasteExecuted is this: private void OnPasteExecuted(object sender, ExecutedRoutedEventArgs e) { CurrentView.Paste(); e.Handled = true; } That code gets executed twice, and I have no idea why, we also have the other commands: Cut, Copy, Undo, Redo, those work just fine, the problem is only with Paste. Let me know if you have any idea of what could be going on. Thanks!

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