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  • Thuzi, Outback and Azure: Tapping the Power of Facebook and the Cloud

    So you've decided to leverage social media with an application you hope will go viral. Are you prepared to log signups at a rate of 20 per minute, 1,200 per hour and 670,000 in five weeks? Can you handle 50,000 signups in one day? Here's how the Outback Steakhouse restaurant chain, in cahoots with Florida ISV Thuzi and Windows Azure, turned a free appetizer offer into a Bloomin' success--and how others are following suit.

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  • ExplorerCanvas and JQuery

    - by PhubarBaz
    I am working on a Javascript app (CloudGraph) that uses HTML5 canvas and JQuery. I'm using ExplorerCanvas to support canvas in IE. I recently came across an interesting problem. What I was trying to do is restore the user's settings when the page is loaded. I read some information from a cookie that I set the last time the user accessed the application. One of these settings is the size of the canvas. I decided that the best place to do this would be when the document is ready using JQuery $(document).ready(). This worked fine in browsers that natively support the canvas element. But in IE it kept getting errors the first time I would hit the page. It seemed that the excanvas element wasn't initialized yet because I was getting null reference and unknown properties errors. If I refreshed the page the errors went away but the resized canvas wasn't drawing on the entire area of the canvas. It was like the clipping rectangle was still set to the default canvas size. I found that the canvas element when using excanvas has a div child element which is where the actual drawing takes place. When I changed the width and height of the canvas element in document.ready it didn't change the width and height of the child div. Initially my solution was to also change the div element when changing the canvas element and that worked. But then I realized that having to refresh the page every time I started the app in IE really sucked. That wouldn't be acceptable for users. Since it seemed like the canvas wasn't getting initialized before I was trying to use it I decided to try to initialize my app at a different time. I figured the next best place was in the onload event. Sure enough, moving my initialization to onload fixed all of the problems. So, it looks like the canvas shouldn't be manipulated until the onload event when using ExplorerCanvas. There might be ways to do it when the document is ready. I found some posts on initializing excanvas manually, but for me waiting until onload worked just fine.

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  • Microsoft Promises Plenty of Surprises for E3 2010, with Project Natal Headlining the Show

    With the E3 Expo 2 1 just around the corner there is plenty of buzz circling around what Microsoft will bring to the table. This tech-driven three-day event takes place this year on June 15 16 and 17 at the Los Angeles Convention Center. Fans of Microsoft as well as their competitors will likely be waiting with anticipation as to what Microsoft plans to introduce to the world.... Microsoft BPOS - $10 Per User Per Month* *Includes a 12-month subscription. Minimum 5 seats required.

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  • How to track site visitors across several browser sessions or computers using Google Analytics?

    - by Craig
    If a site visitor clears cookies, uses various browsers or computers then Google Analytics will have a hard time detecting them as being by the same user. However since 95% of the site content is only available when logged in, so I should be able to identify multiple visits as the same user so long as they log in. How can I identify to Google that the visits are by the same user? (without breaking the Terms and Conditions)

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  • Do you know a good web CMS to manage a sports team?

    - by benjamin'''''42
    I'm looking for a web based CMS that enables me to manage a sport team, I need the following features: Calendar** Schedule events (sync with the calendar, RSS feed), it would be great if I could schedule a weekly event too, so that I don't have to schedule it by hand each week** Announcements (same RSS feed as events)** A place where I can put some documentation, rules** Keep track of the matches and scores Photo and video gallery ** means feature is required; otherwise optional Any technology for the CMS is probably fine, though I would prefer an SQLite-based CMS.

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  • Video Now Live! Oracle Partner Days in FY13 Preview

    - by swalker
    The Oracle Partner Days are a one day yearly event taking place in most of the EMEA countries targeted to the key contacts of our partner base. During these events our partners can discover the business opportunities coming from the adoption of the entire Oracle stack, the latest products value propositions and sales strategy, understand the value of attending the EMEA and local partner communities as well as the benefits obtained from the OPN partnership &amp;amp;lt;p&amp;amp;gt; &amp;amp;lt;/p&amp;amp;gt;

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  • Make a lives display in HUD, Flash AS3 (not text!)

    - by user40404
    I've been searching the internet all day and I can't find the answer I'm looking for. In my HUD I want to use orange dots to represent lives. The user starts off with 5 lives and every time they die, I want a dot to be removed. Pretty straight forward. So far my idea is to make a movie clip that has the five dots in a line. There would be 5 frames on the timeline (because after the last life it goes to a game over screen right away). I would have a variable set up to store the number of lives and a function to keep track of lives. So every hit of an obstacle would result in livesCounter--;. Then I would set up something like this: switch(livesCounter){ case 5: livesDisplay.gotoAndPlay(1); break; case 4: livesDisplay.gotoAndPlay(2); break; case 3: livesDisplay.gotoAndPlay(3); break; case 2: livesDisplay.gotoAndPlay(4); break; case 1: livesDisplay.gotoAndPlay(5); break; } I feel like there has to be an easier way to do this where I could just have a movie clip of a single orange dot that I could replicate across an x value based on the number of lives. Maybe the dots would be stored in an array? When the user loses a life, a dot on the right end of the line is removed. So in the end the counter would look like this: * * * * * * * * * * * * * * * (last life lost results in the end game screen) EDIT: code based on suggestions by Zhafur and Arthur Wolf White package { import flash.display.MovieClip; import flash.events.*; import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; import flash.display.Sprite; import flash.text.*; import flash.utils.getTimer; public class CollisionMouse extends MovieClip{ public var mySprite:Sprite = new Sprite(); Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT; public var replacement:newSprite = new newSprite; public var score:int = 0; public var obstScore:int = -50; public var targetScore:int = 200; public var startTime:uint = 0; public var gameTime:uint; public var pauseScreen:PauseScreen = new PauseScreen(); public var hitTarget:Boolean = false; public var hitObj:Boolean = false; public var currLevel:Number = 1; public var heroLives:int = 5; public var life:Sprite; public function CollisionMouse() { mySprite.graphics.beginFill(0xff0000); mySprite.graphics.drawRect(0,0,40,40); addChild(mySprite); mySprite.x = 200; mySprite.y = 200; pauseScreen.x = stage.width/2; pauseScreen.y = stage.height/2; life = new Sprite(); life.x = 210; stage.addEventListener(MouseEvent.MOUSE_MOVE,followMouse); /*mySprite.addEventListener(TouchEvent.TOUCH_END, onTouchEnd);*/ //checkLevel(); timeCheck(); trackLives(); } public function timeCheck(){ addEventListener(Event.ENTER_FRAME, showTime); } public function showTime(e:Event) { gameTime = getTimer()-startTime; rm1_mc.timeDisplay.text = clockTime(gameTime); rm1_mc.livesDisplay.text = String(heroLives); } public function clockTime(ms:int) { var seconds:int = Math.floor(ms/1000); var minutes:int = Math.floor(seconds/60); seconds -= minutes*60; var timeString:String = minutes+":"+String(seconds+100).substr(1,2); return timeString; } public function trackLives(){ for(var i:int=0; i<heroLives; i++){ life.graphics.lineStyle(1, 0xff9900); life.graphics.beginFill(0xff9900, 1); life.graphics.drawCircle(i*15, 45, 6); life.graphics.endFill(); addChild(life); } } function followMouse(e:MouseEvent){ mySprite.x=mouseX; mySprite.y=mouseY; trackCollisions(); } function trackCollisions(){ if(mySprite.hitTestObject(rm1_mc.obst1) || mySprite.hitTestObject(rm1_mc.obst2)){ hitObjects(); } else if(mySprite.hitTestObject(rm1_mc.target_mc)){ hitTarg(); } } function hitObjects(){ addChild(replacement); mySprite.x ^= replacement.x; replacement.x ^= mySprite.x; mySprite.x ^= replacement.x; mySprite.y ^= replacement.y; replacement.y ^= mySprite.y; mySprite.y ^= replacement.y; stage.removeEventListener(MouseEvent.MOUSE_MOVE, followMouse); removeChild(mySprite); hitObj = true; checkScore(); } function hitTarg(){ addChild(replacement); mySprite.x ^= replacement.x; replacement.x ^= mySprite.x; mySprite.x ^= replacement.x; mySprite.y ^= replacement.y; replacement.y ^= mySprite.y; mySprite.y ^= replacement.y; stage.removeEventListener(MouseEvent.MOUSE_MOVE, followMouse); removeEventListener(Event.ENTER_FRAME, showTime); removeChild(mySprite); hitTarget = true; currLevel++; checkScore(); } function checkScore(){ if(hitObj){ score += obstScore; heroLives--; removeChild(life); } else if(hitTarget){ score += targetScore; } rm1_mc.scoreDisplay.text = String(score); rm1_mc.livesDisplay.text = String(heroLives); trackLives(); } } }

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  • Ubuntu 11.10 error message at startup after clean install

    - by user999687
    I have just installed Ubuntu 11.10 (did a fresh install and erased 11.04). After the reboot it appeared a log on the screen, saying all the starting services on the left and [OK] on the right. However, two particular entries, starting automatic crash report installation and starting restore sound card(s') mixer state(s) were set on [FAIL]. After that, Ubuntu did not boot. Is there any way that i can skip those two entries and boot Ubuntu?

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  • Popularizing SEO Through Link Building

    The most important thing for a starting SEO site is by creating an authoritative facade that will boost confidence for the site. By this one will be committing the site into an easily accessible link with secure policies for the user such as a posting requesting the user to check out the private data protection criteria once they log on to the site.

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  • Painless management of a logging table in SQL Server

    Tables that log a record of what happens in an application can get very large, easpecially if they're growing by half a billion rows a day. You'll very soon need to devise a scheduled routine to remove old records, but the DELETE statement just isn't a realistic option with that volume of data. Hugo Kornelis explains a pain-free technique for SQL Server. Top 5 hard-earned Lessons of a DBA New! Part 4, ‘Disturbing Development’ by Grant Fritchey, features the return of Joe Deebeeay and a server-threatening encounter with ORMs - read it here

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  • How to chain actions/animations together and delay their execution?

    - by codinghands
    I'm trying to build a simple game with a number of screens - 'TitleScreen', 'LoadingScreen', 'PlayScreen', 'HighScoreScreen' - each of which has it's own draw & update logic methods, sprites, other useful fields, etc. This works well for me as a game dev beginner, and it runs. However, on my 'PlayScreen' I want to run some animations before the player gets control - dropping in some artwork, playing some sound effects, generally prettifying things a little. However, I'm not sure what the best way to chain animations / sound effects / other timed general events is. I could make an intermediary screen, 'PrePlayScreen', which simply has all of this hardcoded like so: Update(){ Animation anim1 = new Animation(.....); Animation anim2 = new Animation(.....); anim1.Run(); if(anim1.State == AnimationState.Complete) anim2.Run(); if(anim2.State == AnimationState.Complete) // Load 'PlayScreen' screen } But this doesn't seem so great - surely their must be a better way? I then thought, 'Hey - an AnimationManager! That'd be awesome!'. But then that creeping OOP panic set in as I thought about it some more. If I create the Animation in my Screen, then add it to the AnimationManager (which may or may not be a GameComponent hooked up to Update/Draw), how can I get 'back' to it? To signal commands like start / end / repeat? I'd still need to keep a reference to the object in my Screen so that I could still communicate with it once it's buried in the bosom of a List in my AnimationManager. This seems bad. I've also tried using events - call 'Update' on all the animations in the PlayScreen update loop, but crucially all of the animations have a bool flag ('Active') which determines whether they should begin. The first animation has this set to 'true', all others 'false'. On completion the first animation raises an event, which sets animation 2's bool flag to true (and so it then runs). Once animation 2 is complete another 'anim complete' event is raised, and the screen state changes. Considering the game I'm making is basically as simple as it gets I know I'm overthinking this... it's just the paradigm shift from web - game development is making me break out in a serious case of the stupids.

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  • Question about design

    - by lukeluke
    Two fast questions about two design decisions: Suppose that you are checking collisions between game elements. When you find a collision between object 1 and object 2, do you play immediately a sound effect or do you insert it in a list and, in a later a stage, do you process all sound effects? Same question as above for user input. When the user presses key 'keypad left' do you insert the event in a queue and process it later or do you update character position immediately? Thx

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  • Singleton

    Imagine that you need some global logging system in your application.You need to be able log your messages to some file at any point of your application, but also you need to numerate your messages.How can you accomplish this? - SINGLETON

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  • Parent Package Variable Configuration and Logging

    In SSIS, when we use 'parent package variable configuration' the order of event execution is quite different than the normal execution order. In this article we will see what the impact on execution order when we use 'parent package variable configuration'. SQL Backup Pro wins Gold Community Choice AwardFind out why the SQL Server Community voted SQL Backup Pro 'Best Backup and Recovery Product 2012'. Get faster, smaller, fully verified backups. Download a free trial now.

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  • No sound on Dell Inspiron 6400n

    - by yanski
    After a clean install of Ubuntu 12.04 on my Dell Inspiron 6400n Laptop there is no sound on any application I use apart from the log in screen ready noise. If I click on the speaker icon on the top panel then sound settings it tells me that the default playback device is S/PDIF. In alsamixer the slider is set to zero. I am sure it should be HDA intel or similar. How can I get the sound working please...?

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  • Designing Databases for Rapid Resilience

    As the volume of data increases, DBAs need to plan more actively for rapid restores in the event of failure. For this, the intelligent use of filegroups is important, particularly when the Enterprise Edition of SQL Server offers the hope of online restores. How, though, should you arrange your data on the different filegroups? What happenens if the primary filegroup gets corrupted? Why backup and restore indexes?

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  • Kubuntu is not Ubuntu

    <b>Apachelogger's Log:</b> "This post is supposed to make it clear why Kubuntu is what it is. Writing this down is necessary because people constantly get the wrong picture."

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  • Designing Databases for Rapid Resilience

    As the volume of data increases, DBAs need to plan more actively for rapid restores in the event of failure. For this, the intelligent use of filegroups is important, particularly when the Enterprise Edition of SQL Server offers the hope of online restores. How, though, should you arrange your data on the different filegroups? What happenens if the primary filegroup gets corrupted? Why backup and restore indexes?

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  • Make Friends For Life In Free Chat Rooms

    Are you bored and lonely? Are you looking out for real friends? Log on to free chat rooms to forge genuine relationships online. Make friends for life. Find friends in fun online chat rooms. It is on... [Author: Adeline Collens - Computers and Internet - April 16, 2010]

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  • How to track users who access an app three times a week in Google Analytics

    - by exceptionerror
    I have an IOS app that is being tracked, and I'm looking to find unique users who use the app 3 or more times a week. I am able to find users who logged three sessions in a particular week, but I'd like to find users who log three sessions every week since a given start period. Similarly, I'd like to find the number of users who use the app 1 time a week and one and 1 time a month. Is this possible through Google Analytics?

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  • CLI on the Web

    <b>Miguel de Icaza's web log:</b> "We could do this by linking Mono directly into the browser. This would allow developers to write code like this:"

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