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  • Different Ways to Restore a SQL Server Database

    This article describes the SQL Server database restore principles for full backups, differential backups and transaction log backups and how to perform the restores to get to a particular point in time. This tip describes SQL Server database restore principles on a database that is using the FULL recovery model. FREE eBook – "45 Database Performance Tips for Developers"Improve your database performance with 45 tips from SQL Server MVPs and industry experts. Get the eBook here.

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  • Video Now Live! Oracle Partner Days in FY13 Preview

    - by swalker
    The Oracle Partner Days are a one day yearly event taking place in most of the EMEA countries targeted to the key contacts of our partner base. During these events our partners can discover the business opportunities coming from the adoption of the entire Oracle stack, the latest products value propositions and sales strategy, understand the value of attending the EMEA and local partner communities as well as the benefits obtained from the OPN partnership &amp;amp;lt;p&amp;amp;gt; &amp;amp;lt;/p&amp;amp;gt;

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  • Popularizing SEO Through Link Building

    The most important thing for a starting SEO site is by creating an authoritative facade that will boost confidence for the site. By this one will be committing the site into an easily accessible link with secure policies for the user such as a posting requesting the user to check out the private data protection criteria once they log on to the site.

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  • I can't autostart xfce4 power manger lubuntu 13.10

    - by user203766
    I just upgraded my 64 bit lubuntu to 13.10 on my netbook today. After the upgrade, I simply can't autostart the xfce4 power manager. I tried to add from the desktop session settings, I tried to copy the power manager.desktop file to ~/.config/autostart folder. Everything looks fine, than I logout, log back in, and the darn power manager, just won't start automatically. It only starts when I double click the icon, or if i start it from the terminal. Help me please

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  • Designing Databases for Rapid Resilience

    As the volume of data increases, DBAs need to plan more actively for rapid restores in the event of failure. For this, the intelligent use of filegroups is important, particularly when the Enterprise Edition of SQL Server offers the hope of online restores. How, though, should you arrange your data on the different filegroups? What happenens if the primary filegroup gets corrupted? Why backup and restore indexes?

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  • Singleton

    Imagine that you need some global logging system in your application.You need to be able log your messages to some file at any point of your application, but also you need to numerate your messages.How can you accomplish this? - SINGLETON

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  • Designing Databases for Rapid Resilience

    As the volume of data increases, DBAs need to plan more actively for rapid restores in the event of failure. For this, the intelligent use of filegroups is important, particularly when the Enterprise Edition of SQL Server offers the hope of online restores. How, though, should you arrange your data on the different filegroups? What happenens if the primary filegroup gets corrupted? Why backup and restore indexes?

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  • Do you know a good web CMS to manage a sports team?

    - by benjamin'''''42
    I'm looking for a web based CMS that enables me to manage a sport team, I need the following features: Calendar** Schedule events (sync with the calendar, RSS feed), it would be great if I could schedule a weekly event too, so that I don't have to schedule it by hand each week** Announcements (same RSS feed as events)** A place where I can put some documentation, rules** Keep track of the matches and scores Photo and video gallery ** means feature is required; otherwise optional Any technology for the CMS is probably fine, though I would prefer an SQLite-based CMS.

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  • Why Your Abstract Wasn't Selected

    - by AllenMWhite
    We're anxiously waiting to hear from PASS which sessions were selected for the 2014 Summit in November. It's a big job to go through the hundreds of submissions and pick the sessions that will appeal to the people who will be paying over $1,000 to attend this annual event. As I am also waiting to hear the results, I saw this article addressed to actors who didn't get cast for the part they worked so hard to audition for, and it seemed appropriate to address the same issues for would-be Summit speakers....(read more)

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  • Question about design

    - by lukeluke
    Two fast questions about two design decisions: Suppose that you are checking collisions between game elements. When you find a collision between object 1 and object 2, do you play immediately a sound effect or do you insert it in a list and, in a later a stage, do you process all sound effects? Same question as above for user input. When the user presses key 'keypad left' do you insert the event in a queue and process it later or do you update character position immediately? Thx

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  • Make a lives display in HUD, Flash AS3 (not text!)

    - by user40404
    I've been searching the internet all day and I can't find the answer I'm looking for. In my HUD I want to use orange dots to represent lives. The user starts off with 5 lives and every time they die, I want a dot to be removed. Pretty straight forward. So far my idea is to make a movie clip that has the five dots in a line. There would be 5 frames on the timeline (because after the last life it goes to a game over screen right away). I would have a variable set up to store the number of lives and a function to keep track of lives. So every hit of an obstacle would result in livesCounter--;. Then I would set up something like this: switch(livesCounter){ case 5: livesDisplay.gotoAndPlay(1); break; case 4: livesDisplay.gotoAndPlay(2); break; case 3: livesDisplay.gotoAndPlay(3); break; case 2: livesDisplay.gotoAndPlay(4); break; case 1: livesDisplay.gotoAndPlay(5); break; } I feel like there has to be an easier way to do this where I could just have a movie clip of a single orange dot that I could replicate across an x value based on the number of lives. Maybe the dots would be stored in an array? When the user loses a life, a dot on the right end of the line is removed. So in the end the counter would look like this: * * * * * * * * * * * * * * * (last life lost results in the end game screen) EDIT: code based on suggestions by Zhafur and Arthur Wolf White package { import flash.display.MovieClip; import flash.events.*; import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; import flash.display.Sprite; import flash.text.*; import flash.utils.getTimer; public class CollisionMouse extends MovieClip{ public var mySprite:Sprite = new Sprite(); Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT; public var replacement:newSprite = new newSprite; public var score:int = 0; public var obstScore:int = -50; public var targetScore:int = 200; public var startTime:uint = 0; public var gameTime:uint; public var pauseScreen:PauseScreen = new PauseScreen(); public var hitTarget:Boolean = false; public var hitObj:Boolean = false; public var currLevel:Number = 1; public var heroLives:int = 5; public var life:Sprite; public function CollisionMouse() { mySprite.graphics.beginFill(0xff0000); mySprite.graphics.drawRect(0,0,40,40); addChild(mySprite); mySprite.x = 200; mySprite.y = 200; pauseScreen.x = stage.width/2; pauseScreen.y = stage.height/2; life = new Sprite(); life.x = 210; stage.addEventListener(MouseEvent.MOUSE_MOVE,followMouse); /*mySprite.addEventListener(TouchEvent.TOUCH_END, onTouchEnd);*/ //checkLevel(); timeCheck(); trackLives(); } public function timeCheck(){ addEventListener(Event.ENTER_FRAME, showTime); } public function showTime(e:Event) { gameTime = getTimer()-startTime; rm1_mc.timeDisplay.text = clockTime(gameTime); rm1_mc.livesDisplay.text = String(heroLives); } public function clockTime(ms:int) { var seconds:int = Math.floor(ms/1000); var minutes:int = Math.floor(seconds/60); seconds -= minutes*60; var timeString:String = minutes+":"+String(seconds+100).substr(1,2); return timeString; } public function trackLives(){ for(var i:int=0; i<heroLives; i++){ life.graphics.lineStyle(1, 0xff9900); life.graphics.beginFill(0xff9900, 1); life.graphics.drawCircle(i*15, 45, 6); life.graphics.endFill(); addChild(life); } } function followMouse(e:MouseEvent){ mySprite.x=mouseX; mySprite.y=mouseY; trackCollisions(); } function trackCollisions(){ if(mySprite.hitTestObject(rm1_mc.obst1) || mySprite.hitTestObject(rm1_mc.obst2)){ hitObjects(); } else if(mySprite.hitTestObject(rm1_mc.target_mc)){ hitTarg(); } } function hitObjects(){ addChild(replacement); mySprite.x ^= replacement.x; replacement.x ^= mySprite.x; mySprite.x ^= replacement.x; mySprite.y ^= replacement.y; replacement.y ^= mySprite.y; mySprite.y ^= replacement.y; stage.removeEventListener(MouseEvent.MOUSE_MOVE, followMouse); removeChild(mySprite); hitObj = true; checkScore(); } function hitTarg(){ addChild(replacement); mySprite.x ^= replacement.x; replacement.x ^= mySprite.x; mySprite.x ^= replacement.x; mySprite.y ^= replacement.y; replacement.y ^= mySprite.y; mySprite.y ^= replacement.y; stage.removeEventListener(MouseEvent.MOUSE_MOVE, followMouse); removeEventListener(Event.ENTER_FRAME, showTime); removeChild(mySprite); hitTarget = true; currLevel++; checkScore(); } function checkScore(){ if(hitObj){ score += obstScore; heroLives--; removeChild(life); } else if(hitTarget){ score += targetScore; } rm1_mc.scoreDisplay.text = String(score); rm1_mc.livesDisplay.text = String(heroLives); trackLives(); } } }

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  • No sound on Dell Inspiron 6400n

    - by yanski
    After a clean install of Ubuntu 12.04 on my Dell Inspiron 6400n Laptop there is no sound on any application I use apart from the log in screen ready noise. If I click on the speaker icon on the top panel then sound settings it tells me that the default playback device is S/PDIF. In alsamixer the slider is set to zero. I am sure it should be HDA intel or similar. How can I get the sound working please...?

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  • Is there a more efficient way to filter large arrays than preg_match()?

    - by hozza
    I have a log that our web application builds. Each month it contains around 16,000 entries of a string with about the average sentence worth of text. To filter/search through these in our admin panel the script uses preg_match() but this seems to be taking ages and timing out on the 30sec limit. I have isolated that it is indeed the preg_match() that causes the time out. Is there a more efficient way to search through values in a large array for a users input?

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  • Make Friends For Life In Free Chat Rooms

    Are you bored and lonely? Are you looking out for real friends? Log on to free chat rooms to forge genuine relationships online. Make friends for life. Find friends in fun online chat rooms. It is on... [Author: Adeline Collens - Computers and Internet - April 16, 2010]

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  • CLI on the Web

    <b>Miguel de Icaza's web log:</b> "We could do this by linking Mono directly into the browser. This would allow developers to write code like this:"

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  • How to track site visitors across several browser sessions or computers using Google Analytics?

    - by Craig
    If a site visitor clears cookies, uses various browsers or computers then Google Analytics will have a hard time detecting them as being by the same user. However since 95% of the site content is only available when logged in, so I should be able to identify multiple visits as the same user so long as they log in. How can I identify to Google that the visits are by the same user? (without breaking the Terms and Conditions)

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  • Parent Package Variable Configuration and Logging

    In SSIS, when we use 'parent package variable configuration' the order of event execution is quite different than the normal execution order. In this article we will see what the impact on execution order when we use 'parent package variable configuration'. SQL Backup Pro wins Gold Community Choice AwardFind out why the SQL Server Community voted SQL Backup Pro 'Best Backup and Recovery Product 2012'. Get faster, smaller, fully verified backups. Download a free trial now.

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  • Painless management of a logging table in SQL Server

    Tables that log a record of what happens in an application can get very large, easpecially if they're growing by half a billion rows a day. You'll very soon need to devise a scheduled routine to remove old records, but the DELETE statement just isn't a realistic option with that volume of data. Hugo Kornelis explains a pain-free technique for SQL Server. Top 5 hard-earned Lessons of a DBA New! Part 4, ‘Disturbing Development’ by Grant Fritchey, features the return of Joe Deebeeay and a server-threatening encounter with ORMs - read it here

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  • How to Use Social Media To Manage & Improve Events

    Social media is fast becoming a vital part of an event planner?s toolbox. Social media is described as a class of website that is based on user participation and user generated content. Examples of s... [Author: Kate Oxton - Computers and Internet - March 23, 2010]

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  • How to chain actions/animations together and delay their execution?

    - by codinghands
    I'm trying to build a simple game with a number of screens - 'TitleScreen', 'LoadingScreen', 'PlayScreen', 'HighScoreScreen' - each of which has it's own draw & update logic methods, sprites, other useful fields, etc. This works well for me as a game dev beginner, and it runs. However, on my 'PlayScreen' I want to run some animations before the player gets control - dropping in some artwork, playing some sound effects, generally prettifying things a little. However, I'm not sure what the best way to chain animations / sound effects / other timed general events is. I could make an intermediary screen, 'PrePlayScreen', which simply has all of this hardcoded like so: Update(){ Animation anim1 = new Animation(.....); Animation anim2 = new Animation(.....); anim1.Run(); if(anim1.State == AnimationState.Complete) anim2.Run(); if(anim2.State == AnimationState.Complete) // Load 'PlayScreen' screen } But this doesn't seem so great - surely their must be a better way? I then thought, 'Hey - an AnimationManager! That'd be awesome!'. But then that creeping OOP panic set in as I thought about it some more. If I create the Animation in my Screen, then add it to the AnimationManager (which may or may not be a GameComponent hooked up to Update/Draw), how can I get 'back' to it? To signal commands like start / end / repeat? I'd still need to keep a reference to the object in my Screen so that I could still communicate with it once it's buried in the bosom of a List in my AnimationManager. This seems bad. I've also tried using events - call 'Update' on all the animations in the PlayScreen update loop, but crucially all of the animations have a bool flag ('Active') which determines whether they should begin. The first animation has this set to 'true', all others 'false'. On completion the first animation raises an event, which sets animation 2's bool flag to true (and so it then runs). Once animation 2 is complete another 'anim complete' event is raised, and the screen state changes. Considering the game I'm making is basically as simple as it gets I know I'm overthinking this... it's just the paradigm shift from web - game development is making me break out in a serious case of the stupids.

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  • How to suspend a user from coming back on my website and register again? any ideas? [closed]

    - by ahmed amro
    i am an outsourcing person not a programmer and i am working on shopping website like ebay , so my question might be beginner for everyone.my website will need a user suspension in case he violates the terms and conditions. here is some thoughts on my mind: -IP address tracking -User information ( email address or any information are going to be repeated on second time of registration after suspension) -session Id cookies are also a way to identify the users after log in any more creative suggested ideas to avoid fraud and scammers, it it possible to make 100% impossible to avoid those bad users from coming back ?

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