Question about design
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lukeluke
on Game Development
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Published on 2011-11-23T09:41:06Z
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2011/11/23
10:11 UTC
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architecture
|engine
Two fast questions about two design decisions:
- Suppose that you are checking collisions between game elements. When you find a collision between object 1 and object 2, do you play immediately a sound effect or do you insert it in a list and, in a later a stage, do you process all sound effects?
- Same question as above for user input. When the user presses key 'keypad left' do you insert the event in a queue and process it later or do you update character position immediately?
Thx
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