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  • CodePlex Daily Summary for Sunday, June 06, 2010

    CodePlex Daily Summary for Sunday, June 06, 2010New ProjectsActive Worlds Dot Net Wrapper (Based on AwSdk): Active Worlds Dot Net Wrapper (Based on AwSdk)Combina: Smart calculator for large combinatorial calculations.Concurrent Cache: ConcurrentCache is a smart output cache library extending OutputCacheProvider. It consists of in memory, cache files and compressed files modes and...Decay: Personal use. For learningFazTalk: FazTalk is a suite of tools and products that are designed to improve collaboration and workflow interactions. FazTalk takes an innovative approach...grouped: A peer to peer text editor, written in C# [update] I wrote this little thing a while back and even forgot about it, I stopped coding for more tha...HitchARide MVC 2 Sample: An MVC 2 sample written as part of the Microsoft 2010 London Web Camp based on the wireframes at http://schematics.earthware.co.uk/hitcharide. Not...Inspiration.Web: Description: A simple (but entertaining) ASP.NET MVC (C#) project to suggest random code names for projects. Intended audience: People who ne...NetFileBrowser - TinyMCE: tinyMCE file plugin with asp.netOil Slick Live Feeds: All live feeds from BP's Remotely Operated VehiclesParticle Lexer: Parser and Tokenizer libraryPdf Form Tool: Pdf Form Tool demonstrates how the iTextSharp library could be used to fill PDF forms. The input data is provided as a csv file. The application ...Planning Poker Windows Mobile 7: This project is a Planning Poker application for Windows Mobile 7 (and later?). RandomRat: RandomRat is a program for generating random sets that meet specific criteriaScience.NET: A scientific library written in managed code. It supports advanced mathematics (algebra system, sequences, statistics, combinatorics...), data stru...Spider Compiler: Spider Compiler parses the input of a spider programming source file and compiles it (with help of csc.exe; the C#-Compiler) to an exe-file. This p...Sununpro: sunun's project for study by team foundation server.TFS Buddy: An application that manipulates your I-Buddy whenever something happens in your Team Foundation ServerValveSoft: ValveSysWiiMote Physics: WiiMote Physics is an application that allows you to retrieve data from your WiiMote or Balance Board and display it in real-time. It has a number...WinGet: WinGet is a download manager for Windows. You can drag links onto the WinGet Widget and it will download a file on the selected folder. It is dev...XProject.NET: A project management and team collaboration platformNew Releases.NET DiscUtils: Version 0.9 Preview: This release is still under development. New features available in this release: Support for accessing short file names stored in WIM files Incr...Active Worlds Dot Net Wrapper (Based on AwSdk): Active World Dot Net Wrapper (0.0.1.85): Based on AwSdk 85AwSdk UnOfficial Wrapper Howto Use: C# using AwWrapper; VB.Net Import AwWrapperAjaxControlToolkit additional extenders: ZhecheAjaxControls for .NET3.5: Used AJAX Control Toolkit Release Notes - April 12th 2010 Release Version 40412. Fixed deadlock in long operation canceling Some other fixesAnyCAD: AnyCAD.v1.2.ENU.Install: http://www.anycad.net Parametric Modeling *3D: Sphere, Box, Cylinder, Cone •2D: Line, Rectangle, Arc, Arch, Circle, Spline, Polygon •Feature: Extr...Community Forums NNTP bridge: Community Forums NNTP Bridge V29: Release of the Community Forums NNTP Bridge to access the social and anwsers MS forums with a single, open source NNTP bridge. This release has ad...Concurrent Cache: 1.0: This is the first release for the ConcurrentCache library.Configuration Section Designer: 2.0.0: This is the first Beta Release for VS 2010 supportDoxygen Browser Addin for VS: Doxygen Browser Addin - v0.1.4 Beta: Support for Visual Studio 2010 improved the logging of errors (Event Logs) Fixed some issues/bugs Hot key for navigation "Control + F1, Contr...Folder Bookmarks: Folder Bookmarks 1.6.2: The latest version of Folder Bookmarks (1.6.2), with new UI changes. Once you have extracted the file, do not delete any files/folders. They are n...HERB.IQ: Beta 0.1 Source code release 5: Beta 0.1 Source code release 5Inspiration.Web: Initial release (deployment package): Initial release (deployment package)NetFileBrowser - TinyMCE: Demo Project: Demo ProjectNetFileBrowser - TinyMCE: NetFileBrowser: NetImageBrowserNLog - Advanced .NET Logging: Nightly Build 2010.06.05.001: Changes since the last build:2010-06-04 23:29:42 Jarek Kowalski Massive update to documentation generator. 2010-05-28 15:41:42 Jarek Kowalski upda...Oil Slick Live Feeds: Oil Slick Live Feeds 0.1: A the first release, with feeds from the MS Skandi, Boa Deep C, Enterprise and Q4000. They are live streams from the ROV's monitoring the damaged...Pcap.Net: Pcap.Net 0.7.0 (46671): Pcap.Net - June 2010 Release Pcap.Net is a .NET wrapper for WinPcap written in C++/CLI and C#. It Features almost all WinPcap features and includes...sqwarea: Sqwarea 0.0.289.0 (alpha): API supportTFS Buddy: TFS Buddy First release (Beta 1): This is the first release of the TFS Buddy.Visual Studio DSite: Looping Animation (Visual C++ 2008): A solider firing a bullet that loops and displays an explosion everytime it hits the edge of the form.WiiMote Physics: WiiMote Physics v4.0: v4.0.0.1 Recovered from existing compiled assembly after hard drive failure Now requires .NET 4.0 (it seems to make it run faster) Added new c...WinGet: Alpha 1: First Alpha of WinGet. It includes all the planned features but it contains many bugs. Packaged using 7-Zip and ClickOnce.Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)PHPExcelpatterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesASP.NETMost Active ProjectsCommunity Forums NNTP bridgeRawrpatterns & practices – Enterprise LibraryGMap.NET - Great Maps for Windows Forms & PresentationN2 CMSIonics Isapi Rewrite FilterStyleCopsmark C# LibraryFarseer Physics Enginepatterns & practices: Composite WPF and Silverlight

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  • C#: Optional Parameters - Pros and Pitfalls

    - by James Michael Hare
    When Microsoft rolled out Visual Studio 2010 with C# 4, I was very excited to learn how I could apply all the new features and enhancements to help make me and my team more productive developers. Default parameters have been around forever in C++, and were intentionally omitted in Java in favor of using overloading to satisfy that need as it was though that having too many default parameters could introduce code safety issues.  To some extent I can understand that move, as I’ve been bitten by default parameter pitfalls before, but at the same time I feel like Java threw out the baby with the bathwater in that move and I’m glad to see C# now has them. This post briefly discusses the pros and pitfalls of using default parameters.  I’m avoiding saying cons, because I really don’t believe using default parameters is a negative thing, I just think there are things you must watch for and guard against to avoid abuses that can cause code safety issues. Pro: Default Parameters Can Simplify Code Let’s start out with positives.  Consider how much cleaner it is to reduce all the overloads in methods or constructors that simply exist to give the semblance of optional parameters.  For example, we could have a Message class defined which allows for all possible initializations of a Message: 1: public class Message 2: { 3: // can either cascade these like this or duplicate the defaults (which can introduce risk) 4: public Message() 5: : this(string.Empty) 6: { 7: } 8:  9: public Message(string text) 10: : this(text, null) 11: { 12: } 13:  14: public Message(string text, IDictionary<string, string> properties) 15: : this(text, properties, -1) 16: { 17: } 18:  19: public Message(string text, IDictionary<string, string> properties, long timeToLive) 20: { 21: // ... 22: } 23: }   Now consider the same code with default parameters: 1: public class Message 2: { 3: // can either cascade these like this or duplicate the defaults (which can introduce risk) 4: public Message(string text = "", IDictionary<string, string> properties = null, long timeToLive = -1) 5: { 6: // ... 7: } 8: }   Much more clean and concise and no repetitive coding!  In addition, in the past if you wanted to be able to cleanly supply timeToLive and accept the default on text and properties above, you would need to either create another overload, or pass in the defaults explicitly.  With named parameters, though, we can do this easily: 1: var msg = new Message(timeToLive: 100);   Pro: Named Parameters can Improve Readability I must say one of my favorite things with the default parameters addition in C# is the named parameters.  It lets code be a lot easier to understand visually with no comments.  Think how many times you’ve run across a TimeSpan declaration with 4 arguments and wondered if they were passing in days/hours/minutes/seconds or hours/minutes/seconds/milliseconds.  A novice running through your code may wonder what it is.  Named arguments can help resolve the visual ambiguity: 1: // is this days/hours/minutes/seconds (no) or hours/minutes/seconds/milliseconds (yes) 2: var ts = new TimeSpan(1, 2, 3, 4); 3:  4: // this however is visually very explicit 5: var ts = new TimeSpan(days: 1, hours: 2, minutes: 3, seconds: 4);   Or think of the times you’ve run across something passing a Boolean literal and wondered what it was: 1: // what is false here? 2: var sub = CreateSubscriber(hostname, port, false); 3:  4: // aha! Much more visibly clear 5: var sub = CreateSubscriber(hostname, port, isBuffered: false);   Pitfall: Don't Insert new Default Parameters In Between Existing Defaults Now let’s consider a two potential pitfalls.  The first is really an abuse.  It’s not really a fault of the default parameters themselves, but a fault in the use of them.  Let’s consider that Message constructor again with defaults.  Let’s say you want to add a messagePriority to the message and you think this is more important than a timeToLive value, so you decide to put messagePriority before it in the default, this gives you: 1: public class Message 2: { 3: public Message(string text = "", IDictionary<string, string> properties = null, int priority = 5, long timeToLive = -1) 4: { 5: // ... 6: } 7: }   Oh boy have we set ourselves up for failure!  Why?  Think of all the code out there that could already be using the library that already specified the timeToLive, such as this possible call: 1: var msg = new Message(“An error occurred”, myProperties, 1000);   Before this specified a message with a TTL of 1000, now it specifies a message with a priority of 1000 and a time to live of -1 (infinite).  All of this with NO compiler errors or warnings. So the rule to take away is if you are adding new default parameters to a method that’s currently in use, make sure you add them to the end of the list or create a brand new method or overload. Pitfall: Beware of Default Parameters in Inheritance and Interface Implementation Now, the second potential pitfalls has to do with inheritance and interface implementation.  I’ll illustrate with a puzzle: 1: public interface ITag 2: { 3: void WriteTag(string tagName = "ITag"); 4: } 5:  6: public class BaseTag : ITag 7: { 8: public virtual void WriteTag(string tagName = "BaseTag") { Console.WriteLine(tagName); } 9: } 10:  11: public class SubTag : BaseTag 12: { 13: public override void WriteTag(string tagName = "SubTag") { Console.WriteLine(tagName); } 14: } 15:  16: public static class Program 17: { 18: public static void Main() 19: { 20: SubTag subTag = new SubTag(); 21: BaseTag subByBaseTag = subTag; 22: ITag subByInterfaceTag = subTag; 23:  24: // what happens here? 25: subTag.WriteTag(); 26: subByBaseTag.WriteTag(); 27: subByInterfaceTag.WriteTag(); 28: } 29: }   What happens?  Well, even though the object in each case is SubTag whose tag is “SubTag”, you will get: 1: SubTag 2: BaseTag 3: ITag   Why?  Because default parameter are resolved at compile time, not runtime!  This means that the default does not belong to the object being called, but by the reference type it’s being called through.  Since the SubTag instance is being called through an ITag reference, it will use the default specified in ITag. So the moral of the story here is to be very careful how you specify defaults in interfaces or inheritance hierarchies.  I would suggest avoiding repeating them, and instead concentrating on the layer of classes or interfaces you must likely expect your caller to be calling from. For example, if you have a messaging factory that returns an IMessage which can be either an MsmqMessage or JmsMessage, it only makes since to put the defaults at the IMessage level since chances are your user will be using the interface only. So let’s sum up.  In general, I really love default and named parameters in C# 4.0.  I think they’re a great tool to help make your code easier to read and maintain when used correctly. On the plus side, default parameters: Reduce redundant overloading for the sake of providing optional calling structures. Improve readability by being able to name an ambiguous argument. But remember to make sure you: Do not insert new default parameters in the middle of an existing set of default parameters, this may cause unpredictable behavior that may not necessarily throw a syntax error – add to end of list or create new method. Be extremely careful how you use default parameters in inheritance hierarchies and interfaces – choose the most appropriate level to add the defaults based on expected usage. Technorati Tags: C#,.NET,Software,Default Parameters

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  • Clarity is important, both in question and in answer.

    - by gerrylowry
    clarity is important ... i'm often reminded of the Clouseau movie in which Peter Sellers as Chief Inspector Clouseau asks a hotel clerk "Does your dog bite?" ... the clerk answers "no" ... after Clouseau has been bitten by the dog, he looks at the hotel clerk who says "That's not my dog".  Clarity is important, both in question and in answer. i've been a member of forums.asp.net since 2008 ... like many of my peers at forums.asp.net, i've answered my fair share of questions. FWIW, the purpose of this, my first web log post to http://weblogs.asp.net/gerrylowry is to help new members ask better questions and in turn get better answers. TIMTOWTDI  =.  there is more than one way to do it imho, the best way to ask a question in any forum, or even person to person, is to first formulate your question and then ask yourself to answer your own question. Things to consider when asking (the more complete your question, the more likely you'll get the answer you require): -- have you searched Google and/or your favourite search engine(s) before posting your question to forums.asp.net; examples: site:msdn.microsoft.com entity framework 5.0 c#http://lmgtfy.com/?q=site%3Amsdn.microsoft.com+entity+framework+5.0+c%23 site:forums.asp.net MVC tutorial c#http://lmgtfy.com/?q=site%3Aforums.asp.net+MVC+tutorial+c%23 -- are you asking your question in the correct forum?  look at the forums' descriptions at http://forums.asp.net/; examples: Getting Started If you have a general ASP.NET question on a topic that's not covered by one of the other more specific forums - ask it here. MVC Discussions regarding ASP.NET Model-View-Controller (MVC) C# Questions about using C# for ASP.NET development Note:  if your question pertains more to c# than to MVC, choosing the C# forum is likely to be more appropriate. -- is your post subject clear and concise, yet not too vague? compare these three subjects (all three had something to do with GridView):     (1)    please help     (2)    gridview      (3)    How to show newline in GridView  -- have you clearly explained your scenario? compare:  my leg hurts   with   when i walk too much, my right knee hurts in the knee joint  compare:  my code does not work    with    when i enter a date as 2012-11-8, i get a FormatException -- have you checked your spelling, your grammar, and your English? for better or worse, English is the language of forums.asp.net ... many of the currently 170000++ forums.asp.net are not native speakers of English; that's okay ... however, there are times when choosing the more appropriate words will likely get one a better answer; fortunately, there are web tools to help you formulate your question, for example, http://translate.google.com/.  -- have you provided relevant information about your environment? here are a few examples ... feel free to include other items to your question ... rule of thumb:  if you think a given detail is relevant, it likely is -- what technology are you using?    ASP.NET MVC 4, ASP.NET MVC 3, WebForms, ...  -- what version of Visual Studio are you using?  vs2012 (ultimate, professional, express), vs2010, vs2008 ... -- are you hosting your own website?  are you using a shared hosting service? -- are you experience difficulties in just one browser? more than one browser? -- what browser version(s) are you using?   ie8? ie9? ... -- what is your operating system?     win8, win7, vista, XP, server 2008 R2 ... -- what is your database?   SQL Server 2008 R2, ss2005, MySQL, Oracle, ... -- what is your web server?  iis 7.5, iis 6, .... -- have you provided enough information for someone to be able to answer your question? Here's an actual example from an O.P. that i hope is self-explanatory: I'm trying to make a simple calculator when i write the code in windows application it worked when i tried it in web application it doesn't work and there are no errors what should i do ??!! -- have you included unnecessary information? more than once, i've seen the O.P. (original post, original poster) include many extra lines of code that were not relevant to the actual question; the more unnecessary code that you include, the less likely your volunteer peers will be motivated to donate their time to help you. -- have you asked the question that you want answered? "Does this dog bite?" -- are your expectations reasonable? -- generally, persons who are going to answer your questions are your peers ... they are unpaid volunteers ... -- are you looking for help with your homework, work assignment, or hobby? or, are you expecting someone else to do your work for you?  -- do you expect a complete solution or are you simply looking for guidance and direction? -- you are likely to get more help by first making a reasonable effort to help yourself first Clarity is important, both in question and in answer. if you are answering someone else's question, please remember that clear answers are just as important as clear questions; would you understand your own answer? Things to consider when answering: -- have you tested your code example?  if you have, say so; if you've not tested your code example, also say so -- imho, it's okay to guess as long as you clearly state that you're guessing ... sometimes a wrong guess can still help the O.P. find her/his way to the right answer -- meanness does not contribute to being helpful; sometimes one may become frustrated with the O.P. and/or others participating in a thread, if that happens to you, be kind regardless; speaking from my own experience, at least once i've allowed myself to be frustrated into writing something inappropriate that i've regretted later ... being a meany does not feel good ... being kind and helpful feels fantastic! Tip:  before asking your question, read more than a few existing questions and answers to get a sense of how your peers ask and answer questions. Gerry P.S.:  try to avoid necroposting and piggy backing. necroposting is adding to an old post, especially one that was resolved months ago. piggy backing is adding your own question to someone else's thread.

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  • OpenCV install problems on Studio 12.04 - broken dependencies

    - by Will
    I'm trying to follow the Ubuntu OpenCV documentation at OpenCV. The provided script has a line which executed for some time, taking away more packages than I expected (such as ubuntu-studio video); sudo apt-get -qq remove ffmpeg x264 libx264-dev When the script gets to the line below, it bombs; sudo apt-get -qq install libopencv-dev build-essential checkinstall cmake pkg-config yasm libtiff4-dev libjpeg-dev libjasper-dev libavcodec-dev libavformat-dev libswscale-dev libdc1394-22-dev libxine-dev libgstreamer0.10-dev libgstreamer-plugins-base0.10-dev libv4l-dev python-dev python-numpy libtbb-dev libqt4-dev libgtk2.0-dev libfaac-dev libmp3lame-dev libopencore-amrnb-dev libopencore-amrwb-dev libtheora-dev libvorbis-dev libxvidcore-dev x264 v4l-utils ffmpeg The error msg is; E: Unable to correct problems, you have held broken packages. I've since run Update-Manager, run sudo apt-get updates, rebooted, tried the above script line manually, and still no change. I've just run sudo apt-get install -f and nothing seemed to change. It did mention that some packages were no longer needed and could be removed by apt-get autoremove, so I ran that. It removed a number of packages, so I reran the install command above. Still same problem of held broken packages. I just ran sudo apt-get -u dist-upgrade Part of the response was; The following packages have been kept back: gstreamer0.10-ffmpeg I'm not sure what that means. I do know that it shows up in my Update-Manager and cannot be checked I then ran sudo dpkg --configure -a and then reran sudo apt-get -f install and the package was still not upgraded, though there was this very interesting comment; Some packages could not be installed. This may mean that you have requested an impossible situation or if you are using the unstable distribution that some required packages have not yet been created or been moved out of Incoming. The following information may help to resolve the situation: The following packages have unmet dependencies: gstreamer0.10-ffmpeg : Depends: libavcodec53 (< 5:0) but it is not going to be installed or libavcodec-extra-53 (< 5:0) but 5:0.7.2-1ubuntu1+codecs1~oneiric2 is to be installed E: Unable to correct problems, you have held broken packages. Then I ran sudo apt-get -u dist-upgrade It showed I had one held package, so I ran; sudo apt-get -o Debug::pkgProblemResolver=yes dist-upgrade It also exited without upgrading the package, so I ran; sudo apt-get remove --dry-run gstreamer0.10-ffmpeg:i386 And it gave me; *The following packages will be REMOVED: arista gstreamer0.10-ffmpeg 0 upgraded, 0 newly installed, 2 to remove and 0 not upgraded. Remv arista [0.9.7-3ubuntu1] Remv gstreamer0.10-ffmpeg [0.10.12-1ubuntu1]* But when I reran sudo apt-get -u dist-upgrade It showed the package was still there. *The following packages have been kept back: gstreamer0.10-ffmpeg 0 upgraded, 0 newly installed, 0 to remove and 1 not upgraded.* Update: Just went into Synaptic PM and completely removed gstreamer0.10-ffmpeg Reran sudo apt-get -u dist-upgrade And was told; 0 upgraded, 0 newly installed, 0 to remove and 0 not upgraded. However, when I ran the original apt-get to install opencv (first code at the top of this question), it still gave me the same broken package errors. So I tried $ cat /etc/apt/sources.list # # deb cdrom:[Ubuntu-Studio 11.10 _Oneiric Ocelot_ - Release i386 (20111011.1)]/ oneiric main multiverse restricted universe # deb cdrom:[Ubuntu-Studio 11.10 _Oneiric Ocelot_ - Release i386 (20111011.1)]/ oneiric main multiverse restricted universe # See http://help.ubuntu.com/community/UpgradeNotes for how to upgrade to # newer versions of the distribution. deb http://us.archive.ubuntu.com/ubuntu/ precise main restricted deb-src http://us.archive.ubuntu.com/ubuntu/ precise main restricted ## Major bug fix updates produced after the final release of the ## distribution. deb http://us.archive.ubuntu.com/ubuntu/ precise-updates main restricted deb-src http://us.archive.ubuntu.com/ubuntu/ precise-updates main restricted ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team. Also, please note that software in universe WILL NOT receive any ## review or updates from the Ubuntu security team. deb http://us.archive.ubuntu.com/ubuntu/ precise universe deb-src http://us.archive.ubuntu.com/ubuntu/ precise universe deb http://us.archive.ubuntu.com/ubuntu/ precise-updates universe deb-src http://us.archive.ubuntu.com/ubuntu/ precise-updates universe ## N.B. software from this repository is ENTIRELY UNSUPPORTED by the Ubuntu ## team, and may not be under a free licence. Please satisfy yourself as to ## your rights to use the software. Also, please note that software in ## multiverse WILL NOT receive any review or updates from the Ubuntu ## security team. deb http://us.archive.ubuntu.com/ubuntu/ precise multiverse deb-src http://us.archive.ubuntu.com/ubuntu/ precise multiverse deb http://us.archive.ubuntu.com/ubuntu/ precise-updates multiverse deb-src http://us.archive.ubuntu.com/ubuntu/ precise-updates multiverse ## N.B. software from this repository may not have been tested as ## extensively as that contained in the main release, although it includes ## newer versions of some applications which may provide useful features. ## Also, please note that software in backports WILL NOT receive any review ## or updates from the Ubuntu security team. deb http://security.ubuntu.com/ubuntu precise-security main restricted deb-src http://security.ubuntu.com/ubuntu precise-security main restricted deb http://security.ubuntu.com/ubuntu precise-security universe deb-src http://security.ubuntu.com/ubuntu precise-security universe deb http://security.ubuntu.com/ubuntu precise-security multiverse deb-src http://security.ubuntu.com/ubuntu precise-security multiverse ## Uncomment the following two lines to add software from Canonical's ## 'partner' repository. ## This software is not part of Ubuntu, but is offered by Canonical and the ## respective vendors as a service to Ubuntu users. deb http://archive.canonical.com/ubuntu precise partner # deb-src http://archive.canonical.com/ubuntu oneiric partner ## Uncomment the following two lines to add software from Ubuntu's ## 'extras' repository. ## This software is not part of Ubuntu, but is offered by third-party ## developers who want to ship their latest software. # deb http://extras.ubuntu.com/ubuntu oneiric main # deb-src http://extras.ubuntu.com/ubuntu oneiric main # deb http://download.opensuse.org/repositories/home:/popinet/xUbuntu_11.04 ./ # disabled on upgrade to precise and then; $ cat /etc/apt/sources.list.d/* But I don't have enough reputation to post the results here (it says I need at least 10 reputation points to post more than 2 links), so I don't know how to provide the requested feedback. Then tried; $ sudo apt-get check [sudo] password for <abcd>: Reading package lists... Done Building dependency tree Reading state information... Done However, no resolution of the problem yet. What else do I need to do? Will an upgrade to Ubuntu Studio 13.xx solve this problem (or compound it)?

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  • Cannot install or remove packages

    - by Nuno
    I tried to install the openoffice.org package but it gave an error. Now i cannot repair, remove or install nothing. The Software center of xubuntu gives this error log. Nothing seems to solve this. I tried apt-get install -f but it does not solve the problem either. Any suggestions? installArchives() failed: (Reading database ... (Reading database ... 5% (Reading database ... 10% (Reading database ... 15% (Reading database ... 20% (Reading database ... 25% (Reading database ... 30% (Reading database ... 35% (Reading database ... 40% (Reading database ... 45% (Reading database ... 50% (Reading database ... 55% (Reading database ... 60% (Reading database ... 65% (Reading database ... 70% (Reading database ... 75% (Reading database ... 80% (Reading database ... 85% (Reading database ... 90% (Reading database ... 95% (Reading database ... 100% (Reading database ... 184189 files and directories currently installed.) Unpacking libreoffice-common (from .../libreoffice-common_1%3a3.5.4-0ubuntu1.1_all.deb) ... dpkg: error processing /var/cache/apt/archives/libreoffice-common_1%3a3.5.4-0ubuntu1.1_all.deb (--unpack): trying to overwrite '/usr/bin/soffice', which is also in package openoffice.org-debian-menus 3.2-9502 No apport report written because MaxReports is reached already rmdir: erro ao remover /var/lib/libreoffice/share/prereg/: Ficheiro ou directoria inexistente rmdir: erro ao remover /var/lib/libreoffice/share/: Directoria no vazia rmdir: erro ao remover /var/lib/libreoffice/program/: Ficheiro ou directoria inexistente rmdir: erro ao remover /var/lib/libreoffice: Directoria no vazia rmdir: erro ao remover /var/lib/libreoffice: Directoria no vazia Processing triggers for desktop-file-utils ... Processing triggers for shared-mime-info ... Processing triggers for gnome-icon-theme ... Processing triggers for hicolor-icon-theme ... Processing triggers for man-db ... Errors were encountered while processing: /var/cache/apt/archives/libreoffice-common_1%3a3.5.4-0ubuntu1.1_all.deb dpkg: dependency problems prevent configuration of libreoffice-java-common: libreoffice-java-common depends on libreoffice-common; however: Package libreoffice-common is not installed. dpkg: error processing libreoffice-java-common (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-filter-mobiledev: libreoffice-filter-mobiledev depends on libreoffice-java-common; however: Package libreoffice-java-common is not configured yet. dpkg: error processing libreoffice-filter-mobiledev (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-base: libreoffice-base depends on libreoffice-java-common (>= 1:3.5.4~); however: Package libreoffice-java-common is not configured yet. dpkg: error processing libreoffice-base (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-core: libreoffice-core depends on libreoffice-common (>> 1:3.5.4); however: Package libreoffice-common is not installed. dpkg: error processing libreoffice-core (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-style-human: libreoffice-style-human depends on libreoffice-core; however: Package libreoffice-core is not configured yet. dpkg: error processing libreoffice-style-human (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-math: libreoffice-math depends on libreoffice-core (= 1:3.5.4-0ubuntu1.1); however: Package libreoffice-core is not configured yet. dpkg: error processing libreoffice-math (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-impress: libreoffice-impress depends on libreoffice-core (= 1:3.5.4-0ubuntu1.1); however: Package libreoffice-core is not configured yet. dpkg: error processing libreoffice-impress (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-style-tango: libreoffice-style-tango depends on libreoffice-core; however: Package libreoffice-core is not configured yet. dpkg: error processing libreoffice-style-tango (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice: libreoffice depends on libreoffice-core (= 1:3.5.4-0ubuntu1.1); however: Package libreoffice-core is not configured yet. libreoffice depends on libreoffice-impress; however: Package libreoffice-impress is not configured yet. libreoffice depends on libreoffice-math; however: Package libreoffice-math is not configured yet. libreoffice depends on libreoffice-base; however: Package libreoffice-base is not configured yet. libreoffice depends on libreoffice-filter-mobiledev; however: Package libreoffice-filter-mobiledev is not configured yet. libreoffice depends on libreoffice-java-common (>= 1:3.5.4~); however: Package libreoffice-java-common is not configured yet. dpkg: error processing libreoffice (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-writer: libreoffice-writer depends on libreoffice-core (= 1:3.5.4-0ubuntu1.1); however: Package libreoffice-core is not configured yet. dpkg: error processing libreoffice-writer (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of mythes-en-us: mythes-en-us depends on libreoffice-core | openoffice.org-core (>= 1.9) | language-support-writing-en; however: Package libreoffice-core is not configured yet. Package openoffice.org-core is not installed. Package language-support-writing-en is not installed. dpkg: error processing mythes-en-us (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-help-zh-cn: libreoffice-help-zh-cn depends on libreoffice-writer | language-support-translations-zh; however: Package libreoffice-writer is not configured yet. Package language-support-translations-zh is not installed. dpkg: error processing libreoffice-help-zh-cn (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-base-core: libreoffice-base-core depends on libreoffice-core (= 1:3.5.4-0ubuntu1.1); however: Package libreoffice-core is not configured yet. dpkg: error processing libreoffice-base-core (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-gnome: libreoffice-gnome depends on libreoffice-core (= 1:3.5.4-0ubuntu1.1); however: Package libreoffice-core is not configured yet. dpkg: error processing libreoffice-gnome (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-help-pt-br: libreoffice-help-pt-br depends on libreoffice-writer | language-support-translations-pt; however: Package libreoffice-writer is not configured yet. Package language-support-translations-pt is not installed. dpkg: error processing libreoffice-help-pt-br (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-emailmerge: libreoffice-emailmerge depends on libreoffice-core; however: Package libreoffice-core is not configured yet. dpkg: error processing libreoffice-emailmerge (--configure): dependency problems - leaving unconfigured dpkg: dependency problems prevent configuration of libreoffice-help-en-gb: libreoffice-help-en-gb depends on libreoffice-writer | language-support-translations-en; however: Package libreoffice-writer is not configured yet. Package language-support-translations-en is not installed. dpkg: error processing libreoffice-help-en-gb (--configure): dependency problems - leaving unconfigured

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  • Converting a generic list into JSON string and then handling it in java script

    - by Jalpesh P. Vadgama
    We all know that JSON (JavaScript Object Notification) is very useful in case of manipulating string on client side with java script and its performance is very good over browsers so let’s create a simple example where convert a Generic List then we will convert this list into JSON string and then we will call this web service from java script and will handle in java script. To do this we need a info class(Type) and for that class we are going to create generic list. Here is code for that I have created simple class with two properties UserId and UserName public class UserInfo { public int UserId { get; set; } public string UserName { get; set; } } Now Let’s create a web service and web method will create a class and then we will convert this with in JSON string with JavaScriptSerializer class. Here is web service class. using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Services; namespace Experiment.WebService { /// <summary> /// Summary description for WsApplicationUser /// </summary> [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] [System.ComponentModel.ToolboxItem(false)] // To allow this Web Service to be called from script, using ASP.NET AJAX, uncomment the following line. [System.Web.Script.Services.ScriptService] public class WsApplicationUser : System.Web.Services.WebService { [WebMethod] public string GetUserList() { List<UserInfo> userList = new List<UserInfo>(); for (int i = 1; i <= 5; i++) { UserInfo userInfo = new UserInfo(); userInfo.UserId = i; userInfo.UserName = string.Format("{0}{1}", "J", i.ToString()); userList.Add(userInfo); } System.Web.Script.Serialization.JavaScriptSerializer jSearializer = new System.Web.Script.Serialization.JavaScriptSerializer(); return jSearializer.Serialize(userList); } } } Note: Here you must have this attribute here in web service class ‘[System.Web.Script.Services.ScriptService]’ as this attribute will enable web service to call from client side. Now we have created a web service class let’s create a java script function ‘GetUserList’ which will call web service from JavaScript like following function GetUserList() { Experiment.WebService.WsApplicationUser.GetUserList(ReuqestCompleteCallback, RequestFailedCallback); } After as you can see we have inserted two call back function ReuqestCompleteCallback and RequestFailedCallback which handle errors and result from web service. ReuqestCompleteCallback will handle result of web service and if and error comes then RequestFailedCallback will print the error. Following is code for both function. function ReuqestCompleteCallback(result) { result = eval(result); var divResult = document.getElementById("divUserList"); CreateUserListTable(result); } function RequestFailedCallback(error) { var stackTrace = error.get_stackTrace(); var message = error.get_message(); var statusCode = error.get_statusCode(); var exceptionType = error.get_exceptionType(); var timedout = error.get_timedOut(); // Display the error. var divResult = document.getElementById("divUserList"); divResult.innerHTML = "Stack Trace: " + stackTrace + "<br/>" + "Service Error: " + message + "<br/>" + "Status Code: " + statusCode + "<br/>" + "Exception Type: " + exceptionType + "<br/>" + "Timedout: " + timedout; } Here in above there is a function called you can see that we have use ‘eval’ function which parse string in enumerable form. Then we are calling a function call ‘CreateUserListTable’ which will create a table string and paste string in the a div. Here is code for that function. function CreateUserListTable(userList) { var tablestring = '<table ><tr><td>UsreID</td><td>UserName</td></tr>'; for (var i = 0, len = userList.length; i < len; ++i) { tablestring=tablestring + "<tr>"; tablestring=tablestring + "<td>" + userList[i].UserId + "</td>"; tablestring=tablestring + "<td>" + userList[i].UserName + "</td>"; tablestring=tablestring + "</tr>"; } tablestring = tablestring + "</table>"; var divResult = document.getElementById("divUserList"); divResult.innerHTML = tablestring; } Now let’s create div which will have all html that is generated from this function. Here is code of my web page. We also need to add a script reference to enable web service from client side. Here is all HTML code we have. <form id="form1" runat="server"> <asp:ScriptManager ID="myScirptManger" runat="Server"> <Services> <asp:ServiceReference Path="~/WebService/WsApplicationUser.asmx" /> </Services> </asp:ScriptManager> <div id="divUserList"> </div> </form> Now as we have not defined where we are going to call ‘GetUserList’ function so let’s call this function on windows onload event of javascript like following. window.onload=GetUserList(); That’s it. Now let’s run it on browser to see whether it’s work or not and here is the output in browser as expected. That’s it. This was very basic example but you can crate your own JavaScript enabled grid from this and you can see possibilities are unlimited here. Stay tuned for more.. Happy programming.. Technorati Tags: JSON,Javascript,ASP.NET,WebService

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  • General monitoring for SQL Server Analysis Services using Performance Monitor

    - by Testas
    A recent customer engagement required a setup of a monitoring solution for SSAS, due to the time restrictions placed upon this, native Windows Performance Monitor (Perfmon) and SQL Server Profiler Monitoring Tools was used as using a third party tool would have meant the customer providing an additional monitoring server that was not available.I wanted to outline the performance monitoring counters that was used to monitor the system on which SSAS was running. Due to the slow query performance that was occurring during certain scenarios, perfmon was used to establish if any pressure was being placed on the Disk, CPU or Memory subsystem when concurrent connections access the same query, and Profiler to pinpoint how the query was being managed within SSAS, profiler I will leave for another blogThis guide is not designed to provide a definitive list of what should be used when monitoring SSAS, different situations may require the addition or removal of counters as presented by the situation. However I hope that it serves as a good basis for starting your monitoring of SSAS. I would also like to acknowledge Chris Webb’s awesome chapters from “Expert Cube Development” that also helped shape my monitoring strategy:http://cwebbbi.spaces.live.com/blog/cns!7B84B0F2C239489A!6657.entrySimulating ConnectionsTo simulate the additional connections to the SSAS server whilst monitoring, I used ascmd to simulate multiple connections to the typical and worse performing queries that were identified by the customer. A similar sript can be downloaded from codeplex at http://www.codeplex.com/SQLSrvAnalysisSrvcs.     File name: ASCMD_StressTestingScripts.zip. Performance MonitorWithin performance monitor,  a counter log was created that contained the list of counters below. The important point to note when running the counter log is that the RUN AS property within the counter log properties should be changed to an account that has rights to the SSAS instance when monitoring MSAS counters. Failure to do so means that the counter log runs under the system account, no errors or warning are given while running the counter log, and it is not until you need to view the MSAS counters that they will not be displayed if run under the default account that has no right to SSAS. If your connection simulation takes hours, this could prove quite frustrating if not done beforehand JThe counters used……  Object Counter Instance Justification System Processor Queue legnth N/A Indicates how many threads are waiting for execution against the processor. If this counter is consistently higher than around 5 when processor utilization approaches 100%, then this is a good indication that there is more work (active threads) available (ready for execution) than the machine's processors are able to handle. System Context Switches/sec N/A Measures how frequently the processor has to switch from user- to kernel-mode to handle a request from a thread running in user mode. The heavier the workload running on your machine, the higher this counter will generally be, but over long term the value of this counter should remain fairly constant. If this counter suddenly starts increasing however, it may be an indicating of a malfunctioning device, especially if the Processor\Interrupts/sec\(_Total) counter on your machine shows a similar unexplained increase Process % Processor Time sqlservr Definately should be used if Processor\% Processor Time\(_Total) is maxing at 100% to assess the effect of the SQL Server process on the processor Process % Processor Time msmdsrv Definately should be used if Processor\% Processor Time\(_Total) is maxing at 100% to assess the effect of the SQL Server process on the processor Process Working Set sqlservr If the Memory\Available bytes counter is decreaing this counter can be run to indicate if the process is consuming larger and larger amounts of RAM. Process(instance)\Working Set measures the size of the working set for each process, which indicates the number of allocated pages the process can address without generating a page fault. Process Working Set msmdsrv If the Memory\Available bytes counter is decreaing this counter can be run to indicate if the process is consuming larger and larger amounts of RAM. Process(instance)\Working Set measures the size of the working set for each process, which indicates the number of allocated pages the process can address without generating a page fault. Processor % Processor Time _Total and individual cores measures the total utilization of your processor by all running processes. If multi-proc then be mindful only an average is provided Processor % Privileged Time _Total To see how the OS is handling basic IO requests. If kernel mode utilization is high, your machine is likely underpowered as it's too busy handling basic OS housekeeping functions to be able to effectively run other applications. Processor % User Time _Total To see how the applications is interacting from a processor perspective, a high percentage utilisation determine that the server is dealing with too many apps and may require increasing thje hardware or scaling out Processor Interrupts/sec _Total  The average rate, in incidents per second, at which the processor received and serviced hardware interrupts. Shoulr be consistant over time but a sudden unexplained increase could indicate a device malfunction which can be confirmed using the System\Context Switches/sec counter Memory Pages/sec N/A Indicates the rate at which pages are read from or written to disk to resolve hard page faults. This counter is a primary indicator of the kinds of faults that cause system-wide delays, this is the primary counter to watch for indication of possible insufficient RAM to meet your server's needs. A good idea here is to configure a perfmon alert that triggers when the number of pages per second exceeds 50 per paging disk on your system. May also want to see the configuration of the page file on the Server Memory Available Mbytes N/A is the amount of physical memory, in bytes, available to processes running on the computer. if this counter is greater than 10% of the actual RAM in your machine then you probably have more than enough RAM. monitor it regularly to see if any downward trend develops, and set an alert to trigger if it drops below 2% of the installed RAM. Physical Disk Disk Transfers/sec for each physical disk If it goes above 10 disk I/Os per second then you've got poor response time for your disk. Physical Disk Idle Time _total If Disk Transfers/sec is above  25 disk I/Os per second use this counter. which measures the percent time that your hard disk is idle during the measurement interval, and if you see this counter fall below 20% then you've likely got read/write requests queuing up for your disk which is unable to service these requests in a timely fashion. Physical Disk Disk queue legnth For the OLAP and SQL physical disk A value that is consistently less than 2 means that the disk system is handling the IO requests against the physical disk Network Interface Bytes Total/sec For the NIC Should be monitored over a period of time to see if there is anb increase/decrease in network utilisation Network Interface Current Bandwidth For the NIC is an estimate of the current bandwidth of the network interface in bits per second (BPS). MSAS 2005: Memory Memory Limit High KB N/A Shows (as a percentage) the high memory limit configured for SSAS in C:\Program Files\Microsoft SQL Server\MSAS10.MSSQLSERVER\OLAP\Config\msmdsrv.ini MSAS 2005: Memory Memory Limit Low KB N/A Shows (as a percentage) the low memory limit configured for SSAS in C:\Program Files\Microsoft SQL Server\MSAS10.MSSQLSERVER\OLAP\Config\msmdsrv.ini MSAS 2005: Memory Memory Usage KB N/A Displays the memory usage of the server process. MSAS 2005: Memory File Store KB N/A Displays the amount of memory that is reserved for the Cache. Note if total memory limit in the msmdsrv.ini is set to 0, no memory is reserved for the cache MSAS 2005: Storage Engine Query Queries from Cache Direct / sec N/A Displays the rate of queries answered from the cache directly MSAS 2005: Storage Engine Query Queries from Cache Filtered / Sec N/A Displays the Rate of queries answered by filtering existing cache entry. MSAS 2005: Storage Engine Query Queries from File / Sec N/A Displays the Rate of queries answered from files. MSAS 2005: Storage Engine Query Average time /query N/A Displays the average time of a query MSAS 2005: Connection Current connections N/A Displays the number of connections against the SSAS instance MSAS 2005: Connection Requests / sec N/A Displays the rate of query requests per second MSAS 2005: Locks Current Lock Waits N/A Displays thhe number of connections waiting on a lock MSAS 2005: Threads Query Pool job queue Length N/A The number of queries in the job queue MSAS 2005:Proc Aggregations Temp file bytes written/sec N/A Shows the number of bytes of data processed in a temporary file MSAS 2005:Proc Aggregations Temp file rows written/sec N/A Shows the number of bytes of data processed in a temporary file 

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  • Process.Start() and ShellExecute() fails with URLs on Windows 8

    - by Rick Strahl
    Since I installed Windows 8 I've noticed that a number of my applications appear to have problems opening URLs. That is when I click on a link inside of a Windows application, either nothing happens or there's an error that occurs. It's happening both to my own applications and a host of Windows applications I'm running. At first I thought this was an issue with my default browser (Chrome) but after switching the default browser to a few others and experimenting a bit I noticed that the errors occur - oddly enough - only when I run an application as an Administrator. I also tried switching to FireFox and Opera as my default browser and saw exactly the same behavior. The scenario for this is a bit bizarre: Running on Windows 8 Call Process.Start() (or ShellExecute() in Win32 API) with a URL or an HTML file Run 'As Administrator' (works fine under non-elevated user account!) or with UAC off A browser other than Internet Explorer is set as your Default Web Browser Talk about a weird scenario: Something that doesn't work when you run as an Administrator which is supposed to have rights to everything on the system! Instead running under an Admin account - either elevated with a User Account Control prompt or even when running as a full Administrator fails. It appears that this problem does not occur for everyone, but when I looked for a solution to this, I saw quite a few posts in relation to this with no clear resolutions. I have three Windows 8 machines running here in the office and all three of them showed this behavior. Lest you think this is just a programmer's problem - this can affect any software running on your system that needs to run under administrative rights. Try it out Now, in order for this next example to fail, any browser but Internet Explorer has to be your default browser and even then it may not fail depending on how you installed your browser. To see if this is a problem create a small Console application and call Process.Start() with a URL in it:namespace Win8ShellBugConsole { class Program { static void Main(string[] args) { Console.WriteLine("Launching Url..."); Process.Start("http://microsoft.com"); Console.Write("Press any key to continue..."); Console.ReadKey(); Console.WriteLine("\r\n\r\nLaunching image..."); Process.Start(Path.GetFullPath(@"..\..\sailbig.jpg")); Console.Write("Press any key to continue..."); Console.ReadKey(); } } } Compile this code. Then execute the code from Explorer (not from Visual Studio because that may change the permissions). If you simply run the EXE and you're not running as an administrator, you'll see the Web page pop up in the browser as well as the image loading. Now run the same thing with Run As Administrator: Now when you run it you get a nice error when Process.Start() is fired: The same happens if you are running with User Account Control off altogether - ie. you are running as a full admin account. Now if you comment out the URL in the code above and just fire the image display - that works just fine in any user mode. As does opening any other local file type or even starting a new EXE locally (ie. Process.Start("c:\windows\notepad.exe"). All that works, EXCEPT for URLs. The code above uses Process.Start() in .NET but the same happens in Win32 Applications that use the ShellExecute API. In some of my older Fox apps ShellExecute returns an error code of 31 - which is No Shell Association found. What's the Deal? It turns out the problem has to do with the way browsers are registering themselves on Windows. Internet Explorer - being a built-in application in Windows 8 - apparently does this correctly, but other browsers possibly don't or at least didn't at the time I installed them. So even Chrome, which continually updates itself, has a recent version that apparently has this registration issue fixed, I was unable to simply set IE as my default browser then use Chrome to 'Set as Default Browser'. It still didn't work. Neither did using the Set Program Associations dialog which lets you assign what extensions are mapped to by a given application. Each application provides a set of extension/moniker mappings that it supports and this dialog lets you associate them on a system wide basis. This also did not work for Chrome or any of the other browsers at first. However, after repeated retries here eventually I did manage to get FireFox to work, but not any of the others. What Works? Reinstall the Browser In the end I decided on the hard core pull the plug solution: Totally uninstall and re-install Chrome in this case. And lo and behold, after reinstall everything was working fine. Now even removing the association for Chrome, switching to IE as the default browser and then back to Chrome works. But, even though the version of Chrome I was running before uninstalling and reinstalling is the same as I'm running now after the reinstall now it works. Of course I had to find out the hard way, before Richard commented with a note regarding what the issue is with Chrome at least: http://code.google.com/p/chromium/issues/detail?id=156400 As expected the issue is a registration issue - with keys not being registered at the machine level. Reading this I'm still not sure why this should be a problem - an elevated account still runs under the same user account (ie. I'm still rickstrahl even if I Run As Administrator), so why shouldn't an app be able to read my Current User registry hive? And also that doesn't quite explain why if I register the extensions using Run As Administrator in Chrome when using Set as Default Browser). But in the end it works… Not so fast It's now a couple of days later and still there are some oddball problems although this time they appear to be purely Chrome issues. After the reinstall Chrome seems to pop up properly with ShellExecute() calls both in regular user and Admin mode. However, it now looks like Chrome is actually running two completely separate user profiles for each. For example, when I run Visual Studio in Admin mode and go to View in browser, Chrome complains that it was installed in Admin mode and can't launch (WTF?). Then you retry a few times later and it ends up working. When launched that way some of the plug-ins installed don't show up with the effect that sometimes they're visible sometimes they're not. Also Chrome seems to loose my configuration and Google sign in between sessions now, presumably when switching user modes. Add-ins installed in admin mode don't show up in user mode and vice versa. Ah, this is lovely. Did I mention that I freaking hate UAC precisely because of this kind of bullshit. You can never tell exactly what account your app is running under, and apparently apps also have a hard time trying to put data into the right place that works for both scenarios. And as my recent post on using Windows Live accounts shows it's yet another level of abstraction ontop of the underlying system identity that can cause all sort of small side effect headaches like this. Hopefully, most of you are skirting this issue altogether - having installed more recent versions of your favorite browsers. If not, hopefully this post will take you straight to reinstallation to fix this annoying issue.© Rick Strahl, West Wind Technologies, 2005-2012Posted in Windows  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Segfault when iterating over a map<string, string> and drawing its contents using SDL_TTF

    - by Michael Stahre
    I'm not entirely sure this question belongs on gamedev.stackexchange, but I'm technically working on a game and working with SDL, so it might not be entirely offtopic. I've written a class called DebugText. The point of the class is to have a nice way of printing values of variables to the game screen. The idea is to call SetDebugText() with the variables in question every time they change or, as is currently the case, every time the game's Update() is called. The issue is that when iterating over the map that contains my variables and their latest updated values, I get segfaults. See the comments in DrawDebugText() below, it specifies where the error happens. I've tried splitting the calls to it-first and it-second into separate lines and found that the problem doesn't always happen when calling it-first. It alters between it-first and it-second. I can't find a pattern. It doesn't fail on every call to DrawDebugText() either. It might fail on the third time DrawDebugText() is called, or it might fail on the fourth. Class header: #ifndef CLIENT_DEBUGTEXT_H #define CLIENT_DEBUGTEXT_H #include <Map> #include <Math.h> #include <sstream> #include <SDL.h> #include <SDL_ttf.h> #include "vector2.h" using std::string; using std::stringstream; using std::map; using std::pair; using game::Vector2; namespace game { class DebugText { private: TTF_Font* debug_text_font; map<string, string>* debug_text_list; public: void SetDebugText(string var, bool value); void SetDebugText(string var, float value); void SetDebugText(string var, int value); void SetDebugText(string var, Vector2 value); void SetDebugText(string var, string value); int DrawDebugText(SDL_Surface*, SDL_Rect*); void InitDebugText(); void Clear(); }; } #endif Class source file: #include "debugtext.h" namespace game { // Copypasta function for handling the toString conversion template <class T> inline string to_string (const T& t) { stringstream ss (stringstream::in | stringstream::out); ss << t; return ss.str(); } // Initializes SDL_TTF and sets its font void DebugText::InitDebugText() { if(TTF_WasInit()) TTF_Quit(); TTF_Init(); debug_text_font = TTF_OpenFont("LiberationSans-Regular.ttf", 16); TTF_SetFontStyle(debug_text_font, TTF_STYLE_NORMAL); } // Iterates over the current debug_text_list and draws every element on the screen. // After drawing with SDL you need to get a rect specifying the area on the screen that was changed and tell SDL that this part of the screen needs to be updated. this is done in the game's Draw() function // This function sets rects_to_update to the new list of rects provided by all of the surfaces and returns the number of rects in the list. These two parameters are used in Draw() when calling on SDL_UpdateRects(), which takes an SDL_Rect* and a list length int DebugText::DrawDebugText(SDL_Surface* screen, SDL_Rect* rects_to_update) { if(debug_text_list == NULL) return 0; if(!TTF_WasInit()) InitDebugText(); rects_to_update = NULL; // Specifying the font color SDL_Color font_color = {0xff, 0x00, 0x00, 0x00}; // r, g, b, unused int row_count = 0; string line; // The iterator variable map<string, string>::iterator it; // Gets the iterator and iterates over it for(it = debug_text_list->begin(); it != debug_text_list->end(); it++) { // Takes the first value (the name of the variable) and the second value (the value of the parameter in string form) //---------THIS LINE GIVES ME SEGFAULTS----- line = it->first + ": " + it->second; //------------------------------------------ // Creates a surface with the text on it that in turn can be rendered to the screen itself later SDL_Surface* debug_surface = TTF_RenderText_Solid(debug_text_font, line.c_str(), font_color); if(debug_surface == NULL) { // A standard check for errors fprintf(stderr, "Error: %s", TTF_GetError()); return NULL; } else { // If SDL_TTF did its job right, then we now set a destination rect row_count++; SDL_Rect dstrect = {5, 5, 0, 0}; // x, y, w, h dstrect.x = 20; dstrect.y = 20*row_count; // Draws the surface with the text on it to the screen int res = SDL_BlitSurface(debug_surface,NULL,screen,&dstrect); if(res != 0) { //Just an error check fprintf(stderr, "Error: %s", SDL_GetError()); return NULL; } // Creates a new rect to specify the area that needs to be updated with SDL_Rect* new_rect_to_update = (SDL_Rect*) malloc(sizeof(SDL_Rect)); new_rect_to_update->h = debug_surface->h; new_rect_to_update->w = debug_surface->w; new_rect_to_update->x = dstrect.x; new_rect_to_update->y = dstrect.y; // Just freeing the surface since it isn't necessary anymore SDL_FreeSurface(debug_surface); // Creates a new list of rects with room for the new rect SDL_Rect* newtemp = (SDL_Rect*) malloc(row_count*sizeof(SDL_Rect)); // Copies the data from the old list of rects to the new one memcpy(newtemp, rects_to_update, (row_count-1)*sizeof(SDL_Rect)); // Adds the new rect to the new list newtemp[row_count-1] = *new_rect_to_update; // Frees the memory used by the old list free(rects_to_update); // And finally redirects the pointer to the old list to the new list rects_to_update = newtemp; newtemp = NULL; } } // When the entire map has been iterated over, return the number of lines that were drawn, ie. the number of rects in the returned rect list return row_count; } // The SetDebugText used by all the SetDebugText overloads // Takes two strings, inserts them into the map as a pair void DebugText::SetDebugText(string var, string value) { if (debug_text_list == NULL) { debug_text_list = new map<string, string>(); } debug_text_list->erase(var); debug_text_list->insert(pair<string, string>(var, value)); } // Writes the bool to a string and calls SetDebugText(string, string) void DebugText::SetDebugText(string var, bool value) { string result; if (value) result = "True"; else result = "False"; SetDebugText(var, result); } // Does the same thing, but uses to_string() to convert the float void DebugText::SetDebugText(string var, float value) { SetDebugText(var, to_string(value)); } // Same as above, but int void DebugText::SetDebugText(string var, int value) { SetDebugText(var, to_string(value)); } // Vector2 is a struct of my own making. It contains the two float vars x and y void DebugText::SetDebugText(string var, Vector2 value) { SetDebugText(var + ".x", to_string(value.x)); SetDebugText(var + ".y", to_string(value.y)); } // Empties the list. I don't actually use this in my code. Shame on me for writing something I don't use. void DebugText::Clear() { if(debug_text_list != NULL) debug_text_list->clear(); } }

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  • Deferred rendering with VSM - Scaling light depth loses moments

    - by user1423893
    I'm calculating my shadow term using a VSM method. This works correctly when using forward rendered lights but fails with deferred lights. // Shadow term (1 = no shadow) float shadow = 1; // [Light Space -> Shadow Map Space] // Transform the surface into light space and project // NB: Could be done in the vertex shader, but doing it here keeps the // "light shader" abstraction and doesn't limit the number of shadowed lights float4x4 LightViewProjection = mul(LightView, LightProjection); float4 surf_tex = mul(position, LightViewProjection); // Re-homogenize // 'w' component is not used in later calculations so no need to homogenize (it will equal '1' if homogenized) surf_tex.xyz /= surf_tex.w; // Rescale viewport to be [0,1] (texture coordinate system) float2 shadow_tex; shadow_tex.x = surf_tex.x * 0.5f + 0.5f; shadow_tex.y = -surf_tex.y * 0.5f + 0.5f; // Half texel offset //shadow_tex += (0.5 / 512); // Scaled distance to light (instead of 'surf_tex.z') float rescaled_dist_to_light = dist_to_light / LightAttenuation.y; //float rescaled_dist_to_light = surf_tex.z; // [Variance Shadow Map Depth Calculation] // No filtering float2 moments = tex2D(ShadowSampler, shadow_tex).xy; // Flip the moments values to bring them back to their original values moments.x = 1.0 - moments.x; moments.y = 1.0 - moments.y; // Compute variance float E_x2 = moments.y; float Ex_2 = moments.x * moments.x; float variance = E_x2 - Ex_2; variance = max(variance, Bias.y); // Surface is fully lit if the current pixel is before the light occluder (lit_factor == 1) // One-tailed inequality valid if float lit_factor = (rescaled_dist_to_light <= moments.x - Bias.x); // Compute probabilistic upper bound (mean distance) float m_d = moments.x - rescaled_dist_to_light; // Chebychev's inequality float p = variance / (variance + m_d * m_d); p = ReduceLightBleeding(p, Bias.z); // Adjust the light color based on the shadow attenuation shadow *= max(lit_factor, p); This is what I know for certain so far: The lighting is correct if I do not try and calculate the shadow term. (No shadows) The shadow term is correct when calculated using forward rendered lighting. (VSM works with forward rendered lights) With the current rescaled light distance (lightAttenuation.y is the far plane value): float rescaled_dist_to_light = dist_to_light / LightAttenuation.y; The light is correct and the shadow appears to be zoomed in and misses the blurring: When I do not rescale the light and use the homogenized 'surf_tex': float rescaled_dist_to_light = surf_tex.z; the shadows are blurred correctly but the lighting is incorrect and the cube model is no longer lit Why is scaling by the far plane value (LightAttenuation.y) zooming in too far? The only other factor involved is my world pixel position, which is calculated as follows: // [Position] float4 position; // [Screen Position] position.xy = input.PositionClone.xy; // Use 'x' and 'y' components already homogenized for uv coordinates above position.z = tex2D(DepthSampler, texCoord).r; // No need to homogenize 'z' component position.z = 1.0 - position.z; position.w = 1.0; // 1.0 = position.w / position.w // [World Position] position = mul(position, CameraViewProjectionInverse); // Re-homogenize position (xyz AND w, otherwise shadows will bend when camera is close) position.xyz /= position.w; position.w = 1.0; Using the inverse matrix of the camera's view x projection matrix does work for lighting but maybe it is incorrect for shadow calculation? EDIT: Light calculations for shadow including 'dist_to_light' // Work out the light position and direction in world space float3 light_position = float3(LightViewInverse._41, LightViewInverse._42, LightViewInverse._43); // Direction might need to be negated float3 light_direction = float3(-LightViewInverse._31, -LightViewInverse._32, -LightViewInverse._33); // Unnormalized light vector float3 dir_to_light = light_position - position; // Direction from vertex float dist_to_light = length(dir_to_light); // Normalise 'toLight' vector for lighting calculations dir_to_light = normalize(dir_to_light); EDIT2: These are the calculations for the moments (depth) //============================================= //---[Vertex Shaders]-------------------------- //============================================= DepthVSOutput depth_VS( float4 Position : POSITION, uniform float4x4 shadow_view, uniform float4x4 shadow_view_projection) { DepthVSOutput output = (DepthVSOutput)0; // First transform position into world space float4 position_world = mul(Position, World); output.position_screen = mul(position_world, shadow_view_projection); output.light_vec = mul(position_world, shadow_view).xyz; return output; } //============================================= //---[Pixel Shaders]--------------------------- //============================================= DepthPSOutput depth_PS(DepthVSOutput input) { DepthPSOutput output = (DepthPSOutput)0; // Work out the depth of this fragment from the light, normalized to [0, 1] float2 depth; depth.x = length(input.light_vec) / FarPlane; depth.y = depth.x * depth.x; // Flip depth values to avoid floating point inaccuracies depth.x = 1.0f - depth.x; depth.y = 1.0f - depth.y; output.depth = depth.xyxy; return output; } EDIT 3: I have tried the folloiwng: float4 pp; pp.xy = input.PositionClone.xy; // Use 'x' and 'y' components already homogenized for uv coordinates above pp.z = tex2D(DepthSampler, texCoord).r; // No need to homogenize 'z' component pp.z = 1.0 - pp.z; pp.w = 1.0; // 1.0 = position.w / position.w // Determine the depth of the pixel with respect to the light float4x4 LightViewProjection = mul(LightView, LightProjection); float4x4 matViewToLightViewProj = mul(CameraViewProjectionInverse, LightViewProjection); float4 vPositionLightCS = mul(pp, matViewToLightViewProj); float fLightDepth = vPositionLightCS.z / vPositionLightCS.w; // Transform from light space to shadow map texture space. float2 vShadowTexCoord = 0.5 * vPositionLightCS.xy / vPositionLightCS.w + float2(0.5f, 0.5f); vShadowTexCoord.y = 1.0f - vShadowTexCoord.y; // Offset the coordinate by half a texel so we sample it correctly vShadowTexCoord += (0.5f / 512); //g_vShadowMapSize This suffers the same problem as the second picture. I have tried storing the depth based on the view x projection matrix: output.position_screen = mul(position_world, shadow_view_projection); //output.light_vec = mul(position_world, shadow_view); output.light_vec = output.position_screen; depth.x = input.light_vec.z / input.light_vec.w; This gives a shadow that has lots surface acne due to horrible floating point precision errors. Everything is lit correctly though. EDIT 4: Found an OpenGL based tutorial here I have followed it to the letter and it would seem that the uv coordinates for looking up the shadow map are incorrect. The source uses a scaled matrix to get the uv coordinates for the shadow map sampler /// <summary> /// The scale matrix is used to push the projected vertex into the 0.0 - 1.0 region. /// Similar in role to a * 0.5 + 0.5, where -1.0 < a < 1.0. /// <summary> const float4x4 ScaleMatrix = float4x4 ( 0.5, 0.0, 0.0, 0.0, 0.0, -0.5, 0.0, 0.0, 0.0, 0.0, 0.5, 0.0, 0.5, 0.5, 0.5, 1.0 ); I had to negate the 0.5 for the y scaling (M22) in order for it to work but the shadowing is still not correct. Is this really the correct way to scale? float2 shadow_tex; shadow_tex.x = surf_tex.x * 0.5f + 0.5f; shadow_tex.y = surf_tex.y * -0.5f + 0.5f; The depth calculations are exactly the same as the source code yet they still do not work, which makes me believe something about the uv calculation above is incorrect.

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  • Can't log in to GNOME after upgrade (raring -> saucy)

    - by x-yuri
    I've just upgraded my ubuntu (raring to saucy) and I now can't log in to GNOME. As opposed to virtual consoles (Ctrl-Alt-F1, for example). I set it up to log in automatically. But it asks for password now. I type in the password, press Enter, the screen blinks and here I am again at the login screen. Then I looked into /var/log/Xorg.0.log: [ 33.956] Initializing built-in extension DRI2 [ 33.956] (II) LoadModule: "glx" [ 33.956] (II) Loading /usr/lib/xorg/modules/extensions/libglx.so [ 33.956] (II) Module glx: vendor="X.Org Foundation" [ 33.956] compiled for 1.14.3, module version = 1.0.0 [ 33.956] ABI class: X.Org Server Extension, version 7.0 [ 33.956] (==) AIGLX enabled [ 33.956] Loading extension GLX [ 33.956] (==) Matched fglrx as autoconfigured driver 0 [ 33.956] (==) Matched ati as autoconfigured driver 1 [ 33.956] (==) Matched fglrx as autoconfigured driver 2 [ 33.956] (==) Matched ati as autoconfigured driver 3 [ 33.956] (==) Matched vesa as autoconfigured driver 4 [ 33.956] (==) Matched modesetting as autoconfigured driver 5 [ 33.956] (==) Matched fbdev as autoconfigured driver 6 [ 33.956] (==) Assigned the driver to the xf86ConfigLayout [ 33.956] (II) LoadModule: "fglrx" [ 33.957] (WW) Warning, couldn't open module fglrx [ 33.957] (II) UnloadModule: "fglrx" [ 33.957] (II) Unloading fglrx [ 33.957] (EE) Failed to load module "fglrx" (module does not exist, 0) [ 33.957] (II) LoadModule: "ati" [ 33.957] (WW) Warning, couldn't open module ati [ 33.957] (II) UnloadModule: "ati" [ 33.957] (II) Unloading ati [ 33.957] (EE) Failed to load module "ati" (module does not exist, 0) [ 33.957] (II) LoadModule: "vesa" [ 33.957] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 33.957] (II) Module vesa: vendor="X.Org Foundation" [ 33.957] compiled for 1.14.1, module version = 2.3.2 [ 33.957] Module class: X.Org Video Driver [ 33.957] ABI class: X.Org Video Driver, version 14.1 [ 33.957] (II) LoadModule: "modesetting" [ 33.957] (II) Loading /usr/lib/xorg/modules/drivers/modesetting_drv.so [ 33.957] (II) Module modesetting: vendor="X.Org Foundation" [ 33.957] compiled for 1.14.1, module version = 0.8.0 [ 33.957] Module class: X.Org Video Driver [ 33.957] ABI class: X.Org Video Driver, version 14.1 [ 33.957] (II) LoadModule: "fbdev" [ 33.957] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 33.958] (II) Module fbdev: vendor="X.Org Foundation" [ 33.958] compiled for 1.14.1, module version = 0.4.3 [ 33.958] Module class: X.Org Video Driver [ 33.958] ABI class: X.Org Video Driver, version 14.1 [ 33.958] (==) Matched fglrx as autoconfigured driver 0 [ 33.958] (==) Matched ati as autoconfigured driver 1 [ 33.958] (==) Matched fglrx as autoconfigured driver 2 [ 33.958] (==) Matched ati as autoconfigured driver 3 [ 33.958] (==) Matched vesa as autoconfigured driver 4 [ 33.958] (==) Matched modesetting as autoconfigured driver 5 [ 33.958] (==) Matched fbdev as autoconfigured driver 6 [ 33.958] (==) Assigned the driver to the xf86ConfigLayout [ 33.958] (II) LoadModule: "fglrx" [ 33.958] (WW) Warning, couldn't open module fglrx [ 33.958] (II) UnloadModule: "fglrx" [ 33.958] (II) Unloading fglrx [ 33.958] (EE) Failed to load module "fglrx" (module does not exist, 0) [ 33.958] (II) LoadModule: "ati" [ 33.958] (WW) Warning, couldn't open module ati [ 33.958] (II) UnloadModule: "ati" [ 33.958] (II) Unloading ati [ 33.958] (EE) Failed to load module "ati" (module does not exist, 0) [ 33.958] (II) LoadModule: "vesa" [ 33.958] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 33.958] (II) Module vesa: vendor="X.Org Foundation" [ 33.958] compiled for 1.14.1, module version = 2.3.2 [ 33.958] Module class: X.Org Video Driver [ 33.958] ABI class: X.Org Video Driver, version 14.1 [ 33.958] (II) UnloadModule: "vesa" [ 33.958] (II) Unloading vesa [ 33.958] (II) Failed to load module "vesa" (already loaded, 0) [ 33.958] (II) LoadModule: "modesetting" [ 33.959] (II) Loading /usr/lib/xorg/modules/drivers/modesetting_drv.so [ 33.959] (II) Module modesetting: vendor="X.Org Foundation" [ 33.959] compiled for 1.14.1, module version = 0.8.0 [ 33.959] Module class: X.Org Video Driver [ 33.959] ABI class: X.Org Video Driver, version 14.1 [ 33.959] (II) UnloadModule: "modesetting" [ 33.959] (II) Unloading modesetting [ 33.959] (II) Failed to load module "modesetting" (already loaded, 0) [ 33.959] (II) LoadModule: "fbdev" [ 33.959] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 33.959] (II) Module fbdev: vendor="X.Org Foundation" [ 33.959] compiled for 1.14.1, module version = 0.4.3 [ 33.959] Module class: X.Org Video Driver [ 33.959] ABI class: X.Org Video Driver, version 14.1 [ 33.959] (II) UnloadModule: "fbdev" [ 33.959] (II) Unloading fbdev [ 33.959] (II) Failed to load module "fbdev" (already loaded, 0) [ 33.959] (II) VESA: driver for VESA chipsets: vesa [ 33.959] (II) modesetting: Driver for Modesetting Kernel Drivers: kms [ 33.959] (II) FBDEV: driver for framebuffer: fbdev [ 33.959] (++) using VT number 7 If I install fglrx, it reads: [ 37.152] Initializing built-in extension DRI2 [ 37.152] (II) LoadModule: "glx" [ 37.152] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/modules/extensions/libglx.so [ 37.152] (II) Module glx: vendor="Advanced Micro Devices, Inc." [ 37.152] compiled for 6.9.0, module version = 1.0.0 [ 37.152] Loading extension GLX [ 37.153] (==) Matched fglrx as autoconfigured driver 0 [ 37.153] (==) Matched ati as autoconfigured driver 1 [ 37.153] (==) Matched vesa as autoconfigured driver 2 [ 37.153] (==) Matched modesetting as autoconfigured driver 3 [ 37.153] (==) Matched fbdev as autoconfigured driver 4 [ 37.153] (==) Assigned the driver to the xf86ConfigLayout [ 37.153] (II) LoadModule: "fglrx" [ 37.153] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/modules/drivers/fglrx_drv.so [ 37.168] (II) Module fglrx: vendor="FireGL - AMD Technologies Inc." [ 37.168] compiled for 1.4.99.906, module version = 13.10.10 [ 37.168] Module class: X.Org Video Driver [ 37.168] (II) Loading sub module "fglrxdrm" [ 37.168] (II) LoadModule: "fglrxdrm" [ 37.168] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/modules/linux/libfglrxdrm.so [ 37.169] (II) Module fglrxdrm: vendor="FireGL - AMD Technologies Inc." [ 37.169] compiled for 1.4.99.906, module version = 13.10.10 [ 37.169] (II) LoadModule: "ati" [ 37.169] (WW) Warning, couldn't open module ati [ 37.169] (II) UnloadModule: "ati" [ 37.169] (II) Unloading ati [ 37.169] (EE) Failed to load module "ati" (module does not exist, 0) [ 37.169] (II) LoadModule: "vesa" [ 37.169] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 37.169] (II) Module vesa: vendor="X.Org Foundation" [ 37.169] compiled for 1.14.1, module version = 2.3.2 [ 37.169] Module class: X.Org Video Driver [ 37.169] ABI class: X.Org Video Driver, version 14.1 [ 37.169] (II) LoadModule: "modesetting" [ 37.170] (II) Loading /usr/lib/xorg/modules/drivers/modesetting_drv.so [ 37.170] (II) Module modesetting: vendor="X.Org Foundation" [ 37.170] compiled for 1.14.1, module version = 0.8.0 [ 37.170] Module class: X.Org Video Driver [ 37.170] ABI class: X.Org Video Driver, version 14.1 [ 37.170] (II) LoadModule: "fbdev" [ 37.170] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 37.170] (II) Module fbdev: vendor="X.Org Foundation" [ 37.170] compiled for 1.14.1, module version = 0.4.3 [ 37.170] Module class: X.Org Video Driver [ 37.170] ABI class: X.Org Video Driver, version 14.1 [ 37.170] (==) Matched fglrx as autoconfigured driver 0 [ 37.170] (==) Matched ati as autoconfigured driver 1 [ 37.170] (==) Matched vesa as autoconfigured driver 2 [ 37.170] (==) Matched modesetting as autoconfigured driver 3 [ 37.170] (==) Matched fbdev as autoconfigured driver 4 [ 37.170] (==) Assigned the driver to the xf86ConfigLayout [ 37.170] (II) LoadModule: "fglrx" [ 37.170] (II) Loading /usr/lib/x86_64-linux-gnu/xorg/extra-modules/modules/drivers/fglrx_drv.so [ 37.170] (II) Module fglrx: vendor="FireGL - AMD Technologies Inc." [ 37.170] compiled for 1.4.99.906, module version = 13.10.10 [ 37.170] Module class: X.Org Video Driver [ 37.170] (II) LoadModule: "ati" [ 37.170] (WW) Warning, couldn't open module ati [ 37.170] (II) UnloadModule: "ati" [ 37.171] (II) Unloading ati [ 37.171] (EE) Failed to load module "ati" (module does not exist, 0) [ 37.171] (II) LoadModule: "vesa" [ 37.171] (II) Loading /usr/lib/xorg/modules/drivers/vesa_drv.so [ 37.171] (II) Module vesa: vendor="X.Org Foundation" [ 37.171] compiled for 1.14.1, module version = 2.3.2 [ 37.171] Module class: X.Org Video Driver [ 37.171] ABI class: X.Org Video Driver, version 14.1 [ 37.171] (II) UnloadModule: "vesa" [ 37.171] (II) Unloading vesa [ 37.171] (II) Failed to load module "vesa" (already loaded, 0) [ 37.171] (II) LoadModule: "modesetting" [ 37.171] (II) Loading /usr/lib/xorg/modules/drivers/modesetting_drv.so [ 37.171] (II) Module modesetting: vendor="X.Org Foundation" [ 37.171] compiled for 1.14.1, module version = 0.8.0 [ 37.171] Module class: X.Org Video Driver [ 37.171] ABI class: X.Org Video Driver, version 14.1 [ 37.171] (II) UnloadModule: "modesetting" [ 37.171] (II) Unloading modesetting [ 37.171] (II) Failed to load module "modesetting" (already loaded, 0) [ 37.171] (II) LoadModule: "fbdev" [ 37.171] (II) Loading /usr/lib/xorg/modules/drivers/fbdev_drv.so [ 37.171] (II) Module fbdev: vendor="X.Org Foundation" [ 37.171] compiled for 1.14.1, module version = 0.4.3 [ 37.171] Module class: X.Org Video Driver [ 37.171] ABI class: X.Org Video Driver, version 14.1 [ 37.171] (II) UnloadModule: "fbdev" [ 37.171] (II) Unloading fbdev [ 37.171] (II) Failed to load module "fbdev" (already loaded, 0) [ 37.171] (II) AMD Proprietary Linux Driver Version Identifier:13.10.10 [ 37.171] (II) AMD Proprietary Linux Driver Release Identifier: UNSUPPORTED-13.101 [ 37.171] (II) AMD Proprietary Linux Driver Build Date: May 23 2013 15:49:35 [ 37.171] (II) VESA: driver for VESA chipsets: vesa [ 37.171] (II) modesetting: Driver for Modesetting Kernel Drivers: kms [ 37.171] (II) FBDEV: driver for framebuffer: fbdev [ 37.171] (++) using VT number 7 I did more installing/removing packages than that. There were a moment when it said: (EE) Failed to load /usr/lib64/xorg/modules/libglamoregl.so: /usr/lib64/xorg/modules/libglamoregl.so: undefined symbol: _glapi_tls_Context Also there is init: not found in ~/.xsession-errors: /usr/sbin/lightdm-session: 5: exec: init: not found Actually, I'm out of ideas. What about you? :)

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  • Diagnosing ADF Mobile iOS deployment problems

    - by Chris Muir
    From time to time I encounter customers who have taken possession of a brand new Apple Mac, have that excited "I've just spent more on a computer then I ever wanted to but it's okay" crazy gleam in their eye, but on pre-loading all the necessary software for Oracle's ADF Mobile to start their mobile campaign, following Oracle's setup instructions and deploying their first app to Apple's XCode iPhone Simulator they hit this error message in the JDeveloper Log-Deployment window: [01:36:46 PM] Deployment cancelled. [01:36:46 PM] ----  Deployment incomplete  ----. [01:36:46 PM] Failed to build the iOS application bundle. [01:36:46 PM] Deployment failed due to one or more errors returned by '/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild'.  The following is a summary of the returned error(s): Command-line execution failed (Return code: 69) "Oh, return code 69, I know that well" I hear you say.  Admittedly the error code is less than useful besides drawing some titters from the peanut gallery. Before explaining what's gone wrong, I think it's useful to teach customers how to diagnose these issues themselves.  When ADF Mobile commences a deployment, be it to Apple's iOS or Google's Android platforms, JDeveloper and ADF Mobile do a good job in the Log window of showing you what the deployment process entails.  In the case of deploying to iOS the log window will literally include the XCode commands executed to complete the deployment cycle. As example here's the log output that was produced before the error message was raised.... take the opportunity to read this line by line and note the command line calls highlighted in blue: (Note some of the following lines have been split over multiple lines to suit reading on this blog, each original line is preceded by a timestamp. Ensure to check the exact commands from JDev) [01:36:33 PM] Target platform is (iOS). [01:36:33 PM] Beginning deployment of ADF Mobile application 'LayoutDemo' to iOS using profile 'IOS_MOBILE_NATIVE_archive1'. [01:36:34 PM] Command-line executed: [/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild, -version] [01:36:34 PM] Command-line execution succeeded. [01:36:34 PM] Running dependency analysis... [01:36:34 PM] Building... [01:36:34 PM] Deploying 3 profiles... [01:36:35 PM] Wrote Archive Module to /Users/chris/fmw/jdeveloper/jdev/extensions/ oracle.adf.mobile/Samples/PublicSamples/LayoutDemo/ApplicationController/ deploy/ApplicationController.jar [01:36:35 PM] WARNING: No Resource Catalog enabled ADF components found to package [01:36:36 PM] Wrote Archive Module to /Users/chris/fmw/jdeveloper/jdev/extensions/ oracle.adf.mobile/Samples/PublicSamples/LayoutDemo/ViewController/ deploy/ViewController.jar [01:36:36 PM] Verifying existence of the .adf source directory of the ADF Mobile application... [01:36:36 PM] Verifying Application Controller project exists... [01:36:36 PM] Verifying application dependencies... [01:36:36 PM] The application may not function correctly because the following dependent libraries are missing: /Users/chris/jdev/jdeveloper/jdeveloper/jdev/extensions/oracle.adf.mobile/ lib/adfmf.springboard.jar [01:36:36 PM] Verifying project dependencies... [01:36:36 PM] Validating application XML files... [01:36:36 PM] Validating XML files in project ApplicationController... [01:36:36 PM] Validating XML files in project ViewController... [01:36:40 PM] Copying common javascript files... [01:36:41 PM] Copying FARs to the ADF Mobile Framework application... [01:36:41 PM] Extracting Feature Archive file, "ApplicationController.jar" to deployment folder, "ApplicationController". [01:36:42 PM] Extracting Feature Archive file, "ViewController.jar" to deployment folder, "ViewController". [01:36:42 PM] Deploying skinning files... [01:36:43 PM] Copying the CVM SDK files built for the x86 processor... [01:36:43 PM] Copying the CVM JDK files built for the x86 processor... [01:36:43 PM] Command-line executed: [cp, -R, -p, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/iOS/jvmti/x86/, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/ Samples/PublicSamples/ LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/temporary_xcode_project/lib] [01:36:43 PM] Command-line execution succeeded. [01:36:43 PM] Command-line executed: [cp, -R, -p, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/iOS/jvmti/jar/, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/ temporary_xcode_project/lib] [01:36:43 PM] Command-line execution succeeded. [01:36:43 PM] Copying security related files to the ADF Mobile Framework application... [01:36:44 PM] Command-line executed from path: /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/temporary_xcode_project/ [01:36:44 PM] Command-line executed: /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild clean install -configuration Debug -sdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/ Developer/SDKs/iPhoneSimulator6.1.sdk DSTROOT=/Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/Destination_Root/ IPHONEOS_DEPLOYMENT_TARGET=5.0 TARGETED_DEVICE_FAMILY=1,2 PRODUCT_NAME=LayoutDemo ADD_SETTINGS_BUNDLE=NO As you can see when we move from JDeveloper undertaking its work, it then passes the code off in the last few lines for Apple's XCode to assemble and deploy the required .ipa file.  From the original error message which followed this complaining about xcodebuild failing with return code 69, we can quickly see the exact command line used to call xcodebuild. As this is the exact command line call with all its options, you're free to open a Terminal window in Mac OSX and execute the same command by simply copying and pasting the command line. And via this you'll then find out what return code actually 69 means.  Unfortunately it's not that exciting. For Macs that have just been installed and configured with XCode, XCode (and for that matter iTunes) which is required by ADF Mobile to deploy must have been run at least once before hand on your brand new Mac (to be clear that's once ever, not once every restart). On doing so you will be presented with a license agreement from Apple that you must accept. Only once you've done this will the command line calls work.  They're currently failing as you haven't accepted the legal terms and conditions. (arguably you an also accept the terms and conditions from the command line too, but ADF Mobile cannot do this on your behalf, so it's just easier to open the tools and confirm the legal requirements that way). Putting aside the error code and its meaning, watching the log window, watching what commands are executed, learning what they do, this will assist you to diagnose issues yourself and solve these sort of issues more relatively quickly.  From my perspective as an Oracle Product Manager, it allows me to say "this is the stuff you don't need to worry about when you use ADF Mobile when it's configured correctly" .... as you can see my salesman qualities shine through. For anyone who is happily using ADF Mobile on a Mac and wondering why you didn't hit these issues, it's quite likely that you already accepted the license conditions before deploying via ADF Mobile.  For instance, though I'm not a fan of iTunes itself, iTunes was one of the first things I loaded on my Mac to access my Justin Bieber albums. Image courtesy of winnond / FreeDigitalPhotos.net

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  • ubuntu 12.04 python problem or?

    - by Trki
    Hi i am trying to fix this for a long time but without success. When i open my zsh terminal i get this error: (terminal is working but error appear) Welcome to the world of tomorrow! virtualenvwrapper_run_hook:12: permission denied: virtualenvwrapper.sh: There was a problem running the initialization hooks. If Python could not import the module virtualenvwrapper.hook_loader, check that virtualenv has been installed for VIRTUALENVWRAPPER_PYTHON= and that PATH is set properly. I tried few things but... dont know how to solve it. Somehow during looking for a search i found i should post here an output of: ? sudo dpkg --configure -a Setting up python-pip (1.0-1build1) ... /var/lib/dpkg/info/python-pip.postinst: 6: /var/lib/dpkg/info/python-pip.postinst: pycompile: not found dpkg: error processing python-pip (--configure): subprocess installed post-installation script returned error exit status 127 Setting up libc-dev-bin (2.15-0ubuntu10.5) ... Setting up gnome-control-center-data (1:3.4.2-0ubuntu0.13) ... Setting up linux-libc-dev (3.2.0-56.86) ... Setting up python-virtualenv (1.7.1.2-1) ... /var/lib/dpkg/info/python-virtualenv.postinst: 6: /var/lib/dpkg/info/python-virtualenv.postinst: pycompile: not found dpkg: error processing python-virtualenv (--configure): subprocess installed post-installation script returned error exit status 127 Setting up libglib2.0-0 (2.32.4-0ubuntu1) ... Setting up libglib2.0-0:i386 (2.32.4-0ubuntu1) ... Setting up gimp (2.6.12-1ubuntu1.2) ... /var/lib/dpkg/info/gimp.postinst: 11: /var/lib/dpkg/info/gimp.postinst: pycompile: not found dpkg: error processing gimp (--configure): subprocess installed post-installation script returned error exit status 127 Setting up libpolkit-gobject-1-0 (0.104-1ubuntu1.1) ... Setting up libgnome-control-center1 (1:3.4.2-0ubuntu0.13) ... Setting up libnm-util2 (0.9.4.0-0ubuntu4.3) ... Setting up libc6-dev (2.15-0ubuntu10.5) ... Setting up libpulse-mainloop-glib0 (1:1.1-0ubuntu15.4) ... dpkg: dependency problems prevent configuration of virtualenvwrapper: virtualenvwrapper depends on python-virtualenv; however: Package python-virtualenv is not configured yet. dpkg: error processing virtualenvwrapper (--configure): dependency problems - leaving unconfigured Setting up libpolkit-agent-1-0 (0.104-1ubuntu1.1) ... Setting up libupower-glib1 (0.9.15-3git1ubuntu0.1) ... Setting up libaccountsservice0 (0.6.15-2ubuntu9.6.1) ... Setting up libpolkit-backend-1-0 (0.104-1ubuntu1.1) ... Setting up libglib2.0-bin (2.32.4-0ubuntu1) ... Setting up libnm-glib4 (0.9.4.0-0ubuntu4.3) ... Setting up policykit-1 (0.104-1ubuntu1.1) ... Setting up gnome-settings-daemon (3.4.2-0ubuntu0.6.4) ... Setting up accountsservice (0.6.15-2ubuntu9.6.1) ... dpkg: error processing ubuntu-system-service (--configure): Package is in a very bad inconsistent state - you should reinstall it before attempting configuration. Processing triggers for libc-bin ... ldconfig deferred processing now taking place Errors were encountered while processing: python-pip python-virtualenv gimp virtualenvwrapper ubuntu-system-service Also: ? python --version zsh: command not found: python Part of my ~/.zshrc # python virtual env wrapper if [ -f ~/.local/bin/virtualenvwrapper.sh ]; then export WORKON_HOME=~/.virtualenvs source ~/.local/bin/virtualenvwrapper.sh plugins=("${plugins[@]}" virtualenvwrapper) fi # pythonbrew [[ -s ~/.pythonbrew/etc/bashrc ]] && source ~/.pythonbrew/etc/bashrc Part os zsh -xv # # Invoke the initialization functions # virtualenvwrapper_initialize +/home/trki/.local/bin/virtualenvwrapper.sh:1179> virtualenvwrapper_initialize +virtualenvwrapper_initialize:1> virtualenvwrapper_derive_workon_home +virtualenvwrapper_derive_workon_home:1> typeset 'workon_home_dir=/home/trki/.virtualenvs' +virtualenvwrapper_derive_workon_home:5> [ /home/trki/.virtualenvs '=' '' ']' +virtualenvwrapper_derive_workon_home:12> echo /home/trki/.virtualenvs +virtualenvwrapper_derive_workon_home:12> unset GREP_OPTIONS +virtualenvwrapper_derive_workon_home:12> grep '^[^/~]' +virtualenvwrapper_derive_workon_home:21> echo /home/trki/.virtualenvs +virtualenvwrapper_derive_workon_home:21> unset GREP_OPTIONS +virtualenvwrapper_derive_workon_home:21> egrep '([\$~]|//)' +virtualenvwrapper_derive_workon_home:30> echo /home/trki/.virtualenvs +virtualenvwrapper_derive_workon_home:31> return 0 +virtualenvwrapper_initialize:1> export 'WORKON_HOME=/home/trki/.virtualenvs' +virtualenvwrapper_initialize:3> virtualenvwrapper_verify_workon_home -q +virtualenvwrapper_verify_workon_home:1> RC=0 +virtualenvwrapper_verify_workon_home:2> [ ! -d /home/trki/.virtualenvs/ ']' +virtualenvwrapper_verify_workon_home:11> return 0 +virtualenvwrapper_initialize:6> [ /home/trki/.virtualenvs '=' '' ']' +virtualenvwrapper_initialize:11> virtualenvwrapper_run_hook initialize +virtualenvwrapper_run_hook:1> typeset hook_script +virtualenvwrapper_run_hook:2> typeset result +virtualenvwrapper_run_hook:4> hook_script=+virtualenvwrapper_run_hook:4> virtualenvwrapper_tempfile initialize-hook +virtualenvwrapper_tempfile:2> typeset 'suffix=initialize-hook' +virtualenvwrapper_tempfile:3> typeset file +virtualenvwrapper_tempfile:5> file=+virtualenvwrapper_tempfile:5> virtualenvwrapper_mktemp -t virtualenvwrapper-initialize-hook-XXXXXXXXXX +virtualenvwrapper_mktemp:1> mktemp -t virtualenvwrapper-initialize-hook-XXXXXXXXXX +virtualenvwrapper_tempfile:5> file=/tmp/virtualenvwrapper-initialize-hook-OhY86PXmo7 +virtualenvwrapper_tempfile:6> [ 0 -ne 0 ']' +virtualenvwrapper_tempfile:6> [ -z /tmp/virtualenvwrapper-initialize-hook-OhY86PXmo7 ']' +virtualenvwrapper_tempfile:6> [ ! -f /tmp/virtualenvwrapper-initialize-hook-OhY86PXmo7 ']' +virtualenvwrapper_tempfile:11> echo /tmp/virtualenvwrapper-initialize-hook-OhY86PXmo7 +virtualenvwrapper_tempfile:12> return 0 +virtualenvwrapper_run_hook:4> hook_script=/tmp/virtualenvwrapper-initialize-hook-OhY86PXmo7 +virtualenvwrapper_run_hook:11> cd /home/trki/.virtualenvs +cd:1> [[ x/home/trki/.virtualenvs == x... ]] +cd:3> [[ x/home/trki/.virtualenvs == x.... ]] +cd:5> [[ x/home/trki/.virtualenvs == x..... ]] +cd:7> [[ x/home/trki/.virtualenvs == x...... ]] +cd:9> [ -d /home/trki/.autoenv ']' +cd:13> cd /home/trki/.virtualenvs +virtualenvwrapper_run_hook:12> '' -m virtualenvwrapper.hook_loader --script /tmp/virtualenvwrapper-initialize-hook-OhY86PXmo7 initialize virtualenvwrapper_run_hook:12: permission denied: +virtualenvwrapper_run_hook:15> result=126 +virtualenvwrapper_run_hook:17> [ 126 -eq 0 ']' +virtualenvwrapper_run_hook:27> [ initialize '=' initialize ']' +virtualenvwrapper_run_hook:29> cat - virtualenvwrapper.sh: There was a problem running the initialization hooks. If Python could not import the module virtualenvwrapper.hook_loader, check that virtualenv has been installed for VIRTUALENVWRAPPER_PYTHON= and that PATH is set properly. +virtualenvwrapper_run_hook:38> rm -f /tmp/virtualenvwrapper-initialize-hook-OhY86PXmo7 +virtualenvwrapper_run_hook:39> return 126 +virtualenvwrapper_initialize:13> virtualenvwrapper_setup_tab_completion +virtualenvwrapper_setup_tab_completion:1> [ -n '' ']' +virtualenvwrapper_setup_tab_completion:20> [ -n 4.3.17 ']' +virtualenvwrapper_setup_tab_completion:30> compctl -K _virtualenvs workon rmvirtualenv cpvirtualenv showvirtualenv +virtualenvwrapper_setup_tab_completion:31> compctl -K _cdvirtualenv_complete cdvirtualenv +virtualenvwrapper_setup_tab_completion:32> compctl -K _cdsitepackages_complete cdsitepackages +virtualenvwrapper_initialize:15> return 0 +/home/trki/.zshrc:17> plugins=( git python django symfony2 zsh-syntax-highlighting composer history-substring-search virtualenvwrapper ) # pythonbrew [[ -s ~/.pythonbrew/etc/bashrc ]] && source ~/.pythonbrew/etc/bashrc +/home/trki/.zshrc:21> [[ -s /home/trki/.pythonbrew/etc/bashrc ]] Also when i try to open ubuntu software center absolutly nothing happens. No idea what to do now.

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  • CI Deployment Of Azure Web Roles Using TeamCity

    - by srkirkland
    After recently migrating an important new website to use Windows Azure “Web Roles” I wanted an easier way to deploy new versions to the Azure Staging environment as well as a reliable process to rollback deployments to a certain “known good” source control commit checkpoint.  By configuring our JetBrains’ TeamCity CI server to utilize Windows Azure PowerShell cmdlets to create new automated deployments, I’ll show you how to take control of your Azure publish process. Step 0: Configuring your Azure Project in Visual Studio Before we can start looking at automating the deployment, we should make sure manual deployments from Visual Studio are working properly.  Detailed information for setting up deployments can be found at http://msdn.microsoft.com/en-us/library/windowsazure/ff683672.aspx#PublishAzure or by doing some quick Googling, but the basics are as follows: Install the prerequisite Windows Azure SDK Create an Azure project by right-clicking on your web project and choosing “Add Windows Azure Cloud Service Project” (or by manually adding that project type) Configure your Role and Service Configuration/Definition as desired Right-click on your azure project and choose “Publish,” create a publish profile, and push to your web role You don’t actually have to do step #4 and create a publish profile, but it’s a good exercise to make sure everything is working properly.  Once your Windows Azure project is setup correctly, we are ready to move on to understanding the Azure Publish process. Understanding the Azure Publish Process The actual Windows Azure project is fairly simple at its core—it builds your dependent roles (in our case, a web role) against a specific service and build configuration, and outputs two files: ServiceConfiguration.Cloud.cscfg: This is just the file containing your package configuration info, for example Instance Count, OsFamily, ConnectionString and other Setting information. ProjectName.Azure.cspkg: This is the package file that contains the guts of your deployment, including all deployable files. When you package your Azure project, these two files will be created within the directory ./[ProjectName].Azure/bin/[ConfigName]/app.publish/.  If you want to build your Azure Project from the command line, it’s as simple as calling MSBuild on the “Publish” target: msbuild.exe /target:Publish Windows Azure PowerShell Cmdlets The last pieces of the puzzle that make CI automation possible are the Azure PowerShell Cmdlets (http://msdn.microsoft.com/en-us/library/windowsazure/jj156055.aspx).  These cmdlets are what will let us create deployments without Visual Studio or other user intervention. Preparing TeamCity for Azure Deployments Now we are ready to get our TeamCity server setup so it can build and deploy Windows Azure projects, which we now know requires the Azure SDK and the Windows Azure PowerShell Cmdlets. Installing the Azure SDK is easy enough, just go to https://www.windowsazure.com/en-us/develop/net/ and click “Install” Once this SDK is installed, I recommend running a test build to make sure your project is building correctly.  You’ll want to setup your build step using MSBuild with the “Publish” target against your solution file.  Mine looks like this: Assuming the build was successful, you will now have the two *.cspkg and *cscfg files within your build directory.  If the build was red (failed), take a look at the build logs and keep an eye out for “unsupported project type” or other build errors, which will need to be addressed before the CI deployment can be completed. With a successful build we are now ready to install and configure the Windows Azure PowerShell Cmdlets: Follow the instructions at http://msdn.microsoft.com/en-us/library/windowsazure/jj554332 to install the Cmdlets and configure PowerShell After installing the Cmdlets, you’ll need to get your Azure Subscription Info using the Get-AzurePublishSettingsFile command. Store the resulting *.publishsettings file somewhere you can get to easily, like C:\TeamCity, because you will need to reference it later from your deploy script. Scripting the CI Deploy Process Now that the cmdlets are installed on our TeamCity server, we are ready to script the actual deployment using a TeamCity “PowerShell” build runner.  Before we look at any code, here’s a breakdown of our deployment algorithm: Setup your variables, including the location of the *.cspkg and *cscfg files produced in the earlier MSBuild step (remember, the folder is something like [ProjectName].Azure/bin/[ConfigName]/app.publish/ Import the Windows Azure PowerShell Cmdlets Import and set your Azure Subscription information (this is basically your authentication/authorization step, so protect your settings file Now look for a current deployment, and if you find one Upgrade it, else Create a new deployment Pretty simple and straightforward.  Now let’s look at the code (also available as a gist here: https://gist.github.com/3694398): $subscription = "[Your Subscription Name]" $service = "[Your Azure Service Name]" $slot = "staging" #staging or production $package = "[ProjectName]\bin\[BuildConfigName]\app.publish\[ProjectName].cspkg" $configuration = "[ProjectName]\bin\[BuildConfigName]\app.publish\ServiceConfiguration.Cloud.cscfg" $timeStampFormat = "g" $deploymentLabel = "ContinuousDeploy to $service v%build.number%"   Write-Output "Running Azure Imports" Import-Module "C:\Program Files (x86)\Microsoft SDKs\Windows Azure\PowerShell\Azure\*.psd1" Import-AzurePublishSettingsFile "C:\TeamCity\[PSFileName].publishsettings" Set-AzureSubscription -CurrentStorageAccount $service -SubscriptionName $subscription   function Publish(){ $deployment = Get-AzureDeployment -ServiceName $service -Slot $slot -ErrorVariable a -ErrorAction silentlycontinue   if ($a[0] -ne $null) { Write-Output "$(Get-Date -f $timeStampFormat) - No deployment is detected. Creating a new deployment. " } if ($deployment.Name -ne $null) { #Update deployment inplace (usually faster, cheaper, won't destroy VIP) Write-Output "$(Get-Date -f $timeStampFormat) - Deployment exists in $servicename. Upgrading deployment." UpgradeDeployment } else { CreateNewDeployment } }   function CreateNewDeployment() { write-progress -id 3 -activity "Creating New Deployment" -Status "In progress" Write-Output "$(Get-Date -f $timeStampFormat) - Creating New Deployment: In progress"   $opstat = New-AzureDeployment -Slot $slot -Package $package -Configuration $configuration -label $deploymentLabel -ServiceName $service   $completeDeployment = Get-AzureDeployment -ServiceName $service -Slot $slot $completeDeploymentID = $completeDeployment.deploymentid   write-progress -id 3 -activity "Creating New Deployment" -completed -Status "Complete" Write-Output "$(Get-Date -f $timeStampFormat) - Creating New Deployment: Complete, Deployment ID: $completeDeploymentID" }   function UpgradeDeployment() { write-progress -id 3 -activity "Upgrading Deployment" -Status "In progress" Write-Output "$(Get-Date -f $timeStampFormat) - Upgrading Deployment: In progress"   # perform Update-Deployment $setdeployment = Set-AzureDeployment -Upgrade -Slot $slot -Package $package -Configuration $configuration -label $deploymentLabel -ServiceName $service -Force   $completeDeployment = Get-AzureDeployment -ServiceName $service -Slot $slot $completeDeploymentID = $completeDeployment.deploymentid   write-progress -id 3 -activity "Upgrading Deployment" -completed -Status "Complete" Write-Output "$(Get-Date -f $timeStampFormat) - Upgrading Deployment: Complete, Deployment ID: $completeDeploymentID" }   Write-Output "Create Azure Deployment" Publish   Creating the TeamCity Build Step The only thing left is to create a second build step, after your MSBuild “Publish” step, with the build runner type “PowerShell”.  Then set your script to “Source Code,” the script execution mode to “Put script into PowerShell stdin with “-Command” arguments” and then copy/paste in the above script (replacing the placeholder sections with your values).  This should look like the following:   Wrap Up After combining the MSBuild /target:Publish step (which creates the necessary Windows Azure *.cspkg and *.cscfg files) and a PowerShell script step which utilizes the Azure PowerShell Cmdlets, we have a fully deployable build configuration in TeamCity.  You can configure this step to run whenever you’d like using build triggers – for example, you could even deploy whenever a new master branch deploy comes in and passes all required tests. In the script I’ve hardcoded that every deployment goes to the Staging environment on Azure, but you could deploy straight to Production if you want to, or even setup a deployment configuration variable and set it as desired. After your TeamCity Build Configuration is complete, you’ll see something that looks like this: Whenever you click the “Run” button, all of your code will be compiled, published, and deployed to Windows Azure! One additional enormous benefit of automating the process this way is that you can easily deploy any specific source control changeset by clicking the little ellipsis button next to "Run.”  This will bring up a dialog like the one below, where you can select the last change to use for your deployment.  Since Azure Web Role deployments don’t have any rollback functionality, this is a critical feature.   Enjoy!

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  • C#: LINQ vs foreach - Round 1.

    - by James Michael Hare
    So I was reading Peter Kellner's blog entry on Resharper 5.0 and its LINQ refactoring and thought that was very cool.  But that raised a point I had always been curious about in my head -- which is a better choice: manual foreach loops or LINQ?    The answer is not really clear-cut.  There are two sides to any code cost arguments: performance and maintainability.  The first of these is obvious and quantifiable.  Given any two pieces of code that perform the same function, you can run them side-by-side and see which piece of code performs better.   Unfortunately, this is not always a good measure.  Well written assembly language outperforms well written C++ code, but you lose a lot in maintainability which creates a big techncial debt load that is hard to offset as the application ages.  In contrast, higher level constructs make the code more brief and easier to understand, hence reducing technical cost.   Now, obviously in this case we're not talking two separate languages, we're comparing doing something manually in the language versus using a higher-order set of IEnumerable extensions that are in the System.Linq library.   Well, before we discuss any further, let's look at some sample code and the numbers.  First, let's take a look at the for loop and the LINQ expression.  This is just a simple find comparison:       // find implemented via LINQ     public static bool FindViaLinq(IEnumerable<int> list, int target)     {         return list.Any(item => item == target);     }         // find implemented via standard iteration     public static bool FindViaIteration(IEnumerable<int> list, int target)     {         foreach (var i in list)         {             if (i == target)             {                 return true;             }         }           return false;     }   Okay, looking at this from a maintainability point of view, the Linq expression is definitely more concise (8 lines down to 1) and is very readable in intention.  You don't have to actually analyze the behavior of the loop to determine what it's doing.   So let's take a look at performance metrics from 100,000 iterations of these methods on a List<int> of varying sizes filled with random data.  For this test, we fill a target array with 100,000 random integers and then run the exact same pseudo-random targets through both searches.                       List<T> On 100,000 Iterations     Method      Size     Total (ms)  Per Iteration (ms)  % Slower     Any         10       26          0.00046             30.00%     Iteration   10       20          0.00023             -     Any         100      116         0.00201             18.37%     Iteration   100      98          0.00118             -     Any         1000     1058        0.01853             16.78%     Iteration   1000     906         0.01155             -     Any         10,000   10,383      0.18189             17.41%     Iteration   10,000   8843        0.11362             -     Any         100,000  104,004     1.8297              18.27%     Iteration   100,000  87,941      1.13163             -   The LINQ expression is running about 17% slower for average size collections and worse for smaller collections.  Presumably, this is due to the overhead of the state machine used to track the iterators for the yield returns in the LINQ expressions, which seems about right in a tight loop such as this.   So what about other LINQ expressions?  After all, Any() is one of the more trivial ones.  I decided to try the TakeWhile() algorithm using a Count() to get the position stopped like the sample Pete was using in his blog that Resharper refactored for him into LINQ:       // Linq form     public static int GetTargetPosition1(IEnumerable<int> list, int target)     {         return list.TakeWhile(item => item != target).Count();     }       // traditionally iterative form     public static int GetTargetPosition2(IEnumerable<int> list, int target)     {         int count = 0;           foreach (var i in list)         {             if(i == target)             {                 break;             }               ++count;         }           return count;     }   Once again, the LINQ expression is much shorter, easier to read, and should be easier to maintain over time, reducing the cost of technical debt.  So I ran these through the same test data:                       List<T> On 100,000 Iterations     Method      Size     Total (ms)  Per Iteration (ms)  % Slower     TakeWhile   10       41          0.00041             128%     Iteration   10       18          0.00018             -     TakeWhile   100      171         0.00171             88%     Iteration   100      91          0.00091             -     TakeWhile   1000     1604        0.01604             94%     Iteration   1000     825         0.00825             -     TakeWhile   10,000   15765       0.15765             92%     Iteration   10,000   8204        0.08204             -     TakeWhile   100,000  156950      1.5695              92%     Iteration   100,000  81635       0.81635             -     Wow!  I expected some overhead due to the state machines iterators produce, but 90% slower?  That seems a little heavy to me.  So then I thought, well, what if TakeWhile() is not the right tool for the job?  The problem is TakeWhile returns each item for processing using yield return, whereas our for-loop really doesn't care about the item beyond using it as a stop condition to evaluate. So what if that back and forth with the iterator state machine is the problem?  Well, we can quickly create an (albeit ugly) lambda that uses the Any() along with a count in a closure (if a LINQ guru knows a better way PLEASE let me know!), after all , this is more consistent with what we're trying to do, we're trying to find the first occurence of an item and halt once we find it, we just happen to be counting on the way.  This mostly matches Any().       // a new method that uses linq but evaluates the count in a closure.     public static int TakeWhileViaLinq2(IEnumerable<int> list, int target)     {         int count = 0;         list.Any(item =>             {                 if(item == target)                 {                     return true;                 }                   ++count;                 return false;             });         return count;     }     Now how does this one compare?                         List<T> On 100,000 Iterations     Method         Size     Total (ms)  Per Iteration (ms)  % Slower     TakeWhile      10       41          0.00041             128%     Any w/Closure  10       23          0.00023             28%     Iteration      10       18          0.00018             -     TakeWhile      100      171         0.00171             88%     Any w/Closure  100      116         0.00116             27%     Iteration      100      91          0.00091             -     TakeWhile      1000     1604        0.01604             94%     Any w/Closure  1000     1101        0.01101             33%     Iteration      1000     825         0.00825             -     TakeWhile      10,000   15765       0.15765             92%     Any w/Closure  10,000   10802       0.10802             32%     Iteration      10,000   8204        0.08204             -     TakeWhile      100,000  156950      1.5695              92%     Any w/Closure  100,000  108378      1.08378             33%     Iteration      100,000  81635       0.81635             -     Much better!  It seems that the overhead of TakeAny() returning each item and updating the state in the state machine is drastically reduced by using Any() since Any() iterates forward until it finds the value we're looking for -- for the task we're attempting to do.   So the lesson there is, make sure when you use a LINQ expression you're choosing the best expression for the job, because if you're doing more work than you really need, you'll have a slower algorithm.  But this is true of any choice of algorithm or collection in general.     Even with the Any() with the count in the closure it is still about 30% slower, but let's consider that angle carefully.  For a list of 100,000 items, it was the difference between 1.01 ms and 0.82 ms roughly in a List<T>.  That's really not that bad at all in the grand scheme of things.  Even running at 90% slower with TakeWhile(), for the vast majority of my projects, an extra millisecond to save potential errors in the long term and improve maintainability is a small price to pay.  And if your typical list is 1000 items or less we're talking only microseconds worth of difference.   It's like they say: 90% of your performance bottlenecks are in 2% of your code, so over-optimizing almost never pays off.  So personally, I'll take the LINQ expression wherever I can because they will be easier to read and maintain (thus reducing technical debt) and I can rely on Microsoft's development to have coded and unit tested those algorithm fully for me instead of relying on a developer to code the loop logic correctly.   If something's 90% slower, yes, it's worth keeping in mind, but it's really not until you start get magnitudes-of-order slower (10x, 100x, 1000x) that alarm bells should really go off.  And if I ever do need that last millisecond of performance?  Well then I'll optimize JUST THAT problem spot.  To me it's worth it for the readability, speed-to-market, and maintainability.

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  • CodePlex Daily Summary for Monday, July 01, 2013

    CodePlex Daily Summary for Monday, July 01, 2013Popular ReleasesQuickMon: Version 2.10.3: Mainly just a service release - no major changes. Toolbar buttons on main and config window can now be re-arrange (using ALT key) Added property to disable corrective scriptsDotNetNuke® IFrame: IFrame 04.05.00: New DNN6/7 Manifest file and Azure Compatibility.VidCoder: 1.5.2 Beta: Fixed crash on presets with an invalid bitrate.Roadkill - .NET Wiki engine: Roadkill v1.7: New features in 1.7: New file manager: Multiple file uploads Drag and drop uploads Delete folders (admins only) Delete files (admins only) (Experimental) Syntaxhighlighting custom variable (using https://github.com/alexgorbatchev/SyntaxHighlighter) - use [[[code lang=c#|your code here]]] (Experimental) MathJax custom variable - use [[[Mathjax]]] and $$your tex$$ on the page. Improved black bar theme Site speed improvements for Javascript/CSS files - now just two files files ea...Download Sharepoint Solution package: Release 4: version updated for SP2013WinRT XAML Toolkit: WinRT XAML Toolkit - 1.5: WinRT XAML Toolkit based on the Windows 8.0 and 8.1 Preview SDKs. Do not download the source code from here if you are looking for latest updates! You can download the latest source from the SOURCE CODE page. For compiled version use NuGet. You can add it to your project in Visual Studio by going to View/Other Windows/Package Manager Console and entering: PM> Install-Package winrtxamltoolkit Features Attachable Behaviors AwaitableUI extensions Composition library for visual tree rende...Gardens Point LEX: Gardens Point LEX version 1.2.1: The main distribution is a zip file. This contains the binary executable, documentation, source code and the examples. ChangesVersion 1.2.1 has new facilities for defining and manipulating character classes. These changes make the construction of large Unicode character classes more convenient. The runtime code for performing automaton backup has been re-implemented, and is now faster for scanners that need backup. Source CodeThe distribution contains a complete VS2010 project for the appli...ZXMAK2: Version 2.7.5.7: - fix TZX emulation (Bruce Lee, Zynaps) - fix ATM 16 colors for border - add memory module PROFI 512K; add PROFI V03 rom image; fix PROFI 3.XX configTwitter image Downloader: Twitter Image Downloader 2 with Installer: Application file with Install shield and Dot Net 4.0 redistributableUltimate Music Tagger: Ultimate Music Tagger 1.0.0.0: First release of Ultimate Music TaggerBlackJumboDog: Ver5.9.2: 2013.06.28 Ver5.9.2 (1) ??????????(????SMTP?????)?????????? (2) HTTPS???????????Outlook 2013 Add-In: Configuration Form: This new version includes the following changes: - Refactored code a bit. - Removing configuration from main form to gain more space to display items. - Moved configuration to separate form. You can click the little "gear" icon to access the configuration form (still very simple). - Added option to show past day appointments from the selected day (previous in time, that is). - Added some tooltips. You will have to uninstall the previous version (add/remove programs) if you had installed it ...Terminals: Version 3.0 - Release: Changes since version 2.0:Choose 100% portable or installed version Removed connection warning when running RDP 8 (Windows 8) client Fixed Active directory search Extended Active directory search by LDAP filters Fixed single instance mode when running on Windows Terminal server Merged usage of Tags and Groups Added columns sorting option in tables No UAC prompts on Windows 7 Completely new file persistence data layer New MS SQL persistence layer (Store data in SQL database)...NuGet: NuGet 2.6: Released June 26, 2013. Release notes: http://docs.nuget.org/docs/release-notes/nuget-2.6Python Tools for Visual Studio: 2.0 Beta: We’re pleased to announce the release of Python Tools for Visual Studio 2.0 Beta. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python language. PTVS supports a broad range of features including CPython/IronPython, Edit/Intellisense/Debug/Profile, Cloud, HPC, IPython, and cross platform debugging support. For a quick overview of the general IDE experience, please watch this video: http://www.youtube.com/watch?v=TuewiStN...Player Framework by Microsoft: Player Framework for Windows 8 and WP8 (v1.3 beta): Preview: New MPEG DASH adaptive streaming plugin for Windows Azure Media Services Preview: New Ultraviolet CFF plugin. Preview: New WP7 version with WP8 compatibility. (source code only) Source code is now available via CodePlex Git Misc bug fixes and improvements: WP8 only: Added optional fullscreen and mute buttons to default xaml JS only: protecting currentTime from returning infinity. Some videos would cause currentTime to be infinity which could cause errors in plugins expectin...AssaultCube Reloaded: 2.5.8: SERVER OWNERS: note that the default maprot has changed once again. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we continue to try to package for those OSes. Or better yet, try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compi...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.95: update parser to allow for CSS3 calc( function to nest. add recognition of -pponly (Preprocess-Only) switch in AjaxMinManifestTask build task. Fix crashing bug in EXE when processing a manifest file using the -xml switch and an error message needs to be displayed (like a missing input file). Create separate Clean and Bundle build tasks for working with manifest files (AjaxMinManifestCleanTask and AjaxMinBundleTask). Removed the IsCleanOperation from AjaxMinManifestTask -- use AjaxMinMan...VG-Ripper & PG-Ripper: VG-Ripper 2.9.44: changes NEW: Added Support for "ImgChili.net" links FIXED: Auto UpdaterDocument.Editor: 2013.25: What's new for Document.Editor 2013.25: Improved Spell Check support Improved User Interface Minor Bug Fix's, improvements and speed upsNew ProjectsAerCloud.net Client - Java, Linux & Windows: This project source code provides a step by step guide for using AerCloud.net Framework as a Service API. For more information please visit http://www.aercloudAmiClient – Asterisk Manager Interface (AMI) client based on the Rx Framework: Asterisk Manager Interface (AMI) client based on the Rx Frameworkbaidupan: cdcddddC#??????: C#??????ImageHelper: imagehelperIP switcher: IP switcher is a simple tool for switching settings, and store presets, on networkadapters.MastersProject: A MS project with a goal of creating a fully Code Contracts verified physics engine and a relatively simple game that uses it.Multiplatform card game: Example multipatform project.PhoneTools: A collection of tools designed to help developers create beautiful Windows Phone 8 apps.rodidexter: lllSharePoint 2013 List Item Encryption: This coding exercise project enables you to encrypt/decrypt list item text field in the browser using industry standard algorithms.tvaSoft: simulation, rotor dynamics, Finite Element Analisys, FEM, ODE, torsional vibration, flexural vibrationX3DML Project: X3DML is an xml-based markup language that defines rules for modeling 3D scenes from a tag-based document. It may be usefull in 3D web design and VR.zhuang-tfs: zhuang tfs

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  • CodePlex Daily Summary for Monday, May 17, 2010

    CodePlex Daily Summary for Monday, May 17, 2010New Projects.NET Essentials Course: .NET Essentials course @ Telerik Academy Training project for the studentsAU/NZ Office 2010 Launch Demos: The AU/NZ Office 2010 Launch Demos are a collection of code samples that were used as part of the Office/SharePoint 2010 launch parties in Australi...CybennyCMS: Very simple CMS system for building sites with ASP.NET with templates for lay-out, content pages with only html content and a xml file for the site...essionPIM: essionPIMGIStance: A library for finding "nearest neighbor" among an in-memory set of positions, in C# and F#. A radius must be specified for making a meaningful s...IP Informer: IP Informer is IP Informer.Kurumsal Ofis Paketi: Kurumsal Ofis Paketi (KOP), Microsoft Ofis 2010 ürünleri için geliştirilmiş eklenti yazılımıdır. KOP, Word ve Excel’de bulunan işlevlerinin genişle...Mockup to XAML: Convert Balsamiq Mockups to XAML. This project supports BMML mockup control conversion using plugins. A standard set of controls are included wit...Open XML Validator: This WPF app give you a brief resume about errors in your Open XML documents.Paint.NET Bulk Image Processor: PDNBulkUpdater is a plug-in for Paint.NET that allows you to efficiently perform operations such as resizing and converting multiple images at the ...PiPiBugNet: PiPiBugNet是一套全新的开源Bug管理系统Roleplay character generator: The roleplay character generator allows the creation of characters for different roleplaying gamesSharePoint User Search WebParts: This project contains SharePoint webparts which provide advanced search configuration and experience for SharePoint 2007. It will be upgrade in few...Spodi: Spodi is created on 22-04-2010TfsPolicyPack: This project will provide a few checkin policies for VS 2010.vccodesandobx: vccodesandobxvccodesandobxvccodesandobxWhiteNile: test project using codeplexNew ReleasesAnimeStore.Net: 1.0.3.0: Build 1.0.3.0 Changes Move some functionality to features (MEF) Filter / Search functionality. Anime hard-copy records storage (e.g Disk Storage ...AU/NZ Office 2010 Launch Demos: Twitter map web part: This is the main twitter map web part download, see the Twitter Map web part page for all the information.Blueset Studio Opensource Projects: 推来: 稳定版本BUtil: BUtil 5.0 Alpha2: The initial implementation of multitasking (except ghost)CassiniDev - Cassini 3.5/4.0 Developers Edition: CassiniDev 3.5.1 and 4.0.1 beta: Beta 2 is released here: url http://cassinidev.codeplex.com/releases/view/45456 New in CassiniDev v3.5.1.0/v4.0.1.0 Added .Net 4 / VS10 build. ...CBM-Command: 2010-05-16: Release Notes - 2010-05-16New Features New navigation options: Page Up, Page Down, Top of Directory, Bottom of Directory. See documentation (http:...CCNet Conditional Plugin: CCNet Conditional for CCNet 1.5: A (quick) build of the plugin for CCNet 1.5 to fix the 17365 bug reported by Beakster. This also adds a new condition "timeCondition"CybennyCMS: Cybenny CMS beta 1: The first beta. Includes a small demo site.Data Extracting SDK: Data Extracting SDK v.1.1 RTM: RTM version of Data Extracting SDK.Duckworth Lewis Professional Edition Calculator: DLcalc 2.0: This software can perform all D/L calculations 100% accurately. From version 2.0 onwards, tables for par scores can also be produced.EPiServer CMS Page Type Builder: Page Type Builder 1.2: Release notes can be found in this blog post.Floe IRC Client: Floe IRC Client 2010-05 R5: - Many new context menu options for @s - Ability to select multiple users in the nick list for some operations (kick, ban) - Bunch of minor bug fix...Graffiti CMS Events Plugin: Version 1.0.1: Minor update to previous version to fix bug where deleted posts were still showing in the calendar.Microsoft Research Boogie: 2010-05-16: Binary release of Boogie and Dafny. (Note, Chalice is not pre-built as part of this binary release. To obtain it, you need to build it yourself f...MSBuild Launch Pad (mPad): 1.0 Beta 2: Basic support for sln, csproj, vbproj, vcxproj, shfbproj, ccproj, oxygene and proj files are added. Basic settings (Show Prompt, and Auto Hide) are...Multi-Language Words Memorizer: Memorizer 1.1: Issues fix, XML db update with new words.NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio: NShader 1.1: New release of NShader! New : - a Visual Studio 2010 port can be installed through the new extension manager : you just have to download NShaderV...PHPExcel: PHPExcel 1.7.3 Production: Want to contribute?Please refer the Contribute page. DonationsDonate via PayPal. If you want to, we can also add your name / company on our Donati...Rollback - A social backup tool.: Rollback Setup 0.5.1.2 Build 48360: Bug fixes for backing up files which are hidden/system. Changes to make builds on 64 bit Windows 7 using VS 2010 Express edition.Rollback - A social backup tool.: Rollback Setup 0.5.1.3: Updated version number.Shake - C# Make: Shake v0.1.20: New: Simple console logger Changes: Command line params helper writes out syntax and samples (like msbuild) Fixes: Assembly info, file task and r...SharePoint User Search WebParts: v0.1 Friendly MOSS 2007 Search WebPart: Very first version of this webpart. A more stabilized version will follow in few days.Team Deploy: Team Deploy 2010 Beta 1: This is the initial release for Team Deploy 2010 for TFS Team Build 2010. All features from Team Build 2.x are functional in this version. Comp...Team Foundation Server Administration Tool: 2.0: TFS Administration Tool 2.0 TFS Administration Tool 2.0 is built on top of the Team Foundation Server 2008 object model and in order to connect to...The Ping Master: v0.9.0.0: Installer for The Ping Master binariesUseful Office Macros: All Macro Downloads: Please find above the downloads related to this project. Each Excel Workbook below works independently of the others, so you only need to download...VCC: Latest build, v2.1.30516.0: Automatic drop of latest buildVisual Studio DSite: Advanced Digital Board Game (Visual C++ 2008): An advanced digital board game made in visual c 2008.YUI Compressor Custom Tool for Visual Studio: YUI Compressor Custom Tool Full Version: Version 1.0 The following changes have been made: Merged classes to automatically sense if the target file is Javascript or CSS. Cleaned up setu...Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesPHPExcelASP.NETMost Active Projectspatterns & practices – Enterprise LibraryPHPExcelBlogEngine.NETRawrMicrosoft Biology FoundationCustomer Portal Accelerator for Microsoft Dynamics CRMWindows Azure Command-line Tools for PHP DevelopersDotNetZip LibraryCaliburn: An Application Framework for WPF and SilverlightSQL Server PowerShell Extensions

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  • Security in Software

    The term security has many meanings based on the context and perspective in which it is used. Security from the perspective of software/system development is the continuous process of maintaining confidentiality, integrity, and availability of a system, sub-system, and system data. This definition at a very high level can be restated as the following: Computer security is a continuous process dealing with confidentiality, integrity, and availability on multiple layers of a system. Key Aspects of Software Security Integrity Confidentiality Availability Integrity within a system is the concept of ensuring only authorized users can only manipulate information through authorized methods and procedures. An example of this can be seen in a simple lead management application.  If the business decided to allow each sales member to only update their own leads in the system and sales managers can update all leads in the system then an integrity violation would occur if a sales member attempted to update someone else’s leads. An integrity violation occurs when a team member attempts to update someone else’s lead because it was not entered by the sales member.  This violates the business rule that leads can only be update by the originating sales member. Confidentiality within a system is the concept of preventing unauthorized access to specific information or tools.  In a perfect world the knowledge of the existence of confidential information/tools would be unknown to all those who do not have access. When this this concept is applied within the context of an application only the authorized information/tools will be available. If we look at the sales lead management system again, leads can only be updated by originating sales members. If we look at this rule then we can say that all sales leads are confidential between the system and the sales person who entered the lead in to the system. The other sales team members would not need to know about the leads let alone need to access it. Availability within a system is the concept of authorized users being able to access the system. A real world example can be seen again from the lead management system. If that system was hosted on a web server then IP restriction can be put in place to limit access to the system based on the requesting IP address. If in this example all of the sales members where accessing the system from the 192.168.1.23 IP address then removing access from all other IPs would be need to ensure that improper access to the system is prevented while approved users can access the system from an authorized location. In essence if the requesting user is not coming from an authorized IP address then the system will appear unavailable to them. This is one way of controlling where a system is accessed. Through the years several design principles have been identified as being beneficial when integrating security aspects into a system. These principles in various combinations allow for a system to achieve the previously defined aspects of security based on generic architectural models. Security Design Principles Least Privilege Fail-Safe Defaults Economy of Mechanism Complete Mediation Open Design Separation Privilege Least Common Mechanism Psychological Acceptability Defense in Depth Least Privilege Design PrincipleThe Least Privilege design principle requires a minimalistic approach to granting user access rights to specific information and tools. Additionally, access rights should be time based as to limit resources access bound to the time needed to complete necessary tasks. The implications of granting access beyond this scope will allow for unnecessary access and the potential for data to be updated out of the approved context. The assigning of access rights will limit system damaging attacks from users whether they are intentional or not. This principle attempts to limit data changes and prevents potential damage from occurring by accident or error by reducing the amount of potential interactions with a resource. Fail-Safe Defaults Design PrincipleThe Fail-Safe Defaults design principle pertains to allowing access to resources based on granted access over access exclusion. This principle is a methodology for allowing resources to be accessed only if explicit access is granted to a user. By default users do not have access to any resources until access has been granted. This approach prevents unauthorized users from gaining access to resource until access is given. Economy of Mechanism Design PrincipleThe Economy of mechanism design principle requires that systems should be designed as simple and small as possible. Design and implementation errors result in unauthorized access to resources that would not be noticed during normal use. Complete Mediation Design PrincipleThe Complete Mediation design principle states that every access to every resource must be validated for authorization. Open Design Design PrincipleThe Open Design Design Principle is a concept that the security of a system and its algorithms should not be dependent on secrecy of its design or implementation Separation Privilege Design PrincipleThe separation privilege design principle requires that all resource approved resource access attempts be granted based on more than a single condition. For example a user should be validated for active status and has access to the specific resource. Least Common Mechanism Design PrincipleThe Least Common Mechanism design principle declares that mechanisms used to access resources should not be shared. Psychological Acceptability Design PrincipleThe Psychological Acceptability design principle refers to security mechanisms not make resources more difficult to access than if the security mechanisms were not present Defense in Depth Design PrincipleThe Defense in Depth design principle is a concept of layering resource access authorization verification in a system reduces the chance of a successful attack. This layered approach to resource authorization requires unauthorized users to circumvent each authorization attempt to gain access to a resource. When designing a system that requires meeting a security quality attribute architects need consider the scope of security needs and the minimum required security qualities. Not every system will need to use all of the basic security design principles but will use one or more in combination based on a company’s and architect’s threshold for system security because the existence of security in an application adds an additional layer to the overall system and can affect performance. That is why the definition of minimum security acceptably is need when a system is design because this quality attributes needs to be factored in with the other system quality attributes so that the system in question adheres to all qualities based on the priorities of the qualities. Resources: Barnum, Sean. Gegick, Michael. (2005). Least Privilege. Retrieved on August 28, 2011 from https://buildsecurityin.us-cert.gov/bsi/articles/knowledge/principles/351-BSI.html Saltzer, Jerry. (2011). BASIC PRINCIPLES OF INFORMATION PROTECTION. Retrieved on August 28, 2011 from  http://web.mit.edu/Saltzer/www/publications/protection/Basic.html Barnum, Sean. Gegick, Michael. (2005). Defense in Depth. Retrieved on August 28, 2011 from  https://buildsecurityin.us-cert.gov/bsi/articles/knowledge/principles/347-BSI.html Bertino, Elisa. (2005). Design Principles for Security. Retrieved on August 28, 2011 from  http://homes.cerias.purdue.edu/~bhargav/cs526/security-9.pdf

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  • The Data Scientist

    - by BuckWoody
    A new term - well, perhaps not that new - has come up and I’m actually very excited about it. The term is Data Scientist, and since it’s new, it’s fairly undefined. I’ll explain what I think it means, and why I’m excited about it. In general, I’ve found the term deals at its most basic with analyzing data. Of course, we all do that, and the term itself in that definition is redundant. There is no science that I know of that does not work with analyzing lots of data. But the term seems to refer to more than the common practices of looking at data visually, putting it in a spreadsheet or report, or even using simple coding to examine data sets. The term Data Scientist (as far as I can make out this early in it’s use) is someone who has a strong understanding of data sources, relevance (statistical and otherwise) and processing methods as well as front-end displays of large sets of complicated data. Some - but not all - Business Intelligence professionals have these skills. In other cases, senior developers, database architects or others fill these needs, but in my experience, many lack the strong mathematical skills needed to make these choices properly. I’ve divided the knowledge base for someone that would wear this title into three large segments. It remains to be seen if a given Data Scientist would be responsible for knowing all these areas or would specialize. There are pretty high requirements on the math side, specifically in graduate-degree level statistics, but in my experience a company will only have a few of these folks, so they are expected to know quite a bit in each of these areas. Persistence The first area is finding, cleaning and storing the data. In some cases, no cleaning is done prior to storage - it’s just identified and the cleansing is done in a later step. This area is where the professional would be able to tell if a particular data set should be stored in a Relational Database Management System (RDBMS), across a set of key/value pair storage (NoSQL) or in a file system like HDFS (part of the Hadoop landscape) or other methods. Or do you examine the stream of data without storing it in another system at all? This is an important decision - it’s a foundation choice that deals not only with a lot of expense of purchasing systems or even using Cloud Computing (PaaS, SaaS or IaaS) to source it, but also the skillsets and other resources needed to care and feed the system for a long time. The Data Scientist sets something into motion that will probably outlast his or her career at a company or organization. Often these choices are made by senior developers, database administrators or architects in a company. But sometimes each of these has a certain bias towards making a decision one way or another. The Data Scientist would examine these choices in light of the data itself, starting perhaps even before the business requirements are created. The business may not even be aware of all the strategic and tactical data sources that they have access to. Processing Once the decision is made to store the data, the next set of decisions are based around how to process the data. An RDBMS scales well to a certain level, and provides a high degree of ACID compliance as well as offering a well-known set-based language to work with this data. In other cases, scale should be spread among multiple nodes (as in the case of Hadoop landscapes or NoSQL offerings) or even across a Cloud provider like Windows Azure Table Storage. In fact, in many cases - most of the ones I’m dealing with lately - the data should be split among multiple types of processing environments. This is a newer idea. Many data professionals simply pick a methodology (RDBMS with Star Schemas, NoSQL, etc.) and put all data there, regardless of its shape, processing needs and so on. A Data Scientist is familiar not only with the various processing methods, but how they work, so that they can choose the right one for a given need. This is a huge time commitment, hence the need for a dedicated title like this one. Presentation This is where the need for a Data Scientist is most often already being filled, sometimes with more or less success. The latest Business Intelligence systems are quite good at allowing you to create amazing graphics - but it’s the data behind the graphics that are the most important component of truly effective displays. This is where the mathematics requirement of the Data Scientist title is the most unforgiving. In fact, someone without a good foundation in statistics is not a good candidate for creating reports. Even a basic level of statistics can be dangerous. Anyone who works in analyzing data will tell you that there are multiple errors possible when data just seems right - and basic statistics bears out that you’re on the right track - that are only solvable when you understanding why the statistical formula works the way it does. And there are lots of ways of presenting data. Sometimes all you need is a “yes” or “no” answer that can only come after heavy analysis work. In that case, a simple e-mail might be all the reporting you need. In others, complex relationships and multiple components require a deep understanding of the various graphical methods of presenting data. Knowing which kind of chart, color, graphic or shape conveys a particular datum best is essential knowledge for the Data Scientist. Why I’m excited I love this area of study. I like math, stats, and computing technologies, but it goes beyond that. I love what data can do - how it can help an organization. I’ve been fortunate enough in my professional career these past two decades to work with lots of folks who perform this role at companies from aerospace to medical firms, from manufacturing to retail. Interestingly, the size of the company really isn’t germane here. I worked with one very small bio-tech (cryogenics) company that worked deeply with analysis of complex interrelated data. So  watch this space. No, I’m not leaving Azure or distributed computing or Microsoft. In fact, I think I’m perfectly situated to investigate this role further. We have a huge set of tools, from RDBMS to Hadoop to allow me to explore. And I’m happy to share what I learn along the way.

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  • Packaging Swing apps with integrated JavaFX content

    - by igor
    JavaFX provides a lot of interesting capabilities for developing rich client applications in Java, but what if you are working on an existing Swing application and you want to take advantage of these new features?  Maybe you want to use one or two controls like the LineChart or a MediaView.  Maybe you want to embed a large Scene Graph as an initial step in porting your application to FX.  A hybrid Swing/FX application might just be the answer. Developing a hybrid Swing + JavaFX application is not terribly difficult, but until recently the deployment of hybrid applications has not simple as a "pure" JavaFX application.  The existing tools focused on packaging FX Applications, or Swing applications - they did not account for hybrid applications. But with JavaFX 2.2 the tools include support for this hybrid application use case.  Solution  In JavaFX 2.2 we extended the packaging ant tasks to greatly simplify deploying hybrid applications.  You now use the same deployment approach as you would for pure JavaFX applications.  Just bundle your main application jar with the fx:jar ant task and then generate html/jnlp files using fx:deploy.  The only difference is setting toolkit attribute for the fx:application tag as shown below: <fx:application id="swingFXApp" mainClass="${main.class}" toolkit="swing"/>  The value of ${main.class} in the example above is your application class which has a main method.  It does not need to extend JavaFX Application class. The resulting package provides support for the same set of execution modes as a package for a JavaFX application, although the packages which are created are not identical to the packages created for a pure FX application.  You will see two JNLP files generated in the case of a hybrid application - one for use from Swing applet and another for the webstart launch.  Note that these improvements do not alter the set of features available to Swing applications. The packaging tools just make it easier to use the advanced features of JavaFX in your Swing application. The same limits still apply, for example a Swing application can not use JavaFX Preloaders and code changes are necessary to support HTML splash screens. Why should I use the JavaFX ant tasks for packaging my Swing application?  While using FX packaging tool for a Swing application may seem like a mismatch at face value, there are some really good reasons to use this approach.  The primary justification for our packaging tools is to simplify the creation of your application artifacts, and to reduce manual errors.  Plus, no one should have to write JNLP by hand. Some specific benefits include: Your application jar will include a launcher program.  This improves your standalone launch by: checking for the JavaFX runtime guiding the user through any necessary installations setting the system proxy for Java The ant tasks will generate JNLP and HTML files for your swing app: avoids learning unnecessary details about JNLP, and eliminates the error-prone hand editing of JNLP files simplifies using advanced features like embedding JNLP and signing jars as BLOBs to improve launch performance.you can also embed the signing certificate details to improve the user's experience  allows the use of web page templates to inject the generated code directly into your actual web page instead of being forced to copy/paste the generated code snippets. What about native packing? Absolutely!  The very same ant task can generate a native bundle for a Swing application with JavaFX content.  Try running one of these sample native bundles for the "SwingInterop" FX example: exe and dmg.   I also used another feature on these examples: a click-through license agreement for .exe installers and OS X DMG drag installers. Small Caveat This packaging procedure is optimized around using the JavaFX packaging tools for your entire Swing application.  If you are trying to embed JavaFX content into existing project (with an existing build/packing process) then you may need to experiment in order to find the best way to integrate the JavaFX packaging steps into your existing build procedure. As long as you can use ant in your build process this should be a workable approach. It some cases solution could be less than ideal. For example, you need to use fx:jar to package your main jar file in order to produce a double-clickable jar or a native bundle.  The jar will be created from scratch, but you may already be creating the main jar file with a custom manifest.  This may lead to some redundant steps in your build process.  Hopefully the benefits will outweigh the problems. This is an area of ongoing development for the team, and we will continue to refine and improve both the tools and the process. Please share your experiences and suggestions with us.  You can comment here on the blog or file issues to JIRA. Sample code Here is the full ant code used to package SwingInterop.  You can grab latest JavaFX samples and try it yourself:  <target name="-post-jar"> <taskdef resource="com/sun/javafx/tools/ant/antlib.xml" uri="javafx:com.sun.javafx.tools.ant" classpath="${javafx.tools.ant.jar}"/> <!-- Mark application as Swing-based --> <fx:application id="swingFXApp" mainClass="${main.class}" toolkit="swing"/> <!-- Create doubleclickable jar file with embedded launcher --> <fx:jar destfile="${dist.jar}"> <fileset dir="${build.classes.dir}"/> <fx:application refid="swingFXApp" name="SwingInterop"/> <manifest> <attribute name="Implementation-Vendor" value="${application.vendor}"/> <attribute name="Implementation-Title" value="${application.title}"/> <attribute name="Implementation-Version" value="1.0"/> </manifest> </fx:jar> <!-- sign application jar. Use new self signed certificate --> <delete file="${build.dir}/test.keystore"/> <genkey alias="TestAlias" storepass="xyz123" keystore="${build.dir}/test.keystore" dname="CN=Samples, OU=JavaFX Dev, O=Oracle, C=US"/> <fx:signjar keystore="${build.dir}/test.keystore" alias="TestAlias" storepass="xyz123"> <fileset file="${dist.jar}"/> </fx:signjar> <!-- generate JNLPs, HTML and native bundles --> <fx:deploy width="960" height="720" includeDT="true" nativeBundles="all" outdir="${basedir}/${dist.dir}" embedJNLP="true" outfile="${application.title}"> <fx:application refId="swingFXApp"/> <fx:resources> <fx:fileset dir="${basedir}/${dist.dir}" includes="SwingInterop.jar"/> </fx:resources> <fx:permissions/> <info title="Sample app: ${application.title}" vendor="${application.vendor}"/> </fx:deploy> </target>

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  • SQL SERVER – Weekly Series – Memory Lane – #032

    - by Pinal Dave
    Here is the list of selected articles of SQLAuthority.com across all these years. Instead of just listing all the articles I have selected a few of my most favorite articles and have listed them here with additional notes below it. Let me know which one of the following is your favorite article from memory lane. 2007 Complete Series of Database Coding Standards and Guidelines SQL SERVER Database Coding Standards and Guidelines – Introduction SQL SERVER – Database Coding Standards and Guidelines – Part 1 SQL SERVER – Database Coding Standards and Guidelines – Part 2 SQL SERVER Database Coding Standards and Guidelines Complete List Download Explanation and Example – SELF JOIN When all of the data you require is contained within a single table, but data needed to extract is related to each other in the table itself. Examples of this type of data relate to Employee information, where the table may have both an Employee’s ID number for each record and also a field that displays the ID number of an Employee’s supervisor or manager. To retrieve the data tables are required to relate/join to itself. Insert Multiple Records Using One Insert Statement – Use of UNION ALL This is very interesting question I have received from new developer. How can I insert multiple values in table using only one insert? Now this is interesting question. When there are multiple records are to be inserted in the table following is the common way using T-SQL. Function to Display Current Week Date and Day – Weekly Calendar Straight blog post with script to find current week date and day based on the parameters passed in the function.  2008 In my beginning years, I have almost same confusion as many of the developer had in their earlier years. Here are two of the interesting question which I have attempted to answer in my early year. Even if you are experienced developer may be you will still like to read following two questions: Order Of Column In Index Order of Conditions in WHERE Clauses Example of DISTINCT in Aggregate Functions Have you ever used DISTINCT with the Aggregation Function? Here is a simple example about how users can do it. Create a Comma Delimited List Using SELECT Clause From Table Column Straight to script example where I explained how to do something easy and quickly. Compound Assignment Operators SQL SERVER 2008 has introduced new concept of Compound Assignment Operators. Compound Assignment Operators are available in many other programming languages for quite some time. Compound Assignment Operators is operator where variables are operated upon and assigned on the same line. PIVOT and UNPIVOT Table Examples Here is a very interesting question – the answer to the question can be YES or NO both. “If we PIVOT any table and UNPIVOT that table do we get our original table?” Read the blog post to get the explanation of the question above. 2009 What is Interim Table – Simple Definition of Interim Table The interim table is a table that is generated by joining two tables and not the final result table. In other words, when two tables are joined they create an interim table as resultset but the resultset is not final yet. It may be possible that more tables are about to join on the interim table, and more operations are still to be applied on that table (e.g. Order By, Having etc). Besides, it may be possible that there is no interim table; sometimes final table is what is generated when the query is run. 2010 Stored Procedure and Transactions If Stored Procedure is transactional then, it should roll back complete transactions when it encounters any errors. Well, that does not happen in this case, which proves that Stored Procedure does not only provide just the transactional feature to a batch of T-SQL. Generate Database Script for SQL Azure When talking about SQL Azure the most common complaint I hear is that the script generated from stand-along SQL Server database is not compatible with SQL Azure. This was true for some time for sure but not any more. If you have SQL Server 2008 R2 installed you can follow the guideline below to generate a script which is compatible with SQL Azure. Convert IN to EXISTS – Performance Talk It is NOT necessary that every time when IN is replaced by EXISTS it gives better performance. However, in our case listed above it does for sure give better performance. You can read about this subject in the associated blog post. Subquery or Join – Various Options – SQL Server Engine Knows the Best Every single time whenever there is a performance tuning exercise, I hear the conversation from developer where some prefer subquery and some prefer join. In this two part blog post, I explain the same in the detail with examples. Part 1 | Part 2 Merge Operations – Insert, Update, Delete in Single Execution MERGE is a new feature that provides an efficient way to do multiple DML operations. In earlier versions of SQL Server, we had to write separate statements to INSERT, UPDATE, or DELETE data based on certain conditions; however, at present, by using the MERGE statement, we can include the logic of such data changes in one statement that even checks when the data is matched and then just update it, and similarly, when the data is unmatched, it is inserted. 2011 Puzzle – Statistics are not updated but are Created Once Here is the quick scenario about my setup. Create Table Insert 1000 Records Check the Statistics Now insert 10 times more 10,000 indexes Check the Statistics – it will be NOT updated – WHY? Question to You – When to use Function and When to use Stored Procedure Personally, I believe that they are both different things - they cannot be compared. I can say, it will be like comparing apples and oranges. Each has its own unique use. However, they can be used interchangeably at many times and in real life (i.e., production environment). I have personally seen both of these being used interchangeably many times. This is the precise reason for asking this question. 2012 In year 2012 I had two interesting series ran on the blog. If there is no fun in learning, the learning becomes a burden. For the same reason, I had decided to build a three part quiz around SEQUENCE. The quiz was to identify the next value of the sequence. I encourage all of you to take part in this fun quiz. Guess the Next Value – Puzzle 1 Guess the Next Value – Puzzle 2 Guess the Next Value – Puzzle 3 Guess the Next Value – Puzzle 4 Simple Example to Configure Resource Governor – Introduction to Resource Governor Resource Governor is a feature which can manage SQL Server Workload and System Resource Consumption. We can limit the amount of CPU and memory consumption by limiting /governing /throttling on the SQL Server. If there are different workloads running on SQL Server and each of the workload needs different resources or when workloads are competing for resources with each other and affecting the performance of the whole server resource governor is a very important task. Tricks to Replace SELECT * with Column Names – SQL in Sixty Seconds #017 – Video  Retrieves unnecessary columns and increases network traffic When a new columns are added views needs to be refreshed manually Leads to usage of sub-optimal execution plan Uses clustered index in most of the cases instead of using optimal index It is difficult to debug SQL SERVER – Load Generator – Free Tool From CodePlex The best part of this SQL Server Load Generator is that users can run multiple simultaneous queries again SQL Server using different login account and different application name. The interface of the tool is extremely easy to use and very intuitive as well. A Puzzle – Swap Value of Column Without Case Statement Let us assume there is a single column in the table called Gender. The challenge is to write a single update statement which will flip or swap the value in the column. For example if the value in the gender column is ‘male’ swap it with ‘female’ and if the value is ‘female’ swap it with ‘male’. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Memory Lane, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • How to free up space on /boot? [closed]

    - by Phrogz
    Possible Duplicate: Free up more space on /boot I logged onto my server today to find the message: => /boot is using 98.9% of 91MB When I look at /boot I see that it is indeed very low on space, and has old-kernel files in it: phrogz@planar:~$ df -h /boot Filesystem Size Used Avail Use% Mounted on /dev/sda1 92M 54M 33M 63% /boot phrogz@planar:~$ la /boot total 81880 drwxr-xr-x 4 root root 3072 2011-12-02 06:26 ./ drwxr-xr-x 22 root root 4096 2011-09-29 06:37 ../ -rw-r--r-- 1 root root 646419 2011-03-01 19:02 abi-2.6.32-30-server -rw-r--r-- 1 root root 646419 2011-04-08 17:07 abi-2.6.32-31-server -rw-r--r-- 1 root root 646454 2011-04-20 16:53 abi-2.6.32-32-server -rw-r--r-- 1 root root 646454 2011-07-29 16:07 abi-2.6.32-33-server -rw-r--r-- 1 root root 646710 2011-09-13 18:00 abi-2.6.32-34-server -rw-r--r-- 1 root root 646820 2011-10-11 11:10 abi-2.6.32-35-server -rw-r--r-- 1 root root 110687 2011-03-01 19:02 config-2.6.32-30-server -rw-r--r-- 1 root root 110676 2011-04-08 17:07 config-2.6.32-31-server -rw-r--r-- 1 root root 110687 2011-04-20 16:53 config-2.6.32-32-server -rw-r--r-- 1 root root 110687 2011-07-29 16:07 config-2.6.32-33-server -rw-r--r-- 1 root root 110687 2011-09-13 18:00 config-2.6.32-34-server -rw-r--r-- 1 root root 110687 2011-10-11 11:10 config-2.6.32-35-server drwxr-xr-x 3 root root 6144 2011-12-02 06:26 grub/ -rw-r--r-- 1 root root 8258196 2011-05-18 11:58 initrd.img-2.6.32-30-server -rw-r--r-- 1 root root 8259568 2011-05-23 20:24 initrd.img-2.6.32-31-server -rw-r--r-- 1 root root 8257374 2011-05-30 07:47 initrd.img-2.6.32-32-server -rw-r--r-- 1 root root 8287489 2011-08-10 06:37 initrd.img-2.6.32-33-server -rw-r--r-- 1 root root 8288075 2011-09-29 06:37 initrd.img-2.6.32-34-server drwx------ 2 root root 12288 2011-05-18 11:46 lost+found/ -rw-r--r-- 1 root root 160280 2010-03-23 03:40 memtest86+.bin -rw-r--r-- 1 root root 2179117 2011-03-01 19:02 System.map-2.6.32-30-server -rw-r--r-- 1 root root 2179628 2011-04-08 17:07 System.map-2.6.32-31-server -rw-r--r-- 1 root root 2178240 2011-04-20 16:53 System.map-2.6.32-32-server -rw-r--r-- 1 root root 2178382 2011-07-29 16:07 System.map-2.6.32-33-server -rw-r--r-- 1 root root 2178952 2011-09-13 18:00 System.map-2.6.32-34-server -rw-r--r-- 1 root root 2179333 2011-10-11 11:10 System.map-2.6.32-35-server -rw-r--r-- 1 root root 1336 2011-03-01 19:08 vmcoreinfo-2.6.32-30-server -rw-r--r-- 1 root root 1336 2011-04-08 17:13 vmcoreinfo-2.6.32-31-server -rw-r--r-- 1 root root 1336 2011-04-20 16:54 vmcoreinfo-2.6.32-32-server -rw-r--r-- 1 root root 1336 2011-07-29 16:08 vmcoreinfo-2.6.32-33-server -rw-r--r-- 1 root root 1336 2011-09-13 18:03 vmcoreinfo-2.6.32-34-server -rw-r--r-- 1 root root 1336 2011-10-11 11:11 vmcoreinfo-2.6.32-35-server -rw-r--r-- 1 root root 4111552 2011-03-01 19:02 vmlinuz-2.6.32-30-server -rw-r--r-- 1 root root 4113344 2011-04-08 17:07 vmlinuz-2.6.32-31-server -rw-r--r-- 1 root root 4106528 2011-04-20 16:53 vmlinuz-2.6.32-32-server -rw-r--r-- 1 root root 4107648 2011-07-29 16:07 vmlinuz-2.6.32-33-server -rw-r--r-- 1 root root 4108960 2011-09-13 18:00 vmlinuz-2.6.32-34-server -rw-r--r-- 1 root root 4111040 2011-10-11 11:10 vmlinuz-2.6.32-35-server I was able to find the old kernel packages like so: phrogz@planar:/boot$ dpkg -l | grep linux-image ii linux-image-2.6.32-30-server 2.6.32-30.59 Linux kernel image for version 2.6.32 on x86 ii linux-image-2.6.32-31-server 2.6.32-31.61 Linux kernel image for version 2.6.32 on x86 ii linux-image-2.6.32-32-server 2.6.32-32.62 Linux kernel image for version 2.6.32 on x86 ii linux-image-2.6.32-33-server 2.6.32-33.72 Linux kernel image for version 2.6.32 on x86 ii linux-image-2.6.32-34-server 2.6.32-34.77 Linux kernel image for version 2.6.32 on x86 iF linux-image-2.6.32-35-server 2.6.32-35.78 Linux kernel image for version 2.6.32 on x86 iU linux-image-server 2.6.32.36.42 Linux kernel image on Server Equipment. …and I can see that many of them are older than my current image: phrogz@planar:/boot$ uname -a Linux planar 2.6.32-34-server #77-Ubuntu SMP Tue Sep 13 20:54:38 UTC 2011 x86_64 GNU/Linux However, I can't actually remove them due to an unmet dependency: phrogz@planar:/boot$ sudo apt-get --purge remove linux-image-2.6.32-30-server Reading package lists... Done Building dependency tree Reading state information... Done You might want to run `apt-get -f install' to correct these: The following packages have unmet dependencies: linux-image-server: Depends: linux-image-2.6.32-36-server but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). But I can't fix the dependency (presumably due to low disk space): phrogz@planar:/boot$ sudo apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following packages were automatically installed and are no longer required: liblcms1 linux-headers-2.6.32-32-server libnspr4-0d linux-headers-2.6.32-33-server linux-headers-2.6.32-32 linux-headers-2.6.32-33 linux-headers-2.6.32-34 libcups2 tzdata-java libjpeg62 linux-headers-2.6.32-34-server libavahi-client3 ca-certificates-java libnss3-1d Use 'apt-get autoremove' to remove them. The following extra packages will be installed: linux-image-2.6.32-36-server Suggested packages: fdutils linux-doc-2.6.32 linux-source-2.6.32 linux-tools The following NEW packages will be installed: linux-image-2.6.32-36-server 0 upgraded, 1 newly installed, 0 to remove and 8 not upgraded. 3 not fully installed or removed. Need to get 0B/31.8MB of archives. After this operation, 128MB of additional disk space will be used. Do you want to continue [Y/n]? (Reading database ... 145200 files and directories currently installed.) Unpacking linux-image-2.6.32-36-server (from .../linux-image-2.6.32-36-server_2.6.32-36.79_amd64.deb) ... Done. dpkg: error processing /var/cache/apt/archives/linux-image-2.6.32-36-server_2.6.32-36.79_amd64.deb (--unpack): failed in buffer_write(fd) (10, ret=-1): backend dpkg-deb during `./boot/vmlinuz-2.6.32-36-server': No space left on device dpkg-deb: subprocess paste killed by signal (Broken pipe) Running postrm hook script /usr/sbin/update-grub. Generating grub.cfg ... Found linux image: /boot/vmlinuz-2.6.32-35-server Found linux image: /boot/vmlinuz-2.6.32-34-server Found initrd image: /boot/initrd.img-2.6.32-34-server Found linux image: /boot/vmlinuz-2.6.32-33-server Found initrd image: /boot/initrd.img-2.6.32-33-server Found linux image: /boot/vmlinuz-2.6.32-32-server Found initrd image: /boot/initrd.img-2.6.32-32-server Found linux image: /boot/vmlinuz-2.6.32-31-server Found initrd image: /boot/initrd.img-2.6.32-31-server Found linux image: /boot/vmlinuz-2.6.32-30-server Found initrd image: /boot/initrd.img-2.6.32-30-server Found memtest86+ image: /memtest86+.bin done Errors were encountered while processing: /var/cache/apt/archives/linux-image-2.6.32-36-server_2.6.32-36.79_amd64.deb E: Sub-process /usr/bin/dpkg returned an error code (1) How do I free up space on /boot so that I can fix my dependencies? Should I just delete the files manually? And then, should I resize my /boot to be larger, so this doesn't happen again? If so, how? If not, what maintenance should I be running regularly to prevent the accumulation of this cruft?

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  • XNA: Rotating Bones

    - by MLM
    XNA 4.0 I am trying to learn how to rotate bones on a very simple tank model I made in Cinema 4D. It is rigged by 3 bones, Root - Main - Turret - Barrel I have binded all of the objects to the bones so that all translations/rotations work as planned in C4D. I exported it as .fbx I based my test project after: http://create.msdn.com/en-US/education/catalog/sample/simple_animation I can build successfully with no errors but all the rotations I try to do to my bones have no effect. I can transform my Root successfully using below but the bone transforms have no effect: myModel.Root.Transform = world; Matrix turretRotation = Matrix.CreateRotationY(MathHelper.ToRadians(37)); Matrix barrelRotation = Matrix.CreateRotationX(barrelRotationValue); MainBone.Transform = MainTransform; TurretBone.Transform = turretRotation * TurretTransform; BarrelBone.Transform = barrelRotation * BarrelTransform; I am wondering if my model is just not right or something important I am missing in the code. Here is my Game1.cs using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace ModelTesting { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; float aspectRatio; Tank myModel; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here myModel = new Tank(); base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here myModel.Load(Content); aspectRatio = graphics.GraphicsDevice.Viewport.AspectRatio; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here float time = (float)gameTime.TotalGameTime.TotalSeconds; // Move the pieces /* myModel.TurretRotation = (float)Math.Sin(time * 0.333f) * 1.25f; myModel.BarrelRotation = (float)Math.Sin(time * 0.25f) * 0.333f - 0.333f; */ base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); // Calculate the camera matrices. float time = (float)gameTime.TotalGameTime.TotalSeconds; Matrix rotation = Matrix.CreateRotationY(MathHelper.ToRadians(45)); Matrix view = Matrix.CreateLookAt(new Vector3(2000, 500, 0), new Vector3(0, 150, 0), Vector3.Up); Matrix projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, graphics.GraphicsDevice.Viewport.AspectRatio, 10, 10000); // TODO: Add your drawing code here myModel.Draw(rotation, view, projection); base.Draw(gameTime); } } } And here is my tank class: using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace ModelTesting { public class Tank { Model myModel; // Array holding all the bone transform matrices for the entire model. // We could just allocate this locally inside the Draw method, but it // is more efficient to reuse a single array, as this avoids creating // unnecessary garbage. public Matrix[] boneTransforms; // Shortcut references to the bones that we are going to animate. // We could just look these up inside the Draw method, but it is more // efficient to do the lookups while loading and cache the results. ModelBone MainBone; ModelBone TurretBone; ModelBone BarrelBone; // Store the original transform matrix for each animating bone. Matrix MainTransform; Matrix TurretTransform; Matrix BarrelTransform; // current animation positions float turretRotationValue; float barrelRotationValue; /// <summary> /// Gets or sets the turret rotation amount. /// </summary> public float TurretRotation { get { return turretRotationValue; } set { turretRotationValue = value; } } /// <summary> /// Gets or sets the barrel rotation amount. /// </summary> public float BarrelRotation { get { return barrelRotationValue; } set { barrelRotationValue = value; } } /// <summary> /// Load the model /// </summary> public void Load(ContentManager Content) { // TODO: use this.Content to load your game content here myModel = Content.Load<Model>("Models\\simple_tank02"); MainBone = myModel.Bones["Main"]; TurretBone = myModel.Bones["Turret"]; BarrelBone = myModel.Bones["Barrel"]; MainTransform = MainBone.Transform; TurretTransform = TurretBone.Transform; BarrelTransform = BarrelBone.Transform; // Allocate the transform matrix array. boneTransforms = new Matrix[myModel.Bones.Count]; } public void Draw(Matrix world, Matrix view, Matrix projection) { myModel.Root.Transform = world; Matrix turretRotation = Matrix.CreateRotationY(MathHelper.ToRadians(37)); Matrix barrelRotation = Matrix.CreateRotationX(barrelRotationValue); MainBone.Transform = MainTransform; TurretBone.Transform = turretRotation * TurretTransform; BarrelBone.Transform = barrelRotation * BarrelTransform; myModel.CopyAbsoluteBoneTransformsTo(boneTransforms); // Draw the model, a model can have multiple meshes, so loop foreach (ModelMesh mesh in myModel.Meshes) { // This is where the mesh orientation is set foreach (BasicEffect effect in mesh.Effects) { effect.World = boneTransforms[mesh.ParentBone.Index]; effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); } // Draw the mesh, will use the effects set above mesh.Draw(); } } } }

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  • Why did Ubuntu suddenly get so slow?

    - by user101383
    12.10 has been slowing down mysteriously. Normally, in past versions, I can log in, open Firefox, and it will pop up within seconds. 12.10 is like that upon install too, though once I install my old apps, it gets very slow by Ubuntu standards. After login the hard drive will just make noise for a while before the OS will do anything. Hardware: enter description: Desktop Computer product: XPS 8300 () vendor: Dell Inc. serial: B6G2WR1 width: 64 bits capabilities: smbios-2.6 dmi-2.6 vsyscall32 configuration: boot=normal chassis=desktop uuid=44454C4C-3600-1047-8032-C2C04F575231 core description: Motherboard product: 0Y2MRG vendor: Dell Inc. physical id: 0 version: A00 serial: ..CN7360419G04VQ. slot: To Be Filled By O.E.M. *cpu description: CPU product: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz vendor: Intel Corp. physical id: 4 bus info: cpu@0 version: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz serial: To Be Filled By O.E.M. slot: CPU 1 size: 1600MHz capacity: 1600MHz width: 64 bits clock: 100MHz capabilities: x86-64 fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx smx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer aes xsave avx lahf_lm ida arat epb xsaveopt pln pts dtherm tpr_shadow vnmi flexpriority ept vpid cpufreq configuration: cores=4 enabledcores=1 threads=2 *-cache:0 description: L1 cache physical id: 5 slot: L1-Cache size: 256KiB capacity: 256KiB capabilities: internal write-through unified *-cache:1 description: L2 cache physical id: 6 slot: L2-Cache size: 1MiB capacity: 1MiB capabilities: internal write-through unified *-cache:2 DISABLED description: L3 cache physical id: 7 slot: L3-Cache size: 8MiB capacity: 8MiB capabilities: internal write-back unified *-memory description: System Memory physical id: 20 slot: System board or motherboard size: 8GiB *-bank:0 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NF-CG vendor: Nanya physical id: 0 serial: 7228183 slot: DIMM3 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NF-CG vendor: Nanya physical id: 1 serial: 1E28183 slot: DIMM1 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:2 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NF-CG vendor: Nanya physical id: 2 serial: 9E28183 slot: DIMM4 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:3 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NF-CG vendor: Nanya physical id: 3 serial: 5527183 slot: DIMM2 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-firmware description: BIOS vendor: Dell Inc. physical id: 0 version: A05 date: 09/21/2011 size: 64KiB capacity: 4032KiB capabilities: mca pci upgrade shadowing escd cdboot bootselect socketedrom edd int13floppy1200 int13floppy720 int13floppy2880 int5printscreen int9keyboard int14serial int17printer int10video acpi usb zipboot biosbootspecification *-pci description: Host bridge product: 2nd Generation Core Processor Family DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 09 width: 32 bits clock: 33MHz *-pci:0 description: PCI bridge product: Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port vendor: Intel Corporation physical id: 1 bus info: pci@0000:00:01.0 version: 09 width: 32 bits clock: 33MHz capabilities: pci pm msi pciexpress normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:e000(size=4096) memory:fe600000-fe6fffff ioport:d0000000(size=268435456) *-display description: VGA compatible controller product: Juniper [Radeon HD 5700 Series] vendor: Advanced Micro Devices [AMD] nee ATI physical id: 0 bus info: pci@0000:01:00.0 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi vga_controller bus_master cap_list rom configuration: driver=radeon latency=0 resources: irq:44 memory:d0000000-dfffffff memory:fe620000-fe63ffff ioport:e000(size=256) memory:fe600000-fe61ffff *-multimedia description: Audio device product: Juniper HDMI Audio [Radeon HD 5700 Series] vendor: Advanced Micro Devices [AMD] nee ATI physical id: 0.1 bus info: pci@0000:01:00.1 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:48 memory:fe640000-fe643fff *-communication description: Communication controller product: 6 Series/C200 Series Chipset Family MEI Controller #1 vendor: Intel Corporation physical id: 16 bus info: pci@0000:00:16.0 version: 04 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: driver=mei latency=0 resources: irq:45 memory:fe708000-fe70800f *-usb:0 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 vendor: Intel Corporation physical id: 1a bus info: pci@0000:00:1a.0 version: 05 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:16 memory:fe707000-fe7073ff *-multimedia description: Audio device product: 6 Series/C200 Series Chipset Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 05 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:46 memory:fe700000-fe703fff *-pci:1 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:41 memory:fe500000-fe5fffff *-network description: Network controller product: BCM4313 802.11b/g/n Wireless LAN Controller vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=bcma-pci-bridge latency=0 resources: irq:16 memory:fe500000-fe503fff *-pci:2 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 4 vendor: Intel Corporation physical id: 1c.3 bus info: pci@0000:00:1c.3 version: b5 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:42 memory:fe400000-fe4fffff *-network description: Ethernet interface product: NetLink BCM57788 Gigabit Ethernet PCIe vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 01 serial: 18:03:73:e1:a7:71 size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion=3.123 duplex=full firmware=sb ip=192.168.1.3 latency=0 link=yes multicast=yes port=MII speed=100Mbit/s resources: irq:47 memory:fe400000-fe40ffff *-usb:1 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 05 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:23 memory:fe706000-fe7063ff *-isa description: ISA bridge product: H67 Express Chipset Family LPC Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 05 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: latency=0 *-storage description: SATA controller product: 6 Series/C200 Series Chipset Family SATA AHCI Controller vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 version: 05 width: 32 bits clock: 66MHz capabilities: storage msi pm ahci_1.0 bus_master cap_list configuration: driver=ahci latency=0 resources: irq:43 ioport:f070(size=8) ioport:f060(size=4) ioport:f050(size=8) ioport:f040(size=4) ioport:f020(size=32) memory:fe705000-fe7057ff *-serial UNCLAIMED description: SMBus product: 6 Series/C200 Series Chipset Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 05 width: 64 bits clock: 33MHz configuration: latency=0 resources: memory:fe704000-fe7040ff ioport:f000(size=32) *-scsi:0 physical id: 1 logical name: scsi0 capabilities: emulated *-disk description: ATA Disk product: Hitachi HUA72201 vendor: Hitachi physical id: 0.0.0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: JP4O serial: JPW9J0HD21BTZC size: 931GiB (1TB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 sectorsize=512 signature=000641dc *-volume:0 description: EXT4 volume vendor: Linux physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 logical name: / version: 1.0 serial: 4e3d91b7-fd38-4f44-a9e9-ba3c39b926ec size: 585GiB capacity: 585GiB capabilities: primary journaled extended_attributes large_files huge_files dir_nlink recover extents ext4 ext2 initialized configuration: created=2012-10-21 16:26:50 filesystem=ext4 lastmountpoint=/ modified=2012-10-29 18:12:08 mount.fstype=ext4 mount.options=rw,relatime,errors=remount-ro,data=ordered mounted=2012-10-29 18:12:08 state=mounted *-volume:1 description: Extended partition physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 size: 7823MiB capacity: 7823MiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume description: Linux swap / Solaris partition physical id: 5 logical name: /dev/sda5 capacity: 7823MiB capabilities: nofs *-volume:2 description: Windows NTFS volume physical id: 3 bus info: scsi@0:0.0.0,3 logical name: /dev/sda3 version: 3.1 serial: 84a92aae-347b-7940-a2d1-f4745b885ef2 size: 337GiB capacity: 337GiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2012-10-21 18:43:39 filesystem=ntfs modified_by_chkdsk=true mounted_on_nt4=true resize_log_file=true state=dirty upgrade_on_mount=true *-scsi:1 physical id: 2 logical name: scsi1 capabilities: emulated *-cdrom description: DVD-RAM writer product: DVDRWBD DH-12E3S vendor: PLDS physical id: 0.0.0 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/sr0 version: MD11 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-scsi:2 physical id: 3 bus info: usb@2:1.8 logical name: scsi6 capabilities: emulated scsi-host configuration: driver=usb-storage *-disk:0 description: SCSI Disk physical id: 0.0.0 bus info: scsi@6:0.0.0 logical name: /dev/sdb configuration: sectorsize=512 *-disk:1 description: SCSI Disk physical id: 0.0.1 bus info: scsi@6:0.0.1 logical name: /dev/sdc configuration: sectorsize=512 *-disk:2 description: SCSI Disk physical id: 0.0.2 bus info: scsi@6:0.0.2 logical name: /dev/sdd configuration: sectorsize=512 *-disk:3 description: SCSI Disk product: MS/MS-Pro vendor: Generic- physical id: 0.0.3 bus info: scsi@6:0.0.3 logical name: /dev/sde version: 1.03 serial: 3 capabilities: removable configuration: sectorsize=512 *-medium physical id: 0 logical name: /dev/sde

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  • How to use Azure storage for uploading and displaying pictures.

    - by Magnus Karlsson
    Basic set up of Azure storage for local development and production. This is a somewhat completion of the following guide from http://www.windowsazure.com/en-us/develop/net/how-to-guides/blob-storage/ that also involves a practical example that I believe is commonly used, i.e. upload and present an image from a user.   First we set up for local storage and then we configure for them to work on a web role. Steps: 1. Configure connection string locally. 2. Configure model, controllers and razor views.   1. Setup connectionsstring 1.1 Right click your web role and choose “Properties”. 1.2 Click Settings. 1.3 Add setting. 1.4 Name your setting. This will be the name of the connectionstring. 1.5 Click the ellipsis to the right. (the ellipsis appear when you mark the area. 1.6 The following window appears- Select “Windows Azure storage emulator” and click ok.   Now we have a connection string to use. To be able to use it we need to make sure we have windows azure tools for storage. 2.1 Click Tools –> Library Package manager –> Manage Nuget packages for solution. 2.2 This is what it looks like after it has been added.   Now on to what the code should look like. 3.1 First we need a view which collects images to upload. Here Index.cshtml. 1: @model List<string> 2:  3: @{ 4: ViewBag.Title = "Index"; 5: } 6:  7: <h2>Index</h2> 8: <form action="@Url.Action("Upload")" method="post" enctype="multipart/form-data"> 9:  10: <label for="file">Filename:</label> 11: <input type="file" name="file" id="file1" /> 12: <br /> 13: <label for="file">Filename:</label> 14: <input type="file" name="file" id="file2" /> 15: <br /> 16: <label for="file">Filename:</label> 17: <input type="file" name="file" id="file3" /> 18: <br /> 19: <label for="file">Filename:</label> 20: <input type="file" name="file" id="file4" /> 21: <br /> 22: <input type="submit" value="Submit" /> 23: 24: </form> 25:  26: @foreach (var item in Model) { 27:  28: <img src="@item" alt="Alternate text"/> 29: } 3.2 We need a controller to receive the post. Notice the “containername” string I send to the blobhandler. I use this as a folder for the pictures for each user. If this is not a requirement you could just call it container or anything with small characters directly when creating the container. 1: public ActionResult Upload(IEnumerable<HttpPostedFileBase> file) 2: { 3: BlobHandler bh = new BlobHandler("containername"); 4: bh.Upload(file); 5: var blobUris=bh.GetBlobs(); 6: 7: return RedirectToAction("Index",blobUris); 8: } 3.3 The handler model. I’ll let the comments speak for themselves. 1: public class BlobHandler 2: { 3: // Retrieve storage account from connection string. 4: CloudStorageAccount storageAccount = CloudStorageAccount.Parse( 5: CloudConfigurationManager.GetSetting("StorageConnectionString")); 6: 7: private string imageDirecoryUrl; 8: 9: /// <summary> 10: /// Receives the users Id for where the pictures are and creates 11: /// a blob storage with that name if it does not exist. 12: /// </summary> 13: /// <param name="imageDirecoryUrl"></param> 14: public BlobHandler(string imageDirecoryUrl) 15: { 16: this.imageDirecoryUrl = imageDirecoryUrl; 17: // Create the blob client. 18: CloudBlobClient blobClient = storageAccount.CreateCloudBlobClient(); 19: 20: // Retrieve a reference to a container. 21: CloudBlobContainer container = blobClient.GetContainerReference(imageDirecoryUrl); 22: 23: // Create the container if it doesn't already exist. 24: container.CreateIfNotExists(); 25: 26: //Make available to everyone 27: container.SetPermissions( 28: new BlobContainerPermissions 29: { 30: PublicAccess = BlobContainerPublicAccessType.Blob 31: }); 32: } 33: 34: public void Upload(IEnumerable<HttpPostedFileBase> file) 35: { 36: // Create the blob client. 37: CloudBlobClient blobClient = storageAccount.CreateCloudBlobClient(); 38: 39: // Retrieve a reference to a container. 40: CloudBlobContainer container = blobClient.GetContainerReference(imageDirecoryUrl); 41: 42: if (file != null) 43: { 44: foreach (var f in file) 45: { 46: if (f != null) 47: { 48: CloudBlockBlob blockBlob = container.GetBlockBlobReference(f.FileName); 49: blockBlob.UploadFromStream(f.InputStream); 50: } 51: } 52: } 53: } 54: 55: public List<string> GetBlobs() 56: { 57: // Create the blob client. 58: CloudBlobClient blobClient = storageAccount.CreateCloudBlobClient(); 59: 60: // Retrieve reference to a previously created container. 61: CloudBlobContainer container = blobClient.GetContainerReference(imageDirecoryUrl); 62: 63: List<string> blobs = new List<string>(); 64: 65: // Loop over blobs within the container and output the URI to each of them 66: foreach (var blobItem in container.ListBlobs()) 67: blobs.Add(blobItem.Uri.ToString()); 68: 69: return blobs; 70: } 71: } 3.4 So, when the files have been uploaded we will get them to present them to out user in the index page. Pretty straight forward. In this example we only present the image by sending the Uri’s to the view. A better way would be to save them up in a view model containing URI, metadata, alternate text, and other relevant information but for this example this is all we need.   4. Now press F5 in your solution to try it out. You can see the storage emulator UI here:     4.1 If you get any exceptions or errors I suggest to first check if the service Is running correctly. I had problem with this and they seemed related to the installation and a reboot fixed my problems.     5. Set up for Cloud storage. To do this we need to add configuration for cloud just as we did for local in step one. 5.1 We need our keys to do this. Go to the windows Azure menagement portal, select storage icon to the right and click “Manage keys”. (Image from a different blog post though).   5.2 Do as in step 1.but replace step 1.6 with: 1.6 Choose “Manually entered credentials”. Enter your account name. 1.7 Paste your Account Key from step 5.1. and click ok.   5.3. Save, publish and run! Please feel free to ask any questions using the comments form at the bottom of this page. I will get back to you to help you solve any questions. Our consultancy agency also provides services in the Nordic regions if you would like any further support.

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